Updated language files
This commit is contained in:
@@ -536,6 +536,7 @@ TP_WBALANCE_TEMPERATURE;Temperatur
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!EXPORT_BYPASS_DEFRINGE;Bypass Defringe
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!EXPORT_BYPASS_DIRPYRDENOISE;Bypass Noise Reduction
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!EXPORT_BYPASS_DIRPYREQUALIZER;Bypass Contrast by Detail Levels
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!EXPORT_BYPASS_EQUALIZER;Bypass Wavelet Levels
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!EXPORT_BYPASS_RAW_CA;Bypass [raw] Chromatic Aberration Correction
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!EXPORT_BYPASS_RAW_CCSTEPS;Bypass [raw] False Color Suppression
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!EXPORT_BYPASS_RAW_DCB_ENHANCE;Bypass [raw] DCB Enhancement Steps
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@@ -647,8 +648,8 @@ TP_WBALANCE_TEMPERATURE;Temperatur
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!HISTORY_MSG_93;CbDL - Value
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!HISTORY_MSG_94;Contrast by Detail Levels
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!HISTORY_MSG_95;L*a*b* - Chromaticity
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!HISTORY_MSG_96;a* curve
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!HISTORY_MSG_97;b* curve
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!HISTORY_MSG_96;L*a*b* - a* curve
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!HISTORY_MSG_97;L*a*b* - b* curve
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!HISTORY_MSG_98;Demosaicing method
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!HISTORY_MSG_99;Hot pixel filter
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!HISTORY_MSG_100;RGB Saturation
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@@ -796,9 +797,9 @@ TP_WBALANCE_TEMPERATURE;Temperatur
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!HISTORY_MSG_243;VC - Radius
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!HISTORY_MSG_244;VC - Strength
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!HISTORY_MSG_245;VC - Center
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!HISTORY_MSG_246;CL curve
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!HISTORY_MSG_247;LH curve
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!HISTORY_MSG_248;HH curve
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!HISTORY_MSG_246;L*a*b* - CL curve
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!HISTORY_MSG_247;L*a*b* - LH curve
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!HISTORY_MSG_248;L*a*b* - HH curve
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!HISTORY_MSG_249;CbDL - Threshold
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!HISTORY_MSG_250;NR - Enhanced
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!HISTORY_MSG_251;B&W - Algorithm
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@@ -808,33 +809,33 @@ TP_WBALANCE_TEMPERATURE;Temperatur
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!HISTORY_MSG_255;NR - Median filter
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!HISTORY_MSG_256;NR - Median type
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!HISTORY_MSG_257;Color Toning
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!HISTORY_MSG_258;Color Toning - Color
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!HISTORY_MSG_259;Color Toning - Opacity
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!HISTORY_MSG_260;Color Toning - a*[b*] opacity
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!HISTORY_MSG_261;Color Toning - Method
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!HISTORY_MSG_262;Color Toning - b* opacity
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!HISTORY_MSG_263;Color Toning - Shadows - Red
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!HISTORY_MSG_264;Color Toning - Shadows - Green
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!HISTORY_MSG_265;Color Toning - Shadows - Blue
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!HISTORY_MSG_266;Color Toning - Mid - Red
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!HISTORY_MSG_267;Color Toning - Mid - Green
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!HISTORY_MSG_268;Color Toning - Mid - Blue
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!HISTORY_MSG_269;Color Toning - High - Red
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!HISTORY_MSG_270;Color Toning - High - Green
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!HISTORY_MSG_271;Color Toning - High - Blue
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!HISTORY_MSG_272;Color Toning - Balance
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!HISTORY_MSG_273;Color Toning - Reset
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!HISTORY_MSG_274;Color Toning - Sat. Shadows
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!HISTORY_MSG_275;Color Toning - Sat. Highlights
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!HISTORY_MSG_276;Color Toning - Opacity
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!HISTORY_MSG_258;CT - Color curve
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!HISTORY_MSG_259;CT - Opacity curve
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!HISTORY_MSG_260;CT - a*[b*] opacity
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!HISTORY_MSG_261;CT - Method
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!HISTORY_MSG_262;CT - b* opacity
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!HISTORY_MSG_263;CT - Shadows - Red
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!HISTORY_MSG_264;CT - Shadows - Green
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!HISTORY_MSG_265;CT - Shadows - Blue
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!HISTORY_MSG_266;CT - Mid - Red
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!HISTORY_MSG_267;CT - Mid - Green
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!HISTORY_MSG_268;CT - Mid - Blue
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!HISTORY_MSG_269;CT - High - Red
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!HISTORY_MSG_270;CT - High - Green
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!HISTORY_MSG_271;CT - High - Blue
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!HISTORY_MSG_272;CT - Balance
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!HISTORY_MSG_273;CT - Reset
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!HISTORY_MSG_274;CT - Sat. Shadows
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!HISTORY_MSG_275;CT - Sat. Highlights
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!HISTORY_MSG_276;CT - Opacity
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!HISTORY_MSG_277;--unused--
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!HISTORY_MSG_278;Color Toning - Preserve luminance
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!HISTORY_MSG_279;Color Toning - Shadows
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!HISTORY_MSG_280;Color Toning - Highlights
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!HISTORY_MSG_281;Color Toning - Sat. strength
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!HISTORY_MSG_282;Color Toning - Sat. threshold
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!HISTORY_MSG_283;Color Toning - Strength
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!HISTORY_MSG_284;Color Toning - Auto sat. protection
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!HISTORY_MSG_278;CT - Preserve luminance
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!HISTORY_MSG_279;CT - Shadows
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!HISTORY_MSG_280;CT - Highlights
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!HISTORY_MSG_281;CT - Sat. strength
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!HISTORY_MSG_282;CT - Sat. threshold
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!HISTORY_MSG_283;CT - Strength
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!HISTORY_MSG_284;CT - Auto sat. protection
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!HISTORY_MSG_285;NR - Median - Method
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!HISTORY_MSG_286;NR - Median - Type
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!HISTORY_MSG_287;NR - Median - Iterations
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@@ -846,14 +847,51 @@ TP_WBALANCE_TEMPERATURE;Temperatur
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!HISTORY_MSG_293;Film Simulation
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!HISTORY_MSG_294;Film Simulation - Strength
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!HISTORY_MSG_295;Film Simulation - Film
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!HISTORY_MSG_296;NR - Modulate luminance
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!HISTORY_MSG_296;NR - Luminance curve
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!HISTORY_MSG_297;NR - Quality
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!HISTORY_MSG_298;Dead pixel filter
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!HISTORY_MSG_299;NR - Chrominance curve
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!HISTORY_MSG_300;-
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!HISTORY_MSG_301;NR - Luma control
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!HISTORY_MSG_302;NR - Chroma method
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!HISTORY_MSG_303;-
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!HISTORY_MSG_303;NR - Chroma method
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!HISTORY_MSG_304;Wavelet Level
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!HISTORY_MSG_305;Wavelet Level
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!HISTORY_MSG_306;Wavelet N° level
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!HISTORY_MSG_307;Wavelet Ch level
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!HISTORY_MSG_308;Wavelet Direction
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!HISTORY_MSG_309;Wavelet Edge threshold
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!HISTORY_MSG_310;Wavelet Hue-tones sky
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!HISTORY_MSG_311;Wavelet Max Levels
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!HISTORY_MSG_312;Wavelet Shadow Threshold
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!HISTORY_MSG_313;Wavelet Pastel Saturated
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!HISTORY_MSG_314;Wavelet Artifacts blue sky
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!HISTORY_MSG_315;Wavelet Contrast Residual
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!HISTORY_MSG_316;Wavelet Skin tones
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!HISTORY_MSG_317;Wavelet Skin hue
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!HISTORY_MSG_318;Wavelet Highlight levels
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!HISTORY_MSG_319;Wavelet Highlight range
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!HISTORY_MSG_320;Wavelet Shadow range
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!HISTORY_MSG_321;Wavelet Shadow levels
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!HISTORY_MSG_322;Wavelet Avoid color shift
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!HISTORY_MSG_323;Wavelet Chroma level
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!HISTORY_MSG_324;Wavelet Chroma pastel
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!HISTORY_MSG_325;Wavelet Chroma saturated
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!HISTORY_MSG_326;Wavelet Chroma method
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!HISTORY_MSG_327;Wavelet Contrast method
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!HISTORY_MSG_328;Wavelet Chroma link
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!HISTORY_MSG_329;Wavelet Opacity RG
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!HISTORY_MSG_330;Wavelet Opacity BY
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!HISTORY_MSG_331;Wavelet Extra
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!HISTORY_MSG_332;Wavelet Tiles Method
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!HISTORY_MSG_333;Wavelet Shadow Residual
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!HISTORY_MSG_334;Wavelet Chroma
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!HISTORY_MSG_335;Wavelet Highlight Residual
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!HISTORY_MSG_336;Wavelet Highlight threshold
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!HISTORY_MSG_337;Wavelet Hue range
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!HISTORY_MSG_338;Wavelet Edge Radius
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!HISTORY_MSG_339;Wavelet Edge Value
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!HISTORY_MSG_340;Wavelet Strength
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!HISTORY_NEWSNAPSHOT_TOOLTIP;Shortcut: <b>Alt-s</b>
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!MAIN_BUTTON_FULLSCREEN;Fullscreen
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!MAIN_BUTTON_NAVNEXT_TOOLTIP;Navigate to the next image relative to image opened in the Editor.\nShortcut: <b>Shift-F4</b>\n\nTo navigate to the next image relative to the currently selected thumbnail in the File Browser or Filmstrip:\nShortcut: <b>F4</b>
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@@ -879,6 +917,7 @@ TP_WBALANCE_TEMPERATURE;Temperatur
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!MAIN_TAB_DETAIL_TOOLTIP;Shortcut: <b>Alt-d</b>
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!MAIN_TAB_EXPORT; Fast Export
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!MAIN_TAB_EXPOSURE_TOOLTIP;Shortcut: <b>Alt-e</b>
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!MAIN_TAB_INSPECT; Inspect
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!MAIN_TAB_METADATA_TOOLTIP;Shortcut: <b>Alt-m</b>
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!MAIN_TAB_RAW;Raw
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!MAIN_TAB_RAW_TOOLTIP;Shortcut: <b>Alt-r</b>
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@@ -923,6 +962,7 @@ TP_WBALANCE_TEMPERATURE;Temperatur
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!PARTIALPASTE_DIRPYRDENOISE;Noise reduction
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!PARTIALPASTE_DIRPYREQUALIZER;Contrast by detail levels
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!PARTIALPASTE_EPD;Tone mapping
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!PARTIALPASTE_EQUALIZER;Wavelet Equalizer
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!PARTIALPASTE_EVERYTHING;Everything
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!PARTIALPASTE_FILMSIMULATION;Film Simulation
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!PARTIALPASTE_FLATFIELDAUTOSELECT;Flat-field auto-selection
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@@ -959,6 +999,7 @@ TP_WBALANCE_TEMPERATURE;Temperatur
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!PARTIALPASTE_SHARPENMICRO;Microcontrast
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!PARTIALPASTE_VIBRANCE;Vibrance
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!PREFERENCES_ADD;Add
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!PREFERENCES_APPLNEXTRELOAD;image reload required
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!PREFERENCES_AUTLISLOW;Low
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!PREFERENCES_AUTLISMAX;Max - Average of all tiles
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!PREFERENCES_AUTLISSTD;High
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@@ -974,8 +1015,11 @@ TP_WBALANCE_TEMPERATURE;Temperatur
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!PREFERENCES_BEHSETALL;All to 'Set'
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!PREFERENCES_BLACKBODY;Tungsten
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!PREFERENCES_CIEART;CIECAM02 optimization
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!PREFERENCES_CIEART_FRAME;CIECAM02-Specific Settings
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!PREFERENCES_CIEART_LABEL;Use float precision instead of double
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!PREFERENCES_CIEART_TOOLTIP;If enabled, CIECAM02 calculations are performed in the single-precision floating-point format instead of the double-precision one. This provides a small increase in speed at the expense of a negligible loss of quality.
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!PREFERENCES_CLUTSCACHE;HaldCLUT Cache
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!PREFERENCES_CLUTSCACHE_LABEL;Maximum number of cached CLUTs
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!PREFERENCES_CLUTSDIR;HaldCLUT directory
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!PREFERENCES_CUSTPROFBUILDHINT;Executable (or script) file called when a new initial processing profile should be generated for an image.\n\nThe path of the communication file (*.ini style, a.k.a. "Keyfile") is added as a command line parameter. It contains various parameters required for the scripts and image Exif to allow a rules-based processing profile generation.\n\n<b>WARNING:</b> You are responsible for using double quotes where necessary if you're using paths containing spaces.
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!PREFERENCES_CUSTPROFBUILDKEYFORMAT;Keys format
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@@ -992,6 +1036,8 @@ TP_WBALANCE_TEMPERATURE;Temperatur
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!PREFERENCES_DARKFRAMESHOTS;shots
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!PREFERENCES_DARKFRAMETEMPLATES;templates
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!PREFERENCES_DARKFRAME;Dark-Frame
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!PREFERENCES_DAUB_LABEL;Use Daubechies D6 wavelets instead of D4
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!PREFERENCES_DAUB_TOOLTIP;The Noise Reduction and Wavelet Levels tools use a Debauchies mother wavelet. If you choose D6 instead of D4 you increase the number of orthogonal Daubechies coefficients and probably increase quality of small-scale levels. There is no memory or processing time difference between the two.
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!PREFERENCES_DIRDARKFRAMES;Dark-frames directory
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!PREFERENCES_EDITORLAYOUT;Editor Layout
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!PREFERENCES_EXPAUT;Expert
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@@ -1021,6 +1067,10 @@ TP_WBALANCE_TEMPERATURE;Temperatur
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!PREFERENCES_HISTOGRAMPOSITIONLEFT;Histogram in left panel
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!PREFERENCES_HISTOGRAMWORKING;Use working profile for main histogram and Navigator
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!PREFERENCES_HISTOGRAM_TOOLTIP;If enabled, the working profile is used for rendering the main histogram and the Navigator panel, otherwise the gamma-corrected output profile is used.
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!PREFERENCES_IMG_RELOAD_NEEDED;These changes require the image to be reloaded (or a new image to be opened) to take effect.
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!PREFERENCES_INSPECT_LABEL;Inspect
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!PREFERENCES_INSPECT_MAXBUFFERS_LABEL;Maximum number of cached images
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!PREFERENCES_INSPECT_MAXBUFFERS_TOOLTIP;Set the maximum number of images stored in cache when hovering over them in the File Browser; systems with little RAM (2GB) should keep this value set to 1 or 2.
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!PREFERENCES_INTERNALTHUMBIFUNTOUCHED;Show embedded JPEG thumbnail if raw is unedited
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!PREFERENCES_LANGAUTODETECT;Use system language
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!PREFERENCES_LEVAUTDN;Denoising level
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@@ -1036,7 +1086,7 @@ TP_WBALANCE_TEMPERATURE;Temperatur
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!PREFERENCES_MENUOPTIONS;Context Menu Options
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!PREFERENCES_METADATA;Metadata
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!PREFERENCES_MIN;Mini (100x115)
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!PREFERENCES_MULTITABDUALMON;Multiple Editor Tabs Mode (if available on second monitor)
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!PREFERENCES_MULTITABDUALMON;Multiple Editor Tabs In Own Window Mode
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!PREFERENCES_MULTITAB;Multiple Editor Tabs Mode
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!PREFERENCES_NAVGUIDEBRUSH;Navigator guide color
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!PREFERENCES_NOISE;Noise Reduction
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@@ -1045,12 +1095,17 @@ TP_WBALANCE_TEMPERATURE;Temperatur
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!PREFERENCES_OVERWRITEOUTPUTFILE;Overwrite existing output files
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!PREFERENCES_PANFACTORFRAME;Pan Rate Amplification
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!PREFERENCES_PANFACTORLABEL;Factor
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!PREFERENCES_PREVDEMO;Preview Demosaic Method
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!PREFERENCES_PREVDEMO_FAST;Fast
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!PREFERENCES_PREVDEMO_LABEL;Demosaicing method used for the preview at <100% zoom:
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!PREFERENCES_PREVDEMO_SIDECAR;As in PP3
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!PREFERENCES_PROPERTY;Property
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!PREFERENCES_RGBDTL_LABEL;Max number of threads
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!PREFERENCES_RGBDTL_TOOLTIP;Noise Reduction requires a baseline of about 128MB RAM for a 10MPix image or 512MB for a 40MPix image, and additionally 128MB RAM per thread. The more threads run in parallel, the faster the computation. Leave the setting at "0" to automatically use as many threads as possible.
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!PREFERENCES_RGBDTL_LABEL;Max number of threads for Noise Reduction and Wavelet Levels
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!PREFERENCES_RGBDTL_TOOLTIP;Leave the setting at "0" to automatically use as many threads as possible. The more threads run in parallel, the faster the computation. Refer to RawPedia for memory requirements.
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!PREFERENCES_SELECTFONT;Select font
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!PREFERENCES_SET;Set
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!PREFERENCES_SHOWEXPOSURECOMPENSATION;Append exposure compensation
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!PREFERENCES_SHOWFILMSTRIPTOOLBAR;Show filmstrip toolbar
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!PREFERENCES_SHOWPROFILESELECTOR;Show processing profile selector
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!PREFERENCES_SIMPLAUT;Tool mode
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!PREFERENCES_SINGLETABVERTAB;Single Editor Tab Mode, Vertical Tabs
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@@ -1058,7 +1113,7 @@ TP_WBALANCE_TEMPERATURE;Temperatur
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!PREFERENCES_SLIMUI;Slim interface
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!PREFERENCES_SMA;Small (250x287)
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!PREFERENCES_SND_BATCHQUEUEDONE;Queue processing done
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!PREFERENCES_SND_HELP;Either enter filepath or nothing (for no sound).\nOn Windows use "SystemDefault", "SystemAsterisk" etc. for system sounds.\nOn Linux use "complete", "window-attention" etc. for system sounds.
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!PREFERENCES_SND_HELP;Enter a full file path to set a sound, or leave blank for no sound.\nFor system sounds on Windows use "SystemDefault", "SystemAsterisk" etc., and on Linux use "complete", "window-attention" etc.
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!PREFERENCES_SND_LNGEDITPROCDONE;Editor processing done
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!PREFERENCES_SND_TRESHOLDSECS;After seconds
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!PREFERENCES_STDAUT;Standard
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@@ -1294,7 +1349,6 @@ TP_WBALANCE_TEMPERATURE;Temperatur
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!TP_DIRPYRDENOISE_99;9x9 (very slow)
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!TP_DIRPYRDENOISE_ABM;Chroma only
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!TP_DIRPYRDENOISE_AUTO;Automatic global
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!TP_DIRPYRDENOISE_AUTO;Auto chroma
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!TP_DIRPYRDENOISE_AUTO_TOOLTIP;Try to evaluate chroma noise\nBe careful, this calculation is average, and is quite subjective !
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!TP_DIRPYRDENOISE_AUT;Automatic global
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!TP_DIRPYRDENOISE_BLUE;Chrominance - Blue-Yellow
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@@ -1320,7 +1374,7 @@ TP_WBALANCE_TEMPERATURE;Temperatur
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!TP_DIRPYRDENOISE_LDETAIL;Luminance - Detail
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!TP_DIRPYRDENOISE_LM;Luminance only
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!TP_DIRPYRDENOISE_LPLABM;Weighted L* (little) + a*b* (normal)
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!TP_DIRPYRDENOISE_LTYPE;Luminance type
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!TP_DIRPYRDENOISE_LTYPE;Luminance control
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!TP_DIRPYRDENOISE_LUMAFR;Luminance
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!TP_DIRPYRDENOISE_LUMAFR_TOOLTIP;Wavelet on luminance and Fourier transform for luminance detail
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!TP_DIRPYRDENOISE_LUMA;Luminance
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@@ -1588,6 +1642,97 @@ TP_WBALANCE_TEMPERATURE;Temperatur
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!TP_VIGNETTING_CENTER_X;Center X
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!TP_VIGNETTING_CENTER_Y;Center Y
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!TP_VIGNETTING_STRENGTH;Strength
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!TP_WAVELET_1;Level 1
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!TP_WAVELET_2;Level 2
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!TP_WAVELET_3;Level 3
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!TP_WAVELET_4;Level 4
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!TP_WAVELET_5;Level 5
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!TP_WAVELET_6;Level 6
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!TP_WAVELET_7;Level 7
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!TP_WAVELET_8;Level 8
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!TP_WAVELET_9;Level 9
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!TP_WAVELET_ALL;All levels in all directions
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!TP_WAVELET_APPLYTO;Apply To
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!TP_WAVELET_AVOID;Avoid color shift
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!TP_WAVELET_CH1;All chroma
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!TP_WAVELET_CH2;Pastel - Saturated
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!TP_WAVELET_CH3;Link contrast levels
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!TP_WAVELET_CHRO;Saturated - Pastel
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!TP_WAVELET_CHRO_TOOLTIP;Limit between pastel and saturated\n 1-x level saturated \n x-9 level pastel
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!TP_WAVELET_CHR;Chroma link
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!TP_WAVELET_CHR_TOOLTIP;Adjust chroma in function of:\na-levels contrasts\nb-Chroma link slider strength
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!TP_WAVELET_CLVCURVE;Chrominance - Levels
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!TP_WAVELET_COLORT;Opacity Red-Green Levels
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!TP_WAVELET_CONTRAST_MINUS;Contrast -
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!TP_WAVELET_CONTRAST_PLUS;Contrast +
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!TP_WAVELET_CONTRA;Contrast
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!TP_WAVELET_CONTRA_TOOLTIP;Change contrast residual image\nFunction of Max Levels
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!TP_WAVELET_CONTR;Gamut - controls
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!TP_WAVELET_CURVEEDITOR_CLV_TOOLTIP;Give chroma in function of levels (absciss)\nLevels are discrets values
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!TP_WAVELET_DALL;All directions
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!TP_WAVELET_DISPLAYCHRO;Chromaticity and Toning
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!TP_WAVELET_DISPLAYGAM;Gamut and Control
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!TP_WAVELET_DISPLAY;Levels and Utilities
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!TP_WAVELET_DISP;Preview Settings
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!TP_WAVELET_DONE;Vertical
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!TP_WAVELET_DTHR;Diagonal
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!TP_WAVELET_DTWO;Horizontal
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!TP_WAVELET_EDGE;Edge Sharpness (Luminance)
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!TP_WAVELET_EDGTHRESH;Threshold
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!TP_WAVELET_EDRAD;Radius
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!TP_WAVELET_EDVAL;Value
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!TP_WAVELET_FINEST;Finest
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!TP_WAVELET_HIGHLIGHT;Highlight luminance range
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!TP_WAVELET_HIGHSHA;Highlight Shadows
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!TP_WAVELET_HS1;Whole luminance range
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!TP_WAVELET_HS2;Shadows/Highlights
|
||||
!TP_WAVELET_HUESKIN;Hue Range (skin)
|
||||
!TP_WAVELET_HUESKIN_TOOLTIP;This pyramid is for the upper part, so far as the algorithm at its maximum efficiency.\nTo the lower part, the transition zones.\nIf you need to move the area significantly to the left or right - or if there are artifacts: the <b>white balance is incorrect</b>\nYou can slightly reduce the zone to prevent the rest of the image is affected.
|
||||
!TP_WAVELET_HUESKY;Hue Range (sky)
|
||||
!TP_WAVELET_HUESKY_TOOLTIP;This pyramid is for the upper part, so far as the algorithm at its maximum efficiency.\nTo the lower part, the transition zones.\nIf you need to move the area significantly to the left or right - or if there are artifacts: the <b>white balance is incorrect</b>\nYou can slightly reduce the zone to prevent the rest of the image is affected.
|
||||
!TP_WAVELET_INF;Below or equal the level
|
||||
!TP_WAVELET_LABEL;Wavelet levels
|
||||
!TP_WAVELET_LARGEST;Coarsest
|
||||
!TP_WAVELET_LEVCH;Chromaticity
|
||||
!TP_WAVELET_LEVELS;Wavelet levels
|
||||
!TP_WAVELET_LEVELS_TOOLTIP;Choose the number of detail levels the image is to be decomposed into. More levels require more RAM and require a longer processing time.
|
||||
!TP_WAVELET_LEVF;Contrast
|
||||
!TP_WAVELET_LEVLABEL;Preview maximum possible levels=%1
|
||||
!TP_WAVELET_LOWLIGHT;Shadow luminance range
|
||||
!TP_WAVELET_MAX;max
|
||||
!TP_WAVELET_MEDI;Reduce artifacts in blue sky
|
||||
!TP_WAVELET_MIN;min
|
||||
!TP_WAVELET_NEUTRAL;Neutral
|
||||
!TP_WAVELET_ONE;One level
|
||||
!TP_WAVELET_OPACITY;Opacity Blue-Yellow Levels
|
||||
!TP_WAVELET_PASTEL;Pastel chromacity
|
||||
!TP_WAVELET_PREVIEWLEVELS;Preview
|
||||
!TP_WAVELET_RESCHRO;Chromaticity
|
||||
!TP_WAVELET_RESCONH;Highlights
|
||||
!TP_WAVELET_RESCON;Shadows
|
||||
!TP_WAVELET_RESID;Residual image
|
||||
!TP_WAVELET_SAT;Saturated chromacity
|
||||
!TP_WAVELET_SETTINGS;Wavelet Settings
|
||||
!TP_WAVELET_SKIN;Hue-tones (skin) targetting/protection
|
||||
!TP_WAVELET_SKIN_TOOLTIP;At -100 skin-tones are targetted.\nAt 0 all tones are treated equally.\nAt +100 skin-tones are protected while all other tones are affected.
|
||||
!TP_WAVELET_SKY;Hue-tones (sky) targetting/protection
|
||||
!TP_WAVELET_SKY_TOOLTIP;Increase/reduce chrominance in/out hue range\nAvoid artifacts in blue sky - due to micro-contrast, micro-chroma,...
|
||||
!TP_WAVELET_STRENGTH;Strength
|
||||
!TP_WAVELET_SUPE;Extra
|
||||
!TP_WAVELET_SUP;Above the level
|
||||
!TP_WAVELET_THRESHOLD2;Shadow Levels
|
||||
!TP_WAVELET_THRESHOLD2_TOOLTIP;If you change this value, only level between 9 and 9 minus value, will be treated with shadow luminance levels\nOthers level will be full treated\nMax level shadow is limited by value of highlight level (9-highlight level)
|
||||
!TP_WAVELET_THRESHOLD;Highlight levels
|
||||
!TP_WAVELET_THRESHOLD_TOOLTIP;If you change this value, only level beyond will be treated with highlight luminance levels\nOthers level will be full treated
|
||||
!TP_WAVELET_THRH;Threshold highlights
|
||||
!TP_WAVELET_THR;Threshold shadows
|
||||
!TP_WAVELET_TILESBIG;Big tiles
|
||||
!TP_WAVELET_TILESFULL;Full image
|
||||
!TP_WAVELET_TILESIZE;Tile size
|
||||
!TP_WAVELET_TILESLIT;Little tiles
|
||||
!TP_WAVELET_TILES_TOOLTIP;Processing the full image leads to better quality and is the recommended option, while using tiles is a fall-back solution for users with little RAM. Refer to RawPedia for memory requirements.
|
||||
!TP_WAVELET_TON;Toning
|
||||
!TP_WAVELET_UTIL;Utilities
|
||||
!TP_WBALANCE_CLOUDY;Cloudy
|
||||
!TP_WBALANCE_DAYLIGHT;Daylight (sunny)
|
||||
!TP_WBALANCE_EQBLUERED;Blue/Red equalizer
|
||||
|
Reference in New Issue
Block a user