Better use of cache with inpaint opposed highight reconstruction (#6822)

* Speed up preview when inpaint opposed enabled

Only reprocess from raw if the white balance is changed. Otherwise, a
cache from later in the pipeline can be used.

* Remove unused code

* Fix refresh map bit positions

* Make WB & inpaint opposed refresh less brittle

Co-authored-by: Hombre57 <natureh.510@gmail.com>

---------

Co-authored-by: Hombre57 <natureh.510@gmail.com>
This commit is contained in:
Lawrence37
2023-08-15 07:52:38 -07:00
committed by GitHub
parent 9ae8c79c3a
commit ac48cc55d8
18 changed files with 47 additions and 47 deletions

View File

@@ -193,7 +193,7 @@ int StdImageSource::load (const Glib::ustring &fname)
return 0;
}
void StdImageSource::getImage (const ColorTemp &ctemp, int tran, Imagefloat* image, const PreviewProps &pp, const ToneCurveParams &hrp, const RAWParams &raw, int opposed)
void StdImageSource::getImage (const ColorTemp &ctemp, int tran, Imagefloat* image, const PreviewProps &pp, const ToneCurveParams &hrp, const RAWParams &raw)
{
// the code will use OpenMP as of now.