Add mask and show modifications to Shadows Highlight
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@@ -489,7 +489,7 @@ struct ColorToningParams {
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};
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std::vector<LabCorrectionRegion> labregions;
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int labregionsShowMask;
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ColorToningParams();
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bool operator ==(const ColorToningParams& other) const;
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@@ -986,7 +986,7 @@ struct LocallabParams {
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std::vector<double> HHmaskcurve;
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// Exposure
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bool expexpose;
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// int expcomp;
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// int expcomp;
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double expcomp;
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int hlcompr;
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int hlcomprthresh;
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@@ -1013,6 +1013,12 @@ struct LocallabParams {
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int s_tonalwidth;
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int sh_radius;
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int sensihs;
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bool enaSHMask;
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std::vector<double> CCmaskSHcurve;
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std::vector<double> LLmaskSHcurve;
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std::vector<double> HHmaskSHcurve;
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int blendmaskSH;
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double radmaskSH;
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// Vibrance
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bool expvibrance;
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int saturated;
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