merge with dev
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@@ -53,7 +53,7 @@ private:
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void fillLuminance( Imagefloat * img, float **luminance, double lumi[3] );
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void fillLuminanceL( float ** L, float **luminance );
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void dirpyr_shmap(float ** data_fine, float ** data_coarse, int width, int height, LUTf & rangefn, int level, int scale);
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void dirpyr_shmap(float ** data_fine, float ** data_coarse, int width, int height, const LUTf& rangefn, int level, int scale);
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};
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