tiles per thread for some more tiled algorithms, #5203

This commit is contained in:
heckflosse
2019-03-09 18:47:02 +01:00
parent 4dc0012f64
commit b0a7b5fed3
16 changed files with 161 additions and 105 deletions

View File

@@ -991,7 +991,7 @@ private:
LUTu histToneCurve;
ipf.rgbProc (baseImg, labView, nullptr, curve1, curve2, curve, params.toneCurve.saturation, rCurve, gCurve, bCurve, satLimit, satLimitOpacity, ctColorCurve, ctOpacityCurve, opautili, clToningcurve, cl2Toningcurve, customToneCurve1, customToneCurve2, customToneCurvebw1, customToneCurvebw2, rrm, ggm, bbm, autor, autog, autob, expcomp, hlcompr, hlcomprthresh, dcpProf, as, histToneCurve);
ipf.rgbProc (baseImg, labView, nullptr, curve1, curve2, curve, params.toneCurve.saturation, rCurve, gCurve, bCurve, satLimit, satLimitOpacity, ctColorCurve, ctOpacityCurve, opautili, clToningcurve, cl2Toningcurve, customToneCurve1, customToneCurve2, customToneCurvebw1, customToneCurvebw2, rrm, ggm, bbm, autor, autog, autob, expcomp, hlcompr, hlcomprthresh, dcpProf, as, histToneCurve, options.chunkSizeRGB, options.measure);
if (settings->verbose) {
printf ("Output image / Auto B&W coefs: R=%.2f G=%.2f B=%.2f\n", autor, autog, autob);