Add chroma gamma slope to exposure mask
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@@ -1006,6 +1006,9 @@ struct LocallabParams {
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std::vector<double> HHmaskexpcurve;
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int blendmaskexp;
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double radmaskexp;
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double chromaskexp;
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double gammaskexp;
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double slomaskexp;
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// Shadow highlight
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bool expshadhigh;
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int highlights;
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