added a more flexible way of managing ProcEvents
modifying the global ProcEvent enum and refreshmap array is not needed anymore. You can now register new events dynamically, using a ProcEventMapper instance. See rtgui/localcontrast.cc for an example. Hopefully this solves the problem of recurring merge conflicts when different devs add different proc events
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@@ -725,11 +725,11 @@ HISTORY_MSG_490;HDR TM - Amount
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HISTORY_MSG_491;White Balance
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HISTORY_MSG_492;RGB Curves
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HISTORY_MSG_493;L*a*b* Adjustments
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HISTORY_MSG_494;Local Contrast
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HISTORY_MSG_495;Local Contrast - Radius
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HISTORY_MSG_496;Local Contrast - Amount
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HISTORY_MSG_497;Local Contrast - Darkness
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HISTORY_MSG_498;Local Contrast - Lightness
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HISTORY_MSG_LOCALCONTRAST_ENABLED;Local Contrast
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HISTORY_MSG_LOCALCONTRAST_RADIUS;Local Contrast - Radius
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HISTORY_MSG_LOCALCONTRAST_AMOUNT;Local Contrast - Amount
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HISTORY_MSG_LOCALCONTRAST_DARKNESS;Local Contrast - Darkness
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HISTORY_MSG_LOCALCONTRAST_LIGHTNESS;Local Contrast - Lightness
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HISTORY_NEWSNAPSHOT;Add
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HISTORY_NEWSNAPSHOT_TOOLTIP;Shortcut: <b>Alt-s</b>
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HISTORY_SNAPSHOT;Snapshot
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