Speedup and reduced memory usage for Colour Propagation

This commit is contained in:
heckflosse
2015-10-10 01:05:08 +02:00
parent 9dc786f0ea
commit b1dd9dd59a
3 changed files with 477 additions and 324 deletions

View File

@@ -224,8 +224,8 @@ public:
}
static void inverse33 (const double (*coeff)[3], double (*icoeff)[3]);
void boxblur2(float** src, float** dst, int H, int W, int box );
void boxblur_resamp(float **src, float **dst, int H, int W, int box, int samp );
void boxblur2(float** src, float** dst, float** temp, int H, int W, int box );
void boxblur_resamp(float **src, float **dst, float** temp, int H, int W, int box, int samp );
//void boxblur_resamp(float **red, float **green, float **blue, int H, int W, float thresh[3], float max[3],
// multi_array2D<float,3> & hfsize, multi_array2D<float,3> & hilite, int box );