change the accuracy of transition and some tooltip
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@@ -6971,7 +6971,7 @@ std::vector<double> Locallab::getCurvePoints(ThresholdSelector* tAdjuster) const
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chromaMean = (1.0 - chromaMean) * transitionWeighting + chromaMean;
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} else if (transitionWeighting < 0.0) {
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// negative values -> give more weight to Pastels
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chromaMean = chromaMean * transitionWeighting + chromaMean;
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chromaMean = chromaMean * transitionWeighting + chromaMean;
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}
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// point at the location of the Top cursor, at the end of the first linear transition and the beginning of the second one
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