Fix new color propagation method (#6109)
* Fixed artifacts thanks to Alberto * Added blur to Color propagation * Clean format code - small improvments * color propagation: Enable old mode at blur = 0 * Improve GUI * color propagation: smooth progress bar for blur > 0 * change label * Some cleanups * color propagation: small speedup for blur > 0 * color propagation: speedup for blur > 0 when region with clipped highlights is small * Speed-up for blur=1 - clean GUI code * color propagation: cleanups * Harmonize events in tonecurve.cc * tonecurve.cc : cleanup * Highlight reconstruction: small changes to gui * Use Gtk::Box instead of Gtk::VBox * Change maximum number of blur levels to 4 * Suppress BENCHFUN * Suppress bad commit locallabtools Co-authored-by: Desmis <jdesmis@gmail.com> Co-authored-by: Ingo Weyrich <heckflosse67@gmx.de>
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@@ -195,7 +195,7 @@ public:
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static void inverse33(const double (*coeff)[3], double (*icoeff)[3]);
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void MSR(float** luminance, float **originalLuminance, float **exLuminance, const LUTf& mapcurve, bool mapcontlutili, int width, int height, const procparams::RetinexParams &deh, const RetinextransmissionCurve & dehatransmissionCurve, const RetinexgaintransmissionCurve & dehagaintransmissionCurve, float &minCD, float &maxCD, float &mini, float &maxi, float &Tmean, float &Tsigma, float &Tmin, float &Tmax);
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void HLRecovery_inpaint (float** red, float** green, float** blue) override;
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void HLRecovery_inpaint (float** red, float** green, float** blue, int blur);
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static void HLRecovery_Luminance (float* rin, float* gin, float* bin, float* rout, float* gout, float* bout, int width, float maxval);
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static void HLRecovery_CIELab (float* rin, float* gin, float* bin, float* rout, float* gout, float* bout, int width, float maxval, double cam[3][3], double icam[3][3]);
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static void HLRecovery_blend (float* rin, float* gin, float* bin, int width, float maxval, float* hlmax);
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