Speedup for Noise Reduction in case Luma Noise Reduction is not used, Issue 2557

This commit is contained in:
Ingo
2015-01-30 16:58:32 +01:00
parent 56fa8799fc
commit d8463e4b14
2 changed files with 321 additions and 329 deletions

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@@ -311,22 +311,21 @@ class ImProcFunctions {
void RGB_denoise_info(Imagefloat * src, Imagefloat * calclum, bool isRAW, LUTf &gamcurve, float gam, float gamthresh, float gamslope, const procparams::DirPyrDenoiseParams & dnparams, const double expcomp, float &chaut, int &Nb, float &redaut, float &blueaut, float &maxredaut, float & maxblueaut, float &minredaut, float & minblueaut,float &nresi, float &highresi, float &chromina, float &sigma, float &lumema, float &sigma_L, float &redyel,float &skinc, float &nsknc, bool multiThread = false);
void RGBtile_denoise (float * fLblox, int hblproc, float noisevar_L, float * nbrwt, float * blurbuffer ); //for DCT
void RGBoutput_tile_row (float *Lbloxrow, float ** Ldetail, float ** tilemask_out, int height, int width, int top );
bool WaveletDenoiseAllL(wavelet_decomposition &WaveletCoeffs_L, float noisevar_L, float *noisevarlum, float madL[8][3], int width, int height, const bool useNoiseLCurve, bool denoiseMethodRgb);
bool WaveletDenoiseAllAB(wavelet_decomposition &WaveletCoeffs_L, wavelet_decomposition &WaveletCoeffs_ab, float *noisevarchrom, float madL[8][3], int width, int height, float noisevar_ab, const bool useNoiseCCurve, bool autoch, bool perf);
bool WaveletDenoiseAllL(wavelet_decomposition &WaveletCoeffs_L, float *noisevarlum, float madL[8][3]);
bool WaveletDenoiseAllAB(wavelet_decomposition &WaveletCoeffs_L, wavelet_decomposition &WaveletCoeffs_ab, float *noisevarchrom, float madL[8][3], float noisevar_ab, const bool useNoiseCCurve, bool autoch, bool denoiseMethodRgb);
void WaveletDenoiseAll_info(int levwav, wavelet_decomposition &WaveletCoeffs_a,
wavelet_decomposition &WaveletCoeffs_b, float **noisevarlum, float **noisevarchrom, float **noisevarhue, int width, int height, float noisevar_abr, float noisevar_abb, LabImage * noi, float &chaut, int &Nb, float &redaut, float &blueaut, float &maxredaut, float &maxblueaut,float &minredaut, float & minblueaut, int schoice, bool autoch, float &chromina, float &sigma, float &lumema, float &sigma_L, float &redyel,float &skinc, float &nsknc,
float &maxchred, float &maxchblue,float &minchred, float &minchblue, int &nb, float &chau, float &chred, float &chblue, bool denoiseMethodRgb, bool multiThread);
bool WaveletDenoiseAll_BiShrinkL(wavelet_decomposition &WaveletCoeffs_L, float noisevar_L, float *noisevarlum, float madL[8][3], int width, int height, const bool useNoiseLCurve, bool denoiseMethodRgb);
bool WaveletDenoiseAll_BiShrinkAB(wavelet_decomposition &WaveletCoeffs_L, wavelet_decomposition &WaveletCoeffs_ab, float *noisevarchrom, float madL[8][3], int width, int height, float noisevar_ab,
bool WaveletDenoiseAll_BiShrinkL(wavelet_decomposition &WaveletCoeffs_L, float *noisevarlum, float madL[8][3]);
bool WaveletDenoiseAll_BiShrinkAB(wavelet_decomposition &WaveletCoeffs_L, wavelet_decomposition &WaveletCoeffs_ab, float *noisevarchrom, float madL[8][3], float noisevar_ab,
const bool useNoiseCCurve, bool autoch, bool denoiseMethodRgb);
void ShrinkAllL(wavelet_decomposition &WaveletCoeffs_L, float **buffer, int level, int dir,
float noisevar_L, float *noisevarlum, int width, int height, const bool useNoiseLCurve, bool denoiseMethodRgb, float * madaL);
void ShrinkAllL(wavelet_decomposition &WaveletCoeffs_L, float **buffer, int level, int dir, float *noisevarlum, float * madaL);
void ShrinkAllAB(wavelet_decomposition &WaveletCoeffs_L, wavelet_decomposition &WaveletCoeffs_ab, float **buffer, int level, int dir,
float *noisevarchrom, int width, int height, float noisevar_ab, const bool useNoiseCCurve, bool autoch, bool denoiseMethodRgb, float * madL, float * madaab = NULL, bool madCalculated = false);
float *noisevarchrom, float noisevar_ab, const bool useNoiseCCurve, bool autoch, bool denoiseMethodRgb, float * madL, float * madaab = NULL, bool madCalculated = false);
void ShrinkAll_info(float ** WavCoeffs_a, float ** WavCoeffs_b, int level,
int W_ab, int H_ab, int skip_ab, float **noisevarlum, float **noisevarchrom, float **noisevarhue, int width, int height, float noisevar_abr, float noisevar_abb,LabImage * noi, float &chaut, int &Nb, float &redaut, float &blueaut, float &maxredaut, float &maxblueaut, float &minredaut, float &minblueaut, bool autoch, int schoice, int lvl, float &chromina, float &sigma, float &lumema, float &sigma_L, float &redyel,float &skinc, float &nsknc,
float &maxchred, float &maxchblue, float &minchred, float &minchblue, int &nb, float &chau, float &chred, float &chblue, bool perf, bool multiThread);
float &maxchred, float &maxchblue, float &minchred, float &minchblue, int &nb, float &chau, float &chred, float &chblue, bool denoiseMethodRgb, bool multiThread);
void Noise_residualAB(wavelet_decomposition &WaveletCoeffs_ab, float &chresid, float &chmaxresid, bool denoiseMethodRgb);
void calcautodn_info (float &chaut, float &delta, int Nb, int levaut, float maxmax, float lumema, float chromina, int mode, int lissage, float redyel, float skinc, float nsknc);
float MadMax(float * HH_Coeffs, int &max, int datalen);