Bugfix for saturation limiter; bugfix for build using XCode; improvements to Green Equilibration.
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@@ -221,8 +221,10 @@ void ImProcCoordinator::updatePreviewImage (int todo, Crop* cropCall) {
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if (todo & M_LUMACURVE) {
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CurveFactory::complexCurve (0.0, 0.0, 0.0, 0.0, 0.0, params.labCurve.brightness, params.labCurve.contrast, 0.0, 0.0, false, \
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params.labCurve.lcurve, lhist16, dummy1, dummy2, lumacurve, bcLhist, scale==1 ? 1 : 16);
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CurveFactory::complexsgnCurve (params.labCurve.saturation, params.labCurve.acurve, chroma_acurve, scale==1 ? 1 : 16);
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CurveFactory::complexsgnCurve (params.labCurve.saturation, params.labCurve.bcurve, chroma_bcurve, scale==1 ? 1 : 16);
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CurveFactory::complexsgnCurve (params.labCurve.saturation, params.labCurve.enable_saturationlimiter, params.labCurve.saturationlimit, \
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params.labCurve.acurve, chroma_acurve, scale==1 ? 1 : 16);
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CurveFactory::complexsgnCurve (params.labCurve.saturation, params.labCurve.enable_saturationlimiter, params.labCurve.saturationlimit, \
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params.labCurve.bcurve, chroma_bcurve, scale==1 ? 1 : 16);
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}
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