Port tone equalizer from ART
Merge with local adjustments tone equalizer image processing function for consistent results. To-do: Enable for batch editing and add pivot/colormap to the local adjustments version.
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@@ -97,6 +97,7 @@ struct LocalContrastParams;
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struct LocallabParams;
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struct SharpeningParams;
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struct SoftLightParams;
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struct ToneEqualizerParams;
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struct VibranceParams;
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struct VignettingParams;
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struct WaveletParams;
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@@ -491,7 +492,8 @@ enum class BlurType {
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void colorToningLabGrid(LabImage *lab, int xstart, int xend, int ystart, int yend, bool MultiThread);
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//void shadowsHighlights(LabImage *lab);
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void shadowsHighlights(LabImage *lab, bool ena, int labmode, int hightli, int shado, int rad, int scal, int hltonal, int shtonal);
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bool toneEqualizer(Imagefloat *rgb);
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static void toneEqualizer(array2D<float> &R, array2D<float> &G, array2D<float> &B, const procparams::ToneEqualizerParams & params, const Glib::ustring &workingProfile, double scale, bool multithread, bool show_color_map);
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void softLight(LabImage *lab, const procparams::SoftLightParams &softLightParams);
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void labColorCorrectionRegions(LabImage *lab);
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