RT now generates valid 16-bit float TIFF output image (see #2357)

...however the "reader" of those files is broken and make RT crash.

Thanks to @heckflosse for the "writer" patch.
This commit is contained in:
Hombre
2018-05-10 22:13:06 +02:00
parent 3044cd80c9
commit b356c74813
8 changed files with 166 additions and 96 deletions

View File

@@ -44,7 +44,7 @@ Imagefloat::~Imagefloat ()
}
// Call this method to handle floating points input values of different size
void Imagefloat::setScanline (int row, unsigned char* buffer, int bps, unsigned int numSamples, float *minValue, float *maxValue)
void Imagefloat::setScanline (int row, unsigned char* buffer, int bps, unsigned int numSamples)
{
if (data == nullptr) {
@@ -55,45 +55,27 @@ void Imagefloat::setScanline (int row, unsigned char* buffer, int bps, unsigned
// DNG_HalfToFloat and DNG_FP24ToFloat from dcraw.cc can be used to manually convert
// from 16 and 24 bits to 32 bits float respectively
switch (sampleFormat) {
case (IIOSF_FLOAT16):
case (IIOSF_FLOAT24):
case (IIOSF_FLOAT16): {
int ix = 0;
uint16_t* sbuffer = (uint16_t*) buffer;
for (int i = 0; i < width; i++) {
r(row, i) = 65535.f * DNG_HalfToFloat(sbuffer[ix++]);
g(row, i) = 65535.f * DNG_HalfToFloat(sbuffer[ix++]);
b(row, i) = 65535.f * DNG_HalfToFloat(sbuffer[ix++]);
}
break;
}
//case (IIOSF_FLOAT24):
case (IIOSF_FLOAT32): {
int ix = 0;
float* sbuffer = (float*) buffer;
for (int i = 0; i < width; i++) {
r(row, i) = 65535.f * sbuffer[ix];
if (minValue) {
if (sbuffer[ix] < minValue[0]) {
minValue[0] = sbuffer[ix];
} else if (sbuffer[ix] > maxValue[0]) {
maxValue[0] = sbuffer[ix];
}
}
++ix;
g(row, i) = 65535.f * sbuffer[ix];
if (minValue) {
if (sbuffer[ix] < minValue[1]) {
minValue[1] = sbuffer[ix];
} else if (sbuffer[ix] > maxValue[1]) {
maxValue[1] = sbuffer[ix];
}
}
++ix;
b(row, i) = 65535.f * sbuffer[ix];
if (minValue) {
if (sbuffer[ix] < minValue[2]) {
minValue[2] = sbuffer[ix];
} else if (sbuffer[ix] > maxValue[2]) {
maxValue[2] = sbuffer[ix];
}
}
++ix;
r(row, i) = 65535.f * sbuffer[ix++];
g(row, i) = 65535.f * sbuffer[ix++];
b(row, i) = 65535.f * sbuffer[ix++];
}
break;
@@ -112,34 +94,8 @@ void Imagefloat::setScanline (int row, unsigned char* buffer, int bps, unsigned
// TODO: we may have to handle other color space than sRGB!
Color::xyz2srgb(xyzvalues[0], xyzvalues[1], xyzvalues[2], rgbvalues[0], rgbvalues[1], rgbvalues[2]);
r(row, i) = rgbvalues[0];
if (minValue) {
if (rgbvalues[0] < minValue[0]) {
minValue[0] = rgbvalues[0];
} else if (rgbvalues[0] > maxValue[0]) {
maxValue[0] = rgbvalues[0];
}
}
g(row, i) = rgbvalues[1];
if (minValue) {
if (rgbvalues[1] < minValue[1]) {
minValue[1] = rgbvalues[1];
} else if (rgbvalues[1] > maxValue[1]) {
maxValue[1] = rgbvalues[1];
}
}
b(row, i) = rgbvalues[2];
if (minValue) {
if (rgbvalues[2] < minValue[2]) {
minValue[2] = rgbvalues[2];
} else if (rgbvalues[2] > maxValue[2]) {
maxValue[2] = rgbvalues[2];
}
}
}
break;
@@ -154,22 +110,32 @@ void Imagefloat::setScanline (int row, unsigned char* buffer, int bps, unsigned
namespace rtengine { extern void filmlike_clip(float *r, float *g, float *b); }
void Imagefloat::getScanline (int row, unsigned char* buffer, int bps)
void Imagefloat::getScanline (int row, unsigned char* buffer, int bps, bool isFloat)
{
if (data == nullptr) {
return;
}
if (bps == 32) {
int ix = 0;
float* sbuffer = (float*) buffer;
// agriggio -- assume the image is normalized to [0, 65535]
for (int i = 0; i < width; i++) {
sbuffer[ix++] = r(row, i) / 65535.f;
sbuffer[ix++] = g(row, i) / 65535.f;
sbuffer[ix++] = b(row, i) / 65535.f;
if (isFloat) {
if (bps == 32) {
int ix = 0;
float* sbuffer = (float*) buffer;
// agriggio -- assume the image is normalized to [0, 65535]
for (int i = 0; i < width; i++) {
sbuffer[ix++] = r(row, i) / 65535.f;
sbuffer[ix++] = g(row, i) / 65535.f;
sbuffer[ix++] = b(row, i) / 65535.f;
}
} else if (bps == 16) {
int ix = 0;
uint16_t* sbuffer = (uint16_t*) buffer;
// agriggio -- assume the image is normalized to [0, 65535]
for (int i = 0; i < width; i++) {
sbuffer[ix++] = DNG_FloatToHalf(r(row, i) / 65535.f);
sbuffer[ix++] = DNG_FloatToHalf(g(row, i) / 65535.f);
sbuffer[ix++] = DNG_FloatToHalf(b(row, i) / 65535.f);
}
}
} else {
unsigned short *sbuffer = (unsigned short *)buffer;