Better use of cache with inpaint opposed highight reconstruction (#6822)
* Speed up preview when inpaint opposed enabled Only reprocess from raw if the white balance is changed. Otherwise, a cache from later in the pipeline can be used. * Remove unused code * Fix refresh map bit positions * Make WB & inpaint opposed refresh less brittle Co-authored-by: Hombre57 <natureh.510@gmail.com> --------- Co-authored-by: Hombre57 <natureh.510@gmail.com>
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@@ -246,10 +246,10 @@ WhiteBalance::WhiteBalance () : FoldableToolPanel(this, TOOL_NAME, M("TP_WBALANC
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}
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auto m = ProcEventMapper::getInstance();
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EvWBObserver10 = m->newEvent(ALLNORAW, "HISTORY_MSG_WBALANCE_OBSERVER10");
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EvWBitcwbprim = m->newEvent(ALLNORAW, "HISTORY_MSG_WBITC_PRIM");
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EvWBitcwbalg = m->newEvent(ALLNORAW, "HISTORY_MSG_WBITC_OBS");
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EvWBitcwgreen = m->newEvent(ALLNORAW, "HISTORY_MSG_WBITC_GREEN");
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EvWBObserver10 = m->newEvent(WB, "HISTORY_MSG_WBALANCE_OBSERVER10");
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EvWBitcwbprim = m->newEvent(WB, "HISTORY_MSG_WBITC_PRIM");
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EvWBitcwbalg = m->newEvent(WB, "HISTORY_MSG_WBITC_OBS");
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EvWBitcwgreen = m->newEvent(WB, "HISTORY_MSG_WBITC_GREEN");
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//Add the model columns to the Combo (which is a kind of view),
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