Fixed - Black and White images still have some color issue2275
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@@ -288,8 +288,8 @@ class ImProcFunctions {
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void BadpixelsLab(LabImage * src, LabImage * dst, double radius, int thresh, int mode, float b_l, float t_l, float t_r, float b_r, float skinprot, float chrom);
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Image8* lab2rgb (LabImage* lab, int cx, int cy, int cw, int ch, Glib::ustring profile, bool standard_gamma);
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Image16* lab2rgb16b (LabImage* lab, int cx, int cy, int cw, int ch, Glib::ustring profile, Glib::ustring profi, Glib::ustring gam, bool freegamma, double gampos, double slpos, double &ga0, double &ga1, double &ga2, double &ga3, double &ga4, double &ga5, double &ga6);// for gamma output
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Image16* lab2rgb16 (LabImage* lab, int cx, int cy, int cw, int ch, Glib::ustring profile);//without gamma ==>default
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Image16* lab2rgb16b (LabImage* lab, int cx, int cy, int cw, int ch, Glib::ustring profile, Glib::ustring profi, Glib::ustring gam, bool freegamma, double gampos, double slpos, double &ga0, double &ga1, double &ga2, double &ga3, double &ga4, double &ga5, double &ga6, bool bw);// for gamma output
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Image16* lab2rgb16 (LabImage* lab, int cx, int cy, int cw, int ch, Glib::ustring profile, bool bw);//without gamma ==>default
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// CieImage *ciec;
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bool transCoord (int W, int H, int x, int y, int w, int h, int& xv, int& yv, int& wv, int& hv, double ascaleDef = -1, const LCPMapper *pLCPMap=NULL);
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