Better use of cache with inpaint opposed highight reconstruction (#6822)
* Speed up preview when inpaint opposed enabled Only reprocess from raw if the white balance is changed. Otherwise, a cache from later in the pipeline can be used. * Remove unused code * Fix refresh map bit positions * Make WB & inpaint opposed refresh less brittle Co-authored-by: Hombre57 <natureh.510@gmail.com> --------- Co-authored-by: Hombre57 <natureh.510@gmail.com>
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@@ -193,7 +193,7 @@ int StdImageSource::load (const Glib::ustring &fname)
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return 0;
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}
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void StdImageSource::getImage (const ColorTemp &ctemp, int tran, Imagefloat* image, const PreviewProps &pp, const ToneCurveParams &hrp, const RAWParams &raw, int opposed)
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void StdImageSource::getImage (const ColorTemp &ctemp, int tran, Imagefloat* image, const PreviewProps &pp, const ToneCurveParams &hrp, const RAWParams &raw)
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{
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// the code will use OpenMP as of now.
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