Fixed a bug in Noise Reduction
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@@ -2238,7 +2238,7 @@ SSEFUNCTION void ImProcFunctions::WaveletDenoiseAll_BiShrink(wavelet_decompositi
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//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
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//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
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SSEFUNCTION void ImProcFunctions::ShrinkAll(float ** WavCoeffs_L, float ** WavCoeffs_a, float ** WavCoeffs_b, float *buffer[4], int level,
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SSEFUNCTION void ImProcFunctions::ShrinkAll(float ** WavCoeffs_L, float ** WavCoeffs_a, float ** WavCoeffs_b, float **buffer, int level,
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int W_L, int H_L, int W_ab, int H_ab,int skip_L, int skip_ab, float noisevar_L, float **noisevarlum, float **noisevarchrom, int width, int height, float * mad_LL, float * mad_aa, float * mad_bb, float noisevar_abr, float noisevar_abb, LabImage * noi, const NoiseCurve & noiseLCurve, const NoiseCurve & noiseCCurve, float &chaut, float &redaut, float &blueaut,
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float &maxredaut, float &maxblueaut, int callby, bool autoch, bool perf, float * madaa, float * madab, float * madaL, bool madCalculated )
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