Bugfixes, in particular fixed memory leak in destructor of cplx_wavelet_dec.cc.

This commit is contained in:
Emil Martinec
2012-03-29 07:52:32 -05:00
parent 62d8f39352
commit bec0a30ef1
5 changed files with 52 additions and 51 deletions

View File

@@ -150,8 +150,8 @@ namespace rtengine {
void RGBoutput_tile_row (float *Lbloxrow, float ** Ldetail, float ** tilemask_out, int height, int width, int top );
//void WaveletDenoise(cplx_wavelet_decomposition &DualTreeCoeffs, float noisevar );
//void WaveletDenoise(wavelet_decomposition &WaveletCoeffs, float noisevar );
//void WaveletDenoiseAll(wavelet_decomposition &WaveletCoeffs_L, wavelet_decomposition &WaveletCoeffs_a,
// wavelet_decomposition &WaveletCoeffs_b, float noisevar_L, float noisevar_ab );
void WaveletDenoiseAll(wavelet_decomposition &WaveletCoeffs_L, wavelet_decomposition &WaveletCoeffs_a,
wavelet_decomposition &WaveletCoeffs_b, float noisevar_L, float noisevar_ab );
void WaveletDenoiseAll_BiShrink(wavelet_decomposition &WaveletCoeffs_L, wavelet_decomposition &WaveletCoeffs_a,
wavelet_decomposition &WaveletCoeffs_b, float noisevar_L, float noisevar_ab );
//void BiShrink(float * ReCoeffs, float * ImCoeffs, float * ReParents, float * ImParents,