Bugfix for Lab saturation limiter; improvements to Green Equilibration. Bugfix for building in XCode.
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@@ -163,8 +163,8 @@ IImage16* processImage (ProcessingJob* pjob, int& errorCode, ProgressListener* p
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// luminance processing
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CurveFactory::complexCurve (0.0, 0.0, 0.0, 0.0, 0.0, params.labCurve.brightness, params.labCurve.contrast, 0.0, 0.0, false, params.labCurve.lcurve, hist16, curve1, curve2, curve, NULL);
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ipf.luminanceCurve (labView, labView, curve);
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CurveFactory::complexsgnCurve (params.labCurve.saturation, params.labCurve.acurve, curve1, 1);
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CurveFactory::complexsgnCurve (params.labCurve.saturation, params.labCurve.bcurve, curve2, 1);
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CurveFactory::complexsgnCurve (params.labCurve.saturation, params.labCurve.enable_saturationlimiter, params.labCurve.saturationlimit, params.labCurve.acurve, curve1, 1);
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CurveFactory::complexsgnCurve (params.labCurve.saturation, params.labCurve.enable_saturationlimiter, params.labCurve.saturationlimit, params.labCurve.bcurve, curve2, 1);
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ipf.chrominanceCurve (labView, labView, curve1, curve2);
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ipf.impulsedenoise (labView);
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