Fix new color propagation method (#6109)
* Fixed artifacts thanks to Alberto * Added blur to Color propagation * Clean format code - small improvments * color propagation: Enable old mode at blur = 0 * Improve GUI * color propagation: smooth progress bar for blur > 0 * change label * Some cleanups * color propagation: small speedup for blur > 0 * color propagation: speedup for blur > 0 when region with clipped highlights is small * Speed-up for blur=1 - clean GUI code * color propagation: cleanups * Harmonize events in tonecurve.cc * tonecurve.cc : cleanup * Highlight reconstruction: small changes to gui * Use Gtk::Box instead of Gtk::VBox * Change maximum number of blur levels to 4 * Suppress BENCHFUN * Suppress bad commit locallabtools Co-authored-by: Desmis <jdesmis@gmail.com> Co-authored-by: Ingo Weyrich <heckflosse67@gmx.de>
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@@ -98,7 +98,6 @@ public:
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virtual void retinexPrepareBuffers (const procparams::ColorManagementParams& cmp, const procparams::RetinexParams &retinexParams, multi_array2D<float, 4> &conversionBuffer, LUTu &lhist16RETI) {};
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virtual void flush () = 0;
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virtual void HLRecovery_Global (const procparams::ToneCurveParams &hrp) {};
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virtual void HLRecovery_inpaint (float** red, float** green, float** blue) {};
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virtual bool isRGBSourceModified () const = 0; // tracks whether cached rgb output of demosaic has been modified
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