iptransform: apply distortion and CA correction in a single pass
Some lens profile methods provides a way to correct distortion and CA in a single step. When available, applying distortion and CA correction when both enabled in a single pass is more precise (see lensfun ApplySubpixelGeometryDistortion doc) since it's usually how the profile is done. Instead applying the CA correction in a step after distortion correction could lead to a bit different (also if not always visible) correction. This is also required for future lens correction methods (like DNG WarpRectilinear or corrections based on vendor metadata) that provides only merged distortion and CA correction in a single pass.
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@ -1233,12 +1233,12 @@ void ImProcFunctions::transformGeneral(bool highQuality, Imagefloat *original, I
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double Dx = Dxr;
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double Dy = Dyr;
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if (enableLCPCA) {
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pLCPMap->correctCA(Dx, Dy, w2, h2, c);
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}
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if (enableLCPDist) {
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if (enableLCPDist && enableLCPCA) {
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pLCPMap->correctDistortionAndCA(Dx, Dy, w2, h2, c);
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} else if (enableLCPDist) {
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pLCPMap->correctDistortion(Dx, Dy, w2, h2);
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} else if (enableLCPCA) {
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pLCPMap->correctCA(Dx, Dy, w2, h2, c);
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}
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// distortion correction
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@ -990,6 +990,12 @@ bool rtengine::LCPMapper::isCACorrectionAvailable() const
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return enableCA;
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}
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void rtengine::LCPMapper::correctDistortionAndCA(double &x, double &y, int cx, int cy, int channel) const
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{
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correctDistortion(x, y, cx, cy);
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correctCA(x, y, cx, cy, channel);
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}
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void rtengine::LCPMapper::correctDistortion(double &x, double &y, int cx, int cy) const
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{
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x += cx;
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@ -166,6 +166,8 @@ private:
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class LensCorrection {
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public:
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virtual ~LensCorrection() {}
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virtual void correctDistortionAndCA(double &x, double &y, int cx, int cy, int channel) const = 0;
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virtual void correctDistortion(double &x, double &y, int cx, int cy) const = 0;
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virtual bool isCACorrectionAvailable() const = 0;
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virtual void correctCA(double &x, double &y, int cx, int cy, int channel) const = 0;
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@ -194,6 +196,7 @@ public:
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);
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void correctDistortionAndCA(double &x, double &y, int cx, int cy, int channel) const override;
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void correctDistortion(double &x, double &y, int cx, int cy) const override;
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bool isCACorrectionAvailable() const override;
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void correctCA(double& x, double& y, int cx, int cy, int channel) const override;
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@ -125,7 +125,6 @@ void LFModifier::correctDistortion(double &x, double &y, int cx, int cy) const
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}
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}
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bool LFModifier::isCACorrectionAvailable() const
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{
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return (flags_ & LF_MODIFY_TCA);
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@ -156,6 +155,31 @@ void LFModifier::correctCA(double &x, double &y, int cx, int cy, int channel) co
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y -= cy;
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}
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void LFModifier::correctDistortionAndCA(double &x, double &y, int cx, int cy, int channel) const
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{
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assert(channel >= 0 && channel <= 2);
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// RT currently applies the CA correction per channel, whereas
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// lensfun applies it to all the three channels simultaneously. This means
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// we do the work 3 times, because each time we discard 2 of the 3
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// channels. We could consider caching the info to speed this up
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x += cx;
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y += cy;
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float pos[6];
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if (swap_xy_) {
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std::swap(x, y);
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}
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data_->ApplySubpixelGeometryDistortion(x, y, 1, 1, pos); // This is thread-safe
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x = pos[2*channel];
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y = pos[2*channel+1];
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if (swap_xy_) {
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std::swap(x, y);
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}
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x -= cx;
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y -= cy;
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}
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#ifdef _OPENMP
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void LFModifier::processVignette(int width, int height, float** rawData) const
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{
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@ -53,6 +53,7 @@ public:
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explicit operator bool() const;
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void correctDistortionAndCA(double &x, double &y, int cx, int cy, int channel) const override;
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void correctDistortion(double &x, double &y, int cx, int cy) const override;
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bool isCACorrectionAvailable() const override;
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void correctCA(double &x, double &y, int cx, int cy, int channel) const override;
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