Gamut compression - reduce artifacts resulting from out of gamut (#7205)
* First functions needs for ACES * New file GUI compressgamut * GUI first step * GUI first step * Gui step 2 * GUI procparams and paramsedit * GUI read * GUI step 4 * GUI step 5 * First tooltip * Gamut compression tooltips * Various GUI improvment * History msg * Comment code with Aces remarks * First change improccoordinator and events * Save work on matrix * Compress gamut next work * First try gamut compress * Replace cout by printf in invertmatrix * Change tooltips and events * Added namespace std to iplab2rgb * Comment code * Active rtthumbnail * Change tooltip * Various improvment GUI and rolloff * Added adobeRGB gamut * Appimage windows yml * Remove rttumbnail gamutcompr * Change event to COMPR * Change tooltip and verbose * Restore raw de-haze history message * Refactor ACES gamut compression functions * Fix gamut compression color space history message Correctly display the color space name. * Add "unchanged" for gamut compression color space Allow "unchanged" in batch mode. * Fix gamut compression yellow distance for batch * Update copyright for gamut compression GUI * Fix gamut compression color space names * Refactor gamut compression code * Remove comment rtthumnail.cc - Acesp1 default * Change matrix DCI-P3 - threshold maximum to 1 in GUI and in gamut compression - tooltips * Change tooltip * Clean code - change tooltips * Remove appimage windows yml --------- Co-authored-by: Lawrence Lee <45837045+Lawrence37@users.noreply.github.com>
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#define FLATFIELD (M_PREPROC|M_RAW|M_INIT|M_SPOT|M_LINDENOISE|M_HDR|M_TRANSFORM|M_BLURMAP|M_AUTOEXP|M_RGBCURVE|M_LUMACURVE|M_LUMINANCE|M_COLOR)
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#define DEMOSAIC (M_RAW|M_INIT|M_SPOT|M_LINDENOISE|M_HDR|M_TRANSFORM|M_BLURMAP|M_AUTOEXP|M_RGBCURVE|M_LUMACURVE|M_LUMINANCE|M_COLOR)
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#define WB (M_WB|M_INIT|M_SPOT|M_LINDENOISE|M_HDR|M_TRANSFORM|M_BLURMAP|M_AUTOEXP|M_RGBCURVE|M_LUMACURVE|M_LUMINANCE|M_COLOR)
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#define COMPR (M_INIT|M_SPOT|M_LINDENOISE|M_HDR|M_TRANSFORM|M_BLURMAP|M_AUTOEXP|M_RGBCURVE|M_LUMACURVE|M_LUMINANCE|M_COLOR|M_MONITOR)
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#define ALLNORAW (M_INIT|M_SPOT|M_LINDENOISE|M_HDR|M_TRANSFORM|M_BLURMAP|M_AUTOEXP|M_RGBCURVE|M_LUMACURVE|M_LUMINANCE|M_COLOR)
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#define CAPTURESHARPEN (M_INIT|M_SPOT|M_LINDENOISE|M_HDR|M_TRANSFORM|M_BLURMAP|M_AUTOEXP|M_RGBCURVE|M_LUMACURVE|M_LUMINANCE|M_COLOR|M_CSHARP)
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#define HDR (M_SPOT|M_LINDENOISE|M_HDR|M_TRANSFORM|M_BLURMAP|M_AUTOEXP|M_RGBCURVE|M_LUMACURVE|M_LUMINANCE|M_COLOR)
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