Merge branch 'dev' into capture_sharpening
This commit is contained in:
@@ -77,116 +77,6 @@ class ImProcFunctions
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bool needsLensfun();
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// static cmsUInt8Number* Mempro = NULL;
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inline void interpolateTransformCubic(Imagefloat* src, int xs, int ys, double Dx, double Dy, float *r, float *g, float *b, double mul)
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{
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const double A = -0.85;
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double w[4];
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{
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double t1, t2;
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t1 = -A * (Dx - 1.0) * Dx;
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t2 = (3.0 - 2.0 * Dx) * Dx * Dx;
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w[3] = t1 * Dx;
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w[2] = t1 * (Dx - 1.0) + t2;
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w[1] = -t1 * Dx + 1.0 - t2;
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w[0] = -t1 * (Dx - 1.0);
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}
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double rd, gd, bd;
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double yr[4] = {0.0}, yg[4] = {0.0}, yb[4] = {0.0};
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for (int k = ys, kx = 0; k < ys + 4; k++, kx++) {
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rd = gd = bd = 0.0;
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for (int i = xs, ix = 0; i < xs + 4; i++, ix++) {
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rd += src->r(k, i) * w[ix];
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gd += src->g(k, i) * w[ix];
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bd += src->b(k, i) * w[ix];
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}
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yr[kx] = rd;
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yg[kx] = gd;
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yb[kx] = bd;
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}
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{
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double t1, t2;
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t1 = -A * (Dy - 1.0) * Dy;
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t2 = (3.0 - 2.0 * Dy) * Dy * Dy;
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w[3] = t1 * Dy;
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w[2] = t1 * (Dy - 1.0) + t2;
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w[1] = -t1 * Dy + 1.0 - t2;
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w[0] = -t1 * (Dy - 1.0);
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}
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rd = gd = bd = 0.0;
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for (int i = 0; i < 4; i++) {
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rd += yr[i] * w[i];
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gd += yg[i] * w[i];
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bd += yb[i] * w[i];
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}
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*r = rd * mul;
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*g = gd * mul;
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*b = bd * mul;
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// if (xs==100 && ys==100)
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// printf ("r=%g, g=%g\n", *r, *g);
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}
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inline void interpolateTransformChannelsCubic(float** src, int xs, int ys, double Dx, double Dy, float *r, double mul)
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{
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const double A = -0.85;
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double w[4];
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{
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double t1, t2;
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t1 = -A * (Dx - 1.0) * Dx;
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t2 = (3.0 - 2.0 * Dx) * Dx * Dx;
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w[3] = t1 * Dx;
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w[2] = t1 * (Dx - 1.0) + t2;
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w[1] = -t1 * Dx + 1.0 - t2;
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w[0] = -t1 * (Dx - 1.0);
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}
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double rd;
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double yr[4] = {0.0};
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for (int k = ys, kx = 0; k < ys + 4; k++, kx++) {
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rd = 0.0;
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for (int i = xs, ix = 0; i < xs + 4; i++, ix++) {
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rd += src[k][i] * w[ix];
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}
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yr[kx] = rd;
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}
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{
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double t1, t2;
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t1 = -A * (Dy - 1.0) * Dy;
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t2 = (3.0 - 2.0 * Dy) * Dy * Dy;
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w[3] = t1 * Dy;
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w[2] = t1 * (Dy - 1.0) + t2;
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w[1] = -t1 * Dy + 1.0 - t2;
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w[0] = -t1 * (Dy - 1.0);
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}
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rd = 0.0;
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for (int i = 0; i < 4; i++) {
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rd += yr[i] * w[i];
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}
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*r = rd * mul;
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}
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public:
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enum class Median {
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@@ -16,17 +16,20 @@
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* You should have received a copy of the GNU General Public License
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* along with RawTherapee. If not, see <https://www.gnu.org/licenses/>.
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*/
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#include "rtengine.h"
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#include "improcfun.h"
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#include "procparams.h"
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#include <array>
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#ifdef _OPENMP
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#include <omp.h>
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#endif
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#include "mytime.h"
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#include "rt_math.h"
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#include "sleef.c"
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#include "rtlensfun.h"
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#include "improcfun.h"
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#include "mytime.h"
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#include "procparams.h"
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#include "rt_math.h"
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#include "rtengine.h"
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#include "rtlensfun.h"
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#include "sleef.c"
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using namespace std;
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@@ -87,6 +90,114 @@ float normn (float a, float b, int n)
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}
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}
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#ifdef __SSE2__
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inline void interpolateTransformCubic(rtengine::Imagefloat* src, int xs, int ys, float Dx, float Dy, float &r, float &g, float &b, float mul)
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{
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constexpr float A = -0.85f;
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// Vertical
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const float t1Vert = A * (Dy - Dy * Dy);
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const float t2Vert = (3.f - 2.f * Dy) * Dy * Dy;
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const vfloat w3Vert = F2V(t1Vert * Dy);
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const vfloat w2Vert = F2V(t1Vert * Dy - t1Vert + t2Vert);
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const vfloat w1Vert = F2V(1.f - (t1Vert * Dy) - t2Vert);
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const vfloat w0Vert = F2V(t1Vert - (t1Vert * Dy));
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const vfloat rv = (w0Vert * LVFU(src->r(ys, xs)) + w1Vert * LVFU(src->r(ys + 1, xs))) + (w2Vert * LVFU(src->r(ys + 2, xs)) + w3Vert * LVFU(src->r(ys + 3, xs)));
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const vfloat gv = (w0Vert * LVFU(src->g(ys, xs)) + w1Vert * LVFU(src->g(ys + 1, xs))) + (w2Vert * LVFU(src->g(ys + 2, xs)) + w3Vert * LVFU(src->g(ys + 3, xs)));
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const vfloat bv = (w0Vert * LVFU(src->b(ys, xs)) + w1Vert * LVFU(src->b(ys + 1, xs))) + (w2Vert * LVFU(src->b(ys + 2, xs)) + w3Vert * LVFU(src->b(ys + 3, xs)));
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// Horizontal
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const float t1Hor = A * (Dx - Dx * Dx);
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const float t2Hor = (3.f - 2.f * Dx) * Dx * Dx;
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const vfloat weight = _mm_set_ps(t1Hor * Dx, t1Hor * Dx - t1Hor + t2Hor, 1.f - (t1Hor * Dx) - t2Hor, t1Hor - (t1Hor * Dx)) * F2V(mul);
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r = vhadd(weight * rv);
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g = vhadd(weight * gv);
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b = vhadd(weight * bv);
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}
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#else
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inline void interpolateTransformCubic(rtengine::Imagefloat* src, int xs, int ys, float Dx, float Dy, float &r, float &g, float &b, float mul)
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{
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constexpr float A = -0.85f;
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// Vertical
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const float t1Vert = A * (Dy - Dy * Dy);
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const float t2Vert = (3.f - 2.f * Dy) * Dy * Dy;
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const float w3Vert = t1Vert * Dy;
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const float w2Vert = t1Vert * Dy - t1Vert + t2Vert;
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const float w1Vert = 1.f - (t1Vert * Dy) - t2Vert;
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const float w0Vert = t1Vert - (t1Vert * Dy);
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float rv[4], gv[4], bv[4];
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for (int i = 0; i < 4; ++i) {
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rv[i] = w0Vert * src->r(ys, xs + i) + w1Vert * src->r(ys + 1, xs + i) + w2Vert * src->r(ys + 2, xs + i) + w3Vert * src->r(ys + 3, xs + i);
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gv[i] = w0Vert * src->g(ys, xs + i) + w1Vert * src->g(ys + 1, xs + i) + w2Vert * src->g(ys + 2, xs + i) + w3Vert * src->g(ys + 3, xs + i);
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bv[i] = w0Vert * src->b(ys, xs + i) + w1Vert * src->b(ys + 1, xs + i) + w2Vert * src->b(ys + 2, xs + i) + w3Vert * src->b(ys + 3, xs + i);
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}
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// Horizontal
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const float t1Hor = A * (Dx - Dx * Dx);
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const float t2Hor = (3.f - 2.f * Dx) * Dx * Dx;
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const float w3Hor = t1Hor * Dx;
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const float w2Hor = t1Hor * Dx - t1Hor + t2Hor;
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const float w1Hor = 1.f - (t1Hor * Dx) - t2Hor;
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const float w0Hor = t1Hor - (t1Hor * Dx);
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r = mul * (rv[0] * w0Hor + rv[1] * w1Hor + rv[2] * w2Hor + rv[3] * w3Hor);
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g = mul * (gv[0] * w0Hor + gv[1] * w1Hor + gv[2] * w2Hor + gv[3] * w3Hor);
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b = mul * (bv[0] * w0Hor + bv[1] * w1Hor + bv[2] * w2Hor + bv[3] * w3Hor);
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}
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#endif
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#ifdef __SSE2__
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inline void interpolateTransformChannelsCubic(const float* const* src, int xs, int ys, float Dx, float Dy, float& dest, float mul)
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{
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constexpr float A = -0.85f;
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// Vertical
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const float t1Vert = A * (Dy - Dy * Dy);
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const float t2Vert = (3.f - 2.f * Dy) * Dy * Dy;
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const vfloat w3Vert = F2V(t1Vert * Dy);
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const vfloat w2Vert = F2V(t1Vert * Dy - t1Vert + t2Vert);
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const vfloat w1Vert = F2V(1.f - (t1Vert * Dy) - t2Vert);
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const vfloat w0Vert = F2V(t1Vert - (t1Vert * Dy));
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const vfloat cv = (w0Vert * LVFU(src[ys][xs]) + w1Vert * LVFU(src[ys + 1][xs])) + (w2Vert * LVFU(src[ys + 2][xs]) + w3Vert * LVFU(src[ys + 3][xs]));
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// Horizontal
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const float t1Hor = A * (Dx - Dx * Dx);
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const float t2Hor = (3.f - 2.f * Dx) * Dx * Dx;
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const vfloat weight = _mm_set_ps(t1Hor * Dx, t1Hor * Dx - t1Hor + t2Hor, 1.f - (t1Hor * Dx) - t2Hor, t1Hor - (t1Hor * Dx));
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dest = mul * vhadd(weight * cv);
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}
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#else
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inline void interpolateTransformChannelsCubic(const float* const* src, int xs, int ys, float Dx, float Dy, float& dest, float mul)
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{
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constexpr float A = -0.85f;
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// Vertical
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const float t1Vert = A * (Dy - Dy * Dy);
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const float t2Vert = (3.f - 2.f * Dy) * Dy * Dy;
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const float w3Vert = t1Vert * Dy;
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const float w2Vert = t1Vert * Dy - t1Vert + t2Vert;
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const float w1Vert = 1.f - (t1Vert * Dy) - t2Vert;
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const float w0Vert = t1Vert - (t1Vert * Dy);
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float cv[4];
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for (int i = 0; i < 4; ++i) {
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cv[i] = w0Vert * src[ys][xs + i] + w1Vert * src[ys + 1][xs + i] + w2Vert * src[ys + 2][xs + i] + w3Vert * src[ys + 3][xs + i];
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}
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// Horizontal
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const float t1Hor = A * (Dx - Dx * Dx);
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const float t2Hor = (3.f - 2.f * Dx) * Dx * Dx;
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const float w3Hor = t1Hor * Dx;
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const float w2Hor = t1Hor * Dx - t1Hor + t2Hor;
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const float w1Hor = 1.f - (t1Hor * Dx) - t2Hor;
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const float w0Hor = t1Hor - (t1Hor * Dx);
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dest = mul * (cv[0] * w0Hor + cv[1] * w1Hor + cv[2] * w2Hor + cv[3] * w3Hor);
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}
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#endif
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}
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@@ -741,87 +852,92 @@ void ImProcFunctions::transformLuminanceOnly (Imagefloat* original, Imagefloat*
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void ImProcFunctions::transformGeneral(bool highQuality, Imagefloat *original, Imagefloat *transformed, int cx, int cy, int sx, int sy, int oW, int oH, int fW, int fH, const LensCorrection *pLCPMap)
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{
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// set up stuff, depending on the mode we are
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bool enableLCPDist = pLCPMap && params->lensProf.useDist;
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bool enableCA = highQuality && needsCA();
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bool enableGradient = needsGradient();
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bool enablePCVignetting = needsPCVignetting();
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bool enableVignetting = needsVignetting();
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bool enablePerspective = needsPerspective();
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bool enableDistortion = needsDistortion();
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const bool enableLCPDist = pLCPMap && params->lensProf.useDist;
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const bool enableCA = highQuality && needsCA();
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const bool enableGradient = needsGradient();
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const bool enablePCVignetting = needsPCVignetting();
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const bool enableVignetting = needsVignetting();
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const bool enablePerspective = needsPerspective();
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const bool enableDistortion = needsDistortion();
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double w2 = (double) oW / 2.0 - 0.5;
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double h2 = (double) oH / 2.0 - 0.5;
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const double w2 = static_cast<double>(oW) / 2.0 - 0.5;
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const double h2 = static_cast<double>(oH) / 2.0 - 0.5;
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double vig_w2, vig_h2, maxRadius, v, b, mul;
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calcVignettingParams(oW, oH, params->vignetting, vig_w2, vig_h2, maxRadius, v, b, mul);
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struct grad_params gp;
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grad_params gp;
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if (enableGradient) {
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calcGradientParams(oW, oH, params->gradient, gp);
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}
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struct pcv_params pcv;
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pcv_params pcv;
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if (enablePCVignetting) {
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calcPCVignetteParams(fW, fH, oW, oH, params->pcvignette, params->crop, pcv);
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}
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float** chOrig[3];
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chOrig[0] = original->r.ptrs;
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chOrig[1] = original->g.ptrs;
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chOrig[2] = original->b.ptrs;
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float** chTrans[3];
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chTrans[0] = transformed->r.ptrs;
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chTrans[1] = transformed->g.ptrs;
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chTrans[2] = transformed->b.ptrs;
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const std::array<const float* const*, 3> chOrig = {
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original->r.ptrs,
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original->g.ptrs,
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original->b.ptrs
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};
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const std::array<float* const*, 3> chTrans = {
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transformed->r.ptrs,
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transformed->g.ptrs,
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transformed->b.ptrs
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};
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// auxiliary variables for c/a correction
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double chDist[3];
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chDist[0] = enableCA ? params->cacorrection.red : 0.0;
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chDist[1] = 0.0;
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chDist[2] = enableCA ? params->cacorrection.blue : 0.0;
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const std::array<double, 3> chDist = {
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enableCA
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? params->cacorrection.red
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: 0.0,
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0.0,
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enableCA
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? params->cacorrection.blue
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: 0.0
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};
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// auxiliary variables for distortion correction
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double distAmount = params->distortion.amount;
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const double distAmount = params->distortion.amount;
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// auxiliary variables for rotation
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double cost = cos (params->rotate.degree * rtengine::RT_PI / 180.0);
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double sint = sin (params->rotate.degree * rtengine::RT_PI / 180.0);
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const double cost = cos(params->rotate.degree * rtengine::RT_PI / 180.0);
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const double sint = sin(params->rotate.degree * rtengine::RT_PI / 180.0);
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// auxiliary variables for vertical perspective correction
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double vpdeg = params->perspective.vertical / 100.0 * 45.0;
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double vpalpha = (90.0 - vpdeg) / 180.0 * rtengine::RT_PI;
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double vpteta = fabs (vpalpha - rtengine::RT_PI / 2) < 3e-4 ? 0.0 : acos ((vpdeg > 0 ? 1.0 : -1.0) * sqrt ((-SQR (oW * tan (vpalpha)) + (vpdeg > 0 ? 1.0 : -1.0) *
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const double vpdeg = params->perspective.vertical / 100.0 * 45.0;
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const double vpalpha = (90.0 - vpdeg) / 180.0 * rtengine::RT_PI;
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const double vpteta = fabs(vpalpha - rtengine::RT_PI / 2) < 3e-4 ? 0.0 : acos((vpdeg > 0 ? 1.0 : -1.0) * sqrt((-SQR(oW * tan(vpalpha)) + (vpdeg > 0 ? 1.0 : -1.0) *
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oW * tan(vpalpha) * sqrt(SQR(4 * maxRadius) + SQR(oW * tan(vpalpha)))) / (SQR(maxRadius) * 8)));
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double vpcospt = (vpdeg >= 0 ? 1.0 : -1.0) * cos (vpteta), vptanpt = tan (vpteta);
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const double vpcospt = (vpdeg >= 0 ? 1.0 : -1.0) * cos(vpteta);
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const double vptanpt = tan(vpteta);
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// auxiliary variables for horizontal perspective correction
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double hpdeg = params->perspective.horizontal / 100.0 * 45.0;
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double hpalpha = (90.0 - hpdeg) / 180.0 * rtengine::RT_PI;
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double hpteta = fabs (hpalpha - rtengine::RT_PI / 2) < 3e-4 ? 0.0 : acos ((hpdeg > 0 ? 1.0 : -1.0) * sqrt ((-SQR (oH * tan (hpalpha)) + (hpdeg > 0 ? 1.0 : -1.0) *
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||||
const double hpdeg = params->perspective.horizontal / 100.0 * 45.0;
|
||||
const double hpalpha = (90.0 - hpdeg) / 180.0 * rtengine::RT_PI;
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||||
const double hpteta = fabs(hpalpha - rtengine::RT_PI / 2) < 3e-4 ? 0.0 : acos((hpdeg > 0 ? 1.0 : -1.0) * sqrt((-SQR(oH * tan(hpalpha)) + (hpdeg > 0 ? 1.0 : -1.0) *
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oH * tan(hpalpha) * sqrt(SQR(4 * maxRadius) + SQR(oH * tan(hpalpha)))) / (SQR(maxRadius) * 8)));
|
||||
double hpcospt = (hpdeg >= 0 ? 1.0 : -1.0) * cos (hpteta), hptanpt = tan (hpteta);
|
||||
const double hpcospt = (hpdeg >= 0 ? 1.0 : -1.0) * cos(hpteta);
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||||
const double hptanpt = tan(hpteta);
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||||
|
||||
double ascale = params->commonTrans.autofill ? getTransformAutoFill (oW, oH, pLCPMap) : 1.0;
|
||||
const double ascale = params->commonTrans.autofill ? getTransformAutoFill(oW, oH, pLCPMap) : 1.0;
|
||||
|
||||
const bool darkening = (params->vignetting.amount <= 0.0);
|
||||
const double centerFactorx = cx - w2;
|
||||
const double centerFactory = cy - h2;
|
||||
|
||||
#if defined( __GNUC__ ) && __GNUC__ >= 7// silence warning
|
||||
#pragma GCC diagnostic push
|
||||
#pragma GCC diagnostic ignored "-Wimplicit-fallthrough"
|
||||
#endif
|
||||
#if defined( __GNUC__ ) && __GNUC__ >= 7
|
||||
#pragma GCC diagnostic pop
|
||||
#endif
|
||||
// main cycle
|
||||
bool darkening = (params->vignetting.amount <= 0.0);
|
||||
#ifdef _OPENMP
|
||||
#pragma omp parallel for if (multiThread)
|
||||
#pragma omp parallel for schedule(dynamic, 16) if(multiThread)
|
||||
#endif
|
||||
|
||||
for (int y = 0; y < transformed->getHeight(); y++) {
|
||||
for (int x = 0; x < transformed->getWidth(); x++) {
|
||||
double x_d = x, y_d = y;
|
||||
for (int y = 0; y < transformed->getHeight(); ++y) {
|
||||
for (int x = 0; x < transformed->getWidth(); ++x) {
|
||||
double x_d = x;
|
||||
double y_d = y;
|
||||
|
||||
if (enableLCPDist) {
|
||||
pLCPMap->correctDistortion(x_d, y_d, cx, cy, ascale); // must be first transform
|
||||
@@ -830,15 +946,8 @@ void ImProcFunctions::transformGeneral(bool highQuality, Imagefloat *original, I
|
||||
y_d *= ascale;
|
||||
}
|
||||
|
||||
x_d += ascale * (cx - w2); // centering x coord & scale
|
||||
y_d += ascale * (cy - h2); // centering y coord & scale
|
||||
|
||||
double vig_x_d = 0., vig_y_d = 0.;
|
||||
|
||||
if (enableVignetting) {
|
||||
vig_x_d = ascale * (x + cx - vig_w2); // centering x coord & scale
|
||||
vig_y_d = ascale * (y + cy - vig_h2); // centering y coord & scale
|
||||
}
|
||||
x_d += ascale * centerFactorx; // centering x coord & scale
|
||||
y_d += ascale * centerFactory; // centering y coord & scale
|
||||
|
||||
if (enablePerspective) {
|
||||
// horizontal perspective transformation
|
||||
@@ -851,26 +960,18 @@ void ImProcFunctions::transformGeneral(bool highQuality, Imagefloat *original, I
|
||||
}
|
||||
|
||||
// rotate
|
||||
double Dxc = x_d * cost - y_d * sint;
|
||||
double Dyc = x_d * sint + y_d * cost;
|
||||
const double Dxc = x_d * cost - y_d * sint;
|
||||
const double Dyc = x_d * sint + y_d * cost;
|
||||
|
||||
// distortion correction
|
||||
double s = 1;
|
||||
double s = 1.0;
|
||||
|
||||
if (enableDistortion) {
|
||||
double r = sqrt (Dxc * Dxc + Dyc * Dyc) / maxRadius; // sqrt is slow
|
||||
const double r = sqrt(Dxc * Dxc + Dyc * Dyc) / maxRadius;
|
||||
s = 1.0 - distAmount + distAmount * r;
|
||||
}
|
||||
|
||||
double r2 = 0.;
|
||||
|
||||
if (enableVignetting) {
|
||||
double vig_Dx = vig_x_d * cost - vig_y_d * sint;
|
||||
double vig_Dy = vig_x_d * sint + vig_y_d * cost;
|
||||
r2 = sqrt (vig_Dx * vig_Dx + vig_Dy * vig_Dy);
|
||||
}
|
||||
|
||||
for (int c = 0; c < (enableCA ? 3 : 1); c++) {
|
||||
for (int c = 0; c < (enableCA ? 3 : 1); ++c) {
|
||||
double Dx = Dxc * (s + chDist[c]);
|
||||
double Dy = Dyc * (s + chDist[c]);
|
||||
|
||||
@@ -879,20 +980,24 @@ void ImProcFunctions::transformGeneral(bool highQuality, Imagefloat *original, I
|
||||
Dy += h2;
|
||||
|
||||
// Extract integer and fractions of source screen coordinates
|
||||
int xc = (int)Dx;
|
||||
Dx -= (double)xc;
|
||||
int xc = Dx;
|
||||
Dx -= xc;
|
||||
xc -= sx;
|
||||
int yc = (int)Dy;
|
||||
Dy -= (double)yc;
|
||||
int yc = Dy;
|
||||
Dy -= yc;
|
||||
yc -= sy;
|
||||
|
||||
// Convert only valid pixels
|
||||
if (yc >= 0 && yc < original->getHeight() && xc >= 0 && xc < original->getWidth()) {
|
||||
|
||||
// multiplier for vignetting correction
|
||||
double vignmul = 1.0;
|
||||
|
||||
if (enableVignetting) {
|
||||
const double vig_x_d = ascale * (x + cx - vig_w2); // centering x coord & scale
|
||||
const double vig_y_d = ascale * (y + cy - vig_h2); // centering y coord & scale
|
||||
const double vig_Dx = vig_x_d * cost - vig_y_d * sint;
|
||||
const double vig_Dy = vig_x_d * sint + vig_y_d * cost;
|
||||
const double r2 = sqrt(vig_Dx * vig_Dx + vig_Dy * vig_Dy);
|
||||
if (darkening) {
|
||||
vignmul /= std::max(v + mul * tanh(b * (maxRadius - s * r2) / maxRadius), 0.001);
|
||||
} else {
|
||||
@@ -911,20 +1016,20 @@ void ImProcFunctions::transformGeneral(bool highQuality, Imagefloat *original, I
|
||||
if (yc > 0 && yc < original->getHeight() - 2 && xc > 0 && xc < original->getWidth() - 2) {
|
||||
// all interpolation pixels inside image
|
||||
if (enableCA) {
|
||||
interpolateTransformChannelsCubic (chOrig[c], xc - 1, yc - 1, Dx, Dy, & (chTrans[c][y][x]), vignmul);
|
||||
interpolateTransformChannelsCubic(chOrig[c], xc - 1, yc - 1, Dx, Dy, chTrans[c][y][x], vignmul);
|
||||
} else if (!highQuality) {
|
||||
transformed->r(y, x) = vignmul * (original->r(yc, xc) * (1.0 - Dx) * (1.0 - Dy) + original->r(yc, xc + 1) * Dx * (1.0 - Dy) + original->r(yc + 1, xc) * (1.0 - Dx) * Dy + original->r(yc + 1, xc + 1) * Dx * Dy);
|
||||
transformed->g(y, x) = vignmul * (original->g(yc, xc) * (1.0 - Dx) * (1.0 - Dy) + original->g(yc, xc + 1) * Dx * (1.0 - Dy) + original->g(yc + 1, xc) * (1.0 - Dx) * Dy + original->g(yc + 1, xc + 1) * Dx * Dy);
|
||||
transformed->b(y, x) = vignmul * (original->b(yc, xc) * (1.0 - Dx) * (1.0 - Dy) + original->b(yc, xc + 1) * Dx * (1.0 - Dy) + original->b(yc + 1, xc) * (1.0 - Dx) * Dy + original->b(yc + 1, xc + 1) * Dx * Dy);
|
||||
} else {
|
||||
interpolateTransformCubic (original, xc - 1, yc - 1, Dx, Dy, & (transformed->r (y, x)), & (transformed->g (y, x)), & (transformed->b (y, x)), vignmul);
|
||||
interpolateTransformCubic(original, xc - 1, yc - 1, Dx, Dy, transformed->r(y, x), transformed->g(y, x), transformed->b(y, x), vignmul);
|
||||
}
|
||||
} else {
|
||||
// edge pixels
|
||||
int y1 = LIM (yc, 0, original->getHeight() - 1);
|
||||
int y2 = LIM (yc + 1, 0, original->getHeight() - 1);
|
||||
int x1 = LIM (xc, 0, original->getWidth() - 1);
|
||||
int x2 = LIM (xc + 1, 0, original->getWidth() - 1);
|
||||
const int y1 = LIM(yc, 0, original->getHeight() - 1);
|
||||
const int y2 = LIM(yc + 1, 0, original->getHeight() - 1);
|
||||
const int x1 = LIM(xc, 0, original->getWidth() - 1);
|
||||
const int x2 = LIM(xc + 1, 0, original->getWidth() - 1);
|
||||
|
||||
if (enableCA) {
|
||||
chTrans[c][y][x] = vignmul * (chOrig[c][y1][x1] * (1.0 - Dx) * (1.0 - Dy) + chOrig[c][y1][x2] * Dx * (1.0 - Dy) + chOrig[c][y2][x1] * (1.0 - Dx) * Dy + chOrig[c][y2][x2] * Dx * Dy);
|
||||
@@ -988,7 +1093,7 @@ void ImProcFunctions::transformLCPCAOnly(Imagefloat *original, Imagefloat *trans
|
||||
// multiplier for vignetting correction
|
||||
if (yc > 0 && yc < original->getHeight() - 2 && xc > 0 && xc < original->getWidth() - 2) {
|
||||
// all interpolation pixels inside image
|
||||
interpolateTransformChannelsCubic (chOrig[c], xc - 1, yc - 1, Dx, Dy, & (chTrans[c][y][x]), 1.0);
|
||||
interpolateTransformChannelsCubic (chOrig[c], xc - 1, yc - 1, Dx, Dy, chTrans[c][y][x], 1.0);
|
||||
} else {
|
||||
// edge pixels
|
||||
int y1 = LIM (yc, 0, original->getHeight() - 1);
|
||||
|
Reference in New Issue
Block a user