merge with dev..
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@@ -689,104 +689,108 @@ HISTORY_MSG_440;CbDL - Method
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HISTORY_MSG_441;Retinex - Gain transmission
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HISTORY_MSG_442;Retinex - Scale
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HISTORY_MSG_443;Output Black Point Compensation
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HISTORY_MSG_444;Local L*a*b*
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HISTORY_MSG_445;Local - Bottom
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HISTORY_MSG_446;Local - Right
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HISTORY_MSG_447;Local - Center
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HISTORY_MSG_448;Local - Lightness/
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HISTORY_MSG_449;Local - Lightness
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HISTORY_MSG_450;Local - Contrast
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HISTORY_MSG_451;Local - Chrominance
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HISTORY_MSG_452;Local - Transition
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HISTORY_MSG_453;Local - Avoid color shift
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HISTORY_MSG_454;Local - Top
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HISTORY_MSG_455;Local - Left
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HISTORY_MSG_456;Local - Method
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HISTORY_MSG_457;Local - Color Inverse
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HISTORY_MSG_458;Local - Radius
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HISTORY_MSG_459;Local - Blur Inverse
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HISTORY_MSG_460;Local - Noise
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HISTORY_MSG_461;Local - Scope
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HISTORY_MSG_462;Local - Retinex method
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HISTORY_MSG_463;Local - Retinex strength
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HISTORY_MSG_464;Local - Retinex radius
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HISTORY_MSG_465;Local - Retinex contrast
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HISTORY_MSG_466;Local - Retinex Gain curve
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HISTORY_MSG_467;Local - Retinex chroma
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HISTORY_MSG_468;Local - Retinex Inverse
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HISTORY_MSG_469;Local - Hue scope
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HISTORY_MSG_470;Local - Spot
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HISTORY_MSG_471;Local - Blur Luminance only
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HISTORY_MSG_472;Local - Update GUI and Mip -1
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HISTORY_MSG_473;Local - Sh Radius
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HISTORY_MSG_474;Local - Sh Amount
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HISTORY_MSG_475;Local - Sh Damping
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HISTORY_MSG_476;Local - Sh Iterations
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HISTORY_MSG_477;Local - Sh Scope
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HISTORY_MSG_478;Local - Sh Inverse
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HISTORY_MSG_479;Local - Spot size
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HISTORY_MSG_480;Local - artifacts theshold
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HISTORY_MSG_481;Local - artifacts iterations
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HISTORY_MSG_482;Local - Quality
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HISTORY_MSG_483;Local - Noise lum f
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HISTORY_MSG_484;Local - Noise lum c
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HISTORY_MSG_485;Local - Noise chro f
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HISTORY_MSG_486;Local - Noise chro c
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HISTORY_MSG_487;Local - cbdl threshold
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HISTORY_MSG_488;Local - cbdl mult
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HISTORY_MSG_489;Local - cbdl scope
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HISTORY_MSG_490;Local - Blur scope
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HISTORY_MSG_491;Local - TM strength
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HISTORY_MSG_492;Local - TM gamma
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HISTORY_MSG_493;Local - TM edge stopping
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HISTORY_MSG_494;Local - TM scale
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HISTORY_MSG_495;Local - TM Reweighting
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HISTORY_MSG_496;Local - TM scope
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HISTORY_MSG_497;Local - Update GUI and Mip -2
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HISTORY_MSG_498;Local - Update GUI and Mip -3
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HISTORY_MSG_499;Local - LL Curve
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HISTORY_MSG_500;Local - Color and light
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HISTORY_MSG_501;Local - Blur and noise
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HISTORY_MSG_502;Local - Tone mapping
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HISTORY_MSG_503;Local - Retinex
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HISTORY_MSG_504;Local - Sharpening
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HISTORY_MSG_505;Local - CBDL
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HISTORY_MSG_506;Local - Denoise
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HISTORY_MSG_507;Local - LH Curve
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HISTORY_MSG_508;Local - Enable super
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HISTORY_MSG_509;Local - CC curve
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HISTORY_MSG_510;Local - curve method
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HISTORY_MSG_511;WB - Temp bias
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HISTORY_MSG_515;Raw Sub-Image
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HISTORY_MSG_516;EvPixelShiftMotion
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HISTORY_MSG_517;EvPixelShiftMotionCorrection
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HISTORY_MSG_518;EvPixelShiftStddevFactorGreen
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HISTORY_MSG_519;PS ISO adaption
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HISTORY_MSG_520;EvPixelShiftNreadIso
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HISTORY_MSG_521;EvPixelShiftPrnu
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HISTORY_MSG_522;PS Show motion
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HISTORY_MSG_523;PS Show mask only
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HISTORY_MSG_524;EvPixelShiftAutomatic
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HISTORY_MSG_525;EvPixelShiftNonGreenHorizontal
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HISTORY_MSG_526;EvPixelShiftNonGreenVertical
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HISTORY_MSG_527;PS Check red/blue
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HISTORY_MSG_528;EvPixelShiftStddevFactorRed
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HISTORY_MSG_529;EvPixelShiftStddevFactorBlue
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HISTORY_MSG_530;EvPixelShiftGreenAmaze
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HISTORY_MSG_531;EvPixelShiftNonGreenAmaze
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HISTORY_MSG_532;PS Check green
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HISTORY_MSG_533;EvPixelShiftRedBlueWeight
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HISTORY_MSG_534;PS Blur motion mask
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HISTORY_MSG_535;PS Blur radius
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HISTORY_MSG_536;EvPixelShiftSum
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HISTORY_MSG_537;EvPixelShiftExp0
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HISTORY_MSG_538;PS Fill holes
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HISTORY_MSG_539;PS Median
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HISTORY_MSG_540;EvPixelShiftMedian3
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HISTORY_MSG_541;PS Motion correction
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HISTORY_MSG_542;PS Smooth transitions
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HISTORY_MSG_543;PS Use lmmse
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HISTORY_MSG_544;PS Equalize
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HISTORY_MSG_444;WB - Temp bias
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HISTORY_MSG_445;Raw Sub-Image
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HISTORY_MSG_446;EvPixelShiftMotion
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HISTORY_MSG_447;EvPixelShiftMotionCorrection
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HISTORY_MSG_448;EvPixelShiftStddevFactorGreen
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HISTORY_MSG_449;PS ISO adaption
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HISTORY_MSG_450;EvPixelShiftNreadIso
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HISTORY_MSG_451;EvPixelShiftPrnu
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HISTORY_MSG_452;PS Show motion
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HISTORY_MSG_453;PS Show mask only
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HISTORY_MSG_454;EvPixelShiftAutomatic
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HISTORY_MSG_455;EvPixelShiftNonGreenHorizontal
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HISTORY_MSG_456;EvPixelShiftNonGreenVertical
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HISTORY_MSG_457;PS Check red/blue
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HISTORY_MSG_458;EvPixelShiftStddevFactorRed
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HISTORY_MSG_459;EvPixelShiftStddevFactorBlue
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HISTORY_MSG_460;EvPixelShiftGreenAmaze
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HISTORY_MSG_461;EvPixelShiftNonGreenAmaze
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HISTORY_MSG_462;PS Check green
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HISTORY_MSG_463;EvPixelShiftRedBlueWeight
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HISTORY_MSG_464;PS Blur motion mask
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HISTORY_MSG_465;PS Blur radius
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HISTORY_MSG_466;EvPixelShiftSum
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HISTORY_MSG_467;EvPixelShiftExp0
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HISTORY_MSG_468;PS Fill holes
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HISTORY_MSG_469;PS Median
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HISTORY_MSG_470;EvPixelShiftMedian3
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HISTORY_MSG_471;PS Motion correction
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HISTORY_MSG_472;PS Smooth transitions
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HISTORY_MSG_473;PS Use lmmse
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HISTORY_MSG_474;PS Equalize
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HISTORY_MSG_475;PS Equalize channel
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HISTORY_MSG_476;Local L*a*b*
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HISTORY_MSG_477;Local - Bottom
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HISTORY_MSG_478;Local - Right
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HISTORY_MSG_479;Local - Center
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HISTORY_MSG_480;Local - Lightness/
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HISTORY_MSG_481;Local - Lightness
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HISTORY_MSG_482;Local - Contrast
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HISTORY_MSG_483;Local - Chrominance
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HISTORY_MSG_484;Local - Transition
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HISTORY_MSG_485;Local - Avoid color shift
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HISTORY_MSG_486;Local - Top
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HISTORY_MSG_487;Local - Left
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HISTORY_MSG_488;Local - Method
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HISTORY_MSG_489;Local - Color Inverse
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HISTORY_MSG_490;Local - Radius
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HISTORY_MSG_491;Local - Blur Inverse
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HISTORY_MSG_492;Local - Noise
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HISTORY_MSG_493;Local - Scope
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HISTORY_MSG_494;Local - Retinex method
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HISTORY_MSG_495;Local - Retinex strength
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HISTORY_MSG_496;Local - Retinex radius
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HISTORY_MSG_497;Local - Retinex contrast
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HISTORY_MSG_498;Local - Retinex Gain curve
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HISTORY_MSG_499;Local - Retinex chroma
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HISTORY_MSG_500;Local - Retinex Inverse
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HISTORY_MSG_501;Local - Hue scope
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HISTORY_MSG_502;Local - Spot
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HISTORY_MSG_503;Local - Blur Luminance only
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HISTORY_MSG_504;Local - Update GUI and Mip -1
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HISTORY_MSG_505;Local - Sh Radius
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HISTORY_MSG_506;Local - Sh Amount
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HISTORY_MSG_507;Local - Sh Damping
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HISTORY_MSG_508;Local - Sh Iterations
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HISTORY_MSG_509;Local - Sh Scope
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HISTORY_MSG_510;Local - Sh Inverse
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HISTORY_MSG_511;Local - Spot size
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HISTORY_MSG_512;Local - artifacts theshold
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HISTORY_MSG_513;Local - artifacts iterations
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HISTORY_MSG_514;Local - Quality
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HISTORY_MSG_515;Local - Noise lum f
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HISTORY_MSG_516;Local - Noise lum c
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HISTORY_MSG_517;Local - Noise chro f
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HISTORY_MSG_518;Local - Noise chro c
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HISTORY_MSG_519;Local - cbdl threshold
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HISTORY_MSG_520;Local - cbdl mult
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HISTORY_MSG_521;Local - cbdl scope
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HISTORY_MSG_522;Local - Blur scope
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HISTORY_MSG_523;Local - TM strength
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HISTORY_MSG_524;Local - TM gamma
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HISTORY_MSG_525;Local - TM edge stopping
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HISTORY_MSG_526;Local - TM scale
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HISTORY_MSG_527;Local - TM Reweighting
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HISTORY_MSG_528;Local - TM scope
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HISTORY_MSG_529;Local - Update GUI and Mip -2
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HISTORY_MSG_530;Local - Update GUI and Mip -3
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HISTORY_MSG_531;Local - LL Curve
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HISTORY_MSG_532;Local - Color and light
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HISTORY_MSG_533;Local - Blur and noise
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HISTORY_MSG_534;Local - Tone mapping
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HISTORY_MSG_535;Local - Retinex
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HISTORY_MSG_536;Local - Sharpening
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HISTORY_MSG_537;Local - CBDL
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HISTORY_MSG_538;Local - Denoise
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HISTORY_MSG_539;Local - LH Curve
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HISTORY_MSG_540;Local - Enable super
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HISTORY_MSG_541;Local - CC curve
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HISTORY_MSG_542;Local - curve method
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HISTORY_MSG_543;Local - hueref
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HISTORY_MSG_544;Local - chromaref
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HISTORY_MSG_545;Local - lumaref
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HISTORY_NEWSNAPSHOT;Add
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HISTORY_NEWSNAPSHOT_TOOLTIP;Shortcut: <b>Alt-s</b>
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HISTORY_SNAPSHOT;Snapshot
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@@ -1889,6 +1893,8 @@ TP_RAW_PIXELSHIFTEPERISO;ISO adaption
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TP_RAW_PIXELSHIFTEPERISO_TOOLTIP;The default value (0.0) should work fine for base ISO.\nIncrease the value to improve motion detection for higher ISO.\nIncrease in small steps and watch the motion mask while increasing.
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TP_RAW_PIXELSHIFTEQUALBRIGHT;Equalize brightness of frames
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TP_RAW_PIXELSHIFTEQUALBRIGHT_TOOLTIP;Equalize the brightness of the frames to the brightness of the selected frame.\nIf there are overexposed areas in the frames select the brightest frame to avoid magenta colour cast in overexposed areas or enable motion correction.
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TP_RAW_PIXELSHIFTEQUALBRIGHTCHANNEL;Equalize per channel
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TP_RAW_PIXELSHIFTEQUALBRIGHTCHANNEL_TOOLTIP;Enabled: Equalize the channels (RGB) individually.\nDisabled: Use same equalization factor for all channels.
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TP_RAW_PIXELSHIFTEXP0;Experimental
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TP_RAW_PIXELSHIFTGREEN;Check green channel for motion
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TP_RAW_PIXELSHIFTHOLEFILL;Fill holes in motion mask
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