Rebuild wavtm with curve finerCoraser - language - various chnages to denoise

This commit is contained in:
Desmis
2020-05-12 09:11:16 +02:00
parent 8581799a7a
commit e25f5aa455
15 changed files with 255 additions and 72 deletions

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@@ -567,10 +567,10 @@ HISTORY_MSG_314;W - Gamut - Reduce artifacts
HISTORY_MSG_315;W - Residual - Contrast
HISTORY_MSG_316;W - Gamut - Skin tar/prot
HISTORY_MSG_317;W - Gamut - Skin hue
HISTORY_MSG_318;W - Contrast - Highlight levels
HISTORY_MSG_319;W - Contrast - Highlight range
HISTORY_MSG_320;W - Contrast - Shadow range
HISTORY_MSG_321;W - Contrast - Shadow levels
HISTORY_MSG_318;W - Contrast - Fine levels
HISTORY_MSG_319;W - Contrast - Fine range
HISTORY_MSG_320;W - Contrast - Coarse range
HISTORY_MSG_321;W - Contrast - Coarse levels
HISTORY_MSG_322;W - Gamut - Avoid color shift
HISTORY_MSG_323;W - ES - Local contrast
HISTORY_MSG_324;W - Chroma - Pastel
@@ -2193,6 +2193,7 @@ TP_WAVELET_CONTEDIT;'After' contrast curve
TP_WAVELET_CONTFRAME;Contrast - Compression
TP_WAVELET_CONTR;Gamut
TP_WAVELET_CONTRA;Contrast
TP_WAVELET_CONTRASTEDIT;Finer - Coarser levels
TP_WAVELET_CONTRAST_MINUS;Contrast -
TP_WAVELET_CONTRAST_PLUS;Contrast +
TP_WAVELET_CONTRA_TOOLTIP;Changes contrast of the residual image.
@@ -2240,9 +2241,10 @@ TP_WAVELET_EDVAL;Strength
TP_WAVELET_FINAL;Final Touchup
TP_WAVELET_FINCFRAME;Final Local Contrast
TP_WAVELET_FINEST;Finest
TP_WAVELET_HIGHLIGHT;Highlight luminance range
TP_WAVELET_HIGHLIGHT;Finer levels luminance range
TP_WAVELET_FINCOAR_TOOLTIP;The left (positive) part of the curve acts on the finer levels (increase).\nThe 2 points on the abscissa represent the respective action limits of finer and coarser levels 5 and 6 (default).\nThe right (negative) part of the curve acts on the coarser levels (increase).\nAvoid moving the left part of the curve with negative values. Avoid moving the right part of the curve with positives values
TP_WAVELET_HS1;Whole luminance range
TP_WAVELET_HS2;Shadows/Highlights
TP_WAVELET_HS2;Selective luminance range
TP_WAVELET_HUESKIN;Skin hue
TP_WAVELET_HUESKIN_TOOLTIP;The bottom points set the beginning of the transition zone, and the upper points the end of it, where the effect is at its maximum.\n\nIf you need to move the area significantly, or if there are artifacts, then the <b>white balance is incorrect</b>.
TP_WAVELET_HUESKY;Sky hue
@@ -2252,8 +2254,8 @@ TP_WAVELET_ITER_TOOLTIP;Left: increase low levels and reduce high levels,\nRight
TP_WAVELET_LABEL;Wavelet Levels
TP_WAVELET_LARGEST;Coarsest
TP_WAVELET_LEVCH;Chroma
TP_WAVELET_LEVDIR_ALL;All levels in all directions
TP_WAVELET_LEVDIR_INF;Below or equal the level
TP_WAVELET_LEVDIR_ALL;All levels, in all directions
TP_WAVELET_LEVDIR_INF;Finer details levels, with selected level
TP_WAVELET_LEVDIR_ONE;One level
TP_WAVELET_LEVDIR_SUP;Above the level
TP_WAVELET_LEVELS;Wavelet levels
@@ -2266,7 +2268,7 @@ TP_WAVELET_LEVTWO;Level 3
TP_WAVELET_LEVZERO;Level 1
TP_WAVELET_LINKEDG;Link with Edge Sharpness' Strength
TP_WAVELET_LIPST;Enhanced algoritm
TP_WAVELET_LOWLIGHT;Shadow luminance range
TP_WAVELET_LOWLIGHT;Coarser levels luminance range
TP_WAVELET_LOWTHR_TOOLTIP;Prevents amplification of fine textures and noise
TP_WAVELET_MEDGREINF;First level
TP_WAVELET_MEDI;Reduce artifacts in blue sky
@@ -2277,6 +2279,7 @@ TP_WAVELET_MERGEL;Merge Luma
TP_WAVELET_NEUTRAL;Neutral
TP_WAVELET_NOIS;Denoise
TP_WAVELET_NOISE;Denoise and Refine
TP_WAVELET_NOISE_TOOLTIP;If level 4 luminance denoise superior to 20, mode Agressive is used.\nIf chrominance coarse superior to 20, mode Agressive is used.
TP_WAVELET_NPHIGH;High
TP_WAVELET_NPLOW;Low
TP_WAVELET_NPNONE;None
@@ -2318,11 +2321,12 @@ TP_WAVELET_SOFTRAD;Soft Radius
TP_WAVELET_STREN;Strength
TP_WAVELET_STRENGTH;Strength
TP_WAVELET_SUPE;Extra
TP_WAVELET_THR;Shadows threshold
TP_WAVELET_THRESHOLD;Highlight levels
TP_WAVELET_THRESHOLD2;Shadow levels
TP_WAVELET_THRESHOLD2_TOOLTIP;Only levels between 9 and 9 minus the value will be affected by the shadow luminance range. Other levels will be fully treated. The highest level possible is limited by the highlight level value (9 minus highlight level value).
TP_WAVELET_THRESHOLD_TOOLTIP;Only levels beyond the chosen value will be affected by the highlight luminance range. Other levels will be fully treated. The chosen value here limits the highest possible value of the shadow levels.
TP_WAVELET_THRESHOLD;Finer levels
TP_WAVELET_THRESHOLD2;Coarser levels
//TP_WAVELET_THRESHOLD2_TOOLTIP;Only levels between 9 and 9 minus the value will be affected by the shadow luminance range. Other levels will be fully treated. The highest level possible is limited by the highlight level value (9 minus highlight level value).
//TP_WAVELET_THRESHOLD_TOOLTIP;Only levels beyond the chosen value will be affected by the highlight luminance range. Other levels will be fully treated. The chosen value here limits the highest possible value of the shadow levels.
TP_WAVELET_THRESHOLD_TOOLTIP;Only levels beyond the chosen value will be affected by the highlight luminance range. Other levels will be fully treated. The chosen value here limits the highest possible value of the shadow levels. : All levels from level 1 up to the chosen value will only be affected within the Finer levels luminance range.\nAll other levels will have the whole range of luminances affected, unless the Coarser levels setting limits it.\nThe chosen value in this slider becomes the minimum possible value of the Coarser levels.
TP_WAVELET_THRESHOLD2_TOOLTIP;Only levels between 9 and 9 minus the value will be affected by the shadow luminance range. Other levels will be fully treated. The highest level possible is limited by the highlight level value (9 minus highlight level value). : Only levels between the chosen value and level 9/Extra will be affected by the Coarser levels luminance range.\nAll other levels will have the whole range of luminances affected, unless the Finer levels setting limits it.\nThe lower level possible that will be considered by the algorithm is limited by the Finer levels value.
TP_WAVELET_THRESWAV;Balance Threshold
TP_WAVELET_THRH;Highlights threshold
TP_WAVELET_TILESBIG;Tiles