Updated language files

This commit is contained in:
DrSlony
2015-02-22 01:43:27 +01:00
parent 43db722ece
commit e5beb3ec39
30 changed files with 5012 additions and 938 deletions

View File

@@ -1057,6 +1057,7 @@ ZOOMPANEL_ZOOMOUT;Allunya\nDrecera: <b>-</b>
!BATCHQUEUE_DESTFILENAME;Path and file name
!EDIT_OBJECT_TOOLTIP;Displays a widget on the preview window which lets you adjust this tool.
!EDIT_PIPETTE_TOOLTIP;To add an adjustment point to the curve, hold the Ctrl key while left-clicking the desired spot in the image preview.\nTo adjust the point, hold the Ctrl key while left-clicking the corresponding area in the preview, then let go of Ctrl (unless you desire fine control) and while still holding the left mouse button move the mouse up or down to move that point up or down in the curve.
!EXPORT_BYPASS_EQUALIZER;Bypass Wavelet Levels
!EXPORT_BYPASS_RAW_LMMSE_ITERATIONS;Bypass [raw] LMMSE Enhancement Steps
!FILEBROWSER_COLORLABEL_TOOLTIP;Color label.\n\nUse dropdown menu or shortcuts:\n<b>Shift-Ctrl-0</b> No Color\n<b>Shift-Ctrl-1</b> Red\n<b>Shift-Ctrl-2</b> Yellow\n<b>Shift-Ctrl-3</b> Green\n<b>Shift-Ctrl-4</b> Blue\n<b>Shift-Ctrl-5</b> Purple
!FILEBROWSER_POPUPCOLORLABEL0;Label: None
@@ -1151,9 +1152,9 @@ ZOOMPANEL_ZOOMOUT;Allunya\nDrecera: <b>-</b>
!HISTORY_MSG_243;VC - Radius
!HISTORY_MSG_244;VC - Strength
!HISTORY_MSG_245;VC - Center
!HISTORY_MSG_246;CL curve
!HISTORY_MSG_247;LH curve
!HISTORY_MSG_248;HH curve
!HISTORY_MSG_246;L*a*b* - CL curve
!HISTORY_MSG_247;L*a*b* - LH curve
!HISTORY_MSG_248;L*a*b* - HH curve
!HISTORY_MSG_249;CbDL - Threshold
!HISTORY_MSG_250;NR - Enhanced
!HISTORY_MSG_251;B&amp;W - Algorithm
@@ -1163,33 +1164,33 @@ ZOOMPANEL_ZOOMOUT;Allunya\nDrecera: <b>-</b>
!HISTORY_MSG_255;NR - Median filter
!HISTORY_MSG_256;NR - Median type
!HISTORY_MSG_257;Color Toning
!HISTORY_MSG_258;Color Toning - Color
!HISTORY_MSG_259;Color Toning - Opacity
!HISTORY_MSG_260;Color Toning - a*[b*] opacity
!HISTORY_MSG_261;Color Toning - Method
!HISTORY_MSG_262;Color Toning - b* opacity
!HISTORY_MSG_263;Color Toning - Shadows - Red
!HISTORY_MSG_264;Color Toning - Shadows - Green
!HISTORY_MSG_265;Color Toning - Shadows - Blue
!HISTORY_MSG_266;Color Toning - Mid - Red
!HISTORY_MSG_267;Color Toning - Mid - Green
!HISTORY_MSG_268;Color Toning - Mid - Blue
!HISTORY_MSG_269;Color Toning - High - Red
!HISTORY_MSG_270;Color Toning - High - Green
!HISTORY_MSG_271;Color Toning - High - Blue
!HISTORY_MSG_272;Color Toning - Balance
!HISTORY_MSG_273;Color Toning - Reset
!HISTORY_MSG_274;Color Toning - Sat. Shadows
!HISTORY_MSG_275;Color Toning - Sat. Highlights
!HISTORY_MSG_276;Color Toning - Opacity
!HISTORY_MSG_258;CT - Color curve
!HISTORY_MSG_259;CT - Opacity curve
!HISTORY_MSG_260;CT - a*[b*] opacity
!HISTORY_MSG_261;CT - Method
!HISTORY_MSG_262;CT - b* opacity
!HISTORY_MSG_263;CT - Shadows - Red
!HISTORY_MSG_264;CT - Shadows - Green
!HISTORY_MSG_265;CT - Shadows - Blue
!HISTORY_MSG_266;CT - Mid - Red
!HISTORY_MSG_267;CT - Mid - Green
!HISTORY_MSG_268;CT - Mid - Blue
!HISTORY_MSG_269;CT - High - Red
!HISTORY_MSG_270;CT - High - Green
!HISTORY_MSG_271;CT - High - Blue
!HISTORY_MSG_272;CT - Balance
!HISTORY_MSG_273;CT - Reset
!HISTORY_MSG_274;CT - Sat. Shadows
!HISTORY_MSG_275;CT - Sat. Highlights
!HISTORY_MSG_276;CT - Opacity
!HISTORY_MSG_277;--unused--
!HISTORY_MSG_278;Color Toning - Preserve luminance
!HISTORY_MSG_279;Color Toning - Shadows
!HISTORY_MSG_280;Color Toning - Highlights
!HISTORY_MSG_281;Color Toning - Sat. strength
!HISTORY_MSG_282;Color Toning - Sat. threshold
!HISTORY_MSG_283;Color Toning - Strength
!HISTORY_MSG_284;Color Toning - Auto sat. protection
!HISTORY_MSG_278;CT - Preserve luminance
!HISTORY_MSG_279;CT - Shadows
!HISTORY_MSG_280;CT - Highlights
!HISTORY_MSG_281;CT - Sat. strength
!HISTORY_MSG_282;CT - Sat. threshold
!HISTORY_MSG_283;CT - Strength
!HISTORY_MSG_284;CT - Auto sat. protection
!HISTORY_MSG_285;NR - Median - Method
!HISTORY_MSG_286;NR - Median - Type
!HISTORY_MSG_287;NR - Median - Iterations
@@ -1201,14 +1202,51 @@ ZOOMPANEL_ZOOMOUT;Allunya\nDrecera: <b>-</b>
!HISTORY_MSG_293;Film Simulation
!HISTORY_MSG_294;Film Simulation - Strength
!HISTORY_MSG_295;Film Simulation - Film
!HISTORY_MSG_296;NR - Modulate luminance
!HISTORY_MSG_296;NR - Luminance curve
!HISTORY_MSG_297;NR - Quality
!HISTORY_MSG_298;Dead pixel filter
!HISTORY_MSG_299;NR - Chrominance curve
!HISTORY_MSG_300;-
!HISTORY_MSG_301;NR - Luma control
!HISTORY_MSG_302;NR - Chroma method
!HISTORY_MSG_303;-
!HISTORY_MSG_303;NR - Chroma method
!HISTORY_MSG_304;Wavelet Level
!HISTORY_MSG_305;Wavelet Level
!HISTORY_MSG_306;Wavelet N° level
!HISTORY_MSG_307;Wavelet Ch level
!HISTORY_MSG_308;Wavelet Direction
!HISTORY_MSG_309;Wavelet Edge threshold
!HISTORY_MSG_310;Wavelet Hue-tones sky
!HISTORY_MSG_311;Wavelet Max Levels
!HISTORY_MSG_312;Wavelet Shadow Threshold
!HISTORY_MSG_313;Wavelet Pastel Saturated
!HISTORY_MSG_314;Wavelet Artifacts blue sky
!HISTORY_MSG_315;Wavelet Contrast Residual
!HISTORY_MSG_316;Wavelet Skin tones
!HISTORY_MSG_317;Wavelet Skin hue
!HISTORY_MSG_318;Wavelet Highlight levels
!HISTORY_MSG_319;Wavelet Highlight range
!HISTORY_MSG_320;Wavelet Shadow range
!HISTORY_MSG_321;Wavelet Shadow levels
!HISTORY_MSG_322;Wavelet Avoid color shift
!HISTORY_MSG_323;Wavelet Chroma level
!HISTORY_MSG_324;Wavelet Chroma pastel
!HISTORY_MSG_325;Wavelet Chroma saturated
!HISTORY_MSG_326;Wavelet Chroma method
!HISTORY_MSG_327;Wavelet Contrast method
!HISTORY_MSG_328;Wavelet Chroma link
!HISTORY_MSG_329;Wavelet Opacity RG
!HISTORY_MSG_330;Wavelet Opacity BY
!HISTORY_MSG_331;Wavelet Extra
!HISTORY_MSG_332;Wavelet Tiles Method
!HISTORY_MSG_333;Wavelet Shadow Residual
!HISTORY_MSG_334;Wavelet Chroma
!HISTORY_MSG_335;Wavelet Highlight Residual
!HISTORY_MSG_336;Wavelet Highlight threshold
!HISTORY_MSG_337;Wavelet Hue range
!HISTORY_MSG_338;Wavelet Edge Radius
!HISTORY_MSG_339;Wavelet Edge Value
!HISTORY_MSG_340;Wavelet Strength
!HISTORY_NEWSNAPSHOT_TOOLTIP;Shortcut: <b>Alt-s</b>
!MAIN_BUTTON_NAVNEXT_TOOLTIP;Navigate to the next image relative to image opened in the Editor.\nShortcut: <b>Shift-F4</b>\n\nTo navigate to the next image relative to the currently selected thumbnail in the File Browser or Filmstrip:\nShortcut: <b>F4</b>
!MAIN_BUTTON_NAVPREV_TOOLTIP;Navigate to the previous image relative to image opened in the Editor.\nShortcut: <b>Shift-F3</b>\n\nTo navigate to the previous image relative to the currently selected thumbnail in the File Browser or Filmstrip:\nShortcut: <b>F3</b>
@@ -1217,10 +1255,12 @@ ZOOMPANEL_ZOOMOUT;Allunya\nDrecera: <b>-</b>
!MAIN_MSG_PATHDOESNTEXIST;The path\n\n<b>%1</b>\n\ndoes not exist. Please set a correct path in Preferences.
!MAIN_MSG_SETPATHFIRST;You first have to set a target path in Preferences in order to use this function!
!MAIN_MSG_WRITEFAILED;Failed to write\n<b>"%1"</b>\n\nMake sure that the folder exists and that you have write permission to it.
!MAIN_TAB_INSPECT; Inspect
!NAVIGATOR_NA; --
!PARTIALPASTE_CHANNELMIXERBW;Black-and-White
!PARTIALPASTE_COLORAPP;CIECAM02
!PARTIALPASTE_COLORTONING;Color Toning
!PARTIALPASTE_EQUALIZER;Wavelet Equalizer
!PARTIALPASTE_FILMSIMULATION;Film Simulation
!PARTIALPASTE_FLATFIELDCLIPCONTROL;Flat-field clip control
!PARTIALPASTE_GRADIENT;Graduated filter
@@ -1228,6 +1268,7 @@ ZOOMPANEL_ZOOMOUT;Allunya\nDrecera: <b>-</b>
!PARTIALPASTE_PREPROCESS_DEADPIXFILT;Dead pixel filter
!PARTIALPASTE_PREPROCESS_HOTPIXFILT;Hot pixel filter
!PARTIALPASTE_RAW_LMMSEITERATIONS;LMMSE enhancement steps
!PREFERENCES_APPLNEXTRELOAD;image reload required
!PREFERENCES_AUTLISLOW;Low
!PREFERENCES_AUTLISMAX;Max - Average of all tiles
!PREFERENCES_AUTLISSTD;High
@@ -1240,8 +1281,11 @@ ZOOMPANEL_ZOOMOUT;Allunya\nDrecera: <b>-</b>
!PREFERENCES_BEHSETALL;All to 'Set'
!PREFERENCES_BLACKBODY;Tungsten
!PREFERENCES_CIEART;CIECAM02 optimization
!PREFERENCES_CIEART_FRAME;CIECAM02-Specific Settings
!PREFERENCES_CIEART_LABEL;Use float precision instead of double
!PREFERENCES_CIEART_TOOLTIP;If enabled, CIECAM02 calculations are performed in the single-precision floating-point format instead of the double-precision one. This provides a small increase in speed at the expense of a negligible loss of quality.
!PREFERENCES_CLUTSCACHE;HaldCLUT Cache
!PREFERENCES_CLUTSCACHE_LABEL;Maximum number of cached CLUTs
!PREFERENCES_CLUTSDIR;HaldCLUT directory
!PREFERENCES_CUSTPROFBUILDKEYFORMAT;Keys format
!PREFERENCES_CUSTPROFBUILDKEYFORMAT_NAME;Name
@@ -1250,6 +1294,8 @@ ZOOMPANEL_ZOOMOUT;Allunya\nDrecera: <b>-</b>
!PREFERENCES_D55;5500K
!PREFERENCES_D60;6000K
!PREFERENCES_D65;6500K
!PREFERENCES_DAUB_LABEL;Use Daubechies D6 wavelets instead of D4
!PREFERENCES_DAUB_TOOLTIP;The Noise Reduction and Wavelet Levels tools use a Debauchies mother wavelet. If you choose D6 instead of D4 you increase the number of orthogonal Daubechies coefficients and probably increase quality of small-scale levels. There is no memory or processing time difference between the two.
!PREFERENCES_EXPAUT;Expert
!PREFERENCES_FILMSIMULATION;Film Simulation
!PREFERENCES_FLUOF2;Fluorescent F2
@@ -1270,6 +1316,10 @@ ZOOMPANEL_ZOOMOUT;Allunya\nDrecera: <b>-</b>
!PREFERENCES_GREY;Output device's Yb luminance (%)
!PREFERENCES_HISTOGRAMWORKING;Use working profile for main histogram and Navigator
!PREFERENCES_HISTOGRAM_TOOLTIP;If enabled, the working profile is used for rendering the main histogram and the Navigator panel, otherwise the gamma-corrected output profile is used.
!PREFERENCES_IMG_RELOAD_NEEDED;These changes require the image to be reloaded (or a new image to be opened) to take effect.
!PREFERENCES_INSPECT_LABEL;Inspect
!PREFERENCES_INSPECT_MAXBUFFERS_LABEL;Maximum number of cached images
!PREFERENCES_INSPECT_MAXBUFFERS_TOOLTIP;Set the maximum number of images stored in cache when hovering over them in the File Browser; systems with little RAM (2GB) should keep this value set to 1 or 2.
!PREFERENCES_LEVAUTDN;Denoising level
!PREFERENCES_LEVDN;Cell size
!PREFERENCES_LISS;Auto multi-zone smoothing
@@ -1279,8 +1329,13 @@ ZOOMPANEL_ZOOMOUT;Allunya\nDrecera: <b>-</b>
!PREFERENCES_NAVGUIDEBRUSH;Navigator guide color
!PREFERENCES_NOISE;Noise Reduction
!PREFERENCES_OVERLAY_FILENAMES_FILMSTRIP;Overlay filenames on thumbnails in the editor pannel
!PREFERENCES_RGBDTL_LABEL;Max number of threads
!PREFERENCES_RGBDTL_TOOLTIP;Noise Reduction requires a baseline of about 128MB RAM for a 10MPix image or 512MB for a 40MPix image, and additionally 128MB RAM per thread. The more threads run in parallel, the faster the computation. Leave the setting at "0" to automatically use as many threads as possible.
!PREFERENCES_PREVDEMO;Preview Demosaic Method
!PREFERENCES_PREVDEMO_FAST;Fast
!PREFERENCES_PREVDEMO_LABEL;Demosaicing method used for the preview at <100% zoom:
!PREFERENCES_PREVDEMO_SIDECAR;As in PP3
!PREFERENCES_RGBDTL_LABEL;Max number of threads for Noise Reduction and Wavelet Levels
!PREFERENCES_RGBDTL_TOOLTIP;Leave the setting at "0" to automatically use as many threads as possible. The more threads run in parallel, the faster the computation. Refer to RawPedia for memory requirements.
!PREFERENCES_SHOWFILMSTRIPTOOLBAR;Show filmstrip toolbar
!PREFERENCES_SIMPLAUT;Tool mode
!PREFERENCES_SMA;Small (250x287)
!PREFERENCES_STDAUT;Standard
@@ -1476,7 +1531,6 @@ ZOOMPANEL_ZOOMOUT;Allunya\nDrecera: <b>-</b>
!TP_DIRPYRDENOISE_99;9x9 (very slow)
!TP_DIRPYRDENOISE_ABM;Chroma only
!TP_DIRPYRDENOISE_AUTO;Automatic global
!TP_DIRPYRDENOISE_AUTO;Auto chroma
!TP_DIRPYRDENOISE_AUTO_TOOLTIP;Try to evaluate chroma noise\nBe careful, this calculation is average, and is quite subjective !
!TP_DIRPYRDENOISE_AUT;Automatic global
!TP_DIRPYRDENOISE_BLUE;Chrominance - Blue-Yellow
@@ -1497,7 +1551,7 @@ ZOOMPANEL_ZOOMOUT;Allunya\nDrecera: <b>-</b>
!TP_DIRPYRDENOISE_LCURVE;Luminance curve
!TP_DIRPYRDENOISE_LM;Luminance only
!TP_DIRPYRDENOISE_LPLABM;Weighted L* (little) + a*b* (normal)
!TP_DIRPYRDENOISE_LTYPE;Luminance type
!TP_DIRPYRDENOISE_LTYPE;Luminance control
!TP_DIRPYRDENOISE_LUMAFR;Luminance
!TP_DIRPYRDENOISE_LUMAFR_TOOLTIP;Wavelet on luminance and Fourier transform for luminance detail
!TP_DIRPYRDENOISE_MANU;Manual
@@ -1608,6 +1662,97 @@ ZOOMPANEL_ZOOMOUT;Allunya\nDrecera: <b>-</b>
!TP_SAVEDIALOG_OK_TIP;Shortcut: <b>Ctrl-Enter</b>
!TP_SHADOWSHLIGHTS_SHARPMASK;Sharp mask
!TP_SHARPENING_TOOLTIP;Expect a slightly different effect when using with CIECAM02. If difference is observed, adjust to taste.
!TP_WAVELET_1;Level 1
!TP_WAVELET_2;Level 2
!TP_WAVELET_3;Level 3
!TP_WAVELET_4;Level 4
!TP_WAVELET_5;Level 5
!TP_WAVELET_6;Level 6
!TP_WAVELET_7;Level 7
!TP_WAVELET_8;Level 8
!TP_WAVELET_9;Level 9
!TP_WAVELET_ALL;All levels in all directions
!TP_WAVELET_APPLYTO;Apply To
!TP_WAVELET_AVOID;Avoid color shift
!TP_WAVELET_CH1;All chroma
!TP_WAVELET_CH2;Pastel - Saturated
!TP_WAVELET_CH3;Link contrast levels
!TP_WAVELET_CHRO;Saturated - Pastel
!TP_WAVELET_CHRO_TOOLTIP;Limit between pastel and saturated\n 1-x level saturated \n x-9 level pastel
!TP_WAVELET_CHR;Chroma link
!TP_WAVELET_CHR_TOOLTIP;Adjust chroma in function of:\na-levels contrasts\nb-Chroma link slider strength
!TP_WAVELET_CLVCURVE;Chrominance - Levels
!TP_WAVELET_COLORT;Opacity Red-Green Levels
!TP_WAVELET_CONTRAST_MINUS;Contrast -
!TP_WAVELET_CONTRAST_PLUS;Contrast +
!TP_WAVELET_CONTRA;Contrast
!TP_WAVELET_CONTRA_TOOLTIP;Change contrast residual image\nFunction of Max Levels
!TP_WAVELET_CONTR;Gamut - controls
!TP_WAVELET_CURVEEDITOR_CLV_TOOLTIP;Give chroma in function of levels (absciss)\nLevels are discrets values
!TP_WAVELET_DALL;All directions
!TP_WAVELET_DISPLAYCHRO;Chromaticity and Toning
!TP_WAVELET_DISPLAYGAM;Gamut and Control
!TP_WAVELET_DISPLAY;Levels and Utilities
!TP_WAVELET_DISP;Preview Settings
!TP_WAVELET_DONE;Vertical
!TP_WAVELET_DTHR;Diagonal
!TP_WAVELET_DTWO;Horizontal
!TP_WAVELET_EDGE;Edge Sharpness (Luminance)
!TP_WAVELET_EDGTHRESH;Threshold
!TP_WAVELET_EDRAD;Radius
!TP_WAVELET_EDVAL;Value
!TP_WAVELET_FINEST;Finest
!TP_WAVELET_HIGHLIGHT;Highlight luminance range
!TP_WAVELET_HIGHSHA;Highlight Shadows
!TP_WAVELET_HS1;Whole luminance range
!TP_WAVELET_HS2;Shadows/Highlights
!TP_WAVELET_HUESKIN;Hue Range (skin)
!TP_WAVELET_HUESKIN_TOOLTIP;This pyramid is for the upper part, so far as the algorithm at its maximum efficiency.\nTo the lower part, the transition zones.\nIf you need to move the area significantly to the left or right - or if there are artifacts: the <b>white balance is incorrect</b>\nYou can slightly reduce the zone to prevent the rest of the image is affected.
!TP_WAVELET_HUESKY;Hue Range (sky)
!TP_WAVELET_HUESKY_TOOLTIP;This pyramid is for the upper part, so far as the algorithm at its maximum efficiency.\nTo the lower part, the transition zones.\nIf you need to move the area significantly to the left or right - or if there are artifacts: the <b>white balance is incorrect</b>\nYou can slightly reduce the zone to prevent the rest of the image is affected.
!TP_WAVELET_INF;Below or equal the level
!TP_WAVELET_LABEL;Wavelet levels
!TP_WAVELET_LARGEST;Coarsest
!TP_WAVELET_LEVCH;Chromaticity
!TP_WAVELET_LEVELS;Wavelet levels
!TP_WAVELET_LEVELS_TOOLTIP;Choose the number of detail levels the image is to be decomposed into. More levels require more RAM and require a longer processing time.
!TP_WAVELET_LEVF;Contrast
!TP_WAVELET_LEVLABEL;Preview maximum possible levels=%1
!TP_WAVELET_LOWLIGHT;Shadow luminance range
!TP_WAVELET_MAX;max
!TP_WAVELET_MEDI;Reduce artifacts in blue sky
!TP_WAVELET_MIN;min
!TP_WAVELET_NEUTRAL;Neutral
!TP_WAVELET_ONE;One level
!TP_WAVELET_OPACITY;Opacity Blue-Yellow Levels
!TP_WAVELET_PASTEL;Pastel chromacity
!TP_WAVELET_PREVIEWLEVELS;Preview
!TP_WAVELET_RESCHRO;Chromaticity
!TP_WAVELET_RESCONH;Highlights
!TP_WAVELET_RESCON;Shadows
!TP_WAVELET_RESID;Residual image
!TP_WAVELET_SAT;Saturated chromacity
!TP_WAVELET_SETTINGS;Wavelet Settings
!TP_WAVELET_SKIN;Hue-tones (skin) targetting/protection
!TP_WAVELET_SKIN_TOOLTIP;At -100 skin-tones are targetted.\nAt 0 all tones are treated equally.\nAt +100 skin-tones are protected while all other tones are affected.
!TP_WAVELET_SKY;Hue-tones (sky) targetting/protection
!TP_WAVELET_SKY_TOOLTIP;Increase/reduce chrominance in/out hue range\nAvoid artifacts in blue sky - due to micro-contrast, micro-chroma,...
!TP_WAVELET_STRENGTH;Strength
!TP_WAVELET_SUPE;Extra
!TP_WAVELET_SUP;Above the level
!TP_WAVELET_THRESHOLD2;Shadow Levels
!TP_WAVELET_THRESHOLD2_TOOLTIP;If you change this value, only level between 9 and 9 minus value, will be treated with shadow luminance levels\nOthers level will be full treated\nMax level shadow is limited by value of highlight level (9-highlight level)
!TP_WAVELET_THRESHOLD;Highlight levels
!TP_WAVELET_THRESHOLD_TOOLTIP;If you change this value, only level beyond will be treated with highlight luminance levels\nOthers level will be full treated
!TP_WAVELET_THRH;Threshold highlights
!TP_WAVELET_THR;Threshold shadows
!TP_WAVELET_TILESBIG;Big tiles
!TP_WAVELET_TILESFULL;Full image
!TP_WAVELET_TILESIZE;Tile size
!TP_WAVELET_TILESLIT;Little tiles
!TP_WAVELET_TILES_TOOLTIP;Processing the full image leads to better quality and is the recommended option, while using tiles is a fall-back solution for users with little RAM. Refer to RawPedia for memory requirements.
!TP_WAVELET_TON;Toning
!TP_WAVELET_UTIL;Utilities
!TP_WBALANCE_EQBLUERED;Blue/Red equalizer
!TP_WBALANCE_EQBLUERED_TOOLTIP;Allows to deviate from the normal behavior of "white balance" by modulating the blue/red balance.\nThis can be useful when shooting conditions:\na) are far from the standard illuminant (e.g. underwater),\nb) are far from conditions where calibrations were performed,\nc) where the matrices or ICC profiles are unsuitable.
!TP_WBALANCE_WATER1;UnderWater 1

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@@ -1000,6 +1000,7 @@ ZOOMPANEL_ZOOMOUT;缩放拉远\n快捷键: <b>-</b>
!EXPORT_BYPASS_DEFRINGE;Bypass Defringe
!EXPORT_BYPASS_DIRPYRDENOISE;Bypass Noise Reduction
!EXPORT_BYPASS_DIRPYREQUALIZER;Bypass Contrast by Detail Levels
!EXPORT_BYPASS_EQUALIZER;Bypass Wavelet Levels
!EXPORT_BYPASS_RAW_CA;Bypass [raw] Chromatic Aberration Correction
!EXPORT_BYPASS_RAW_CCSTEPS;Bypass [raw] False Color Suppression
!EXPORT_BYPASS_RAW_DCB_ENHANCE;Bypass [raw] DCB Enhancement Steps
@@ -1057,8 +1058,8 @@ ZOOMPANEL_ZOOMOUT;缩放拉远\n快捷键: <b>-</b>
!HISTORY_MSG_93;CbDL - Value
!HISTORY_MSG_94;Contrast by Detail Levels
!HISTORY_MSG_95;L*a*b* - Chromaticity
!HISTORY_MSG_96;a* curve
!HISTORY_MSG_97;b* curve
!HISTORY_MSG_96;L*a*b* - a* curve
!HISTORY_MSG_97;L*a*b* - b* curve
!HISTORY_MSG_98;Demosaicing method
!HISTORY_MSG_99;Hot pixel filter
!HISTORY_MSG_100;RGB Saturation
@@ -1176,9 +1177,9 @@ ZOOMPANEL_ZOOMOUT;缩放拉远\n快捷键: <b>-</b>
!HISTORY_MSG_241;VF - Feather
!HISTORY_MSG_242;VF - Roundness
!HISTORY_MSG_243;VC - Radius
!HISTORY_MSG_246;CL curve
!HISTORY_MSG_247;LH curve
!HISTORY_MSG_248;HH curve
!HISTORY_MSG_246;L*a*b* - CL curve
!HISTORY_MSG_247;L*a*b* - LH curve
!HISTORY_MSG_248;L*a*b* - HH curve
!HISTORY_MSG_249;CbDL - Threshold
!HISTORY_MSG_250;NR - Enhanced
!HISTORY_MSG_251;B&amp;W - Algorithm
@@ -1188,33 +1189,33 @@ ZOOMPANEL_ZOOMOUT;缩放拉远\n快捷键: <b>-</b>
!HISTORY_MSG_255;NR - Median filter
!HISTORY_MSG_256;NR - Median type
!HISTORY_MSG_257;Color Toning
!HISTORY_MSG_258;Color Toning - Color
!HISTORY_MSG_259;Color Toning - Opacity
!HISTORY_MSG_260;Color Toning - a*[b*] opacity
!HISTORY_MSG_261;Color Toning - Method
!HISTORY_MSG_262;Color Toning - b* opacity
!HISTORY_MSG_263;Color Toning - Shadows - Red
!HISTORY_MSG_264;Color Toning - Shadows - Green
!HISTORY_MSG_265;Color Toning - Shadows - Blue
!HISTORY_MSG_266;Color Toning - Mid - Red
!HISTORY_MSG_267;Color Toning - Mid - Green
!HISTORY_MSG_268;Color Toning - Mid - Blue
!HISTORY_MSG_269;Color Toning - High - Red
!HISTORY_MSG_270;Color Toning - High - Green
!HISTORY_MSG_271;Color Toning - High - Blue
!HISTORY_MSG_272;Color Toning - Balance
!HISTORY_MSG_273;Color Toning - Reset
!HISTORY_MSG_274;Color Toning - Sat. Shadows
!HISTORY_MSG_275;Color Toning - Sat. Highlights
!HISTORY_MSG_276;Color Toning - Opacity
!HISTORY_MSG_258;CT - Color curve
!HISTORY_MSG_259;CT - Opacity curve
!HISTORY_MSG_260;CT - a*[b*] opacity
!HISTORY_MSG_261;CT - Method
!HISTORY_MSG_262;CT - b* opacity
!HISTORY_MSG_263;CT - Shadows - Red
!HISTORY_MSG_264;CT - Shadows - Green
!HISTORY_MSG_265;CT - Shadows - Blue
!HISTORY_MSG_266;CT - Mid - Red
!HISTORY_MSG_267;CT - Mid - Green
!HISTORY_MSG_268;CT - Mid - Blue
!HISTORY_MSG_269;CT - High - Red
!HISTORY_MSG_270;CT - High - Green
!HISTORY_MSG_271;CT - High - Blue
!HISTORY_MSG_272;CT - Balance
!HISTORY_MSG_273;CT - Reset
!HISTORY_MSG_274;CT - Sat. Shadows
!HISTORY_MSG_275;CT - Sat. Highlights
!HISTORY_MSG_276;CT - Opacity
!HISTORY_MSG_277;--unused--
!HISTORY_MSG_278;Color Toning - Preserve luminance
!HISTORY_MSG_279;Color Toning - Shadows
!HISTORY_MSG_280;Color Toning - Highlights
!HISTORY_MSG_281;Color Toning - Sat. strength
!HISTORY_MSG_282;Color Toning - Sat. threshold
!HISTORY_MSG_283;Color Toning - Strength
!HISTORY_MSG_284;Color Toning - Auto sat. protection
!HISTORY_MSG_278;CT - Preserve luminance
!HISTORY_MSG_279;CT - Shadows
!HISTORY_MSG_280;CT - Highlights
!HISTORY_MSG_281;CT - Sat. strength
!HISTORY_MSG_282;CT - Sat. threshold
!HISTORY_MSG_283;CT - Strength
!HISTORY_MSG_284;CT - Auto sat. protection
!HISTORY_MSG_285;NR - Median - Method
!HISTORY_MSG_286;NR - Median - Type
!HISTORY_MSG_287;NR - Median - Iterations
@@ -1226,14 +1227,51 @@ ZOOMPANEL_ZOOMOUT;缩放拉远\n快捷键: <b>-</b>
!HISTORY_MSG_293;Film Simulation
!HISTORY_MSG_294;Film Simulation - Strength
!HISTORY_MSG_295;Film Simulation - Film
!HISTORY_MSG_296;NR - Modulate luminance
!HISTORY_MSG_296;NR - Luminance curve
!HISTORY_MSG_297;NR - Quality
!HISTORY_MSG_298;Dead pixel filter
!HISTORY_MSG_299;NR - Chrominance curve
!HISTORY_MSG_300;-
!HISTORY_MSG_301;NR - Luma control
!HISTORY_MSG_302;NR - Chroma method
!HISTORY_MSG_303;-
!HISTORY_MSG_303;NR - Chroma method
!HISTORY_MSG_304;Wavelet Level
!HISTORY_MSG_305;Wavelet Level
!HISTORY_MSG_306;Wavelet N° level
!HISTORY_MSG_307;Wavelet Ch level
!HISTORY_MSG_308;Wavelet Direction
!HISTORY_MSG_309;Wavelet Edge threshold
!HISTORY_MSG_310;Wavelet Hue-tones sky
!HISTORY_MSG_311;Wavelet Max Levels
!HISTORY_MSG_312;Wavelet Shadow Threshold
!HISTORY_MSG_313;Wavelet Pastel Saturated
!HISTORY_MSG_314;Wavelet Artifacts blue sky
!HISTORY_MSG_315;Wavelet Contrast Residual
!HISTORY_MSG_316;Wavelet Skin tones
!HISTORY_MSG_317;Wavelet Skin hue
!HISTORY_MSG_318;Wavelet Highlight levels
!HISTORY_MSG_319;Wavelet Highlight range
!HISTORY_MSG_320;Wavelet Shadow range
!HISTORY_MSG_321;Wavelet Shadow levels
!HISTORY_MSG_322;Wavelet Avoid color shift
!HISTORY_MSG_323;Wavelet Chroma level
!HISTORY_MSG_324;Wavelet Chroma pastel
!HISTORY_MSG_325;Wavelet Chroma saturated
!HISTORY_MSG_326;Wavelet Chroma method
!HISTORY_MSG_327;Wavelet Contrast method
!HISTORY_MSG_328;Wavelet Chroma link
!HISTORY_MSG_329;Wavelet Opacity RG
!HISTORY_MSG_330;Wavelet Opacity BY
!HISTORY_MSG_331;Wavelet Extra
!HISTORY_MSG_332;Wavelet Tiles Method
!HISTORY_MSG_333;Wavelet Shadow Residual
!HISTORY_MSG_334;Wavelet Chroma
!HISTORY_MSG_335;Wavelet Highlight Residual
!HISTORY_MSG_336;Wavelet Highlight threshold
!HISTORY_MSG_337;Wavelet Hue range
!HISTORY_MSG_338;Wavelet Edge Radius
!HISTORY_MSG_339;Wavelet Edge Value
!HISTORY_MSG_340;Wavelet Strength
!MAIN_BUTTON_NAVNEXT_TOOLTIP;Navigate to the next image relative to image opened in the Editor.\nShortcut: <b>Shift-F4</b>\n\nTo navigate to the next image relative to the currently selected thumbnail in the File Browser or Filmstrip:\nShortcut: <b>F4</b>
!MAIN_BUTTON_NAVPREV_TOOLTIP;Navigate to the previous image relative to image opened in the Editor.\nShortcut: <b>Shift-F3</b>\n\nTo navigate to the previous image relative to the currently selected thumbnail in the File Browser or Filmstrip:\nShortcut: <b>F3</b>
!MAIN_BUTTON_NAVSYNC_TOOLTIP;Synchronize the File Browser or Filmstrip with the Editor to reveal the thumbnail of the currently opened image, and clear any active filters.\nShortcut: <b>x</b>\n\nAs above, but without clearing active filters:\nShortcut: <b>y</b>\n(Note that the thumbnail of the opened image will not be shown if filtered out).
@@ -1244,6 +1282,7 @@ ZOOMPANEL_ZOOMOUT;缩放拉远\n快捷键: <b>-</b>
!MAIN_TAB_COLOR_TOOLTIP;Shortcut: <b>Alt-c</b>
!MAIN_TAB_DETAIL_TOOLTIP;Shortcut: <b>Alt-d</b>
!MAIN_TAB_EXPOSURE_TOOLTIP;Shortcut: <b>Alt-e</b>
!MAIN_TAB_INSPECT; Inspect
!MAIN_TAB_METADATA_TOOLTIP;Shortcut: <b>Alt-m</b>
!MAIN_TAB_TRANSFORM_TOOLTIP;Shortcut: <b>Alt-t</b>
!MAIN_TOOLTIP_BACKCOLOR0;Background color of the preview: <b>Theme-based</b>\nShortcut: <b>9</b>
@@ -1259,6 +1298,7 @@ ZOOMPANEL_ZOOMOUT;缩放拉远\n快捷键: <b>-</b>
!PARTIALPASTE_COLORTONING;Color Toning
!PARTIALPASTE_DEFRINGE;Defringe
!PARTIALPASTE_DIRPYREQUALIZER;Contrast by detail levels
!PARTIALPASTE_EQUALIZER;Wavelet Equalizer
!PARTIALPASTE_FILMSIMULATION;Film Simulation
!PARTIALPASTE_FLATFIELDAUTOSELECT;Flat-field auto-selection
!PARTIALPASTE_FLATFIELDBLURRADIUS;Flat-field blur radius
@@ -1276,6 +1316,7 @@ ZOOMPANEL_ZOOMOUT;缩放拉远\n快捷键: <b>-</b>
!PARTIALPASTE_RAW_DMETHOD;Demosaic method
!PARTIALPASTE_RAW_FALSECOLOR;Demosaic false color suppression steps
!PARTIALPASTE_RAW_LMMSEITERATIONS;LMMSE enhancement steps
!PREFERENCES_APPLNEXTRELOAD;image reload required
!PREFERENCES_AUTLISLOW;Low
!PREFERENCES_AUTLISMAX;Max - Average of all tiles
!PREFERENCES_AUTLISSTD;High
@@ -1286,8 +1327,11 @@ ZOOMPANEL_ZOOMOUT;缩放拉远\n快捷键: <b>-</b>
!PREFERENCES_BEHSETALLHINT;Set all parameters to the <b>Set</b> mode.\nAdjustments of parameters in the batch tool panel will be <b>absolute</b>, the actual values will be displayed.
!PREFERENCES_BLACKBODY;Tungsten
!PREFERENCES_CIEART;CIECAM02 optimization
!PREFERENCES_CIEART_FRAME;CIECAM02-Specific Settings
!PREFERENCES_CIEART_LABEL;Use float precision instead of double
!PREFERENCES_CIEART_TOOLTIP;If enabled, CIECAM02 calculations are performed in the single-precision floating-point format instead of the double-precision one. This provides a small increase in speed at the expense of a negligible loss of quality.
!PREFERENCES_CLUTSCACHE;HaldCLUT Cache
!PREFERENCES_CLUTSCACHE_LABEL;Maximum number of cached CLUTs
!PREFERENCES_CLUTSDIR;HaldCLUT directory
!PREFERENCES_CUSTPROFBUILDHINT;Executable (or script) file called when a new initial processing profile should be generated for an image.\n\nThe path of the communication file (*.ini style, a.k.a. "Keyfile") is added as a command line parameter. It contains various parameters required for the scripts and image Exif to allow a rules-based processing profile generation.\n\n<b>WARNING:</b> You are responsible for using double quotes where necessary if you're using paths containing spaces.
!PREFERENCES_CUSTPROFBUILDKEYFORMAT;Keys format
@@ -1300,6 +1344,8 @@ ZOOMPANEL_ZOOMOUT;缩放拉远\n快捷键: <b>-</b>
!PREFERENCES_DARKFRAMESHOTS;shots
!PREFERENCES_DARKFRAMETEMPLATES;templates
!PREFERENCES_DARKFRAME;Dark-Frame
!PREFERENCES_DAUB_LABEL;Use Daubechies D6 wavelets instead of D4
!PREFERENCES_DAUB_TOOLTIP;The Noise Reduction and Wavelet Levels tools use a Debauchies mother wavelet. If you choose D6 instead of D4 you increase the number of orthogonal Daubechies coefficients and probably increase quality of small-scale levels. There is no memory or processing time difference between the two.
!PREFERENCES_DIRDARKFRAMES;Dark-frames directory
!PREFERENCES_EDITORLAYOUT;Editor Layout
!PREFERENCES_EXPAUT;Expert
@@ -1327,6 +1373,10 @@ ZOOMPANEL_ZOOMOUT;缩放拉远\n快捷键: <b>-</b>
!PREFERENCES_HISTOGRAMPOSITIONLEFT;Histogram in left panel
!PREFERENCES_HISTOGRAMWORKING;Use working profile for main histogram and Navigator
!PREFERENCES_HISTOGRAM_TOOLTIP;If enabled, the working profile is used for rendering the main histogram and the Navigator panel, otherwise the gamma-corrected output profile is used.
!PREFERENCES_IMG_RELOAD_NEEDED;These changes require the image to be reloaded (or a new image to be opened) to take effect.
!PREFERENCES_INSPECT_LABEL;Inspect
!PREFERENCES_INSPECT_MAXBUFFERS_LABEL;Maximum number of cached images
!PREFERENCES_INSPECT_MAXBUFFERS_TOOLTIP;Set the maximum number of images stored in cache when hovering over them in the File Browser; systems with little RAM (2GB) should keep this value set to 1 or 2.
!PREFERENCES_INTERNALTHUMBIFUNTOUCHED;Show embedded JPEG thumbnail if raw is unedited
!PREFERENCES_LANGAUTODETECT;Use system language
!PREFERENCES_LEVAUTDN;Denoising level
@@ -1341,7 +1391,7 @@ ZOOMPANEL_ZOOMOUT;缩放拉远\n快捷键: <b>-</b>
!PREFERENCES_MENUOPTIONS;Context Menu Options
!PREFERENCES_METADATA;Metadata
!PREFERENCES_MIN;Mini (100x115)
!PREFERENCES_MULTITABDUALMON;Multiple Editor Tabs Mode (if available on second monitor)
!PREFERENCES_MULTITABDUALMON;Multiple Editor Tabs In Own Window Mode
!PREFERENCES_MULTITAB;Multiple Editor Tabs Mode
!PREFERENCES_NAVGUIDEBRUSH;Navigator guide color
!PREFERENCES_NOISE;Noise Reduction
@@ -1350,11 +1400,16 @@ ZOOMPANEL_ZOOMOUT;缩放拉远\n快捷键: <b>-</b>
!PREFERENCES_OVERWRITEOUTPUTFILE;Overwrite existing output files
!PREFERENCES_PANFACTORFRAME;Pan Rate Amplification
!PREFERENCES_PANFACTORLABEL;Factor
!PREFERENCES_RGBDTL_LABEL;Max number of threads
!PREFERENCES_RGBDTL_TOOLTIP;Noise Reduction requires a baseline of about 128MB RAM for a 10MPix image or 512MB for a 40MPix image, and additionally 128MB RAM per thread. The more threads run in parallel, the faster the computation. Leave the setting at "0" to automatically use as many threads as possible.
!PREFERENCES_PREVDEMO;Preview Demosaic Method
!PREFERENCES_PREVDEMO_FAST;Fast
!PREFERENCES_PREVDEMO_LABEL;Demosaicing method used for the preview at <100% zoom:
!PREFERENCES_PREVDEMO_SIDECAR;As in PP3
!PREFERENCES_RGBDTL_LABEL;Max number of threads for Noise Reduction and Wavelet Levels
!PREFERENCES_RGBDTL_TOOLTIP;Leave the setting at "0" to automatically use as many threads as possible. The more threads run in parallel, the faster the computation. Refer to RawPedia for memory requirements.
!PREFERENCES_SELECTFONT;Select font
!PREFERENCES_SET;Set
!PREFERENCES_SHOWEXPOSURECOMPENSATION;Append exposure compensation
!PREFERENCES_SHOWFILMSTRIPTOOLBAR;Show filmstrip toolbar
!PREFERENCES_SHOWPROFILESELECTOR;Show processing profile selector
!PREFERENCES_SIMPLAUT;Tool mode
!PREFERENCES_SINGLETABVERTAB;Single Editor Tab Mode, Vertical Tabs
@@ -1362,7 +1417,7 @@ ZOOMPANEL_ZOOMOUT;缩放拉远\n快捷键: <b>-</b>
!PREFERENCES_SLIMUI;Slim interface
!PREFERENCES_SMA;Small (250x287)
!PREFERENCES_SND_BATCHQUEUEDONE;Queue processing done
!PREFERENCES_SND_HELP;Either enter filepath or nothing (for no sound).\nOn Windows use "SystemDefault", "SystemAsterisk" etc. for system sounds.\nOn Linux use "complete", "window-attention" etc. for system sounds.
!PREFERENCES_SND_HELP;Enter a full file path to set a sound, or leave blank for no sound.\nFor system sounds on Windows use "SystemDefault", "SystemAsterisk" etc., and on Linux use "complete", "window-attention" etc.
!PREFERENCES_SND_LNGEDITPROCDONE;Editor processing done
!PREFERENCES_SND_TRESHOLDSECS;After seconds
!PREFERENCES_STDAUT;Standard
@@ -1529,7 +1584,6 @@ ZOOMPANEL_ZOOMOUT;缩放拉远\n快捷键: <b>-</b>
!TP_DIRPYRDENOISE_99;9x9 (very slow)
!TP_DIRPYRDENOISE_ABM;Chroma only
!TP_DIRPYRDENOISE_AUTO;Automatic global
!TP_DIRPYRDENOISE_AUTO;Auto chroma
!TP_DIRPYRDENOISE_AUTO_TOOLTIP;Try to evaluate chroma noise\nBe careful, this calculation is average, and is quite subjective !
!TP_DIRPYRDENOISE_AUT;Automatic global
!TP_DIRPYRDENOISE_BLUE;Chrominance - Blue-Yellow
@@ -1552,7 +1606,7 @@ ZOOMPANEL_ZOOMOUT;缩放拉远\n快捷键: <b>-</b>
!TP_DIRPYRDENOISE_LCURVE;Luminance curve
!TP_DIRPYRDENOISE_LM;Luminance only
!TP_DIRPYRDENOISE_LPLABM;Weighted L* (little) + a*b* (normal)
!TP_DIRPYRDENOISE_LTYPE;Luminance type
!TP_DIRPYRDENOISE_LTYPE;Luminance control
!TP_DIRPYRDENOISE_LUMAFR;Luminance
!TP_DIRPYRDENOISE_LUMAFR_TOOLTIP;Wavelet on luminance and Fourier transform for luminance detail
!TP_DIRPYRDENOISE_MANU;Manual
@@ -1712,6 +1766,97 @@ ZOOMPANEL_ZOOMOUT;缩放拉远\n快捷键: <b>-</b>
!TP_VIBRANCE_PSTHRESHOLD_TOOLTIP;The vertical axis represents pastel tones at the bottom and saturated tones at the top.\nThe horizontal axis represents the saturation range.
!TP_VIBRANCE_PSTHRESHOLD_WEIGTHING;Pastel/saturated transition's weighting
!TP_VIBRANCE_SATURATED;Saturated Tones
!TP_WAVELET_1;Level 1
!TP_WAVELET_2;Level 2
!TP_WAVELET_3;Level 3
!TP_WAVELET_4;Level 4
!TP_WAVELET_5;Level 5
!TP_WAVELET_6;Level 6
!TP_WAVELET_7;Level 7
!TP_WAVELET_8;Level 8
!TP_WAVELET_9;Level 9
!TP_WAVELET_ALL;All levels in all directions
!TP_WAVELET_APPLYTO;Apply To
!TP_WAVELET_AVOID;Avoid color shift
!TP_WAVELET_CH1;All chroma
!TP_WAVELET_CH2;Pastel - Saturated
!TP_WAVELET_CH3;Link contrast levels
!TP_WAVELET_CHRO;Saturated - Pastel
!TP_WAVELET_CHRO_TOOLTIP;Limit between pastel and saturated\n 1-x level saturated \n x-9 level pastel
!TP_WAVELET_CHR;Chroma link
!TP_WAVELET_CHR_TOOLTIP;Adjust chroma in function of:\na-levels contrasts\nb-Chroma link slider strength
!TP_WAVELET_CLVCURVE;Chrominance - Levels
!TP_WAVELET_COLORT;Opacity Red-Green Levels
!TP_WAVELET_CONTRAST_MINUS;Contrast -
!TP_WAVELET_CONTRAST_PLUS;Contrast +
!TP_WAVELET_CONTRA;Contrast
!TP_WAVELET_CONTRA_TOOLTIP;Change contrast residual image\nFunction of Max Levels
!TP_WAVELET_CONTR;Gamut - controls
!TP_WAVELET_CURVEEDITOR_CLV_TOOLTIP;Give chroma in function of levels (absciss)\nLevels are discrets values
!TP_WAVELET_DALL;All directions
!TP_WAVELET_DISPLAYCHRO;Chromaticity and Toning
!TP_WAVELET_DISPLAYGAM;Gamut and Control
!TP_WAVELET_DISPLAY;Levels and Utilities
!TP_WAVELET_DISP;Preview Settings
!TP_WAVELET_DONE;Vertical
!TP_WAVELET_DTHR;Diagonal
!TP_WAVELET_DTWO;Horizontal
!TP_WAVELET_EDGE;Edge Sharpness (Luminance)
!TP_WAVELET_EDGTHRESH;Threshold
!TP_WAVELET_EDRAD;Radius
!TP_WAVELET_EDVAL;Value
!TP_WAVELET_FINEST;Finest
!TP_WAVELET_HIGHLIGHT;Highlight luminance range
!TP_WAVELET_HIGHSHA;Highlight Shadows
!TP_WAVELET_HS1;Whole luminance range
!TP_WAVELET_HS2;Shadows/Highlights
!TP_WAVELET_HUESKIN;Hue Range (skin)
!TP_WAVELET_HUESKIN_TOOLTIP;This pyramid is for the upper part, so far as the algorithm at its maximum efficiency.\nTo the lower part, the transition zones.\nIf you need to move the area significantly to the left or right - or if there are artifacts: the <b>white balance is incorrect</b>\nYou can slightly reduce the zone to prevent the rest of the image is affected.
!TP_WAVELET_HUESKY;Hue Range (sky)
!TP_WAVELET_HUESKY_TOOLTIP;This pyramid is for the upper part, so far as the algorithm at its maximum efficiency.\nTo the lower part, the transition zones.\nIf you need to move the area significantly to the left or right - or if there are artifacts: the <b>white balance is incorrect</b>\nYou can slightly reduce the zone to prevent the rest of the image is affected.
!TP_WAVELET_INF;Below or equal the level
!TP_WAVELET_LABEL;Wavelet levels
!TP_WAVELET_LARGEST;Coarsest
!TP_WAVELET_LEVCH;Chromaticity
!TP_WAVELET_LEVELS;Wavelet levels
!TP_WAVELET_LEVELS_TOOLTIP;Choose the number of detail levels the image is to be decomposed into. More levels require more RAM and require a longer processing time.
!TP_WAVELET_LEVF;Contrast
!TP_WAVELET_LEVLABEL;Preview maximum possible levels=%1
!TP_WAVELET_LOWLIGHT;Shadow luminance range
!TP_WAVELET_MAX;max
!TP_WAVELET_MEDI;Reduce artifacts in blue sky
!TP_WAVELET_MIN;min
!TP_WAVELET_NEUTRAL;Neutral
!TP_WAVELET_ONE;One level
!TP_WAVELET_OPACITY;Opacity Blue-Yellow Levels
!TP_WAVELET_PASTEL;Pastel chromacity
!TP_WAVELET_PREVIEWLEVELS;Preview
!TP_WAVELET_RESCHRO;Chromaticity
!TP_WAVELET_RESCONH;Highlights
!TP_WAVELET_RESCON;Shadows
!TP_WAVELET_RESID;Residual image
!TP_WAVELET_SAT;Saturated chromacity
!TP_WAVELET_SETTINGS;Wavelet Settings
!TP_WAVELET_SKIN;Hue-tones (skin) targetting/protection
!TP_WAVELET_SKIN_TOOLTIP;At -100 skin-tones are targetted.\nAt 0 all tones are treated equally.\nAt +100 skin-tones are protected while all other tones are affected.
!TP_WAVELET_SKY;Hue-tones (sky) targetting/protection
!TP_WAVELET_SKY_TOOLTIP;Increase/reduce chrominance in/out hue range\nAvoid artifacts in blue sky - due to micro-contrast, micro-chroma,...
!TP_WAVELET_STRENGTH;Strength
!TP_WAVELET_SUPE;Extra
!TP_WAVELET_SUP;Above the level
!TP_WAVELET_THRESHOLD2;Shadow Levels
!TP_WAVELET_THRESHOLD2_TOOLTIP;If you change this value, only level between 9 and 9 minus value, will be treated with shadow luminance levels\nOthers level will be full treated\nMax level shadow is limited by value of highlight level (9-highlight level)
!TP_WAVELET_THRESHOLD;Highlight levels
!TP_WAVELET_THRESHOLD_TOOLTIP;If you change this value, only level beyond will be treated with highlight luminance levels\nOthers level will be full treated
!TP_WAVELET_THRH;Threshold highlights
!TP_WAVELET_THR;Threshold shadows
!TP_WAVELET_TILESBIG;Big tiles
!TP_WAVELET_TILESFULL;Full image
!TP_WAVELET_TILESIZE;Tile size
!TP_WAVELET_TILESLIT;Little tiles
!TP_WAVELET_TILES_TOOLTIP;Processing the full image leads to better quality and is the recommended option, while using tiles is a fall-back solution for users with little RAM. Refer to RawPedia for memory requirements.
!TP_WAVELET_TON;Toning
!TP_WAVELET_UTIL;Utilities
!TP_WBALANCE_EQBLUERED_TOOLTIP;Allows to deviate from the normal behavior of "white balance" by modulating the blue/red balance.\nThis can be useful when shooting conditions:\na) are far from the standard illuminant (e.g. underwater),\nb) are far from conditions where calibrations were performed,\nc) where the matrices or ICC profiles are unsuitable.
!TP_WBALANCE_FLASH60;Standard, Canon, Pentax, Olympus
!TP_WBALANCE_FLASH65;Nikon, Panasonic, Sony, Minolta

View File

@@ -547,6 +547,7 @@ TP_WBALANCE_TEMPERATURE;色溫
!EXPORT_BYPASS_DEFRINGE;Bypass Defringe
!EXPORT_BYPASS_DIRPYRDENOISE;Bypass Noise Reduction
!EXPORT_BYPASS_DIRPYREQUALIZER;Bypass Contrast by Detail Levels
!EXPORT_BYPASS_EQUALIZER;Bypass Wavelet Levels
!EXPORT_BYPASS_RAW_CA;Bypass [raw] Chromatic Aberration Correction
!EXPORT_BYPASS_RAW_CCSTEPS;Bypass [raw] False Color Suppression
!EXPORT_BYPASS_RAW_DCB_ENHANCE;Bypass [raw] DCB Enhancement Steps
@@ -654,8 +655,8 @@ TP_WBALANCE_TEMPERATURE;色溫
!HISTORY_MSG_93;CbDL - Value
!HISTORY_MSG_94;Contrast by Detail Levels
!HISTORY_MSG_95;L*a*b* - Chromaticity
!HISTORY_MSG_96;a* curve
!HISTORY_MSG_97;b* curve
!HISTORY_MSG_96;L*a*b* - a* curve
!HISTORY_MSG_97;L*a*b* - b* curve
!HISTORY_MSG_98;Demosaicing method
!HISTORY_MSG_99;Hot pixel filter
!HISTORY_MSG_100;RGB Saturation
@@ -803,9 +804,9 @@ TP_WBALANCE_TEMPERATURE;色溫
!HISTORY_MSG_243;VC - Radius
!HISTORY_MSG_244;VC - Strength
!HISTORY_MSG_245;VC - Center
!HISTORY_MSG_246;CL curve
!HISTORY_MSG_247;LH curve
!HISTORY_MSG_248;HH curve
!HISTORY_MSG_246;L*a*b* - CL curve
!HISTORY_MSG_247;L*a*b* - LH curve
!HISTORY_MSG_248;L*a*b* - HH curve
!HISTORY_MSG_249;CbDL - Threshold
!HISTORY_MSG_250;NR - Enhanced
!HISTORY_MSG_251;B&amp;W - Algorithm
@@ -815,33 +816,33 @@ TP_WBALANCE_TEMPERATURE;色溫
!HISTORY_MSG_255;NR - Median filter
!HISTORY_MSG_256;NR - Median type
!HISTORY_MSG_257;Color Toning
!HISTORY_MSG_258;Color Toning - Color
!HISTORY_MSG_259;Color Toning - Opacity
!HISTORY_MSG_260;Color Toning - a*[b*] opacity
!HISTORY_MSG_261;Color Toning - Method
!HISTORY_MSG_262;Color Toning - b* opacity
!HISTORY_MSG_263;Color Toning - Shadows - Red
!HISTORY_MSG_264;Color Toning - Shadows - Green
!HISTORY_MSG_265;Color Toning - Shadows - Blue
!HISTORY_MSG_266;Color Toning - Mid - Red
!HISTORY_MSG_267;Color Toning - Mid - Green
!HISTORY_MSG_268;Color Toning - Mid - Blue
!HISTORY_MSG_269;Color Toning - High - Red
!HISTORY_MSG_270;Color Toning - High - Green
!HISTORY_MSG_271;Color Toning - High - Blue
!HISTORY_MSG_272;Color Toning - Balance
!HISTORY_MSG_273;Color Toning - Reset
!HISTORY_MSG_274;Color Toning - Sat. Shadows
!HISTORY_MSG_275;Color Toning - Sat. Highlights
!HISTORY_MSG_276;Color Toning - Opacity
!HISTORY_MSG_258;CT - Color curve
!HISTORY_MSG_259;CT - Opacity curve
!HISTORY_MSG_260;CT - a*[b*] opacity
!HISTORY_MSG_261;CT - Method
!HISTORY_MSG_262;CT - b* opacity
!HISTORY_MSG_263;CT - Shadows - Red
!HISTORY_MSG_264;CT - Shadows - Green
!HISTORY_MSG_265;CT - Shadows - Blue
!HISTORY_MSG_266;CT - Mid - Red
!HISTORY_MSG_267;CT - Mid - Green
!HISTORY_MSG_268;CT - Mid - Blue
!HISTORY_MSG_269;CT - High - Red
!HISTORY_MSG_270;CT - High - Green
!HISTORY_MSG_271;CT - High - Blue
!HISTORY_MSG_272;CT - Balance
!HISTORY_MSG_273;CT - Reset
!HISTORY_MSG_274;CT - Sat. Shadows
!HISTORY_MSG_275;CT - Sat. Highlights
!HISTORY_MSG_276;CT - Opacity
!HISTORY_MSG_277;--unused--
!HISTORY_MSG_278;Color Toning - Preserve luminance
!HISTORY_MSG_279;Color Toning - Shadows
!HISTORY_MSG_280;Color Toning - Highlights
!HISTORY_MSG_281;Color Toning - Sat. strength
!HISTORY_MSG_282;Color Toning - Sat. threshold
!HISTORY_MSG_283;Color Toning - Strength
!HISTORY_MSG_284;Color Toning - Auto sat. protection
!HISTORY_MSG_278;CT - Preserve luminance
!HISTORY_MSG_279;CT - Shadows
!HISTORY_MSG_280;CT - Highlights
!HISTORY_MSG_281;CT - Sat. strength
!HISTORY_MSG_282;CT - Sat. threshold
!HISTORY_MSG_283;CT - Strength
!HISTORY_MSG_284;CT - Auto sat. protection
!HISTORY_MSG_285;NR - Median - Method
!HISTORY_MSG_286;NR - Median - Type
!HISTORY_MSG_287;NR - Median - Iterations
@@ -853,14 +854,51 @@ TP_WBALANCE_TEMPERATURE;色溫
!HISTORY_MSG_293;Film Simulation
!HISTORY_MSG_294;Film Simulation - Strength
!HISTORY_MSG_295;Film Simulation - Film
!HISTORY_MSG_296;NR - Modulate luminance
!HISTORY_MSG_296;NR - Luminance curve
!HISTORY_MSG_297;NR - Quality
!HISTORY_MSG_298;Dead pixel filter
!HISTORY_MSG_299;NR - Chrominance curve
!HISTORY_MSG_300;-
!HISTORY_MSG_301;NR - Luma control
!HISTORY_MSG_302;NR - Chroma method
!HISTORY_MSG_303;-
!HISTORY_MSG_303;NR - Chroma method
!HISTORY_MSG_304;Wavelet Level
!HISTORY_MSG_305;Wavelet Level
!HISTORY_MSG_306;Wavelet N° level
!HISTORY_MSG_307;Wavelet Ch level
!HISTORY_MSG_308;Wavelet Direction
!HISTORY_MSG_309;Wavelet Edge threshold
!HISTORY_MSG_310;Wavelet Hue-tones sky
!HISTORY_MSG_311;Wavelet Max Levels
!HISTORY_MSG_312;Wavelet Shadow Threshold
!HISTORY_MSG_313;Wavelet Pastel Saturated
!HISTORY_MSG_314;Wavelet Artifacts blue sky
!HISTORY_MSG_315;Wavelet Contrast Residual
!HISTORY_MSG_316;Wavelet Skin tones
!HISTORY_MSG_317;Wavelet Skin hue
!HISTORY_MSG_318;Wavelet Highlight levels
!HISTORY_MSG_319;Wavelet Highlight range
!HISTORY_MSG_320;Wavelet Shadow range
!HISTORY_MSG_321;Wavelet Shadow levels
!HISTORY_MSG_322;Wavelet Avoid color shift
!HISTORY_MSG_323;Wavelet Chroma level
!HISTORY_MSG_324;Wavelet Chroma pastel
!HISTORY_MSG_325;Wavelet Chroma saturated
!HISTORY_MSG_326;Wavelet Chroma method
!HISTORY_MSG_327;Wavelet Contrast method
!HISTORY_MSG_328;Wavelet Chroma link
!HISTORY_MSG_329;Wavelet Opacity RG
!HISTORY_MSG_330;Wavelet Opacity BY
!HISTORY_MSG_331;Wavelet Extra
!HISTORY_MSG_332;Wavelet Tiles Method
!HISTORY_MSG_333;Wavelet Shadow Residual
!HISTORY_MSG_334;Wavelet Chroma
!HISTORY_MSG_335;Wavelet Highlight Residual
!HISTORY_MSG_336;Wavelet Highlight threshold
!HISTORY_MSG_337;Wavelet Hue range
!HISTORY_MSG_338;Wavelet Edge Radius
!HISTORY_MSG_339;Wavelet Edge Value
!HISTORY_MSG_340;Wavelet Strength
!HISTORY_NEWSNAPSHOT_TOOLTIP;Shortcut: <b>Alt-s</b>
!MAIN_BUTTON_FULLSCREEN;Fullscreen
!MAIN_BUTTON_NAVNEXT_TOOLTIP;Navigate to the next image relative to image opened in the Editor.\nShortcut: <b>Shift-F4</b>\n\nTo navigate to the next image relative to the currently selected thumbnail in the File Browser or Filmstrip:\nShortcut: <b>F4</b>
@@ -885,6 +923,7 @@ TP_WBALANCE_TEMPERATURE;色溫
!MAIN_TAB_DETAIL_TOOLTIP;Shortcut: <b>Alt-d</b>
!MAIN_TAB_EXPORT; Fast Export
!MAIN_TAB_EXPOSURE_TOOLTIP;Shortcut: <b>Alt-e</b>
!MAIN_TAB_INSPECT; Inspect
!MAIN_TAB_METADATA_TOOLTIP;Shortcut: <b>Alt-m</b>
!MAIN_TAB_RAW;Raw
!MAIN_TAB_RAW_TOOLTIP;Shortcut: <b>Alt-r</b>
@@ -928,6 +967,7 @@ TP_WBALANCE_TEMPERATURE;色溫
!PARTIALPASTE_DIRPYRDENOISE;Noise reduction
!PARTIALPASTE_DIRPYREQUALIZER;Contrast by detail levels
!PARTIALPASTE_EPD;Tone mapping
!PARTIALPASTE_EQUALIZER;Wavelet Equalizer
!PARTIALPASTE_EVERYTHING;Everything
!PARTIALPASTE_FILMSIMULATION;Film Simulation
!PARTIALPASTE_FLATFIELDAUTOSELECT;Flat-field auto-selection
@@ -964,6 +1004,7 @@ TP_WBALANCE_TEMPERATURE;色溫
!PARTIALPASTE_SHARPENMICRO;Microcontrast
!PARTIALPASTE_VIBRANCE;Vibrance
!PREFERENCES_ADD;Add
!PREFERENCES_APPLNEXTRELOAD;image reload required
!PREFERENCES_AUTLISLOW;Low
!PREFERENCES_AUTLISMAX;Max - Average of all tiles
!PREFERENCES_AUTLISSTD;High
@@ -979,8 +1020,11 @@ TP_WBALANCE_TEMPERATURE;色溫
!PREFERENCES_BEHSETALL;All to 'Set'
!PREFERENCES_BLACKBODY;Tungsten
!PREFERENCES_CIEART;CIECAM02 optimization
!PREFERENCES_CIEART_FRAME;CIECAM02-Specific Settings
!PREFERENCES_CIEART_LABEL;Use float precision instead of double
!PREFERENCES_CIEART_TOOLTIP;If enabled, CIECAM02 calculations are performed in the single-precision floating-point format instead of the double-precision one. This provides a small increase in speed at the expense of a negligible loss of quality.
!PREFERENCES_CLUTSCACHE;HaldCLUT Cache
!PREFERENCES_CLUTSCACHE_LABEL;Maximum number of cached CLUTs
!PREFERENCES_CLUTSDIR;HaldCLUT directory
!PREFERENCES_CUSTPROFBUILDHINT;Executable (or script) file called when a new initial processing profile should be generated for an image.\n\nThe path of the communication file (*.ini style, a.k.a. "Keyfile") is added as a command line parameter. It contains various parameters required for the scripts and image Exif to allow a rules-based processing profile generation.\n\n<b>WARNING:</b> You are responsible for using double quotes where necessary if you're using paths containing spaces.
!PREFERENCES_CUSTPROFBUILDKEYFORMAT;Keys format
@@ -997,6 +1041,8 @@ TP_WBALANCE_TEMPERATURE;色溫
!PREFERENCES_DARKFRAMESHOTS;shots
!PREFERENCES_DARKFRAMETEMPLATES;templates
!PREFERENCES_DARKFRAME;Dark-Frame
!PREFERENCES_DAUB_LABEL;Use Daubechies D6 wavelets instead of D4
!PREFERENCES_DAUB_TOOLTIP;The Noise Reduction and Wavelet Levels tools use a Debauchies mother wavelet. If you choose D6 instead of D4 you increase the number of orthogonal Daubechies coefficients and probably increase quality of small-scale levels. There is no memory or processing time difference between the two.
!PREFERENCES_DIRDARKFRAMES;Dark-frames directory
!PREFERENCES_EDITORLAYOUT;Editor Layout
!PREFERENCES_EXPAUT;Expert
@@ -1026,6 +1072,10 @@ TP_WBALANCE_TEMPERATURE;色溫
!PREFERENCES_HISTOGRAMPOSITIONLEFT;Histogram in left panel
!PREFERENCES_HISTOGRAMWORKING;Use working profile for main histogram and Navigator
!PREFERENCES_HISTOGRAM_TOOLTIP;If enabled, the working profile is used for rendering the main histogram and the Navigator panel, otherwise the gamma-corrected output profile is used.
!PREFERENCES_IMG_RELOAD_NEEDED;These changes require the image to be reloaded (or a new image to be opened) to take effect.
!PREFERENCES_INSPECT_LABEL;Inspect
!PREFERENCES_INSPECT_MAXBUFFERS_LABEL;Maximum number of cached images
!PREFERENCES_INSPECT_MAXBUFFERS_TOOLTIP;Set the maximum number of images stored in cache when hovering over them in the File Browser; systems with little RAM (2GB) should keep this value set to 1 or 2.
!PREFERENCES_INTERNALTHUMBIFUNTOUCHED;Show embedded JPEG thumbnail if raw is unedited
!PREFERENCES_LANGAUTODETECT;Use system language
!PREFERENCES_LEVAUTDN;Denoising level
@@ -1041,7 +1091,7 @@ TP_WBALANCE_TEMPERATURE;色溫
!PREFERENCES_MENUOPTIONS;Context Menu Options
!PREFERENCES_METADATA;Metadata
!PREFERENCES_MIN;Mini (100x115)
!PREFERENCES_MULTITABDUALMON;Multiple Editor Tabs Mode (if available on second monitor)
!PREFERENCES_MULTITABDUALMON;Multiple Editor Tabs In Own Window Mode
!PREFERENCES_MULTITAB;Multiple Editor Tabs Mode
!PREFERENCES_NAVGUIDEBRUSH;Navigator guide color
!PREFERENCES_NOISE;Noise Reduction
@@ -1050,12 +1100,17 @@ TP_WBALANCE_TEMPERATURE;色溫
!PREFERENCES_OVERWRITEOUTPUTFILE;Overwrite existing output files
!PREFERENCES_PANFACTORFRAME;Pan Rate Amplification
!PREFERENCES_PANFACTORLABEL;Factor
!PREFERENCES_PREVDEMO;Preview Demosaic Method
!PREFERENCES_PREVDEMO_FAST;Fast
!PREFERENCES_PREVDEMO_LABEL;Demosaicing method used for the preview at <100% zoom:
!PREFERENCES_PREVDEMO_SIDECAR;As in PP3
!PREFERENCES_PROPERTY;Property
!PREFERENCES_RGBDTL_LABEL;Max number of threads
!PREFERENCES_RGBDTL_TOOLTIP;Noise Reduction requires a baseline of about 128MB RAM for a 10MPix image or 512MB for a 40MPix image, and additionally 128MB RAM per thread. The more threads run in parallel, the faster the computation. Leave the setting at "0" to automatically use as many threads as possible.
!PREFERENCES_RGBDTL_LABEL;Max number of threads for Noise Reduction and Wavelet Levels
!PREFERENCES_RGBDTL_TOOLTIP;Leave the setting at "0" to automatically use as many threads as possible. The more threads run in parallel, the faster the computation. Refer to RawPedia for memory requirements.
!PREFERENCES_SELECTFONT;Select font
!PREFERENCES_SET;Set
!PREFERENCES_SHOWEXPOSURECOMPENSATION;Append exposure compensation
!PREFERENCES_SHOWFILMSTRIPTOOLBAR;Show filmstrip toolbar
!PREFERENCES_SHOWPROFILESELECTOR;Show processing profile selector
!PREFERENCES_SIMPLAUT;Tool mode
!PREFERENCES_SINGLETABVERTAB;Single Editor Tab Mode, Vertical Tabs
@@ -1063,7 +1118,7 @@ TP_WBALANCE_TEMPERATURE;色溫
!PREFERENCES_SLIMUI;Slim interface
!PREFERENCES_SMA;Small (250x287)
!PREFERENCES_SND_BATCHQUEUEDONE;Queue processing done
!PREFERENCES_SND_HELP;Either enter filepath or nothing (for no sound).\nOn Windows use "SystemDefault", "SystemAsterisk" etc. for system sounds.\nOn Linux use "complete", "window-attention" etc. for system sounds.
!PREFERENCES_SND_HELP;Enter a full file path to set a sound, or leave blank for no sound.\nFor system sounds on Windows use "SystemDefault", "SystemAsterisk" etc., and on Linux use "complete", "window-attention" etc.
!PREFERENCES_SND_LNGEDITPROCDONE;Editor processing done
!PREFERENCES_SND_TRESHOLDSECS;After seconds
!PREFERENCES_STDAUT;Standard
@@ -1299,7 +1354,6 @@ TP_WBALANCE_TEMPERATURE;色溫
!TP_DIRPYRDENOISE_99;9x9 (very slow)
!TP_DIRPYRDENOISE_ABM;Chroma only
!TP_DIRPYRDENOISE_AUTO;Automatic global
!TP_DIRPYRDENOISE_AUTO;Auto chroma
!TP_DIRPYRDENOISE_AUTO_TOOLTIP;Try to evaluate chroma noise\nBe careful, this calculation is average, and is quite subjective !
!TP_DIRPYRDENOISE_AUT;Automatic global
!TP_DIRPYRDENOISE_BLUE;Chrominance - Blue-Yellow
@@ -1325,7 +1379,7 @@ TP_WBALANCE_TEMPERATURE;色溫
!TP_DIRPYRDENOISE_LDETAIL;Luminance - Detail
!TP_DIRPYRDENOISE_LM;Luminance only
!TP_DIRPYRDENOISE_LPLABM;Weighted L* (little) + a*b* (normal)
!TP_DIRPYRDENOISE_LTYPE;Luminance type
!TP_DIRPYRDENOISE_LTYPE;Luminance control
!TP_DIRPYRDENOISE_LUMAFR;Luminance
!TP_DIRPYRDENOISE_LUMAFR_TOOLTIP;Wavelet on luminance and Fourier transform for luminance detail
!TP_DIRPYRDENOISE_LUMA;Luminance
@@ -1592,6 +1646,97 @@ TP_WBALANCE_TEMPERATURE;色溫
!TP_VIGNETTING_CENTER_X;Center X
!TP_VIGNETTING_CENTER_Y;Center Y
!TP_VIGNETTING_STRENGTH;Strength
!TP_WAVELET_1;Level 1
!TP_WAVELET_2;Level 2
!TP_WAVELET_3;Level 3
!TP_WAVELET_4;Level 4
!TP_WAVELET_5;Level 5
!TP_WAVELET_6;Level 6
!TP_WAVELET_7;Level 7
!TP_WAVELET_8;Level 8
!TP_WAVELET_9;Level 9
!TP_WAVELET_ALL;All levels in all directions
!TP_WAVELET_APPLYTO;Apply To
!TP_WAVELET_AVOID;Avoid color shift
!TP_WAVELET_CH1;All chroma
!TP_WAVELET_CH2;Pastel - Saturated
!TP_WAVELET_CH3;Link contrast levels
!TP_WAVELET_CHRO;Saturated - Pastel
!TP_WAVELET_CHRO_TOOLTIP;Limit between pastel and saturated\n 1-x level saturated \n x-9 level pastel
!TP_WAVELET_CHR;Chroma link
!TP_WAVELET_CHR_TOOLTIP;Adjust chroma in function of:\na-levels contrasts\nb-Chroma link slider strength
!TP_WAVELET_CLVCURVE;Chrominance - Levels
!TP_WAVELET_COLORT;Opacity Red-Green Levels
!TP_WAVELET_CONTRAST_MINUS;Contrast -
!TP_WAVELET_CONTRAST_PLUS;Contrast +
!TP_WAVELET_CONTRA;Contrast
!TP_WAVELET_CONTRA_TOOLTIP;Change contrast residual image\nFunction of Max Levels
!TP_WAVELET_CONTR;Gamut - controls
!TP_WAVELET_CURVEEDITOR_CLV_TOOLTIP;Give chroma in function of levels (absciss)\nLevels are discrets values
!TP_WAVELET_DALL;All directions
!TP_WAVELET_DISPLAYCHRO;Chromaticity and Toning
!TP_WAVELET_DISPLAYGAM;Gamut and Control
!TP_WAVELET_DISPLAY;Levels and Utilities
!TP_WAVELET_DISP;Preview Settings
!TP_WAVELET_DONE;Vertical
!TP_WAVELET_DTHR;Diagonal
!TP_WAVELET_DTWO;Horizontal
!TP_WAVELET_EDGE;Edge Sharpness (Luminance)
!TP_WAVELET_EDGTHRESH;Threshold
!TP_WAVELET_EDRAD;Radius
!TP_WAVELET_EDVAL;Value
!TP_WAVELET_FINEST;Finest
!TP_WAVELET_HIGHLIGHT;Highlight luminance range
!TP_WAVELET_HIGHSHA;Highlight Shadows
!TP_WAVELET_HS1;Whole luminance range
!TP_WAVELET_HS2;Shadows/Highlights
!TP_WAVELET_HUESKIN;Hue Range (skin)
!TP_WAVELET_HUESKIN_TOOLTIP;This pyramid is for the upper part, so far as the algorithm at its maximum efficiency.\nTo the lower part, the transition zones.\nIf you need to move the area significantly to the left or right - or if there are artifacts: the <b>white balance is incorrect</b>\nYou can slightly reduce the zone to prevent the rest of the image is affected.
!TP_WAVELET_HUESKY;Hue Range (sky)
!TP_WAVELET_HUESKY_TOOLTIP;This pyramid is for the upper part, so far as the algorithm at its maximum efficiency.\nTo the lower part, the transition zones.\nIf you need to move the area significantly to the left or right - or if there are artifacts: the <b>white balance is incorrect</b>\nYou can slightly reduce the zone to prevent the rest of the image is affected.
!TP_WAVELET_INF;Below or equal the level
!TP_WAVELET_LABEL;Wavelet levels
!TP_WAVELET_LARGEST;Coarsest
!TP_WAVELET_LEVCH;Chromaticity
!TP_WAVELET_LEVELS;Wavelet levels
!TP_WAVELET_LEVELS_TOOLTIP;Choose the number of detail levels the image is to be decomposed into. More levels require more RAM and require a longer processing time.
!TP_WAVELET_LEVF;Contrast
!TP_WAVELET_LEVLABEL;Preview maximum possible levels=%1
!TP_WAVELET_LOWLIGHT;Shadow luminance range
!TP_WAVELET_MAX;max
!TP_WAVELET_MEDI;Reduce artifacts in blue sky
!TP_WAVELET_MIN;min
!TP_WAVELET_NEUTRAL;Neutral
!TP_WAVELET_ONE;One level
!TP_WAVELET_OPACITY;Opacity Blue-Yellow Levels
!TP_WAVELET_PASTEL;Pastel chromacity
!TP_WAVELET_PREVIEWLEVELS;Preview
!TP_WAVELET_RESCHRO;Chromaticity
!TP_WAVELET_RESCONH;Highlights
!TP_WAVELET_RESCON;Shadows
!TP_WAVELET_RESID;Residual image
!TP_WAVELET_SAT;Saturated chromacity
!TP_WAVELET_SETTINGS;Wavelet Settings
!TP_WAVELET_SKIN;Hue-tones (skin) targetting/protection
!TP_WAVELET_SKIN_TOOLTIP;At -100 skin-tones are targetted.\nAt 0 all tones are treated equally.\nAt +100 skin-tones are protected while all other tones are affected.
!TP_WAVELET_SKY;Hue-tones (sky) targetting/protection
!TP_WAVELET_SKY_TOOLTIP;Increase/reduce chrominance in/out hue range\nAvoid artifacts in blue sky - due to micro-contrast, micro-chroma,...
!TP_WAVELET_STRENGTH;Strength
!TP_WAVELET_SUPE;Extra
!TP_WAVELET_SUP;Above the level
!TP_WAVELET_THRESHOLD2;Shadow Levels
!TP_WAVELET_THRESHOLD2_TOOLTIP;If you change this value, only level between 9 and 9 minus value, will be treated with shadow luminance levels\nOthers level will be full treated\nMax level shadow is limited by value of highlight level (9-highlight level)
!TP_WAVELET_THRESHOLD;Highlight levels
!TP_WAVELET_THRESHOLD_TOOLTIP;If you change this value, only level beyond will be treated with highlight luminance levels\nOthers level will be full treated
!TP_WAVELET_THRH;Threshold highlights
!TP_WAVELET_THR;Threshold shadows
!TP_WAVELET_TILESBIG;Big tiles
!TP_WAVELET_TILESFULL;Full image
!TP_WAVELET_TILESIZE;Tile size
!TP_WAVELET_TILESLIT;Little tiles
!TP_WAVELET_TILES_TOOLTIP;Processing the full image leads to better quality and is the recommended option, while using tiles is a fall-back solution for users with little RAM. Refer to RawPedia for memory requirements.
!TP_WAVELET_TON;Toning
!TP_WAVELET_UTIL;Utilities
!TP_WBALANCE_CLOUDY;Cloudy
!TP_WBALANCE_DAYLIGHT;Daylight (sunny)
!TP_WBALANCE_EQBLUERED;Blue/Red equalizer

View File

@@ -1562,23 +1562,73 @@ ZOOMPANEL_ZOOMOUT;Oddálit\nZkratka: <b>-</b>
! Untranslated keys follow; remove the ! prefix after an entry is translated.
!!!!!!!!!!!!!!!!!!!!!!!!!
!EXPORT_BYPASS_EQUALIZER;Bypass Wavelet Levels
!HISTORY_MSG_299;NR - Chrominance curve
!HISTORY_MSG_300;-
!HISTORY_MSG_301;NR - Luma control
!HISTORY_MSG_302;NR - Chroma method
!HISTORY_MSG_303;-
!HISTORY_MSG_303;NR - Chroma method
!HISTORY_MSG_304;Wavelet Level
!HISTORY_MSG_305;Wavelet Level
!HISTORY_MSG_306;Wavelet N° level
!HISTORY_MSG_307;Wavelet Ch level
!HISTORY_MSG_308;Wavelet Direction
!HISTORY_MSG_309;Wavelet Edge threshold
!HISTORY_MSG_310;Wavelet Hue-tones sky
!HISTORY_MSG_311;Wavelet Max Levels
!HISTORY_MSG_312;Wavelet Shadow Threshold
!HISTORY_MSG_313;Wavelet Pastel Saturated
!HISTORY_MSG_314;Wavelet Artifacts blue sky
!HISTORY_MSG_315;Wavelet Contrast Residual
!HISTORY_MSG_316;Wavelet Skin tones
!HISTORY_MSG_317;Wavelet Skin hue
!HISTORY_MSG_318;Wavelet Highlight levels
!HISTORY_MSG_319;Wavelet Highlight range
!HISTORY_MSG_320;Wavelet Shadow range
!HISTORY_MSG_321;Wavelet Shadow levels
!HISTORY_MSG_322;Wavelet Avoid color shift
!HISTORY_MSG_323;Wavelet Chroma level
!HISTORY_MSG_324;Wavelet Chroma pastel
!HISTORY_MSG_325;Wavelet Chroma saturated
!HISTORY_MSG_326;Wavelet Chroma method
!HISTORY_MSG_327;Wavelet Contrast method
!HISTORY_MSG_328;Wavelet Chroma link
!HISTORY_MSG_329;Wavelet Opacity RG
!HISTORY_MSG_330;Wavelet Opacity BY
!HISTORY_MSG_331;Wavelet Extra
!HISTORY_MSG_332;Wavelet Tiles Method
!HISTORY_MSG_333;Wavelet Shadow Residual
!HISTORY_MSG_334;Wavelet Chroma
!HISTORY_MSG_335;Wavelet Highlight Residual
!HISTORY_MSG_336;Wavelet Highlight threshold
!HISTORY_MSG_337;Wavelet Hue range
!HISTORY_MSG_338;Wavelet Edge Radius
!HISTORY_MSG_339;Wavelet Edge Value
!HISTORY_MSG_340;Wavelet Strength
!MAIN_TAB_INSPECT; Inspect
!PARTIALPASTE_EQUALIZER;Wavelet Equalizer
!PREFERENCES_APPLNEXTRELOAD;image reload required
!PREFERENCES_AUTLISLOW;Low
!PREFERENCES_AUTLISMAX;Max - Average of all tiles
!PREFERENCES_AUTLISSTD;High
!PREFERENCES_AUTLISVLOW;None
!PREFERENCES_AUTLOW;Low
!PREFERENCES_AUTSTD;Standard
!PREFERENCES_CIEART_FRAME;CIECAM02-Specific Settings
!PREFERENCES_CLUTSCACHE;HaldCLUT Cache
!PREFERENCES_CLUTSCACHE_LABEL;Maximum number of cached CLUTs
!PREFERENCES_DAUB_LABEL;Use Daubechies D6 wavelets instead of D4
!PREFERENCES_DAUB_TOOLTIP;The Noise Reduction and Wavelet Levels tools use a Debauchies mother wavelet. If you choose D6 instead of D4 you increase the number of orthogonal Daubechies coefficients and probably increase quality of small-scale levels. There is no memory or processing time difference between the two.
!PREFERENCES_EXPAUT;Expert
!PREFERENCES_FSTRIP_SAME_THUMB_HEIGHT;Same thumbnail height between the Editor's panel and the File Browser
!PREFERENCES_FSTRIP_SAME_THUMB_HEIGHT_HINT;Having separate thumbnail size will require more processing time each time you'll switch between the single Editor tab and the File Browser.
!PREFERENCES_GREYSC18;Yb=18 CIE L#50
!PREFERENCES_GREYSCA;Automatic
!PREFERENCES_GREYSC;Scene Yb luminance (%)
!PREFERENCES_IMG_RELOAD_NEEDED;These changes require the image to be reloaded (or a new image to be opened) to take effect.
!PREFERENCES_INSPECT_LABEL;Inspect
!PREFERENCES_INSPECT_MAXBUFFERS_LABEL;Maximum number of cached images
!PREFERENCES_INSPECT_MAXBUFFERS_TOOLTIP;Set the maximum number of images stored in cache when hovering over them in the File Browser; systems with little RAM (2GB) should keep this value set to 1 or 2.
!PREFERENCES_LEVAUTDN;Denoising level
!PREFERENCES_LEVDN;Cell size
!PREFERENCES_LISS;Auto multi-zone smoothing
@@ -1587,6 +1637,11 @@ ZOOMPANEL_ZOOMOUT;Oddálit\nZkratka: <b>-</b>
!PREFERENCES_MIN;Mini (100x115)
!PREFERENCES_NOISE;Noise Reduction
!PREFERENCES_OVERLAY_FILENAMES_FILMSTRIP;Overlay filenames on thumbnails in the editor pannel
!PREFERENCES_PREVDEMO;Preview Demosaic Method
!PREFERENCES_PREVDEMO_FAST;Fast
!PREFERENCES_PREVDEMO_LABEL;Demosaicing method used for the preview at <100% zoom:
!PREFERENCES_PREVDEMO_SIDECAR;As in PP3
!PREFERENCES_SHOWFILMSTRIPTOOLBAR;Show filmstrip toolbar
!PREFERENCES_SIMPLAUT;Tool mode
!PREFERENCES_SMA;Small (250x287)
!PREFERENCES_STDAUT;Standard
@@ -1600,7 +1655,6 @@ ZOOMPANEL_ZOOMOUT;Oddálit\nZkratka: <b>-</b>
!TP_DIRPYRDENOISE_99;9x9 (very slow)
!TP_DIRPYRDENOISE_ABM;Chroma only
!TP_DIRPYRDENOISE_AUTO;Automatic global
!TP_DIRPYRDENOISE_AUTO;Auto chroma
!TP_DIRPYRDENOISE_AUTO_TOOLTIP;Try to evaluate chroma noise\nBe careful, this calculation is average, and is quite subjective !
!TP_DIRPYRDENOISE_AUT;Automatic global
!TP_DIRPYRDENOISE_C2TYPE_TOOLTIP;Manual\nActs on the full image.\nYou control the noise reduction settings manually.\n\nAutomatic global\nActs on the full image.\n9 zones are used to calculate a global chrominance noise reduction setting.\n\nPreview\nActs on the whole image.\nThe part of the image visible in the preview is used to calculate global chrominance noise reduction settings.
@@ -1611,7 +1665,7 @@ ZOOMPANEL_ZOOMOUT;Oddálit\nZkratka: <b>-</b>
!TP_DIRPYRDENOISE_CURVEEDITOR_CC;Chroma
!TP_DIRPYRDENOISE_CURVEEDITOR_CC_TOOLTIP;Increase (multiply) the value of all chrominance sliders.\nThis curve lets you adjust the strength of chromatic noise reduction as a function of chromaticity, for instance to increase the action in areas of low saturation and to decrease it in those of high saturation.
!TP_DIRPYRDENOISE_LPLABM;Weighted L* (little) + a*b* (normal)
!TP_DIRPYRDENOISE_LTYPE;Luminance type
!TP_DIRPYRDENOISE_LTYPE;Luminance control
!TP_DIRPYRDENOISE_LUMAFR;Luminance
!TP_DIRPYRDENOISE_LUMAFR_TOOLTIP;Wavelet on luminance and Fourier transform for luminance detail
!TP_DIRPYRDENOISE_MANU;Manual
@@ -1625,3 +1679,94 @@ ZOOMPANEL_ZOOMOUT;Oddálit\nZkratka: <b>-</b>
!TP_DIRPYRDENOISE_PRE;Preview multi-zones
!TP_DIRPYRDENOISE_SLI;Slider
!TP_DIRPYRDENOISE_TILELABEL;Tile size=%1, Center: Tx=%2 Ty=%3
!TP_WAVELET_1;Level 1
!TP_WAVELET_2;Level 2
!TP_WAVELET_3;Level 3
!TP_WAVELET_4;Level 4
!TP_WAVELET_5;Level 5
!TP_WAVELET_6;Level 6
!TP_WAVELET_7;Level 7
!TP_WAVELET_8;Level 8
!TP_WAVELET_9;Level 9
!TP_WAVELET_ALL;All levels in all directions
!TP_WAVELET_APPLYTO;Apply To
!TP_WAVELET_AVOID;Avoid color shift
!TP_WAVELET_CH1;All chroma
!TP_WAVELET_CH2;Pastel - Saturated
!TP_WAVELET_CH3;Link contrast levels
!TP_WAVELET_CHRO;Saturated - Pastel
!TP_WAVELET_CHRO_TOOLTIP;Limit between pastel and saturated\n 1-x level saturated \n x-9 level pastel
!TP_WAVELET_CHR;Chroma link
!TP_WAVELET_CHR_TOOLTIP;Adjust chroma in function of:\na-levels contrasts\nb-Chroma link slider strength
!TP_WAVELET_CLVCURVE;Chrominance - Levels
!TP_WAVELET_COLORT;Opacity Red-Green Levels
!TP_WAVELET_CONTRAST_MINUS;Contrast -
!TP_WAVELET_CONTRAST_PLUS;Contrast +
!TP_WAVELET_CONTRA;Contrast
!TP_WAVELET_CONTRA_TOOLTIP;Change contrast residual image\nFunction of Max Levels
!TP_WAVELET_CONTR;Gamut - controls
!TP_WAVELET_CURVEEDITOR_CLV_TOOLTIP;Give chroma in function of levels (absciss)\nLevels are discrets values
!TP_WAVELET_DALL;All directions
!TP_WAVELET_DISPLAYCHRO;Chromaticity and Toning
!TP_WAVELET_DISPLAYGAM;Gamut and Control
!TP_WAVELET_DISPLAY;Levels and Utilities
!TP_WAVELET_DISP;Preview Settings
!TP_WAVELET_DONE;Vertical
!TP_WAVELET_DTHR;Diagonal
!TP_WAVELET_DTWO;Horizontal
!TP_WAVELET_EDGE;Edge Sharpness (Luminance)
!TP_WAVELET_EDGTHRESH;Threshold
!TP_WAVELET_EDRAD;Radius
!TP_WAVELET_EDVAL;Value
!TP_WAVELET_FINEST;Finest
!TP_WAVELET_HIGHLIGHT;Highlight luminance range
!TP_WAVELET_HIGHSHA;Highlight Shadows
!TP_WAVELET_HS1;Whole luminance range
!TP_WAVELET_HS2;Shadows/Highlights
!TP_WAVELET_HUESKIN;Hue Range (skin)
!TP_WAVELET_HUESKIN_TOOLTIP;This pyramid is for the upper part, so far as the algorithm at its maximum efficiency.\nTo the lower part, the transition zones.\nIf you need to move the area significantly to the left or right - or if there are artifacts: the <b>white balance is incorrect</b>\nYou can slightly reduce the zone to prevent the rest of the image is affected.
!TP_WAVELET_HUESKY;Hue Range (sky)
!TP_WAVELET_HUESKY_TOOLTIP;This pyramid is for the upper part, so far as the algorithm at its maximum efficiency.\nTo the lower part, the transition zones.\nIf you need to move the area significantly to the left or right - or if there are artifacts: the <b>white balance is incorrect</b>\nYou can slightly reduce the zone to prevent the rest of the image is affected.
!TP_WAVELET_INF;Below or equal the level
!TP_WAVELET_LABEL;Wavelet levels
!TP_WAVELET_LARGEST;Coarsest
!TP_WAVELET_LEVCH;Chromaticity
!TP_WAVELET_LEVELS;Wavelet levels
!TP_WAVELET_LEVELS_TOOLTIP;Choose the number of detail levels the image is to be decomposed into. More levels require more RAM and require a longer processing time.
!TP_WAVELET_LEVF;Contrast
!TP_WAVELET_LEVLABEL;Preview maximum possible levels=%1
!TP_WAVELET_LOWLIGHT;Shadow luminance range
!TP_WAVELET_MAX;max
!TP_WAVELET_MEDI;Reduce artifacts in blue sky
!TP_WAVELET_MIN;min
!TP_WAVELET_NEUTRAL;Neutral
!TP_WAVELET_ONE;One level
!TP_WAVELET_OPACITY;Opacity Blue-Yellow Levels
!TP_WAVELET_PASTEL;Pastel chromacity
!TP_WAVELET_PREVIEWLEVELS;Preview
!TP_WAVELET_RESCHRO;Chromaticity
!TP_WAVELET_RESCONH;Highlights
!TP_WAVELET_RESCON;Shadows
!TP_WAVELET_RESID;Residual image
!TP_WAVELET_SAT;Saturated chromacity
!TP_WAVELET_SETTINGS;Wavelet Settings
!TP_WAVELET_SKIN;Hue-tones (skin) targetting/protection
!TP_WAVELET_SKIN_TOOLTIP;At -100 skin-tones are targetted.\nAt 0 all tones are treated equally.\nAt +100 skin-tones are protected while all other tones are affected.
!TP_WAVELET_SKY;Hue-tones (sky) targetting/protection
!TP_WAVELET_SKY_TOOLTIP;Increase/reduce chrominance in/out hue range\nAvoid artifacts in blue sky - due to micro-contrast, micro-chroma,...
!TP_WAVELET_STRENGTH;Strength
!TP_WAVELET_SUPE;Extra
!TP_WAVELET_SUP;Above the level
!TP_WAVELET_THRESHOLD2;Shadow Levels
!TP_WAVELET_THRESHOLD2_TOOLTIP;If you change this value, only level between 9 and 9 minus value, will be treated with shadow luminance levels\nOthers level will be full treated\nMax level shadow is limited by value of highlight level (9-highlight level)
!TP_WAVELET_THRESHOLD;Highlight levels
!TP_WAVELET_THRESHOLD_TOOLTIP;If you change this value, only level beyond will be treated with highlight luminance levels\nOthers level will be full treated
!TP_WAVELET_THRH;Threshold highlights
!TP_WAVELET_THR;Threshold shadows
!TP_WAVELET_TILESBIG;Big tiles
!TP_WAVELET_TILESFULL;Full image
!TP_WAVELET_TILESIZE;Tile size
!TP_WAVELET_TILESLIT;Little tiles
!TP_WAVELET_TILES_TOOLTIP;Processing the full image leads to better quality and is the recommended option, while using tiles is a fall-back solution for users with little RAM. Refer to RawPedia for memory requirements.
!TP_WAVELET_TON;Toning
!TP_WAVELET_UTIL;Utilities

View File

@@ -536,6 +536,7 @@ TP_WBALANCE_TEMPERATURE;Temperatur
!EXPORT_BYPASS_DEFRINGE;Bypass Defringe
!EXPORT_BYPASS_DIRPYRDENOISE;Bypass Noise Reduction
!EXPORT_BYPASS_DIRPYREQUALIZER;Bypass Contrast by Detail Levels
!EXPORT_BYPASS_EQUALIZER;Bypass Wavelet Levels
!EXPORT_BYPASS_RAW_CA;Bypass [raw] Chromatic Aberration Correction
!EXPORT_BYPASS_RAW_CCSTEPS;Bypass [raw] False Color Suppression
!EXPORT_BYPASS_RAW_DCB_ENHANCE;Bypass [raw] DCB Enhancement Steps
@@ -647,8 +648,8 @@ TP_WBALANCE_TEMPERATURE;Temperatur
!HISTORY_MSG_93;CbDL - Value
!HISTORY_MSG_94;Contrast by Detail Levels
!HISTORY_MSG_95;L*a*b* - Chromaticity
!HISTORY_MSG_96;a* curve
!HISTORY_MSG_97;b* curve
!HISTORY_MSG_96;L*a*b* - a* curve
!HISTORY_MSG_97;L*a*b* - b* curve
!HISTORY_MSG_98;Demosaicing method
!HISTORY_MSG_99;Hot pixel filter
!HISTORY_MSG_100;RGB Saturation
@@ -796,9 +797,9 @@ TP_WBALANCE_TEMPERATURE;Temperatur
!HISTORY_MSG_243;VC - Radius
!HISTORY_MSG_244;VC - Strength
!HISTORY_MSG_245;VC - Center
!HISTORY_MSG_246;CL curve
!HISTORY_MSG_247;LH curve
!HISTORY_MSG_248;HH curve
!HISTORY_MSG_246;L*a*b* - CL curve
!HISTORY_MSG_247;L*a*b* - LH curve
!HISTORY_MSG_248;L*a*b* - HH curve
!HISTORY_MSG_249;CbDL - Threshold
!HISTORY_MSG_250;NR - Enhanced
!HISTORY_MSG_251;B&amp;W - Algorithm
@@ -808,33 +809,33 @@ TP_WBALANCE_TEMPERATURE;Temperatur
!HISTORY_MSG_255;NR - Median filter
!HISTORY_MSG_256;NR - Median type
!HISTORY_MSG_257;Color Toning
!HISTORY_MSG_258;Color Toning - Color
!HISTORY_MSG_259;Color Toning - Opacity
!HISTORY_MSG_260;Color Toning - a*[b*] opacity
!HISTORY_MSG_261;Color Toning - Method
!HISTORY_MSG_262;Color Toning - b* opacity
!HISTORY_MSG_263;Color Toning - Shadows - Red
!HISTORY_MSG_264;Color Toning - Shadows - Green
!HISTORY_MSG_265;Color Toning - Shadows - Blue
!HISTORY_MSG_266;Color Toning - Mid - Red
!HISTORY_MSG_267;Color Toning - Mid - Green
!HISTORY_MSG_268;Color Toning - Mid - Blue
!HISTORY_MSG_269;Color Toning - High - Red
!HISTORY_MSG_270;Color Toning - High - Green
!HISTORY_MSG_271;Color Toning - High - Blue
!HISTORY_MSG_272;Color Toning - Balance
!HISTORY_MSG_273;Color Toning - Reset
!HISTORY_MSG_274;Color Toning - Sat. Shadows
!HISTORY_MSG_275;Color Toning - Sat. Highlights
!HISTORY_MSG_276;Color Toning - Opacity
!HISTORY_MSG_258;CT - Color curve
!HISTORY_MSG_259;CT - Opacity curve
!HISTORY_MSG_260;CT - a*[b*] opacity
!HISTORY_MSG_261;CT - Method
!HISTORY_MSG_262;CT - b* opacity
!HISTORY_MSG_263;CT - Shadows - Red
!HISTORY_MSG_264;CT - Shadows - Green
!HISTORY_MSG_265;CT - Shadows - Blue
!HISTORY_MSG_266;CT - Mid - Red
!HISTORY_MSG_267;CT - Mid - Green
!HISTORY_MSG_268;CT - Mid - Blue
!HISTORY_MSG_269;CT - High - Red
!HISTORY_MSG_270;CT - High - Green
!HISTORY_MSG_271;CT - High - Blue
!HISTORY_MSG_272;CT - Balance
!HISTORY_MSG_273;CT - Reset
!HISTORY_MSG_274;CT - Sat. Shadows
!HISTORY_MSG_275;CT - Sat. Highlights
!HISTORY_MSG_276;CT - Opacity
!HISTORY_MSG_277;--unused--
!HISTORY_MSG_278;Color Toning - Preserve luminance
!HISTORY_MSG_279;Color Toning - Shadows
!HISTORY_MSG_280;Color Toning - Highlights
!HISTORY_MSG_281;Color Toning - Sat. strength
!HISTORY_MSG_282;Color Toning - Sat. threshold
!HISTORY_MSG_283;Color Toning - Strength
!HISTORY_MSG_284;Color Toning - Auto sat. protection
!HISTORY_MSG_278;CT - Preserve luminance
!HISTORY_MSG_279;CT - Shadows
!HISTORY_MSG_280;CT - Highlights
!HISTORY_MSG_281;CT - Sat. strength
!HISTORY_MSG_282;CT - Sat. threshold
!HISTORY_MSG_283;CT - Strength
!HISTORY_MSG_284;CT - Auto sat. protection
!HISTORY_MSG_285;NR - Median - Method
!HISTORY_MSG_286;NR - Median - Type
!HISTORY_MSG_287;NR - Median - Iterations
@@ -846,14 +847,51 @@ TP_WBALANCE_TEMPERATURE;Temperatur
!HISTORY_MSG_293;Film Simulation
!HISTORY_MSG_294;Film Simulation - Strength
!HISTORY_MSG_295;Film Simulation - Film
!HISTORY_MSG_296;NR - Modulate luminance
!HISTORY_MSG_296;NR - Luminance curve
!HISTORY_MSG_297;NR - Quality
!HISTORY_MSG_298;Dead pixel filter
!HISTORY_MSG_299;NR - Chrominance curve
!HISTORY_MSG_300;-
!HISTORY_MSG_301;NR - Luma control
!HISTORY_MSG_302;NR - Chroma method
!HISTORY_MSG_303;-
!HISTORY_MSG_303;NR - Chroma method
!HISTORY_MSG_304;Wavelet Level
!HISTORY_MSG_305;Wavelet Level
!HISTORY_MSG_306;Wavelet N° level
!HISTORY_MSG_307;Wavelet Ch level
!HISTORY_MSG_308;Wavelet Direction
!HISTORY_MSG_309;Wavelet Edge threshold
!HISTORY_MSG_310;Wavelet Hue-tones sky
!HISTORY_MSG_311;Wavelet Max Levels
!HISTORY_MSG_312;Wavelet Shadow Threshold
!HISTORY_MSG_313;Wavelet Pastel Saturated
!HISTORY_MSG_314;Wavelet Artifacts blue sky
!HISTORY_MSG_315;Wavelet Contrast Residual
!HISTORY_MSG_316;Wavelet Skin tones
!HISTORY_MSG_317;Wavelet Skin hue
!HISTORY_MSG_318;Wavelet Highlight levels
!HISTORY_MSG_319;Wavelet Highlight range
!HISTORY_MSG_320;Wavelet Shadow range
!HISTORY_MSG_321;Wavelet Shadow levels
!HISTORY_MSG_322;Wavelet Avoid color shift
!HISTORY_MSG_323;Wavelet Chroma level
!HISTORY_MSG_324;Wavelet Chroma pastel
!HISTORY_MSG_325;Wavelet Chroma saturated
!HISTORY_MSG_326;Wavelet Chroma method
!HISTORY_MSG_327;Wavelet Contrast method
!HISTORY_MSG_328;Wavelet Chroma link
!HISTORY_MSG_329;Wavelet Opacity RG
!HISTORY_MSG_330;Wavelet Opacity BY
!HISTORY_MSG_331;Wavelet Extra
!HISTORY_MSG_332;Wavelet Tiles Method
!HISTORY_MSG_333;Wavelet Shadow Residual
!HISTORY_MSG_334;Wavelet Chroma
!HISTORY_MSG_335;Wavelet Highlight Residual
!HISTORY_MSG_336;Wavelet Highlight threshold
!HISTORY_MSG_337;Wavelet Hue range
!HISTORY_MSG_338;Wavelet Edge Radius
!HISTORY_MSG_339;Wavelet Edge Value
!HISTORY_MSG_340;Wavelet Strength
!HISTORY_NEWSNAPSHOT_TOOLTIP;Shortcut: <b>Alt-s</b>
!MAIN_BUTTON_FULLSCREEN;Fullscreen
!MAIN_BUTTON_NAVNEXT_TOOLTIP;Navigate to the next image relative to image opened in the Editor.\nShortcut: <b>Shift-F4</b>\n\nTo navigate to the next image relative to the currently selected thumbnail in the File Browser or Filmstrip:\nShortcut: <b>F4</b>
@@ -879,6 +917,7 @@ TP_WBALANCE_TEMPERATURE;Temperatur
!MAIN_TAB_DETAIL_TOOLTIP;Shortcut: <b>Alt-d</b>
!MAIN_TAB_EXPORT; Fast Export
!MAIN_TAB_EXPOSURE_TOOLTIP;Shortcut: <b>Alt-e</b>
!MAIN_TAB_INSPECT; Inspect
!MAIN_TAB_METADATA_TOOLTIP;Shortcut: <b>Alt-m</b>
!MAIN_TAB_RAW;Raw
!MAIN_TAB_RAW_TOOLTIP;Shortcut: <b>Alt-r</b>
@@ -923,6 +962,7 @@ TP_WBALANCE_TEMPERATURE;Temperatur
!PARTIALPASTE_DIRPYRDENOISE;Noise reduction
!PARTIALPASTE_DIRPYREQUALIZER;Contrast by detail levels
!PARTIALPASTE_EPD;Tone mapping
!PARTIALPASTE_EQUALIZER;Wavelet Equalizer
!PARTIALPASTE_EVERYTHING;Everything
!PARTIALPASTE_FILMSIMULATION;Film Simulation
!PARTIALPASTE_FLATFIELDAUTOSELECT;Flat-field auto-selection
@@ -959,6 +999,7 @@ TP_WBALANCE_TEMPERATURE;Temperatur
!PARTIALPASTE_SHARPENMICRO;Microcontrast
!PARTIALPASTE_VIBRANCE;Vibrance
!PREFERENCES_ADD;Add
!PREFERENCES_APPLNEXTRELOAD;image reload required
!PREFERENCES_AUTLISLOW;Low
!PREFERENCES_AUTLISMAX;Max - Average of all tiles
!PREFERENCES_AUTLISSTD;High
@@ -974,8 +1015,11 @@ TP_WBALANCE_TEMPERATURE;Temperatur
!PREFERENCES_BEHSETALL;All to 'Set'
!PREFERENCES_BLACKBODY;Tungsten
!PREFERENCES_CIEART;CIECAM02 optimization
!PREFERENCES_CIEART_FRAME;CIECAM02-Specific Settings
!PREFERENCES_CIEART_LABEL;Use float precision instead of double
!PREFERENCES_CIEART_TOOLTIP;If enabled, CIECAM02 calculations are performed in the single-precision floating-point format instead of the double-precision one. This provides a small increase in speed at the expense of a negligible loss of quality.
!PREFERENCES_CLUTSCACHE;HaldCLUT Cache
!PREFERENCES_CLUTSCACHE_LABEL;Maximum number of cached CLUTs
!PREFERENCES_CLUTSDIR;HaldCLUT directory
!PREFERENCES_CUSTPROFBUILDHINT;Executable (or script) file called when a new initial processing profile should be generated for an image.\n\nThe path of the communication file (*.ini style, a.k.a. "Keyfile") is added as a command line parameter. It contains various parameters required for the scripts and image Exif to allow a rules-based processing profile generation.\n\n<b>WARNING:</b> You are responsible for using double quotes where necessary if you're using paths containing spaces.
!PREFERENCES_CUSTPROFBUILDKEYFORMAT;Keys format
@@ -992,6 +1036,8 @@ TP_WBALANCE_TEMPERATURE;Temperatur
!PREFERENCES_DARKFRAMESHOTS;shots
!PREFERENCES_DARKFRAMETEMPLATES;templates
!PREFERENCES_DARKFRAME;Dark-Frame
!PREFERENCES_DAUB_LABEL;Use Daubechies D6 wavelets instead of D4
!PREFERENCES_DAUB_TOOLTIP;The Noise Reduction and Wavelet Levels tools use a Debauchies mother wavelet. If you choose D6 instead of D4 you increase the number of orthogonal Daubechies coefficients and probably increase quality of small-scale levels. There is no memory or processing time difference between the two.
!PREFERENCES_DIRDARKFRAMES;Dark-frames directory
!PREFERENCES_EDITORLAYOUT;Editor Layout
!PREFERENCES_EXPAUT;Expert
@@ -1021,6 +1067,10 @@ TP_WBALANCE_TEMPERATURE;Temperatur
!PREFERENCES_HISTOGRAMPOSITIONLEFT;Histogram in left panel
!PREFERENCES_HISTOGRAMWORKING;Use working profile for main histogram and Navigator
!PREFERENCES_HISTOGRAM_TOOLTIP;If enabled, the working profile is used for rendering the main histogram and the Navigator panel, otherwise the gamma-corrected output profile is used.
!PREFERENCES_IMG_RELOAD_NEEDED;These changes require the image to be reloaded (or a new image to be opened) to take effect.
!PREFERENCES_INSPECT_LABEL;Inspect
!PREFERENCES_INSPECT_MAXBUFFERS_LABEL;Maximum number of cached images
!PREFERENCES_INSPECT_MAXBUFFERS_TOOLTIP;Set the maximum number of images stored in cache when hovering over them in the File Browser; systems with little RAM (2GB) should keep this value set to 1 or 2.
!PREFERENCES_INTERNALTHUMBIFUNTOUCHED;Show embedded JPEG thumbnail if raw is unedited
!PREFERENCES_LANGAUTODETECT;Use system language
!PREFERENCES_LEVAUTDN;Denoising level
@@ -1036,7 +1086,7 @@ TP_WBALANCE_TEMPERATURE;Temperatur
!PREFERENCES_MENUOPTIONS;Context Menu Options
!PREFERENCES_METADATA;Metadata
!PREFERENCES_MIN;Mini (100x115)
!PREFERENCES_MULTITABDUALMON;Multiple Editor Tabs Mode (if available on second monitor)
!PREFERENCES_MULTITABDUALMON;Multiple Editor Tabs In Own Window Mode
!PREFERENCES_MULTITAB;Multiple Editor Tabs Mode
!PREFERENCES_NAVGUIDEBRUSH;Navigator guide color
!PREFERENCES_NOISE;Noise Reduction
@@ -1045,12 +1095,17 @@ TP_WBALANCE_TEMPERATURE;Temperatur
!PREFERENCES_OVERWRITEOUTPUTFILE;Overwrite existing output files
!PREFERENCES_PANFACTORFRAME;Pan Rate Amplification
!PREFERENCES_PANFACTORLABEL;Factor
!PREFERENCES_PREVDEMO;Preview Demosaic Method
!PREFERENCES_PREVDEMO_FAST;Fast
!PREFERENCES_PREVDEMO_LABEL;Demosaicing method used for the preview at <100% zoom:
!PREFERENCES_PREVDEMO_SIDECAR;As in PP3
!PREFERENCES_PROPERTY;Property
!PREFERENCES_RGBDTL_LABEL;Max number of threads
!PREFERENCES_RGBDTL_TOOLTIP;Noise Reduction requires a baseline of about 128MB RAM for a 10MPix image or 512MB for a 40MPix image, and additionally 128MB RAM per thread. The more threads run in parallel, the faster the computation. Leave the setting at "0" to automatically use as many threads as possible.
!PREFERENCES_RGBDTL_LABEL;Max number of threads for Noise Reduction and Wavelet Levels
!PREFERENCES_RGBDTL_TOOLTIP;Leave the setting at "0" to automatically use as many threads as possible. The more threads run in parallel, the faster the computation. Refer to RawPedia for memory requirements.
!PREFERENCES_SELECTFONT;Select font
!PREFERENCES_SET;Set
!PREFERENCES_SHOWEXPOSURECOMPENSATION;Append exposure compensation
!PREFERENCES_SHOWFILMSTRIPTOOLBAR;Show filmstrip toolbar
!PREFERENCES_SHOWPROFILESELECTOR;Show processing profile selector
!PREFERENCES_SIMPLAUT;Tool mode
!PREFERENCES_SINGLETABVERTAB;Single Editor Tab Mode, Vertical Tabs
@@ -1058,7 +1113,7 @@ TP_WBALANCE_TEMPERATURE;Temperatur
!PREFERENCES_SLIMUI;Slim interface
!PREFERENCES_SMA;Small (250x287)
!PREFERENCES_SND_BATCHQUEUEDONE;Queue processing done
!PREFERENCES_SND_HELP;Either enter filepath or nothing (for no sound).\nOn Windows use "SystemDefault", "SystemAsterisk" etc. for system sounds.\nOn Linux use "complete", "window-attention" etc. for system sounds.
!PREFERENCES_SND_HELP;Enter a full file path to set a sound, or leave blank for no sound.\nFor system sounds on Windows use "SystemDefault", "SystemAsterisk" etc., and on Linux use "complete", "window-attention" etc.
!PREFERENCES_SND_LNGEDITPROCDONE;Editor processing done
!PREFERENCES_SND_TRESHOLDSECS;After seconds
!PREFERENCES_STDAUT;Standard
@@ -1294,7 +1349,6 @@ TP_WBALANCE_TEMPERATURE;Temperatur
!TP_DIRPYRDENOISE_99;9x9 (very slow)
!TP_DIRPYRDENOISE_ABM;Chroma only
!TP_DIRPYRDENOISE_AUTO;Automatic global
!TP_DIRPYRDENOISE_AUTO;Auto chroma
!TP_DIRPYRDENOISE_AUTO_TOOLTIP;Try to evaluate chroma noise\nBe careful, this calculation is average, and is quite subjective !
!TP_DIRPYRDENOISE_AUT;Automatic global
!TP_DIRPYRDENOISE_BLUE;Chrominance - Blue-Yellow
@@ -1320,7 +1374,7 @@ TP_WBALANCE_TEMPERATURE;Temperatur
!TP_DIRPYRDENOISE_LDETAIL;Luminance - Detail
!TP_DIRPYRDENOISE_LM;Luminance only
!TP_DIRPYRDENOISE_LPLABM;Weighted L* (little) + a*b* (normal)
!TP_DIRPYRDENOISE_LTYPE;Luminance type
!TP_DIRPYRDENOISE_LTYPE;Luminance control
!TP_DIRPYRDENOISE_LUMAFR;Luminance
!TP_DIRPYRDENOISE_LUMAFR_TOOLTIP;Wavelet on luminance and Fourier transform for luminance detail
!TP_DIRPYRDENOISE_LUMA;Luminance
@@ -1588,6 +1642,97 @@ TP_WBALANCE_TEMPERATURE;Temperatur
!TP_VIGNETTING_CENTER_X;Center X
!TP_VIGNETTING_CENTER_Y;Center Y
!TP_VIGNETTING_STRENGTH;Strength
!TP_WAVELET_1;Level 1
!TP_WAVELET_2;Level 2
!TP_WAVELET_3;Level 3
!TP_WAVELET_4;Level 4
!TP_WAVELET_5;Level 5
!TP_WAVELET_6;Level 6
!TP_WAVELET_7;Level 7
!TP_WAVELET_8;Level 8
!TP_WAVELET_9;Level 9
!TP_WAVELET_ALL;All levels in all directions
!TP_WAVELET_APPLYTO;Apply To
!TP_WAVELET_AVOID;Avoid color shift
!TP_WAVELET_CH1;All chroma
!TP_WAVELET_CH2;Pastel - Saturated
!TP_WAVELET_CH3;Link contrast levels
!TP_WAVELET_CHRO;Saturated - Pastel
!TP_WAVELET_CHRO_TOOLTIP;Limit between pastel and saturated\n 1-x level saturated \n x-9 level pastel
!TP_WAVELET_CHR;Chroma link
!TP_WAVELET_CHR_TOOLTIP;Adjust chroma in function of:\na-levels contrasts\nb-Chroma link slider strength
!TP_WAVELET_CLVCURVE;Chrominance - Levels
!TP_WAVELET_COLORT;Opacity Red-Green Levels
!TP_WAVELET_CONTRAST_MINUS;Contrast -
!TP_WAVELET_CONTRAST_PLUS;Contrast +
!TP_WAVELET_CONTRA;Contrast
!TP_WAVELET_CONTRA_TOOLTIP;Change contrast residual image\nFunction of Max Levels
!TP_WAVELET_CONTR;Gamut - controls
!TP_WAVELET_CURVEEDITOR_CLV_TOOLTIP;Give chroma in function of levels (absciss)\nLevels are discrets values
!TP_WAVELET_DALL;All directions
!TP_WAVELET_DISPLAYCHRO;Chromaticity and Toning
!TP_WAVELET_DISPLAYGAM;Gamut and Control
!TP_WAVELET_DISPLAY;Levels and Utilities
!TP_WAVELET_DISP;Preview Settings
!TP_WAVELET_DONE;Vertical
!TP_WAVELET_DTHR;Diagonal
!TP_WAVELET_DTWO;Horizontal
!TP_WAVELET_EDGE;Edge Sharpness (Luminance)
!TP_WAVELET_EDGTHRESH;Threshold
!TP_WAVELET_EDRAD;Radius
!TP_WAVELET_EDVAL;Value
!TP_WAVELET_FINEST;Finest
!TP_WAVELET_HIGHLIGHT;Highlight luminance range
!TP_WAVELET_HIGHSHA;Highlight Shadows
!TP_WAVELET_HS1;Whole luminance range
!TP_WAVELET_HS2;Shadows/Highlights
!TP_WAVELET_HUESKIN;Hue Range (skin)
!TP_WAVELET_HUESKIN_TOOLTIP;This pyramid is for the upper part, so far as the algorithm at its maximum efficiency.\nTo the lower part, the transition zones.\nIf you need to move the area significantly to the left or right - or if there are artifacts: the <b>white balance is incorrect</b>\nYou can slightly reduce the zone to prevent the rest of the image is affected.
!TP_WAVELET_HUESKY;Hue Range (sky)
!TP_WAVELET_HUESKY_TOOLTIP;This pyramid is for the upper part, so far as the algorithm at its maximum efficiency.\nTo the lower part, the transition zones.\nIf you need to move the area significantly to the left or right - or if there are artifacts: the <b>white balance is incorrect</b>\nYou can slightly reduce the zone to prevent the rest of the image is affected.
!TP_WAVELET_INF;Below or equal the level
!TP_WAVELET_LABEL;Wavelet levels
!TP_WAVELET_LARGEST;Coarsest
!TP_WAVELET_LEVCH;Chromaticity
!TP_WAVELET_LEVELS;Wavelet levels
!TP_WAVELET_LEVELS_TOOLTIP;Choose the number of detail levels the image is to be decomposed into. More levels require more RAM and require a longer processing time.
!TP_WAVELET_LEVF;Contrast
!TP_WAVELET_LEVLABEL;Preview maximum possible levels=%1
!TP_WAVELET_LOWLIGHT;Shadow luminance range
!TP_WAVELET_MAX;max
!TP_WAVELET_MEDI;Reduce artifacts in blue sky
!TP_WAVELET_MIN;min
!TP_WAVELET_NEUTRAL;Neutral
!TP_WAVELET_ONE;One level
!TP_WAVELET_OPACITY;Opacity Blue-Yellow Levels
!TP_WAVELET_PASTEL;Pastel chromacity
!TP_WAVELET_PREVIEWLEVELS;Preview
!TP_WAVELET_RESCHRO;Chromaticity
!TP_WAVELET_RESCONH;Highlights
!TP_WAVELET_RESCON;Shadows
!TP_WAVELET_RESID;Residual image
!TP_WAVELET_SAT;Saturated chromacity
!TP_WAVELET_SETTINGS;Wavelet Settings
!TP_WAVELET_SKIN;Hue-tones (skin) targetting/protection
!TP_WAVELET_SKIN_TOOLTIP;At -100 skin-tones are targetted.\nAt 0 all tones are treated equally.\nAt +100 skin-tones are protected while all other tones are affected.
!TP_WAVELET_SKY;Hue-tones (sky) targetting/protection
!TP_WAVELET_SKY_TOOLTIP;Increase/reduce chrominance in/out hue range\nAvoid artifacts in blue sky - due to micro-contrast, micro-chroma,...
!TP_WAVELET_STRENGTH;Strength
!TP_WAVELET_SUPE;Extra
!TP_WAVELET_SUP;Above the level
!TP_WAVELET_THRESHOLD2;Shadow Levels
!TP_WAVELET_THRESHOLD2_TOOLTIP;If you change this value, only level between 9 and 9 minus value, will be treated with shadow luminance levels\nOthers level will be full treated\nMax level shadow is limited by value of highlight level (9-highlight level)
!TP_WAVELET_THRESHOLD;Highlight levels
!TP_WAVELET_THRESHOLD_TOOLTIP;If you change this value, only level beyond will be treated with highlight luminance levels\nOthers level will be full treated
!TP_WAVELET_THRH;Threshold highlights
!TP_WAVELET_THR;Threshold shadows
!TP_WAVELET_TILESBIG;Big tiles
!TP_WAVELET_TILESFULL;Full image
!TP_WAVELET_TILESIZE;Tile size
!TP_WAVELET_TILESLIT;Little tiles
!TP_WAVELET_TILES_TOOLTIP;Processing the full image leads to better quality and is the recommended option, while using tiles is a fall-back solution for users with little RAM. Refer to RawPedia for memory requirements.
!TP_WAVELET_TON;Toning
!TP_WAVELET_UTIL;Utilities
!TP_WBALANCE_CLOUDY;Cloudy
!TP_WBALANCE_DAYLIGHT;Daylight (sunny)
!TP_WBALANCE_EQBLUERED;Blue/Red equalizer

View File

@@ -1350,6 +1350,7 @@ ZOOMPANEL_ZOOMOUT;Herauszoomen <b>-</b>
!BATCHQUEUE_DESTFILENAME;Path and file name
!EDIT_OBJECT_TOOLTIP;Displays a widget on the preview window which lets you adjust this tool.
!EDIT_PIPETTE_TOOLTIP;To add an adjustment point to the curve, hold the Ctrl key while left-clicking the desired spot in the image preview.\nTo adjust the point, hold the Ctrl key while left-clicking the corresponding area in the preview, then let go of Ctrl (unless you desire fine control) and while still holding the left mouse button move the mouse up or down to move that point up or down in the curve.
!EXPORT_BYPASS_EQUALIZER;Bypass Wavelet Levels
!EXPORT_BYPASS_RAW_LMMSE_ITERATIONS;Bypass [raw] LMMSE Enhancement Steps
!FILEBROWSER_POPUPCOLORLABEL0;Label: None
!FILEBROWSER_POPUPCOLORLABEL1;Label: Red
@@ -1387,33 +1388,33 @@ ZOOMPANEL_ZOOMOUT;Herauszoomen <b>-</b>
!HISTORY_MSG_255;NR - Median filter
!HISTORY_MSG_256;NR - Median type
!HISTORY_MSG_257;Color Toning
!HISTORY_MSG_258;Color Toning - Color
!HISTORY_MSG_259;Color Toning - Opacity
!HISTORY_MSG_260;Color Toning - a*[b*] opacity
!HISTORY_MSG_261;Color Toning - Method
!HISTORY_MSG_262;Color Toning - b* opacity
!HISTORY_MSG_263;Color Toning - Shadows - Red
!HISTORY_MSG_264;Color Toning - Shadows - Green
!HISTORY_MSG_265;Color Toning - Shadows - Blue
!HISTORY_MSG_266;Color Toning - Mid - Red
!HISTORY_MSG_267;Color Toning - Mid - Green
!HISTORY_MSG_268;Color Toning - Mid - Blue
!HISTORY_MSG_269;Color Toning - High - Red
!HISTORY_MSG_270;Color Toning - High - Green
!HISTORY_MSG_271;Color Toning - High - Blue
!HISTORY_MSG_272;Color Toning - Balance
!HISTORY_MSG_273;Color Toning - Reset
!HISTORY_MSG_274;Color Toning - Sat. Shadows
!HISTORY_MSG_275;Color Toning - Sat. Highlights
!HISTORY_MSG_276;Color Toning - Opacity
!HISTORY_MSG_258;CT - Color curve
!HISTORY_MSG_259;CT - Opacity curve
!HISTORY_MSG_260;CT - a*[b*] opacity
!HISTORY_MSG_261;CT - Method
!HISTORY_MSG_262;CT - b* opacity
!HISTORY_MSG_263;CT - Shadows - Red
!HISTORY_MSG_264;CT - Shadows - Green
!HISTORY_MSG_265;CT - Shadows - Blue
!HISTORY_MSG_266;CT - Mid - Red
!HISTORY_MSG_267;CT - Mid - Green
!HISTORY_MSG_268;CT - Mid - Blue
!HISTORY_MSG_269;CT - High - Red
!HISTORY_MSG_270;CT - High - Green
!HISTORY_MSG_271;CT - High - Blue
!HISTORY_MSG_272;CT - Balance
!HISTORY_MSG_273;CT - Reset
!HISTORY_MSG_274;CT - Sat. Shadows
!HISTORY_MSG_275;CT - Sat. Highlights
!HISTORY_MSG_276;CT - Opacity
!HISTORY_MSG_277;--unused--
!HISTORY_MSG_278;Color Toning - Preserve luminance
!HISTORY_MSG_279;Color Toning - Shadows
!HISTORY_MSG_280;Color Toning - Highlights
!HISTORY_MSG_281;Color Toning - Sat. strength
!HISTORY_MSG_282;Color Toning - Sat. threshold
!HISTORY_MSG_283;Color Toning - Strength
!HISTORY_MSG_284;Color Toning - Auto sat. protection
!HISTORY_MSG_278;CT - Preserve luminance
!HISTORY_MSG_279;CT - Shadows
!HISTORY_MSG_280;CT - Highlights
!HISTORY_MSG_281;CT - Sat. strength
!HISTORY_MSG_282;CT - Sat. threshold
!HISTORY_MSG_283;CT - Strength
!HISTORY_MSG_284;CT - Auto sat. protection
!HISTORY_MSG_285;NR - Median - Method
!HISTORY_MSG_286;NR - Median - Type
!HISTORY_MSG_287;NR - Median - Iterations
@@ -1425,26 +1426,66 @@ ZOOMPANEL_ZOOMOUT;Herauszoomen <b>-</b>
!HISTORY_MSG_293;Film Simulation
!HISTORY_MSG_294;Film Simulation - Strength
!HISTORY_MSG_295;Film Simulation - Film
!HISTORY_MSG_296;NR - Modulate luminance
!HISTORY_MSG_296;NR - Luminance curve
!HISTORY_MSG_297;NR - Quality
!HISTORY_MSG_298;Dead pixel filter
!HISTORY_MSG_299;NR - Chrominance curve
!HISTORY_MSG_300;-
!HISTORY_MSG_301;NR - Luma control
!HISTORY_MSG_302;NR - Chroma method
!HISTORY_MSG_303;-
!HISTORY_MSG_303;NR - Chroma method
!HISTORY_MSG_304;Wavelet Level
!HISTORY_MSG_305;Wavelet Level
!HISTORY_MSG_306;Wavelet N° level
!HISTORY_MSG_307;Wavelet Ch level
!HISTORY_MSG_308;Wavelet Direction
!HISTORY_MSG_309;Wavelet Edge threshold
!HISTORY_MSG_310;Wavelet Hue-tones sky
!HISTORY_MSG_311;Wavelet Max Levels
!HISTORY_MSG_312;Wavelet Shadow Threshold
!HISTORY_MSG_313;Wavelet Pastel Saturated
!HISTORY_MSG_314;Wavelet Artifacts blue sky
!HISTORY_MSG_315;Wavelet Contrast Residual
!HISTORY_MSG_316;Wavelet Skin tones
!HISTORY_MSG_317;Wavelet Skin hue
!HISTORY_MSG_318;Wavelet Highlight levels
!HISTORY_MSG_319;Wavelet Highlight range
!HISTORY_MSG_320;Wavelet Shadow range
!HISTORY_MSG_321;Wavelet Shadow levels
!HISTORY_MSG_322;Wavelet Avoid color shift
!HISTORY_MSG_323;Wavelet Chroma level
!HISTORY_MSG_324;Wavelet Chroma pastel
!HISTORY_MSG_325;Wavelet Chroma saturated
!HISTORY_MSG_326;Wavelet Chroma method
!HISTORY_MSG_327;Wavelet Contrast method
!HISTORY_MSG_328;Wavelet Chroma link
!HISTORY_MSG_329;Wavelet Opacity RG
!HISTORY_MSG_330;Wavelet Opacity BY
!HISTORY_MSG_331;Wavelet Extra
!HISTORY_MSG_332;Wavelet Tiles Method
!HISTORY_MSG_333;Wavelet Shadow Residual
!HISTORY_MSG_334;Wavelet Chroma
!HISTORY_MSG_335;Wavelet Highlight Residual
!HISTORY_MSG_336;Wavelet Highlight threshold
!HISTORY_MSG_337;Wavelet Hue range
!HISTORY_MSG_338;Wavelet Edge Radius
!HISTORY_MSG_339;Wavelet Edge Value
!HISTORY_MSG_340;Wavelet Strength
!MAIN_BUTTON_NAVNEXT_TOOLTIP;Navigate to the next image relative to image opened in the Editor.\nShortcut: <b>Shift-F4</b>\n\nTo navigate to the next image relative to the currently selected thumbnail in the File Browser or Filmstrip:\nShortcut: <b>F4</b>
!MAIN_BUTTON_NAVPREV_TOOLTIP;Navigate to the previous image relative to image opened in the Editor.\nShortcut: <b>Shift-F3</b>\n\nTo navigate to the previous image relative to the currently selected thumbnail in the File Browser or Filmstrip:\nShortcut: <b>F3</b>
!MAIN_BUTTON_NAVSYNC_TOOLTIP;Synchronize the File Browser or Filmstrip with the Editor to reveal the thumbnail of the currently opened image, and clear any active filters.\nShortcut: <b>x</b>\n\nAs above, but without clearing active filters:\nShortcut: <b>y</b>\n(Note that the thumbnail of the opened image will not be shown if filtered out).
!MAIN_MSG_OPERATIONCANCELLED;Operation cancelled
!MAIN_MSG_PATHDOESNTEXIST;The path\n\n<b>%1</b>\n\ndoes not exist. Please set a correct path in Preferences.
!MAIN_MSG_SETPATHFIRST;You first have to set a target path in Preferences in order to use this function!
!MAIN_TAB_INSPECT; Inspect
!NAVIGATOR_NA; --
!PARTIALPASTE_CHANNELMIXERBW;Black-and-White
!PARTIALPASTE_COLORTONING;Color Toning
!PARTIALPASTE_EQUALIZER;Wavelet Equalizer
!PARTIALPASTE_FILMSIMULATION;Film Simulation
!PARTIALPASTE_FLATFIELDCLIPCONTROL;Flat-field clip control
!PARTIALPASTE_RAW_LMMSEITERATIONS;LMMSE enhancement steps
!PREFERENCES_APPLNEXTRELOAD;image reload required
!PREFERENCES_AUTLISLOW;Low
!PREFERENCES_AUTLISMAX;Max - Average of all tiles
!PREFERENCES_AUTLISSTD;High
@@ -1455,10 +1496,15 @@ ZOOMPANEL_ZOOMOUT;Herauszoomen <b>-</b>
!PREFERENCES_BEHADDALL;All to 'Add'
!PREFERENCES_BEHSETALLHINT;Set all parameters to the <b>Set</b> mode.\nAdjustments of parameters in the batch tool panel will be <b>absolute</b>, the actual values will be displayed.
!PREFERENCES_BEHSETALL;All to 'Set'
!PREFERENCES_CIEART_FRAME;CIECAM02-Specific Settings
!PREFERENCES_CLUTSCACHE;HaldCLUT Cache
!PREFERENCES_CLUTSCACHE_LABEL;Maximum number of cached CLUTs
!PREFERENCES_CLUTSDIR;HaldCLUT directory
!PREFERENCES_CUSTPROFBUILDKEYFORMAT;Keys format
!PREFERENCES_CUSTPROFBUILDKEYFORMAT_NAME;Name
!PREFERENCES_CUSTPROFBUILDKEYFORMAT_TID;TagID
!PREFERENCES_DAUB_LABEL;Use Daubechies D6 wavelets instead of D4
!PREFERENCES_DAUB_TOOLTIP;The Noise Reduction and Wavelet Levels tools use a Debauchies mother wavelet. If you choose D6 instead of D4 you increase the number of orthogonal Daubechies coefficients and probably increase quality of small-scale levels. There is no memory or processing time difference between the two.
!PREFERENCES_EXPAUT;Expert
!PREFERENCES_FILMSIMULATION;Film Simulation
!PREFERENCES_FSTRIP_SAME_THUMB_HEIGHT;Same thumbnail height between the Editor's panel and the File Browser
@@ -1468,6 +1514,10 @@ ZOOMPANEL_ZOOMOUT;Herauszoomen <b>-</b>
!PREFERENCES_GREYSC;Scene Yb luminance (%)
!PREFERENCES_HISTOGRAMWORKING;Use working profile for main histogram and Navigator
!PREFERENCES_HISTOGRAM_TOOLTIP;If enabled, the working profile is used for rendering the main histogram and the Navigator panel, otherwise the gamma-corrected output profile is used.
!PREFERENCES_IMG_RELOAD_NEEDED;These changes require the image to be reloaded (or a new image to be opened) to take effect.
!PREFERENCES_INSPECT_LABEL;Inspect
!PREFERENCES_INSPECT_MAXBUFFERS_LABEL;Maximum number of cached images
!PREFERENCES_INSPECT_MAXBUFFERS_TOOLTIP;Set the maximum number of images stored in cache when hovering over them in the File Browser; systems with little RAM (2GB) should keep this value set to 1 or 2.
!PREFERENCES_LEVAUTDN;Denoising level
!PREFERENCES_LEVDN;Cell size
!PREFERENCES_LISS;Auto multi-zone smoothing
@@ -1477,6 +1527,11 @@ ZOOMPANEL_ZOOMOUT;Herauszoomen <b>-</b>
!PREFERENCES_NAVGUIDEBRUSH;Navigator guide color
!PREFERENCES_NOISE;Noise Reduction
!PREFERENCES_OVERLAY_FILENAMES_FILMSTRIP;Overlay filenames on thumbnails in the editor pannel
!PREFERENCES_PREVDEMO;Preview Demosaic Method
!PREFERENCES_PREVDEMO_FAST;Fast
!PREFERENCES_PREVDEMO_LABEL;Demosaicing method used for the preview at <100% zoom:
!PREFERENCES_PREVDEMO_SIDECAR;As in PP3
!PREFERENCES_SHOWFILMSTRIPTOOLBAR;Show filmstrip toolbar
!PREFERENCES_SIMPLAUT;Tool mode
!PREFERENCES_SMA;Small (250x287)
!PREFERENCES_STDAUT;Standard
@@ -1561,7 +1616,6 @@ ZOOMPANEL_ZOOMOUT;Herauszoomen <b>-</b>
!TP_DIRPYRDENOISE_99;9x9 (very slow)
!TP_DIRPYRDENOISE_ABM;Chroma only
!TP_DIRPYRDENOISE_AUTO;Automatic global
!TP_DIRPYRDENOISE_AUTO;Auto chroma
!TP_DIRPYRDENOISE_AUTO_TOOLTIP;Try to evaluate chroma noise\nBe careful, this calculation is average, and is quite subjective !
!TP_DIRPYRDENOISE_AUT;Automatic global
!TP_DIRPYRDENOISE_C2TYPE_TOOLTIP;Manual\nActs on the full image.\nYou control the noise reduction settings manually.\n\nAutomatic global\nActs on the full image.\n9 zones are used to calculate a global chrominance noise reduction setting.\n\nPreview\nActs on the whole image.\nThe part of the image visible in the preview is used to calculate global chrominance noise reduction settings.
@@ -1579,7 +1633,7 @@ ZOOMPANEL_ZOOMOUT;Herauszoomen <b>-</b>
!TP_DIRPYRDENOISE_LCURVE;Luminance curve
!TP_DIRPYRDENOISE_LM;Luminance only
!TP_DIRPYRDENOISE_LPLABM;Weighted L* (little) + a*b* (normal)
!TP_DIRPYRDENOISE_LTYPE;Luminance type
!TP_DIRPYRDENOISE_LTYPE;Luminance control
!TP_DIRPYRDENOISE_LUMAFR;Luminance
!TP_DIRPYRDENOISE_LUMAFR_TOOLTIP;Wavelet on luminance and Fourier transform for luminance detail
!TP_DIRPYRDENOISE_MANU;Manual
@@ -1659,5 +1713,96 @@ ZOOMPANEL_ZOOMOUT;Herauszoomen <b>-</b>
!TP_RAW_SENSOR_XTRANS_LABEL;Sensor with X-Trans Matrix
!TP_SAVEDIALOG_OK_TIP;Shortcut: <b>Ctrl-Enter</b>
!TP_SHADOWSHLIGHTS_SHARPMASK;Sharp mask
!TP_WAVELET_1;Level 1
!TP_WAVELET_2;Level 2
!TP_WAVELET_3;Level 3
!TP_WAVELET_4;Level 4
!TP_WAVELET_5;Level 5
!TP_WAVELET_6;Level 6
!TP_WAVELET_7;Level 7
!TP_WAVELET_8;Level 8
!TP_WAVELET_9;Level 9
!TP_WAVELET_ALL;All levels in all directions
!TP_WAVELET_APPLYTO;Apply To
!TP_WAVELET_AVOID;Avoid color shift
!TP_WAVELET_CH1;All chroma
!TP_WAVELET_CH2;Pastel - Saturated
!TP_WAVELET_CH3;Link contrast levels
!TP_WAVELET_CHRO;Saturated - Pastel
!TP_WAVELET_CHRO_TOOLTIP;Limit between pastel and saturated\n 1-x level saturated \n x-9 level pastel
!TP_WAVELET_CHR;Chroma link
!TP_WAVELET_CHR_TOOLTIP;Adjust chroma in function of:\na-levels contrasts\nb-Chroma link slider strength
!TP_WAVELET_CLVCURVE;Chrominance - Levels
!TP_WAVELET_COLORT;Opacity Red-Green Levels
!TP_WAVELET_CONTRAST_MINUS;Contrast -
!TP_WAVELET_CONTRAST_PLUS;Contrast +
!TP_WAVELET_CONTRA;Contrast
!TP_WAVELET_CONTRA_TOOLTIP;Change contrast residual image\nFunction of Max Levels
!TP_WAVELET_CONTR;Gamut - controls
!TP_WAVELET_CURVEEDITOR_CLV_TOOLTIP;Give chroma in function of levels (absciss)\nLevels are discrets values
!TP_WAVELET_DALL;All directions
!TP_WAVELET_DISPLAYCHRO;Chromaticity and Toning
!TP_WAVELET_DISPLAYGAM;Gamut and Control
!TP_WAVELET_DISPLAY;Levels and Utilities
!TP_WAVELET_DISP;Preview Settings
!TP_WAVELET_DONE;Vertical
!TP_WAVELET_DTHR;Diagonal
!TP_WAVELET_DTWO;Horizontal
!TP_WAVELET_EDGE;Edge Sharpness (Luminance)
!TP_WAVELET_EDGTHRESH;Threshold
!TP_WAVELET_EDRAD;Radius
!TP_WAVELET_EDVAL;Value
!TP_WAVELET_FINEST;Finest
!TP_WAVELET_HIGHLIGHT;Highlight luminance range
!TP_WAVELET_HIGHSHA;Highlight Shadows
!TP_WAVELET_HS1;Whole luminance range
!TP_WAVELET_HS2;Shadows/Highlights
!TP_WAVELET_HUESKIN;Hue Range (skin)
!TP_WAVELET_HUESKIN_TOOLTIP;This pyramid is for the upper part, so far as the algorithm at its maximum efficiency.\nTo the lower part, the transition zones.\nIf you need to move the area significantly to the left or right - or if there are artifacts: the <b>white balance is incorrect</b>\nYou can slightly reduce the zone to prevent the rest of the image is affected.
!TP_WAVELET_HUESKY;Hue Range (sky)
!TP_WAVELET_HUESKY_TOOLTIP;This pyramid is for the upper part, so far as the algorithm at its maximum efficiency.\nTo the lower part, the transition zones.\nIf you need to move the area significantly to the left or right - or if there are artifacts: the <b>white balance is incorrect</b>\nYou can slightly reduce the zone to prevent the rest of the image is affected.
!TP_WAVELET_INF;Below or equal the level
!TP_WAVELET_LABEL;Wavelet levels
!TP_WAVELET_LARGEST;Coarsest
!TP_WAVELET_LEVCH;Chromaticity
!TP_WAVELET_LEVELS;Wavelet levels
!TP_WAVELET_LEVELS_TOOLTIP;Choose the number of detail levels the image is to be decomposed into. More levels require more RAM and require a longer processing time.
!TP_WAVELET_LEVF;Contrast
!TP_WAVELET_LEVLABEL;Preview maximum possible levels=%1
!TP_WAVELET_LOWLIGHT;Shadow luminance range
!TP_WAVELET_MAX;max
!TP_WAVELET_MEDI;Reduce artifacts in blue sky
!TP_WAVELET_MIN;min
!TP_WAVELET_NEUTRAL;Neutral
!TP_WAVELET_ONE;One level
!TP_WAVELET_OPACITY;Opacity Blue-Yellow Levels
!TP_WAVELET_PASTEL;Pastel chromacity
!TP_WAVELET_PREVIEWLEVELS;Preview
!TP_WAVELET_RESCHRO;Chromaticity
!TP_WAVELET_RESCONH;Highlights
!TP_WAVELET_RESCON;Shadows
!TP_WAVELET_RESID;Residual image
!TP_WAVELET_SAT;Saturated chromacity
!TP_WAVELET_SETTINGS;Wavelet Settings
!TP_WAVELET_SKIN;Hue-tones (skin) targetting/protection
!TP_WAVELET_SKIN_TOOLTIP;At -100 skin-tones are targetted.\nAt 0 all tones are treated equally.\nAt +100 skin-tones are protected while all other tones are affected.
!TP_WAVELET_SKY;Hue-tones (sky) targetting/protection
!TP_WAVELET_SKY_TOOLTIP;Increase/reduce chrominance in/out hue range\nAvoid artifacts in blue sky - due to micro-contrast, micro-chroma,...
!TP_WAVELET_STRENGTH;Strength
!TP_WAVELET_SUPE;Extra
!TP_WAVELET_SUP;Above the level
!TP_WAVELET_THRESHOLD2;Shadow Levels
!TP_WAVELET_THRESHOLD2_TOOLTIP;If you change this value, only level between 9 and 9 minus value, will be treated with shadow luminance levels\nOthers level will be full treated\nMax level shadow is limited by value of highlight level (9-highlight level)
!TP_WAVELET_THRESHOLD;Highlight levels
!TP_WAVELET_THRESHOLD_TOOLTIP;If you change this value, only level beyond will be treated with highlight luminance levels\nOthers level will be full treated
!TP_WAVELET_THRH;Threshold highlights
!TP_WAVELET_THR;Threshold shadows
!TP_WAVELET_TILESBIG;Big tiles
!TP_WAVELET_TILESFULL;Full image
!TP_WAVELET_TILESIZE;Tile size
!TP_WAVELET_TILESLIT;Little tiles
!TP_WAVELET_TILES_TOOLTIP;Processing the full image leads to better quality and is the recommended option, while using tiles is a fall-back solution for users with little RAM. Refer to RawPedia for memory requirements.
!TP_WAVELET_TON;Toning
!TP_WAVELET_UTIL;Utilities
!TP_WBALANCE_EQBLUERED;Blue/Red equalizer
!TP_WBALANCE_EQBLUERED_TOOLTIP;Allows to deviate from the normal behavior of "white balance" by modulating the blue/red balance.\nThis can be useful when shooting conditions:\na) are far from the standard illuminant (e.g. underwater),\nb) are far from conditions where calibrations were performed,\nc) where the matrices or ICC profiles are unsuitable.

View File

@@ -16,32 +16,8 @@ HISTORY_MSG_221;B&amp;W - Colour filter
HISTORY_MSG_240;GF - Centre
HISTORY_MSG_245;VC - Centre
HISTORY_MSG_257;Colour Toning
HISTORY_MSG_258;Colour Toning - Colour
HISTORY_MSG_259;Colour Toning - Opacity
HISTORY_MSG_260;Colour Toning - a*[b*] opacity
HISTORY_MSG_261;Colour Toning - Method
HISTORY_MSG_262;Colour Toning - b* opacity
HISTORY_MSG_263;Colour Toning - Shadows - Red
HISTORY_MSG_264;Colour Toning - Shadows - Green
HISTORY_MSG_265;Colour Toning - Shadows - Blue
HISTORY_MSG_266;Colour Toning - Mid - Red
HISTORY_MSG_267;Colour Toning - Mid - Green
HISTORY_MSG_268;Colour Toning - Mid - Blue
HISTORY_MSG_269;Colour Toning - High - Red
HISTORY_MSG_270;Colour Toning - High - Green
HISTORY_MSG_271;Colour Toning - High - Blue
HISTORY_MSG_272;Colour Toning - Balance
HISTORY_MSG_273;Colour Toning - Reset
HISTORY_MSG_274;Colour Toning - Sat. Shadows
HISTORY_MSG_275;Colour Toning - Sat. Highlights
HISTORY_MSG_276;Colour Toning - Opacity
HISTORY_MSG_278;Colour Toning - Preserve luminance
HISTORY_MSG_279;Colour Toning - Shadows
HISTORY_MSG_280;Colour Toning - Highlights
HISTORY_MSG_281;Colour Toning - Sat. strength
HISTORY_MSG_282;Colour Toning - Sat. threshold
HISTORY_MSG_283;Colour Toning - Strength
HISTORY_MSG_284;Colour Toning - Auto sat. protection
HISTORY_MSG_258;CT - Colour curve
HISTORY_MSG_322;Wavelet Avoid colour shift
MAIN_TAB_COLOR;Colour
MAIN_TOOLTIP_BACKCOLOR0;Background colour of the preview: <b>Theme-based</b>\nShortcut: <b>9</b>
MAIN_TOOLTIP_BACKCOLOR1;Background colour of the preview: <b>Black</b>\nShortcut: <b>9</b>
@@ -119,6 +95,7 @@ TP_VIBRANCE_AVOIDCOLORSHIFT;Avoid colour shift
TP_VIGNETTING_CENTER;Centre
TP_VIGNETTING_CENTER_X;Centre X
TP_VIGNETTING_CENTER_Y;Centre Y
TP_WAVELET_AVOID;Avoid colour shift
TP_WBALANCE_EQBLUERED_TOOLTIP;Allows to deviate from the normal behaviour of "white balance" by modulating the blue/red balance.\nThis can be useful when shooting conditions:\na) are far from the standard illuminant (e.g. underwater),\nb) are far from conditions where calibrations were performed,\nc) where the matrices or ICC profiles are unsuitable.
!!!!!!!!!!!!!!!!!!!!!!!!!
! Untranslated keys follow; remove the ! prefix after an entry is translated.
@@ -184,6 +161,7 @@ TP_WBALANCE_EQBLUERED_TOOLTIP;Allows to deviate from the normal behaviour of "wh
!EXPORT_BYPASS_DEFRINGE;Bypass Defringe
!EXPORT_BYPASS_DIRPYRDENOISE;Bypass Noise Reduction
!EXPORT_BYPASS_DIRPYREQUALIZER;Bypass Contrast by Detail Levels
!EXPORT_BYPASS_EQUALIZER;Bypass Wavelet Levels
!EXPORT_BYPASS_RAW_CA;Bypass [raw] Chromatic Aberration Correction
!EXPORT_BYPASS_RAW_DCB_ENHANCE;Bypass [raw] DCB Enhancement Steps
!EXPORT_BYPASS_RAW_DCB_ITERATIONS;Bypass [raw] DCB Iterations
@@ -353,7 +331,7 @@ TP_WBALANCE_EQBLUERED_TOOLTIP;Allows to deviate from the normal behaviour of "wh
!HISTORY_MSG_16;-
!HISTORY_MSG_17;-
!HISTORY_MSG_18;-
!HISTORY_MSG_19;L* curve
!HISTORY_MSG_19;L*a*b* - L* curve
!HISTORY_MSG_20;Sharpening
!HISTORY_MSG_21;USM - Radius
!HISTORY_MSG_22;USM - Amount
@@ -426,8 +404,8 @@ TP_WBALANCE_EQBLUERED_TOOLTIP;Allows to deviate from the normal behaviour of "wh
!HISTORY_MSG_93;CbDL - Value
!HISTORY_MSG_94;Contrast by Detail Levels
!HISTORY_MSG_95;L*a*b* - Chromaticity
!HISTORY_MSG_96;a* curve
!HISTORY_MSG_97;b* curve
!HISTORY_MSG_96;L*a*b* - a* curve
!HISTORY_MSG_97;L*a*b* - b* curve
!HISTORY_MSG_98;Demosaicing method
!HISTORY_MSG_99;Hot pixel filter
!HISTORY_MSG_100;RGB Saturation
@@ -566,9 +544,9 @@ TP_WBALANCE_EQBLUERED_TOOLTIP;Allows to deviate from the normal behaviour of "wh
!HISTORY_MSG_242;VF - Roundness
!HISTORY_MSG_243;VC - Radius
!HISTORY_MSG_244;VC - Strength
!HISTORY_MSG_246;CL curve
!HISTORY_MSG_247;LH curve
!HISTORY_MSG_248;HH curve
!HISTORY_MSG_246;L*a*b* - CL curve
!HISTORY_MSG_247;L*a*b* - LH curve
!HISTORY_MSG_248;L*a*b* - HH curve
!HISTORY_MSG_249;CbDL - Threshold
!HISTORY_MSG_250;NR - Enhanced
!HISTORY_MSG_251;B&amp;W - Algorithm
@@ -577,7 +555,32 @@ TP_WBALANCE_EQBLUERED_TOOLTIP;Allows to deviate from the normal behaviour of "wh
!HISTORY_MSG_254;CbDL - Skin hue
!HISTORY_MSG_255;NR - Median filter
!HISTORY_MSG_256;NR - Median type
!HISTORY_MSG_259;CT - Opacity curve
!HISTORY_MSG_260;CT - a*[b*] opacity
!HISTORY_MSG_261;CT - Method
!HISTORY_MSG_262;CT - b* opacity
!HISTORY_MSG_263;CT - Shadows - Red
!HISTORY_MSG_264;CT - Shadows - Green
!HISTORY_MSG_265;CT - Shadows - Blue
!HISTORY_MSG_266;CT - Mid - Red
!HISTORY_MSG_267;CT - Mid - Green
!HISTORY_MSG_268;CT - Mid - Blue
!HISTORY_MSG_269;CT - High - Red
!HISTORY_MSG_270;CT - High - Green
!HISTORY_MSG_271;CT - High - Blue
!HISTORY_MSG_272;CT - Balance
!HISTORY_MSG_273;CT - Reset
!HISTORY_MSG_274;CT - Sat. Shadows
!HISTORY_MSG_275;CT - Sat. Highlights
!HISTORY_MSG_276;CT - Opacity
!HISTORY_MSG_277;--unused--
!HISTORY_MSG_278;CT - Preserve luminance
!HISTORY_MSG_279;CT - Shadows
!HISTORY_MSG_280;CT - Highlights
!HISTORY_MSG_281;CT - Sat. strength
!HISTORY_MSG_282;CT - Sat. threshold
!HISTORY_MSG_283;CT - Strength
!HISTORY_MSG_284;CT - Auto sat. protection
!HISTORY_MSG_285;NR - Median - Method
!HISTORY_MSG_286;NR - Median - Type
!HISTORY_MSG_287;NR - Median - Iterations
@@ -589,14 +592,50 @@ TP_WBALANCE_EQBLUERED_TOOLTIP;Allows to deviate from the normal behaviour of "wh
!HISTORY_MSG_293;Film Simulation
!HISTORY_MSG_294;Film Simulation - Strength
!HISTORY_MSG_295;Film Simulation - Film
!HISTORY_MSG_296;NR - Modulate luminance
!HISTORY_MSG_296;NR - Luminance curve
!HISTORY_MSG_297;NR - Quality
!HISTORY_MSG_298;Dead pixel filter
!HISTORY_MSG_299;NR - Chrominance curve
!HISTORY_MSG_300;-
!HISTORY_MSG_301;NR - Luma control
!HISTORY_MSG_302;NR - Chroma method
!HISTORY_MSG_303;-
!HISTORY_MSG_303;NR - Chroma method
!HISTORY_MSG_304;Wavelet Level
!HISTORY_MSG_305;Wavelet Level
!HISTORY_MSG_306;Wavelet N° level
!HISTORY_MSG_307;Wavelet Ch level
!HISTORY_MSG_308;Wavelet Direction
!HISTORY_MSG_309;Wavelet Edge threshold
!HISTORY_MSG_310;Wavelet Hue-tones sky
!HISTORY_MSG_311;Wavelet Max Levels
!HISTORY_MSG_312;Wavelet Shadow Threshold
!HISTORY_MSG_313;Wavelet Pastel Saturated
!HISTORY_MSG_314;Wavelet Artifacts blue sky
!HISTORY_MSG_315;Wavelet Contrast Residual
!HISTORY_MSG_316;Wavelet Skin tones
!HISTORY_MSG_317;Wavelet Skin hue
!HISTORY_MSG_318;Wavelet Highlight levels
!HISTORY_MSG_319;Wavelet Highlight range
!HISTORY_MSG_320;Wavelet Shadow range
!HISTORY_MSG_321;Wavelet Shadow levels
!HISTORY_MSG_323;Wavelet Chroma level
!HISTORY_MSG_324;Wavelet Chroma pastel
!HISTORY_MSG_325;Wavelet Chroma saturated
!HISTORY_MSG_326;Wavelet Chroma method
!HISTORY_MSG_327;Wavelet Contrast method
!HISTORY_MSG_328;Wavelet Chroma link
!HISTORY_MSG_329;Wavelet Opacity RG
!HISTORY_MSG_330;Wavelet Opacity BY
!HISTORY_MSG_331;Wavelet Extra
!HISTORY_MSG_332;Wavelet Tiles Method
!HISTORY_MSG_333;Wavelet Shadow Residual
!HISTORY_MSG_334;Wavelet Chroma
!HISTORY_MSG_335;Wavelet Highlight Residual
!HISTORY_MSG_336;Wavelet Highlight threshold
!HISTORY_MSG_337;Wavelet Hue range
!HISTORY_MSG_338;Wavelet Edge Radius
!HISTORY_MSG_339;Wavelet Edge Value
!HISTORY_MSG_340;Wavelet Strength
!HISTORY_NEWSNAPSHOT;Add
!HISTORY_NEWSNAPSHOT_TOOLTIP;Shortcut: <b>Alt-s</b>
!HISTORY_SNAPSHOTS;Snapshots
@@ -684,6 +723,7 @@ TP_WBALANCE_EQBLUERED_TOOLTIP;Allows to deviate from the normal behaviour of "wh
!MAIN_TAB_EXPOSURE;Exposure
!MAIN_TAB_EXPOSURE_TOOLTIP;Shortcut: <b>Alt-e</b>
!MAIN_TAB_FILTER; Filter
!MAIN_TAB_INSPECT; Inspect
!MAIN_TAB_IPTC;IPTC
!MAIN_TAB_METADATA;Metadata
!MAIN_TAB_METADATA_TOOLTIP;Shortcut: <b>Alt-m</b>
@@ -738,6 +778,7 @@ TP_WBALANCE_EQBLUERED_TOOLTIP;Allows to deviate from the normal behaviour of "wh
!PARTIALPASTE_DIRPYREQUALIZER;Contrast by detail levels
!PARTIALPASTE_DISTORTION;Distortion correction
!PARTIALPASTE_EPD;Tone mapping
!PARTIALPASTE_EQUALIZER;Wavelet Equalizer
!PARTIALPASTE_EVERYTHING;Everything
!PARTIALPASTE_EXIFCHANGES;Exif
!PARTIALPASTE_EXPOSURE;Exposure
@@ -783,6 +824,7 @@ TP_WBALANCE_EQBLUERED_TOOLTIP;Allows to deviate from the normal behaviour of "wh
!PARTIALPASTE_VIGNETTING;Vignetting correction
!PARTIALPASTE_WHITEBALANCE;White balance
!PREFERENCES_ADD;Add
!PREFERENCES_APPLNEXTRELOAD;image reload required
!PREFERENCES_APPLNEXTSTARTUP;restart required
!PREFERENCES_AUTLISLOW;Low
!PREFERENCES_AUTLISMAX;Max - Average of all tiles
@@ -803,9 +845,12 @@ TP_WBALANCE_EQBLUERED_TOOLTIP;Allows to deviate from the normal behaviour of "wh
!PREFERENCES_CACHEOPTS;Cache Options
!PREFERENCES_CACHETHUMBHEIGHT;Maximum thumbnail height
!PREFERENCES_CIEART;CIECAM02 optimization
!PREFERENCES_CIEART_FRAME;CIECAM02-Specific Settings
!PREFERENCES_CIEART_LABEL;Use float precision instead of double
!PREFERENCES_CIEART_TOOLTIP;If enabled, CIECAM02 calculations are performed in the single-precision floating-point format instead of the double-precision one. This provides a small increase in speed at the expense of a negligible loss of quality.
!PREFERENCES_CLIPPINGIND;Clipping Indication
!PREFERENCES_CLUTSCACHE;HaldCLUT Cache
!PREFERENCES_CLUTSCACHE_LABEL;Maximum number of cached CLUTs
!PREFERENCES_CLUTSDIR;HaldCLUT directory
!PREFERENCES_CUSTPROFBUILDHINT;Executable (or script) file called when a new initial processing profile should be generated for an image.\n\nThe path of the communication file (*.ini style, a.k.a. "Keyfile") is added as a command line parameter. It contains various parameters required for the scripts and image Exif to allow a rules-based processing profile generation.\n\n<b>WARNING:</b> You are responsible for using double quotes where necessary if you're using paths containing spaces.
!PREFERENCES_CUSTPROFBUILDKEYFORMAT;Keys format
@@ -823,6 +868,8 @@ TP_WBALANCE_EQBLUERED_TOOLTIP;Allows to deviate from the normal behaviour of "wh
!PREFERENCES_DARKFRAME;Dark-Frame
!PREFERENCES_DATEFORMATHINT;You can use the following formatting strings:\n<b>%y</b> - year\n<b>%m</b> - month\n<b>%d</b> - day\n\nFor example, the ISO 8601 standard dictates the date format as follows:\n<b>%y-%m-%d</b>
!PREFERENCES_DATEFORMAT;Date format
!PREFERENCES_DAUB_LABEL;Use Daubechies D6 wavelets instead of D4
!PREFERENCES_DAUB_TOOLTIP;The Noise Reduction and Wavelet Levels tools use a Debauchies mother wavelet. If you choose D6 instead of D4 you increase the number of orthogonal Daubechies coefficients and probably increase quality of small-scale levels. There is no memory or processing time difference between the two.
!PREFERENCES_DEFAULTLANG;Default Language
!PREFERENCES_DEFAULTTHEME;Default Theme
!PREFERENCES_DIRDARKFRAMES;Dark-frames directory
@@ -867,7 +914,11 @@ TP_WBALANCE_EQBLUERED_TOOLTIP;Allows to deviate from the normal behaviour of "wh
!PREFERENCES_HISTOGRAMWORKING;Use working profile for main histogram and Navigator
!PREFERENCES_HISTOGRAM_TOOLTIP;If enabled, the working profile is used for rendering the main histogram and the Navigator panel, otherwise the gamma-corrected output profile is used.
!PREFERENCES_HLTHRESHOLD;Threshold for clipped highlights
!PREFERENCES_IMG_RELOAD_NEEDED;These changes require the image to be reloaded (or a new image to be opened) to take effect.
!PREFERENCES_IMPROCPARAMS;Default Processing Profile
!PREFERENCES_INSPECT_LABEL;Inspect
!PREFERENCES_INSPECT_MAXBUFFERS_LABEL;Maximum number of cached images
!PREFERENCES_INSPECT_MAXBUFFERS_TOOLTIP;Set the maximum number of images stored in cache when hovering over them in the File Browser; systems with little RAM (2GB) should keep this value set to 1 or 2.
!PREFERENCES_INTENT_PERCEPTUAL;Perceptual
!PREFERENCES_INTENT_SATURATION;Saturation
!PREFERENCES_INTERNALTHUMBIFUNTOUCHED;Show embedded JPEG thumbnail if raw is unedited
@@ -884,7 +935,7 @@ TP_WBALANCE_EQBLUERED_TOOLTIP;Allows to deviate from the normal behaviour of "wh
!PREFERENCES_MENUOPTIONS;Context Menu Options
!PREFERENCES_METADATA;Metadata
!PREFERENCES_MIN;Mini (100x115)
!PREFERENCES_MULTITABDUALMON;Multiple Editor Tabs Mode (if available on second monitor)
!PREFERENCES_MULTITABDUALMON;Multiple Editor Tabs In Own Window Mode
!PREFERENCES_MULTITAB;Multiple Editor Tabs Mode
!PREFERENCES_NOISE;Noise Reduction
!PREFERENCES_OUTDIRFOLDERHINT;Save images to the selected folder.
@@ -901,6 +952,10 @@ TP_WBALANCE_EQBLUERED_TOOLTIP;Allows to deviate from the normal behaviour of "wh
!PREFERENCES_PARSEDEXTADD;Add extension
!PREFERENCES_PARSEDEXTDELHINT;Delete selected extension from the list.
!PREFERENCES_PARSEDEXT;Parsed Extensions
!PREFERENCES_PREVDEMO;Preview Demosaic Method
!PREFERENCES_PREVDEMO_FAST;Fast
!PREFERENCES_PREVDEMO_LABEL;Demosaicing method used for the preview at <100% zoom:
!PREFERENCES_PREVDEMO_SIDECAR;As in PP3
!PREFERENCES_PROFILEHANDLING;Processing Profile Handling
!PREFERENCES_PROFILELOADPR;Processing profile loading priority
!PREFERENCES_PROFILEPRCACHE;Profile in cache
@@ -909,8 +964,8 @@ TP_WBALANCE_EQBLUERED_TOOLTIP;Allows to deviate from the normal behaviour of "wh
!PREFERENCES_PROFILESAVEINPUT;Save processing profile next to the input file
!PREFERENCES_PROPERTY;Property
!PREFERENCES_PSPATH;Adobe Photoshop installation directory
!PREFERENCES_RGBDTL_LABEL;Max number of threads
!PREFERENCES_RGBDTL_TOOLTIP;Noise Reduction requires a baseline of about 128MB RAM for a 10MPix image or 512MB for a 40MPix image, and additionally 128MB RAM per thread. The more threads run in parallel, the faster the computation. Leave the setting at "0" to automatically use as many threads as possible.
!PREFERENCES_RGBDTL_LABEL;Max number of threads for Noise Reduction and Wavelet Levels
!PREFERENCES_RGBDTL_TOOLTIP;Leave the setting at "0" to automatically use as many threads as possible. The more threads run in parallel, the faster the computation. Refer to RawPedia for memory requirements.
!PREFERENCES_SELECTFONT;Select font
!PREFERENCES_SELECTLANG;Select language
!PREFERENCES_SELECTTHEME;Select theme
@@ -918,6 +973,7 @@ TP_WBALANCE_EQBLUERED_TOOLTIP;Allows to deviate from the normal behaviour of "wh
!PREFERENCES_SHOWBASICEXIF;Show basic Exif info
!PREFERENCES_SHOWDATETIME;Show date and time
!PREFERENCES_SHOWEXPOSURECOMPENSATION;Append exposure compensation
!PREFERENCES_SHOWFILMSTRIPTOOLBAR;Show filmstrip toolbar
!PREFERENCES_SHOWPROFILESELECTOR;Show processing profile selector
!PREFERENCES_SHTHRESHOLD;Threshold for clipped shadows
!PREFERENCES_SIMPLAUT;Tool mode
@@ -926,7 +982,7 @@ TP_WBALANCE_EQBLUERED_TOOLTIP;Allows to deviate from the normal behaviour of "wh
!PREFERENCES_SLIMUI;Slim interface
!PREFERENCES_SMA;Small (250x287)
!PREFERENCES_SND_BATCHQUEUEDONE;Queue processing done
!PREFERENCES_SND_HELP;Either enter filepath or nothing (for no sound).\nOn Windows use "SystemDefault", "SystemAsterisk" etc. for system sounds.\nOn Linux use "complete", "window-attention" etc. for system sounds.
!PREFERENCES_SND_HELP;Enter a full file path to set a sound, or leave blank for no sound.\nFor system sounds on Windows use "SystemDefault", "SystemAsterisk" etc., and on Linux use "complete", "window-attention" etc.
!PREFERENCES_SND_LNGEDITPROCDONE;Editor processing done
!PREFERENCES_SND_TRESHOLDSECS;After seconds
!PREFERENCES_STARTUPIMDIR;Image Directory at Startup
@@ -1203,7 +1259,6 @@ TP_WBALANCE_EQBLUERED_TOOLTIP;Allows to deviate from the normal behaviour of "wh
!TP_DIRPYRDENOISE_99;9x9 (very slow)
!TP_DIRPYRDENOISE_ABM;Chroma only
!TP_DIRPYRDENOISE_AUTO;Automatic global
!TP_DIRPYRDENOISE_AUTO;Auto chroma
!TP_DIRPYRDENOISE_AUTO_TOOLTIP;Try to evaluate chroma noise\nBe careful, this calculation is average, and is quite subjective !
!TP_DIRPYRDENOISE_AUT;Automatic global
!TP_DIRPYRDENOISE_BLUE;Chrominance - Blue-Yellow
@@ -1227,7 +1282,7 @@ TP_WBALANCE_EQBLUERED_TOOLTIP;Allows to deviate from the normal behaviour of "wh
!TP_DIRPYRDENOISE_LDETAIL;Luminance - Detail
!TP_DIRPYRDENOISE_LM;Luminance only
!TP_DIRPYRDENOISE_LPLABM;Weighted L* (little) + a*b* (normal)
!TP_DIRPYRDENOISE_LTYPE;Luminance type
!TP_DIRPYRDENOISE_LTYPE;Luminance control
!TP_DIRPYRDENOISE_LUMAFR;Luminance
!TP_DIRPYRDENOISE_LUMAFR_TOOLTIP;Wavelet on luminance and Fourier transform for luminance detail
!TP_DIRPYRDENOISE_LUMA;Luminance
@@ -1534,6 +1589,96 @@ TP_WBALANCE_EQBLUERED_TOOLTIP;Allows to deviate from the normal behaviour of "wh
!TP_VIGNETTING_LABEL;Vignetting Correction
!TP_VIGNETTING_RADIUS;Radius
!TP_VIGNETTING_STRENGTH;Strength
!TP_WAVELET_1;Level 1
!TP_WAVELET_2;Level 2
!TP_WAVELET_3;Level 3
!TP_WAVELET_4;Level 4
!TP_WAVELET_5;Level 5
!TP_WAVELET_6;Level 6
!TP_WAVELET_7;Level 7
!TP_WAVELET_8;Level 8
!TP_WAVELET_9;Level 9
!TP_WAVELET_ALL;All levels in all directions
!TP_WAVELET_APPLYTO;Apply To
!TP_WAVELET_CH1;All chroma
!TP_WAVELET_CH2;Pastel - Saturated
!TP_WAVELET_CH3;Link contrast levels
!TP_WAVELET_CHRO;Saturated - Pastel
!TP_WAVELET_CHRO_TOOLTIP;Limit between pastel and saturated\n 1-x level saturated \n x-9 level pastel
!TP_WAVELET_CHR;Chroma link
!TP_WAVELET_CHR_TOOLTIP;Adjust chroma in function of:\na-levels contrasts\nb-Chroma link slider strength
!TP_WAVELET_CLVCURVE;Chrominance - Levels
!TP_WAVELET_COLORT;Opacity Red-Green Levels
!TP_WAVELET_CONTRAST_MINUS;Contrast -
!TP_WAVELET_CONTRAST_PLUS;Contrast +
!TP_WAVELET_CONTRA;Contrast
!TP_WAVELET_CONTRA_TOOLTIP;Change contrast residual image\nFunction of Max Levels
!TP_WAVELET_CONTR;Gamut - controls
!TP_WAVELET_CURVEEDITOR_CLV_TOOLTIP;Give chroma in function of levels (absciss)\nLevels are discrets values
!TP_WAVELET_DALL;All directions
!TP_WAVELET_DISPLAYCHRO;Chromaticity and Toning
!TP_WAVELET_DISPLAYGAM;Gamut and Control
!TP_WAVELET_DISPLAY;Levels and Utilities
!TP_WAVELET_DISP;Preview Settings
!TP_WAVELET_DONE;Vertical
!TP_WAVELET_DTHR;Diagonal
!TP_WAVELET_DTWO;Horizontal
!TP_WAVELET_EDGE;Edge Sharpness (Luminance)
!TP_WAVELET_EDGTHRESH;Threshold
!TP_WAVELET_EDRAD;Radius
!TP_WAVELET_EDVAL;Value
!TP_WAVELET_FINEST;Finest
!TP_WAVELET_HIGHLIGHT;Highlight luminance range
!TP_WAVELET_HIGHSHA;Highlight Shadows
!TP_WAVELET_HS1;Whole luminance range
!TP_WAVELET_HS2;Shadows/Highlights
!TP_WAVELET_HUESKIN;Hue Range (skin)
!TP_WAVELET_HUESKIN_TOOLTIP;This pyramid is for the upper part, so far as the algorithm at its maximum efficiency.\nTo the lower part, the transition zones.\nIf you need to move the area significantly to the left or right - or if there are artifacts: the <b>white balance is incorrect</b>\nYou can slightly reduce the zone to prevent the rest of the image is affected.
!TP_WAVELET_HUESKY;Hue Range (sky)
!TP_WAVELET_HUESKY_TOOLTIP;This pyramid is for the upper part, so far as the algorithm at its maximum efficiency.\nTo the lower part, the transition zones.\nIf you need to move the area significantly to the left or right - or if there are artifacts: the <b>white balance is incorrect</b>\nYou can slightly reduce the zone to prevent the rest of the image is affected.
!TP_WAVELET_INF;Below or equal the level
!TP_WAVELET_LABEL;Wavelet levels
!TP_WAVELET_LARGEST;Coarsest
!TP_WAVELET_LEVCH;Chromaticity
!TP_WAVELET_LEVELS;Wavelet levels
!TP_WAVELET_LEVELS_TOOLTIP;Choose the number of detail levels the image is to be decomposed into. More levels require more RAM and require a longer processing time.
!TP_WAVELET_LEVF;Contrast
!TP_WAVELET_LEVLABEL;Preview maximum possible levels=%1
!TP_WAVELET_LOWLIGHT;Shadow luminance range
!TP_WAVELET_MAX;max
!TP_WAVELET_MEDI;Reduce artifacts in blue sky
!TP_WAVELET_MIN;min
!TP_WAVELET_NEUTRAL;Neutral
!TP_WAVELET_ONE;One level
!TP_WAVELET_OPACITY;Opacity Blue-Yellow Levels
!TP_WAVELET_PASTEL;Pastel chromacity
!TP_WAVELET_PREVIEWLEVELS;Preview
!TP_WAVELET_RESCHRO;Chromaticity
!TP_WAVELET_RESCONH;Highlights
!TP_WAVELET_RESCON;Shadows
!TP_WAVELET_RESID;Residual image
!TP_WAVELET_SAT;Saturated chromacity
!TP_WAVELET_SETTINGS;Wavelet Settings
!TP_WAVELET_SKIN;Hue-tones (skin) targetting/protection
!TP_WAVELET_SKIN_TOOLTIP;At -100 skin-tones are targetted.\nAt 0 all tones are treated equally.\nAt +100 skin-tones are protected while all other tones are affected.
!TP_WAVELET_SKY;Hue-tones (sky) targetting/protection
!TP_WAVELET_SKY_TOOLTIP;Increase/reduce chrominance in/out hue range\nAvoid artifacts in blue sky - due to micro-contrast, micro-chroma,...
!TP_WAVELET_STRENGTH;Strength
!TP_WAVELET_SUPE;Extra
!TP_WAVELET_SUP;Above the level
!TP_WAVELET_THRESHOLD2;Shadow Levels
!TP_WAVELET_THRESHOLD2_TOOLTIP;If you change this value, only level between 9 and 9 minus value, will be treated with shadow luminance levels\nOthers level will be full treated\nMax level shadow is limited by value of highlight level (9-highlight level)
!TP_WAVELET_THRESHOLD;Highlight levels
!TP_WAVELET_THRESHOLD_TOOLTIP;If you change this value, only level beyond will be treated with highlight luminance levels\nOthers level will be full treated
!TP_WAVELET_THRH;Threshold highlights
!TP_WAVELET_THR;Threshold shadows
!TP_WAVELET_TILESBIG;Big tiles
!TP_WAVELET_TILESFULL;Full image
!TP_WAVELET_TILESIZE;Tile size
!TP_WAVELET_TILESLIT;Little tiles
!TP_WAVELET_TILES_TOOLTIP;Processing the full image leads to better quality and is the recommended option, while using tiles is a fall-back solution for users with little RAM. Refer to RawPedia for memory requirements.
!TP_WAVELET_TON;Toning
!TP_WAVELET_UTIL;Utilities
!TP_WBALANCE_AUTO;Auto
!TP_WBALANCE_CAMERA;Camera
!TP_WBALANCE_CLOUDY;Cloudy

View File

@@ -62,6 +62,7 @@
!EXPORT_BYPASS_DEFRINGE;Bypass Defringe
!EXPORT_BYPASS_DIRPYRDENOISE;Bypass Noise Reduction
!EXPORT_BYPASS_DIRPYREQUALIZER;Bypass Contrast by Detail Levels
!EXPORT_BYPASS_EQUALIZER;Bypass Wavelet Levels
!EXPORT_BYPASS_RAW_CA;Bypass [raw] Chromatic Aberration Correction
!EXPORT_BYPASS_RAW_CCSTEPS;Bypass [raw] False Color Suppression
!EXPORT_BYPASS_RAW_DCB_ENHANCE;Bypass [raw] DCB Enhancement Steps
@@ -235,7 +236,7 @@
!HISTORY_MSG_16;-
!HISTORY_MSG_17;-
!HISTORY_MSG_18;-
!HISTORY_MSG_19;L* curve
!HISTORY_MSG_19;L*a*b* - L* curve
!HISTORY_MSG_20;Sharpening
!HISTORY_MSG_21;USM - Radius
!HISTORY_MSG_22;USM - Amount
@@ -312,8 +313,8 @@
!HISTORY_MSG_93;CbDL - Value
!HISTORY_MSG_94;Contrast by Detail Levels
!HISTORY_MSG_95;L*a*b* - Chromaticity
!HISTORY_MSG_96;a* curve
!HISTORY_MSG_97;b* curve
!HISTORY_MSG_96;L*a*b* - a* curve
!HISTORY_MSG_97;L*a*b* - b* curve
!HISTORY_MSG_98;Demosaicing method
!HISTORY_MSG_99;Hot pixel filter
!HISTORY_MSG_100;RGB Saturation
@@ -461,9 +462,9 @@
!HISTORY_MSG_243;VC - Radius
!HISTORY_MSG_244;VC - Strength
!HISTORY_MSG_245;VC - Center
!HISTORY_MSG_246;CL curve
!HISTORY_MSG_247;LH curve
!HISTORY_MSG_248;HH curve
!HISTORY_MSG_246;L*a*b* - CL curve
!HISTORY_MSG_247;L*a*b* - LH curve
!HISTORY_MSG_248;L*a*b* - HH curve
!HISTORY_MSG_249;CbDL - Threshold
!HISTORY_MSG_250;NR - Enhanced
!HISTORY_MSG_251;B&amp;W - Algorithm
@@ -473,33 +474,33 @@
!HISTORY_MSG_255;NR - Median filter
!HISTORY_MSG_256;NR - Median type
!HISTORY_MSG_257;Color Toning
!HISTORY_MSG_258;Color Toning - Color
!HISTORY_MSG_259;Color Toning - Opacity
!HISTORY_MSG_260;Color Toning - a*[b*] opacity
!HISTORY_MSG_261;Color Toning - Method
!HISTORY_MSG_262;Color Toning - b* opacity
!HISTORY_MSG_263;Color Toning - Shadows - Red
!HISTORY_MSG_264;Color Toning - Shadows - Green
!HISTORY_MSG_265;Color Toning - Shadows - Blue
!HISTORY_MSG_266;Color Toning - Mid - Red
!HISTORY_MSG_267;Color Toning - Mid - Green
!HISTORY_MSG_268;Color Toning - Mid - Blue
!HISTORY_MSG_269;Color Toning - High - Red
!HISTORY_MSG_270;Color Toning - High - Green
!HISTORY_MSG_271;Color Toning - High - Blue
!HISTORY_MSG_272;Color Toning - Balance
!HISTORY_MSG_273;Color Toning - Reset
!HISTORY_MSG_274;Color Toning - Sat. Shadows
!HISTORY_MSG_275;Color Toning - Sat. Highlights
!HISTORY_MSG_276;Color Toning - Opacity
!HISTORY_MSG_258;CT - Color curve
!HISTORY_MSG_259;CT - Opacity curve
!HISTORY_MSG_260;CT - a*[b*] opacity
!HISTORY_MSG_261;CT - Method
!HISTORY_MSG_262;CT - b* opacity
!HISTORY_MSG_263;CT - Shadows - Red
!HISTORY_MSG_264;CT - Shadows - Green
!HISTORY_MSG_265;CT - Shadows - Blue
!HISTORY_MSG_266;CT - Mid - Red
!HISTORY_MSG_267;CT - Mid - Green
!HISTORY_MSG_268;CT - Mid - Blue
!HISTORY_MSG_269;CT - High - Red
!HISTORY_MSG_270;CT - High - Green
!HISTORY_MSG_271;CT - High - Blue
!HISTORY_MSG_272;CT - Balance
!HISTORY_MSG_273;CT - Reset
!HISTORY_MSG_274;CT - Sat. Shadows
!HISTORY_MSG_275;CT - Sat. Highlights
!HISTORY_MSG_276;CT - Opacity
!HISTORY_MSG_277;--unused--
!HISTORY_MSG_278;Color Toning - Preserve luminance
!HISTORY_MSG_279;Color Toning - Shadows
!HISTORY_MSG_280;Color Toning - Highlights
!HISTORY_MSG_281;Color Toning - Sat. strength
!HISTORY_MSG_282;Color Toning - Sat. threshold
!HISTORY_MSG_283;Color Toning - Strength
!HISTORY_MSG_284;Color Toning - Auto sat. protection
!HISTORY_MSG_278;CT - Preserve luminance
!HISTORY_MSG_279;CT - Shadows
!HISTORY_MSG_280;CT - Highlights
!HISTORY_MSG_281;CT - Sat. strength
!HISTORY_MSG_282;CT - Sat. threshold
!HISTORY_MSG_283;CT - Strength
!HISTORY_MSG_284;CT - Auto sat. protection
!HISTORY_MSG_285;NR - Median - Method
!HISTORY_MSG_286;NR - Median - Type
!HISTORY_MSG_287;NR - Median - Iterations
@@ -511,14 +512,51 @@
!HISTORY_MSG_293;Film Simulation
!HISTORY_MSG_294;Film Simulation - Strength
!HISTORY_MSG_295;Film Simulation - Film
!HISTORY_MSG_296;NR - Modulate luminance
!HISTORY_MSG_296;NR - Luminance curve
!HISTORY_MSG_297;NR - Quality
!HISTORY_MSG_298;Dead pixel filter
!HISTORY_MSG_299;NR - Chrominance curve
!HISTORY_MSG_300;-
!HISTORY_MSG_301;NR - Luma control
!HISTORY_MSG_302;NR - Chroma method
!HISTORY_MSG_303;-
!HISTORY_MSG_303;NR - Chroma method
!HISTORY_MSG_304;Wavelet Level
!HISTORY_MSG_305;Wavelet Level
!HISTORY_MSG_306;Wavelet N° level
!HISTORY_MSG_307;Wavelet Ch level
!HISTORY_MSG_308;Wavelet Direction
!HISTORY_MSG_309;Wavelet Edge threshold
!HISTORY_MSG_310;Wavelet Hue-tones sky
!HISTORY_MSG_311;Wavelet Max Levels
!HISTORY_MSG_312;Wavelet Shadow Threshold
!HISTORY_MSG_313;Wavelet Pastel Saturated
!HISTORY_MSG_314;Wavelet Artifacts blue sky
!HISTORY_MSG_315;Wavelet Contrast Residual
!HISTORY_MSG_316;Wavelet Skin tones
!HISTORY_MSG_317;Wavelet Skin hue
!HISTORY_MSG_318;Wavelet Highlight levels
!HISTORY_MSG_319;Wavelet Highlight range
!HISTORY_MSG_320;Wavelet Shadow range
!HISTORY_MSG_321;Wavelet Shadow levels
!HISTORY_MSG_322;Wavelet Avoid color shift
!HISTORY_MSG_323;Wavelet Chroma level
!HISTORY_MSG_324;Wavelet Chroma pastel
!HISTORY_MSG_325;Wavelet Chroma saturated
!HISTORY_MSG_326;Wavelet Chroma method
!HISTORY_MSG_327;Wavelet Contrast method
!HISTORY_MSG_328;Wavelet Chroma link
!HISTORY_MSG_329;Wavelet Opacity RG
!HISTORY_MSG_330;Wavelet Opacity BY
!HISTORY_MSG_331;Wavelet Extra
!HISTORY_MSG_332;Wavelet Tiles Method
!HISTORY_MSG_333;Wavelet Shadow Residual
!HISTORY_MSG_334;Wavelet Chroma
!HISTORY_MSG_335;Wavelet Highlight Residual
!HISTORY_MSG_336;Wavelet Highlight threshold
!HISTORY_MSG_337;Wavelet Hue range
!HISTORY_MSG_338;Wavelet Edge Radius
!HISTORY_MSG_339;Wavelet Edge Value
!HISTORY_MSG_340;Wavelet Strength
!HISTORY_NEWSNAPSHOT;Add
!HISTORY_NEWSNAPSHOT_TOOLTIP;Shortcut: <b>Alt-s</b>
!HISTORY_SNAPSHOTS;Snapshots
@@ -607,6 +645,7 @@
!MAIN_TAB_EXPOSURE;Exposure
!MAIN_TAB_EXPOSURE_TOOLTIP;Shortcut: <b>Alt-e</b>
!MAIN_TAB_FILTER; Filter
!MAIN_TAB_INSPECT; Inspect
!MAIN_TAB_IPTC;IPTC
!MAIN_TAB_METADATA;Metadata
!MAIN_TAB_METADATA_TOOLTIP;Shortcut: <b>Alt-m</b>
@@ -666,6 +705,7 @@
!PARTIALPASTE_DIRPYREQUALIZER;Contrast by detail levels
!PARTIALPASTE_DISTORTION;Distortion correction
!PARTIALPASTE_EPD;Tone mapping
!PARTIALPASTE_EQUALIZER;Wavelet Equalizer
!PARTIALPASTE_EVERYTHING;Everything
!PARTIALPASTE_EXIFCHANGES;Exif
!PARTIALPASTE_EXPOSURE;Exposure
@@ -714,6 +754,7 @@
!PARTIALPASTE_VIGNETTING;Vignetting correction
!PARTIALPASTE_WHITEBALANCE;White balance
!PREFERENCES_ADD;Add
!PREFERENCES_APPLNEXTRELOAD;image reload required
!PREFERENCES_APPLNEXTSTARTUP;restart required
!PREFERENCES_AUTLISLOW;Low
!PREFERENCES_AUTLISMAX;Max - Average of all tiles
@@ -736,9 +777,12 @@
!PREFERENCES_CACHEOPTS;Cache Options
!PREFERENCES_CACHETHUMBHEIGHT;Maximum thumbnail height
!PREFERENCES_CIEART;CIECAM02 optimization
!PREFERENCES_CIEART_FRAME;CIECAM02-Specific Settings
!PREFERENCES_CIEART_LABEL;Use float precision instead of double
!PREFERENCES_CIEART_TOOLTIP;If enabled, CIECAM02 calculations are performed in the single-precision floating-point format instead of the double-precision one. This provides a small increase in speed at the expense of a negligible loss of quality.
!PREFERENCES_CLIPPINGIND;Clipping Indication
!PREFERENCES_CLUTSCACHE;HaldCLUT Cache
!PREFERENCES_CLUTSCACHE_LABEL;Maximum number of cached CLUTs
!PREFERENCES_CLUTSDIR;HaldCLUT directory
!PREFERENCES_CMETRICINTENT;Colorimetric intent
!PREFERENCES_CUSTPROFBUILDHINT;Executable (or script) file called when a new initial processing profile should be generated for an image.\n\nThe path of the communication file (*.ini style, a.k.a. "Keyfile") is added as a command line parameter. It contains various parameters required for the scripts and image Exif to allow a rules-based processing profile generation.\n\n<b>WARNING:</b> You are responsible for using double quotes where necessary if you're using paths containing spaces.
@@ -758,6 +802,8 @@
!PREFERENCES_DARKFRAME;Dark-Frame
!PREFERENCES_DATEFORMATHINT;You can use the following formatting strings:\n<b>%y</b> - year\n<b>%m</b> - month\n<b>%d</b> - day\n\nFor example, the ISO 8601 standard dictates the date format as follows:\n<b>%y-%m-%d</b>
!PREFERENCES_DATEFORMAT;Date format
!PREFERENCES_DAUB_LABEL;Use Daubechies D6 wavelets instead of D4
!PREFERENCES_DAUB_TOOLTIP;The Noise Reduction and Wavelet Levels tools use a Debauchies mother wavelet. If you choose D6 instead of D4 you increase the number of orthogonal Daubechies coefficients and probably increase quality of small-scale levels. There is no memory or processing time difference between the two.
!PREFERENCES_DEFAULTLANG;Default Language
!PREFERENCES_DEFAULTTHEME;Default Theme
!PREFERENCES_DIRDARKFRAMES;Dark-frames directory
@@ -803,7 +849,11 @@
!PREFERENCES_HISTOGRAM_TOOLTIP;If enabled, the working profile is used for rendering the main histogram and the Navigator panel, otherwise the gamma-corrected output profile is used.
!PREFERENCES_HLTHRESHOLD;Threshold for clipped highlights
!PREFERENCES_ICCDIR;Directory containing color profiles
!PREFERENCES_IMG_RELOAD_NEEDED;These changes require the image to be reloaded (or a new image to be opened) to take effect.
!PREFERENCES_IMPROCPARAMS;Default Processing Profile
!PREFERENCES_INSPECT_LABEL;Inspect
!PREFERENCES_INSPECT_MAXBUFFERS_LABEL;Maximum number of cached images
!PREFERENCES_INSPECT_MAXBUFFERS_TOOLTIP;Set the maximum number of images stored in cache when hovering over them in the File Browser; systems with little RAM (2GB) should keep this value set to 1 or 2.
!PREFERENCES_INTENT_ABSOLUTE;Absolute Colorimetric
!PREFERENCES_INTENT_PERCEPTUAL;Perceptual
!PREFERENCES_INTENT_RELATIVE;Relative Colorimetric
@@ -824,7 +874,7 @@
!PREFERENCES_METADATA;Metadata
!PREFERENCES_MIN;Mini (100x115)
!PREFERENCES_MONITORICC;Monitor color profile
!PREFERENCES_MULTITABDUALMON;Multiple Editor Tabs Mode (if available on second monitor)
!PREFERENCES_MULTITABDUALMON;Multiple Editor Tabs In Own Window Mode
!PREFERENCES_MULTITAB;Multiple Editor Tabs Mode
!PREFERENCES_NAVGUIDEBRUSH;Navigator guide color
!PREFERENCES_NOISE;Noise Reduction
@@ -842,6 +892,10 @@
!PREFERENCES_PARSEDEXTADD;Add extension
!PREFERENCES_PARSEDEXTDELHINT;Delete selected extension from the list.
!PREFERENCES_PARSEDEXT;Parsed Extensions
!PREFERENCES_PREVDEMO;Preview Demosaic Method
!PREFERENCES_PREVDEMO_FAST;Fast
!PREFERENCES_PREVDEMO_LABEL;Demosaicing method used for the preview at <100% zoom:
!PREFERENCES_PREVDEMO_SIDECAR;As in PP3
!PREFERENCES_PROFILEHANDLING;Processing Profile Handling
!PREFERENCES_PROFILELOADPR;Processing profile loading priority
!PREFERENCES_PROFILEPRCACHE;Profile in cache
@@ -850,8 +904,8 @@
!PREFERENCES_PROFILESAVEINPUT;Save processing profile next to the input file
!PREFERENCES_PROPERTY;Property
!PREFERENCES_PSPATH;Adobe Photoshop installation directory
!PREFERENCES_RGBDTL_LABEL;Max number of threads
!PREFERENCES_RGBDTL_TOOLTIP;Noise Reduction requires a baseline of about 128MB RAM for a 10MPix image or 512MB for a 40MPix image, and additionally 128MB RAM per thread. The more threads run in parallel, the faster the computation. Leave the setting at "0" to automatically use as many threads as possible.
!PREFERENCES_RGBDTL_LABEL;Max number of threads for Noise Reduction and Wavelet Levels
!PREFERENCES_RGBDTL_TOOLTIP;Leave the setting at "0" to automatically use as many threads as possible. The more threads run in parallel, the faster the computation. Refer to RawPedia for memory requirements.
!PREFERENCES_SELECTFONT;Select font
!PREFERENCES_SELECTLANG;Select language
!PREFERENCES_SELECTTHEME;Select theme
@@ -859,6 +913,7 @@
!PREFERENCES_SHOWBASICEXIF;Show basic Exif info
!PREFERENCES_SHOWDATETIME;Show date and time
!PREFERENCES_SHOWEXPOSURECOMPENSATION;Append exposure compensation
!PREFERENCES_SHOWFILMSTRIPTOOLBAR;Show filmstrip toolbar
!PREFERENCES_SHOWPROFILESELECTOR;Show processing profile selector
!PREFERENCES_SHTHRESHOLD;Threshold for clipped shadows
!PREFERENCES_SIMPLAUT;Tool mode
@@ -867,7 +922,7 @@
!PREFERENCES_SLIMUI;Slim interface
!PREFERENCES_SMA;Small (250x287)
!PREFERENCES_SND_BATCHQUEUEDONE;Queue processing done
!PREFERENCES_SND_HELP;Either enter filepath or nothing (for no sound).\nOn Windows use "SystemDefault", "SystemAsterisk" etc. for system sounds.\nOn Linux use "complete", "window-attention" etc. for system sounds.
!PREFERENCES_SND_HELP;Enter a full file path to set a sound, or leave blank for no sound.\nFor system sounds on Windows use "SystemDefault", "SystemAsterisk" etc., and on Linux use "complete", "window-attention" etc.
!PREFERENCES_SND_LNGEDITPROCDONE;Editor processing done
!PREFERENCES_SND_TRESHOLDSECS;After seconds
!PREFERENCES_STARTUPIMDIR;Image Directory at Startup
@@ -1171,7 +1226,6 @@
!TP_DIRPYRDENOISE_99;9x9 (very slow)
!TP_DIRPYRDENOISE_ABM;Chroma only
!TP_DIRPYRDENOISE_AUTO;Automatic global
!TP_DIRPYRDENOISE_AUTO;Auto chroma
!TP_DIRPYRDENOISE_AUTO_TOOLTIP;Try to evaluate chroma noise\nBe careful, this calculation is average, and is quite subjective !
!TP_DIRPYRDENOISE_AUT;Automatic global
!TP_DIRPYRDENOISE_BLUE;Chrominance - Blue-Yellow
@@ -1197,7 +1251,7 @@
!TP_DIRPYRDENOISE_LDETAIL;Luminance - Detail
!TP_DIRPYRDENOISE_LM;Luminance only
!TP_DIRPYRDENOISE_LPLABM;Weighted L* (little) + a*b* (normal)
!TP_DIRPYRDENOISE_LTYPE;Luminance type
!TP_DIRPYRDENOISE_LTYPE;Luminance control
!TP_DIRPYRDENOISE_LUMAFR;Luminance
!TP_DIRPYRDENOISE_LUMAFR_TOOLTIP;Wavelet on luminance and Fourier transform for luminance detail
!TP_DIRPYRDENOISE_LUMA;Luminance
@@ -1533,6 +1587,97 @@
!TP_VIGNETTING_LABEL;Vignetting Correction
!TP_VIGNETTING_RADIUS;Radius
!TP_VIGNETTING_STRENGTH;Strength
!TP_WAVELET_1;Level 1
!TP_WAVELET_2;Level 2
!TP_WAVELET_3;Level 3
!TP_WAVELET_4;Level 4
!TP_WAVELET_5;Level 5
!TP_WAVELET_6;Level 6
!TP_WAVELET_7;Level 7
!TP_WAVELET_8;Level 8
!TP_WAVELET_9;Level 9
!TP_WAVELET_ALL;All levels in all directions
!TP_WAVELET_APPLYTO;Apply To
!TP_WAVELET_AVOID;Avoid color shift
!TP_WAVELET_CH1;All chroma
!TP_WAVELET_CH2;Pastel - Saturated
!TP_WAVELET_CH3;Link contrast levels
!TP_WAVELET_CHRO;Saturated - Pastel
!TP_WAVELET_CHRO_TOOLTIP;Limit between pastel and saturated\n 1-x level saturated \n x-9 level pastel
!TP_WAVELET_CHR;Chroma link
!TP_WAVELET_CHR_TOOLTIP;Adjust chroma in function of:\na-levels contrasts\nb-Chroma link slider strength
!TP_WAVELET_CLVCURVE;Chrominance - Levels
!TP_WAVELET_COLORT;Opacity Red-Green Levels
!TP_WAVELET_CONTRAST_MINUS;Contrast -
!TP_WAVELET_CONTRAST_PLUS;Contrast +
!TP_WAVELET_CONTRA;Contrast
!TP_WAVELET_CONTRA_TOOLTIP;Change contrast residual image\nFunction of Max Levels
!TP_WAVELET_CONTR;Gamut - controls
!TP_WAVELET_CURVEEDITOR_CLV_TOOLTIP;Give chroma in function of levels (absciss)\nLevels are discrets values
!TP_WAVELET_DALL;All directions
!TP_WAVELET_DISPLAYCHRO;Chromaticity and Toning
!TP_WAVELET_DISPLAYGAM;Gamut and Control
!TP_WAVELET_DISPLAY;Levels and Utilities
!TP_WAVELET_DISP;Preview Settings
!TP_WAVELET_DONE;Vertical
!TP_WAVELET_DTHR;Diagonal
!TP_WAVELET_DTWO;Horizontal
!TP_WAVELET_EDGE;Edge Sharpness (Luminance)
!TP_WAVELET_EDGTHRESH;Threshold
!TP_WAVELET_EDRAD;Radius
!TP_WAVELET_EDVAL;Value
!TP_WAVELET_FINEST;Finest
!TP_WAVELET_HIGHLIGHT;Highlight luminance range
!TP_WAVELET_HIGHSHA;Highlight Shadows
!TP_WAVELET_HS1;Whole luminance range
!TP_WAVELET_HS2;Shadows/Highlights
!TP_WAVELET_HUESKIN;Hue Range (skin)
!TP_WAVELET_HUESKIN_TOOLTIP;This pyramid is for the upper part, so far as the algorithm at its maximum efficiency.\nTo the lower part, the transition zones.\nIf you need to move the area significantly to the left or right - or if there are artifacts: the <b>white balance is incorrect</b>\nYou can slightly reduce the zone to prevent the rest of the image is affected.
!TP_WAVELET_HUESKY;Hue Range (sky)
!TP_WAVELET_HUESKY_TOOLTIP;This pyramid is for the upper part, so far as the algorithm at its maximum efficiency.\nTo the lower part, the transition zones.\nIf you need to move the area significantly to the left or right - or if there are artifacts: the <b>white balance is incorrect</b>\nYou can slightly reduce the zone to prevent the rest of the image is affected.
!TP_WAVELET_INF;Below or equal the level
!TP_WAVELET_LABEL;Wavelet levels
!TP_WAVELET_LARGEST;Coarsest
!TP_WAVELET_LEVCH;Chromaticity
!TP_WAVELET_LEVELS;Wavelet levels
!TP_WAVELET_LEVELS_TOOLTIP;Choose the number of detail levels the image is to be decomposed into. More levels require more RAM and require a longer processing time.
!TP_WAVELET_LEVF;Contrast
!TP_WAVELET_LEVLABEL;Preview maximum possible levels=%1
!TP_WAVELET_LOWLIGHT;Shadow luminance range
!TP_WAVELET_MAX;max
!TP_WAVELET_MEDI;Reduce artifacts in blue sky
!TP_WAVELET_MIN;min
!TP_WAVELET_NEUTRAL;Neutral
!TP_WAVELET_ONE;One level
!TP_WAVELET_OPACITY;Opacity Blue-Yellow Levels
!TP_WAVELET_PASTEL;Pastel chromacity
!TP_WAVELET_PREVIEWLEVELS;Preview
!TP_WAVELET_RESCHRO;Chromaticity
!TP_WAVELET_RESCONH;Highlights
!TP_WAVELET_RESCON;Shadows
!TP_WAVELET_RESID;Residual image
!TP_WAVELET_SAT;Saturated chromacity
!TP_WAVELET_SETTINGS;Wavelet Settings
!TP_WAVELET_SKIN;Hue-tones (skin) targetting/protection
!TP_WAVELET_SKIN_TOOLTIP;At -100 skin-tones are targetted.\nAt 0 all tones are treated equally.\nAt +100 skin-tones are protected while all other tones are affected.
!TP_WAVELET_SKY;Hue-tones (sky) targetting/protection
!TP_WAVELET_SKY_TOOLTIP;Increase/reduce chrominance in/out hue range\nAvoid artifacts in blue sky - due to micro-contrast, micro-chroma,...
!TP_WAVELET_STRENGTH;Strength
!TP_WAVELET_SUPE;Extra
!TP_WAVELET_SUP;Above the level
!TP_WAVELET_THRESHOLD2;Shadow Levels
!TP_WAVELET_THRESHOLD2_TOOLTIP;If you change this value, only level between 9 and 9 minus value, will be treated with shadow luminance levels\nOthers level will be full treated\nMax level shadow is limited by value of highlight level (9-highlight level)
!TP_WAVELET_THRESHOLD;Highlight levels
!TP_WAVELET_THRESHOLD_TOOLTIP;If you change this value, only level beyond will be treated with highlight luminance levels\nOthers level will be full treated
!TP_WAVELET_THRH;Threshold highlights
!TP_WAVELET_THR;Threshold shadows
!TP_WAVELET_TILESBIG;Big tiles
!TP_WAVELET_TILESFULL;Full image
!TP_WAVELET_TILESIZE;Tile size
!TP_WAVELET_TILESLIT;Little tiles
!TP_WAVELET_TILES_TOOLTIP;Processing the full image leads to better quality and is the recommended option, while using tiles is a fall-back solution for users with little RAM. Refer to RawPedia for memory requirements.
!TP_WAVELET_TON;Toning
!TP_WAVELET_UTIL;Utilities
!TP_WBALANCE_AUTO;Auto
!TP_WBALANCE_CAMERA;Camera
!TP_WBALANCE_CLOUDY;Cloudy

View File

@@ -1716,24 +1716,74 @@ ZOOMPANEL_ZOOMOUT;Reducir Zoom\nAtajo: <b>-</b>
! Untranslated keys follow; remove the ! prefix after an entry is translated.
!!!!!!!!!!!!!!!!!!!!!!!!!
!EXPORT_BYPASS_EQUALIZER;Bypass Wavelet Levels
!FILEBROWSER_POPUPCOLORLABEL0;Label: None
!HISTORY_MSG_299;NR - Chrominance curve
!HISTORY_MSG_300;-
!HISTORY_MSG_301;NR - Luma control
!HISTORY_MSG_302;NR - Chroma method
!HISTORY_MSG_303;-
!HISTORY_MSG_303;NR - Chroma method
!HISTORY_MSG_304;Wavelet Level
!HISTORY_MSG_305;Wavelet Level
!HISTORY_MSG_306;Wavelet N° level
!HISTORY_MSG_307;Wavelet Ch level
!HISTORY_MSG_308;Wavelet Direction
!HISTORY_MSG_309;Wavelet Edge threshold
!HISTORY_MSG_310;Wavelet Hue-tones sky
!HISTORY_MSG_311;Wavelet Max Levels
!HISTORY_MSG_312;Wavelet Shadow Threshold
!HISTORY_MSG_313;Wavelet Pastel Saturated
!HISTORY_MSG_314;Wavelet Artifacts blue sky
!HISTORY_MSG_315;Wavelet Contrast Residual
!HISTORY_MSG_316;Wavelet Skin tones
!HISTORY_MSG_317;Wavelet Skin hue
!HISTORY_MSG_318;Wavelet Highlight levels
!HISTORY_MSG_319;Wavelet Highlight range
!HISTORY_MSG_320;Wavelet Shadow range
!HISTORY_MSG_321;Wavelet Shadow levels
!HISTORY_MSG_322;Wavelet Avoid color shift
!HISTORY_MSG_323;Wavelet Chroma level
!HISTORY_MSG_324;Wavelet Chroma pastel
!HISTORY_MSG_325;Wavelet Chroma saturated
!HISTORY_MSG_326;Wavelet Chroma method
!HISTORY_MSG_327;Wavelet Contrast method
!HISTORY_MSG_328;Wavelet Chroma link
!HISTORY_MSG_329;Wavelet Opacity RG
!HISTORY_MSG_330;Wavelet Opacity BY
!HISTORY_MSG_331;Wavelet Extra
!HISTORY_MSG_332;Wavelet Tiles Method
!HISTORY_MSG_333;Wavelet Shadow Residual
!HISTORY_MSG_334;Wavelet Chroma
!HISTORY_MSG_335;Wavelet Highlight Residual
!HISTORY_MSG_336;Wavelet Highlight threshold
!HISTORY_MSG_337;Wavelet Hue range
!HISTORY_MSG_338;Wavelet Edge Radius
!HISTORY_MSG_339;Wavelet Edge Value
!HISTORY_MSG_340;Wavelet Strength
!MAIN_TAB_INSPECT; Inspect
!PARTIALPASTE_EQUALIZER;Wavelet Equalizer
!PREFERENCES_APPLNEXTRELOAD;image reload required
!PREFERENCES_AUTLISLOW;Low
!PREFERENCES_AUTLISMAX;Max - Average of all tiles
!PREFERENCES_AUTLISSTD;High
!PREFERENCES_AUTLISVLOW;None
!PREFERENCES_AUTLOW;Low
!PREFERENCES_AUTSTD;Standard
!PREFERENCES_CIEART_FRAME;CIECAM02-Specific Settings
!PREFERENCES_CLUTSCACHE;HaldCLUT Cache
!PREFERENCES_CLUTSCACHE_LABEL;Maximum number of cached CLUTs
!PREFERENCES_DAUB_LABEL;Use Daubechies D6 wavelets instead of D4
!PREFERENCES_DAUB_TOOLTIP;The Noise Reduction and Wavelet Levels tools use a Debauchies mother wavelet. If you choose D6 instead of D4 you increase the number of orthogonal Daubechies coefficients and probably increase quality of small-scale levels. There is no memory or processing time difference between the two.
!PREFERENCES_EXPAUT;Expert
!PREFERENCES_FSTRIP_SAME_THUMB_HEIGHT;Same thumbnail height between the Editor's panel and the File Browser
!PREFERENCES_FSTRIP_SAME_THUMB_HEIGHT_HINT;Having separate thumbnail size will require more processing time each time you'll switch between the single Editor tab and the File Browser.
!PREFERENCES_GREYSC18;Yb=18 CIE L#50
!PREFERENCES_GREYSCA;Automatic
!PREFERENCES_GREYSC;Scene Yb luminance (%)
!PREFERENCES_IMG_RELOAD_NEEDED;These changes require the image to be reloaded (or a new image to be opened) to take effect.
!PREFERENCES_INSPECT_LABEL;Inspect
!PREFERENCES_INSPECT_MAXBUFFERS_LABEL;Maximum number of cached images
!PREFERENCES_INSPECT_MAXBUFFERS_TOOLTIP;Set the maximum number of images stored in cache when hovering over them in the File Browser; systems with little RAM (2GB) should keep this value set to 1 or 2.
!PREFERENCES_LEVAUTDN;Denoising level
!PREFERENCES_LEVDN;Cell size
!PREFERENCES_LISS;Auto multi-zone smoothing
@@ -1742,6 +1792,11 @@ ZOOMPANEL_ZOOMOUT;Reducir Zoom\nAtajo: <b>-</b>
!PREFERENCES_MIN;Mini (100x115)
!PREFERENCES_NOISE;Noise Reduction
!PREFERENCES_OVERLAY_FILENAMES_FILMSTRIP;Overlay filenames on thumbnails in the editor pannel
!PREFERENCES_PREVDEMO;Preview Demosaic Method
!PREFERENCES_PREVDEMO_FAST;Fast
!PREFERENCES_PREVDEMO_LABEL;Demosaicing method used for the preview at <100% zoom:
!PREFERENCES_PREVDEMO_SIDECAR;As in PP3
!PREFERENCES_SHOWFILMSTRIPTOOLBAR;Show filmstrip toolbar
!PREFERENCES_SIMPLAUT;Tool mode
!PREFERENCES_SMA;Small (250x287)
!PREFERENCES_STDAUT;Standard
@@ -1755,7 +1810,6 @@ ZOOMPANEL_ZOOMOUT;Reducir Zoom\nAtajo: <b>-</b>
!TP_DIRPYRDENOISE_99;9x9 (very slow)
!TP_DIRPYRDENOISE_ABM;Chroma only
!TP_DIRPYRDENOISE_AUTO;Automatic global
!TP_DIRPYRDENOISE_AUTO;Auto chroma
!TP_DIRPYRDENOISE_AUTO_TOOLTIP;Try to evaluate chroma noise\nBe careful, this calculation is average, and is quite subjective !
!TP_DIRPYRDENOISE_AUT;Automatic global
!TP_DIRPYRDENOISE_C2TYPE_TOOLTIP;Manual\nActs on the full image.\nYou control the noise reduction settings manually.\n\nAutomatic global\nActs on the full image.\n9 zones are used to calculate a global chrominance noise reduction setting.\n\nPreview\nActs on the whole image.\nThe part of the image visible in the preview is used to calculate global chrominance noise reduction settings.
@@ -1766,7 +1820,7 @@ ZOOMPANEL_ZOOMOUT;Reducir Zoom\nAtajo: <b>-</b>
!TP_DIRPYRDENOISE_CURVEEDITOR_CC;Chroma
!TP_DIRPYRDENOISE_CURVEEDITOR_CC_TOOLTIP;Increase (multiply) the value of all chrominance sliders.\nThis curve lets you adjust the strength of chromatic noise reduction as a function of chromaticity, for instance to increase the action in areas of low saturation and to decrease it in those of high saturation.
!TP_DIRPYRDENOISE_LPLABM;Weighted L* (little) + a*b* (normal)
!TP_DIRPYRDENOISE_LTYPE;Luminance type
!TP_DIRPYRDENOISE_LTYPE;Luminance control
!TP_DIRPYRDENOISE_LUMAFR;Luminance
!TP_DIRPYRDENOISE_LUMAFR_TOOLTIP;Wavelet on luminance and Fourier transform for luminance detail
!TP_DIRPYRDENOISE_MANU;Manual
@@ -1780,3 +1834,94 @@ ZOOMPANEL_ZOOMOUT;Reducir Zoom\nAtajo: <b>-</b>
!TP_DIRPYRDENOISE_PRE;Preview multi-zones
!TP_DIRPYRDENOISE_SLI;Slider
!TP_DIRPYRDENOISE_TILELABEL;Tile size=%1, Center: Tx=%2 Ty=%3
!TP_WAVELET_1;Level 1
!TP_WAVELET_2;Level 2
!TP_WAVELET_3;Level 3
!TP_WAVELET_4;Level 4
!TP_WAVELET_5;Level 5
!TP_WAVELET_6;Level 6
!TP_WAVELET_7;Level 7
!TP_WAVELET_8;Level 8
!TP_WAVELET_9;Level 9
!TP_WAVELET_ALL;All levels in all directions
!TP_WAVELET_APPLYTO;Apply To
!TP_WAVELET_AVOID;Avoid color shift
!TP_WAVELET_CH1;All chroma
!TP_WAVELET_CH2;Pastel - Saturated
!TP_WAVELET_CH3;Link contrast levels
!TP_WAVELET_CHRO;Saturated - Pastel
!TP_WAVELET_CHRO_TOOLTIP;Limit between pastel and saturated\n 1-x level saturated \n x-9 level pastel
!TP_WAVELET_CHR;Chroma link
!TP_WAVELET_CHR_TOOLTIP;Adjust chroma in function of:\na-levels contrasts\nb-Chroma link slider strength
!TP_WAVELET_CLVCURVE;Chrominance - Levels
!TP_WAVELET_COLORT;Opacity Red-Green Levels
!TP_WAVELET_CONTRAST_MINUS;Contrast -
!TP_WAVELET_CONTRAST_PLUS;Contrast +
!TP_WAVELET_CONTRA;Contrast
!TP_WAVELET_CONTRA_TOOLTIP;Change contrast residual image\nFunction of Max Levels
!TP_WAVELET_CONTR;Gamut - controls
!TP_WAVELET_CURVEEDITOR_CLV_TOOLTIP;Give chroma in function of levels (absciss)\nLevels are discrets values
!TP_WAVELET_DALL;All directions
!TP_WAVELET_DISPLAYCHRO;Chromaticity and Toning
!TP_WAVELET_DISPLAYGAM;Gamut and Control
!TP_WAVELET_DISPLAY;Levels and Utilities
!TP_WAVELET_DISP;Preview Settings
!TP_WAVELET_DONE;Vertical
!TP_WAVELET_DTHR;Diagonal
!TP_WAVELET_DTWO;Horizontal
!TP_WAVELET_EDGE;Edge Sharpness (Luminance)
!TP_WAVELET_EDGTHRESH;Threshold
!TP_WAVELET_EDRAD;Radius
!TP_WAVELET_EDVAL;Value
!TP_WAVELET_FINEST;Finest
!TP_WAVELET_HIGHLIGHT;Highlight luminance range
!TP_WAVELET_HIGHSHA;Highlight Shadows
!TP_WAVELET_HS1;Whole luminance range
!TP_WAVELET_HS2;Shadows/Highlights
!TP_WAVELET_HUESKIN;Hue Range (skin)
!TP_WAVELET_HUESKIN_TOOLTIP;This pyramid is for the upper part, so far as the algorithm at its maximum efficiency.\nTo the lower part, the transition zones.\nIf you need to move the area significantly to the left or right - or if there are artifacts: the <b>white balance is incorrect</b>\nYou can slightly reduce the zone to prevent the rest of the image is affected.
!TP_WAVELET_HUESKY;Hue Range (sky)
!TP_WAVELET_HUESKY_TOOLTIP;This pyramid is for the upper part, so far as the algorithm at its maximum efficiency.\nTo the lower part, the transition zones.\nIf you need to move the area significantly to the left or right - or if there are artifacts: the <b>white balance is incorrect</b>\nYou can slightly reduce the zone to prevent the rest of the image is affected.
!TP_WAVELET_INF;Below or equal the level
!TP_WAVELET_LABEL;Wavelet levels
!TP_WAVELET_LARGEST;Coarsest
!TP_WAVELET_LEVCH;Chromaticity
!TP_WAVELET_LEVELS;Wavelet levels
!TP_WAVELET_LEVELS_TOOLTIP;Choose the number of detail levels the image is to be decomposed into. More levels require more RAM and require a longer processing time.
!TP_WAVELET_LEVF;Contrast
!TP_WAVELET_LEVLABEL;Preview maximum possible levels=%1
!TP_WAVELET_LOWLIGHT;Shadow luminance range
!TP_WAVELET_MAX;max
!TP_WAVELET_MEDI;Reduce artifacts in blue sky
!TP_WAVELET_MIN;min
!TP_WAVELET_NEUTRAL;Neutral
!TP_WAVELET_ONE;One level
!TP_WAVELET_OPACITY;Opacity Blue-Yellow Levels
!TP_WAVELET_PASTEL;Pastel chromacity
!TP_WAVELET_PREVIEWLEVELS;Preview
!TP_WAVELET_RESCHRO;Chromaticity
!TP_WAVELET_RESCONH;Highlights
!TP_WAVELET_RESCON;Shadows
!TP_WAVELET_RESID;Residual image
!TP_WAVELET_SAT;Saturated chromacity
!TP_WAVELET_SETTINGS;Wavelet Settings
!TP_WAVELET_SKIN;Hue-tones (skin) targetting/protection
!TP_WAVELET_SKIN_TOOLTIP;At -100 skin-tones are targetted.\nAt 0 all tones are treated equally.\nAt +100 skin-tones are protected while all other tones are affected.
!TP_WAVELET_SKY;Hue-tones (sky) targetting/protection
!TP_WAVELET_SKY_TOOLTIP;Increase/reduce chrominance in/out hue range\nAvoid artifacts in blue sky - due to micro-contrast, micro-chroma,...
!TP_WAVELET_STRENGTH;Strength
!TP_WAVELET_SUPE;Extra
!TP_WAVELET_SUP;Above the level
!TP_WAVELET_THRESHOLD2;Shadow Levels
!TP_WAVELET_THRESHOLD2_TOOLTIP;If you change this value, only level between 9 and 9 minus value, will be treated with shadow luminance levels\nOthers level will be full treated\nMax level shadow is limited by value of highlight level (9-highlight level)
!TP_WAVELET_THRESHOLD;Highlight levels
!TP_WAVELET_THRESHOLD_TOOLTIP;If you change this value, only level beyond will be treated with highlight luminance levels\nOthers level will be full treated
!TP_WAVELET_THRH;Threshold highlights
!TP_WAVELET_THR;Threshold shadows
!TP_WAVELET_TILESBIG;Big tiles
!TP_WAVELET_TILESFULL;Full image
!TP_WAVELET_TILESIZE;Tile size
!TP_WAVELET_TILESLIT;Little tiles
!TP_WAVELET_TILES_TOOLTIP;Processing the full image leads to better quality and is the recommended option, while using tiles is a fall-back solution for users with little RAM. Refer to RawPedia for memory requirements.
!TP_WAVELET_TON;Toning
!TP_WAVELET_UTIL;Utilities

View File

@@ -536,6 +536,7 @@ TP_WBALANCE_TEMPERATURE;Tenperatura
!EXPORT_BYPASS_DEFRINGE;Bypass Defringe
!EXPORT_BYPASS_DIRPYRDENOISE;Bypass Noise Reduction
!EXPORT_BYPASS_DIRPYREQUALIZER;Bypass Contrast by Detail Levels
!EXPORT_BYPASS_EQUALIZER;Bypass Wavelet Levels
!EXPORT_BYPASS_RAW_CA;Bypass [raw] Chromatic Aberration Correction
!EXPORT_BYPASS_RAW_CCSTEPS;Bypass [raw] False Color Suppression
!EXPORT_BYPASS_RAW_DCB_ENHANCE;Bypass [raw] DCB Enhancement Steps
@@ -647,8 +648,8 @@ TP_WBALANCE_TEMPERATURE;Tenperatura
!HISTORY_MSG_93;CbDL - Value
!HISTORY_MSG_94;Contrast by Detail Levels
!HISTORY_MSG_95;L*a*b* - Chromaticity
!HISTORY_MSG_96;a* curve
!HISTORY_MSG_97;b* curve
!HISTORY_MSG_96;L*a*b* - a* curve
!HISTORY_MSG_97;L*a*b* - b* curve
!HISTORY_MSG_98;Demosaicing method
!HISTORY_MSG_99;Hot pixel filter
!HISTORY_MSG_100;RGB Saturation
@@ -796,9 +797,9 @@ TP_WBALANCE_TEMPERATURE;Tenperatura
!HISTORY_MSG_243;VC - Radius
!HISTORY_MSG_244;VC - Strength
!HISTORY_MSG_245;VC - Center
!HISTORY_MSG_246;CL curve
!HISTORY_MSG_247;LH curve
!HISTORY_MSG_248;HH curve
!HISTORY_MSG_246;L*a*b* - CL curve
!HISTORY_MSG_247;L*a*b* - LH curve
!HISTORY_MSG_248;L*a*b* - HH curve
!HISTORY_MSG_249;CbDL - Threshold
!HISTORY_MSG_250;NR - Enhanced
!HISTORY_MSG_251;B&amp;W - Algorithm
@@ -808,33 +809,33 @@ TP_WBALANCE_TEMPERATURE;Tenperatura
!HISTORY_MSG_255;NR - Median filter
!HISTORY_MSG_256;NR - Median type
!HISTORY_MSG_257;Color Toning
!HISTORY_MSG_258;Color Toning - Color
!HISTORY_MSG_259;Color Toning - Opacity
!HISTORY_MSG_260;Color Toning - a*[b*] opacity
!HISTORY_MSG_261;Color Toning - Method
!HISTORY_MSG_262;Color Toning - b* opacity
!HISTORY_MSG_263;Color Toning - Shadows - Red
!HISTORY_MSG_264;Color Toning - Shadows - Green
!HISTORY_MSG_265;Color Toning - Shadows - Blue
!HISTORY_MSG_266;Color Toning - Mid - Red
!HISTORY_MSG_267;Color Toning - Mid - Green
!HISTORY_MSG_268;Color Toning - Mid - Blue
!HISTORY_MSG_269;Color Toning - High - Red
!HISTORY_MSG_270;Color Toning - High - Green
!HISTORY_MSG_271;Color Toning - High - Blue
!HISTORY_MSG_272;Color Toning - Balance
!HISTORY_MSG_273;Color Toning - Reset
!HISTORY_MSG_274;Color Toning - Sat. Shadows
!HISTORY_MSG_275;Color Toning - Sat. Highlights
!HISTORY_MSG_276;Color Toning - Opacity
!HISTORY_MSG_258;CT - Color curve
!HISTORY_MSG_259;CT - Opacity curve
!HISTORY_MSG_260;CT - a*[b*] opacity
!HISTORY_MSG_261;CT - Method
!HISTORY_MSG_262;CT - b* opacity
!HISTORY_MSG_263;CT - Shadows - Red
!HISTORY_MSG_264;CT - Shadows - Green
!HISTORY_MSG_265;CT - Shadows - Blue
!HISTORY_MSG_266;CT - Mid - Red
!HISTORY_MSG_267;CT - Mid - Green
!HISTORY_MSG_268;CT - Mid - Blue
!HISTORY_MSG_269;CT - High - Red
!HISTORY_MSG_270;CT - High - Green
!HISTORY_MSG_271;CT - High - Blue
!HISTORY_MSG_272;CT - Balance
!HISTORY_MSG_273;CT - Reset
!HISTORY_MSG_274;CT - Sat. Shadows
!HISTORY_MSG_275;CT - Sat. Highlights
!HISTORY_MSG_276;CT - Opacity
!HISTORY_MSG_277;--unused--
!HISTORY_MSG_278;Color Toning - Preserve luminance
!HISTORY_MSG_279;Color Toning - Shadows
!HISTORY_MSG_280;Color Toning - Highlights
!HISTORY_MSG_281;Color Toning - Sat. strength
!HISTORY_MSG_282;Color Toning - Sat. threshold
!HISTORY_MSG_283;Color Toning - Strength
!HISTORY_MSG_284;Color Toning - Auto sat. protection
!HISTORY_MSG_278;CT - Preserve luminance
!HISTORY_MSG_279;CT - Shadows
!HISTORY_MSG_280;CT - Highlights
!HISTORY_MSG_281;CT - Sat. strength
!HISTORY_MSG_282;CT - Sat. threshold
!HISTORY_MSG_283;CT - Strength
!HISTORY_MSG_284;CT - Auto sat. protection
!HISTORY_MSG_285;NR - Median - Method
!HISTORY_MSG_286;NR - Median - Type
!HISTORY_MSG_287;NR - Median - Iterations
@@ -846,14 +847,51 @@ TP_WBALANCE_TEMPERATURE;Tenperatura
!HISTORY_MSG_293;Film Simulation
!HISTORY_MSG_294;Film Simulation - Strength
!HISTORY_MSG_295;Film Simulation - Film
!HISTORY_MSG_296;NR - Modulate luminance
!HISTORY_MSG_296;NR - Luminance curve
!HISTORY_MSG_297;NR - Quality
!HISTORY_MSG_298;Dead pixel filter
!HISTORY_MSG_299;NR - Chrominance curve
!HISTORY_MSG_300;-
!HISTORY_MSG_301;NR - Luma control
!HISTORY_MSG_302;NR - Chroma method
!HISTORY_MSG_303;-
!HISTORY_MSG_303;NR - Chroma method
!HISTORY_MSG_304;Wavelet Level
!HISTORY_MSG_305;Wavelet Level
!HISTORY_MSG_306;Wavelet N° level
!HISTORY_MSG_307;Wavelet Ch level
!HISTORY_MSG_308;Wavelet Direction
!HISTORY_MSG_309;Wavelet Edge threshold
!HISTORY_MSG_310;Wavelet Hue-tones sky
!HISTORY_MSG_311;Wavelet Max Levels
!HISTORY_MSG_312;Wavelet Shadow Threshold
!HISTORY_MSG_313;Wavelet Pastel Saturated
!HISTORY_MSG_314;Wavelet Artifacts blue sky
!HISTORY_MSG_315;Wavelet Contrast Residual
!HISTORY_MSG_316;Wavelet Skin tones
!HISTORY_MSG_317;Wavelet Skin hue
!HISTORY_MSG_318;Wavelet Highlight levels
!HISTORY_MSG_319;Wavelet Highlight range
!HISTORY_MSG_320;Wavelet Shadow range
!HISTORY_MSG_321;Wavelet Shadow levels
!HISTORY_MSG_322;Wavelet Avoid color shift
!HISTORY_MSG_323;Wavelet Chroma level
!HISTORY_MSG_324;Wavelet Chroma pastel
!HISTORY_MSG_325;Wavelet Chroma saturated
!HISTORY_MSG_326;Wavelet Chroma method
!HISTORY_MSG_327;Wavelet Contrast method
!HISTORY_MSG_328;Wavelet Chroma link
!HISTORY_MSG_329;Wavelet Opacity RG
!HISTORY_MSG_330;Wavelet Opacity BY
!HISTORY_MSG_331;Wavelet Extra
!HISTORY_MSG_332;Wavelet Tiles Method
!HISTORY_MSG_333;Wavelet Shadow Residual
!HISTORY_MSG_334;Wavelet Chroma
!HISTORY_MSG_335;Wavelet Highlight Residual
!HISTORY_MSG_336;Wavelet Highlight threshold
!HISTORY_MSG_337;Wavelet Hue range
!HISTORY_MSG_338;Wavelet Edge Radius
!HISTORY_MSG_339;Wavelet Edge Value
!HISTORY_MSG_340;Wavelet Strength
!HISTORY_NEWSNAPSHOT_TOOLTIP;Shortcut: <b>Alt-s</b>
!MAIN_BUTTON_FULLSCREEN;Fullscreen
!MAIN_BUTTON_NAVNEXT_TOOLTIP;Navigate to the next image relative to image opened in the Editor.\nShortcut: <b>Shift-F4</b>\n\nTo navigate to the next image relative to the currently selected thumbnail in the File Browser or Filmstrip:\nShortcut: <b>F4</b>
@@ -879,6 +917,7 @@ TP_WBALANCE_TEMPERATURE;Tenperatura
!MAIN_TAB_DETAIL_TOOLTIP;Shortcut: <b>Alt-d</b>
!MAIN_TAB_EXPORT; Fast Export
!MAIN_TAB_EXPOSURE_TOOLTIP;Shortcut: <b>Alt-e</b>
!MAIN_TAB_INSPECT; Inspect
!MAIN_TAB_METADATA_TOOLTIP;Shortcut: <b>Alt-m</b>
!MAIN_TAB_RAW;Raw
!MAIN_TAB_RAW_TOOLTIP;Shortcut: <b>Alt-r</b>
@@ -923,6 +962,7 @@ TP_WBALANCE_TEMPERATURE;Tenperatura
!PARTIALPASTE_DIRPYRDENOISE;Noise reduction
!PARTIALPASTE_DIRPYREQUALIZER;Contrast by detail levels
!PARTIALPASTE_EPD;Tone mapping
!PARTIALPASTE_EQUALIZER;Wavelet Equalizer
!PARTIALPASTE_EVERYTHING;Everything
!PARTIALPASTE_FILMSIMULATION;Film Simulation
!PARTIALPASTE_FLATFIELDAUTOSELECT;Flat-field auto-selection
@@ -959,6 +999,7 @@ TP_WBALANCE_TEMPERATURE;Tenperatura
!PARTIALPASTE_SHARPENMICRO;Microcontrast
!PARTIALPASTE_VIBRANCE;Vibrance
!PREFERENCES_ADD;Add
!PREFERENCES_APPLNEXTRELOAD;image reload required
!PREFERENCES_AUTLISLOW;Low
!PREFERENCES_AUTLISMAX;Max - Average of all tiles
!PREFERENCES_AUTLISSTD;High
@@ -974,8 +1015,11 @@ TP_WBALANCE_TEMPERATURE;Tenperatura
!PREFERENCES_BEHSETALL;All to 'Set'
!PREFERENCES_BLACKBODY;Tungsten
!PREFERENCES_CIEART;CIECAM02 optimization
!PREFERENCES_CIEART_FRAME;CIECAM02-Specific Settings
!PREFERENCES_CIEART_LABEL;Use float precision instead of double
!PREFERENCES_CIEART_TOOLTIP;If enabled, CIECAM02 calculations are performed in the single-precision floating-point format instead of the double-precision one. This provides a small increase in speed at the expense of a negligible loss of quality.
!PREFERENCES_CLUTSCACHE;HaldCLUT Cache
!PREFERENCES_CLUTSCACHE_LABEL;Maximum number of cached CLUTs
!PREFERENCES_CLUTSDIR;HaldCLUT directory
!PREFERENCES_CUSTPROFBUILDHINT;Executable (or script) file called when a new initial processing profile should be generated for an image.\n\nThe path of the communication file (*.ini style, a.k.a. "Keyfile") is added as a command line parameter. It contains various parameters required for the scripts and image Exif to allow a rules-based processing profile generation.\n\n<b>WARNING:</b> You are responsible for using double quotes where necessary if you're using paths containing spaces.
!PREFERENCES_CUSTPROFBUILDKEYFORMAT;Keys format
@@ -992,6 +1036,8 @@ TP_WBALANCE_TEMPERATURE;Tenperatura
!PREFERENCES_DARKFRAMESHOTS;shots
!PREFERENCES_DARKFRAMETEMPLATES;templates
!PREFERENCES_DARKFRAME;Dark-Frame
!PREFERENCES_DAUB_LABEL;Use Daubechies D6 wavelets instead of D4
!PREFERENCES_DAUB_TOOLTIP;The Noise Reduction and Wavelet Levels tools use a Debauchies mother wavelet. If you choose D6 instead of D4 you increase the number of orthogonal Daubechies coefficients and probably increase quality of small-scale levels. There is no memory or processing time difference between the two.
!PREFERENCES_DIRDARKFRAMES;Dark-frames directory
!PREFERENCES_EDITORLAYOUT;Editor Layout
!PREFERENCES_EXPAUT;Expert
@@ -1021,6 +1067,10 @@ TP_WBALANCE_TEMPERATURE;Tenperatura
!PREFERENCES_HISTOGRAMPOSITIONLEFT;Histogram in left panel
!PREFERENCES_HISTOGRAMWORKING;Use working profile for main histogram and Navigator
!PREFERENCES_HISTOGRAM_TOOLTIP;If enabled, the working profile is used for rendering the main histogram and the Navigator panel, otherwise the gamma-corrected output profile is used.
!PREFERENCES_IMG_RELOAD_NEEDED;These changes require the image to be reloaded (or a new image to be opened) to take effect.
!PREFERENCES_INSPECT_LABEL;Inspect
!PREFERENCES_INSPECT_MAXBUFFERS_LABEL;Maximum number of cached images
!PREFERENCES_INSPECT_MAXBUFFERS_TOOLTIP;Set the maximum number of images stored in cache when hovering over them in the File Browser; systems with little RAM (2GB) should keep this value set to 1 or 2.
!PREFERENCES_INTERNALTHUMBIFUNTOUCHED;Show embedded JPEG thumbnail if raw is unedited
!PREFERENCES_LANGAUTODETECT;Use system language
!PREFERENCES_LEVAUTDN;Denoising level
@@ -1036,7 +1086,7 @@ TP_WBALANCE_TEMPERATURE;Tenperatura
!PREFERENCES_MENUOPTIONS;Context Menu Options
!PREFERENCES_METADATA;Metadata
!PREFERENCES_MIN;Mini (100x115)
!PREFERENCES_MULTITABDUALMON;Multiple Editor Tabs Mode (if available on second monitor)
!PREFERENCES_MULTITABDUALMON;Multiple Editor Tabs In Own Window Mode
!PREFERENCES_MULTITAB;Multiple Editor Tabs Mode
!PREFERENCES_NAVGUIDEBRUSH;Navigator guide color
!PREFERENCES_NOISE;Noise Reduction
@@ -1045,12 +1095,17 @@ TP_WBALANCE_TEMPERATURE;Tenperatura
!PREFERENCES_OVERWRITEOUTPUTFILE;Overwrite existing output files
!PREFERENCES_PANFACTORFRAME;Pan Rate Amplification
!PREFERENCES_PANFACTORLABEL;Factor
!PREFERENCES_PREVDEMO;Preview Demosaic Method
!PREFERENCES_PREVDEMO_FAST;Fast
!PREFERENCES_PREVDEMO_LABEL;Demosaicing method used for the preview at <100% zoom:
!PREFERENCES_PREVDEMO_SIDECAR;As in PP3
!PREFERENCES_PROPERTY;Property
!PREFERENCES_RGBDTL_LABEL;Max number of threads
!PREFERENCES_RGBDTL_TOOLTIP;Noise Reduction requires a baseline of about 128MB RAM for a 10MPix image or 512MB for a 40MPix image, and additionally 128MB RAM per thread. The more threads run in parallel, the faster the computation. Leave the setting at "0" to automatically use as many threads as possible.
!PREFERENCES_RGBDTL_LABEL;Max number of threads for Noise Reduction and Wavelet Levels
!PREFERENCES_RGBDTL_TOOLTIP;Leave the setting at "0" to automatically use as many threads as possible. The more threads run in parallel, the faster the computation. Refer to RawPedia for memory requirements.
!PREFERENCES_SELECTFONT;Select font
!PREFERENCES_SET;Set
!PREFERENCES_SHOWEXPOSURECOMPENSATION;Append exposure compensation
!PREFERENCES_SHOWFILMSTRIPTOOLBAR;Show filmstrip toolbar
!PREFERENCES_SHOWPROFILESELECTOR;Show processing profile selector
!PREFERENCES_SIMPLAUT;Tool mode
!PREFERENCES_SINGLETABVERTAB;Single Editor Tab Mode, Vertical Tabs
@@ -1058,7 +1113,7 @@ TP_WBALANCE_TEMPERATURE;Tenperatura
!PREFERENCES_SLIMUI;Slim interface
!PREFERENCES_SMA;Small (250x287)
!PREFERENCES_SND_BATCHQUEUEDONE;Queue processing done
!PREFERENCES_SND_HELP;Either enter filepath or nothing (for no sound).\nOn Windows use "SystemDefault", "SystemAsterisk" etc. for system sounds.\nOn Linux use "complete", "window-attention" etc. for system sounds.
!PREFERENCES_SND_HELP;Enter a full file path to set a sound, or leave blank for no sound.\nFor system sounds on Windows use "SystemDefault", "SystemAsterisk" etc., and on Linux use "complete", "window-attention" etc.
!PREFERENCES_SND_LNGEDITPROCDONE;Editor processing done
!PREFERENCES_SND_TRESHOLDSECS;After seconds
!PREFERENCES_STDAUT;Standard
@@ -1294,7 +1349,6 @@ TP_WBALANCE_TEMPERATURE;Tenperatura
!TP_DIRPYRDENOISE_99;9x9 (very slow)
!TP_DIRPYRDENOISE_ABM;Chroma only
!TP_DIRPYRDENOISE_AUTO;Automatic global
!TP_DIRPYRDENOISE_AUTO;Auto chroma
!TP_DIRPYRDENOISE_AUTO_TOOLTIP;Try to evaluate chroma noise\nBe careful, this calculation is average, and is quite subjective !
!TP_DIRPYRDENOISE_AUT;Automatic global
!TP_DIRPYRDENOISE_BLUE;Chrominance - Blue-Yellow
@@ -1320,7 +1374,7 @@ TP_WBALANCE_TEMPERATURE;Tenperatura
!TP_DIRPYRDENOISE_LDETAIL;Luminance - Detail
!TP_DIRPYRDENOISE_LM;Luminance only
!TP_DIRPYRDENOISE_LPLABM;Weighted L* (little) + a*b* (normal)
!TP_DIRPYRDENOISE_LTYPE;Luminance type
!TP_DIRPYRDENOISE_LTYPE;Luminance control
!TP_DIRPYRDENOISE_LUMAFR;Luminance
!TP_DIRPYRDENOISE_LUMAFR_TOOLTIP;Wavelet on luminance and Fourier transform for luminance detail
!TP_DIRPYRDENOISE_LUMA;Luminance
@@ -1588,6 +1642,97 @@ TP_WBALANCE_TEMPERATURE;Tenperatura
!TP_VIGNETTING_CENTER_X;Center X
!TP_VIGNETTING_CENTER_Y;Center Y
!TP_VIGNETTING_STRENGTH;Strength
!TP_WAVELET_1;Level 1
!TP_WAVELET_2;Level 2
!TP_WAVELET_3;Level 3
!TP_WAVELET_4;Level 4
!TP_WAVELET_5;Level 5
!TP_WAVELET_6;Level 6
!TP_WAVELET_7;Level 7
!TP_WAVELET_8;Level 8
!TP_WAVELET_9;Level 9
!TP_WAVELET_ALL;All levels in all directions
!TP_WAVELET_APPLYTO;Apply To
!TP_WAVELET_AVOID;Avoid color shift
!TP_WAVELET_CH1;All chroma
!TP_WAVELET_CH2;Pastel - Saturated
!TP_WAVELET_CH3;Link contrast levels
!TP_WAVELET_CHRO;Saturated - Pastel
!TP_WAVELET_CHRO_TOOLTIP;Limit between pastel and saturated\n 1-x level saturated \n x-9 level pastel
!TP_WAVELET_CHR;Chroma link
!TP_WAVELET_CHR_TOOLTIP;Adjust chroma in function of:\na-levels contrasts\nb-Chroma link slider strength
!TP_WAVELET_CLVCURVE;Chrominance - Levels
!TP_WAVELET_COLORT;Opacity Red-Green Levels
!TP_WAVELET_CONTRAST_MINUS;Contrast -
!TP_WAVELET_CONTRAST_PLUS;Contrast +
!TP_WAVELET_CONTRA;Contrast
!TP_WAVELET_CONTRA_TOOLTIP;Change contrast residual image\nFunction of Max Levels
!TP_WAVELET_CONTR;Gamut - controls
!TP_WAVELET_CURVEEDITOR_CLV_TOOLTIP;Give chroma in function of levels (absciss)\nLevels are discrets values
!TP_WAVELET_DALL;All directions
!TP_WAVELET_DISPLAYCHRO;Chromaticity and Toning
!TP_WAVELET_DISPLAYGAM;Gamut and Control
!TP_WAVELET_DISPLAY;Levels and Utilities
!TP_WAVELET_DISP;Preview Settings
!TP_WAVELET_DONE;Vertical
!TP_WAVELET_DTHR;Diagonal
!TP_WAVELET_DTWO;Horizontal
!TP_WAVELET_EDGE;Edge Sharpness (Luminance)
!TP_WAVELET_EDGTHRESH;Threshold
!TP_WAVELET_EDRAD;Radius
!TP_WAVELET_EDVAL;Value
!TP_WAVELET_FINEST;Finest
!TP_WAVELET_HIGHLIGHT;Highlight luminance range
!TP_WAVELET_HIGHSHA;Highlight Shadows
!TP_WAVELET_HS1;Whole luminance range
!TP_WAVELET_HS2;Shadows/Highlights
!TP_WAVELET_HUESKIN;Hue Range (skin)
!TP_WAVELET_HUESKIN_TOOLTIP;This pyramid is for the upper part, so far as the algorithm at its maximum efficiency.\nTo the lower part, the transition zones.\nIf you need to move the area significantly to the left or right - or if there are artifacts: the <b>white balance is incorrect</b>\nYou can slightly reduce the zone to prevent the rest of the image is affected.
!TP_WAVELET_HUESKY;Hue Range (sky)
!TP_WAVELET_HUESKY_TOOLTIP;This pyramid is for the upper part, so far as the algorithm at its maximum efficiency.\nTo the lower part, the transition zones.\nIf you need to move the area significantly to the left or right - or if there are artifacts: the <b>white balance is incorrect</b>\nYou can slightly reduce the zone to prevent the rest of the image is affected.
!TP_WAVELET_INF;Below or equal the level
!TP_WAVELET_LABEL;Wavelet levels
!TP_WAVELET_LARGEST;Coarsest
!TP_WAVELET_LEVCH;Chromaticity
!TP_WAVELET_LEVELS;Wavelet levels
!TP_WAVELET_LEVELS_TOOLTIP;Choose the number of detail levels the image is to be decomposed into. More levels require more RAM and require a longer processing time.
!TP_WAVELET_LEVF;Contrast
!TP_WAVELET_LEVLABEL;Preview maximum possible levels=%1
!TP_WAVELET_LOWLIGHT;Shadow luminance range
!TP_WAVELET_MAX;max
!TP_WAVELET_MEDI;Reduce artifacts in blue sky
!TP_WAVELET_MIN;min
!TP_WAVELET_NEUTRAL;Neutral
!TP_WAVELET_ONE;One level
!TP_WAVELET_OPACITY;Opacity Blue-Yellow Levels
!TP_WAVELET_PASTEL;Pastel chromacity
!TP_WAVELET_PREVIEWLEVELS;Preview
!TP_WAVELET_RESCHRO;Chromaticity
!TP_WAVELET_RESCONH;Highlights
!TP_WAVELET_RESCON;Shadows
!TP_WAVELET_RESID;Residual image
!TP_WAVELET_SAT;Saturated chromacity
!TP_WAVELET_SETTINGS;Wavelet Settings
!TP_WAVELET_SKIN;Hue-tones (skin) targetting/protection
!TP_WAVELET_SKIN_TOOLTIP;At -100 skin-tones are targetted.\nAt 0 all tones are treated equally.\nAt +100 skin-tones are protected while all other tones are affected.
!TP_WAVELET_SKY;Hue-tones (sky) targetting/protection
!TP_WAVELET_SKY_TOOLTIP;Increase/reduce chrominance in/out hue range\nAvoid artifacts in blue sky - due to micro-contrast, micro-chroma,...
!TP_WAVELET_STRENGTH;Strength
!TP_WAVELET_SUPE;Extra
!TP_WAVELET_SUP;Above the level
!TP_WAVELET_THRESHOLD2;Shadow Levels
!TP_WAVELET_THRESHOLD2_TOOLTIP;If you change this value, only level between 9 and 9 minus value, will be treated with shadow luminance levels\nOthers level will be full treated\nMax level shadow is limited by value of highlight level (9-highlight level)
!TP_WAVELET_THRESHOLD;Highlight levels
!TP_WAVELET_THRESHOLD_TOOLTIP;If you change this value, only level beyond will be treated with highlight luminance levels\nOthers level will be full treated
!TP_WAVELET_THRH;Threshold highlights
!TP_WAVELET_THR;Threshold shadows
!TP_WAVELET_TILESBIG;Big tiles
!TP_WAVELET_TILESFULL;Full image
!TP_WAVELET_TILESIZE;Tile size
!TP_WAVELET_TILESLIT;Little tiles
!TP_WAVELET_TILES_TOOLTIP;Processing the full image leads to better quality and is the recommended option, while using tiles is a fall-back solution for users with little RAM. Refer to RawPedia for memory requirements.
!TP_WAVELET_TON;Toning
!TP_WAVELET_UTIL;Utilities
!TP_WBALANCE_CLOUDY;Cloudy
!TP_WBALANCE_DAYLIGHT;Daylight (sunny)
!TP_WBALANCE_EQBLUERED;Blue/Red equalizer

View File

@@ -791,15 +791,15 @@ PREFERENCES_HISTOGRAMPOSITIONLEFT;Histogramme dans le panneau de gauche
PREFERENCES_HLTHRESHOLD;Seuil pour le dépassement de domaine supérieur
PREFERENCES_ICCDIR;Dossier des profils ICC
PREFERENCES_IMPROCPARAMS;Paramètres de traitement d'image par défaut
PREFERENCES_INSPECT_LABEL;Inspecter
PREFERENCES_INSPECT_MAXBUFFERS_LABEL;Nombre maxi de mémoire tampon
PREFERENCES_INSPECT_MAXBUFFERS_TOOLTIP;Règle le nombre maximum d'images mis en cache lors de leur survol dans le Navigateur de Fichier ; les systèmes avec peu de mémoire RAM (2 Go) devraient garder cette valeur à 1 ou 2.
PREFERENCES_INTENT_ABSOLUTE;Colorimétrie absolue
PREFERENCES_INTENT_PERCEPTUAL;Perceptuel
PREFERENCES_INTENT_RELATIVE;Colorimétrie relative
PREFERENCES_INTENT_SATURATION;Saturation
PREFERENCES_INTERNALTHUMBIFUNTOUCHED;Afficher vignette incluse dans fichier RAW si non édité
PREFERENCES_LANGAUTODETECT;Utiliser les paramètres linguistiques de l'OS
PREFERENCES_INSPECT_LABEL;Inspecter
PREFERENCES_INSPECT_MAXBUFFERS_LABEL;Nombre maxi de mémoire tampon
PREFERENCES_INSPECT_MAXBUFFERS_TOOLTIP;Règle le nombre maximum d'images mis en cache lors de leur survol dans le Navigateur de Fichier ; les systèmes avec peu de mémoire RAM (2 Go) devraient garder cette valeur à 1 ou 2.
PREFERENCES_MENUGROUPEXTPROGS;Groupe "Ouvrir avec"
PREFERENCES_MENUGROUPFILEOPERATIONS;Opérations sur les fichiers
PREFERENCES_MENUGROUPLABEL;Label
@@ -1521,28 +1521,74 @@ ZOOMPANEL_ZOOMOUT;Zoom Arrière\nRaccourci: <b>-</b>
! Untranslated keys follow; remove the ! prefix after an entry is translated.
!!!!!!!!!!!!!!!!!!!!!!!!!
!HISTORY_MSG_296;NR - Modulate luminance
!EXPORT_BYPASS_EQUALIZER;Bypass Wavelet Levels
!HISTORY_MSG_296;NR - Luminance curve
!HISTORY_MSG_297;NR - Quality
!HISTORY_MSG_298;Dead pixel filter
!HISTORY_MSG_299;NR - Chrominance curve
!HISTORY_MSG_300;-
!HISTORY_MSG_301;NR - Luma control
!HISTORY_MSG_302;NR - Chroma method
!HISTORY_MSG_303;-
!HISTORY_MSG_303;NR - Chroma method
!HISTORY_MSG_304;Wavelet Level
!HISTORY_MSG_305;Wavelet Level
!HISTORY_MSG_306;Wavelet N° level
!HISTORY_MSG_307;Wavelet Ch level
!HISTORY_MSG_308;Wavelet Direction
!HISTORY_MSG_309;Wavelet Edge threshold
!HISTORY_MSG_310;Wavelet Hue-tones sky
!HISTORY_MSG_311;Wavelet Max Levels
!HISTORY_MSG_312;Wavelet Shadow Threshold
!HISTORY_MSG_313;Wavelet Pastel Saturated
!HISTORY_MSG_314;Wavelet Artifacts blue sky
!HISTORY_MSG_315;Wavelet Contrast Residual
!HISTORY_MSG_316;Wavelet Skin tones
!HISTORY_MSG_317;Wavelet Skin hue
!HISTORY_MSG_318;Wavelet Highlight levels
!HISTORY_MSG_319;Wavelet Highlight range
!HISTORY_MSG_320;Wavelet Shadow range
!HISTORY_MSG_321;Wavelet Shadow levels
!HISTORY_MSG_322;Wavelet Avoid color shift
!HISTORY_MSG_323;Wavelet Chroma level
!HISTORY_MSG_324;Wavelet Chroma pastel
!HISTORY_MSG_325;Wavelet Chroma saturated
!HISTORY_MSG_326;Wavelet Chroma method
!HISTORY_MSG_327;Wavelet Contrast method
!HISTORY_MSG_328;Wavelet Chroma link
!HISTORY_MSG_329;Wavelet Opacity RG
!HISTORY_MSG_330;Wavelet Opacity BY
!HISTORY_MSG_331;Wavelet Extra
!HISTORY_MSG_332;Wavelet Tiles Method
!HISTORY_MSG_333;Wavelet Shadow Residual
!HISTORY_MSG_334;Wavelet Chroma
!HISTORY_MSG_335;Wavelet Highlight Residual
!HISTORY_MSG_336;Wavelet Highlight threshold
!HISTORY_MSG_337;Wavelet Hue range
!HISTORY_MSG_338;Wavelet Edge Radius
!HISTORY_MSG_339;Wavelet Edge Value
!HISTORY_MSG_340;Wavelet Strength
!NAVIGATOR_NA; --
!PARTIALPASTE_EQUALIZER;Wavelet Equalizer
!PARTIALPASTE_FILMSIMULATION;Film Simulation
!PREFERENCES_APPLNEXTRELOAD;image reload required
!PREFERENCES_AUTLISLOW;Low
!PREFERENCES_AUTLISMAX;Max - Average of all tiles
!PREFERENCES_AUTLISSTD;High
!PREFERENCES_AUTLISVLOW;None
!PREFERENCES_AUTLOW;Low
!PREFERENCES_AUTSTD;Standard
!PREFERENCES_CIEART_FRAME;CIECAM02-Specific Settings
!PREFERENCES_CLUTSCACHE;HaldCLUT Cache
!PREFERENCES_CLUTSCACHE_LABEL;Maximum number of cached CLUTs
!PREFERENCES_DAUB_LABEL;Use Daubechies D6 wavelets instead of D4
!PREFERENCES_DAUB_TOOLTIP;The Noise Reduction and Wavelet Levels tools use a Debauchies mother wavelet. If you choose D6 instead of D4 you increase the number of orthogonal Daubechies coefficients and probably increase quality of small-scale levels. There is no memory or processing time difference between the two.
!PREFERENCES_EXPAUT;Expert
!PREFERENCES_GREYSC18;Yb=18 CIE L#50
!PREFERENCES_GREYSCA;Automatic
!PREFERENCES_GREYSC;Scene Yb luminance (%)
!PREFERENCES_HISTOGRAMWORKING;Use working profile for main histogram and Navigator
!PREFERENCES_HISTOGRAM_TOOLTIP;If enabled, the working profile is used for rendering the main histogram and the Navigator panel, otherwise the gamma-corrected output profile is used.
!PREFERENCES_IMG_RELOAD_NEEDED;These changes require the image to be reloaded (or a new image to be opened) to take effect.
!PREFERENCES_LEVAUTDN;Denoising level
!PREFERENCES_LEVDN;Cell size
!PREFERENCES_LISS;Auto multi-zone smoothing
@@ -1551,6 +1597,11 @@ ZOOMPANEL_ZOOMOUT;Zoom Arrière\nRaccourci: <b>-</b>
!PREFERENCES_MIN;Mini (100x115)
!PREFERENCES_NAVGUIDEBRUSH;Navigator guide color
!PREFERENCES_NOISE;Noise Reduction
!PREFERENCES_PREVDEMO;Preview Demosaic Method
!PREFERENCES_PREVDEMO_FAST;Fast
!PREFERENCES_PREVDEMO_LABEL;Demosaicing method used for the preview at <100% zoom:
!PREFERENCES_PREVDEMO_SIDECAR;As in PP3
!PREFERENCES_SHOWFILMSTRIPTOOLBAR;Show filmstrip toolbar
!PREFERENCES_SIMPLAUT;Tool mode
!PREFERENCES_SMA;Small (250x287)
!PREFERENCES_STDAUT;Standard
@@ -1570,7 +1621,6 @@ ZOOMPANEL_ZOOMOUT;Zoom Arrière\nRaccourci: <b>-</b>
!TP_DIRPYRDENOISE_99;9x9 (very slow)
!TP_DIRPYRDENOISE_ABM;Chroma only
!TP_DIRPYRDENOISE_AUTO;Automatic global
!TP_DIRPYRDENOISE_AUTO;Auto chroma
!TP_DIRPYRDENOISE_AUTO_TOOLTIP;Try to evaluate chroma noise\nBe careful, this calculation is average, and is quite subjective !
!TP_DIRPYRDENOISE_AUT;Automatic global
!TP_DIRPYRDENOISE_C2TYPE_TOOLTIP;Manual\nActs on the full image.\nYou control the noise reduction settings manually.\n\nAutomatic global\nActs on the full image.\n9 zones are used to calculate a global chrominance noise reduction setting.\n\nPreview\nActs on the whole image.\nThe part of the image visible in the preview is used to calculate global chrominance noise reduction settings.
@@ -1585,7 +1635,7 @@ ZOOMPANEL_ZOOMOUT;Zoom Arrière\nRaccourci: <b>-</b>
!TP_DIRPYRDENOISE_LABM;L*a*b*
!TP_DIRPYRDENOISE_LCURVE;Luminance curve
!TP_DIRPYRDENOISE_LPLABM;Weighted L* (little) + a*b* (normal)
!TP_DIRPYRDENOISE_LTYPE;Luminance type
!TP_DIRPYRDENOISE_LTYPE;Luminance control
!TP_DIRPYRDENOISE_LUMAFR;Luminance
!TP_DIRPYRDENOISE_LUMAFR_TOOLTIP;Wavelet on luminance and Fourier transform for luminance detail
!TP_DIRPYRDENOISE_MANU;Manual
@@ -1610,3 +1660,94 @@ ZOOMPANEL_ZOOMOUT;Zoom Arrière\nRaccourci: <b>-</b>
!TP_FLATFIELD_FILEDLGFILTERFF;Same format as current photo
!TP_ICM_FILEDLGFILTERICMDNG;Color profiles + DNG
!TP_RAW_SENSOR_XTRANS_DMETHOD_TOOLTIP;3-pass gives best results (recommended for low ISO images).\n1-pass is almost undistinguishable from 3-pass for high ISO images and is faster.
!TP_WAVELET_1;Level 1
!TP_WAVELET_2;Level 2
!TP_WAVELET_3;Level 3
!TP_WAVELET_4;Level 4
!TP_WAVELET_5;Level 5
!TP_WAVELET_6;Level 6
!TP_WAVELET_7;Level 7
!TP_WAVELET_8;Level 8
!TP_WAVELET_9;Level 9
!TP_WAVELET_ALL;All levels in all directions
!TP_WAVELET_APPLYTO;Apply To
!TP_WAVELET_AVOID;Avoid color shift
!TP_WAVELET_CH1;All chroma
!TP_WAVELET_CH2;Pastel - Saturated
!TP_WAVELET_CH3;Link contrast levels
!TP_WAVELET_CHRO;Saturated - Pastel
!TP_WAVELET_CHRO_TOOLTIP;Limit between pastel and saturated\n 1-x level saturated \n x-9 level pastel
!TP_WAVELET_CHR;Chroma link
!TP_WAVELET_CHR_TOOLTIP;Adjust chroma in function of:\na-levels contrasts\nb-Chroma link slider strength
!TP_WAVELET_CLVCURVE;Chrominance - Levels
!TP_WAVELET_COLORT;Opacity Red-Green Levels
!TP_WAVELET_CONTRAST_MINUS;Contrast -
!TP_WAVELET_CONTRAST_PLUS;Contrast +
!TP_WAVELET_CONTRA;Contrast
!TP_WAVELET_CONTRA_TOOLTIP;Change contrast residual image\nFunction of Max Levels
!TP_WAVELET_CONTR;Gamut - controls
!TP_WAVELET_CURVEEDITOR_CLV_TOOLTIP;Give chroma in function of levels (absciss)\nLevels are discrets values
!TP_WAVELET_DALL;All directions
!TP_WAVELET_DISPLAYCHRO;Chromaticity and Toning
!TP_WAVELET_DISPLAYGAM;Gamut and Control
!TP_WAVELET_DISPLAY;Levels and Utilities
!TP_WAVELET_DISP;Preview Settings
!TP_WAVELET_DONE;Vertical
!TP_WAVELET_DTHR;Diagonal
!TP_WAVELET_DTWO;Horizontal
!TP_WAVELET_EDGE;Edge Sharpness (Luminance)
!TP_WAVELET_EDGTHRESH;Threshold
!TP_WAVELET_EDRAD;Radius
!TP_WAVELET_EDVAL;Value
!TP_WAVELET_FINEST;Finest
!TP_WAVELET_HIGHLIGHT;Highlight luminance range
!TP_WAVELET_HIGHSHA;Highlight Shadows
!TP_WAVELET_HS1;Whole luminance range
!TP_WAVELET_HS2;Shadows/Highlights
!TP_WAVELET_HUESKIN;Hue Range (skin)
!TP_WAVELET_HUESKIN_TOOLTIP;This pyramid is for the upper part, so far as the algorithm at its maximum efficiency.\nTo the lower part, the transition zones.\nIf you need to move the area significantly to the left or right - or if there are artifacts: the <b>white balance is incorrect</b>\nYou can slightly reduce the zone to prevent the rest of the image is affected.
!TP_WAVELET_HUESKY;Hue Range (sky)
!TP_WAVELET_HUESKY_TOOLTIP;This pyramid is for the upper part, so far as the algorithm at its maximum efficiency.\nTo the lower part, the transition zones.\nIf you need to move the area significantly to the left or right - or if there are artifacts: the <b>white balance is incorrect</b>\nYou can slightly reduce the zone to prevent the rest of the image is affected.
!TP_WAVELET_INF;Below or equal the level
!TP_WAVELET_LABEL;Wavelet levels
!TP_WAVELET_LARGEST;Coarsest
!TP_WAVELET_LEVCH;Chromaticity
!TP_WAVELET_LEVELS;Wavelet levels
!TP_WAVELET_LEVELS_TOOLTIP;Choose the number of detail levels the image is to be decomposed into. More levels require more RAM and require a longer processing time.
!TP_WAVELET_LEVF;Contrast
!TP_WAVELET_LEVLABEL;Preview maximum possible levels=%1
!TP_WAVELET_LOWLIGHT;Shadow luminance range
!TP_WAVELET_MAX;max
!TP_WAVELET_MEDI;Reduce artifacts in blue sky
!TP_WAVELET_MIN;min
!TP_WAVELET_NEUTRAL;Neutral
!TP_WAVELET_ONE;One level
!TP_WAVELET_OPACITY;Opacity Blue-Yellow Levels
!TP_WAVELET_PASTEL;Pastel chromacity
!TP_WAVELET_PREVIEWLEVELS;Preview
!TP_WAVELET_RESCHRO;Chromaticity
!TP_WAVELET_RESCONH;Highlights
!TP_WAVELET_RESCON;Shadows
!TP_WAVELET_RESID;Residual image
!TP_WAVELET_SAT;Saturated chromacity
!TP_WAVELET_SETTINGS;Wavelet Settings
!TP_WAVELET_SKIN;Hue-tones (skin) targetting/protection
!TP_WAVELET_SKIN_TOOLTIP;At -100 skin-tones are targetted.\nAt 0 all tones are treated equally.\nAt +100 skin-tones are protected while all other tones are affected.
!TP_WAVELET_SKY;Hue-tones (sky) targetting/protection
!TP_WAVELET_SKY_TOOLTIP;Increase/reduce chrominance in/out hue range\nAvoid artifacts in blue sky - due to micro-contrast, micro-chroma,...
!TP_WAVELET_STRENGTH;Strength
!TP_WAVELET_SUPE;Extra
!TP_WAVELET_SUP;Above the level
!TP_WAVELET_THRESHOLD2;Shadow Levels
!TP_WAVELET_THRESHOLD2_TOOLTIP;If you change this value, only level between 9 and 9 minus value, will be treated with shadow luminance levels\nOthers level will be full treated\nMax level shadow is limited by value of highlight level (9-highlight level)
!TP_WAVELET_THRESHOLD;Highlight levels
!TP_WAVELET_THRESHOLD_TOOLTIP;If you change this value, only level beyond will be treated with highlight luminance levels\nOthers level will be full treated
!TP_WAVELET_THRH;Threshold highlights
!TP_WAVELET_THR;Threshold shadows
!TP_WAVELET_TILESBIG;Big tiles
!TP_WAVELET_TILESFULL;Full image
!TP_WAVELET_TILESIZE;Tile size
!TP_WAVELET_TILESLIT;Little tiles
!TP_WAVELET_TILES_TOOLTIP;Processing the full image leads to better quality and is the recommended option, while using tiles is a fall-back solution for users with little RAM. Refer to RawPedia for memory requirements.
!TP_WAVELET_TON;Toning
!TP_WAVELET_UTIL;Utilities

View File

@@ -535,6 +535,7 @@ TP_WBALANCE_TEMPERATURE;Θερμοκρασία
!EXPORT_BYPASS_DEFRINGE;Bypass Defringe
!EXPORT_BYPASS_DIRPYRDENOISE;Bypass Noise Reduction
!EXPORT_BYPASS_DIRPYREQUALIZER;Bypass Contrast by Detail Levels
!EXPORT_BYPASS_EQUALIZER;Bypass Wavelet Levels
!EXPORT_BYPASS_RAW_CA;Bypass [raw] Chromatic Aberration Correction
!EXPORT_BYPASS_RAW_CCSTEPS;Bypass [raw] False Color Suppression
!EXPORT_BYPASS_RAW_DCB_ENHANCE;Bypass [raw] DCB Enhancement Steps
@@ -646,8 +647,8 @@ TP_WBALANCE_TEMPERATURE;Θερμοκρασία
!HISTORY_MSG_93;CbDL - Value
!HISTORY_MSG_94;Contrast by Detail Levels
!HISTORY_MSG_95;L*a*b* - Chromaticity
!HISTORY_MSG_96;a* curve
!HISTORY_MSG_97;b* curve
!HISTORY_MSG_96;L*a*b* - a* curve
!HISTORY_MSG_97;L*a*b* - b* curve
!HISTORY_MSG_98;Demosaicing method
!HISTORY_MSG_99;Hot pixel filter
!HISTORY_MSG_100;RGB Saturation
@@ -795,9 +796,9 @@ TP_WBALANCE_TEMPERATURE;Θερμοκρασία
!HISTORY_MSG_243;VC - Radius
!HISTORY_MSG_244;VC - Strength
!HISTORY_MSG_245;VC - Center
!HISTORY_MSG_246;CL curve
!HISTORY_MSG_247;LH curve
!HISTORY_MSG_248;HH curve
!HISTORY_MSG_246;L*a*b* - CL curve
!HISTORY_MSG_247;L*a*b* - LH curve
!HISTORY_MSG_248;L*a*b* - HH curve
!HISTORY_MSG_249;CbDL - Threshold
!HISTORY_MSG_250;NR - Enhanced
!HISTORY_MSG_251;B&amp;W - Algorithm
@@ -807,33 +808,33 @@ TP_WBALANCE_TEMPERATURE;Θερμοκρασία
!HISTORY_MSG_255;NR - Median filter
!HISTORY_MSG_256;NR - Median type
!HISTORY_MSG_257;Color Toning
!HISTORY_MSG_258;Color Toning - Color
!HISTORY_MSG_259;Color Toning - Opacity
!HISTORY_MSG_260;Color Toning - a*[b*] opacity
!HISTORY_MSG_261;Color Toning - Method
!HISTORY_MSG_262;Color Toning - b* opacity
!HISTORY_MSG_263;Color Toning - Shadows - Red
!HISTORY_MSG_264;Color Toning - Shadows - Green
!HISTORY_MSG_265;Color Toning - Shadows - Blue
!HISTORY_MSG_266;Color Toning - Mid - Red
!HISTORY_MSG_267;Color Toning - Mid - Green
!HISTORY_MSG_268;Color Toning - Mid - Blue
!HISTORY_MSG_269;Color Toning - High - Red
!HISTORY_MSG_270;Color Toning - High - Green
!HISTORY_MSG_271;Color Toning - High - Blue
!HISTORY_MSG_272;Color Toning - Balance
!HISTORY_MSG_273;Color Toning - Reset
!HISTORY_MSG_274;Color Toning - Sat. Shadows
!HISTORY_MSG_275;Color Toning - Sat. Highlights
!HISTORY_MSG_276;Color Toning - Opacity
!HISTORY_MSG_258;CT - Color curve
!HISTORY_MSG_259;CT - Opacity curve
!HISTORY_MSG_260;CT - a*[b*] opacity
!HISTORY_MSG_261;CT - Method
!HISTORY_MSG_262;CT - b* opacity
!HISTORY_MSG_263;CT - Shadows - Red
!HISTORY_MSG_264;CT - Shadows - Green
!HISTORY_MSG_265;CT - Shadows - Blue
!HISTORY_MSG_266;CT - Mid - Red
!HISTORY_MSG_267;CT - Mid - Green
!HISTORY_MSG_268;CT - Mid - Blue
!HISTORY_MSG_269;CT - High - Red
!HISTORY_MSG_270;CT - High - Green
!HISTORY_MSG_271;CT - High - Blue
!HISTORY_MSG_272;CT - Balance
!HISTORY_MSG_273;CT - Reset
!HISTORY_MSG_274;CT - Sat. Shadows
!HISTORY_MSG_275;CT - Sat. Highlights
!HISTORY_MSG_276;CT - Opacity
!HISTORY_MSG_277;--unused--
!HISTORY_MSG_278;Color Toning - Preserve luminance
!HISTORY_MSG_279;Color Toning - Shadows
!HISTORY_MSG_280;Color Toning - Highlights
!HISTORY_MSG_281;Color Toning - Sat. strength
!HISTORY_MSG_282;Color Toning - Sat. threshold
!HISTORY_MSG_283;Color Toning - Strength
!HISTORY_MSG_284;Color Toning - Auto sat. protection
!HISTORY_MSG_278;CT - Preserve luminance
!HISTORY_MSG_279;CT - Shadows
!HISTORY_MSG_280;CT - Highlights
!HISTORY_MSG_281;CT - Sat. strength
!HISTORY_MSG_282;CT - Sat. threshold
!HISTORY_MSG_283;CT - Strength
!HISTORY_MSG_284;CT - Auto sat. protection
!HISTORY_MSG_285;NR - Median - Method
!HISTORY_MSG_286;NR - Median - Type
!HISTORY_MSG_287;NR - Median - Iterations
@@ -845,14 +846,51 @@ TP_WBALANCE_TEMPERATURE;Θερμοκρασία
!HISTORY_MSG_293;Film Simulation
!HISTORY_MSG_294;Film Simulation - Strength
!HISTORY_MSG_295;Film Simulation - Film
!HISTORY_MSG_296;NR - Modulate luminance
!HISTORY_MSG_296;NR - Luminance curve
!HISTORY_MSG_297;NR - Quality
!HISTORY_MSG_298;Dead pixel filter
!HISTORY_MSG_299;NR - Chrominance curve
!HISTORY_MSG_300;-
!HISTORY_MSG_301;NR - Luma control
!HISTORY_MSG_302;NR - Chroma method
!HISTORY_MSG_303;-
!HISTORY_MSG_303;NR - Chroma method
!HISTORY_MSG_304;Wavelet Level
!HISTORY_MSG_305;Wavelet Level
!HISTORY_MSG_306;Wavelet N° level
!HISTORY_MSG_307;Wavelet Ch level
!HISTORY_MSG_308;Wavelet Direction
!HISTORY_MSG_309;Wavelet Edge threshold
!HISTORY_MSG_310;Wavelet Hue-tones sky
!HISTORY_MSG_311;Wavelet Max Levels
!HISTORY_MSG_312;Wavelet Shadow Threshold
!HISTORY_MSG_313;Wavelet Pastel Saturated
!HISTORY_MSG_314;Wavelet Artifacts blue sky
!HISTORY_MSG_315;Wavelet Contrast Residual
!HISTORY_MSG_316;Wavelet Skin tones
!HISTORY_MSG_317;Wavelet Skin hue
!HISTORY_MSG_318;Wavelet Highlight levels
!HISTORY_MSG_319;Wavelet Highlight range
!HISTORY_MSG_320;Wavelet Shadow range
!HISTORY_MSG_321;Wavelet Shadow levels
!HISTORY_MSG_322;Wavelet Avoid color shift
!HISTORY_MSG_323;Wavelet Chroma level
!HISTORY_MSG_324;Wavelet Chroma pastel
!HISTORY_MSG_325;Wavelet Chroma saturated
!HISTORY_MSG_326;Wavelet Chroma method
!HISTORY_MSG_327;Wavelet Contrast method
!HISTORY_MSG_328;Wavelet Chroma link
!HISTORY_MSG_329;Wavelet Opacity RG
!HISTORY_MSG_330;Wavelet Opacity BY
!HISTORY_MSG_331;Wavelet Extra
!HISTORY_MSG_332;Wavelet Tiles Method
!HISTORY_MSG_333;Wavelet Shadow Residual
!HISTORY_MSG_334;Wavelet Chroma
!HISTORY_MSG_335;Wavelet Highlight Residual
!HISTORY_MSG_336;Wavelet Highlight threshold
!HISTORY_MSG_337;Wavelet Hue range
!HISTORY_MSG_338;Wavelet Edge Radius
!HISTORY_MSG_339;Wavelet Edge Value
!HISTORY_MSG_340;Wavelet Strength
!HISTORY_NEWSNAPSHOT_TOOLTIP;Shortcut: <b>Alt-s</b>
!MAIN_BUTTON_FULLSCREEN;Fullscreen
!MAIN_BUTTON_NAVNEXT_TOOLTIP;Navigate to the next image relative to image opened in the Editor.\nShortcut: <b>Shift-F4</b>\n\nTo navigate to the next image relative to the currently selected thumbnail in the File Browser or Filmstrip:\nShortcut: <b>F4</b>
@@ -878,6 +916,7 @@ TP_WBALANCE_TEMPERATURE;Θερμοκρασία
!MAIN_TAB_DETAIL_TOOLTIP;Shortcut: <b>Alt-d</b>
!MAIN_TAB_EXPORT; Fast Export
!MAIN_TAB_EXPOSURE_TOOLTIP;Shortcut: <b>Alt-e</b>
!MAIN_TAB_INSPECT; Inspect
!MAIN_TAB_METADATA_TOOLTIP;Shortcut: <b>Alt-m</b>
!MAIN_TAB_RAW;Raw
!MAIN_TAB_RAW_TOOLTIP;Shortcut: <b>Alt-r</b>
@@ -922,6 +961,7 @@ TP_WBALANCE_TEMPERATURE;Θερμοκρασία
!PARTIALPASTE_DIRPYRDENOISE;Noise reduction
!PARTIALPASTE_DIRPYREQUALIZER;Contrast by detail levels
!PARTIALPASTE_EPD;Tone mapping
!PARTIALPASTE_EQUALIZER;Wavelet Equalizer
!PARTIALPASTE_EVERYTHING;Everything
!PARTIALPASTE_FILMSIMULATION;Film Simulation
!PARTIALPASTE_FLATFIELDAUTOSELECT;Flat-field auto-selection
@@ -958,6 +998,7 @@ TP_WBALANCE_TEMPERATURE;Θερμοκρασία
!PARTIALPASTE_SHARPENMICRO;Microcontrast
!PARTIALPASTE_VIBRANCE;Vibrance
!PREFERENCES_ADD;Add
!PREFERENCES_APPLNEXTRELOAD;image reload required
!PREFERENCES_AUTLISLOW;Low
!PREFERENCES_AUTLISMAX;Max - Average of all tiles
!PREFERENCES_AUTLISSTD;High
@@ -973,8 +1014,11 @@ TP_WBALANCE_TEMPERATURE;Θερμοκρασία
!PREFERENCES_BEHSETALL;All to 'Set'
!PREFERENCES_BLACKBODY;Tungsten
!PREFERENCES_CIEART;CIECAM02 optimization
!PREFERENCES_CIEART_FRAME;CIECAM02-Specific Settings
!PREFERENCES_CIEART_LABEL;Use float precision instead of double
!PREFERENCES_CIEART_TOOLTIP;If enabled, CIECAM02 calculations are performed in the single-precision floating-point format instead of the double-precision one. This provides a small increase in speed at the expense of a negligible loss of quality.
!PREFERENCES_CLUTSCACHE;HaldCLUT Cache
!PREFERENCES_CLUTSCACHE_LABEL;Maximum number of cached CLUTs
!PREFERENCES_CLUTSDIR;HaldCLUT directory
!PREFERENCES_CUSTPROFBUILDHINT;Executable (or script) file called when a new initial processing profile should be generated for an image.\n\nThe path of the communication file (*.ini style, a.k.a. "Keyfile") is added as a command line parameter. It contains various parameters required for the scripts and image Exif to allow a rules-based processing profile generation.\n\n<b>WARNING:</b> You are responsible for using double quotes where necessary if you're using paths containing spaces.
!PREFERENCES_CUSTPROFBUILDKEYFORMAT;Keys format
@@ -991,6 +1035,8 @@ TP_WBALANCE_TEMPERATURE;Θερμοκρασία
!PREFERENCES_DARKFRAMESHOTS;shots
!PREFERENCES_DARKFRAMETEMPLATES;templates
!PREFERENCES_DARKFRAME;Dark-Frame
!PREFERENCES_DAUB_LABEL;Use Daubechies D6 wavelets instead of D4
!PREFERENCES_DAUB_TOOLTIP;The Noise Reduction and Wavelet Levels tools use a Debauchies mother wavelet. If you choose D6 instead of D4 you increase the number of orthogonal Daubechies coefficients and probably increase quality of small-scale levels. There is no memory or processing time difference between the two.
!PREFERENCES_DIRDARKFRAMES;Dark-frames directory
!PREFERENCES_EDITORLAYOUT;Editor Layout
!PREFERENCES_EXPAUT;Expert
@@ -1020,6 +1066,10 @@ TP_WBALANCE_TEMPERATURE;Θερμοκρασία
!PREFERENCES_HISTOGRAMPOSITIONLEFT;Histogram in left panel
!PREFERENCES_HISTOGRAMWORKING;Use working profile for main histogram and Navigator
!PREFERENCES_HISTOGRAM_TOOLTIP;If enabled, the working profile is used for rendering the main histogram and the Navigator panel, otherwise the gamma-corrected output profile is used.
!PREFERENCES_IMG_RELOAD_NEEDED;These changes require the image to be reloaded (or a new image to be opened) to take effect.
!PREFERENCES_INSPECT_LABEL;Inspect
!PREFERENCES_INSPECT_MAXBUFFERS_LABEL;Maximum number of cached images
!PREFERENCES_INSPECT_MAXBUFFERS_TOOLTIP;Set the maximum number of images stored in cache when hovering over them in the File Browser; systems with little RAM (2GB) should keep this value set to 1 or 2.
!PREFERENCES_INTERNALTHUMBIFUNTOUCHED;Show embedded JPEG thumbnail if raw is unedited
!PREFERENCES_LANGAUTODETECT;Use system language
!PREFERENCES_LEVAUTDN;Denoising level
@@ -1035,7 +1085,7 @@ TP_WBALANCE_TEMPERATURE;Θερμοκρασία
!PREFERENCES_MENUOPTIONS;Context Menu Options
!PREFERENCES_METADATA;Metadata
!PREFERENCES_MIN;Mini (100x115)
!PREFERENCES_MULTITABDUALMON;Multiple Editor Tabs Mode (if available on second monitor)
!PREFERENCES_MULTITABDUALMON;Multiple Editor Tabs In Own Window Mode
!PREFERENCES_MULTITAB;Multiple Editor Tabs Mode
!PREFERENCES_NAVGUIDEBRUSH;Navigator guide color
!PREFERENCES_NOISE;Noise Reduction
@@ -1044,12 +1094,17 @@ TP_WBALANCE_TEMPERATURE;Θερμοκρασία
!PREFERENCES_OVERWRITEOUTPUTFILE;Overwrite existing output files
!PREFERENCES_PANFACTORFRAME;Pan Rate Amplification
!PREFERENCES_PANFACTORLABEL;Factor
!PREFERENCES_PREVDEMO;Preview Demosaic Method
!PREFERENCES_PREVDEMO_FAST;Fast
!PREFERENCES_PREVDEMO_LABEL;Demosaicing method used for the preview at <100% zoom:
!PREFERENCES_PREVDEMO_SIDECAR;As in PP3
!PREFERENCES_PROPERTY;Property
!PREFERENCES_RGBDTL_LABEL;Max number of threads
!PREFERENCES_RGBDTL_TOOLTIP;Noise Reduction requires a baseline of about 128MB RAM for a 10MPix image or 512MB for a 40MPix image, and additionally 128MB RAM per thread. The more threads run in parallel, the faster the computation. Leave the setting at "0" to automatically use as many threads as possible.
!PREFERENCES_RGBDTL_LABEL;Max number of threads for Noise Reduction and Wavelet Levels
!PREFERENCES_RGBDTL_TOOLTIP;Leave the setting at "0" to automatically use as many threads as possible. The more threads run in parallel, the faster the computation. Refer to RawPedia for memory requirements.
!PREFERENCES_SELECTFONT;Select font
!PREFERENCES_SET;Set
!PREFERENCES_SHOWEXPOSURECOMPENSATION;Append exposure compensation
!PREFERENCES_SHOWFILMSTRIPTOOLBAR;Show filmstrip toolbar
!PREFERENCES_SHOWPROFILESELECTOR;Show processing profile selector
!PREFERENCES_SIMPLAUT;Tool mode
!PREFERENCES_SINGLETABVERTAB;Single Editor Tab Mode, Vertical Tabs
@@ -1057,7 +1112,7 @@ TP_WBALANCE_TEMPERATURE;Θερμοκρασία
!PREFERENCES_SLIMUI;Slim interface
!PREFERENCES_SMA;Small (250x287)
!PREFERENCES_SND_BATCHQUEUEDONE;Queue processing done
!PREFERENCES_SND_HELP;Either enter filepath or nothing (for no sound).\nOn Windows use "SystemDefault", "SystemAsterisk" etc. for system sounds.\nOn Linux use "complete", "window-attention" etc. for system sounds.
!PREFERENCES_SND_HELP;Enter a full file path to set a sound, or leave blank for no sound.\nFor system sounds on Windows use "SystemDefault", "SystemAsterisk" etc., and on Linux use "complete", "window-attention" etc.
!PREFERENCES_SND_LNGEDITPROCDONE;Editor processing done
!PREFERENCES_SND_TRESHOLDSECS;After seconds
!PREFERENCES_STDAUT;Standard
@@ -1293,7 +1348,6 @@ TP_WBALANCE_TEMPERATURE;Θερμοκρασία
!TP_DIRPYRDENOISE_99;9x9 (very slow)
!TP_DIRPYRDENOISE_ABM;Chroma only
!TP_DIRPYRDENOISE_AUTO;Automatic global
!TP_DIRPYRDENOISE_AUTO;Auto chroma
!TP_DIRPYRDENOISE_AUTO_TOOLTIP;Try to evaluate chroma noise\nBe careful, this calculation is average, and is quite subjective !
!TP_DIRPYRDENOISE_AUT;Automatic global
!TP_DIRPYRDENOISE_BLUE;Chrominance - Blue-Yellow
@@ -1319,7 +1373,7 @@ TP_WBALANCE_TEMPERATURE;Θερμοκρασία
!TP_DIRPYRDENOISE_LDETAIL;Luminance - Detail
!TP_DIRPYRDENOISE_LM;Luminance only
!TP_DIRPYRDENOISE_LPLABM;Weighted L* (little) + a*b* (normal)
!TP_DIRPYRDENOISE_LTYPE;Luminance type
!TP_DIRPYRDENOISE_LTYPE;Luminance control
!TP_DIRPYRDENOISE_LUMAFR;Luminance
!TP_DIRPYRDENOISE_LUMAFR_TOOLTIP;Wavelet on luminance and Fourier transform for luminance detail
!TP_DIRPYRDENOISE_LUMA;Luminance
@@ -1587,6 +1641,97 @@ TP_WBALANCE_TEMPERATURE;Θερμοκρασία
!TP_VIGNETTING_CENTER_X;Center X
!TP_VIGNETTING_CENTER_Y;Center Y
!TP_VIGNETTING_STRENGTH;Strength
!TP_WAVELET_1;Level 1
!TP_WAVELET_2;Level 2
!TP_WAVELET_3;Level 3
!TP_WAVELET_4;Level 4
!TP_WAVELET_5;Level 5
!TP_WAVELET_6;Level 6
!TP_WAVELET_7;Level 7
!TP_WAVELET_8;Level 8
!TP_WAVELET_9;Level 9
!TP_WAVELET_ALL;All levels in all directions
!TP_WAVELET_APPLYTO;Apply To
!TP_WAVELET_AVOID;Avoid color shift
!TP_WAVELET_CH1;All chroma
!TP_WAVELET_CH2;Pastel - Saturated
!TP_WAVELET_CH3;Link contrast levels
!TP_WAVELET_CHRO;Saturated - Pastel
!TP_WAVELET_CHRO_TOOLTIP;Limit between pastel and saturated\n 1-x level saturated \n x-9 level pastel
!TP_WAVELET_CHR;Chroma link
!TP_WAVELET_CHR_TOOLTIP;Adjust chroma in function of:\na-levels contrasts\nb-Chroma link slider strength
!TP_WAVELET_CLVCURVE;Chrominance - Levels
!TP_WAVELET_COLORT;Opacity Red-Green Levels
!TP_WAVELET_CONTRAST_MINUS;Contrast -
!TP_WAVELET_CONTRAST_PLUS;Contrast +
!TP_WAVELET_CONTRA;Contrast
!TP_WAVELET_CONTRA_TOOLTIP;Change contrast residual image\nFunction of Max Levels
!TP_WAVELET_CONTR;Gamut - controls
!TP_WAVELET_CURVEEDITOR_CLV_TOOLTIP;Give chroma in function of levels (absciss)\nLevels are discrets values
!TP_WAVELET_DALL;All directions
!TP_WAVELET_DISPLAYCHRO;Chromaticity and Toning
!TP_WAVELET_DISPLAYGAM;Gamut and Control
!TP_WAVELET_DISPLAY;Levels and Utilities
!TP_WAVELET_DISP;Preview Settings
!TP_WAVELET_DONE;Vertical
!TP_WAVELET_DTHR;Diagonal
!TP_WAVELET_DTWO;Horizontal
!TP_WAVELET_EDGE;Edge Sharpness (Luminance)
!TP_WAVELET_EDGTHRESH;Threshold
!TP_WAVELET_EDRAD;Radius
!TP_WAVELET_EDVAL;Value
!TP_WAVELET_FINEST;Finest
!TP_WAVELET_HIGHLIGHT;Highlight luminance range
!TP_WAVELET_HIGHSHA;Highlight Shadows
!TP_WAVELET_HS1;Whole luminance range
!TP_WAVELET_HS2;Shadows/Highlights
!TP_WAVELET_HUESKIN;Hue Range (skin)
!TP_WAVELET_HUESKIN_TOOLTIP;This pyramid is for the upper part, so far as the algorithm at its maximum efficiency.\nTo the lower part, the transition zones.\nIf you need to move the area significantly to the left or right - or if there are artifacts: the <b>white balance is incorrect</b>\nYou can slightly reduce the zone to prevent the rest of the image is affected.
!TP_WAVELET_HUESKY;Hue Range (sky)
!TP_WAVELET_HUESKY_TOOLTIP;This pyramid is for the upper part, so far as the algorithm at its maximum efficiency.\nTo the lower part, the transition zones.\nIf you need to move the area significantly to the left or right - or if there are artifacts: the <b>white balance is incorrect</b>\nYou can slightly reduce the zone to prevent the rest of the image is affected.
!TP_WAVELET_INF;Below or equal the level
!TP_WAVELET_LABEL;Wavelet levels
!TP_WAVELET_LARGEST;Coarsest
!TP_WAVELET_LEVCH;Chromaticity
!TP_WAVELET_LEVELS;Wavelet levels
!TP_WAVELET_LEVELS_TOOLTIP;Choose the number of detail levels the image is to be decomposed into. More levels require more RAM and require a longer processing time.
!TP_WAVELET_LEVF;Contrast
!TP_WAVELET_LEVLABEL;Preview maximum possible levels=%1
!TP_WAVELET_LOWLIGHT;Shadow luminance range
!TP_WAVELET_MAX;max
!TP_WAVELET_MEDI;Reduce artifacts in blue sky
!TP_WAVELET_MIN;min
!TP_WAVELET_NEUTRAL;Neutral
!TP_WAVELET_ONE;One level
!TP_WAVELET_OPACITY;Opacity Blue-Yellow Levels
!TP_WAVELET_PASTEL;Pastel chromacity
!TP_WAVELET_PREVIEWLEVELS;Preview
!TP_WAVELET_RESCHRO;Chromaticity
!TP_WAVELET_RESCONH;Highlights
!TP_WAVELET_RESCON;Shadows
!TP_WAVELET_RESID;Residual image
!TP_WAVELET_SAT;Saturated chromacity
!TP_WAVELET_SETTINGS;Wavelet Settings
!TP_WAVELET_SKIN;Hue-tones (skin) targetting/protection
!TP_WAVELET_SKIN_TOOLTIP;At -100 skin-tones are targetted.\nAt 0 all tones are treated equally.\nAt +100 skin-tones are protected while all other tones are affected.
!TP_WAVELET_SKY;Hue-tones (sky) targetting/protection
!TP_WAVELET_SKY_TOOLTIP;Increase/reduce chrominance in/out hue range\nAvoid artifacts in blue sky - due to micro-contrast, micro-chroma,...
!TP_WAVELET_STRENGTH;Strength
!TP_WAVELET_SUPE;Extra
!TP_WAVELET_SUP;Above the level
!TP_WAVELET_THRESHOLD2;Shadow Levels
!TP_WAVELET_THRESHOLD2_TOOLTIP;If you change this value, only level between 9 and 9 minus value, will be treated with shadow luminance levels\nOthers level will be full treated\nMax level shadow is limited by value of highlight level (9-highlight level)
!TP_WAVELET_THRESHOLD;Highlight levels
!TP_WAVELET_THRESHOLD_TOOLTIP;If you change this value, only level beyond will be treated with highlight luminance levels\nOthers level will be full treated
!TP_WAVELET_THRH;Threshold highlights
!TP_WAVELET_THR;Threshold shadows
!TP_WAVELET_TILESBIG;Big tiles
!TP_WAVELET_TILESFULL;Full image
!TP_WAVELET_TILESIZE;Tile size
!TP_WAVELET_TILESLIT;Little tiles
!TP_WAVELET_TILES_TOOLTIP;Processing the full image leads to better quality and is the recommended option, while using tiles is a fall-back solution for users with little RAM. Refer to RawPedia for memory requirements.
!TP_WAVELET_TON;Toning
!TP_WAVELET_UTIL;Utilities
!TP_WBALANCE_CLOUDY;Cloudy
!TP_WBALANCE_DAYLIGHT;Daylight (sunny)
!TP_WBALANCE_EQBLUERED;Blue/Red equalizer

View File

@@ -536,6 +536,7 @@ TP_WBALANCE_TEMPERATURE;מידת חום
!EXPORT_BYPASS_DEFRINGE;Bypass Defringe
!EXPORT_BYPASS_DIRPYRDENOISE;Bypass Noise Reduction
!EXPORT_BYPASS_DIRPYREQUALIZER;Bypass Contrast by Detail Levels
!EXPORT_BYPASS_EQUALIZER;Bypass Wavelet Levels
!EXPORT_BYPASS_RAW_CA;Bypass [raw] Chromatic Aberration Correction
!EXPORT_BYPASS_RAW_CCSTEPS;Bypass [raw] False Color Suppression
!EXPORT_BYPASS_RAW_DCB_ENHANCE;Bypass [raw] DCB Enhancement Steps
@@ -647,8 +648,8 @@ TP_WBALANCE_TEMPERATURE;מידת חום
!HISTORY_MSG_93;CbDL - Value
!HISTORY_MSG_94;Contrast by Detail Levels
!HISTORY_MSG_95;L*a*b* - Chromaticity
!HISTORY_MSG_96;a* curve
!HISTORY_MSG_97;b* curve
!HISTORY_MSG_96;L*a*b* - a* curve
!HISTORY_MSG_97;L*a*b* - b* curve
!HISTORY_MSG_98;Demosaicing method
!HISTORY_MSG_99;Hot pixel filter
!HISTORY_MSG_100;RGB Saturation
@@ -796,9 +797,9 @@ TP_WBALANCE_TEMPERATURE;מידת חום
!HISTORY_MSG_243;VC - Radius
!HISTORY_MSG_244;VC - Strength
!HISTORY_MSG_245;VC - Center
!HISTORY_MSG_246;CL curve
!HISTORY_MSG_247;LH curve
!HISTORY_MSG_248;HH curve
!HISTORY_MSG_246;L*a*b* - CL curve
!HISTORY_MSG_247;L*a*b* - LH curve
!HISTORY_MSG_248;L*a*b* - HH curve
!HISTORY_MSG_249;CbDL - Threshold
!HISTORY_MSG_250;NR - Enhanced
!HISTORY_MSG_251;B&amp;W - Algorithm
@@ -808,33 +809,33 @@ TP_WBALANCE_TEMPERATURE;מידת חום
!HISTORY_MSG_255;NR - Median filter
!HISTORY_MSG_256;NR - Median type
!HISTORY_MSG_257;Color Toning
!HISTORY_MSG_258;Color Toning - Color
!HISTORY_MSG_259;Color Toning - Opacity
!HISTORY_MSG_260;Color Toning - a*[b*] opacity
!HISTORY_MSG_261;Color Toning - Method
!HISTORY_MSG_262;Color Toning - b* opacity
!HISTORY_MSG_263;Color Toning - Shadows - Red
!HISTORY_MSG_264;Color Toning - Shadows - Green
!HISTORY_MSG_265;Color Toning - Shadows - Blue
!HISTORY_MSG_266;Color Toning - Mid - Red
!HISTORY_MSG_267;Color Toning - Mid - Green
!HISTORY_MSG_268;Color Toning - Mid - Blue
!HISTORY_MSG_269;Color Toning - High - Red
!HISTORY_MSG_270;Color Toning - High - Green
!HISTORY_MSG_271;Color Toning - High - Blue
!HISTORY_MSG_272;Color Toning - Balance
!HISTORY_MSG_273;Color Toning - Reset
!HISTORY_MSG_274;Color Toning - Sat. Shadows
!HISTORY_MSG_275;Color Toning - Sat. Highlights
!HISTORY_MSG_276;Color Toning - Opacity
!HISTORY_MSG_258;CT - Color curve
!HISTORY_MSG_259;CT - Opacity curve
!HISTORY_MSG_260;CT - a*[b*] opacity
!HISTORY_MSG_261;CT - Method
!HISTORY_MSG_262;CT - b* opacity
!HISTORY_MSG_263;CT - Shadows - Red
!HISTORY_MSG_264;CT - Shadows - Green
!HISTORY_MSG_265;CT - Shadows - Blue
!HISTORY_MSG_266;CT - Mid - Red
!HISTORY_MSG_267;CT - Mid - Green
!HISTORY_MSG_268;CT - Mid - Blue
!HISTORY_MSG_269;CT - High - Red
!HISTORY_MSG_270;CT - High - Green
!HISTORY_MSG_271;CT - High - Blue
!HISTORY_MSG_272;CT - Balance
!HISTORY_MSG_273;CT - Reset
!HISTORY_MSG_274;CT - Sat. Shadows
!HISTORY_MSG_275;CT - Sat. Highlights
!HISTORY_MSG_276;CT - Opacity
!HISTORY_MSG_277;--unused--
!HISTORY_MSG_278;Color Toning - Preserve luminance
!HISTORY_MSG_279;Color Toning - Shadows
!HISTORY_MSG_280;Color Toning - Highlights
!HISTORY_MSG_281;Color Toning - Sat. strength
!HISTORY_MSG_282;Color Toning - Sat. threshold
!HISTORY_MSG_283;Color Toning - Strength
!HISTORY_MSG_284;Color Toning - Auto sat. protection
!HISTORY_MSG_278;CT - Preserve luminance
!HISTORY_MSG_279;CT - Shadows
!HISTORY_MSG_280;CT - Highlights
!HISTORY_MSG_281;CT - Sat. strength
!HISTORY_MSG_282;CT - Sat. threshold
!HISTORY_MSG_283;CT - Strength
!HISTORY_MSG_284;CT - Auto sat. protection
!HISTORY_MSG_285;NR - Median - Method
!HISTORY_MSG_286;NR - Median - Type
!HISTORY_MSG_287;NR - Median - Iterations
@@ -846,14 +847,51 @@ TP_WBALANCE_TEMPERATURE;מידת חום
!HISTORY_MSG_293;Film Simulation
!HISTORY_MSG_294;Film Simulation - Strength
!HISTORY_MSG_295;Film Simulation - Film
!HISTORY_MSG_296;NR - Modulate luminance
!HISTORY_MSG_296;NR - Luminance curve
!HISTORY_MSG_297;NR - Quality
!HISTORY_MSG_298;Dead pixel filter
!HISTORY_MSG_299;NR - Chrominance curve
!HISTORY_MSG_300;-
!HISTORY_MSG_301;NR - Luma control
!HISTORY_MSG_302;NR - Chroma method
!HISTORY_MSG_303;-
!HISTORY_MSG_303;NR - Chroma method
!HISTORY_MSG_304;Wavelet Level
!HISTORY_MSG_305;Wavelet Level
!HISTORY_MSG_306;Wavelet N° level
!HISTORY_MSG_307;Wavelet Ch level
!HISTORY_MSG_308;Wavelet Direction
!HISTORY_MSG_309;Wavelet Edge threshold
!HISTORY_MSG_310;Wavelet Hue-tones sky
!HISTORY_MSG_311;Wavelet Max Levels
!HISTORY_MSG_312;Wavelet Shadow Threshold
!HISTORY_MSG_313;Wavelet Pastel Saturated
!HISTORY_MSG_314;Wavelet Artifacts blue sky
!HISTORY_MSG_315;Wavelet Contrast Residual
!HISTORY_MSG_316;Wavelet Skin tones
!HISTORY_MSG_317;Wavelet Skin hue
!HISTORY_MSG_318;Wavelet Highlight levels
!HISTORY_MSG_319;Wavelet Highlight range
!HISTORY_MSG_320;Wavelet Shadow range
!HISTORY_MSG_321;Wavelet Shadow levels
!HISTORY_MSG_322;Wavelet Avoid color shift
!HISTORY_MSG_323;Wavelet Chroma level
!HISTORY_MSG_324;Wavelet Chroma pastel
!HISTORY_MSG_325;Wavelet Chroma saturated
!HISTORY_MSG_326;Wavelet Chroma method
!HISTORY_MSG_327;Wavelet Contrast method
!HISTORY_MSG_328;Wavelet Chroma link
!HISTORY_MSG_329;Wavelet Opacity RG
!HISTORY_MSG_330;Wavelet Opacity BY
!HISTORY_MSG_331;Wavelet Extra
!HISTORY_MSG_332;Wavelet Tiles Method
!HISTORY_MSG_333;Wavelet Shadow Residual
!HISTORY_MSG_334;Wavelet Chroma
!HISTORY_MSG_335;Wavelet Highlight Residual
!HISTORY_MSG_336;Wavelet Highlight threshold
!HISTORY_MSG_337;Wavelet Hue range
!HISTORY_MSG_338;Wavelet Edge Radius
!HISTORY_MSG_339;Wavelet Edge Value
!HISTORY_MSG_340;Wavelet Strength
!HISTORY_NEWSNAPSHOT_TOOLTIP;Shortcut: <b>Alt-s</b>
!MAIN_BUTTON_FULLSCREEN;Fullscreen
!MAIN_BUTTON_NAVNEXT_TOOLTIP;Navigate to the next image relative to image opened in the Editor.\nShortcut: <b>Shift-F4</b>\n\nTo navigate to the next image relative to the currently selected thumbnail in the File Browser or Filmstrip:\nShortcut: <b>F4</b>
@@ -879,6 +917,7 @@ TP_WBALANCE_TEMPERATURE;מידת חום
!MAIN_TAB_DETAIL_TOOLTIP;Shortcut: <b>Alt-d</b>
!MAIN_TAB_EXPORT; Fast Export
!MAIN_TAB_EXPOSURE_TOOLTIP;Shortcut: <b>Alt-e</b>
!MAIN_TAB_INSPECT; Inspect
!MAIN_TAB_METADATA_TOOLTIP;Shortcut: <b>Alt-m</b>
!MAIN_TAB_RAW;Raw
!MAIN_TAB_RAW_TOOLTIP;Shortcut: <b>Alt-r</b>
@@ -923,6 +962,7 @@ TP_WBALANCE_TEMPERATURE;מידת חום
!PARTIALPASTE_DIRPYRDENOISE;Noise reduction
!PARTIALPASTE_DIRPYREQUALIZER;Contrast by detail levels
!PARTIALPASTE_EPD;Tone mapping
!PARTIALPASTE_EQUALIZER;Wavelet Equalizer
!PARTIALPASTE_EVERYTHING;Everything
!PARTIALPASTE_FILMSIMULATION;Film Simulation
!PARTIALPASTE_FLATFIELDAUTOSELECT;Flat-field auto-selection
@@ -959,6 +999,7 @@ TP_WBALANCE_TEMPERATURE;מידת חום
!PARTIALPASTE_SHARPENMICRO;Microcontrast
!PARTIALPASTE_VIBRANCE;Vibrance
!PREFERENCES_ADD;Add
!PREFERENCES_APPLNEXTRELOAD;image reload required
!PREFERENCES_AUTLISLOW;Low
!PREFERENCES_AUTLISMAX;Max - Average of all tiles
!PREFERENCES_AUTLISSTD;High
@@ -974,8 +1015,11 @@ TP_WBALANCE_TEMPERATURE;מידת חום
!PREFERENCES_BEHSETALL;All to 'Set'
!PREFERENCES_BLACKBODY;Tungsten
!PREFERENCES_CIEART;CIECAM02 optimization
!PREFERENCES_CIEART_FRAME;CIECAM02-Specific Settings
!PREFERENCES_CIEART_LABEL;Use float precision instead of double
!PREFERENCES_CIEART_TOOLTIP;If enabled, CIECAM02 calculations are performed in the single-precision floating-point format instead of the double-precision one. This provides a small increase in speed at the expense of a negligible loss of quality.
!PREFERENCES_CLUTSCACHE;HaldCLUT Cache
!PREFERENCES_CLUTSCACHE_LABEL;Maximum number of cached CLUTs
!PREFERENCES_CLUTSDIR;HaldCLUT directory
!PREFERENCES_CUSTPROFBUILDHINT;Executable (or script) file called when a new initial processing profile should be generated for an image.\n\nThe path of the communication file (*.ini style, a.k.a. "Keyfile") is added as a command line parameter. It contains various parameters required for the scripts and image Exif to allow a rules-based processing profile generation.\n\n<b>WARNING:</b> You are responsible for using double quotes where necessary if you're using paths containing spaces.
!PREFERENCES_CUSTPROFBUILDKEYFORMAT;Keys format
@@ -992,6 +1036,8 @@ TP_WBALANCE_TEMPERATURE;מידת חום
!PREFERENCES_DARKFRAMESHOTS;shots
!PREFERENCES_DARKFRAMETEMPLATES;templates
!PREFERENCES_DARKFRAME;Dark-Frame
!PREFERENCES_DAUB_LABEL;Use Daubechies D6 wavelets instead of D4
!PREFERENCES_DAUB_TOOLTIP;The Noise Reduction and Wavelet Levels tools use a Debauchies mother wavelet. If you choose D6 instead of D4 you increase the number of orthogonal Daubechies coefficients and probably increase quality of small-scale levels. There is no memory or processing time difference between the two.
!PREFERENCES_DIRDARKFRAMES;Dark-frames directory
!PREFERENCES_EDITORLAYOUT;Editor Layout
!PREFERENCES_EXPAUT;Expert
@@ -1021,6 +1067,10 @@ TP_WBALANCE_TEMPERATURE;מידת חום
!PREFERENCES_HISTOGRAMPOSITIONLEFT;Histogram in left panel
!PREFERENCES_HISTOGRAMWORKING;Use working profile for main histogram and Navigator
!PREFERENCES_HISTOGRAM_TOOLTIP;If enabled, the working profile is used for rendering the main histogram and the Navigator panel, otherwise the gamma-corrected output profile is used.
!PREFERENCES_IMG_RELOAD_NEEDED;These changes require the image to be reloaded (or a new image to be opened) to take effect.
!PREFERENCES_INSPECT_LABEL;Inspect
!PREFERENCES_INSPECT_MAXBUFFERS_LABEL;Maximum number of cached images
!PREFERENCES_INSPECT_MAXBUFFERS_TOOLTIP;Set the maximum number of images stored in cache when hovering over them in the File Browser; systems with little RAM (2GB) should keep this value set to 1 or 2.
!PREFERENCES_INTERNALTHUMBIFUNTOUCHED;Show embedded JPEG thumbnail if raw is unedited
!PREFERENCES_LANGAUTODETECT;Use system language
!PREFERENCES_LEVAUTDN;Denoising level
@@ -1036,7 +1086,7 @@ TP_WBALANCE_TEMPERATURE;מידת חום
!PREFERENCES_MENUOPTIONS;Context Menu Options
!PREFERENCES_METADATA;Metadata
!PREFERENCES_MIN;Mini (100x115)
!PREFERENCES_MULTITABDUALMON;Multiple Editor Tabs Mode (if available on second monitor)
!PREFERENCES_MULTITABDUALMON;Multiple Editor Tabs In Own Window Mode
!PREFERENCES_MULTITAB;Multiple Editor Tabs Mode
!PREFERENCES_NAVGUIDEBRUSH;Navigator guide color
!PREFERENCES_NOISE;Noise Reduction
@@ -1045,12 +1095,17 @@ TP_WBALANCE_TEMPERATURE;מידת חום
!PREFERENCES_OVERWRITEOUTPUTFILE;Overwrite existing output files
!PREFERENCES_PANFACTORFRAME;Pan Rate Amplification
!PREFERENCES_PANFACTORLABEL;Factor
!PREFERENCES_PREVDEMO;Preview Demosaic Method
!PREFERENCES_PREVDEMO_FAST;Fast
!PREFERENCES_PREVDEMO_LABEL;Demosaicing method used for the preview at <100% zoom:
!PREFERENCES_PREVDEMO_SIDECAR;As in PP3
!PREFERENCES_PROPERTY;Property
!PREFERENCES_RGBDTL_LABEL;Max number of threads
!PREFERENCES_RGBDTL_TOOLTIP;Noise Reduction requires a baseline of about 128MB RAM for a 10MPix image or 512MB for a 40MPix image, and additionally 128MB RAM per thread. The more threads run in parallel, the faster the computation. Leave the setting at "0" to automatically use as many threads as possible.
!PREFERENCES_RGBDTL_LABEL;Max number of threads for Noise Reduction and Wavelet Levels
!PREFERENCES_RGBDTL_TOOLTIP;Leave the setting at "0" to automatically use as many threads as possible. The more threads run in parallel, the faster the computation. Refer to RawPedia for memory requirements.
!PREFERENCES_SELECTFONT;Select font
!PREFERENCES_SET;Set
!PREFERENCES_SHOWEXPOSURECOMPENSATION;Append exposure compensation
!PREFERENCES_SHOWFILMSTRIPTOOLBAR;Show filmstrip toolbar
!PREFERENCES_SHOWPROFILESELECTOR;Show processing profile selector
!PREFERENCES_SIMPLAUT;Tool mode
!PREFERENCES_SINGLETABVERTAB;Single Editor Tab Mode, Vertical Tabs
@@ -1058,7 +1113,7 @@ TP_WBALANCE_TEMPERATURE;מידת חום
!PREFERENCES_SLIMUI;Slim interface
!PREFERENCES_SMA;Small (250x287)
!PREFERENCES_SND_BATCHQUEUEDONE;Queue processing done
!PREFERENCES_SND_HELP;Either enter filepath or nothing (for no sound).\nOn Windows use "SystemDefault", "SystemAsterisk" etc. for system sounds.\nOn Linux use "complete", "window-attention" etc. for system sounds.
!PREFERENCES_SND_HELP;Enter a full file path to set a sound, or leave blank for no sound.\nFor system sounds on Windows use "SystemDefault", "SystemAsterisk" etc., and on Linux use "complete", "window-attention" etc.
!PREFERENCES_SND_LNGEDITPROCDONE;Editor processing done
!PREFERENCES_SND_TRESHOLDSECS;After seconds
!PREFERENCES_STDAUT;Standard
@@ -1294,7 +1349,6 @@ TP_WBALANCE_TEMPERATURE;מידת חום
!TP_DIRPYRDENOISE_99;9x9 (very slow)
!TP_DIRPYRDENOISE_ABM;Chroma only
!TP_DIRPYRDENOISE_AUTO;Automatic global
!TP_DIRPYRDENOISE_AUTO;Auto chroma
!TP_DIRPYRDENOISE_AUTO_TOOLTIP;Try to evaluate chroma noise\nBe careful, this calculation is average, and is quite subjective !
!TP_DIRPYRDENOISE_AUT;Automatic global
!TP_DIRPYRDENOISE_BLUE;Chrominance - Blue-Yellow
@@ -1320,7 +1374,7 @@ TP_WBALANCE_TEMPERATURE;מידת חום
!TP_DIRPYRDENOISE_LDETAIL;Luminance - Detail
!TP_DIRPYRDENOISE_LM;Luminance only
!TP_DIRPYRDENOISE_LPLABM;Weighted L* (little) + a*b* (normal)
!TP_DIRPYRDENOISE_LTYPE;Luminance type
!TP_DIRPYRDENOISE_LTYPE;Luminance control
!TP_DIRPYRDENOISE_LUMAFR;Luminance
!TP_DIRPYRDENOISE_LUMAFR_TOOLTIP;Wavelet on luminance and Fourier transform for luminance detail
!TP_DIRPYRDENOISE_LUMA;Luminance
@@ -1588,6 +1642,97 @@ TP_WBALANCE_TEMPERATURE;מידת חום
!TP_VIGNETTING_CENTER_X;Center X
!TP_VIGNETTING_CENTER_Y;Center Y
!TP_VIGNETTING_STRENGTH;Strength
!TP_WAVELET_1;Level 1
!TP_WAVELET_2;Level 2
!TP_WAVELET_3;Level 3
!TP_WAVELET_4;Level 4
!TP_WAVELET_5;Level 5
!TP_WAVELET_6;Level 6
!TP_WAVELET_7;Level 7
!TP_WAVELET_8;Level 8
!TP_WAVELET_9;Level 9
!TP_WAVELET_ALL;All levels in all directions
!TP_WAVELET_APPLYTO;Apply To
!TP_WAVELET_AVOID;Avoid color shift
!TP_WAVELET_CH1;All chroma
!TP_WAVELET_CH2;Pastel - Saturated
!TP_WAVELET_CH3;Link contrast levels
!TP_WAVELET_CHRO;Saturated - Pastel
!TP_WAVELET_CHRO_TOOLTIP;Limit between pastel and saturated\n 1-x level saturated \n x-9 level pastel
!TP_WAVELET_CHR;Chroma link
!TP_WAVELET_CHR_TOOLTIP;Adjust chroma in function of:\na-levels contrasts\nb-Chroma link slider strength
!TP_WAVELET_CLVCURVE;Chrominance - Levels
!TP_WAVELET_COLORT;Opacity Red-Green Levels
!TP_WAVELET_CONTRAST_MINUS;Contrast -
!TP_WAVELET_CONTRAST_PLUS;Contrast +
!TP_WAVELET_CONTRA;Contrast
!TP_WAVELET_CONTRA_TOOLTIP;Change contrast residual image\nFunction of Max Levels
!TP_WAVELET_CONTR;Gamut - controls
!TP_WAVELET_CURVEEDITOR_CLV_TOOLTIP;Give chroma in function of levels (absciss)\nLevels are discrets values
!TP_WAVELET_DALL;All directions
!TP_WAVELET_DISPLAYCHRO;Chromaticity and Toning
!TP_WAVELET_DISPLAYGAM;Gamut and Control
!TP_WAVELET_DISPLAY;Levels and Utilities
!TP_WAVELET_DISP;Preview Settings
!TP_WAVELET_DONE;Vertical
!TP_WAVELET_DTHR;Diagonal
!TP_WAVELET_DTWO;Horizontal
!TP_WAVELET_EDGE;Edge Sharpness (Luminance)
!TP_WAVELET_EDGTHRESH;Threshold
!TP_WAVELET_EDRAD;Radius
!TP_WAVELET_EDVAL;Value
!TP_WAVELET_FINEST;Finest
!TP_WAVELET_HIGHLIGHT;Highlight luminance range
!TP_WAVELET_HIGHSHA;Highlight Shadows
!TP_WAVELET_HS1;Whole luminance range
!TP_WAVELET_HS2;Shadows/Highlights
!TP_WAVELET_HUESKIN;Hue Range (skin)
!TP_WAVELET_HUESKIN_TOOLTIP;This pyramid is for the upper part, so far as the algorithm at its maximum efficiency.\nTo the lower part, the transition zones.\nIf you need to move the area significantly to the left or right - or if there are artifacts: the <b>white balance is incorrect</b>\nYou can slightly reduce the zone to prevent the rest of the image is affected.
!TP_WAVELET_HUESKY;Hue Range (sky)
!TP_WAVELET_HUESKY_TOOLTIP;This pyramid is for the upper part, so far as the algorithm at its maximum efficiency.\nTo the lower part, the transition zones.\nIf you need to move the area significantly to the left or right - or if there are artifacts: the <b>white balance is incorrect</b>\nYou can slightly reduce the zone to prevent the rest of the image is affected.
!TP_WAVELET_INF;Below or equal the level
!TP_WAVELET_LABEL;Wavelet levels
!TP_WAVELET_LARGEST;Coarsest
!TP_WAVELET_LEVCH;Chromaticity
!TP_WAVELET_LEVELS;Wavelet levels
!TP_WAVELET_LEVELS_TOOLTIP;Choose the number of detail levels the image is to be decomposed into. More levels require more RAM and require a longer processing time.
!TP_WAVELET_LEVF;Contrast
!TP_WAVELET_LEVLABEL;Preview maximum possible levels=%1
!TP_WAVELET_LOWLIGHT;Shadow luminance range
!TP_WAVELET_MAX;max
!TP_WAVELET_MEDI;Reduce artifacts in blue sky
!TP_WAVELET_MIN;min
!TP_WAVELET_NEUTRAL;Neutral
!TP_WAVELET_ONE;One level
!TP_WAVELET_OPACITY;Opacity Blue-Yellow Levels
!TP_WAVELET_PASTEL;Pastel chromacity
!TP_WAVELET_PREVIEWLEVELS;Preview
!TP_WAVELET_RESCHRO;Chromaticity
!TP_WAVELET_RESCONH;Highlights
!TP_WAVELET_RESCON;Shadows
!TP_WAVELET_RESID;Residual image
!TP_WAVELET_SAT;Saturated chromacity
!TP_WAVELET_SETTINGS;Wavelet Settings
!TP_WAVELET_SKIN;Hue-tones (skin) targetting/protection
!TP_WAVELET_SKIN_TOOLTIP;At -100 skin-tones are targetted.\nAt 0 all tones are treated equally.\nAt +100 skin-tones are protected while all other tones are affected.
!TP_WAVELET_SKY;Hue-tones (sky) targetting/protection
!TP_WAVELET_SKY_TOOLTIP;Increase/reduce chrominance in/out hue range\nAvoid artifacts in blue sky - due to micro-contrast, micro-chroma,...
!TP_WAVELET_STRENGTH;Strength
!TP_WAVELET_SUPE;Extra
!TP_WAVELET_SUP;Above the level
!TP_WAVELET_THRESHOLD2;Shadow Levels
!TP_WAVELET_THRESHOLD2_TOOLTIP;If you change this value, only level between 9 and 9 minus value, will be treated with shadow luminance levels\nOthers level will be full treated\nMax level shadow is limited by value of highlight level (9-highlight level)
!TP_WAVELET_THRESHOLD;Highlight levels
!TP_WAVELET_THRESHOLD_TOOLTIP;If you change this value, only level beyond will be treated with highlight luminance levels\nOthers level will be full treated
!TP_WAVELET_THRH;Threshold highlights
!TP_WAVELET_THR;Threshold shadows
!TP_WAVELET_TILESBIG;Big tiles
!TP_WAVELET_TILESFULL;Full image
!TP_WAVELET_TILESIZE;Tile size
!TP_WAVELET_TILESLIT;Little tiles
!TP_WAVELET_TILES_TOOLTIP;Processing the full image leads to better quality and is the recommended option, while using tiles is a fall-back solution for users with little RAM. Refer to RawPedia for memory requirements.
!TP_WAVELET_TON;Toning
!TP_WAVELET_UTIL;Utilities
!TP_WBALANCE_CLOUDY;Cloudy
!TP_WBALANCE_DAYLIGHT;Daylight (sunny)
!TP_WBALANCE_EQBLUERED;Blue/Red equalizer

View File

@@ -1406,35 +1406,36 @@ ZOOMPANEL_ZOOMOUT;Rimpicciolisci.\nScorciatoia: <b>-</b>
! Untranslated keys follow; remove the ! prefix after an entry is translated.
!!!!!!!!!!!!!!!!!!!!!!!!!
!EXPORT_BYPASS_EQUALIZER;Bypass Wavelet Levels
!HISTORY_MSG_256;NR - Median type
!HISTORY_MSG_257;Color Toning
!HISTORY_MSG_258;Color Toning - Color
!HISTORY_MSG_259;Color Toning - Opacity
!HISTORY_MSG_260;Color Toning - a*[b*] opacity
!HISTORY_MSG_261;Color Toning - Method
!HISTORY_MSG_262;Color Toning - b* opacity
!HISTORY_MSG_263;Color Toning - Shadows - Red
!HISTORY_MSG_264;Color Toning - Shadows - Green
!HISTORY_MSG_265;Color Toning - Shadows - Blue
!HISTORY_MSG_266;Color Toning - Mid - Red
!HISTORY_MSG_267;Color Toning - Mid - Green
!HISTORY_MSG_268;Color Toning - Mid - Blue
!HISTORY_MSG_269;Color Toning - High - Red
!HISTORY_MSG_270;Color Toning - High - Green
!HISTORY_MSG_271;Color Toning - High - Blue
!HISTORY_MSG_272;Color Toning - Balance
!HISTORY_MSG_273;Color Toning - Reset
!HISTORY_MSG_274;Color Toning - Sat. Shadows
!HISTORY_MSG_275;Color Toning - Sat. Highlights
!HISTORY_MSG_276;Color Toning - Opacity
!HISTORY_MSG_258;CT - Color curve
!HISTORY_MSG_259;CT - Opacity curve
!HISTORY_MSG_260;CT - a*[b*] opacity
!HISTORY_MSG_261;CT - Method
!HISTORY_MSG_262;CT - b* opacity
!HISTORY_MSG_263;CT - Shadows - Red
!HISTORY_MSG_264;CT - Shadows - Green
!HISTORY_MSG_265;CT - Shadows - Blue
!HISTORY_MSG_266;CT - Mid - Red
!HISTORY_MSG_267;CT - Mid - Green
!HISTORY_MSG_268;CT - Mid - Blue
!HISTORY_MSG_269;CT - High - Red
!HISTORY_MSG_270;CT - High - Green
!HISTORY_MSG_271;CT - High - Blue
!HISTORY_MSG_272;CT - Balance
!HISTORY_MSG_273;CT - Reset
!HISTORY_MSG_274;CT - Sat. Shadows
!HISTORY_MSG_275;CT - Sat. Highlights
!HISTORY_MSG_276;CT - Opacity
!HISTORY_MSG_277;--unused--
!HISTORY_MSG_278;Color Toning - Preserve luminance
!HISTORY_MSG_279;Color Toning - Shadows
!HISTORY_MSG_280;Color Toning - Highlights
!HISTORY_MSG_281;Color Toning - Sat. strength
!HISTORY_MSG_282;Color Toning - Sat. threshold
!HISTORY_MSG_283;Color Toning - Strength
!HISTORY_MSG_284;Color Toning - Auto sat. protection
!HISTORY_MSG_278;CT - Preserve luminance
!HISTORY_MSG_279;CT - Shadows
!HISTORY_MSG_280;CT - Highlights
!HISTORY_MSG_281;CT - Sat. strength
!HISTORY_MSG_282;CT - Sat. threshold
!HISTORY_MSG_283;CT - Strength
!HISTORY_MSG_284;CT - Auto sat. protection
!HISTORY_MSG_285;NR - Median - Method
!HISTORY_MSG_286;NR - Median - Type
!HISTORY_MSG_287;NR - Median - Iterations
@@ -1446,26 +1447,71 @@ ZOOMPANEL_ZOOMOUT;Rimpicciolisci.\nScorciatoia: <b>-</b>
!HISTORY_MSG_293;Film Simulation
!HISTORY_MSG_294;Film Simulation - Strength
!HISTORY_MSG_295;Film Simulation - Film
!HISTORY_MSG_296;NR - Modulate luminance
!HISTORY_MSG_296;NR - Luminance curve
!HISTORY_MSG_297;NR - Quality
!HISTORY_MSG_298;Dead pixel filter
!HISTORY_MSG_299;NR - Chrominance curve
!HISTORY_MSG_300;-
!HISTORY_MSG_301;NR - Luma control
!HISTORY_MSG_302;NR - Chroma method
!HISTORY_MSG_303;-
!HISTORY_MSG_303;NR - Chroma method
!HISTORY_MSG_304;Wavelet Level
!HISTORY_MSG_305;Wavelet Level
!HISTORY_MSG_306;Wavelet N° level
!HISTORY_MSG_307;Wavelet Ch level
!HISTORY_MSG_308;Wavelet Direction
!HISTORY_MSG_309;Wavelet Edge threshold
!HISTORY_MSG_310;Wavelet Hue-tones sky
!HISTORY_MSG_311;Wavelet Max Levels
!HISTORY_MSG_312;Wavelet Shadow Threshold
!HISTORY_MSG_313;Wavelet Pastel Saturated
!HISTORY_MSG_314;Wavelet Artifacts blue sky
!HISTORY_MSG_315;Wavelet Contrast Residual
!HISTORY_MSG_316;Wavelet Skin tones
!HISTORY_MSG_317;Wavelet Skin hue
!HISTORY_MSG_318;Wavelet Highlight levels
!HISTORY_MSG_319;Wavelet Highlight range
!HISTORY_MSG_320;Wavelet Shadow range
!HISTORY_MSG_321;Wavelet Shadow levels
!HISTORY_MSG_322;Wavelet Avoid color shift
!HISTORY_MSG_323;Wavelet Chroma level
!HISTORY_MSG_324;Wavelet Chroma pastel
!HISTORY_MSG_325;Wavelet Chroma saturated
!HISTORY_MSG_326;Wavelet Chroma method
!HISTORY_MSG_327;Wavelet Contrast method
!HISTORY_MSG_328;Wavelet Chroma link
!HISTORY_MSG_329;Wavelet Opacity RG
!HISTORY_MSG_330;Wavelet Opacity BY
!HISTORY_MSG_331;Wavelet Extra
!HISTORY_MSG_332;Wavelet Tiles Method
!HISTORY_MSG_333;Wavelet Shadow Residual
!HISTORY_MSG_334;Wavelet Chroma
!HISTORY_MSG_335;Wavelet Highlight Residual
!HISTORY_MSG_336;Wavelet Highlight threshold
!HISTORY_MSG_337;Wavelet Hue range
!HISTORY_MSG_338;Wavelet Edge Radius
!HISTORY_MSG_339;Wavelet Edge Value
!HISTORY_MSG_340;Wavelet Strength
!MAIN_TAB_INSPECT; Inspect
!PARTIALPASTE_COLORTONING;Color Toning
!PARTIALPASTE_EQUALIZER;Wavelet Equalizer
!PARTIALPASTE_FILMSIMULATION;Film Simulation
!PARTIALPASTE_FLATFIELDCLIPCONTROL;Flat-field clip control
!PARTIALPASTE_PREPROCESS_DEADPIXFILT;Dead pixel filter
!PARTIALPASTE_PREPROCESS_HOTPIXFILT;Hot pixel filter
!PREFERENCES_APPLNEXTRELOAD;image reload required
!PREFERENCES_AUTLISLOW;Low
!PREFERENCES_AUTLISMAX;Max - Average of all tiles
!PREFERENCES_AUTLISSTD;High
!PREFERENCES_AUTLISVLOW;None
!PREFERENCES_AUTLOW;Low
!PREFERENCES_AUTSTD;Standard
!PREFERENCES_CIEART_FRAME;CIECAM02-Specific Settings
!PREFERENCES_CLUTSCACHE;HaldCLUT Cache
!PREFERENCES_CLUTSCACHE_LABEL;Maximum number of cached CLUTs
!PREFERENCES_CLUTSDIR;HaldCLUT directory
!PREFERENCES_DAUB_LABEL;Use Daubechies D6 wavelets instead of D4
!PREFERENCES_DAUB_TOOLTIP;The Noise Reduction and Wavelet Levels tools use a Debauchies mother wavelet. If you choose D6 instead of D4 you increase the number of orthogonal Daubechies coefficients and probably increase quality of small-scale levels. There is no memory or processing time difference between the two.
!PREFERENCES_EXPAUT;Expert
!PREFERENCES_FILMSIMULATION;Film Simulation
!PREFERENCES_FSTRIP_SAME_THUMB_HEIGHT;Same thumbnail height between the Editor's panel and the File Browser
@@ -1473,6 +1519,10 @@ ZOOMPANEL_ZOOMOUT;Rimpicciolisci.\nScorciatoia: <b>-</b>
!PREFERENCES_GREYSC18;Yb=18 CIE L#50
!PREFERENCES_GREYSCA;Automatic
!PREFERENCES_GREYSC;Scene Yb luminance (%)
!PREFERENCES_IMG_RELOAD_NEEDED;These changes require the image to be reloaded (or a new image to be opened) to take effect.
!PREFERENCES_INSPECT_LABEL;Inspect
!PREFERENCES_INSPECT_MAXBUFFERS_LABEL;Maximum number of cached images
!PREFERENCES_INSPECT_MAXBUFFERS_TOOLTIP;Set the maximum number of images stored in cache when hovering over them in the File Browser; systems with little RAM (2GB) should keep this value set to 1 or 2.
!PREFERENCES_LEVAUTDN;Denoising level
!PREFERENCES_LEVDN;Cell size
!PREFERENCES_LISS;Auto multi-zone smoothing
@@ -1481,6 +1531,11 @@ ZOOMPANEL_ZOOMOUT;Rimpicciolisci.\nScorciatoia: <b>-</b>
!PREFERENCES_MIN;Mini (100x115)
!PREFERENCES_NOISE;Noise Reduction
!PREFERENCES_OVERLAY_FILENAMES_FILMSTRIP;Overlay filenames on thumbnails in the editor pannel
!PREFERENCES_PREVDEMO;Preview Demosaic Method
!PREFERENCES_PREVDEMO_FAST;Fast
!PREFERENCES_PREVDEMO_LABEL;Demosaicing method used for the preview at <100% zoom:
!PREFERENCES_PREVDEMO_SIDECAR;As in PP3
!PREFERENCES_SHOWFILMSTRIPTOOLBAR;Show filmstrip toolbar
!PREFERENCES_SIMPLAUT;Tool mode
!PREFERENCES_SMA;Small (250x287)
!PREFERENCES_STDAUT;Standard
@@ -1534,7 +1589,6 @@ ZOOMPANEL_ZOOMOUT;Rimpicciolisci.\nScorciatoia: <b>-</b>
!TP_DIRPYRDENOISE_99;9x9 (very slow)
!TP_DIRPYRDENOISE_ABM;Chroma only
!TP_DIRPYRDENOISE_AUTO;Automatic global
!TP_DIRPYRDENOISE_AUTO;Auto chroma
!TP_DIRPYRDENOISE_AUTO_TOOLTIP;Try to evaluate chroma noise\nBe careful, this calculation is average, and is quite subjective !
!TP_DIRPYRDENOISE_AUT;Automatic global
!TP_DIRPYRDENOISE_C2TYPE_TOOLTIP;Manual\nActs on the full image.\nYou control the noise reduction settings manually.\n\nAutomatic global\nActs on the full image.\n9 zones are used to calculate a global chrominance noise reduction setting.\n\nPreview\nActs on the whole image.\nThe part of the image visible in the preview is used to calculate global chrominance noise reduction settings.
@@ -1550,7 +1604,7 @@ ZOOMPANEL_ZOOMOUT;Rimpicciolisci.\nScorciatoia: <b>-</b>
!TP_DIRPYRDENOISE_LCURVE;Luminance curve
!TP_DIRPYRDENOISE_LM;Luminance only
!TP_DIRPYRDENOISE_LPLABM;Weighted L* (little) + a*b* (normal)
!TP_DIRPYRDENOISE_LTYPE;Luminance type
!TP_DIRPYRDENOISE_LTYPE;Luminance control
!TP_DIRPYRDENOISE_LUMAFR;Luminance
!TP_DIRPYRDENOISE_LUMAFR_TOOLTIP;Wavelet on luminance and Fourier transform for luminance detail
!TP_DIRPYRDENOISE_MANU;Manual
@@ -1602,3 +1656,94 @@ ZOOMPANEL_ZOOMOUT;Rimpicciolisci.\nScorciatoia: <b>-</b>
!TP_RAW_SENSOR_BAYER_LABEL;Sensor with Bayer Matrix
!TP_RAW_SENSOR_XTRANS_DMETHOD_TOOLTIP;3-pass gives best results (recommended for low ISO images).\n1-pass is almost undistinguishable from 3-pass for high ISO images and is faster.
!TP_RAW_SENSOR_XTRANS_LABEL;Sensor with X-Trans Matrix
!TP_WAVELET_1;Level 1
!TP_WAVELET_2;Level 2
!TP_WAVELET_3;Level 3
!TP_WAVELET_4;Level 4
!TP_WAVELET_5;Level 5
!TP_WAVELET_6;Level 6
!TP_WAVELET_7;Level 7
!TP_WAVELET_8;Level 8
!TP_WAVELET_9;Level 9
!TP_WAVELET_ALL;All levels in all directions
!TP_WAVELET_APPLYTO;Apply To
!TP_WAVELET_AVOID;Avoid color shift
!TP_WAVELET_CH1;All chroma
!TP_WAVELET_CH2;Pastel - Saturated
!TP_WAVELET_CH3;Link contrast levels
!TP_WAVELET_CHRO;Saturated - Pastel
!TP_WAVELET_CHRO_TOOLTIP;Limit between pastel and saturated\n 1-x level saturated \n x-9 level pastel
!TP_WAVELET_CHR;Chroma link
!TP_WAVELET_CHR_TOOLTIP;Adjust chroma in function of:\na-levels contrasts\nb-Chroma link slider strength
!TP_WAVELET_CLVCURVE;Chrominance - Levels
!TP_WAVELET_COLORT;Opacity Red-Green Levels
!TP_WAVELET_CONTRAST_MINUS;Contrast -
!TP_WAVELET_CONTRAST_PLUS;Contrast +
!TP_WAVELET_CONTRA;Contrast
!TP_WAVELET_CONTRA_TOOLTIP;Change contrast residual image\nFunction of Max Levels
!TP_WAVELET_CONTR;Gamut - controls
!TP_WAVELET_CURVEEDITOR_CLV_TOOLTIP;Give chroma in function of levels (absciss)\nLevels are discrets values
!TP_WAVELET_DALL;All directions
!TP_WAVELET_DISPLAYCHRO;Chromaticity and Toning
!TP_WAVELET_DISPLAYGAM;Gamut and Control
!TP_WAVELET_DISPLAY;Levels and Utilities
!TP_WAVELET_DISP;Preview Settings
!TP_WAVELET_DONE;Vertical
!TP_WAVELET_DTHR;Diagonal
!TP_WAVELET_DTWO;Horizontal
!TP_WAVELET_EDGE;Edge Sharpness (Luminance)
!TP_WAVELET_EDGTHRESH;Threshold
!TP_WAVELET_EDRAD;Radius
!TP_WAVELET_EDVAL;Value
!TP_WAVELET_FINEST;Finest
!TP_WAVELET_HIGHLIGHT;Highlight luminance range
!TP_WAVELET_HIGHSHA;Highlight Shadows
!TP_WAVELET_HS1;Whole luminance range
!TP_WAVELET_HS2;Shadows/Highlights
!TP_WAVELET_HUESKIN;Hue Range (skin)
!TP_WAVELET_HUESKIN_TOOLTIP;This pyramid is for the upper part, so far as the algorithm at its maximum efficiency.\nTo the lower part, the transition zones.\nIf you need to move the area significantly to the left or right - or if there are artifacts: the <b>white balance is incorrect</b>\nYou can slightly reduce the zone to prevent the rest of the image is affected.
!TP_WAVELET_HUESKY;Hue Range (sky)
!TP_WAVELET_HUESKY_TOOLTIP;This pyramid is for the upper part, so far as the algorithm at its maximum efficiency.\nTo the lower part, the transition zones.\nIf you need to move the area significantly to the left or right - or if there are artifacts: the <b>white balance is incorrect</b>\nYou can slightly reduce the zone to prevent the rest of the image is affected.
!TP_WAVELET_INF;Below or equal the level
!TP_WAVELET_LABEL;Wavelet levels
!TP_WAVELET_LARGEST;Coarsest
!TP_WAVELET_LEVCH;Chromaticity
!TP_WAVELET_LEVELS;Wavelet levels
!TP_WAVELET_LEVELS_TOOLTIP;Choose the number of detail levels the image is to be decomposed into. More levels require more RAM and require a longer processing time.
!TP_WAVELET_LEVF;Contrast
!TP_WAVELET_LEVLABEL;Preview maximum possible levels=%1
!TP_WAVELET_LOWLIGHT;Shadow luminance range
!TP_WAVELET_MAX;max
!TP_WAVELET_MEDI;Reduce artifacts in blue sky
!TP_WAVELET_MIN;min
!TP_WAVELET_NEUTRAL;Neutral
!TP_WAVELET_ONE;One level
!TP_WAVELET_OPACITY;Opacity Blue-Yellow Levels
!TP_WAVELET_PASTEL;Pastel chromacity
!TP_WAVELET_PREVIEWLEVELS;Preview
!TP_WAVELET_RESCHRO;Chromaticity
!TP_WAVELET_RESCONH;Highlights
!TP_WAVELET_RESCON;Shadows
!TP_WAVELET_RESID;Residual image
!TP_WAVELET_SAT;Saturated chromacity
!TP_WAVELET_SETTINGS;Wavelet Settings
!TP_WAVELET_SKIN;Hue-tones (skin) targetting/protection
!TP_WAVELET_SKIN_TOOLTIP;At -100 skin-tones are targetted.\nAt 0 all tones are treated equally.\nAt +100 skin-tones are protected while all other tones are affected.
!TP_WAVELET_SKY;Hue-tones (sky) targetting/protection
!TP_WAVELET_SKY_TOOLTIP;Increase/reduce chrominance in/out hue range\nAvoid artifacts in blue sky - due to micro-contrast, micro-chroma,...
!TP_WAVELET_STRENGTH;Strength
!TP_WAVELET_SUPE;Extra
!TP_WAVELET_SUP;Above the level
!TP_WAVELET_THRESHOLD2;Shadow Levels
!TP_WAVELET_THRESHOLD2_TOOLTIP;If you change this value, only level between 9 and 9 minus value, will be treated with shadow luminance levels\nOthers level will be full treated\nMax level shadow is limited by value of highlight level (9-highlight level)
!TP_WAVELET_THRESHOLD;Highlight levels
!TP_WAVELET_THRESHOLD_TOOLTIP;If you change this value, only level beyond will be treated with highlight luminance levels\nOthers level will be full treated
!TP_WAVELET_THRH;Threshold highlights
!TP_WAVELET_THR;Threshold shadows
!TP_WAVELET_TILESBIG;Big tiles
!TP_WAVELET_TILESFULL;Full image
!TP_WAVELET_TILESIZE;Tile size
!TP_WAVELET_TILESLIT;Little tiles
!TP_WAVELET_TILES_TOOLTIP;Processing the full image leads to better quality and is the recommended option, while using tiles is a fall-back solution for users with little RAM. Refer to RawPedia for memory requirements.
!TP_WAVELET_TON;Toning
!TP_WAVELET_UTIL;Utilities

View File

@@ -1744,4 +1744,22 @@ ZOOMPANEL_ZOOMOUT;ズームアウト\nショートカット: <b>-</b>
! Untranslated keys follow; remove the ! prefix after an entry is translated.
!!!!!!!!!!!!!!!!!!!!!!!!!
!HISTORY_MSG_338;Wavelet Edge Radius
!HISTORY_MSG_339;Wavelet Edge Value
!HISTORY_MSG_340;Wavelet Strength
!PREFERENCES_DAUB_LABEL;Use Daubechies D6 wavelets instead of D4
!PREFERENCES_DAUB_TOOLTIP;The Noise Reduction and Wavelet Levels tools use a Debauchies mother wavelet. If you choose D6 instead of D4 you increase the number of orthogonal Daubechies coefficients and probably increase quality of small-scale levels. There is no memory or processing time difference between the two.
!PREFERENCES_PREVDEMO_LABEL;Demosaicing method used for the preview at <100% zoom:
!PREFERENCES_SHOWFILMSTRIPTOOLBAR;Show filmstrip toolbar
!TP_WAVELET_9;Level 9
!TP_WAVELET_APPLYTO;Apply To
!TP_WAVELET_EDGE;Edge Sharpness (Luminance)
!TP_WAVELET_EDGTHRESH;Threshold
!TP_WAVELET_EDRAD;Radius
!TP_WAVELET_EDVAL;Value
!TP_WAVELET_LEVELS;Wavelet levels
!TP_WAVELET_LEVELS_TOOLTIP;Choose the number of detail levels the image is to be decomposed into. More levels require more RAM and require a longer processing time.
!TP_WAVELET_PREVIEWLEVELS;Preview
!TP_WAVELET_SETTINGS;Wavelet Settings
!TP_WAVELET_STRENGTH;Strength
!TP_WAVELET_TILESIZE;Tile size

View File

@@ -536,6 +536,7 @@ TP_WBALANCE_TEMPERATURE;Temperatūra
!EXPORT_BYPASS_DEFRINGE;Bypass Defringe
!EXPORT_BYPASS_DIRPYRDENOISE;Bypass Noise Reduction
!EXPORT_BYPASS_DIRPYREQUALIZER;Bypass Contrast by Detail Levels
!EXPORT_BYPASS_EQUALIZER;Bypass Wavelet Levels
!EXPORT_BYPASS_RAW_CA;Bypass [raw] Chromatic Aberration Correction
!EXPORT_BYPASS_RAW_CCSTEPS;Bypass [raw] False Color Suppression
!EXPORT_BYPASS_RAW_DCB_ENHANCE;Bypass [raw] DCB Enhancement Steps
@@ -647,8 +648,8 @@ TP_WBALANCE_TEMPERATURE;Temperatūra
!HISTORY_MSG_93;CbDL - Value
!HISTORY_MSG_94;Contrast by Detail Levels
!HISTORY_MSG_95;L*a*b* - Chromaticity
!HISTORY_MSG_96;a* curve
!HISTORY_MSG_97;b* curve
!HISTORY_MSG_96;L*a*b* - a* curve
!HISTORY_MSG_97;L*a*b* - b* curve
!HISTORY_MSG_98;Demosaicing method
!HISTORY_MSG_99;Hot pixel filter
!HISTORY_MSG_100;RGB Saturation
@@ -796,9 +797,9 @@ TP_WBALANCE_TEMPERATURE;Temperatūra
!HISTORY_MSG_243;VC - Radius
!HISTORY_MSG_244;VC - Strength
!HISTORY_MSG_245;VC - Center
!HISTORY_MSG_246;CL curve
!HISTORY_MSG_247;LH curve
!HISTORY_MSG_248;HH curve
!HISTORY_MSG_246;L*a*b* - CL curve
!HISTORY_MSG_247;L*a*b* - LH curve
!HISTORY_MSG_248;L*a*b* - HH curve
!HISTORY_MSG_249;CbDL - Threshold
!HISTORY_MSG_250;NR - Enhanced
!HISTORY_MSG_251;B&amp;W - Algorithm
@@ -808,33 +809,33 @@ TP_WBALANCE_TEMPERATURE;Temperatūra
!HISTORY_MSG_255;NR - Median filter
!HISTORY_MSG_256;NR - Median type
!HISTORY_MSG_257;Color Toning
!HISTORY_MSG_258;Color Toning - Color
!HISTORY_MSG_259;Color Toning - Opacity
!HISTORY_MSG_260;Color Toning - a*[b*] opacity
!HISTORY_MSG_261;Color Toning - Method
!HISTORY_MSG_262;Color Toning - b* opacity
!HISTORY_MSG_263;Color Toning - Shadows - Red
!HISTORY_MSG_264;Color Toning - Shadows - Green
!HISTORY_MSG_265;Color Toning - Shadows - Blue
!HISTORY_MSG_266;Color Toning - Mid - Red
!HISTORY_MSG_267;Color Toning - Mid - Green
!HISTORY_MSG_268;Color Toning - Mid - Blue
!HISTORY_MSG_269;Color Toning - High - Red
!HISTORY_MSG_270;Color Toning - High - Green
!HISTORY_MSG_271;Color Toning - High - Blue
!HISTORY_MSG_272;Color Toning - Balance
!HISTORY_MSG_273;Color Toning - Reset
!HISTORY_MSG_274;Color Toning - Sat. Shadows
!HISTORY_MSG_275;Color Toning - Sat. Highlights
!HISTORY_MSG_276;Color Toning - Opacity
!HISTORY_MSG_258;CT - Color curve
!HISTORY_MSG_259;CT - Opacity curve
!HISTORY_MSG_260;CT - a*[b*] opacity
!HISTORY_MSG_261;CT - Method
!HISTORY_MSG_262;CT - b* opacity
!HISTORY_MSG_263;CT - Shadows - Red
!HISTORY_MSG_264;CT - Shadows - Green
!HISTORY_MSG_265;CT - Shadows - Blue
!HISTORY_MSG_266;CT - Mid - Red
!HISTORY_MSG_267;CT - Mid - Green
!HISTORY_MSG_268;CT - Mid - Blue
!HISTORY_MSG_269;CT - High - Red
!HISTORY_MSG_270;CT - High - Green
!HISTORY_MSG_271;CT - High - Blue
!HISTORY_MSG_272;CT - Balance
!HISTORY_MSG_273;CT - Reset
!HISTORY_MSG_274;CT - Sat. Shadows
!HISTORY_MSG_275;CT - Sat. Highlights
!HISTORY_MSG_276;CT - Opacity
!HISTORY_MSG_277;--unused--
!HISTORY_MSG_278;Color Toning - Preserve luminance
!HISTORY_MSG_279;Color Toning - Shadows
!HISTORY_MSG_280;Color Toning - Highlights
!HISTORY_MSG_281;Color Toning - Sat. strength
!HISTORY_MSG_282;Color Toning - Sat. threshold
!HISTORY_MSG_283;Color Toning - Strength
!HISTORY_MSG_284;Color Toning - Auto sat. protection
!HISTORY_MSG_278;CT - Preserve luminance
!HISTORY_MSG_279;CT - Shadows
!HISTORY_MSG_280;CT - Highlights
!HISTORY_MSG_281;CT - Sat. strength
!HISTORY_MSG_282;CT - Sat. threshold
!HISTORY_MSG_283;CT - Strength
!HISTORY_MSG_284;CT - Auto sat. protection
!HISTORY_MSG_285;NR - Median - Method
!HISTORY_MSG_286;NR - Median - Type
!HISTORY_MSG_287;NR - Median - Iterations
@@ -846,14 +847,51 @@ TP_WBALANCE_TEMPERATURE;Temperatūra
!HISTORY_MSG_293;Film Simulation
!HISTORY_MSG_294;Film Simulation - Strength
!HISTORY_MSG_295;Film Simulation - Film
!HISTORY_MSG_296;NR - Modulate luminance
!HISTORY_MSG_296;NR - Luminance curve
!HISTORY_MSG_297;NR - Quality
!HISTORY_MSG_298;Dead pixel filter
!HISTORY_MSG_299;NR - Chrominance curve
!HISTORY_MSG_300;-
!HISTORY_MSG_301;NR - Luma control
!HISTORY_MSG_302;NR - Chroma method
!HISTORY_MSG_303;-
!HISTORY_MSG_303;NR - Chroma method
!HISTORY_MSG_304;Wavelet Level
!HISTORY_MSG_305;Wavelet Level
!HISTORY_MSG_306;Wavelet N° level
!HISTORY_MSG_307;Wavelet Ch level
!HISTORY_MSG_308;Wavelet Direction
!HISTORY_MSG_309;Wavelet Edge threshold
!HISTORY_MSG_310;Wavelet Hue-tones sky
!HISTORY_MSG_311;Wavelet Max Levels
!HISTORY_MSG_312;Wavelet Shadow Threshold
!HISTORY_MSG_313;Wavelet Pastel Saturated
!HISTORY_MSG_314;Wavelet Artifacts blue sky
!HISTORY_MSG_315;Wavelet Contrast Residual
!HISTORY_MSG_316;Wavelet Skin tones
!HISTORY_MSG_317;Wavelet Skin hue
!HISTORY_MSG_318;Wavelet Highlight levels
!HISTORY_MSG_319;Wavelet Highlight range
!HISTORY_MSG_320;Wavelet Shadow range
!HISTORY_MSG_321;Wavelet Shadow levels
!HISTORY_MSG_322;Wavelet Avoid color shift
!HISTORY_MSG_323;Wavelet Chroma level
!HISTORY_MSG_324;Wavelet Chroma pastel
!HISTORY_MSG_325;Wavelet Chroma saturated
!HISTORY_MSG_326;Wavelet Chroma method
!HISTORY_MSG_327;Wavelet Contrast method
!HISTORY_MSG_328;Wavelet Chroma link
!HISTORY_MSG_329;Wavelet Opacity RG
!HISTORY_MSG_330;Wavelet Opacity BY
!HISTORY_MSG_331;Wavelet Extra
!HISTORY_MSG_332;Wavelet Tiles Method
!HISTORY_MSG_333;Wavelet Shadow Residual
!HISTORY_MSG_334;Wavelet Chroma
!HISTORY_MSG_335;Wavelet Highlight Residual
!HISTORY_MSG_336;Wavelet Highlight threshold
!HISTORY_MSG_337;Wavelet Hue range
!HISTORY_MSG_338;Wavelet Edge Radius
!HISTORY_MSG_339;Wavelet Edge Value
!HISTORY_MSG_340;Wavelet Strength
!HISTORY_NEWSNAPSHOT_TOOLTIP;Shortcut: <b>Alt-s</b>
!MAIN_BUTTON_FULLSCREEN;Fullscreen
!MAIN_BUTTON_NAVNEXT_TOOLTIP;Navigate to the next image relative to image opened in the Editor.\nShortcut: <b>Shift-F4</b>\n\nTo navigate to the next image relative to the currently selected thumbnail in the File Browser or Filmstrip:\nShortcut: <b>F4</b>
@@ -879,6 +917,7 @@ TP_WBALANCE_TEMPERATURE;Temperatūra
!MAIN_TAB_DETAIL_TOOLTIP;Shortcut: <b>Alt-d</b>
!MAIN_TAB_EXPORT; Fast Export
!MAIN_TAB_EXPOSURE_TOOLTIP;Shortcut: <b>Alt-e</b>
!MAIN_TAB_INSPECT; Inspect
!MAIN_TAB_METADATA_TOOLTIP;Shortcut: <b>Alt-m</b>
!MAIN_TAB_RAW;Raw
!MAIN_TAB_RAW_TOOLTIP;Shortcut: <b>Alt-r</b>
@@ -923,6 +962,7 @@ TP_WBALANCE_TEMPERATURE;Temperatūra
!PARTIALPASTE_DIRPYRDENOISE;Noise reduction
!PARTIALPASTE_DIRPYREQUALIZER;Contrast by detail levels
!PARTIALPASTE_EPD;Tone mapping
!PARTIALPASTE_EQUALIZER;Wavelet Equalizer
!PARTIALPASTE_EVERYTHING;Everything
!PARTIALPASTE_FILMSIMULATION;Film Simulation
!PARTIALPASTE_FLATFIELDAUTOSELECT;Flat-field auto-selection
@@ -959,6 +999,7 @@ TP_WBALANCE_TEMPERATURE;Temperatūra
!PARTIALPASTE_SHARPENMICRO;Microcontrast
!PARTIALPASTE_VIBRANCE;Vibrance
!PREFERENCES_ADD;Add
!PREFERENCES_APPLNEXTRELOAD;image reload required
!PREFERENCES_AUTLISLOW;Low
!PREFERENCES_AUTLISMAX;Max - Average of all tiles
!PREFERENCES_AUTLISSTD;High
@@ -974,8 +1015,11 @@ TP_WBALANCE_TEMPERATURE;Temperatūra
!PREFERENCES_BEHSETALL;All to 'Set'
!PREFERENCES_BLACKBODY;Tungsten
!PREFERENCES_CIEART;CIECAM02 optimization
!PREFERENCES_CIEART_FRAME;CIECAM02-Specific Settings
!PREFERENCES_CIEART_LABEL;Use float precision instead of double
!PREFERENCES_CIEART_TOOLTIP;If enabled, CIECAM02 calculations are performed in the single-precision floating-point format instead of the double-precision one. This provides a small increase in speed at the expense of a negligible loss of quality.
!PREFERENCES_CLUTSCACHE;HaldCLUT Cache
!PREFERENCES_CLUTSCACHE_LABEL;Maximum number of cached CLUTs
!PREFERENCES_CLUTSDIR;HaldCLUT directory
!PREFERENCES_CUSTPROFBUILDHINT;Executable (or script) file called when a new initial processing profile should be generated for an image.\n\nThe path of the communication file (*.ini style, a.k.a. "Keyfile") is added as a command line parameter. It contains various parameters required for the scripts and image Exif to allow a rules-based processing profile generation.\n\n<b>WARNING:</b> You are responsible for using double quotes where necessary if you're using paths containing spaces.
!PREFERENCES_CUSTPROFBUILDKEYFORMAT;Keys format
@@ -992,6 +1036,8 @@ TP_WBALANCE_TEMPERATURE;Temperatūra
!PREFERENCES_DARKFRAMESHOTS;shots
!PREFERENCES_DARKFRAMETEMPLATES;templates
!PREFERENCES_DARKFRAME;Dark-Frame
!PREFERENCES_DAUB_LABEL;Use Daubechies D6 wavelets instead of D4
!PREFERENCES_DAUB_TOOLTIP;The Noise Reduction and Wavelet Levels tools use a Debauchies mother wavelet. If you choose D6 instead of D4 you increase the number of orthogonal Daubechies coefficients and probably increase quality of small-scale levels. There is no memory or processing time difference between the two.
!PREFERENCES_DIRDARKFRAMES;Dark-frames directory
!PREFERENCES_EDITORLAYOUT;Editor Layout
!PREFERENCES_EXPAUT;Expert
@@ -1021,6 +1067,10 @@ TP_WBALANCE_TEMPERATURE;Temperatūra
!PREFERENCES_HISTOGRAMPOSITIONLEFT;Histogram in left panel
!PREFERENCES_HISTOGRAMWORKING;Use working profile for main histogram and Navigator
!PREFERENCES_HISTOGRAM_TOOLTIP;If enabled, the working profile is used for rendering the main histogram and the Navigator panel, otherwise the gamma-corrected output profile is used.
!PREFERENCES_IMG_RELOAD_NEEDED;These changes require the image to be reloaded (or a new image to be opened) to take effect.
!PREFERENCES_INSPECT_LABEL;Inspect
!PREFERENCES_INSPECT_MAXBUFFERS_LABEL;Maximum number of cached images
!PREFERENCES_INSPECT_MAXBUFFERS_TOOLTIP;Set the maximum number of images stored in cache when hovering over them in the File Browser; systems with little RAM (2GB) should keep this value set to 1 or 2.
!PREFERENCES_INTERNALTHUMBIFUNTOUCHED;Show embedded JPEG thumbnail if raw is unedited
!PREFERENCES_LANGAUTODETECT;Use system language
!PREFERENCES_LEVAUTDN;Denoising level
@@ -1036,7 +1086,7 @@ TP_WBALANCE_TEMPERATURE;Temperatūra
!PREFERENCES_MENUOPTIONS;Context Menu Options
!PREFERENCES_METADATA;Metadata
!PREFERENCES_MIN;Mini (100x115)
!PREFERENCES_MULTITABDUALMON;Multiple Editor Tabs Mode (if available on second monitor)
!PREFERENCES_MULTITABDUALMON;Multiple Editor Tabs In Own Window Mode
!PREFERENCES_MULTITAB;Multiple Editor Tabs Mode
!PREFERENCES_NAVGUIDEBRUSH;Navigator guide color
!PREFERENCES_NOISE;Noise Reduction
@@ -1045,12 +1095,17 @@ TP_WBALANCE_TEMPERATURE;Temperatūra
!PREFERENCES_OVERWRITEOUTPUTFILE;Overwrite existing output files
!PREFERENCES_PANFACTORFRAME;Pan Rate Amplification
!PREFERENCES_PANFACTORLABEL;Factor
!PREFERENCES_PREVDEMO;Preview Demosaic Method
!PREFERENCES_PREVDEMO_FAST;Fast
!PREFERENCES_PREVDEMO_LABEL;Demosaicing method used for the preview at <100% zoom:
!PREFERENCES_PREVDEMO_SIDECAR;As in PP3
!PREFERENCES_PROPERTY;Property
!PREFERENCES_RGBDTL_LABEL;Max number of threads
!PREFERENCES_RGBDTL_TOOLTIP;Noise Reduction requires a baseline of about 128MB RAM for a 10MPix image or 512MB for a 40MPix image, and additionally 128MB RAM per thread. The more threads run in parallel, the faster the computation. Leave the setting at "0" to automatically use as many threads as possible.
!PREFERENCES_RGBDTL_LABEL;Max number of threads for Noise Reduction and Wavelet Levels
!PREFERENCES_RGBDTL_TOOLTIP;Leave the setting at "0" to automatically use as many threads as possible. The more threads run in parallel, the faster the computation. Refer to RawPedia for memory requirements.
!PREFERENCES_SELECTFONT;Select font
!PREFERENCES_SET;Set
!PREFERENCES_SHOWEXPOSURECOMPENSATION;Append exposure compensation
!PREFERENCES_SHOWFILMSTRIPTOOLBAR;Show filmstrip toolbar
!PREFERENCES_SHOWPROFILESELECTOR;Show processing profile selector
!PREFERENCES_SIMPLAUT;Tool mode
!PREFERENCES_SINGLETABVERTAB;Single Editor Tab Mode, Vertical Tabs
@@ -1058,7 +1113,7 @@ TP_WBALANCE_TEMPERATURE;Temperatūra
!PREFERENCES_SLIMUI;Slim interface
!PREFERENCES_SMA;Small (250x287)
!PREFERENCES_SND_BATCHQUEUEDONE;Queue processing done
!PREFERENCES_SND_HELP;Either enter filepath or nothing (for no sound).\nOn Windows use "SystemDefault", "SystemAsterisk" etc. for system sounds.\nOn Linux use "complete", "window-attention" etc. for system sounds.
!PREFERENCES_SND_HELP;Enter a full file path to set a sound, or leave blank for no sound.\nFor system sounds on Windows use "SystemDefault", "SystemAsterisk" etc., and on Linux use "complete", "window-attention" etc.
!PREFERENCES_SND_LNGEDITPROCDONE;Editor processing done
!PREFERENCES_SND_TRESHOLDSECS;After seconds
!PREFERENCES_STDAUT;Standard
@@ -1294,7 +1349,6 @@ TP_WBALANCE_TEMPERATURE;Temperatūra
!TP_DIRPYRDENOISE_99;9x9 (very slow)
!TP_DIRPYRDENOISE_ABM;Chroma only
!TP_DIRPYRDENOISE_AUTO;Automatic global
!TP_DIRPYRDENOISE_AUTO;Auto chroma
!TP_DIRPYRDENOISE_AUTO_TOOLTIP;Try to evaluate chroma noise\nBe careful, this calculation is average, and is quite subjective !
!TP_DIRPYRDENOISE_AUT;Automatic global
!TP_DIRPYRDENOISE_BLUE;Chrominance - Blue-Yellow
@@ -1320,7 +1374,7 @@ TP_WBALANCE_TEMPERATURE;Temperatūra
!TP_DIRPYRDENOISE_LDETAIL;Luminance - Detail
!TP_DIRPYRDENOISE_LM;Luminance only
!TP_DIRPYRDENOISE_LPLABM;Weighted L* (little) + a*b* (normal)
!TP_DIRPYRDENOISE_LTYPE;Luminance type
!TP_DIRPYRDENOISE_LTYPE;Luminance control
!TP_DIRPYRDENOISE_LUMAFR;Luminance
!TP_DIRPYRDENOISE_LUMAFR_TOOLTIP;Wavelet on luminance and Fourier transform for luminance detail
!TP_DIRPYRDENOISE_LUMA;Luminance
@@ -1588,6 +1642,97 @@ TP_WBALANCE_TEMPERATURE;Temperatūra
!TP_VIGNETTING_CENTER_X;Center X
!TP_VIGNETTING_CENTER_Y;Center Y
!TP_VIGNETTING_STRENGTH;Strength
!TP_WAVELET_1;Level 1
!TP_WAVELET_2;Level 2
!TP_WAVELET_3;Level 3
!TP_WAVELET_4;Level 4
!TP_WAVELET_5;Level 5
!TP_WAVELET_6;Level 6
!TP_WAVELET_7;Level 7
!TP_WAVELET_8;Level 8
!TP_WAVELET_9;Level 9
!TP_WAVELET_ALL;All levels in all directions
!TP_WAVELET_APPLYTO;Apply To
!TP_WAVELET_AVOID;Avoid color shift
!TP_WAVELET_CH1;All chroma
!TP_WAVELET_CH2;Pastel - Saturated
!TP_WAVELET_CH3;Link contrast levels
!TP_WAVELET_CHRO;Saturated - Pastel
!TP_WAVELET_CHRO_TOOLTIP;Limit between pastel and saturated\n 1-x level saturated \n x-9 level pastel
!TP_WAVELET_CHR;Chroma link
!TP_WAVELET_CHR_TOOLTIP;Adjust chroma in function of:\na-levels contrasts\nb-Chroma link slider strength
!TP_WAVELET_CLVCURVE;Chrominance - Levels
!TP_WAVELET_COLORT;Opacity Red-Green Levels
!TP_WAVELET_CONTRAST_MINUS;Contrast -
!TP_WAVELET_CONTRAST_PLUS;Contrast +
!TP_WAVELET_CONTRA;Contrast
!TP_WAVELET_CONTRA_TOOLTIP;Change contrast residual image\nFunction of Max Levels
!TP_WAVELET_CONTR;Gamut - controls
!TP_WAVELET_CURVEEDITOR_CLV_TOOLTIP;Give chroma in function of levels (absciss)\nLevels are discrets values
!TP_WAVELET_DALL;All directions
!TP_WAVELET_DISPLAYCHRO;Chromaticity and Toning
!TP_WAVELET_DISPLAYGAM;Gamut and Control
!TP_WAVELET_DISPLAY;Levels and Utilities
!TP_WAVELET_DISP;Preview Settings
!TP_WAVELET_DONE;Vertical
!TP_WAVELET_DTHR;Diagonal
!TP_WAVELET_DTWO;Horizontal
!TP_WAVELET_EDGE;Edge Sharpness (Luminance)
!TP_WAVELET_EDGTHRESH;Threshold
!TP_WAVELET_EDRAD;Radius
!TP_WAVELET_EDVAL;Value
!TP_WAVELET_FINEST;Finest
!TP_WAVELET_HIGHLIGHT;Highlight luminance range
!TP_WAVELET_HIGHSHA;Highlight Shadows
!TP_WAVELET_HS1;Whole luminance range
!TP_WAVELET_HS2;Shadows/Highlights
!TP_WAVELET_HUESKIN;Hue Range (skin)
!TP_WAVELET_HUESKIN_TOOLTIP;This pyramid is for the upper part, so far as the algorithm at its maximum efficiency.\nTo the lower part, the transition zones.\nIf you need to move the area significantly to the left or right - or if there are artifacts: the <b>white balance is incorrect</b>\nYou can slightly reduce the zone to prevent the rest of the image is affected.
!TP_WAVELET_HUESKY;Hue Range (sky)
!TP_WAVELET_HUESKY_TOOLTIP;This pyramid is for the upper part, so far as the algorithm at its maximum efficiency.\nTo the lower part, the transition zones.\nIf you need to move the area significantly to the left or right - or if there are artifacts: the <b>white balance is incorrect</b>\nYou can slightly reduce the zone to prevent the rest of the image is affected.
!TP_WAVELET_INF;Below or equal the level
!TP_WAVELET_LABEL;Wavelet levels
!TP_WAVELET_LARGEST;Coarsest
!TP_WAVELET_LEVCH;Chromaticity
!TP_WAVELET_LEVELS;Wavelet levels
!TP_WAVELET_LEVELS_TOOLTIP;Choose the number of detail levels the image is to be decomposed into. More levels require more RAM and require a longer processing time.
!TP_WAVELET_LEVF;Contrast
!TP_WAVELET_LEVLABEL;Preview maximum possible levels=%1
!TP_WAVELET_LOWLIGHT;Shadow luminance range
!TP_WAVELET_MAX;max
!TP_WAVELET_MEDI;Reduce artifacts in blue sky
!TP_WAVELET_MIN;min
!TP_WAVELET_NEUTRAL;Neutral
!TP_WAVELET_ONE;One level
!TP_WAVELET_OPACITY;Opacity Blue-Yellow Levels
!TP_WAVELET_PASTEL;Pastel chromacity
!TP_WAVELET_PREVIEWLEVELS;Preview
!TP_WAVELET_RESCHRO;Chromaticity
!TP_WAVELET_RESCONH;Highlights
!TP_WAVELET_RESCON;Shadows
!TP_WAVELET_RESID;Residual image
!TP_WAVELET_SAT;Saturated chromacity
!TP_WAVELET_SETTINGS;Wavelet Settings
!TP_WAVELET_SKIN;Hue-tones (skin) targetting/protection
!TP_WAVELET_SKIN_TOOLTIP;At -100 skin-tones are targetted.\nAt 0 all tones are treated equally.\nAt +100 skin-tones are protected while all other tones are affected.
!TP_WAVELET_SKY;Hue-tones (sky) targetting/protection
!TP_WAVELET_SKY_TOOLTIP;Increase/reduce chrominance in/out hue range\nAvoid artifacts in blue sky - due to micro-contrast, micro-chroma,...
!TP_WAVELET_STRENGTH;Strength
!TP_WAVELET_SUPE;Extra
!TP_WAVELET_SUP;Above the level
!TP_WAVELET_THRESHOLD2;Shadow Levels
!TP_WAVELET_THRESHOLD2_TOOLTIP;If you change this value, only level between 9 and 9 minus value, will be treated with shadow luminance levels\nOthers level will be full treated\nMax level shadow is limited by value of highlight level (9-highlight level)
!TP_WAVELET_THRESHOLD;Highlight levels
!TP_WAVELET_THRESHOLD_TOOLTIP;If you change this value, only level beyond will be treated with highlight luminance levels\nOthers level will be full treated
!TP_WAVELET_THRH;Threshold highlights
!TP_WAVELET_THR;Threshold shadows
!TP_WAVELET_TILESBIG;Big tiles
!TP_WAVELET_TILESFULL;Full image
!TP_WAVELET_TILESIZE;Tile size
!TP_WAVELET_TILESLIT;Little tiles
!TP_WAVELET_TILES_TOOLTIP;Processing the full image leads to better quality and is the recommended option, while using tiles is a fall-back solution for users with little RAM. Refer to RawPedia for memory requirements.
!TP_WAVELET_TON;Toning
!TP_WAVELET_UTIL;Utilities
!TP_WBALANCE_CLOUDY;Cloudy
!TP_WBALANCE_DAYLIGHT;Daylight (sunny)
!TP_WBALANCE_EQBLUERED;Blue/Red equalizer

View File

@@ -1023,6 +1023,7 @@ ZOOMPANEL_ZOOMOUT;Kicsinyítés <b>-</b>
!BATCHQUEUE_DESTFILENAME;Path and file name
!EDIT_OBJECT_TOOLTIP;Displays a widget on the preview window which lets you adjust this tool.
!EDIT_PIPETTE_TOOLTIP;To add an adjustment point to the curve, hold the Ctrl key while left-clicking the desired spot in the image preview.\nTo adjust the point, hold the Ctrl key while left-clicking the corresponding area in the preview, then let go of Ctrl (unless you desire fine control) and while still holding the left mouse button move the mouse up or down to move that point up or down in the curve.
!EXPORT_BYPASS_EQUALIZER;Bypass Wavelet Levels
!EXPORT_BYPASS_RAW_LMMSE_ITERATIONS;Bypass [raw] LMMSE Enhancement Steps
!EXTPROGTARGET_1;raw
!EXTPROGTARGET_2;queue-processed
@@ -1131,9 +1132,9 @@ ZOOMPANEL_ZOOMOUT;Kicsinyítés <b>-</b>
!HISTORY_MSG_243;VC - Radius
!HISTORY_MSG_244;VC - Strength
!HISTORY_MSG_245;VC - Center
!HISTORY_MSG_246;CL curve
!HISTORY_MSG_247;LH curve
!HISTORY_MSG_248;HH curve
!HISTORY_MSG_246;L*a*b* - CL curve
!HISTORY_MSG_247;L*a*b* - LH curve
!HISTORY_MSG_248;L*a*b* - HH curve
!HISTORY_MSG_249;CbDL - Threshold
!HISTORY_MSG_250;NR - Enhanced
!HISTORY_MSG_251;B&amp;W - Algorithm
@@ -1143,33 +1144,33 @@ ZOOMPANEL_ZOOMOUT;Kicsinyítés <b>-</b>
!HISTORY_MSG_255;NR - Median filter
!HISTORY_MSG_256;NR - Median type
!HISTORY_MSG_257;Color Toning
!HISTORY_MSG_258;Color Toning - Color
!HISTORY_MSG_259;Color Toning - Opacity
!HISTORY_MSG_260;Color Toning - a*[b*] opacity
!HISTORY_MSG_261;Color Toning - Method
!HISTORY_MSG_262;Color Toning - b* opacity
!HISTORY_MSG_263;Color Toning - Shadows - Red
!HISTORY_MSG_264;Color Toning - Shadows - Green
!HISTORY_MSG_265;Color Toning - Shadows - Blue
!HISTORY_MSG_266;Color Toning - Mid - Red
!HISTORY_MSG_267;Color Toning - Mid - Green
!HISTORY_MSG_268;Color Toning - Mid - Blue
!HISTORY_MSG_269;Color Toning - High - Red
!HISTORY_MSG_270;Color Toning - High - Green
!HISTORY_MSG_271;Color Toning - High - Blue
!HISTORY_MSG_272;Color Toning - Balance
!HISTORY_MSG_273;Color Toning - Reset
!HISTORY_MSG_274;Color Toning - Sat. Shadows
!HISTORY_MSG_275;Color Toning - Sat. Highlights
!HISTORY_MSG_276;Color Toning - Opacity
!HISTORY_MSG_258;CT - Color curve
!HISTORY_MSG_259;CT - Opacity curve
!HISTORY_MSG_260;CT - a*[b*] opacity
!HISTORY_MSG_261;CT - Method
!HISTORY_MSG_262;CT - b* opacity
!HISTORY_MSG_263;CT - Shadows - Red
!HISTORY_MSG_264;CT - Shadows - Green
!HISTORY_MSG_265;CT - Shadows - Blue
!HISTORY_MSG_266;CT - Mid - Red
!HISTORY_MSG_267;CT - Mid - Green
!HISTORY_MSG_268;CT - Mid - Blue
!HISTORY_MSG_269;CT - High - Red
!HISTORY_MSG_270;CT - High - Green
!HISTORY_MSG_271;CT - High - Blue
!HISTORY_MSG_272;CT - Balance
!HISTORY_MSG_273;CT - Reset
!HISTORY_MSG_274;CT - Sat. Shadows
!HISTORY_MSG_275;CT - Sat. Highlights
!HISTORY_MSG_276;CT - Opacity
!HISTORY_MSG_277;--unused--
!HISTORY_MSG_278;Color Toning - Preserve luminance
!HISTORY_MSG_279;Color Toning - Shadows
!HISTORY_MSG_280;Color Toning - Highlights
!HISTORY_MSG_281;Color Toning - Sat. strength
!HISTORY_MSG_282;Color Toning - Sat. threshold
!HISTORY_MSG_283;Color Toning - Strength
!HISTORY_MSG_284;Color Toning - Auto sat. protection
!HISTORY_MSG_278;CT - Preserve luminance
!HISTORY_MSG_279;CT - Shadows
!HISTORY_MSG_280;CT - Highlights
!HISTORY_MSG_281;CT - Sat. strength
!HISTORY_MSG_282;CT - Sat. threshold
!HISTORY_MSG_283;CT - Strength
!HISTORY_MSG_284;CT - Auto sat. protection
!HISTORY_MSG_285;NR - Median - Method
!HISTORY_MSG_286;NR - Median - Type
!HISTORY_MSG_287;NR - Median - Iterations
@@ -1181,14 +1182,51 @@ ZOOMPANEL_ZOOMOUT;Kicsinyítés <b>-</b>
!HISTORY_MSG_293;Film Simulation
!HISTORY_MSG_294;Film Simulation - Strength
!HISTORY_MSG_295;Film Simulation - Film
!HISTORY_MSG_296;NR - Modulate luminance
!HISTORY_MSG_296;NR - Luminance curve
!HISTORY_MSG_297;NR - Quality
!HISTORY_MSG_298;Dead pixel filter
!HISTORY_MSG_299;NR - Chrominance curve
!HISTORY_MSG_300;-
!HISTORY_MSG_301;NR - Luma control
!HISTORY_MSG_302;NR - Chroma method
!HISTORY_MSG_303;-
!HISTORY_MSG_303;NR - Chroma method
!HISTORY_MSG_304;Wavelet Level
!HISTORY_MSG_305;Wavelet Level
!HISTORY_MSG_306;Wavelet N° level
!HISTORY_MSG_307;Wavelet Ch level
!HISTORY_MSG_308;Wavelet Direction
!HISTORY_MSG_309;Wavelet Edge threshold
!HISTORY_MSG_310;Wavelet Hue-tones sky
!HISTORY_MSG_311;Wavelet Max Levels
!HISTORY_MSG_312;Wavelet Shadow Threshold
!HISTORY_MSG_313;Wavelet Pastel Saturated
!HISTORY_MSG_314;Wavelet Artifacts blue sky
!HISTORY_MSG_315;Wavelet Contrast Residual
!HISTORY_MSG_316;Wavelet Skin tones
!HISTORY_MSG_317;Wavelet Skin hue
!HISTORY_MSG_318;Wavelet Highlight levels
!HISTORY_MSG_319;Wavelet Highlight range
!HISTORY_MSG_320;Wavelet Shadow range
!HISTORY_MSG_321;Wavelet Shadow levels
!HISTORY_MSG_322;Wavelet Avoid color shift
!HISTORY_MSG_323;Wavelet Chroma level
!HISTORY_MSG_324;Wavelet Chroma pastel
!HISTORY_MSG_325;Wavelet Chroma saturated
!HISTORY_MSG_326;Wavelet Chroma method
!HISTORY_MSG_327;Wavelet Contrast method
!HISTORY_MSG_328;Wavelet Chroma link
!HISTORY_MSG_329;Wavelet Opacity RG
!HISTORY_MSG_330;Wavelet Opacity BY
!HISTORY_MSG_331;Wavelet Extra
!HISTORY_MSG_332;Wavelet Tiles Method
!HISTORY_MSG_333;Wavelet Shadow Residual
!HISTORY_MSG_334;Wavelet Chroma
!HISTORY_MSG_335;Wavelet Highlight Residual
!HISTORY_MSG_336;Wavelet Highlight threshold
!HISTORY_MSG_337;Wavelet Hue range
!HISTORY_MSG_338;Wavelet Edge Radius
!HISTORY_MSG_339;Wavelet Edge Value
!HISTORY_MSG_340;Wavelet Strength
!HISTORY_NEWSNAPSHOT_TOOLTIP;Shortcut: <b>Alt-s</b>
!MAIN_BUTTON_NAVNEXT_TOOLTIP;Navigate to the next image relative to image opened in the Editor.\nShortcut: <b>Shift-F4</b>\n\nTo navigate to the next image relative to the currently selected thumbnail in the File Browser or Filmstrip:\nShortcut: <b>F4</b>
!MAIN_BUTTON_NAVPREV_TOOLTIP;Navigate to the previous image relative to image opened in the Editor.\nShortcut: <b>Shift-F3</b>\n\nTo navigate to the previous image relative to the currently selected thumbnail in the File Browser or Filmstrip:\nShortcut: <b>F3</b>
@@ -1198,6 +1236,7 @@ ZOOMPANEL_ZOOMOUT;Kicsinyítés <b>-</b>
!MAIN_MSG_PATHDOESNTEXIST;The path\n\n<b>%1</b>\n\ndoes not exist. Please set a correct path in Preferences.
!MAIN_MSG_SETPATHFIRST;You first have to set a target path in Preferences in order to use this function!
!MAIN_MSG_WRITEFAILED;Failed to write\n<b>"%1"</b>\n\nMake sure that the folder exists and that you have write permission to it.
!MAIN_TAB_INSPECT; Inspect
!MAIN_TOOLTIP_BACKCOLOR0;Background color of the preview: <b>Theme-based</b>\nShortcut: <b>9</b>
!MAIN_TOOLTIP_BACKCOLOR1;Background color of the preview: <b>Black</b>\nShortcut: <b>9</b>
!MAIN_TOOLTIP_BACKCOLOR2;Background color of the preview: <b>White</b>\nShortcut: <b>9</b>
@@ -1208,6 +1247,7 @@ ZOOMPANEL_ZOOMOUT;Kicsinyítés <b>-</b>
!PARTIALPASTE_CHANNELMIXERBW;Black-and-White
!PARTIALPASTE_COLORAPP;CIECAM02
!PARTIALPASTE_COLORTONING;Color Toning
!PARTIALPASTE_EQUALIZER;Wavelet Equalizer
!PARTIALPASTE_FILMSIMULATION;Film Simulation
!PARTIALPASTE_FLATFIELDCLIPCONTROL;Flat-field clip control
!PARTIALPASTE_GRADIENT;Graduated filter
@@ -1216,6 +1256,7 @@ ZOOMPANEL_ZOOMOUT;Kicsinyítés <b>-</b>
!PARTIALPASTE_PREPROCESS_DEADPIXFILT;Dead pixel filter
!PARTIALPASTE_PREPROCESS_HOTPIXFILT;Hot pixel filter
!PARTIALPASTE_RAW_LMMSEITERATIONS;LMMSE enhancement steps
!PREFERENCES_APPLNEXTRELOAD;image reload required
!PREFERENCES_AUTLISLOW;Low
!PREFERENCES_AUTLISMAX;Max - Average of all tiles
!PREFERENCES_AUTLISSTD;High
@@ -1228,8 +1269,11 @@ ZOOMPANEL_ZOOMOUT;Kicsinyítés <b>-</b>
!PREFERENCES_BEHSETALL;All to 'Set'
!PREFERENCES_BLACKBODY;Tungsten
!PREFERENCES_CIEART;CIECAM02 optimization
!PREFERENCES_CIEART_FRAME;CIECAM02-Specific Settings
!PREFERENCES_CIEART_LABEL;Use float precision instead of double
!PREFERENCES_CIEART_TOOLTIP;If enabled, CIECAM02 calculations are performed in the single-precision floating-point format instead of the double-precision one. This provides a small increase in speed at the expense of a negligible loss of quality.
!PREFERENCES_CLUTSCACHE;HaldCLUT Cache
!PREFERENCES_CLUTSCACHE_LABEL;Maximum number of cached CLUTs
!PREFERENCES_CLUTSDIR;HaldCLUT directory
!PREFERENCES_CUSTPROFBUILDKEYFORMAT;Keys format
!PREFERENCES_CUSTPROFBUILDKEYFORMAT_NAME;Name
@@ -1238,6 +1282,8 @@ ZOOMPANEL_ZOOMOUT;Kicsinyítés <b>-</b>
!PREFERENCES_D55;5500K
!PREFERENCES_D60;6000K
!PREFERENCES_D65;6500K
!PREFERENCES_DAUB_LABEL;Use Daubechies D6 wavelets instead of D4
!PREFERENCES_DAUB_TOOLTIP;The Noise Reduction and Wavelet Levels tools use a Debauchies mother wavelet. If you choose D6 instead of D4 you increase the number of orthogonal Daubechies coefficients and probably increase quality of small-scale levels. There is no memory or processing time difference between the two.
!PREFERENCES_EXPAUT;Expert
!PREFERENCES_FILMSIMULATION;Film Simulation
!PREFERENCES_FLUOF2;Fluorescent F2
@@ -1258,6 +1304,10 @@ ZOOMPANEL_ZOOMOUT;Kicsinyítés <b>-</b>
!PREFERENCES_GREY;Output device's Yb luminance (%)
!PREFERENCES_HISTOGRAMWORKING;Use working profile for main histogram and Navigator
!PREFERENCES_HISTOGRAM_TOOLTIP;If enabled, the working profile is used for rendering the main histogram and the Navigator panel, otherwise the gamma-corrected output profile is used.
!PREFERENCES_IMG_RELOAD_NEEDED;These changes require the image to be reloaded (or a new image to be opened) to take effect.
!PREFERENCES_INSPECT_LABEL;Inspect
!PREFERENCES_INSPECT_MAXBUFFERS_LABEL;Maximum number of cached images
!PREFERENCES_INSPECT_MAXBUFFERS_TOOLTIP;Set the maximum number of images stored in cache when hovering over them in the File Browser; systems with little RAM (2GB) should keep this value set to 1 or 2.
!PREFERENCES_LEVAUTDN;Denoising level
!PREFERENCES_LEVDN;Cell size
!PREFERENCES_LISS;Auto multi-zone smoothing
@@ -1268,8 +1318,13 @@ ZOOMPANEL_ZOOMOUT;Kicsinyítés <b>-</b>
!PREFERENCES_NAVGUIDEBRUSH;Navigator guide color
!PREFERENCES_NOISE;Noise Reduction
!PREFERENCES_OVERLAY_FILENAMES_FILMSTRIP;Overlay filenames on thumbnails in the editor pannel
!PREFERENCES_RGBDTL_LABEL;Max number of threads
!PREFERENCES_RGBDTL_TOOLTIP;Noise Reduction requires a baseline of about 128MB RAM for a 10MPix image or 512MB for a 40MPix image, and additionally 128MB RAM per thread. The more threads run in parallel, the faster the computation. Leave the setting at "0" to automatically use as many threads as possible.
!PREFERENCES_PREVDEMO;Preview Demosaic Method
!PREFERENCES_PREVDEMO_FAST;Fast
!PREFERENCES_PREVDEMO_LABEL;Demosaicing method used for the preview at <100% zoom:
!PREFERENCES_PREVDEMO_SIDECAR;As in PP3
!PREFERENCES_RGBDTL_LABEL;Max number of threads for Noise Reduction and Wavelet Levels
!PREFERENCES_RGBDTL_TOOLTIP;Leave the setting at "0" to automatically use as many threads as possible. The more threads run in parallel, the faster the computation. Refer to RawPedia for memory requirements.
!PREFERENCES_SHOWFILMSTRIPTOOLBAR;Show filmstrip toolbar
!PREFERENCES_SIMPLAUT;Tool mode
!PREFERENCES_SMA;Small (250x287)
!PREFERENCES_STDAUT;Standard
@@ -1481,7 +1536,6 @@ ZOOMPANEL_ZOOMOUT;Kicsinyítés <b>-</b>
!TP_DIRPYRDENOISE_99;9x9 (very slow)
!TP_DIRPYRDENOISE_ABM;Chroma only
!TP_DIRPYRDENOISE_AUTO;Automatic global
!TP_DIRPYRDENOISE_AUTO;Auto chroma
!TP_DIRPYRDENOISE_AUTO_TOOLTIP;Try to evaluate chroma noise\nBe careful, this calculation is average, and is quite subjective !
!TP_DIRPYRDENOISE_AUT;Automatic global
!TP_DIRPYRDENOISE_BLUE;Chrominance - Blue-Yellow
@@ -1503,7 +1557,7 @@ ZOOMPANEL_ZOOMOUT;Kicsinyítés <b>-</b>
!TP_DIRPYRDENOISE_LDETAIL;Luminance - Detail
!TP_DIRPYRDENOISE_LM;Luminance only
!TP_DIRPYRDENOISE_LPLABM;Weighted L* (little) + a*b* (normal)
!TP_DIRPYRDENOISE_LTYPE;Luminance type
!TP_DIRPYRDENOISE_LTYPE;Luminance control
!TP_DIRPYRDENOISE_LUMAFR;Luminance
!TP_DIRPYRDENOISE_LUMAFR_TOOLTIP;Wavelet on luminance and Fourier transform for luminance detail
!TP_DIRPYRDENOISE_MANU;Manual
@@ -1665,6 +1719,97 @@ ZOOMPANEL_ZOOMOUT;Kicsinyítés <b>-</b>
!TP_VIBRANCE_PSTHRESHOLD_SATTHRESH;Saturation threshold
!TP_VIBRANCE_PSTHRESHOLD_TOOLTIP;The vertical axis represents pastel tones at the bottom and saturated tones at the top.\nThe horizontal axis represents the saturation range.
!TP_VIBRANCE_PSTHRESHOLD_WEIGTHING;Pastel/saturated transition's weighting
!TP_WAVELET_1;Level 1
!TP_WAVELET_2;Level 2
!TP_WAVELET_3;Level 3
!TP_WAVELET_4;Level 4
!TP_WAVELET_5;Level 5
!TP_WAVELET_6;Level 6
!TP_WAVELET_7;Level 7
!TP_WAVELET_8;Level 8
!TP_WAVELET_9;Level 9
!TP_WAVELET_ALL;All levels in all directions
!TP_WAVELET_APPLYTO;Apply To
!TP_WAVELET_AVOID;Avoid color shift
!TP_WAVELET_CH1;All chroma
!TP_WAVELET_CH2;Pastel - Saturated
!TP_WAVELET_CH3;Link contrast levels
!TP_WAVELET_CHRO;Saturated - Pastel
!TP_WAVELET_CHRO_TOOLTIP;Limit between pastel and saturated\n 1-x level saturated \n x-9 level pastel
!TP_WAVELET_CHR;Chroma link
!TP_WAVELET_CHR_TOOLTIP;Adjust chroma in function of:\na-levels contrasts\nb-Chroma link slider strength
!TP_WAVELET_CLVCURVE;Chrominance - Levels
!TP_WAVELET_COLORT;Opacity Red-Green Levels
!TP_WAVELET_CONTRAST_MINUS;Contrast -
!TP_WAVELET_CONTRAST_PLUS;Contrast +
!TP_WAVELET_CONTRA;Contrast
!TP_WAVELET_CONTRA_TOOLTIP;Change contrast residual image\nFunction of Max Levels
!TP_WAVELET_CONTR;Gamut - controls
!TP_WAVELET_CURVEEDITOR_CLV_TOOLTIP;Give chroma in function of levels (absciss)\nLevels are discrets values
!TP_WAVELET_DALL;All directions
!TP_WAVELET_DISPLAYCHRO;Chromaticity and Toning
!TP_WAVELET_DISPLAYGAM;Gamut and Control
!TP_WAVELET_DISPLAY;Levels and Utilities
!TP_WAVELET_DISP;Preview Settings
!TP_WAVELET_DONE;Vertical
!TP_WAVELET_DTHR;Diagonal
!TP_WAVELET_DTWO;Horizontal
!TP_WAVELET_EDGE;Edge Sharpness (Luminance)
!TP_WAVELET_EDGTHRESH;Threshold
!TP_WAVELET_EDRAD;Radius
!TP_WAVELET_EDVAL;Value
!TP_WAVELET_FINEST;Finest
!TP_WAVELET_HIGHLIGHT;Highlight luminance range
!TP_WAVELET_HIGHSHA;Highlight Shadows
!TP_WAVELET_HS1;Whole luminance range
!TP_WAVELET_HS2;Shadows/Highlights
!TP_WAVELET_HUESKIN;Hue Range (skin)
!TP_WAVELET_HUESKIN_TOOLTIP;This pyramid is for the upper part, so far as the algorithm at its maximum efficiency.\nTo the lower part, the transition zones.\nIf you need to move the area significantly to the left or right - or if there are artifacts: the <b>white balance is incorrect</b>\nYou can slightly reduce the zone to prevent the rest of the image is affected.
!TP_WAVELET_HUESKY;Hue Range (sky)
!TP_WAVELET_HUESKY_TOOLTIP;This pyramid is for the upper part, so far as the algorithm at its maximum efficiency.\nTo the lower part, the transition zones.\nIf you need to move the area significantly to the left or right - or if there are artifacts: the <b>white balance is incorrect</b>\nYou can slightly reduce the zone to prevent the rest of the image is affected.
!TP_WAVELET_INF;Below or equal the level
!TP_WAVELET_LABEL;Wavelet levels
!TP_WAVELET_LARGEST;Coarsest
!TP_WAVELET_LEVCH;Chromaticity
!TP_WAVELET_LEVELS;Wavelet levels
!TP_WAVELET_LEVELS_TOOLTIP;Choose the number of detail levels the image is to be decomposed into. More levels require more RAM and require a longer processing time.
!TP_WAVELET_LEVF;Contrast
!TP_WAVELET_LEVLABEL;Preview maximum possible levels=%1
!TP_WAVELET_LOWLIGHT;Shadow luminance range
!TP_WAVELET_MAX;max
!TP_WAVELET_MEDI;Reduce artifacts in blue sky
!TP_WAVELET_MIN;min
!TP_WAVELET_NEUTRAL;Neutral
!TP_WAVELET_ONE;One level
!TP_WAVELET_OPACITY;Opacity Blue-Yellow Levels
!TP_WAVELET_PASTEL;Pastel chromacity
!TP_WAVELET_PREVIEWLEVELS;Preview
!TP_WAVELET_RESCHRO;Chromaticity
!TP_WAVELET_RESCONH;Highlights
!TP_WAVELET_RESCON;Shadows
!TP_WAVELET_RESID;Residual image
!TP_WAVELET_SAT;Saturated chromacity
!TP_WAVELET_SETTINGS;Wavelet Settings
!TP_WAVELET_SKIN;Hue-tones (skin) targetting/protection
!TP_WAVELET_SKIN_TOOLTIP;At -100 skin-tones are targetted.\nAt 0 all tones are treated equally.\nAt +100 skin-tones are protected while all other tones are affected.
!TP_WAVELET_SKY;Hue-tones (sky) targetting/protection
!TP_WAVELET_SKY_TOOLTIP;Increase/reduce chrominance in/out hue range\nAvoid artifacts in blue sky - due to micro-contrast, micro-chroma,...
!TP_WAVELET_STRENGTH;Strength
!TP_WAVELET_SUPE;Extra
!TP_WAVELET_SUP;Above the level
!TP_WAVELET_THRESHOLD2;Shadow Levels
!TP_WAVELET_THRESHOLD2_TOOLTIP;If you change this value, only level between 9 and 9 minus value, will be treated with shadow luminance levels\nOthers level will be full treated\nMax level shadow is limited by value of highlight level (9-highlight level)
!TP_WAVELET_THRESHOLD;Highlight levels
!TP_WAVELET_THRESHOLD_TOOLTIP;If you change this value, only level beyond will be treated with highlight luminance levels\nOthers level will be full treated
!TP_WAVELET_THRH;Threshold highlights
!TP_WAVELET_THR;Threshold shadows
!TP_WAVELET_TILESBIG;Big tiles
!TP_WAVELET_TILESFULL;Full image
!TP_WAVELET_TILESIZE;Tile size
!TP_WAVELET_TILESLIT;Little tiles
!TP_WAVELET_TILES_TOOLTIP;Processing the full image leads to better quality and is the recommended option, while using tiles is a fall-back solution for users with little RAM. Refer to RawPedia for memory requirements.
!TP_WAVELET_TON;Toning
!TP_WAVELET_UTIL;Utilities
!TP_WBALANCE_EQBLUERED;Blue/Red equalizer
!TP_WBALANCE_EQBLUERED_TOOLTIP;Allows to deviate from the normal behavior of "white balance" by modulating the blue/red balance.\nThis can be useful when shooting conditions:\na) are far from the standard illuminant (e.g. underwater),\nb) are far from conditions where calibrations were performed,\nc) where the matrices or ICC profiles are unsuitable.
!TP_WBALANCE_WATER1;UnderWater 1

View File

@@ -1569,24 +1569,74 @@ ZOOMPANEL_ZOOMOUT;Zoom uit\nSneltoets: <b>-</b>
! Untranslated keys follow; remove the ! prefix after an entry is translated.
!!!!!!!!!!!!!!!!!!!!!!!!!
!EXPORT_BYPASS_EQUALIZER;Bypass Wavelet Levels
!HISTORY_MSG_299;NR - Chrominance curve
!HISTORY_MSG_300;-
!HISTORY_MSG_301;NR - Luma control
!HISTORY_MSG_302;NR - Chroma method
!HISTORY_MSG_303;-
!HISTORY_MSG_303;NR - Chroma method
!HISTORY_MSG_304;Wavelet Level
!HISTORY_MSG_305;Wavelet Level
!HISTORY_MSG_306;Wavelet N° level
!HISTORY_MSG_307;Wavelet Ch level
!HISTORY_MSG_308;Wavelet Direction
!HISTORY_MSG_309;Wavelet Edge threshold
!HISTORY_MSG_310;Wavelet Hue-tones sky
!HISTORY_MSG_311;Wavelet Max Levels
!HISTORY_MSG_312;Wavelet Shadow Threshold
!HISTORY_MSG_313;Wavelet Pastel Saturated
!HISTORY_MSG_314;Wavelet Artifacts blue sky
!HISTORY_MSG_315;Wavelet Contrast Residual
!HISTORY_MSG_316;Wavelet Skin tones
!HISTORY_MSG_317;Wavelet Skin hue
!HISTORY_MSG_318;Wavelet Highlight levels
!HISTORY_MSG_319;Wavelet Highlight range
!HISTORY_MSG_320;Wavelet Shadow range
!HISTORY_MSG_321;Wavelet Shadow levels
!HISTORY_MSG_322;Wavelet Avoid color shift
!HISTORY_MSG_323;Wavelet Chroma level
!HISTORY_MSG_324;Wavelet Chroma pastel
!HISTORY_MSG_325;Wavelet Chroma saturated
!HISTORY_MSG_326;Wavelet Chroma method
!HISTORY_MSG_327;Wavelet Contrast method
!HISTORY_MSG_328;Wavelet Chroma link
!HISTORY_MSG_329;Wavelet Opacity RG
!HISTORY_MSG_330;Wavelet Opacity BY
!HISTORY_MSG_331;Wavelet Extra
!HISTORY_MSG_332;Wavelet Tiles Method
!HISTORY_MSG_333;Wavelet Shadow Residual
!HISTORY_MSG_334;Wavelet Chroma
!HISTORY_MSG_335;Wavelet Highlight Residual
!HISTORY_MSG_336;Wavelet Highlight threshold
!HISTORY_MSG_337;Wavelet Hue range
!HISTORY_MSG_338;Wavelet Edge Radius
!HISTORY_MSG_339;Wavelet Edge Value
!HISTORY_MSG_340;Wavelet Strength
!MAIN_TAB_INSPECT; Inspect
!PARTIALPASTE_EQUALIZER;Wavelet Equalizer
!PARTIALPASTE_FILMSIMULATION;Film Simulation
!PREFERENCES_APPLNEXTRELOAD;image reload required
!PREFERENCES_AUTLISLOW;Low
!PREFERENCES_AUTLISMAX;Max - Average of all tiles
!PREFERENCES_AUTLISSTD;High
!PREFERENCES_AUTLISVLOW;None
!PREFERENCES_AUTLOW;Low
!PREFERENCES_AUTSTD;Standard
!PREFERENCES_CIEART_FRAME;CIECAM02-Specific Settings
!PREFERENCES_CLUTSCACHE;HaldCLUT Cache
!PREFERENCES_CLUTSCACHE_LABEL;Maximum number of cached CLUTs
!PREFERENCES_DAUB_LABEL;Use Daubechies D6 wavelets instead of D4
!PREFERENCES_DAUB_TOOLTIP;The Noise Reduction and Wavelet Levels tools use a Debauchies mother wavelet. If you choose D6 instead of D4 you increase the number of orthogonal Daubechies coefficients and probably increase quality of small-scale levels. There is no memory or processing time difference between the two.
!PREFERENCES_EXPAUT;Expert
!PREFERENCES_FSTRIP_SAME_THUMB_HEIGHT;Same thumbnail height between the Editor's panel and the File Browser
!PREFERENCES_FSTRIP_SAME_THUMB_HEIGHT_HINT;Having separate thumbnail size will require more processing time each time you'll switch between the single Editor tab and the File Browser.
!PREFERENCES_GREYSC18;Yb=18 CIE L#50
!PREFERENCES_GREYSCA;Automatic
!PREFERENCES_GREYSC;Scene Yb luminance (%)
!PREFERENCES_IMG_RELOAD_NEEDED;These changes require the image to be reloaded (or a new image to be opened) to take effect.
!PREFERENCES_INSPECT_LABEL;Inspect
!PREFERENCES_INSPECT_MAXBUFFERS_LABEL;Maximum number of cached images
!PREFERENCES_INSPECT_MAXBUFFERS_TOOLTIP;Set the maximum number of images stored in cache when hovering over them in the File Browser; systems with little RAM (2GB) should keep this value set to 1 or 2.
!PREFERENCES_LEVAUTDN;Denoising level
!PREFERENCES_LEVDN;Cell size
!PREFERENCES_LISS;Auto multi-zone smoothing
@@ -1595,6 +1645,11 @@ ZOOMPANEL_ZOOMOUT;Zoom uit\nSneltoets: <b>-</b>
!PREFERENCES_MIN;Mini (100x115)
!PREFERENCES_NOISE;Noise Reduction
!PREFERENCES_OVERLAY_FILENAMES_FILMSTRIP;Overlay filenames on thumbnails in the editor pannel
!PREFERENCES_PREVDEMO;Preview Demosaic Method
!PREFERENCES_PREVDEMO_FAST;Fast
!PREFERENCES_PREVDEMO_LABEL;Demosaicing method used for the preview at <100% zoom:
!PREFERENCES_PREVDEMO_SIDECAR;As in PP3
!PREFERENCES_SHOWFILMSTRIPTOOLBAR;Show filmstrip toolbar
!PREFERENCES_SIMPLAUT;Tool mode
!PREFERENCES_SMA;Small (250x287)
!PREFERENCES_STDAUT;Standard
@@ -1609,7 +1664,6 @@ ZOOMPANEL_ZOOMOUT;Zoom uit\nSneltoets: <b>-</b>
!TP_DIRPYRDENOISE_99;9x9 (very slow)
!TP_DIRPYRDENOISE_ABM;Chroma only
!TP_DIRPYRDENOISE_AUTO;Automatic global
!TP_DIRPYRDENOISE_AUTO;Auto chroma
!TP_DIRPYRDENOISE_AUTO_TOOLTIP;Try to evaluate chroma noise\nBe careful, this calculation is average, and is quite subjective !
!TP_DIRPYRDENOISE_AUT;Automatic global
!TP_DIRPYRDENOISE_C2TYPE_TOOLTIP;Manual\nActs on the full image.\nYou control the noise reduction settings manually.\n\nAutomatic global\nActs on the full image.\n9 zones are used to calculate a global chrominance noise reduction setting.\n\nPreview\nActs on the whole image.\nThe part of the image visible in the preview is used to calculate global chrominance noise reduction settings.
@@ -1620,7 +1674,7 @@ ZOOMPANEL_ZOOMOUT;Zoom uit\nSneltoets: <b>-</b>
!TP_DIRPYRDENOISE_CURVEEDITOR_CC;Chroma
!TP_DIRPYRDENOISE_CURVEEDITOR_CC_TOOLTIP;Increase (multiply) the value of all chrominance sliders.\nThis curve lets you adjust the strength of chromatic noise reduction as a function of chromaticity, for instance to increase the action in areas of low saturation and to decrease it in those of high saturation.
!TP_DIRPYRDENOISE_LPLABM;Weighted L* (little) + a*b* (normal)
!TP_DIRPYRDENOISE_LTYPE;Luminance type
!TP_DIRPYRDENOISE_LTYPE;Luminance control
!TP_DIRPYRDENOISE_LUMAFR;Luminance
!TP_DIRPYRDENOISE_LUMAFR_TOOLTIP;Wavelet on luminance and Fourier transform for luminance detail
!TP_DIRPYRDENOISE_MANU;Manual
@@ -1635,3 +1689,94 @@ ZOOMPANEL_ZOOMOUT;Zoom uit\nSneltoets: <b>-</b>
!TP_DIRPYRDENOISE_SLI;Slider
!TP_DIRPYRDENOISE_TILELABEL;Tile size=%1, Center: Tx=%2 Ty=%3
!TP_DIRPYREQUALIZER_HUESKIN_TOOLTIP;This pyramid is for the upper part, so far as the algorithm at its maximum efficiency.\nTo the lower part, the transition zones.\nIf you need to move the area significantly to the left or right - or if there are artifacts: the <b>white balance is incorrect</b>\nYou can slightly reduce the zone to prevent the rest of the image is affected.
!TP_WAVELET_1;Level 1
!TP_WAVELET_2;Level 2
!TP_WAVELET_3;Level 3
!TP_WAVELET_4;Level 4
!TP_WAVELET_5;Level 5
!TP_WAVELET_6;Level 6
!TP_WAVELET_7;Level 7
!TP_WAVELET_8;Level 8
!TP_WAVELET_9;Level 9
!TP_WAVELET_ALL;All levels in all directions
!TP_WAVELET_APPLYTO;Apply To
!TP_WAVELET_AVOID;Avoid color shift
!TP_WAVELET_CH1;All chroma
!TP_WAVELET_CH2;Pastel - Saturated
!TP_WAVELET_CH3;Link contrast levels
!TP_WAVELET_CHRO;Saturated - Pastel
!TP_WAVELET_CHRO_TOOLTIP;Limit between pastel and saturated\n 1-x level saturated \n x-9 level pastel
!TP_WAVELET_CHR;Chroma link
!TP_WAVELET_CHR_TOOLTIP;Adjust chroma in function of:\na-levels contrasts\nb-Chroma link slider strength
!TP_WAVELET_CLVCURVE;Chrominance - Levels
!TP_WAVELET_COLORT;Opacity Red-Green Levels
!TP_WAVELET_CONTRAST_MINUS;Contrast -
!TP_WAVELET_CONTRAST_PLUS;Contrast +
!TP_WAVELET_CONTRA;Contrast
!TP_WAVELET_CONTRA_TOOLTIP;Change contrast residual image\nFunction of Max Levels
!TP_WAVELET_CONTR;Gamut - controls
!TP_WAVELET_CURVEEDITOR_CLV_TOOLTIP;Give chroma in function of levels (absciss)\nLevels are discrets values
!TP_WAVELET_DALL;All directions
!TP_WAVELET_DISPLAYCHRO;Chromaticity and Toning
!TP_WAVELET_DISPLAYGAM;Gamut and Control
!TP_WAVELET_DISPLAY;Levels and Utilities
!TP_WAVELET_DISP;Preview Settings
!TP_WAVELET_DONE;Vertical
!TP_WAVELET_DTHR;Diagonal
!TP_WAVELET_DTWO;Horizontal
!TP_WAVELET_EDGE;Edge Sharpness (Luminance)
!TP_WAVELET_EDGTHRESH;Threshold
!TP_WAVELET_EDRAD;Radius
!TP_WAVELET_EDVAL;Value
!TP_WAVELET_FINEST;Finest
!TP_WAVELET_HIGHLIGHT;Highlight luminance range
!TP_WAVELET_HIGHSHA;Highlight Shadows
!TP_WAVELET_HS1;Whole luminance range
!TP_WAVELET_HS2;Shadows/Highlights
!TP_WAVELET_HUESKIN;Hue Range (skin)
!TP_WAVELET_HUESKIN_TOOLTIP;This pyramid is for the upper part, so far as the algorithm at its maximum efficiency.\nTo the lower part, the transition zones.\nIf you need to move the area significantly to the left or right - or if there are artifacts: the <b>white balance is incorrect</b>\nYou can slightly reduce the zone to prevent the rest of the image is affected.
!TP_WAVELET_HUESKY;Hue Range (sky)
!TP_WAVELET_HUESKY_TOOLTIP;This pyramid is for the upper part, so far as the algorithm at its maximum efficiency.\nTo the lower part, the transition zones.\nIf you need to move the area significantly to the left or right - or if there are artifacts: the <b>white balance is incorrect</b>\nYou can slightly reduce the zone to prevent the rest of the image is affected.
!TP_WAVELET_INF;Below or equal the level
!TP_WAVELET_LABEL;Wavelet levels
!TP_WAVELET_LARGEST;Coarsest
!TP_WAVELET_LEVCH;Chromaticity
!TP_WAVELET_LEVELS;Wavelet levels
!TP_WAVELET_LEVELS_TOOLTIP;Choose the number of detail levels the image is to be decomposed into. More levels require more RAM and require a longer processing time.
!TP_WAVELET_LEVF;Contrast
!TP_WAVELET_LEVLABEL;Preview maximum possible levels=%1
!TP_WAVELET_LOWLIGHT;Shadow luminance range
!TP_WAVELET_MAX;max
!TP_WAVELET_MEDI;Reduce artifacts in blue sky
!TP_WAVELET_MIN;min
!TP_WAVELET_NEUTRAL;Neutral
!TP_WAVELET_ONE;One level
!TP_WAVELET_OPACITY;Opacity Blue-Yellow Levels
!TP_WAVELET_PASTEL;Pastel chromacity
!TP_WAVELET_PREVIEWLEVELS;Preview
!TP_WAVELET_RESCHRO;Chromaticity
!TP_WAVELET_RESCONH;Highlights
!TP_WAVELET_RESCON;Shadows
!TP_WAVELET_RESID;Residual image
!TP_WAVELET_SAT;Saturated chromacity
!TP_WAVELET_SETTINGS;Wavelet Settings
!TP_WAVELET_SKIN;Hue-tones (skin) targetting/protection
!TP_WAVELET_SKIN_TOOLTIP;At -100 skin-tones are targetted.\nAt 0 all tones are treated equally.\nAt +100 skin-tones are protected while all other tones are affected.
!TP_WAVELET_SKY;Hue-tones (sky) targetting/protection
!TP_WAVELET_SKY_TOOLTIP;Increase/reduce chrominance in/out hue range\nAvoid artifacts in blue sky - due to micro-contrast, micro-chroma,...
!TP_WAVELET_STRENGTH;Strength
!TP_WAVELET_SUPE;Extra
!TP_WAVELET_SUP;Above the level
!TP_WAVELET_THRESHOLD2;Shadow Levels
!TP_WAVELET_THRESHOLD2_TOOLTIP;If you change this value, only level between 9 and 9 minus value, will be treated with shadow luminance levels\nOthers level will be full treated\nMax level shadow is limited by value of highlight level (9-highlight level)
!TP_WAVELET_THRESHOLD;Highlight levels
!TP_WAVELET_THRESHOLD_TOOLTIP;If you change this value, only level beyond will be treated with highlight luminance levels\nOthers level will be full treated
!TP_WAVELET_THRH;Threshold highlights
!TP_WAVELET_THR;Threshold shadows
!TP_WAVELET_TILESBIG;Big tiles
!TP_WAVELET_TILESFULL;Full image
!TP_WAVELET_TILESIZE;Tile size
!TP_WAVELET_TILESLIT;Little tiles
!TP_WAVELET_TILES_TOOLTIP;Processing the full image leads to better quality and is the recommended option, while using tiles is a fall-back solution for users with little RAM. Refer to RawPedia for memory requirements.
!TP_WAVELET_TON;Toning
!TP_WAVELET_UTIL;Utilities

View File

@@ -535,6 +535,7 @@ TP_WBALANCE_TEMPERATURE;Temperatur
!EXPORT_BYPASS_DEFRINGE;Bypass Defringe
!EXPORT_BYPASS_DIRPYRDENOISE;Bypass Noise Reduction
!EXPORT_BYPASS_DIRPYREQUALIZER;Bypass Contrast by Detail Levels
!EXPORT_BYPASS_EQUALIZER;Bypass Wavelet Levels
!EXPORT_BYPASS_RAW_CA;Bypass [raw] Chromatic Aberration Correction
!EXPORT_BYPASS_RAW_CCSTEPS;Bypass [raw] False Color Suppression
!EXPORT_BYPASS_RAW_DCB_ENHANCE;Bypass [raw] DCB Enhancement Steps
@@ -646,8 +647,8 @@ TP_WBALANCE_TEMPERATURE;Temperatur
!HISTORY_MSG_93;CbDL - Value
!HISTORY_MSG_94;Contrast by Detail Levels
!HISTORY_MSG_95;L*a*b* - Chromaticity
!HISTORY_MSG_96;a* curve
!HISTORY_MSG_97;b* curve
!HISTORY_MSG_96;L*a*b* - a* curve
!HISTORY_MSG_97;L*a*b* - b* curve
!HISTORY_MSG_98;Demosaicing method
!HISTORY_MSG_99;Hot pixel filter
!HISTORY_MSG_100;RGB Saturation
@@ -795,9 +796,9 @@ TP_WBALANCE_TEMPERATURE;Temperatur
!HISTORY_MSG_243;VC - Radius
!HISTORY_MSG_244;VC - Strength
!HISTORY_MSG_245;VC - Center
!HISTORY_MSG_246;CL curve
!HISTORY_MSG_247;LH curve
!HISTORY_MSG_248;HH curve
!HISTORY_MSG_246;L*a*b* - CL curve
!HISTORY_MSG_247;L*a*b* - LH curve
!HISTORY_MSG_248;L*a*b* - HH curve
!HISTORY_MSG_249;CbDL - Threshold
!HISTORY_MSG_250;NR - Enhanced
!HISTORY_MSG_251;B&amp;W - Algorithm
@@ -807,33 +808,33 @@ TP_WBALANCE_TEMPERATURE;Temperatur
!HISTORY_MSG_255;NR - Median filter
!HISTORY_MSG_256;NR - Median type
!HISTORY_MSG_257;Color Toning
!HISTORY_MSG_258;Color Toning - Color
!HISTORY_MSG_259;Color Toning - Opacity
!HISTORY_MSG_260;Color Toning - a*[b*] opacity
!HISTORY_MSG_261;Color Toning - Method
!HISTORY_MSG_262;Color Toning - b* opacity
!HISTORY_MSG_263;Color Toning - Shadows - Red
!HISTORY_MSG_264;Color Toning - Shadows - Green
!HISTORY_MSG_265;Color Toning - Shadows - Blue
!HISTORY_MSG_266;Color Toning - Mid - Red
!HISTORY_MSG_267;Color Toning - Mid - Green
!HISTORY_MSG_268;Color Toning - Mid - Blue
!HISTORY_MSG_269;Color Toning - High - Red
!HISTORY_MSG_270;Color Toning - High - Green
!HISTORY_MSG_271;Color Toning - High - Blue
!HISTORY_MSG_272;Color Toning - Balance
!HISTORY_MSG_273;Color Toning - Reset
!HISTORY_MSG_274;Color Toning - Sat. Shadows
!HISTORY_MSG_275;Color Toning - Sat. Highlights
!HISTORY_MSG_276;Color Toning - Opacity
!HISTORY_MSG_258;CT - Color curve
!HISTORY_MSG_259;CT - Opacity curve
!HISTORY_MSG_260;CT - a*[b*] opacity
!HISTORY_MSG_261;CT - Method
!HISTORY_MSG_262;CT - b* opacity
!HISTORY_MSG_263;CT - Shadows - Red
!HISTORY_MSG_264;CT - Shadows - Green
!HISTORY_MSG_265;CT - Shadows - Blue
!HISTORY_MSG_266;CT - Mid - Red
!HISTORY_MSG_267;CT - Mid - Green
!HISTORY_MSG_268;CT - Mid - Blue
!HISTORY_MSG_269;CT - High - Red
!HISTORY_MSG_270;CT - High - Green
!HISTORY_MSG_271;CT - High - Blue
!HISTORY_MSG_272;CT - Balance
!HISTORY_MSG_273;CT - Reset
!HISTORY_MSG_274;CT - Sat. Shadows
!HISTORY_MSG_275;CT - Sat. Highlights
!HISTORY_MSG_276;CT - Opacity
!HISTORY_MSG_277;--unused--
!HISTORY_MSG_278;Color Toning - Preserve luminance
!HISTORY_MSG_279;Color Toning - Shadows
!HISTORY_MSG_280;Color Toning - Highlights
!HISTORY_MSG_281;Color Toning - Sat. strength
!HISTORY_MSG_282;Color Toning - Sat. threshold
!HISTORY_MSG_283;Color Toning - Strength
!HISTORY_MSG_284;Color Toning - Auto sat. protection
!HISTORY_MSG_278;CT - Preserve luminance
!HISTORY_MSG_279;CT - Shadows
!HISTORY_MSG_280;CT - Highlights
!HISTORY_MSG_281;CT - Sat. strength
!HISTORY_MSG_282;CT - Sat. threshold
!HISTORY_MSG_283;CT - Strength
!HISTORY_MSG_284;CT - Auto sat. protection
!HISTORY_MSG_285;NR - Median - Method
!HISTORY_MSG_286;NR - Median - Type
!HISTORY_MSG_287;NR - Median - Iterations
@@ -845,14 +846,51 @@ TP_WBALANCE_TEMPERATURE;Temperatur
!HISTORY_MSG_293;Film Simulation
!HISTORY_MSG_294;Film Simulation - Strength
!HISTORY_MSG_295;Film Simulation - Film
!HISTORY_MSG_296;NR - Modulate luminance
!HISTORY_MSG_296;NR - Luminance curve
!HISTORY_MSG_297;NR - Quality
!HISTORY_MSG_298;Dead pixel filter
!HISTORY_MSG_299;NR - Chrominance curve
!HISTORY_MSG_300;-
!HISTORY_MSG_301;NR - Luma control
!HISTORY_MSG_302;NR - Chroma method
!HISTORY_MSG_303;-
!HISTORY_MSG_303;NR - Chroma method
!HISTORY_MSG_304;Wavelet Level
!HISTORY_MSG_305;Wavelet Level
!HISTORY_MSG_306;Wavelet N° level
!HISTORY_MSG_307;Wavelet Ch level
!HISTORY_MSG_308;Wavelet Direction
!HISTORY_MSG_309;Wavelet Edge threshold
!HISTORY_MSG_310;Wavelet Hue-tones sky
!HISTORY_MSG_311;Wavelet Max Levels
!HISTORY_MSG_312;Wavelet Shadow Threshold
!HISTORY_MSG_313;Wavelet Pastel Saturated
!HISTORY_MSG_314;Wavelet Artifacts blue sky
!HISTORY_MSG_315;Wavelet Contrast Residual
!HISTORY_MSG_316;Wavelet Skin tones
!HISTORY_MSG_317;Wavelet Skin hue
!HISTORY_MSG_318;Wavelet Highlight levels
!HISTORY_MSG_319;Wavelet Highlight range
!HISTORY_MSG_320;Wavelet Shadow range
!HISTORY_MSG_321;Wavelet Shadow levels
!HISTORY_MSG_322;Wavelet Avoid color shift
!HISTORY_MSG_323;Wavelet Chroma level
!HISTORY_MSG_324;Wavelet Chroma pastel
!HISTORY_MSG_325;Wavelet Chroma saturated
!HISTORY_MSG_326;Wavelet Chroma method
!HISTORY_MSG_327;Wavelet Contrast method
!HISTORY_MSG_328;Wavelet Chroma link
!HISTORY_MSG_329;Wavelet Opacity RG
!HISTORY_MSG_330;Wavelet Opacity BY
!HISTORY_MSG_331;Wavelet Extra
!HISTORY_MSG_332;Wavelet Tiles Method
!HISTORY_MSG_333;Wavelet Shadow Residual
!HISTORY_MSG_334;Wavelet Chroma
!HISTORY_MSG_335;Wavelet Highlight Residual
!HISTORY_MSG_336;Wavelet Highlight threshold
!HISTORY_MSG_337;Wavelet Hue range
!HISTORY_MSG_338;Wavelet Edge Radius
!HISTORY_MSG_339;Wavelet Edge Value
!HISTORY_MSG_340;Wavelet Strength
!HISTORY_NEWSNAPSHOT_TOOLTIP;Shortcut: <b>Alt-s</b>
!MAIN_BUTTON_FULLSCREEN;Fullscreen
!MAIN_BUTTON_NAVNEXT_TOOLTIP;Navigate to the next image relative to image opened in the Editor.\nShortcut: <b>Shift-F4</b>\n\nTo navigate to the next image relative to the currently selected thumbnail in the File Browser or Filmstrip:\nShortcut: <b>F4</b>
@@ -878,6 +916,7 @@ TP_WBALANCE_TEMPERATURE;Temperatur
!MAIN_TAB_DETAIL_TOOLTIP;Shortcut: <b>Alt-d</b>
!MAIN_TAB_EXPORT; Fast Export
!MAIN_TAB_EXPOSURE_TOOLTIP;Shortcut: <b>Alt-e</b>
!MAIN_TAB_INSPECT; Inspect
!MAIN_TAB_METADATA_TOOLTIP;Shortcut: <b>Alt-m</b>
!MAIN_TAB_RAW;Raw
!MAIN_TAB_RAW_TOOLTIP;Shortcut: <b>Alt-r</b>
@@ -922,6 +961,7 @@ TP_WBALANCE_TEMPERATURE;Temperatur
!PARTIALPASTE_DIRPYRDENOISE;Noise reduction
!PARTIALPASTE_DIRPYREQUALIZER;Contrast by detail levels
!PARTIALPASTE_EPD;Tone mapping
!PARTIALPASTE_EQUALIZER;Wavelet Equalizer
!PARTIALPASTE_EVERYTHING;Everything
!PARTIALPASTE_FILMSIMULATION;Film Simulation
!PARTIALPASTE_FLATFIELDAUTOSELECT;Flat-field auto-selection
@@ -958,6 +998,7 @@ TP_WBALANCE_TEMPERATURE;Temperatur
!PARTIALPASTE_SHARPENMICRO;Microcontrast
!PARTIALPASTE_VIBRANCE;Vibrance
!PREFERENCES_ADD;Add
!PREFERENCES_APPLNEXTRELOAD;image reload required
!PREFERENCES_AUTLISLOW;Low
!PREFERENCES_AUTLISMAX;Max - Average of all tiles
!PREFERENCES_AUTLISSTD;High
@@ -973,8 +1014,11 @@ TP_WBALANCE_TEMPERATURE;Temperatur
!PREFERENCES_BEHSETALL;All to 'Set'
!PREFERENCES_BLACKBODY;Tungsten
!PREFERENCES_CIEART;CIECAM02 optimization
!PREFERENCES_CIEART_FRAME;CIECAM02-Specific Settings
!PREFERENCES_CIEART_LABEL;Use float precision instead of double
!PREFERENCES_CIEART_TOOLTIP;If enabled, CIECAM02 calculations are performed in the single-precision floating-point format instead of the double-precision one. This provides a small increase in speed at the expense of a negligible loss of quality.
!PREFERENCES_CLUTSCACHE;HaldCLUT Cache
!PREFERENCES_CLUTSCACHE_LABEL;Maximum number of cached CLUTs
!PREFERENCES_CLUTSDIR;HaldCLUT directory
!PREFERENCES_CUSTPROFBUILDHINT;Executable (or script) file called when a new initial processing profile should be generated for an image.\n\nThe path of the communication file (*.ini style, a.k.a. "Keyfile") is added as a command line parameter. It contains various parameters required for the scripts and image Exif to allow a rules-based processing profile generation.\n\n<b>WARNING:</b> You are responsible for using double quotes where necessary if you're using paths containing spaces.
!PREFERENCES_CUSTPROFBUILDKEYFORMAT;Keys format
@@ -991,6 +1035,8 @@ TP_WBALANCE_TEMPERATURE;Temperatur
!PREFERENCES_DARKFRAMESHOTS;shots
!PREFERENCES_DARKFRAMETEMPLATES;templates
!PREFERENCES_DARKFRAME;Dark-Frame
!PREFERENCES_DAUB_LABEL;Use Daubechies D6 wavelets instead of D4
!PREFERENCES_DAUB_TOOLTIP;The Noise Reduction and Wavelet Levels tools use a Debauchies mother wavelet. If you choose D6 instead of D4 you increase the number of orthogonal Daubechies coefficients and probably increase quality of small-scale levels. There is no memory or processing time difference between the two.
!PREFERENCES_DIRDARKFRAMES;Dark-frames directory
!PREFERENCES_EDITORLAYOUT;Editor Layout
!PREFERENCES_EXPAUT;Expert
@@ -1020,6 +1066,10 @@ TP_WBALANCE_TEMPERATURE;Temperatur
!PREFERENCES_HISTOGRAMPOSITIONLEFT;Histogram in left panel
!PREFERENCES_HISTOGRAMWORKING;Use working profile for main histogram and Navigator
!PREFERENCES_HISTOGRAM_TOOLTIP;If enabled, the working profile is used for rendering the main histogram and the Navigator panel, otherwise the gamma-corrected output profile is used.
!PREFERENCES_IMG_RELOAD_NEEDED;These changes require the image to be reloaded (or a new image to be opened) to take effect.
!PREFERENCES_INSPECT_LABEL;Inspect
!PREFERENCES_INSPECT_MAXBUFFERS_LABEL;Maximum number of cached images
!PREFERENCES_INSPECT_MAXBUFFERS_TOOLTIP;Set the maximum number of images stored in cache when hovering over them in the File Browser; systems with little RAM (2GB) should keep this value set to 1 or 2.
!PREFERENCES_INTERNALTHUMBIFUNTOUCHED;Show embedded JPEG thumbnail if raw is unedited
!PREFERENCES_LANGAUTODETECT;Use system language
!PREFERENCES_LEVAUTDN;Denoising level
@@ -1035,7 +1085,7 @@ TP_WBALANCE_TEMPERATURE;Temperatur
!PREFERENCES_MENUOPTIONS;Context Menu Options
!PREFERENCES_METADATA;Metadata
!PREFERENCES_MIN;Mini (100x115)
!PREFERENCES_MULTITABDUALMON;Multiple Editor Tabs Mode (if available on second monitor)
!PREFERENCES_MULTITABDUALMON;Multiple Editor Tabs In Own Window Mode
!PREFERENCES_MULTITAB;Multiple Editor Tabs Mode
!PREFERENCES_NAVGUIDEBRUSH;Navigator guide color
!PREFERENCES_NOISE;Noise Reduction
@@ -1044,12 +1094,17 @@ TP_WBALANCE_TEMPERATURE;Temperatur
!PREFERENCES_OVERWRITEOUTPUTFILE;Overwrite existing output files
!PREFERENCES_PANFACTORFRAME;Pan Rate Amplification
!PREFERENCES_PANFACTORLABEL;Factor
!PREFERENCES_PREVDEMO;Preview Demosaic Method
!PREFERENCES_PREVDEMO_FAST;Fast
!PREFERENCES_PREVDEMO_LABEL;Demosaicing method used for the preview at <100% zoom:
!PREFERENCES_PREVDEMO_SIDECAR;As in PP3
!PREFERENCES_PROPERTY;Property
!PREFERENCES_RGBDTL_LABEL;Max number of threads
!PREFERENCES_RGBDTL_TOOLTIP;Noise Reduction requires a baseline of about 128MB RAM for a 10MPix image or 512MB for a 40MPix image, and additionally 128MB RAM per thread. The more threads run in parallel, the faster the computation. Leave the setting at "0" to automatically use as many threads as possible.
!PREFERENCES_RGBDTL_LABEL;Max number of threads for Noise Reduction and Wavelet Levels
!PREFERENCES_RGBDTL_TOOLTIP;Leave the setting at "0" to automatically use as many threads as possible. The more threads run in parallel, the faster the computation. Refer to RawPedia for memory requirements.
!PREFERENCES_SELECTFONT;Select font
!PREFERENCES_SET;Set
!PREFERENCES_SHOWEXPOSURECOMPENSATION;Append exposure compensation
!PREFERENCES_SHOWFILMSTRIPTOOLBAR;Show filmstrip toolbar
!PREFERENCES_SHOWPROFILESELECTOR;Show processing profile selector
!PREFERENCES_SIMPLAUT;Tool mode
!PREFERENCES_SINGLETABVERTAB;Single Editor Tab Mode, Vertical Tabs
@@ -1057,7 +1112,7 @@ TP_WBALANCE_TEMPERATURE;Temperatur
!PREFERENCES_SLIMUI;Slim interface
!PREFERENCES_SMA;Small (250x287)
!PREFERENCES_SND_BATCHQUEUEDONE;Queue processing done
!PREFERENCES_SND_HELP;Either enter filepath or nothing (for no sound).\nOn Windows use "SystemDefault", "SystemAsterisk" etc. for system sounds.\nOn Linux use "complete", "window-attention" etc. for system sounds.
!PREFERENCES_SND_HELP;Enter a full file path to set a sound, or leave blank for no sound.\nFor system sounds on Windows use "SystemDefault", "SystemAsterisk" etc., and on Linux use "complete", "window-attention" etc.
!PREFERENCES_SND_LNGEDITPROCDONE;Editor processing done
!PREFERENCES_SND_TRESHOLDSECS;After seconds
!PREFERENCES_STDAUT;Standard
@@ -1293,7 +1348,6 @@ TP_WBALANCE_TEMPERATURE;Temperatur
!TP_DIRPYRDENOISE_99;9x9 (very slow)
!TP_DIRPYRDENOISE_ABM;Chroma only
!TP_DIRPYRDENOISE_AUTO;Automatic global
!TP_DIRPYRDENOISE_AUTO;Auto chroma
!TP_DIRPYRDENOISE_AUTO_TOOLTIP;Try to evaluate chroma noise\nBe careful, this calculation is average, and is quite subjective !
!TP_DIRPYRDENOISE_AUT;Automatic global
!TP_DIRPYRDENOISE_BLUE;Chrominance - Blue-Yellow
@@ -1319,7 +1373,7 @@ TP_WBALANCE_TEMPERATURE;Temperatur
!TP_DIRPYRDENOISE_LDETAIL;Luminance - Detail
!TP_DIRPYRDENOISE_LM;Luminance only
!TP_DIRPYRDENOISE_LPLABM;Weighted L* (little) + a*b* (normal)
!TP_DIRPYRDENOISE_LTYPE;Luminance type
!TP_DIRPYRDENOISE_LTYPE;Luminance control
!TP_DIRPYRDENOISE_LUMAFR;Luminance
!TP_DIRPYRDENOISE_LUMAFR_TOOLTIP;Wavelet on luminance and Fourier transform for luminance detail
!TP_DIRPYRDENOISE_LUMA;Luminance
@@ -1587,6 +1641,97 @@ TP_WBALANCE_TEMPERATURE;Temperatur
!TP_VIGNETTING_CENTER_X;Center X
!TP_VIGNETTING_CENTER_Y;Center Y
!TP_VIGNETTING_STRENGTH;Strength
!TP_WAVELET_1;Level 1
!TP_WAVELET_2;Level 2
!TP_WAVELET_3;Level 3
!TP_WAVELET_4;Level 4
!TP_WAVELET_5;Level 5
!TP_WAVELET_6;Level 6
!TP_WAVELET_7;Level 7
!TP_WAVELET_8;Level 8
!TP_WAVELET_9;Level 9
!TP_WAVELET_ALL;All levels in all directions
!TP_WAVELET_APPLYTO;Apply To
!TP_WAVELET_AVOID;Avoid color shift
!TP_WAVELET_CH1;All chroma
!TP_WAVELET_CH2;Pastel - Saturated
!TP_WAVELET_CH3;Link contrast levels
!TP_WAVELET_CHRO;Saturated - Pastel
!TP_WAVELET_CHRO_TOOLTIP;Limit between pastel and saturated\n 1-x level saturated \n x-9 level pastel
!TP_WAVELET_CHR;Chroma link
!TP_WAVELET_CHR_TOOLTIP;Adjust chroma in function of:\na-levels contrasts\nb-Chroma link slider strength
!TP_WAVELET_CLVCURVE;Chrominance - Levels
!TP_WAVELET_COLORT;Opacity Red-Green Levels
!TP_WAVELET_CONTRAST_MINUS;Contrast -
!TP_WAVELET_CONTRAST_PLUS;Contrast +
!TP_WAVELET_CONTRA;Contrast
!TP_WAVELET_CONTRA_TOOLTIP;Change contrast residual image\nFunction of Max Levels
!TP_WAVELET_CONTR;Gamut - controls
!TP_WAVELET_CURVEEDITOR_CLV_TOOLTIP;Give chroma in function of levels (absciss)\nLevels are discrets values
!TP_WAVELET_DALL;All directions
!TP_WAVELET_DISPLAYCHRO;Chromaticity and Toning
!TP_WAVELET_DISPLAYGAM;Gamut and Control
!TP_WAVELET_DISPLAY;Levels and Utilities
!TP_WAVELET_DISP;Preview Settings
!TP_WAVELET_DONE;Vertical
!TP_WAVELET_DTHR;Diagonal
!TP_WAVELET_DTWO;Horizontal
!TP_WAVELET_EDGE;Edge Sharpness (Luminance)
!TP_WAVELET_EDGTHRESH;Threshold
!TP_WAVELET_EDRAD;Radius
!TP_WAVELET_EDVAL;Value
!TP_WAVELET_FINEST;Finest
!TP_WAVELET_HIGHLIGHT;Highlight luminance range
!TP_WAVELET_HIGHSHA;Highlight Shadows
!TP_WAVELET_HS1;Whole luminance range
!TP_WAVELET_HS2;Shadows/Highlights
!TP_WAVELET_HUESKIN;Hue Range (skin)
!TP_WAVELET_HUESKIN_TOOLTIP;This pyramid is for the upper part, so far as the algorithm at its maximum efficiency.\nTo the lower part, the transition zones.\nIf you need to move the area significantly to the left or right - or if there are artifacts: the <b>white balance is incorrect</b>\nYou can slightly reduce the zone to prevent the rest of the image is affected.
!TP_WAVELET_HUESKY;Hue Range (sky)
!TP_WAVELET_HUESKY_TOOLTIP;This pyramid is for the upper part, so far as the algorithm at its maximum efficiency.\nTo the lower part, the transition zones.\nIf you need to move the area significantly to the left or right - or if there are artifacts: the <b>white balance is incorrect</b>\nYou can slightly reduce the zone to prevent the rest of the image is affected.
!TP_WAVELET_INF;Below or equal the level
!TP_WAVELET_LABEL;Wavelet levels
!TP_WAVELET_LARGEST;Coarsest
!TP_WAVELET_LEVCH;Chromaticity
!TP_WAVELET_LEVELS;Wavelet levels
!TP_WAVELET_LEVELS_TOOLTIP;Choose the number of detail levels the image is to be decomposed into. More levels require more RAM and require a longer processing time.
!TP_WAVELET_LEVF;Contrast
!TP_WAVELET_LEVLABEL;Preview maximum possible levels=%1
!TP_WAVELET_LOWLIGHT;Shadow luminance range
!TP_WAVELET_MAX;max
!TP_WAVELET_MEDI;Reduce artifacts in blue sky
!TP_WAVELET_MIN;min
!TP_WAVELET_NEUTRAL;Neutral
!TP_WAVELET_ONE;One level
!TP_WAVELET_OPACITY;Opacity Blue-Yellow Levels
!TP_WAVELET_PASTEL;Pastel chromacity
!TP_WAVELET_PREVIEWLEVELS;Preview
!TP_WAVELET_RESCHRO;Chromaticity
!TP_WAVELET_RESCONH;Highlights
!TP_WAVELET_RESCON;Shadows
!TP_WAVELET_RESID;Residual image
!TP_WAVELET_SAT;Saturated chromacity
!TP_WAVELET_SETTINGS;Wavelet Settings
!TP_WAVELET_SKIN;Hue-tones (skin) targetting/protection
!TP_WAVELET_SKIN_TOOLTIP;At -100 skin-tones are targetted.\nAt 0 all tones are treated equally.\nAt +100 skin-tones are protected while all other tones are affected.
!TP_WAVELET_SKY;Hue-tones (sky) targetting/protection
!TP_WAVELET_SKY_TOOLTIP;Increase/reduce chrominance in/out hue range\nAvoid artifacts in blue sky - due to micro-contrast, micro-chroma,...
!TP_WAVELET_STRENGTH;Strength
!TP_WAVELET_SUPE;Extra
!TP_WAVELET_SUP;Above the level
!TP_WAVELET_THRESHOLD2;Shadow Levels
!TP_WAVELET_THRESHOLD2_TOOLTIP;If you change this value, only level between 9 and 9 minus value, will be treated with shadow luminance levels\nOthers level will be full treated\nMax level shadow is limited by value of highlight level (9-highlight level)
!TP_WAVELET_THRESHOLD;Highlight levels
!TP_WAVELET_THRESHOLD_TOOLTIP;If you change this value, only level beyond will be treated with highlight luminance levels\nOthers level will be full treated
!TP_WAVELET_THRH;Threshold highlights
!TP_WAVELET_THR;Threshold shadows
!TP_WAVELET_TILESBIG;Big tiles
!TP_WAVELET_TILESFULL;Full image
!TP_WAVELET_TILESIZE;Tile size
!TP_WAVELET_TILESLIT;Little tiles
!TP_WAVELET_TILES_TOOLTIP;Processing the full image leads to better quality and is the recommended option, while using tiles is a fall-back solution for users with little RAM. Refer to RawPedia for memory requirements.
!TP_WAVELET_TON;Toning
!TP_WAVELET_UTIL;Utilities
!TP_WBALANCE_CLOUDY;Cloudy
!TP_WBALANCE_DAYLIGHT;Daylight (sunny)
!TP_WBALANCE_EQBLUERED;Blue/Red equalizer

View File

@@ -1535,23 +1535,73 @@ ZOOMPANEL_ZOOMOUT;Oddal\nSkrót: <b>-</b>
! Untranslated keys follow; remove the ! prefix after an entry is translated.
!!!!!!!!!!!!!!!!!!!!!!!!!
!EXPORT_BYPASS_EQUALIZER;Bypass Wavelet Levels
!HISTORY_MSG_299;NR - Chrominance curve
!HISTORY_MSG_300;-
!HISTORY_MSG_301;NR - Luma control
!HISTORY_MSG_302;NR - Chroma method
!HISTORY_MSG_303;-
!HISTORY_MSG_303;NR - Chroma method
!HISTORY_MSG_304;Wavelet Level
!HISTORY_MSG_305;Wavelet Level
!HISTORY_MSG_306;Wavelet N° level
!HISTORY_MSG_307;Wavelet Ch level
!HISTORY_MSG_308;Wavelet Direction
!HISTORY_MSG_309;Wavelet Edge threshold
!HISTORY_MSG_310;Wavelet Hue-tones sky
!HISTORY_MSG_311;Wavelet Max Levels
!HISTORY_MSG_312;Wavelet Shadow Threshold
!HISTORY_MSG_313;Wavelet Pastel Saturated
!HISTORY_MSG_314;Wavelet Artifacts blue sky
!HISTORY_MSG_315;Wavelet Contrast Residual
!HISTORY_MSG_316;Wavelet Skin tones
!HISTORY_MSG_317;Wavelet Skin hue
!HISTORY_MSG_318;Wavelet Highlight levels
!HISTORY_MSG_319;Wavelet Highlight range
!HISTORY_MSG_320;Wavelet Shadow range
!HISTORY_MSG_321;Wavelet Shadow levels
!HISTORY_MSG_322;Wavelet Avoid color shift
!HISTORY_MSG_323;Wavelet Chroma level
!HISTORY_MSG_324;Wavelet Chroma pastel
!HISTORY_MSG_325;Wavelet Chroma saturated
!HISTORY_MSG_326;Wavelet Chroma method
!HISTORY_MSG_327;Wavelet Contrast method
!HISTORY_MSG_328;Wavelet Chroma link
!HISTORY_MSG_329;Wavelet Opacity RG
!HISTORY_MSG_330;Wavelet Opacity BY
!HISTORY_MSG_331;Wavelet Extra
!HISTORY_MSG_332;Wavelet Tiles Method
!HISTORY_MSG_333;Wavelet Shadow Residual
!HISTORY_MSG_334;Wavelet Chroma
!HISTORY_MSG_335;Wavelet Highlight Residual
!HISTORY_MSG_336;Wavelet Highlight threshold
!HISTORY_MSG_337;Wavelet Hue range
!HISTORY_MSG_338;Wavelet Edge Radius
!HISTORY_MSG_339;Wavelet Edge Value
!HISTORY_MSG_340;Wavelet Strength
!MAIN_TAB_INSPECT; Inspect
!PARTIALPASTE_EQUALIZER;Wavelet Equalizer
!PREFERENCES_APPLNEXTRELOAD;image reload required
!PREFERENCES_AUTLISLOW;Low
!PREFERENCES_AUTLISMAX;Max - Average of all tiles
!PREFERENCES_AUTLISSTD;High
!PREFERENCES_AUTLISVLOW;None
!PREFERENCES_AUTLOW;Low
!PREFERENCES_AUTSTD;Standard
!PREFERENCES_CIEART_FRAME;CIECAM02-Specific Settings
!PREFERENCES_CLUTSCACHE;HaldCLUT Cache
!PREFERENCES_CLUTSCACHE_LABEL;Maximum number of cached CLUTs
!PREFERENCES_DAUB_LABEL;Use Daubechies D6 wavelets instead of D4
!PREFERENCES_DAUB_TOOLTIP;The Noise Reduction and Wavelet Levels tools use a Debauchies mother wavelet. If you choose D6 instead of D4 you increase the number of orthogonal Daubechies coefficients and probably increase quality of small-scale levels. There is no memory or processing time difference between the two.
!PREFERENCES_EXPAUT;Expert
!PREFERENCES_FSTRIP_SAME_THUMB_HEIGHT;Same thumbnail height between the Editor's panel and the File Browser
!PREFERENCES_FSTRIP_SAME_THUMB_HEIGHT_HINT;Having separate thumbnail size will require more processing time each time you'll switch between the single Editor tab and the File Browser.
!PREFERENCES_GREYSC18;Yb=18 CIE L#50
!PREFERENCES_GREYSCA;Automatic
!PREFERENCES_GREYSC;Scene Yb luminance (%)
!PREFERENCES_IMG_RELOAD_NEEDED;These changes require the image to be reloaded (or a new image to be opened) to take effect.
!PREFERENCES_INSPECT_LABEL;Inspect
!PREFERENCES_INSPECT_MAXBUFFERS_LABEL;Maximum number of cached images
!PREFERENCES_INSPECT_MAXBUFFERS_TOOLTIP;Set the maximum number of images stored in cache when hovering over them in the File Browser; systems with little RAM (2GB) should keep this value set to 1 or 2.
!PREFERENCES_LEVAUTDN;Denoising level
!PREFERENCES_LEVDN;Cell size
!PREFERENCES_LISS;Auto multi-zone smoothing
@@ -1560,6 +1610,11 @@ ZOOMPANEL_ZOOMOUT;Oddal\nSkrót: <b>-</b>
!PREFERENCES_MIN;Mini (100x115)
!PREFERENCES_NOISE;Noise Reduction
!PREFERENCES_OVERLAY_FILENAMES_FILMSTRIP;Overlay filenames on thumbnails in the editor pannel
!PREFERENCES_PREVDEMO;Preview Demosaic Method
!PREFERENCES_PREVDEMO_FAST;Fast
!PREFERENCES_PREVDEMO_LABEL;Demosaicing method used for the preview at <100% zoom:
!PREFERENCES_PREVDEMO_SIDECAR;As in PP3
!PREFERENCES_SHOWFILMSTRIPTOOLBAR;Show filmstrip toolbar
!PREFERENCES_SIMPLAUT;Tool mode
!PREFERENCES_SMA;Small (250x287)
!PREFERENCES_STDAUT;Standard
@@ -1573,7 +1628,6 @@ ZOOMPANEL_ZOOMOUT;Oddal\nSkrót: <b>-</b>
!TP_DIRPYRDENOISE_99;9x9 (very slow)
!TP_DIRPYRDENOISE_ABM;Chroma only
!TP_DIRPYRDENOISE_AUTO;Automatic global
!TP_DIRPYRDENOISE_AUTO;Auto chroma
!TP_DIRPYRDENOISE_AUTO_TOOLTIP;Try to evaluate chroma noise\nBe careful, this calculation is average, and is quite subjective !
!TP_DIRPYRDENOISE_AUT;Automatic global
!TP_DIRPYRDENOISE_C2TYPE_TOOLTIP;Manual\nActs on the full image.\nYou control the noise reduction settings manually.\n\nAutomatic global\nActs on the full image.\n9 zones are used to calculate a global chrominance noise reduction setting.\n\nPreview\nActs on the whole image.\nThe part of the image visible in the preview is used to calculate global chrominance noise reduction settings.
@@ -1584,7 +1638,7 @@ ZOOMPANEL_ZOOMOUT;Oddal\nSkrót: <b>-</b>
!TP_DIRPYRDENOISE_CURVEEDITOR_CC;Chroma
!TP_DIRPYRDENOISE_CURVEEDITOR_CC_TOOLTIP;Increase (multiply) the value of all chrominance sliders.\nThis curve lets you adjust the strength of chromatic noise reduction as a function of chromaticity, for instance to increase the action in areas of low saturation and to decrease it in those of high saturation.
!TP_DIRPYRDENOISE_LPLABM;Weighted L* (little) + a*b* (normal)
!TP_DIRPYRDENOISE_LTYPE;Luminance type
!TP_DIRPYRDENOISE_LTYPE;Luminance control
!TP_DIRPYRDENOISE_LUMAFR;Luminance
!TP_DIRPYRDENOISE_LUMAFR_TOOLTIP;Wavelet on luminance and Fourier transform for luminance detail
!TP_DIRPYRDENOISE_MANU;Manual
@@ -1598,3 +1652,94 @@ ZOOMPANEL_ZOOMOUT;Oddal\nSkrót: <b>-</b>
!TP_DIRPYRDENOISE_PRE;Preview multi-zones
!TP_DIRPYRDENOISE_SLI;Slider
!TP_DIRPYRDENOISE_TILELABEL;Tile size=%1, Center: Tx=%2 Ty=%3
!TP_WAVELET_1;Level 1
!TP_WAVELET_2;Level 2
!TP_WAVELET_3;Level 3
!TP_WAVELET_4;Level 4
!TP_WAVELET_5;Level 5
!TP_WAVELET_6;Level 6
!TP_WAVELET_7;Level 7
!TP_WAVELET_8;Level 8
!TP_WAVELET_9;Level 9
!TP_WAVELET_ALL;All levels in all directions
!TP_WAVELET_APPLYTO;Apply To
!TP_WAVELET_AVOID;Avoid color shift
!TP_WAVELET_CH1;All chroma
!TP_WAVELET_CH2;Pastel - Saturated
!TP_WAVELET_CH3;Link contrast levels
!TP_WAVELET_CHRO;Saturated - Pastel
!TP_WAVELET_CHRO_TOOLTIP;Limit between pastel and saturated\n 1-x level saturated \n x-9 level pastel
!TP_WAVELET_CHR;Chroma link
!TP_WAVELET_CHR_TOOLTIP;Adjust chroma in function of:\na-levels contrasts\nb-Chroma link slider strength
!TP_WAVELET_CLVCURVE;Chrominance - Levels
!TP_WAVELET_COLORT;Opacity Red-Green Levels
!TP_WAVELET_CONTRAST_MINUS;Contrast -
!TP_WAVELET_CONTRAST_PLUS;Contrast +
!TP_WAVELET_CONTRA;Contrast
!TP_WAVELET_CONTRA_TOOLTIP;Change contrast residual image\nFunction of Max Levels
!TP_WAVELET_CONTR;Gamut - controls
!TP_WAVELET_CURVEEDITOR_CLV_TOOLTIP;Give chroma in function of levels (absciss)\nLevels are discrets values
!TP_WAVELET_DALL;All directions
!TP_WAVELET_DISPLAYCHRO;Chromaticity and Toning
!TP_WAVELET_DISPLAYGAM;Gamut and Control
!TP_WAVELET_DISPLAY;Levels and Utilities
!TP_WAVELET_DISP;Preview Settings
!TP_WAVELET_DONE;Vertical
!TP_WAVELET_DTHR;Diagonal
!TP_WAVELET_DTWO;Horizontal
!TP_WAVELET_EDGE;Edge Sharpness (Luminance)
!TP_WAVELET_EDGTHRESH;Threshold
!TP_WAVELET_EDRAD;Radius
!TP_WAVELET_EDVAL;Value
!TP_WAVELET_FINEST;Finest
!TP_WAVELET_HIGHLIGHT;Highlight luminance range
!TP_WAVELET_HIGHSHA;Highlight Shadows
!TP_WAVELET_HS1;Whole luminance range
!TP_WAVELET_HS2;Shadows/Highlights
!TP_WAVELET_HUESKIN;Hue Range (skin)
!TP_WAVELET_HUESKIN_TOOLTIP;This pyramid is for the upper part, so far as the algorithm at its maximum efficiency.\nTo the lower part, the transition zones.\nIf you need to move the area significantly to the left or right - or if there are artifacts: the <b>white balance is incorrect</b>\nYou can slightly reduce the zone to prevent the rest of the image is affected.
!TP_WAVELET_HUESKY;Hue Range (sky)
!TP_WAVELET_HUESKY_TOOLTIP;This pyramid is for the upper part, so far as the algorithm at its maximum efficiency.\nTo the lower part, the transition zones.\nIf you need to move the area significantly to the left or right - or if there are artifacts: the <b>white balance is incorrect</b>\nYou can slightly reduce the zone to prevent the rest of the image is affected.
!TP_WAVELET_INF;Below or equal the level
!TP_WAVELET_LABEL;Wavelet levels
!TP_WAVELET_LARGEST;Coarsest
!TP_WAVELET_LEVCH;Chromaticity
!TP_WAVELET_LEVELS;Wavelet levels
!TP_WAVELET_LEVELS_TOOLTIP;Choose the number of detail levels the image is to be decomposed into. More levels require more RAM and require a longer processing time.
!TP_WAVELET_LEVF;Contrast
!TP_WAVELET_LEVLABEL;Preview maximum possible levels=%1
!TP_WAVELET_LOWLIGHT;Shadow luminance range
!TP_WAVELET_MAX;max
!TP_WAVELET_MEDI;Reduce artifacts in blue sky
!TP_WAVELET_MIN;min
!TP_WAVELET_NEUTRAL;Neutral
!TP_WAVELET_ONE;One level
!TP_WAVELET_OPACITY;Opacity Blue-Yellow Levels
!TP_WAVELET_PASTEL;Pastel chromacity
!TP_WAVELET_PREVIEWLEVELS;Preview
!TP_WAVELET_RESCHRO;Chromaticity
!TP_WAVELET_RESCONH;Highlights
!TP_WAVELET_RESCON;Shadows
!TP_WAVELET_RESID;Residual image
!TP_WAVELET_SAT;Saturated chromacity
!TP_WAVELET_SETTINGS;Wavelet Settings
!TP_WAVELET_SKIN;Hue-tones (skin) targetting/protection
!TP_WAVELET_SKIN_TOOLTIP;At -100 skin-tones are targetted.\nAt 0 all tones are treated equally.\nAt +100 skin-tones are protected while all other tones are affected.
!TP_WAVELET_SKY;Hue-tones (sky) targetting/protection
!TP_WAVELET_SKY_TOOLTIP;Increase/reduce chrominance in/out hue range\nAvoid artifacts in blue sky - due to micro-contrast, micro-chroma,...
!TP_WAVELET_STRENGTH;Strength
!TP_WAVELET_SUPE;Extra
!TP_WAVELET_SUP;Above the level
!TP_WAVELET_THRESHOLD2;Shadow Levels
!TP_WAVELET_THRESHOLD2_TOOLTIP;If you change this value, only level between 9 and 9 minus value, will be treated with shadow luminance levels\nOthers level will be full treated\nMax level shadow is limited by value of highlight level (9-highlight level)
!TP_WAVELET_THRESHOLD;Highlight levels
!TP_WAVELET_THRESHOLD_TOOLTIP;If you change this value, only level beyond will be treated with highlight luminance levels\nOthers level will be full treated
!TP_WAVELET_THRH;Threshold highlights
!TP_WAVELET_THR;Threshold shadows
!TP_WAVELET_TILESBIG;Big tiles
!TP_WAVELET_TILESFULL;Full image
!TP_WAVELET_TILESIZE;Tile size
!TP_WAVELET_TILESLIT;Little tiles
!TP_WAVELET_TILES_TOOLTIP;Processing the full image leads to better quality and is the recommended option, while using tiles is a fall-back solution for users with little RAM. Refer to RawPedia for memory requirements.
!TP_WAVELET_TON;Toning
!TP_WAVELET_UTIL;Utilities

View File

@@ -1535,23 +1535,73 @@ ZOOMPANEL_ZOOMOUT;Oddal\nSkrot: <b>-</b>
! Untranslated keys follow; remove the ! prefix after an entry is translated.
!!!!!!!!!!!!!!!!!!!!!!!!!
!EXPORT_BYPASS_EQUALIZER;Bypass Wavelet Levels
!HISTORY_MSG_299;NR - Chrominance curve
!HISTORY_MSG_300;-
!HISTORY_MSG_301;NR - Luma control
!HISTORY_MSG_302;NR - Chroma method
!HISTORY_MSG_303;-
!HISTORY_MSG_303;NR - Chroma method
!HISTORY_MSG_304;Wavelet Level
!HISTORY_MSG_305;Wavelet Level
!HISTORY_MSG_306;Wavelet N° level
!HISTORY_MSG_307;Wavelet Ch level
!HISTORY_MSG_308;Wavelet Direction
!HISTORY_MSG_309;Wavelet Edge threshold
!HISTORY_MSG_310;Wavelet Hue-tones sky
!HISTORY_MSG_311;Wavelet Max Levels
!HISTORY_MSG_312;Wavelet Shadow Threshold
!HISTORY_MSG_313;Wavelet Pastel Saturated
!HISTORY_MSG_314;Wavelet Artifacts blue sky
!HISTORY_MSG_315;Wavelet Contrast Residual
!HISTORY_MSG_316;Wavelet Skin tones
!HISTORY_MSG_317;Wavelet Skin hue
!HISTORY_MSG_318;Wavelet Highlight levels
!HISTORY_MSG_319;Wavelet Highlight range
!HISTORY_MSG_320;Wavelet Shadow range
!HISTORY_MSG_321;Wavelet Shadow levels
!HISTORY_MSG_322;Wavelet Avoid color shift
!HISTORY_MSG_323;Wavelet Chroma level
!HISTORY_MSG_324;Wavelet Chroma pastel
!HISTORY_MSG_325;Wavelet Chroma saturated
!HISTORY_MSG_326;Wavelet Chroma method
!HISTORY_MSG_327;Wavelet Contrast method
!HISTORY_MSG_328;Wavelet Chroma link
!HISTORY_MSG_329;Wavelet Opacity RG
!HISTORY_MSG_330;Wavelet Opacity BY
!HISTORY_MSG_331;Wavelet Extra
!HISTORY_MSG_332;Wavelet Tiles Method
!HISTORY_MSG_333;Wavelet Shadow Residual
!HISTORY_MSG_334;Wavelet Chroma
!HISTORY_MSG_335;Wavelet Highlight Residual
!HISTORY_MSG_336;Wavelet Highlight threshold
!HISTORY_MSG_337;Wavelet Hue range
!HISTORY_MSG_338;Wavelet Edge Radius
!HISTORY_MSG_339;Wavelet Edge Value
!HISTORY_MSG_340;Wavelet Strength
!MAIN_TAB_INSPECT; Inspect
!PARTIALPASTE_EQUALIZER;Wavelet Equalizer
!PREFERENCES_APPLNEXTRELOAD;image reload required
!PREFERENCES_AUTLISLOW;Low
!PREFERENCES_AUTLISMAX;Max - Average of all tiles
!PREFERENCES_AUTLISSTD;High
!PREFERENCES_AUTLISVLOW;None
!PREFERENCES_AUTLOW;Low
!PREFERENCES_AUTSTD;Standard
!PREFERENCES_CIEART_FRAME;CIECAM02-Specific Settings
!PREFERENCES_CLUTSCACHE;HaldCLUT Cache
!PREFERENCES_CLUTSCACHE_LABEL;Maximum number of cached CLUTs
!PREFERENCES_DAUB_LABEL;Use Daubechies D6 wavelets instead of D4
!PREFERENCES_DAUB_TOOLTIP;The Noise Reduction and Wavelet Levels tools use a Debauchies mother wavelet. If you choose D6 instead of D4 you increase the number of orthogonal Daubechies coefficients and probably increase quality of small-scale levels. There is no memory or processing time difference between the two.
!PREFERENCES_EXPAUT;Expert
!PREFERENCES_FSTRIP_SAME_THUMB_HEIGHT;Same thumbnail height between the Editor's panel and the File Browser
!PREFERENCES_FSTRIP_SAME_THUMB_HEIGHT_HINT;Having separate thumbnail size will require more processing time each time you'll switch between the single Editor tab and the File Browser.
!PREFERENCES_GREYSC18;Yb=18 CIE L#50
!PREFERENCES_GREYSCA;Automatic
!PREFERENCES_GREYSC;Scene Yb luminance (%)
!PREFERENCES_IMG_RELOAD_NEEDED;These changes require the image to be reloaded (or a new image to be opened) to take effect.
!PREFERENCES_INSPECT_LABEL;Inspect
!PREFERENCES_INSPECT_MAXBUFFERS_LABEL;Maximum number of cached images
!PREFERENCES_INSPECT_MAXBUFFERS_TOOLTIP;Set the maximum number of images stored in cache when hovering over them in the File Browser; systems with little RAM (2GB) should keep this value set to 1 or 2.
!PREFERENCES_LEVAUTDN;Denoising level
!PREFERENCES_LEVDN;Cell size
!PREFERENCES_LISS;Auto multi-zone smoothing
@@ -1560,6 +1610,11 @@ ZOOMPANEL_ZOOMOUT;Oddal\nSkrot: <b>-</b>
!PREFERENCES_MIN;Mini (100x115)
!PREFERENCES_NOISE;Noise Reduction
!PREFERENCES_OVERLAY_FILENAMES_FILMSTRIP;Overlay filenames on thumbnails in the editor pannel
!PREFERENCES_PREVDEMO;Preview Demosaic Method
!PREFERENCES_PREVDEMO_FAST;Fast
!PREFERENCES_PREVDEMO_LABEL;Demosaicing method used for the preview at <100% zoom:
!PREFERENCES_PREVDEMO_SIDECAR;As in PP3
!PREFERENCES_SHOWFILMSTRIPTOOLBAR;Show filmstrip toolbar
!PREFERENCES_SIMPLAUT;Tool mode
!PREFERENCES_SMA;Small (250x287)
!PREFERENCES_STDAUT;Standard
@@ -1573,7 +1628,6 @@ ZOOMPANEL_ZOOMOUT;Oddal\nSkrot: <b>-</b>
!TP_DIRPYRDENOISE_99;9x9 (very slow)
!TP_DIRPYRDENOISE_ABM;Chroma only
!TP_DIRPYRDENOISE_AUTO;Automatic global
!TP_DIRPYRDENOISE_AUTO;Auto chroma
!TP_DIRPYRDENOISE_AUTO_TOOLTIP;Try to evaluate chroma noise\nBe careful, this calculation is average, and is quite subjective !
!TP_DIRPYRDENOISE_AUT;Automatic global
!TP_DIRPYRDENOISE_C2TYPE_TOOLTIP;Manual\nActs on the full image.\nYou control the noise reduction settings manually.\n\nAutomatic global\nActs on the full image.\n9 zones are used to calculate a global chrominance noise reduction setting.\n\nPreview\nActs on the whole image.\nThe part of the image visible in the preview is used to calculate global chrominance noise reduction settings.
@@ -1584,7 +1638,7 @@ ZOOMPANEL_ZOOMOUT;Oddal\nSkrot: <b>-</b>
!TP_DIRPYRDENOISE_CURVEEDITOR_CC;Chroma
!TP_DIRPYRDENOISE_CURVEEDITOR_CC_TOOLTIP;Increase (multiply) the value of all chrominance sliders.\nThis curve lets you adjust the strength of chromatic noise reduction as a function of chromaticity, for instance to increase the action in areas of low saturation and to decrease it in those of high saturation.
!TP_DIRPYRDENOISE_LPLABM;Weighted L* (little) + a*b* (normal)
!TP_DIRPYRDENOISE_LTYPE;Luminance type
!TP_DIRPYRDENOISE_LTYPE;Luminance control
!TP_DIRPYRDENOISE_LUMAFR;Luminance
!TP_DIRPYRDENOISE_LUMAFR_TOOLTIP;Wavelet on luminance and Fourier transform for luminance detail
!TP_DIRPYRDENOISE_MANU;Manual
@@ -1598,3 +1652,94 @@ ZOOMPANEL_ZOOMOUT;Oddal\nSkrot: <b>-</b>
!TP_DIRPYRDENOISE_PRE;Preview multi-zones
!TP_DIRPYRDENOISE_SLI;Slider
!TP_DIRPYRDENOISE_TILELABEL;Tile size=%1, Center: Tx=%2 Ty=%3
!TP_WAVELET_1;Level 1
!TP_WAVELET_2;Level 2
!TP_WAVELET_3;Level 3
!TP_WAVELET_4;Level 4
!TP_WAVELET_5;Level 5
!TP_WAVELET_6;Level 6
!TP_WAVELET_7;Level 7
!TP_WAVELET_8;Level 8
!TP_WAVELET_9;Level 9
!TP_WAVELET_ALL;All levels in all directions
!TP_WAVELET_APPLYTO;Apply To
!TP_WAVELET_AVOID;Avoid color shift
!TP_WAVELET_CH1;All chroma
!TP_WAVELET_CH2;Pastel - Saturated
!TP_WAVELET_CH3;Link contrast levels
!TP_WAVELET_CHRO;Saturated - Pastel
!TP_WAVELET_CHRO_TOOLTIP;Limit between pastel and saturated\n 1-x level saturated \n x-9 level pastel
!TP_WAVELET_CHR;Chroma link
!TP_WAVELET_CHR_TOOLTIP;Adjust chroma in function of:\na-levels contrasts\nb-Chroma link slider strength
!TP_WAVELET_CLVCURVE;Chrominance - Levels
!TP_WAVELET_COLORT;Opacity Red-Green Levels
!TP_WAVELET_CONTRAST_MINUS;Contrast -
!TP_WAVELET_CONTRAST_PLUS;Contrast +
!TP_WAVELET_CONTRA;Contrast
!TP_WAVELET_CONTRA_TOOLTIP;Change contrast residual image\nFunction of Max Levels
!TP_WAVELET_CONTR;Gamut - controls
!TP_WAVELET_CURVEEDITOR_CLV_TOOLTIP;Give chroma in function of levels (absciss)\nLevels are discrets values
!TP_WAVELET_DALL;All directions
!TP_WAVELET_DISPLAYCHRO;Chromaticity and Toning
!TP_WAVELET_DISPLAYGAM;Gamut and Control
!TP_WAVELET_DISPLAY;Levels and Utilities
!TP_WAVELET_DISP;Preview Settings
!TP_WAVELET_DONE;Vertical
!TP_WAVELET_DTHR;Diagonal
!TP_WAVELET_DTWO;Horizontal
!TP_WAVELET_EDGE;Edge Sharpness (Luminance)
!TP_WAVELET_EDGTHRESH;Threshold
!TP_WAVELET_EDRAD;Radius
!TP_WAVELET_EDVAL;Value
!TP_WAVELET_FINEST;Finest
!TP_WAVELET_HIGHLIGHT;Highlight luminance range
!TP_WAVELET_HIGHSHA;Highlight Shadows
!TP_WAVELET_HS1;Whole luminance range
!TP_WAVELET_HS2;Shadows/Highlights
!TP_WAVELET_HUESKIN;Hue Range (skin)
!TP_WAVELET_HUESKIN_TOOLTIP;This pyramid is for the upper part, so far as the algorithm at its maximum efficiency.\nTo the lower part, the transition zones.\nIf you need to move the area significantly to the left or right - or if there are artifacts: the <b>white balance is incorrect</b>\nYou can slightly reduce the zone to prevent the rest of the image is affected.
!TP_WAVELET_HUESKY;Hue Range (sky)
!TP_WAVELET_HUESKY_TOOLTIP;This pyramid is for the upper part, so far as the algorithm at its maximum efficiency.\nTo the lower part, the transition zones.\nIf you need to move the area significantly to the left or right - or if there are artifacts: the <b>white balance is incorrect</b>\nYou can slightly reduce the zone to prevent the rest of the image is affected.
!TP_WAVELET_INF;Below or equal the level
!TP_WAVELET_LABEL;Wavelet levels
!TP_WAVELET_LARGEST;Coarsest
!TP_WAVELET_LEVCH;Chromaticity
!TP_WAVELET_LEVELS;Wavelet levels
!TP_WAVELET_LEVELS_TOOLTIP;Choose the number of detail levels the image is to be decomposed into. More levels require more RAM and require a longer processing time.
!TP_WAVELET_LEVF;Contrast
!TP_WAVELET_LEVLABEL;Preview maximum possible levels=%1
!TP_WAVELET_LOWLIGHT;Shadow luminance range
!TP_WAVELET_MAX;max
!TP_WAVELET_MEDI;Reduce artifacts in blue sky
!TP_WAVELET_MIN;min
!TP_WAVELET_NEUTRAL;Neutral
!TP_WAVELET_ONE;One level
!TP_WAVELET_OPACITY;Opacity Blue-Yellow Levels
!TP_WAVELET_PASTEL;Pastel chromacity
!TP_WAVELET_PREVIEWLEVELS;Preview
!TP_WAVELET_RESCHRO;Chromaticity
!TP_WAVELET_RESCONH;Highlights
!TP_WAVELET_RESCON;Shadows
!TP_WAVELET_RESID;Residual image
!TP_WAVELET_SAT;Saturated chromacity
!TP_WAVELET_SETTINGS;Wavelet Settings
!TP_WAVELET_SKIN;Hue-tones (skin) targetting/protection
!TP_WAVELET_SKIN_TOOLTIP;At -100 skin-tones are targetted.\nAt 0 all tones are treated equally.\nAt +100 skin-tones are protected while all other tones are affected.
!TP_WAVELET_SKY;Hue-tones (sky) targetting/protection
!TP_WAVELET_SKY_TOOLTIP;Increase/reduce chrominance in/out hue range\nAvoid artifacts in blue sky - due to micro-contrast, micro-chroma,...
!TP_WAVELET_STRENGTH;Strength
!TP_WAVELET_SUPE;Extra
!TP_WAVELET_SUP;Above the level
!TP_WAVELET_THRESHOLD2;Shadow Levels
!TP_WAVELET_THRESHOLD2_TOOLTIP;If you change this value, only level between 9 and 9 minus value, will be treated with shadow luminance levels\nOthers level will be full treated\nMax level shadow is limited by value of highlight level (9-highlight level)
!TP_WAVELET_THRESHOLD;Highlight levels
!TP_WAVELET_THRESHOLD_TOOLTIP;If you change this value, only level beyond will be treated with highlight luminance levels\nOthers level will be full treated
!TP_WAVELET_THRH;Threshold highlights
!TP_WAVELET_THR;Threshold shadows
!TP_WAVELET_TILESBIG;Big tiles
!TP_WAVELET_TILESFULL;Full image
!TP_WAVELET_TILESIZE;Tile size
!TP_WAVELET_TILESLIT;Little tiles
!TP_WAVELET_TILES_TOOLTIP;Processing the full image leads to better quality and is the recommended option, while using tiles is a fall-back solution for users with little RAM. Refer to RawPedia for memory requirements.
!TP_WAVELET_TON;Toning
!TP_WAVELET_UTIL;Utilities

View File

@@ -536,6 +536,7 @@ TP_WBALANCE_TEMPERATURE;Temperatura
!EXPORT_BYPASS_DEFRINGE;Bypass Defringe
!EXPORT_BYPASS_DIRPYRDENOISE;Bypass Noise Reduction
!EXPORT_BYPASS_DIRPYREQUALIZER;Bypass Contrast by Detail Levels
!EXPORT_BYPASS_EQUALIZER;Bypass Wavelet Levels
!EXPORT_BYPASS_RAW_CA;Bypass [raw] Chromatic Aberration Correction
!EXPORT_BYPASS_RAW_CCSTEPS;Bypass [raw] False Color Suppression
!EXPORT_BYPASS_RAW_DCB_ENHANCE;Bypass [raw] DCB Enhancement Steps
@@ -647,8 +648,8 @@ TP_WBALANCE_TEMPERATURE;Temperatura
!HISTORY_MSG_93;CbDL - Value
!HISTORY_MSG_94;Contrast by Detail Levels
!HISTORY_MSG_95;L*a*b* - Chromaticity
!HISTORY_MSG_96;a* curve
!HISTORY_MSG_97;b* curve
!HISTORY_MSG_96;L*a*b* - a* curve
!HISTORY_MSG_97;L*a*b* - b* curve
!HISTORY_MSG_98;Demosaicing method
!HISTORY_MSG_99;Hot pixel filter
!HISTORY_MSG_100;RGB Saturation
@@ -796,9 +797,9 @@ TP_WBALANCE_TEMPERATURE;Temperatura
!HISTORY_MSG_243;VC - Radius
!HISTORY_MSG_244;VC - Strength
!HISTORY_MSG_245;VC - Center
!HISTORY_MSG_246;CL curve
!HISTORY_MSG_247;LH curve
!HISTORY_MSG_248;HH curve
!HISTORY_MSG_246;L*a*b* - CL curve
!HISTORY_MSG_247;L*a*b* - LH curve
!HISTORY_MSG_248;L*a*b* - HH curve
!HISTORY_MSG_249;CbDL - Threshold
!HISTORY_MSG_250;NR - Enhanced
!HISTORY_MSG_251;B&amp;W - Algorithm
@@ -808,33 +809,33 @@ TP_WBALANCE_TEMPERATURE;Temperatura
!HISTORY_MSG_255;NR - Median filter
!HISTORY_MSG_256;NR - Median type
!HISTORY_MSG_257;Color Toning
!HISTORY_MSG_258;Color Toning - Color
!HISTORY_MSG_259;Color Toning - Opacity
!HISTORY_MSG_260;Color Toning - a*[b*] opacity
!HISTORY_MSG_261;Color Toning - Method
!HISTORY_MSG_262;Color Toning - b* opacity
!HISTORY_MSG_263;Color Toning - Shadows - Red
!HISTORY_MSG_264;Color Toning - Shadows - Green
!HISTORY_MSG_265;Color Toning - Shadows - Blue
!HISTORY_MSG_266;Color Toning - Mid - Red
!HISTORY_MSG_267;Color Toning - Mid - Green
!HISTORY_MSG_268;Color Toning - Mid - Blue
!HISTORY_MSG_269;Color Toning - High - Red
!HISTORY_MSG_270;Color Toning - High - Green
!HISTORY_MSG_271;Color Toning - High - Blue
!HISTORY_MSG_272;Color Toning - Balance
!HISTORY_MSG_273;Color Toning - Reset
!HISTORY_MSG_274;Color Toning - Sat. Shadows
!HISTORY_MSG_275;Color Toning - Sat. Highlights
!HISTORY_MSG_276;Color Toning - Opacity
!HISTORY_MSG_258;CT - Color curve
!HISTORY_MSG_259;CT - Opacity curve
!HISTORY_MSG_260;CT - a*[b*] opacity
!HISTORY_MSG_261;CT - Method
!HISTORY_MSG_262;CT - b* opacity
!HISTORY_MSG_263;CT - Shadows - Red
!HISTORY_MSG_264;CT - Shadows - Green
!HISTORY_MSG_265;CT - Shadows - Blue
!HISTORY_MSG_266;CT - Mid - Red
!HISTORY_MSG_267;CT - Mid - Green
!HISTORY_MSG_268;CT - Mid - Blue
!HISTORY_MSG_269;CT - High - Red
!HISTORY_MSG_270;CT - High - Green
!HISTORY_MSG_271;CT - High - Blue
!HISTORY_MSG_272;CT - Balance
!HISTORY_MSG_273;CT - Reset
!HISTORY_MSG_274;CT - Sat. Shadows
!HISTORY_MSG_275;CT - Sat. Highlights
!HISTORY_MSG_276;CT - Opacity
!HISTORY_MSG_277;--unused--
!HISTORY_MSG_278;Color Toning - Preserve luminance
!HISTORY_MSG_279;Color Toning - Shadows
!HISTORY_MSG_280;Color Toning - Highlights
!HISTORY_MSG_281;Color Toning - Sat. strength
!HISTORY_MSG_282;Color Toning - Sat. threshold
!HISTORY_MSG_283;Color Toning - Strength
!HISTORY_MSG_284;Color Toning - Auto sat. protection
!HISTORY_MSG_278;CT - Preserve luminance
!HISTORY_MSG_279;CT - Shadows
!HISTORY_MSG_280;CT - Highlights
!HISTORY_MSG_281;CT - Sat. strength
!HISTORY_MSG_282;CT - Sat. threshold
!HISTORY_MSG_283;CT - Strength
!HISTORY_MSG_284;CT - Auto sat. protection
!HISTORY_MSG_285;NR - Median - Method
!HISTORY_MSG_286;NR - Median - Type
!HISTORY_MSG_287;NR - Median - Iterations
@@ -846,14 +847,51 @@ TP_WBALANCE_TEMPERATURE;Temperatura
!HISTORY_MSG_293;Film Simulation
!HISTORY_MSG_294;Film Simulation - Strength
!HISTORY_MSG_295;Film Simulation - Film
!HISTORY_MSG_296;NR - Modulate luminance
!HISTORY_MSG_296;NR - Luminance curve
!HISTORY_MSG_297;NR - Quality
!HISTORY_MSG_298;Dead pixel filter
!HISTORY_MSG_299;NR - Chrominance curve
!HISTORY_MSG_300;-
!HISTORY_MSG_301;NR - Luma control
!HISTORY_MSG_302;NR - Chroma method
!HISTORY_MSG_303;-
!HISTORY_MSG_303;NR - Chroma method
!HISTORY_MSG_304;Wavelet Level
!HISTORY_MSG_305;Wavelet Level
!HISTORY_MSG_306;Wavelet N° level
!HISTORY_MSG_307;Wavelet Ch level
!HISTORY_MSG_308;Wavelet Direction
!HISTORY_MSG_309;Wavelet Edge threshold
!HISTORY_MSG_310;Wavelet Hue-tones sky
!HISTORY_MSG_311;Wavelet Max Levels
!HISTORY_MSG_312;Wavelet Shadow Threshold
!HISTORY_MSG_313;Wavelet Pastel Saturated
!HISTORY_MSG_314;Wavelet Artifacts blue sky
!HISTORY_MSG_315;Wavelet Contrast Residual
!HISTORY_MSG_316;Wavelet Skin tones
!HISTORY_MSG_317;Wavelet Skin hue
!HISTORY_MSG_318;Wavelet Highlight levels
!HISTORY_MSG_319;Wavelet Highlight range
!HISTORY_MSG_320;Wavelet Shadow range
!HISTORY_MSG_321;Wavelet Shadow levels
!HISTORY_MSG_322;Wavelet Avoid color shift
!HISTORY_MSG_323;Wavelet Chroma level
!HISTORY_MSG_324;Wavelet Chroma pastel
!HISTORY_MSG_325;Wavelet Chroma saturated
!HISTORY_MSG_326;Wavelet Chroma method
!HISTORY_MSG_327;Wavelet Contrast method
!HISTORY_MSG_328;Wavelet Chroma link
!HISTORY_MSG_329;Wavelet Opacity RG
!HISTORY_MSG_330;Wavelet Opacity BY
!HISTORY_MSG_331;Wavelet Extra
!HISTORY_MSG_332;Wavelet Tiles Method
!HISTORY_MSG_333;Wavelet Shadow Residual
!HISTORY_MSG_334;Wavelet Chroma
!HISTORY_MSG_335;Wavelet Highlight Residual
!HISTORY_MSG_336;Wavelet Highlight threshold
!HISTORY_MSG_337;Wavelet Hue range
!HISTORY_MSG_338;Wavelet Edge Radius
!HISTORY_MSG_339;Wavelet Edge Value
!HISTORY_MSG_340;Wavelet Strength
!HISTORY_NEWSNAPSHOT_TOOLTIP;Shortcut: <b>Alt-s</b>
!MAIN_BUTTON_FULLSCREEN;Fullscreen
!MAIN_BUTTON_NAVNEXT_TOOLTIP;Navigate to the next image relative to image opened in the Editor.\nShortcut: <b>Shift-F4</b>\n\nTo navigate to the next image relative to the currently selected thumbnail in the File Browser or Filmstrip:\nShortcut: <b>F4</b>
@@ -879,6 +917,7 @@ TP_WBALANCE_TEMPERATURE;Temperatura
!MAIN_TAB_DETAIL_TOOLTIP;Shortcut: <b>Alt-d</b>
!MAIN_TAB_EXPORT; Fast Export
!MAIN_TAB_EXPOSURE_TOOLTIP;Shortcut: <b>Alt-e</b>
!MAIN_TAB_INSPECT; Inspect
!MAIN_TAB_METADATA_TOOLTIP;Shortcut: <b>Alt-m</b>
!MAIN_TAB_RAW;Raw
!MAIN_TAB_RAW_TOOLTIP;Shortcut: <b>Alt-r</b>
@@ -923,6 +962,7 @@ TP_WBALANCE_TEMPERATURE;Temperatura
!PARTIALPASTE_DIRPYRDENOISE;Noise reduction
!PARTIALPASTE_DIRPYREQUALIZER;Contrast by detail levels
!PARTIALPASTE_EPD;Tone mapping
!PARTIALPASTE_EQUALIZER;Wavelet Equalizer
!PARTIALPASTE_EVERYTHING;Everything
!PARTIALPASTE_FILMSIMULATION;Film Simulation
!PARTIALPASTE_FLATFIELDAUTOSELECT;Flat-field auto-selection
@@ -959,6 +999,7 @@ TP_WBALANCE_TEMPERATURE;Temperatura
!PARTIALPASTE_SHARPENMICRO;Microcontrast
!PARTIALPASTE_VIBRANCE;Vibrance
!PREFERENCES_ADD;Add
!PREFERENCES_APPLNEXTRELOAD;image reload required
!PREFERENCES_AUTLISLOW;Low
!PREFERENCES_AUTLISMAX;Max - Average of all tiles
!PREFERENCES_AUTLISSTD;High
@@ -974,8 +1015,11 @@ TP_WBALANCE_TEMPERATURE;Temperatura
!PREFERENCES_BEHSETALL;All to 'Set'
!PREFERENCES_BLACKBODY;Tungsten
!PREFERENCES_CIEART;CIECAM02 optimization
!PREFERENCES_CIEART_FRAME;CIECAM02-Specific Settings
!PREFERENCES_CIEART_LABEL;Use float precision instead of double
!PREFERENCES_CIEART_TOOLTIP;If enabled, CIECAM02 calculations are performed in the single-precision floating-point format instead of the double-precision one. This provides a small increase in speed at the expense of a negligible loss of quality.
!PREFERENCES_CLUTSCACHE;HaldCLUT Cache
!PREFERENCES_CLUTSCACHE_LABEL;Maximum number of cached CLUTs
!PREFERENCES_CLUTSDIR;HaldCLUT directory
!PREFERENCES_CUSTPROFBUILDHINT;Executable (or script) file called when a new initial processing profile should be generated for an image.\n\nThe path of the communication file (*.ini style, a.k.a. "Keyfile") is added as a command line parameter. It contains various parameters required for the scripts and image Exif to allow a rules-based processing profile generation.\n\n<b>WARNING:</b> You are responsible for using double quotes where necessary if you're using paths containing spaces.
!PREFERENCES_CUSTPROFBUILDKEYFORMAT;Keys format
@@ -992,6 +1036,8 @@ TP_WBALANCE_TEMPERATURE;Temperatura
!PREFERENCES_DARKFRAMESHOTS;shots
!PREFERENCES_DARKFRAMETEMPLATES;templates
!PREFERENCES_DARKFRAME;Dark-Frame
!PREFERENCES_DAUB_LABEL;Use Daubechies D6 wavelets instead of D4
!PREFERENCES_DAUB_TOOLTIP;The Noise Reduction and Wavelet Levels tools use a Debauchies mother wavelet. If you choose D6 instead of D4 you increase the number of orthogonal Daubechies coefficients and probably increase quality of small-scale levels. There is no memory or processing time difference between the two.
!PREFERENCES_DIRDARKFRAMES;Dark-frames directory
!PREFERENCES_EDITORLAYOUT;Editor Layout
!PREFERENCES_EXPAUT;Expert
@@ -1021,6 +1067,10 @@ TP_WBALANCE_TEMPERATURE;Temperatura
!PREFERENCES_HISTOGRAMPOSITIONLEFT;Histogram in left panel
!PREFERENCES_HISTOGRAMWORKING;Use working profile for main histogram and Navigator
!PREFERENCES_HISTOGRAM_TOOLTIP;If enabled, the working profile is used for rendering the main histogram and the Navigator panel, otherwise the gamma-corrected output profile is used.
!PREFERENCES_IMG_RELOAD_NEEDED;These changes require the image to be reloaded (or a new image to be opened) to take effect.
!PREFERENCES_INSPECT_LABEL;Inspect
!PREFERENCES_INSPECT_MAXBUFFERS_LABEL;Maximum number of cached images
!PREFERENCES_INSPECT_MAXBUFFERS_TOOLTIP;Set the maximum number of images stored in cache when hovering over them in the File Browser; systems with little RAM (2GB) should keep this value set to 1 or 2.
!PREFERENCES_INTERNALTHUMBIFUNTOUCHED;Show embedded JPEG thumbnail if raw is unedited
!PREFERENCES_LANGAUTODETECT;Use system language
!PREFERENCES_LEVAUTDN;Denoising level
@@ -1036,7 +1086,7 @@ TP_WBALANCE_TEMPERATURE;Temperatura
!PREFERENCES_MENUOPTIONS;Context Menu Options
!PREFERENCES_METADATA;Metadata
!PREFERENCES_MIN;Mini (100x115)
!PREFERENCES_MULTITABDUALMON;Multiple Editor Tabs Mode (if available on second monitor)
!PREFERENCES_MULTITABDUALMON;Multiple Editor Tabs In Own Window Mode
!PREFERENCES_MULTITAB;Multiple Editor Tabs Mode
!PREFERENCES_NAVGUIDEBRUSH;Navigator guide color
!PREFERENCES_NOISE;Noise Reduction
@@ -1045,12 +1095,17 @@ TP_WBALANCE_TEMPERATURE;Temperatura
!PREFERENCES_OVERWRITEOUTPUTFILE;Overwrite existing output files
!PREFERENCES_PANFACTORFRAME;Pan Rate Amplification
!PREFERENCES_PANFACTORLABEL;Factor
!PREFERENCES_PREVDEMO;Preview Demosaic Method
!PREFERENCES_PREVDEMO_FAST;Fast
!PREFERENCES_PREVDEMO_LABEL;Demosaicing method used for the preview at <100% zoom:
!PREFERENCES_PREVDEMO_SIDECAR;As in PP3
!PREFERENCES_PROPERTY;Property
!PREFERENCES_RGBDTL_LABEL;Max number of threads
!PREFERENCES_RGBDTL_TOOLTIP;Noise Reduction requires a baseline of about 128MB RAM for a 10MPix image or 512MB for a 40MPix image, and additionally 128MB RAM per thread. The more threads run in parallel, the faster the computation. Leave the setting at "0" to automatically use as many threads as possible.
!PREFERENCES_RGBDTL_LABEL;Max number of threads for Noise Reduction and Wavelet Levels
!PREFERENCES_RGBDTL_TOOLTIP;Leave the setting at "0" to automatically use as many threads as possible. The more threads run in parallel, the faster the computation. Refer to RawPedia for memory requirements.
!PREFERENCES_SELECTFONT;Select font
!PREFERENCES_SET;Set
!PREFERENCES_SHOWEXPOSURECOMPENSATION;Append exposure compensation
!PREFERENCES_SHOWFILMSTRIPTOOLBAR;Show filmstrip toolbar
!PREFERENCES_SHOWPROFILESELECTOR;Show processing profile selector
!PREFERENCES_SIMPLAUT;Tool mode
!PREFERENCES_SINGLETABVERTAB;Single Editor Tab Mode, Vertical Tabs
@@ -1058,7 +1113,7 @@ TP_WBALANCE_TEMPERATURE;Temperatura
!PREFERENCES_SLIMUI;Slim interface
!PREFERENCES_SMA;Small (250x287)
!PREFERENCES_SND_BATCHQUEUEDONE;Queue processing done
!PREFERENCES_SND_HELP;Either enter filepath or nothing (for no sound).\nOn Windows use "SystemDefault", "SystemAsterisk" etc. for system sounds.\nOn Linux use "complete", "window-attention" etc. for system sounds.
!PREFERENCES_SND_HELP;Enter a full file path to set a sound, or leave blank for no sound.\nFor system sounds on Windows use "SystemDefault", "SystemAsterisk" etc., and on Linux use "complete", "window-attention" etc.
!PREFERENCES_SND_LNGEDITPROCDONE;Editor processing done
!PREFERENCES_SND_TRESHOLDSECS;After seconds
!PREFERENCES_STDAUT;Standard
@@ -1294,7 +1349,6 @@ TP_WBALANCE_TEMPERATURE;Temperatura
!TP_DIRPYRDENOISE_99;9x9 (very slow)
!TP_DIRPYRDENOISE_ABM;Chroma only
!TP_DIRPYRDENOISE_AUTO;Automatic global
!TP_DIRPYRDENOISE_AUTO;Auto chroma
!TP_DIRPYRDENOISE_AUTO_TOOLTIP;Try to evaluate chroma noise\nBe careful, this calculation is average, and is quite subjective !
!TP_DIRPYRDENOISE_AUT;Automatic global
!TP_DIRPYRDENOISE_BLUE;Chrominance - Blue-Yellow
@@ -1320,7 +1374,7 @@ TP_WBALANCE_TEMPERATURE;Temperatura
!TP_DIRPYRDENOISE_LDETAIL;Luminance - Detail
!TP_DIRPYRDENOISE_LM;Luminance only
!TP_DIRPYRDENOISE_LPLABM;Weighted L* (little) + a*b* (normal)
!TP_DIRPYRDENOISE_LTYPE;Luminance type
!TP_DIRPYRDENOISE_LTYPE;Luminance control
!TP_DIRPYRDENOISE_LUMAFR;Luminance
!TP_DIRPYRDENOISE_LUMAFR_TOOLTIP;Wavelet on luminance and Fourier transform for luminance detail
!TP_DIRPYRDENOISE_LUMA;Luminance
@@ -1588,6 +1642,97 @@ TP_WBALANCE_TEMPERATURE;Temperatura
!TP_VIGNETTING_CENTER_X;Center X
!TP_VIGNETTING_CENTER_Y;Center Y
!TP_VIGNETTING_STRENGTH;Strength
!TP_WAVELET_1;Level 1
!TP_WAVELET_2;Level 2
!TP_WAVELET_3;Level 3
!TP_WAVELET_4;Level 4
!TP_WAVELET_5;Level 5
!TP_WAVELET_6;Level 6
!TP_WAVELET_7;Level 7
!TP_WAVELET_8;Level 8
!TP_WAVELET_9;Level 9
!TP_WAVELET_ALL;All levels in all directions
!TP_WAVELET_APPLYTO;Apply To
!TP_WAVELET_AVOID;Avoid color shift
!TP_WAVELET_CH1;All chroma
!TP_WAVELET_CH2;Pastel - Saturated
!TP_WAVELET_CH3;Link contrast levels
!TP_WAVELET_CHRO;Saturated - Pastel
!TP_WAVELET_CHRO_TOOLTIP;Limit between pastel and saturated\n 1-x level saturated \n x-9 level pastel
!TP_WAVELET_CHR;Chroma link
!TP_WAVELET_CHR_TOOLTIP;Adjust chroma in function of:\na-levels contrasts\nb-Chroma link slider strength
!TP_WAVELET_CLVCURVE;Chrominance - Levels
!TP_WAVELET_COLORT;Opacity Red-Green Levels
!TP_WAVELET_CONTRAST_MINUS;Contrast -
!TP_WAVELET_CONTRAST_PLUS;Contrast +
!TP_WAVELET_CONTRA;Contrast
!TP_WAVELET_CONTRA_TOOLTIP;Change contrast residual image\nFunction of Max Levels
!TP_WAVELET_CONTR;Gamut - controls
!TP_WAVELET_CURVEEDITOR_CLV_TOOLTIP;Give chroma in function of levels (absciss)\nLevels are discrets values
!TP_WAVELET_DALL;All directions
!TP_WAVELET_DISPLAYCHRO;Chromaticity and Toning
!TP_WAVELET_DISPLAYGAM;Gamut and Control
!TP_WAVELET_DISPLAY;Levels and Utilities
!TP_WAVELET_DISP;Preview Settings
!TP_WAVELET_DONE;Vertical
!TP_WAVELET_DTHR;Diagonal
!TP_WAVELET_DTWO;Horizontal
!TP_WAVELET_EDGE;Edge Sharpness (Luminance)
!TP_WAVELET_EDGTHRESH;Threshold
!TP_WAVELET_EDRAD;Radius
!TP_WAVELET_EDVAL;Value
!TP_WAVELET_FINEST;Finest
!TP_WAVELET_HIGHLIGHT;Highlight luminance range
!TP_WAVELET_HIGHSHA;Highlight Shadows
!TP_WAVELET_HS1;Whole luminance range
!TP_WAVELET_HS2;Shadows/Highlights
!TP_WAVELET_HUESKIN;Hue Range (skin)
!TP_WAVELET_HUESKIN_TOOLTIP;This pyramid is for the upper part, so far as the algorithm at its maximum efficiency.\nTo the lower part, the transition zones.\nIf you need to move the area significantly to the left or right - or if there are artifacts: the <b>white balance is incorrect</b>\nYou can slightly reduce the zone to prevent the rest of the image is affected.
!TP_WAVELET_HUESKY;Hue Range (sky)
!TP_WAVELET_HUESKY_TOOLTIP;This pyramid is for the upper part, so far as the algorithm at its maximum efficiency.\nTo the lower part, the transition zones.\nIf you need to move the area significantly to the left or right - or if there are artifacts: the <b>white balance is incorrect</b>\nYou can slightly reduce the zone to prevent the rest of the image is affected.
!TP_WAVELET_INF;Below or equal the level
!TP_WAVELET_LABEL;Wavelet levels
!TP_WAVELET_LARGEST;Coarsest
!TP_WAVELET_LEVCH;Chromaticity
!TP_WAVELET_LEVELS;Wavelet levels
!TP_WAVELET_LEVELS_TOOLTIP;Choose the number of detail levels the image is to be decomposed into. More levels require more RAM and require a longer processing time.
!TP_WAVELET_LEVF;Contrast
!TP_WAVELET_LEVLABEL;Preview maximum possible levels=%1
!TP_WAVELET_LOWLIGHT;Shadow luminance range
!TP_WAVELET_MAX;max
!TP_WAVELET_MEDI;Reduce artifacts in blue sky
!TP_WAVELET_MIN;min
!TP_WAVELET_NEUTRAL;Neutral
!TP_WAVELET_ONE;One level
!TP_WAVELET_OPACITY;Opacity Blue-Yellow Levels
!TP_WAVELET_PASTEL;Pastel chromacity
!TP_WAVELET_PREVIEWLEVELS;Preview
!TP_WAVELET_RESCHRO;Chromaticity
!TP_WAVELET_RESCONH;Highlights
!TP_WAVELET_RESCON;Shadows
!TP_WAVELET_RESID;Residual image
!TP_WAVELET_SAT;Saturated chromacity
!TP_WAVELET_SETTINGS;Wavelet Settings
!TP_WAVELET_SKIN;Hue-tones (skin) targetting/protection
!TP_WAVELET_SKIN_TOOLTIP;At -100 skin-tones are targetted.\nAt 0 all tones are treated equally.\nAt +100 skin-tones are protected while all other tones are affected.
!TP_WAVELET_SKY;Hue-tones (sky) targetting/protection
!TP_WAVELET_SKY_TOOLTIP;Increase/reduce chrominance in/out hue range\nAvoid artifacts in blue sky - due to micro-contrast, micro-chroma,...
!TP_WAVELET_STRENGTH;Strength
!TP_WAVELET_SUPE;Extra
!TP_WAVELET_SUP;Above the level
!TP_WAVELET_THRESHOLD2;Shadow Levels
!TP_WAVELET_THRESHOLD2_TOOLTIP;If you change this value, only level between 9 and 9 minus value, will be treated with shadow luminance levels\nOthers level will be full treated\nMax level shadow is limited by value of highlight level (9-highlight level)
!TP_WAVELET_THRESHOLD;Highlight levels
!TP_WAVELET_THRESHOLD_TOOLTIP;If you change this value, only level beyond will be treated with highlight luminance levels\nOthers level will be full treated
!TP_WAVELET_THRH;Threshold highlights
!TP_WAVELET_THR;Threshold shadows
!TP_WAVELET_TILESBIG;Big tiles
!TP_WAVELET_TILESFULL;Full image
!TP_WAVELET_TILESIZE;Tile size
!TP_WAVELET_TILESLIT;Little tiles
!TP_WAVELET_TILES_TOOLTIP;Processing the full image leads to better quality and is the recommended option, while using tiles is a fall-back solution for users with little RAM. Refer to RawPedia for memory requirements.
!TP_WAVELET_TON;Toning
!TP_WAVELET_UTIL;Utilities
!TP_WBALANCE_CLOUDY;Cloudy
!TP_WBALANCE_DAYLIGHT;Daylight (sunny)
!TP_WBALANCE_EQBLUERED;Blue/Red equalizer

View File

@@ -1359,6 +1359,7 @@ ZOOMPANEL_ZOOMOUT;Удалить <b>-</b>
!EDIT_OBJECT_TOOLTIP;Displays a widget on the preview window which lets you adjust this tool.
!EDIT_PIPETTE_TOOLTIP;To add an adjustment point to the curve, hold the Ctrl key while left-clicking the desired spot in the image preview.\nTo adjust the point, hold the Ctrl key while left-clicking the corresponding area in the preview, then let go of Ctrl (unless you desire fine control) and while still holding the left mouse button move the mouse up or down to move that point up or down in the curve.
!EXPORT_BYPASS_EQUALIZER;Bypass Wavelet Levels
!FILEBROWSER_POPUPRANK0;Unrank
!HISTORY_MSG_252;CbDL - Skin-tones
!HISTORY_MSG_253;CbDL - Reduce artifacts
@@ -1366,33 +1367,33 @@ ZOOMPANEL_ZOOMOUT;Удалить <b>-</b>
!HISTORY_MSG_255;NR - Median filter
!HISTORY_MSG_256;NR - Median type
!HISTORY_MSG_257;Color Toning
!HISTORY_MSG_258;Color Toning - Color
!HISTORY_MSG_259;Color Toning - Opacity
!HISTORY_MSG_260;Color Toning - a*[b*] opacity
!HISTORY_MSG_261;Color Toning - Method
!HISTORY_MSG_262;Color Toning - b* opacity
!HISTORY_MSG_263;Color Toning - Shadows - Red
!HISTORY_MSG_264;Color Toning - Shadows - Green
!HISTORY_MSG_265;Color Toning - Shadows - Blue
!HISTORY_MSG_266;Color Toning - Mid - Red
!HISTORY_MSG_267;Color Toning - Mid - Green
!HISTORY_MSG_268;Color Toning - Mid - Blue
!HISTORY_MSG_269;Color Toning - High - Red
!HISTORY_MSG_270;Color Toning - High - Green
!HISTORY_MSG_271;Color Toning - High - Blue
!HISTORY_MSG_272;Color Toning - Balance
!HISTORY_MSG_273;Color Toning - Reset
!HISTORY_MSG_274;Color Toning - Sat. Shadows
!HISTORY_MSG_275;Color Toning - Sat. Highlights
!HISTORY_MSG_276;Color Toning - Opacity
!HISTORY_MSG_258;CT - Color curve
!HISTORY_MSG_259;CT - Opacity curve
!HISTORY_MSG_260;CT - a*[b*] opacity
!HISTORY_MSG_261;CT - Method
!HISTORY_MSG_262;CT - b* opacity
!HISTORY_MSG_263;CT - Shadows - Red
!HISTORY_MSG_264;CT - Shadows - Green
!HISTORY_MSG_265;CT - Shadows - Blue
!HISTORY_MSG_266;CT - Mid - Red
!HISTORY_MSG_267;CT - Mid - Green
!HISTORY_MSG_268;CT - Mid - Blue
!HISTORY_MSG_269;CT - High - Red
!HISTORY_MSG_270;CT - High - Green
!HISTORY_MSG_271;CT - High - Blue
!HISTORY_MSG_272;CT - Balance
!HISTORY_MSG_273;CT - Reset
!HISTORY_MSG_274;CT - Sat. Shadows
!HISTORY_MSG_275;CT - Sat. Highlights
!HISTORY_MSG_276;CT - Opacity
!HISTORY_MSG_277;--unused--
!HISTORY_MSG_278;Color Toning - Preserve luminance
!HISTORY_MSG_279;Color Toning - Shadows
!HISTORY_MSG_280;Color Toning - Highlights
!HISTORY_MSG_281;Color Toning - Sat. strength
!HISTORY_MSG_282;Color Toning - Sat. threshold
!HISTORY_MSG_283;Color Toning - Strength
!HISTORY_MSG_284;Color Toning - Auto sat. protection
!HISTORY_MSG_278;CT - Preserve luminance
!HISTORY_MSG_279;CT - Shadows
!HISTORY_MSG_280;CT - Highlights
!HISTORY_MSG_281;CT - Sat. strength
!HISTORY_MSG_282;CT - Sat. threshold
!HISTORY_MSG_283;CT - Strength
!HISTORY_MSG_284;CT - Auto sat. protection
!HISTORY_MSG_285;NR - Median - Method
!HISTORY_MSG_286;NR - Median - Type
!HISTORY_MSG_287;NR - Median - Iterations
@@ -1404,28 +1405,73 @@ ZOOMPANEL_ZOOMOUT;Удалить <b>-</b>
!HISTORY_MSG_293;Film Simulation
!HISTORY_MSG_294;Film Simulation - Strength
!HISTORY_MSG_295;Film Simulation - Film
!HISTORY_MSG_296;NR - Modulate luminance
!HISTORY_MSG_296;NR - Luminance curve
!HISTORY_MSG_297;NR - Quality
!HISTORY_MSG_298;Dead pixel filter
!HISTORY_MSG_299;NR - Chrominance curve
!HISTORY_MSG_300;-
!HISTORY_MSG_301;NR - Luma control
!HISTORY_MSG_302;NR - Chroma method
!HISTORY_MSG_303;-
!HISTORY_MSG_303;NR - Chroma method
!HISTORY_MSG_304;Wavelet Level
!HISTORY_MSG_305;Wavelet Level
!HISTORY_MSG_306;Wavelet N° level
!HISTORY_MSG_307;Wavelet Ch level
!HISTORY_MSG_308;Wavelet Direction
!HISTORY_MSG_309;Wavelet Edge threshold
!HISTORY_MSG_310;Wavelet Hue-tones sky
!HISTORY_MSG_311;Wavelet Max Levels
!HISTORY_MSG_312;Wavelet Shadow Threshold
!HISTORY_MSG_313;Wavelet Pastel Saturated
!HISTORY_MSG_314;Wavelet Artifacts blue sky
!HISTORY_MSG_315;Wavelet Contrast Residual
!HISTORY_MSG_316;Wavelet Skin tones
!HISTORY_MSG_317;Wavelet Skin hue
!HISTORY_MSG_318;Wavelet Highlight levels
!HISTORY_MSG_319;Wavelet Highlight range
!HISTORY_MSG_320;Wavelet Shadow range
!HISTORY_MSG_321;Wavelet Shadow levels
!HISTORY_MSG_322;Wavelet Avoid color shift
!HISTORY_MSG_323;Wavelet Chroma level
!HISTORY_MSG_324;Wavelet Chroma pastel
!HISTORY_MSG_325;Wavelet Chroma saturated
!HISTORY_MSG_326;Wavelet Chroma method
!HISTORY_MSG_327;Wavelet Contrast method
!HISTORY_MSG_328;Wavelet Chroma link
!HISTORY_MSG_329;Wavelet Opacity RG
!HISTORY_MSG_330;Wavelet Opacity BY
!HISTORY_MSG_331;Wavelet Extra
!HISTORY_MSG_332;Wavelet Tiles Method
!HISTORY_MSG_333;Wavelet Shadow Residual
!HISTORY_MSG_334;Wavelet Chroma
!HISTORY_MSG_335;Wavelet Highlight Residual
!HISTORY_MSG_336;Wavelet Highlight threshold
!HISTORY_MSG_337;Wavelet Hue range
!HISTORY_MSG_338;Wavelet Edge Radius
!HISTORY_MSG_339;Wavelet Edge Value
!HISTORY_MSG_340;Wavelet Strength
!MAIN_TAB_INSPECT; Inspect
!MAIN_TOOLTIP_HIDEHP;Show/Hide the left panel (including the history).\nShortcut: <b>l</b>
!NAVIGATOR_NA; --
!PARTIALPASTE_COLORTONING;Color Toning
!PARTIALPASTE_EQUALIZER;Wavelet Equalizer
!PARTIALPASTE_FILMSIMULATION;Film Simulation
!PARTIALPASTE_FLATFIELDCLIPCONTROL;Flat-field clip control
!PARTIALPASTE_PREPROCESS_DEADPIXFILT;Dead pixel filter
!PARTIALPASTE_PREPROCESS_HOTPIXFILT;Hot pixel filter
!PREFERENCES_APPLNEXTRELOAD;image reload required
!PREFERENCES_AUTLISLOW;Low
!PREFERENCES_AUTLISMAX;Max - Average of all tiles
!PREFERENCES_AUTLISSTD;High
!PREFERENCES_AUTLISVLOW;None
!PREFERENCES_AUTLOW;Low
!PREFERENCES_AUTSTD;Standard
!PREFERENCES_CIEART_FRAME;CIECAM02-Specific Settings
!PREFERENCES_CLUTSCACHE;HaldCLUT Cache
!PREFERENCES_CLUTSCACHE_LABEL;Maximum number of cached CLUTs
!PREFERENCES_CLUTSDIR;HaldCLUT directory
!PREFERENCES_DAUB_LABEL;Use Daubechies D6 wavelets instead of D4
!PREFERENCES_DAUB_TOOLTIP;The Noise Reduction and Wavelet Levels tools use a Debauchies mother wavelet. If you choose D6 instead of D4 you increase the number of orthogonal Daubechies coefficients and probably increase quality of small-scale levels. There is no memory or processing time difference between the two.
!PREFERENCES_EXPAUT;Expert
!PREFERENCES_FILMSIMULATION;Film Simulation
!PREFERENCES_FSTRIP_SAME_THUMB_HEIGHT;Same thumbnail height between the Editor's panel and the File Browser
@@ -1435,6 +1481,10 @@ ZOOMPANEL_ZOOMOUT;Удалить <b>-</b>
!PREFERENCES_GREYSC;Scene Yb luminance (%)
!PREFERENCES_HISTOGRAMWORKING;Use working profile for main histogram and Navigator
!PREFERENCES_HISTOGRAM_TOOLTIP;If enabled, the working profile is used for rendering the main histogram and the Navigator panel, otherwise the gamma-corrected output profile is used.
!PREFERENCES_IMG_RELOAD_NEEDED;These changes require the image to be reloaded (or a new image to be opened) to take effect.
!PREFERENCES_INSPECT_LABEL;Inspect
!PREFERENCES_INSPECT_MAXBUFFERS_LABEL;Maximum number of cached images
!PREFERENCES_INSPECT_MAXBUFFERS_TOOLTIP;Set the maximum number of images stored in cache when hovering over them in the File Browser; systems with little RAM (2GB) should keep this value set to 1 or 2.
!PREFERENCES_LEVAUTDN;Denoising level
!PREFERENCES_LEVDN;Cell size
!PREFERENCES_LISS;Auto multi-zone smoothing
@@ -1444,6 +1494,11 @@ ZOOMPANEL_ZOOMOUT;Удалить <b>-</b>
!PREFERENCES_NAVGUIDEBRUSH;Navigator guide color
!PREFERENCES_NOISE;Noise Reduction
!PREFERENCES_OVERLAY_FILENAMES_FILMSTRIP;Overlay filenames on thumbnails in the editor pannel
!PREFERENCES_PREVDEMO;Preview Demosaic Method
!PREFERENCES_PREVDEMO_FAST;Fast
!PREFERENCES_PREVDEMO_LABEL;Demosaicing method used for the preview at <100% zoom:
!PREFERENCES_PREVDEMO_SIDECAR;As in PP3
!PREFERENCES_SHOWFILMSTRIPTOOLBAR;Show filmstrip toolbar
!PREFERENCES_SIMPLAUT;Tool mode
!PREFERENCES_SMA;Small (250x287)
!PREFERENCES_STDAUT;Standard
@@ -1534,7 +1589,6 @@ ZOOMPANEL_ZOOMOUT;Удалить <b>-</b>
!TP_DIRPYRDENOISE_99;9x9 (very slow)
!TP_DIRPYRDENOISE_ABM;Chroma only
!TP_DIRPYRDENOISE_AUTO;Automatic global
!TP_DIRPYRDENOISE_AUTO;Auto chroma
!TP_DIRPYRDENOISE_AUTO_TOOLTIP;Try to evaluate chroma noise\nBe careful, this calculation is average, and is quite subjective !
!TP_DIRPYRDENOISE_AUT;Automatic global
!TP_DIRPYRDENOISE_C2TYPE_TOOLTIP;Manual\nActs on the full image.\nYou control the noise reduction settings manually.\n\nAutomatic global\nActs on the full image.\n9 zones are used to calculate a global chrominance noise reduction setting.\n\nPreview\nActs on the whole image.\nThe part of the image visible in the preview is used to calculate global chrominance noise reduction settings.
@@ -1550,7 +1604,7 @@ ZOOMPANEL_ZOOMOUT;Удалить <b>-</b>
!TP_DIRPYRDENOISE_LCURVE;Luminance curve
!TP_DIRPYRDENOISE_LM;Luminance only
!TP_DIRPYRDENOISE_LPLABM;Weighted L* (little) + a*b* (normal)
!TP_DIRPYRDENOISE_LTYPE;Luminance type
!TP_DIRPYRDENOISE_LTYPE;Luminance control
!TP_DIRPYRDENOISE_LUMAFR;Luminance
!TP_DIRPYRDENOISE_LUMAFR_TOOLTIP;Wavelet on luminance and Fourier transform for luminance detail
!TP_DIRPYRDENOISE_MANU;Manual
@@ -1612,3 +1666,94 @@ ZOOMPANEL_ZOOMOUT;Удалить <b>-</b>
!TP_RAW_SENSOR_BAYER_LABEL;Sensor with Bayer Matrix
!TP_RAW_SENSOR_XTRANS_DMETHOD_TOOLTIP;3-pass gives best results (recommended for low ISO images).\n1-pass is almost undistinguishable from 3-pass for high ISO images and is faster.
!TP_RAW_SENSOR_XTRANS_LABEL;Sensor with X-Trans Matrix
!TP_WAVELET_1;Level 1
!TP_WAVELET_2;Level 2
!TP_WAVELET_3;Level 3
!TP_WAVELET_4;Level 4
!TP_WAVELET_5;Level 5
!TP_WAVELET_6;Level 6
!TP_WAVELET_7;Level 7
!TP_WAVELET_8;Level 8
!TP_WAVELET_9;Level 9
!TP_WAVELET_ALL;All levels in all directions
!TP_WAVELET_APPLYTO;Apply To
!TP_WAVELET_AVOID;Avoid color shift
!TP_WAVELET_CH1;All chroma
!TP_WAVELET_CH2;Pastel - Saturated
!TP_WAVELET_CH3;Link contrast levels
!TP_WAVELET_CHRO;Saturated - Pastel
!TP_WAVELET_CHRO_TOOLTIP;Limit between pastel and saturated\n 1-x level saturated \n x-9 level pastel
!TP_WAVELET_CHR;Chroma link
!TP_WAVELET_CHR_TOOLTIP;Adjust chroma in function of:\na-levels contrasts\nb-Chroma link slider strength
!TP_WAVELET_CLVCURVE;Chrominance - Levels
!TP_WAVELET_COLORT;Opacity Red-Green Levels
!TP_WAVELET_CONTRAST_MINUS;Contrast -
!TP_WAVELET_CONTRAST_PLUS;Contrast +
!TP_WAVELET_CONTRA;Contrast
!TP_WAVELET_CONTRA_TOOLTIP;Change contrast residual image\nFunction of Max Levels
!TP_WAVELET_CONTR;Gamut - controls
!TP_WAVELET_CURVEEDITOR_CLV_TOOLTIP;Give chroma in function of levels (absciss)\nLevels are discrets values
!TP_WAVELET_DALL;All directions
!TP_WAVELET_DISPLAYCHRO;Chromaticity and Toning
!TP_WAVELET_DISPLAYGAM;Gamut and Control
!TP_WAVELET_DISPLAY;Levels and Utilities
!TP_WAVELET_DISP;Preview Settings
!TP_WAVELET_DONE;Vertical
!TP_WAVELET_DTHR;Diagonal
!TP_WAVELET_DTWO;Horizontal
!TP_WAVELET_EDGE;Edge Sharpness (Luminance)
!TP_WAVELET_EDGTHRESH;Threshold
!TP_WAVELET_EDRAD;Radius
!TP_WAVELET_EDVAL;Value
!TP_WAVELET_FINEST;Finest
!TP_WAVELET_HIGHLIGHT;Highlight luminance range
!TP_WAVELET_HIGHSHA;Highlight Shadows
!TP_WAVELET_HS1;Whole luminance range
!TP_WAVELET_HS2;Shadows/Highlights
!TP_WAVELET_HUESKIN;Hue Range (skin)
!TP_WAVELET_HUESKIN_TOOLTIP;This pyramid is for the upper part, so far as the algorithm at its maximum efficiency.\nTo the lower part, the transition zones.\nIf you need to move the area significantly to the left or right - or if there are artifacts: the <b>white balance is incorrect</b>\nYou can slightly reduce the zone to prevent the rest of the image is affected.
!TP_WAVELET_HUESKY;Hue Range (sky)
!TP_WAVELET_HUESKY_TOOLTIP;This pyramid is for the upper part, so far as the algorithm at its maximum efficiency.\nTo the lower part, the transition zones.\nIf you need to move the area significantly to the left or right - or if there are artifacts: the <b>white balance is incorrect</b>\nYou can slightly reduce the zone to prevent the rest of the image is affected.
!TP_WAVELET_INF;Below or equal the level
!TP_WAVELET_LABEL;Wavelet levels
!TP_WAVELET_LARGEST;Coarsest
!TP_WAVELET_LEVCH;Chromaticity
!TP_WAVELET_LEVELS;Wavelet levels
!TP_WAVELET_LEVELS_TOOLTIP;Choose the number of detail levels the image is to be decomposed into. More levels require more RAM and require a longer processing time.
!TP_WAVELET_LEVF;Contrast
!TP_WAVELET_LEVLABEL;Preview maximum possible levels=%1
!TP_WAVELET_LOWLIGHT;Shadow luminance range
!TP_WAVELET_MAX;max
!TP_WAVELET_MEDI;Reduce artifacts in blue sky
!TP_WAVELET_MIN;min
!TP_WAVELET_NEUTRAL;Neutral
!TP_WAVELET_ONE;One level
!TP_WAVELET_OPACITY;Opacity Blue-Yellow Levels
!TP_WAVELET_PASTEL;Pastel chromacity
!TP_WAVELET_PREVIEWLEVELS;Preview
!TP_WAVELET_RESCHRO;Chromaticity
!TP_WAVELET_RESCONH;Highlights
!TP_WAVELET_RESCON;Shadows
!TP_WAVELET_RESID;Residual image
!TP_WAVELET_SAT;Saturated chromacity
!TP_WAVELET_SETTINGS;Wavelet Settings
!TP_WAVELET_SKIN;Hue-tones (skin) targetting/protection
!TP_WAVELET_SKIN_TOOLTIP;At -100 skin-tones are targetted.\nAt 0 all tones are treated equally.\nAt +100 skin-tones are protected while all other tones are affected.
!TP_WAVELET_SKY;Hue-tones (sky) targetting/protection
!TP_WAVELET_SKY_TOOLTIP;Increase/reduce chrominance in/out hue range\nAvoid artifacts in blue sky - due to micro-contrast, micro-chroma,...
!TP_WAVELET_STRENGTH;Strength
!TP_WAVELET_SUPE;Extra
!TP_WAVELET_SUP;Above the level
!TP_WAVELET_THRESHOLD2;Shadow Levels
!TP_WAVELET_THRESHOLD2_TOOLTIP;If you change this value, only level between 9 and 9 minus value, will be treated with shadow luminance levels\nOthers level will be full treated\nMax level shadow is limited by value of highlight level (9-highlight level)
!TP_WAVELET_THRESHOLD;Highlight levels
!TP_WAVELET_THRESHOLD_TOOLTIP;If you change this value, only level beyond will be treated with highlight luminance levels\nOthers level will be full treated
!TP_WAVELET_THRH;Threshold highlights
!TP_WAVELET_THR;Threshold shadows
!TP_WAVELET_TILESBIG;Big tiles
!TP_WAVELET_TILESFULL;Full image
!TP_WAVELET_TILESIZE;Tile size
!TP_WAVELET_TILESLIT;Little tiles
!TP_WAVELET_TILES_TOOLTIP;Processing the full image leads to better quality and is the recommended option, while using tiles is a fall-back solution for users with little RAM. Refer to RawPedia for memory requirements.
!TP_WAVELET_TON;Toning
!TP_WAVELET_UTIL;Utilities

View File

@@ -908,6 +908,7 @@ ZOOMPANEL_ZOOMOUT;Умањује приказ слике <b>-</b>
!EXPORT_BYPASS_DEFRINGE;Bypass Defringe
!EXPORT_BYPASS_DIRPYRDENOISE;Bypass Noise Reduction
!EXPORT_BYPASS_DIRPYREQUALIZER;Bypass Contrast by Detail Levels
!EXPORT_BYPASS_EQUALIZER;Bypass Wavelet Levels
!EXPORT_BYPASS_RAW_CA;Bypass [raw] Chromatic Aberration Correction
!EXPORT_BYPASS_RAW_CCSTEPS;Bypass [raw] False Color Suppression
!EXPORT_BYPASS_RAW_DCB_ENHANCE;Bypass [raw] DCB Enhancement Steps
@@ -1052,9 +1053,9 @@ ZOOMPANEL_ZOOMOUT;Умањује приказ слике <b>-</b>
!HISTORY_MSG_243;VC - Radius
!HISTORY_MSG_244;VC - Strength
!HISTORY_MSG_245;VC - Center
!HISTORY_MSG_246;CL curve
!HISTORY_MSG_247;LH curve
!HISTORY_MSG_248;HH curve
!HISTORY_MSG_246;L*a*b* - CL curve
!HISTORY_MSG_247;L*a*b* - LH curve
!HISTORY_MSG_248;L*a*b* - HH curve
!HISTORY_MSG_249;CbDL - Threshold
!HISTORY_MSG_250;NR - Enhanced
!HISTORY_MSG_251;B&amp;W - Algorithm
@@ -1064,33 +1065,33 @@ ZOOMPANEL_ZOOMOUT;Умањује приказ слике <b>-</b>
!HISTORY_MSG_255;NR - Median filter
!HISTORY_MSG_256;NR - Median type
!HISTORY_MSG_257;Color Toning
!HISTORY_MSG_258;Color Toning - Color
!HISTORY_MSG_259;Color Toning - Opacity
!HISTORY_MSG_260;Color Toning - a*[b*] opacity
!HISTORY_MSG_261;Color Toning - Method
!HISTORY_MSG_262;Color Toning - b* opacity
!HISTORY_MSG_263;Color Toning - Shadows - Red
!HISTORY_MSG_264;Color Toning - Shadows - Green
!HISTORY_MSG_265;Color Toning - Shadows - Blue
!HISTORY_MSG_266;Color Toning - Mid - Red
!HISTORY_MSG_267;Color Toning - Mid - Green
!HISTORY_MSG_268;Color Toning - Mid - Blue
!HISTORY_MSG_269;Color Toning - High - Red
!HISTORY_MSG_270;Color Toning - High - Green
!HISTORY_MSG_271;Color Toning - High - Blue
!HISTORY_MSG_272;Color Toning - Balance
!HISTORY_MSG_273;Color Toning - Reset
!HISTORY_MSG_274;Color Toning - Sat. Shadows
!HISTORY_MSG_275;Color Toning - Sat. Highlights
!HISTORY_MSG_276;Color Toning - Opacity
!HISTORY_MSG_258;CT - Color curve
!HISTORY_MSG_259;CT - Opacity curve
!HISTORY_MSG_260;CT - a*[b*] opacity
!HISTORY_MSG_261;CT - Method
!HISTORY_MSG_262;CT - b* opacity
!HISTORY_MSG_263;CT - Shadows - Red
!HISTORY_MSG_264;CT - Shadows - Green
!HISTORY_MSG_265;CT - Shadows - Blue
!HISTORY_MSG_266;CT - Mid - Red
!HISTORY_MSG_267;CT - Mid - Green
!HISTORY_MSG_268;CT - Mid - Blue
!HISTORY_MSG_269;CT - High - Red
!HISTORY_MSG_270;CT - High - Green
!HISTORY_MSG_271;CT - High - Blue
!HISTORY_MSG_272;CT - Balance
!HISTORY_MSG_273;CT - Reset
!HISTORY_MSG_274;CT - Sat. Shadows
!HISTORY_MSG_275;CT - Sat. Highlights
!HISTORY_MSG_276;CT - Opacity
!HISTORY_MSG_277;--unused--
!HISTORY_MSG_278;Color Toning - Preserve luminance
!HISTORY_MSG_279;Color Toning - Shadows
!HISTORY_MSG_280;Color Toning - Highlights
!HISTORY_MSG_281;Color Toning - Sat. strength
!HISTORY_MSG_282;Color Toning - Sat. threshold
!HISTORY_MSG_283;Color Toning - Strength
!HISTORY_MSG_284;Color Toning - Auto sat. protection
!HISTORY_MSG_278;CT - Preserve luminance
!HISTORY_MSG_279;CT - Shadows
!HISTORY_MSG_280;CT - Highlights
!HISTORY_MSG_281;CT - Sat. strength
!HISTORY_MSG_282;CT - Sat. threshold
!HISTORY_MSG_283;CT - Strength
!HISTORY_MSG_284;CT - Auto sat. protection
!HISTORY_MSG_285;NR - Median - Method
!HISTORY_MSG_286;NR - Median - Type
!HISTORY_MSG_287;NR - Median - Iterations
@@ -1102,14 +1103,51 @@ ZOOMPANEL_ZOOMOUT;Умањује приказ слике <b>-</b>
!HISTORY_MSG_293;Film Simulation
!HISTORY_MSG_294;Film Simulation - Strength
!HISTORY_MSG_295;Film Simulation - Film
!HISTORY_MSG_296;NR - Modulate luminance
!HISTORY_MSG_296;NR - Luminance curve
!HISTORY_MSG_297;NR - Quality
!HISTORY_MSG_298;Dead pixel filter
!HISTORY_MSG_299;NR - Chrominance curve
!HISTORY_MSG_300;-
!HISTORY_MSG_301;NR - Luma control
!HISTORY_MSG_302;NR - Chroma method
!HISTORY_MSG_303;-
!HISTORY_MSG_303;NR - Chroma method
!HISTORY_MSG_304;Wavelet Level
!HISTORY_MSG_305;Wavelet Level
!HISTORY_MSG_306;Wavelet N° level
!HISTORY_MSG_307;Wavelet Ch level
!HISTORY_MSG_308;Wavelet Direction
!HISTORY_MSG_309;Wavelet Edge threshold
!HISTORY_MSG_310;Wavelet Hue-tones sky
!HISTORY_MSG_311;Wavelet Max Levels
!HISTORY_MSG_312;Wavelet Shadow Threshold
!HISTORY_MSG_313;Wavelet Pastel Saturated
!HISTORY_MSG_314;Wavelet Artifacts blue sky
!HISTORY_MSG_315;Wavelet Contrast Residual
!HISTORY_MSG_316;Wavelet Skin tones
!HISTORY_MSG_317;Wavelet Skin hue
!HISTORY_MSG_318;Wavelet Highlight levels
!HISTORY_MSG_319;Wavelet Highlight range
!HISTORY_MSG_320;Wavelet Shadow range
!HISTORY_MSG_321;Wavelet Shadow levels
!HISTORY_MSG_322;Wavelet Avoid color shift
!HISTORY_MSG_323;Wavelet Chroma level
!HISTORY_MSG_324;Wavelet Chroma pastel
!HISTORY_MSG_325;Wavelet Chroma saturated
!HISTORY_MSG_326;Wavelet Chroma method
!HISTORY_MSG_327;Wavelet Contrast method
!HISTORY_MSG_328;Wavelet Chroma link
!HISTORY_MSG_329;Wavelet Opacity RG
!HISTORY_MSG_330;Wavelet Opacity BY
!HISTORY_MSG_331;Wavelet Extra
!HISTORY_MSG_332;Wavelet Tiles Method
!HISTORY_MSG_333;Wavelet Shadow Residual
!HISTORY_MSG_334;Wavelet Chroma
!HISTORY_MSG_335;Wavelet Highlight Residual
!HISTORY_MSG_336;Wavelet Highlight threshold
!HISTORY_MSG_337;Wavelet Hue range
!HISTORY_MSG_338;Wavelet Edge Radius
!HISTORY_MSG_339;Wavelet Edge Value
!HISTORY_MSG_340;Wavelet Strength
!HISTORY_NEWSNAPSHOT_TOOLTIP;Shortcut: <b>Alt-s</b>
!MAIN_BUTTON_NAVNEXT_TOOLTIP;Navigate to the next image relative to image opened in the Editor.\nShortcut: <b>Shift-F4</b>\n\nTo navigate to the next image relative to the currently selected thumbnail in the File Browser or Filmstrip:\nShortcut: <b>F4</b>
!MAIN_BUTTON_NAVPREV_TOOLTIP;Navigate to the previous image relative to image opened in the Editor.\nShortcut: <b>Shift-F3</b>\n\nTo navigate to the previous image relative to the currently selected thumbnail in the File Browser or Filmstrip:\nShortcut: <b>F3</b>
@@ -1120,6 +1158,7 @@ ZOOMPANEL_ZOOMOUT;Умањује приказ слике <b>-</b>
!MAIN_MSG_SETPATHFIRST;You first have to set a target path in Preferences in order to use this function!
!MAIN_MSG_WRITEFAILED;Failed to write\n<b>"%1"</b>\n\nMake sure that the folder exists and that you have write permission to it.
!MAIN_TAB_EXPORT; Fast Export
!MAIN_TAB_INSPECT; Inspect
!MAIN_TOOLTIP_BACKCOLOR0;Background color of the preview: <b>Theme-based</b>\nShortcut: <b>9</b>
!MAIN_TOOLTIP_BACKCOLOR1;Background color of the preview: <b>Black</b>\nShortcut: <b>9</b>
!MAIN_TOOLTIP_BACKCOLOR2;Background color of the preview: <b>White</b>\nShortcut: <b>9</b>
@@ -1138,6 +1177,7 @@ ZOOMPANEL_ZOOMOUT;Умањује приказ слике <b>-</b>
!PARTIALPASTE_COLORAPP;CIECAM02
!PARTIALPASTE_COLORTONING;Color Toning
!PARTIALPASTE_EPD;Tone mapping
!PARTIALPASTE_EQUALIZER;Wavelet Equalizer
!PARTIALPASTE_FILMSIMULATION;Film Simulation
!PARTIALPASTE_FLATFIELDCLIPCONTROL;Flat-field clip control
!PARTIALPASTE_GRADIENT;Graduated filter
@@ -1149,6 +1189,7 @@ ZOOMPANEL_ZOOMOUT;Умањује приказ слике <b>-</b>
!PARTIALPASTE_RAW_LMMSEITERATIONS;LMMSE enhancement steps
!PARTIALPASTE_RGBCURVES;RGB curves
!PARTIALPASTE_VIBRANCE;Vibrance
!PREFERENCES_APPLNEXTRELOAD;image reload required
!PREFERENCES_AUTLISLOW;Low
!PREFERENCES_AUTLISMAX;Max - Average of all tiles
!PREFERENCES_AUTLISSTD;High
@@ -1161,8 +1202,11 @@ ZOOMPANEL_ZOOMOUT;Умањује приказ слике <b>-</b>
!PREFERENCES_BEHSETALL;All to 'Set'
!PREFERENCES_BLACKBODY;Tungsten
!PREFERENCES_CIEART;CIECAM02 optimization
!PREFERENCES_CIEART_FRAME;CIECAM02-Specific Settings
!PREFERENCES_CIEART_LABEL;Use float precision instead of double
!PREFERENCES_CIEART_TOOLTIP;If enabled, CIECAM02 calculations are performed in the single-precision floating-point format instead of the double-precision one. This provides a small increase in speed at the expense of a negligible loss of quality.
!PREFERENCES_CLUTSCACHE;HaldCLUT Cache
!PREFERENCES_CLUTSCACHE_LABEL;Maximum number of cached CLUTs
!PREFERENCES_CLUTSDIR;HaldCLUT directory
!PREFERENCES_CUSTPROFBUILDKEYFORMAT;Keys format
!PREFERENCES_CUSTPROFBUILDKEYFORMAT_NAME;Name
@@ -1171,6 +1215,8 @@ ZOOMPANEL_ZOOMOUT;Умањује приказ слике <b>-</b>
!PREFERENCES_D55;5500K
!PREFERENCES_D60;6000K
!PREFERENCES_D65;6500K
!PREFERENCES_DAUB_LABEL;Use Daubechies D6 wavelets instead of D4
!PREFERENCES_DAUB_TOOLTIP;The Noise Reduction and Wavelet Levels tools use a Debauchies mother wavelet. If you choose D6 instead of D4 you increase the number of orthogonal Daubechies coefficients and probably increase quality of small-scale levels. There is no memory or processing time difference between the two.
!PREFERENCES_EXPAUT;Expert
!PREFERENCES_FILMSIMULATION;Film Simulation
!PREFERENCES_FLUOF2;Fluorescent F2
@@ -1191,6 +1237,10 @@ ZOOMPANEL_ZOOMOUT;Умањује приказ слике <b>-</b>
!PREFERENCES_GREY;Output device's Yb luminance (%)
!PREFERENCES_HISTOGRAMWORKING;Use working profile for main histogram and Navigator
!PREFERENCES_HISTOGRAM_TOOLTIP;If enabled, the working profile is used for rendering the main histogram and the Navigator panel, otherwise the gamma-corrected output profile is used.
!PREFERENCES_IMG_RELOAD_NEEDED;These changes require the image to be reloaded (or a new image to be opened) to take effect.
!PREFERENCES_INSPECT_LABEL;Inspect
!PREFERENCES_INSPECT_MAXBUFFERS_LABEL;Maximum number of cached images
!PREFERENCES_INSPECT_MAXBUFFERS_TOOLTIP;Set the maximum number of images stored in cache when hovering over them in the File Browser; systems with little RAM (2GB) should keep this value set to 1 or 2.
!PREFERENCES_LEVAUTDN;Denoising level
!PREFERENCES_LEVDN;Cell size
!PREFERENCES_LISS;Auto multi-zone smoothing
@@ -1201,9 +1251,14 @@ ZOOMPANEL_ZOOMOUT;Умањује приказ слике <b>-</b>
!PREFERENCES_NAVGUIDEBRUSH;Navigator guide color
!PREFERENCES_NOISE;Noise Reduction
!PREFERENCES_OVERLAY_FILENAMES_FILMSTRIP;Overlay filenames on thumbnails in the editor pannel
!PREFERENCES_RGBDTL_LABEL;Max number of threads
!PREFERENCES_RGBDTL_TOOLTIP;Noise Reduction requires a baseline of about 128MB RAM for a 10MPix image or 512MB for a 40MPix image, and additionally 128MB RAM per thread. The more threads run in parallel, the faster the computation. Leave the setting at "0" to automatically use as many threads as possible.
!PREFERENCES_PREVDEMO;Preview Demosaic Method
!PREFERENCES_PREVDEMO_FAST;Fast
!PREFERENCES_PREVDEMO_LABEL;Demosaicing method used for the preview at <100% zoom:
!PREFERENCES_PREVDEMO_SIDECAR;As in PP3
!PREFERENCES_RGBDTL_LABEL;Max number of threads for Noise Reduction and Wavelet Levels
!PREFERENCES_RGBDTL_TOOLTIP;Leave the setting at "0" to automatically use as many threads as possible. The more threads run in parallel, the faster the computation. Refer to RawPedia for memory requirements.
!PREFERENCES_SHOWEXPOSURECOMPENSATION;Append exposure compensation
!PREFERENCES_SHOWFILMSTRIPTOOLBAR;Show filmstrip toolbar
!PREFERENCES_SIMPLAUT;Tool mode
!PREFERENCES_SMA;Small (250x287)
!PREFERENCES_STDAUT;Standard
@@ -1422,7 +1477,6 @@ ZOOMPANEL_ZOOMOUT;Умањује приказ слике <b>-</b>
!TP_DIRPYRDENOISE_99;9x9 (very slow)
!TP_DIRPYRDENOISE_ABM;Chroma only
!TP_DIRPYRDENOISE_AUTO;Automatic global
!TP_DIRPYRDENOISE_AUTO;Auto chroma
!TP_DIRPYRDENOISE_AUTO_TOOLTIP;Try to evaluate chroma noise\nBe careful, this calculation is average, and is quite subjective !
!TP_DIRPYRDENOISE_AUT;Automatic global
!TP_DIRPYRDENOISE_BLUE;Chrominance - Blue-Yellow
@@ -1444,7 +1498,7 @@ ZOOMPANEL_ZOOMOUT;Умањује приказ слике <b>-</b>
!TP_DIRPYRDENOISE_LDETAIL;Luminance - Detail
!TP_DIRPYRDENOISE_LM;Luminance only
!TP_DIRPYRDENOISE_LPLABM;Weighted L* (little) + a*b* (normal)
!TP_DIRPYRDENOISE_LTYPE;Luminance type
!TP_DIRPYRDENOISE_LTYPE;Luminance control
!TP_DIRPYRDENOISE_LUMAFR;Luminance
!TP_DIRPYRDENOISE_LUMAFR_TOOLTIP;Wavelet on luminance and Fourier transform for luminance detail
!TP_DIRPYRDENOISE_MANU;Manual
@@ -1634,6 +1688,97 @@ ZOOMPANEL_ZOOMOUT;Умањује приказ слике <b>-</b>
!TP_VIBRANCE_PSTHRESHOLD_TOOLTIP;The vertical axis represents pastel tones at the bottom and saturated tones at the top.\nThe horizontal axis represents the saturation range.
!TP_VIBRANCE_PSTHRESHOLD_WEIGTHING;Pastel/saturated transition's weighting
!TP_VIBRANCE_SATURATED;Saturated Tones
!TP_WAVELET_1;Level 1
!TP_WAVELET_2;Level 2
!TP_WAVELET_3;Level 3
!TP_WAVELET_4;Level 4
!TP_WAVELET_5;Level 5
!TP_WAVELET_6;Level 6
!TP_WAVELET_7;Level 7
!TP_WAVELET_8;Level 8
!TP_WAVELET_9;Level 9
!TP_WAVELET_ALL;All levels in all directions
!TP_WAVELET_APPLYTO;Apply To
!TP_WAVELET_AVOID;Avoid color shift
!TP_WAVELET_CH1;All chroma
!TP_WAVELET_CH2;Pastel - Saturated
!TP_WAVELET_CH3;Link contrast levels
!TP_WAVELET_CHRO;Saturated - Pastel
!TP_WAVELET_CHRO_TOOLTIP;Limit between pastel and saturated\n 1-x level saturated \n x-9 level pastel
!TP_WAVELET_CHR;Chroma link
!TP_WAVELET_CHR_TOOLTIP;Adjust chroma in function of:\na-levels contrasts\nb-Chroma link slider strength
!TP_WAVELET_CLVCURVE;Chrominance - Levels
!TP_WAVELET_COLORT;Opacity Red-Green Levels
!TP_WAVELET_CONTRAST_MINUS;Contrast -
!TP_WAVELET_CONTRAST_PLUS;Contrast +
!TP_WAVELET_CONTRA;Contrast
!TP_WAVELET_CONTRA_TOOLTIP;Change contrast residual image\nFunction of Max Levels
!TP_WAVELET_CONTR;Gamut - controls
!TP_WAVELET_CURVEEDITOR_CLV_TOOLTIP;Give chroma in function of levels (absciss)\nLevels are discrets values
!TP_WAVELET_DALL;All directions
!TP_WAVELET_DISPLAYCHRO;Chromaticity and Toning
!TP_WAVELET_DISPLAYGAM;Gamut and Control
!TP_WAVELET_DISPLAY;Levels and Utilities
!TP_WAVELET_DISP;Preview Settings
!TP_WAVELET_DONE;Vertical
!TP_WAVELET_DTHR;Diagonal
!TP_WAVELET_DTWO;Horizontal
!TP_WAVELET_EDGE;Edge Sharpness (Luminance)
!TP_WAVELET_EDGTHRESH;Threshold
!TP_WAVELET_EDRAD;Radius
!TP_WAVELET_EDVAL;Value
!TP_WAVELET_FINEST;Finest
!TP_WAVELET_HIGHLIGHT;Highlight luminance range
!TP_WAVELET_HIGHSHA;Highlight Shadows
!TP_WAVELET_HS1;Whole luminance range
!TP_WAVELET_HS2;Shadows/Highlights
!TP_WAVELET_HUESKIN;Hue Range (skin)
!TP_WAVELET_HUESKIN_TOOLTIP;This pyramid is for the upper part, so far as the algorithm at its maximum efficiency.\nTo the lower part, the transition zones.\nIf you need to move the area significantly to the left or right - or if there are artifacts: the <b>white balance is incorrect</b>\nYou can slightly reduce the zone to prevent the rest of the image is affected.
!TP_WAVELET_HUESKY;Hue Range (sky)
!TP_WAVELET_HUESKY_TOOLTIP;This pyramid is for the upper part, so far as the algorithm at its maximum efficiency.\nTo the lower part, the transition zones.\nIf you need to move the area significantly to the left or right - or if there are artifacts: the <b>white balance is incorrect</b>\nYou can slightly reduce the zone to prevent the rest of the image is affected.
!TP_WAVELET_INF;Below or equal the level
!TP_WAVELET_LABEL;Wavelet levels
!TP_WAVELET_LARGEST;Coarsest
!TP_WAVELET_LEVCH;Chromaticity
!TP_WAVELET_LEVELS;Wavelet levels
!TP_WAVELET_LEVELS_TOOLTIP;Choose the number of detail levels the image is to be decomposed into. More levels require more RAM and require a longer processing time.
!TP_WAVELET_LEVF;Contrast
!TP_WAVELET_LEVLABEL;Preview maximum possible levels=%1
!TP_WAVELET_LOWLIGHT;Shadow luminance range
!TP_WAVELET_MAX;max
!TP_WAVELET_MEDI;Reduce artifacts in blue sky
!TP_WAVELET_MIN;min
!TP_WAVELET_NEUTRAL;Neutral
!TP_WAVELET_ONE;One level
!TP_WAVELET_OPACITY;Opacity Blue-Yellow Levels
!TP_WAVELET_PASTEL;Pastel chromacity
!TP_WAVELET_PREVIEWLEVELS;Preview
!TP_WAVELET_RESCHRO;Chromaticity
!TP_WAVELET_RESCONH;Highlights
!TP_WAVELET_RESCON;Shadows
!TP_WAVELET_RESID;Residual image
!TP_WAVELET_SAT;Saturated chromacity
!TP_WAVELET_SETTINGS;Wavelet Settings
!TP_WAVELET_SKIN;Hue-tones (skin) targetting/protection
!TP_WAVELET_SKIN_TOOLTIP;At -100 skin-tones are targetted.\nAt 0 all tones are treated equally.\nAt +100 skin-tones are protected while all other tones are affected.
!TP_WAVELET_SKY;Hue-tones (sky) targetting/protection
!TP_WAVELET_SKY_TOOLTIP;Increase/reduce chrominance in/out hue range\nAvoid artifacts in blue sky - due to micro-contrast, micro-chroma,...
!TP_WAVELET_STRENGTH;Strength
!TP_WAVELET_SUPE;Extra
!TP_WAVELET_SUP;Above the level
!TP_WAVELET_THRESHOLD2;Shadow Levels
!TP_WAVELET_THRESHOLD2_TOOLTIP;If you change this value, only level between 9 and 9 minus value, will be treated with shadow luminance levels\nOthers level will be full treated\nMax level shadow is limited by value of highlight level (9-highlight level)
!TP_WAVELET_THRESHOLD;Highlight levels
!TP_WAVELET_THRESHOLD_TOOLTIP;If you change this value, only level beyond will be treated with highlight luminance levels\nOthers level will be full treated
!TP_WAVELET_THRH;Threshold highlights
!TP_WAVELET_THR;Threshold shadows
!TP_WAVELET_TILESBIG;Big tiles
!TP_WAVELET_TILESFULL;Full image
!TP_WAVELET_TILESIZE;Tile size
!TP_WAVELET_TILESLIT;Little tiles
!TP_WAVELET_TILES_TOOLTIP;Processing the full image leads to better quality and is the recommended option, while using tiles is a fall-back solution for users with little RAM. Refer to RawPedia for memory requirements.
!TP_WAVELET_TON;Toning
!TP_WAVELET_UTIL;Utilities
!TP_WBALANCE_CLOUDY;Cloudy
!TP_WBALANCE_DAYLIGHT;Daylight (sunny)
!TP_WBALANCE_EQBLUERED;Blue/Red equalizer

View File

@@ -908,6 +908,7 @@ ZOOMPANEL_ZOOMOUT;Umanjuje prikaz slike <b>-</b>
!EXPORT_BYPASS_DEFRINGE;Bypass Defringe
!EXPORT_BYPASS_DIRPYRDENOISE;Bypass Noise Reduction
!EXPORT_BYPASS_DIRPYREQUALIZER;Bypass Contrast by Detail Levels
!EXPORT_BYPASS_EQUALIZER;Bypass Wavelet Levels
!EXPORT_BYPASS_RAW_CA;Bypass [raw] Chromatic Aberration Correction
!EXPORT_BYPASS_RAW_CCSTEPS;Bypass [raw] False Color Suppression
!EXPORT_BYPASS_RAW_DCB_ENHANCE;Bypass [raw] DCB Enhancement Steps
@@ -1052,9 +1053,9 @@ ZOOMPANEL_ZOOMOUT;Umanjuje prikaz slike <b>-</b>
!HISTORY_MSG_243;VC - Radius
!HISTORY_MSG_244;VC - Strength
!HISTORY_MSG_245;VC - Center
!HISTORY_MSG_246;CL curve
!HISTORY_MSG_247;LH curve
!HISTORY_MSG_248;HH curve
!HISTORY_MSG_246;L*a*b* - CL curve
!HISTORY_MSG_247;L*a*b* - LH curve
!HISTORY_MSG_248;L*a*b* - HH curve
!HISTORY_MSG_249;CbDL - Threshold
!HISTORY_MSG_250;NR - Enhanced
!HISTORY_MSG_251;B&amp;W - Algorithm
@@ -1064,33 +1065,33 @@ ZOOMPANEL_ZOOMOUT;Umanjuje prikaz slike <b>-</b>
!HISTORY_MSG_255;NR - Median filter
!HISTORY_MSG_256;NR - Median type
!HISTORY_MSG_257;Color Toning
!HISTORY_MSG_258;Color Toning - Color
!HISTORY_MSG_259;Color Toning - Opacity
!HISTORY_MSG_260;Color Toning - a*[b*] opacity
!HISTORY_MSG_261;Color Toning - Method
!HISTORY_MSG_262;Color Toning - b* opacity
!HISTORY_MSG_263;Color Toning - Shadows - Red
!HISTORY_MSG_264;Color Toning - Shadows - Green
!HISTORY_MSG_265;Color Toning - Shadows - Blue
!HISTORY_MSG_266;Color Toning - Mid - Red
!HISTORY_MSG_267;Color Toning - Mid - Green
!HISTORY_MSG_268;Color Toning - Mid - Blue
!HISTORY_MSG_269;Color Toning - High - Red
!HISTORY_MSG_270;Color Toning - High - Green
!HISTORY_MSG_271;Color Toning - High - Blue
!HISTORY_MSG_272;Color Toning - Balance
!HISTORY_MSG_273;Color Toning - Reset
!HISTORY_MSG_274;Color Toning - Sat. Shadows
!HISTORY_MSG_275;Color Toning - Sat. Highlights
!HISTORY_MSG_276;Color Toning - Opacity
!HISTORY_MSG_258;CT - Color curve
!HISTORY_MSG_259;CT - Opacity curve
!HISTORY_MSG_260;CT - a*[b*] opacity
!HISTORY_MSG_261;CT - Method
!HISTORY_MSG_262;CT - b* opacity
!HISTORY_MSG_263;CT - Shadows - Red
!HISTORY_MSG_264;CT - Shadows - Green
!HISTORY_MSG_265;CT - Shadows - Blue
!HISTORY_MSG_266;CT - Mid - Red
!HISTORY_MSG_267;CT - Mid - Green
!HISTORY_MSG_268;CT - Mid - Blue
!HISTORY_MSG_269;CT - High - Red
!HISTORY_MSG_270;CT - High - Green
!HISTORY_MSG_271;CT - High - Blue
!HISTORY_MSG_272;CT - Balance
!HISTORY_MSG_273;CT - Reset
!HISTORY_MSG_274;CT - Sat. Shadows
!HISTORY_MSG_275;CT - Sat. Highlights
!HISTORY_MSG_276;CT - Opacity
!HISTORY_MSG_277;--unused--
!HISTORY_MSG_278;Color Toning - Preserve luminance
!HISTORY_MSG_279;Color Toning - Shadows
!HISTORY_MSG_280;Color Toning - Highlights
!HISTORY_MSG_281;Color Toning - Sat. strength
!HISTORY_MSG_282;Color Toning - Sat. threshold
!HISTORY_MSG_283;Color Toning - Strength
!HISTORY_MSG_284;Color Toning - Auto sat. protection
!HISTORY_MSG_278;CT - Preserve luminance
!HISTORY_MSG_279;CT - Shadows
!HISTORY_MSG_280;CT - Highlights
!HISTORY_MSG_281;CT - Sat. strength
!HISTORY_MSG_282;CT - Sat. threshold
!HISTORY_MSG_283;CT - Strength
!HISTORY_MSG_284;CT - Auto sat. protection
!HISTORY_MSG_285;NR - Median - Method
!HISTORY_MSG_286;NR - Median - Type
!HISTORY_MSG_287;NR - Median - Iterations
@@ -1102,14 +1103,51 @@ ZOOMPANEL_ZOOMOUT;Umanjuje prikaz slike <b>-</b>
!HISTORY_MSG_293;Film Simulation
!HISTORY_MSG_294;Film Simulation - Strength
!HISTORY_MSG_295;Film Simulation - Film
!HISTORY_MSG_296;NR - Modulate luminance
!HISTORY_MSG_296;NR - Luminance curve
!HISTORY_MSG_297;NR - Quality
!HISTORY_MSG_298;Dead pixel filter
!HISTORY_MSG_299;NR - Chrominance curve
!HISTORY_MSG_300;-
!HISTORY_MSG_301;NR - Luma control
!HISTORY_MSG_302;NR - Chroma method
!HISTORY_MSG_303;-
!HISTORY_MSG_303;NR - Chroma method
!HISTORY_MSG_304;Wavelet Level
!HISTORY_MSG_305;Wavelet Level
!HISTORY_MSG_306;Wavelet N° level
!HISTORY_MSG_307;Wavelet Ch level
!HISTORY_MSG_308;Wavelet Direction
!HISTORY_MSG_309;Wavelet Edge threshold
!HISTORY_MSG_310;Wavelet Hue-tones sky
!HISTORY_MSG_311;Wavelet Max Levels
!HISTORY_MSG_312;Wavelet Shadow Threshold
!HISTORY_MSG_313;Wavelet Pastel Saturated
!HISTORY_MSG_314;Wavelet Artifacts blue sky
!HISTORY_MSG_315;Wavelet Contrast Residual
!HISTORY_MSG_316;Wavelet Skin tones
!HISTORY_MSG_317;Wavelet Skin hue
!HISTORY_MSG_318;Wavelet Highlight levels
!HISTORY_MSG_319;Wavelet Highlight range
!HISTORY_MSG_320;Wavelet Shadow range
!HISTORY_MSG_321;Wavelet Shadow levels
!HISTORY_MSG_322;Wavelet Avoid color shift
!HISTORY_MSG_323;Wavelet Chroma level
!HISTORY_MSG_324;Wavelet Chroma pastel
!HISTORY_MSG_325;Wavelet Chroma saturated
!HISTORY_MSG_326;Wavelet Chroma method
!HISTORY_MSG_327;Wavelet Contrast method
!HISTORY_MSG_328;Wavelet Chroma link
!HISTORY_MSG_329;Wavelet Opacity RG
!HISTORY_MSG_330;Wavelet Opacity BY
!HISTORY_MSG_331;Wavelet Extra
!HISTORY_MSG_332;Wavelet Tiles Method
!HISTORY_MSG_333;Wavelet Shadow Residual
!HISTORY_MSG_334;Wavelet Chroma
!HISTORY_MSG_335;Wavelet Highlight Residual
!HISTORY_MSG_336;Wavelet Highlight threshold
!HISTORY_MSG_337;Wavelet Hue range
!HISTORY_MSG_338;Wavelet Edge Radius
!HISTORY_MSG_339;Wavelet Edge Value
!HISTORY_MSG_340;Wavelet Strength
!HISTORY_NEWSNAPSHOT_TOOLTIP;Shortcut: <b>Alt-s</b>
!MAIN_BUTTON_NAVNEXT_TOOLTIP;Navigate to the next image relative to image opened in the Editor.\nShortcut: <b>Shift-F4</b>\n\nTo navigate to the next image relative to the currently selected thumbnail in the File Browser or Filmstrip:\nShortcut: <b>F4</b>
!MAIN_BUTTON_NAVPREV_TOOLTIP;Navigate to the previous image relative to image opened in the Editor.\nShortcut: <b>Shift-F3</b>\n\nTo navigate to the previous image relative to the currently selected thumbnail in the File Browser or Filmstrip:\nShortcut: <b>F3</b>
@@ -1120,6 +1158,7 @@ ZOOMPANEL_ZOOMOUT;Umanjuje prikaz slike <b>-</b>
!MAIN_MSG_SETPATHFIRST;You first have to set a target path in Preferences in order to use this function!
!MAIN_MSG_WRITEFAILED;Failed to write\n<b>"%1"</b>\n\nMake sure that the folder exists and that you have write permission to it.
!MAIN_TAB_EXPORT; Fast Export
!MAIN_TAB_INSPECT; Inspect
!MAIN_TOOLTIP_BACKCOLOR0;Background color of the preview: <b>Theme-based</b>\nShortcut: <b>9</b>
!MAIN_TOOLTIP_BACKCOLOR1;Background color of the preview: <b>Black</b>\nShortcut: <b>9</b>
!MAIN_TOOLTIP_BACKCOLOR2;Background color of the preview: <b>White</b>\nShortcut: <b>9</b>
@@ -1138,6 +1177,7 @@ ZOOMPANEL_ZOOMOUT;Umanjuje prikaz slike <b>-</b>
!PARTIALPASTE_COLORAPP;CIECAM02
!PARTIALPASTE_COLORTONING;Color Toning
!PARTIALPASTE_EPD;Tone mapping
!PARTIALPASTE_EQUALIZER;Wavelet Equalizer
!PARTIALPASTE_FILMSIMULATION;Film Simulation
!PARTIALPASTE_FLATFIELDCLIPCONTROL;Flat-field clip control
!PARTIALPASTE_GRADIENT;Graduated filter
@@ -1149,6 +1189,7 @@ ZOOMPANEL_ZOOMOUT;Umanjuje prikaz slike <b>-</b>
!PARTIALPASTE_RAW_LMMSEITERATIONS;LMMSE enhancement steps
!PARTIALPASTE_RGBCURVES;RGB curves
!PARTIALPASTE_VIBRANCE;Vibrance
!PREFERENCES_APPLNEXTRELOAD;image reload required
!PREFERENCES_AUTLISLOW;Low
!PREFERENCES_AUTLISMAX;Max - Average of all tiles
!PREFERENCES_AUTLISSTD;High
@@ -1161,8 +1202,11 @@ ZOOMPANEL_ZOOMOUT;Umanjuje prikaz slike <b>-</b>
!PREFERENCES_BEHSETALL;All to 'Set'
!PREFERENCES_BLACKBODY;Tungsten
!PREFERENCES_CIEART;CIECAM02 optimization
!PREFERENCES_CIEART_FRAME;CIECAM02-Specific Settings
!PREFERENCES_CIEART_LABEL;Use float precision instead of double
!PREFERENCES_CIEART_TOOLTIP;If enabled, CIECAM02 calculations are performed in the single-precision floating-point format instead of the double-precision one. This provides a small increase in speed at the expense of a negligible loss of quality.
!PREFERENCES_CLUTSCACHE;HaldCLUT Cache
!PREFERENCES_CLUTSCACHE_LABEL;Maximum number of cached CLUTs
!PREFERENCES_CLUTSDIR;HaldCLUT directory
!PREFERENCES_CUSTPROFBUILDKEYFORMAT;Keys format
!PREFERENCES_CUSTPROFBUILDKEYFORMAT_NAME;Name
@@ -1171,6 +1215,8 @@ ZOOMPANEL_ZOOMOUT;Umanjuje prikaz slike <b>-</b>
!PREFERENCES_D55;5500K
!PREFERENCES_D60;6000K
!PREFERENCES_D65;6500K
!PREFERENCES_DAUB_LABEL;Use Daubechies D6 wavelets instead of D4
!PREFERENCES_DAUB_TOOLTIP;The Noise Reduction and Wavelet Levels tools use a Debauchies mother wavelet. If you choose D6 instead of D4 you increase the number of orthogonal Daubechies coefficients and probably increase quality of small-scale levels. There is no memory or processing time difference between the two.
!PREFERENCES_EXPAUT;Expert
!PREFERENCES_FILMSIMULATION;Film Simulation
!PREFERENCES_FLUOF2;Fluorescent F2
@@ -1191,6 +1237,10 @@ ZOOMPANEL_ZOOMOUT;Umanjuje prikaz slike <b>-</b>
!PREFERENCES_GREY;Output device's Yb luminance (%)
!PREFERENCES_HISTOGRAMWORKING;Use working profile for main histogram and Navigator
!PREFERENCES_HISTOGRAM_TOOLTIP;If enabled, the working profile is used for rendering the main histogram and the Navigator panel, otherwise the gamma-corrected output profile is used.
!PREFERENCES_IMG_RELOAD_NEEDED;These changes require the image to be reloaded (or a new image to be opened) to take effect.
!PREFERENCES_INSPECT_LABEL;Inspect
!PREFERENCES_INSPECT_MAXBUFFERS_LABEL;Maximum number of cached images
!PREFERENCES_INSPECT_MAXBUFFERS_TOOLTIP;Set the maximum number of images stored in cache when hovering over them in the File Browser; systems with little RAM (2GB) should keep this value set to 1 or 2.
!PREFERENCES_LEVAUTDN;Denoising level
!PREFERENCES_LEVDN;Cell size
!PREFERENCES_LISS;Auto multi-zone smoothing
@@ -1201,9 +1251,14 @@ ZOOMPANEL_ZOOMOUT;Umanjuje prikaz slike <b>-</b>
!PREFERENCES_NAVGUIDEBRUSH;Navigator guide color
!PREFERENCES_NOISE;Noise Reduction
!PREFERENCES_OVERLAY_FILENAMES_FILMSTRIP;Overlay filenames on thumbnails in the editor pannel
!PREFERENCES_RGBDTL_LABEL;Max number of threads
!PREFERENCES_RGBDTL_TOOLTIP;Noise Reduction requires a baseline of about 128MB RAM for a 10MPix image or 512MB for a 40MPix image, and additionally 128MB RAM per thread. The more threads run in parallel, the faster the computation. Leave the setting at "0" to automatically use as many threads as possible.
!PREFERENCES_PREVDEMO;Preview Demosaic Method
!PREFERENCES_PREVDEMO_FAST;Fast
!PREFERENCES_PREVDEMO_LABEL;Demosaicing method used for the preview at <100% zoom:
!PREFERENCES_PREVDEMO_SIDECAR;As in PP3
!PREFERENCES_RGBDTL_LABEL;Max number of threads for Noise Reduction and Wavelet Levels
!PREFERENCES_RGBDTL_TOOLTIP;Leave the setting at "0" to automatically use as many threads as possible. The more threads run in parallel, the faster the computation. Refer to RawPedia for memory requirements.
!PREFERENCES_SHOWEXPOSURECOMPENSATION;Append exposure compensation
!PREFERENCES_SHOWFILMSTRIPTOOLBAR;Show filmstrip toolbar
!PREFERENCES_SIMPLAUT;Tool mode
!PREFERENCES_SMA;Small (250x287)
!PREFERENCES_STDAUT;Standard
@@ -1422,7 +1477,6 @@ ZOOMPANEL_ZOOMOUT;Umanjuje prikaz slike <b>-</b>
!TP_DIRPYRDENOISE_99;9x9 (very slow)
!TP_DIRPYRDENOISE_ABM;Chroma only
!TP_DIRPYRDENOISE_AUTO;Automatic global
!TP_DIRPYRDENOISE_AUTO;Auto chroma
!TP_DIRPYRDENOISE_AUTO_TOOLTIP;Try to evaluate chroma noise\nBe careful, this calculation is average, and is quite subjective !
!TP_DIRPYRDENOISE_AUT;Automatic global
!TP_DIRPYRDENOISE_BLUE;Chrominance - Blue-Yellow
@@ -1444,7 +1498,7 @@ ZOOMPANEL_ZOOMOUT;Umanjuje prikaz slike <b>-</b>
!TP_DIRPYRDENOISE_LDETAIL;Luminance - Detail
!TP_DIRPYRDENOISE_LM;Luminance only
!TP_DIRPYRDENOISE_LPLABM;Weighted L* (little) + a*b* (normal)
!TP_DIRPYRDENOISE_LTYPE;Luminance type
!TP_DIRPYRDENOISE_LTYPE;Luminance control
!TP_DIRPYRDENOISE_LUMAFR;Luminance
!TP_DIRPYRDENOISE_LUMAFR_TOOLTIP;Wavelet on luminance and Fourier transform for luminance detail
!TP_DIRPYRDENOISE_MANU;Manual
@@ -1634,6 +1688,97 @@ ZOOMPANEL_ZOOMOUT;Umanjuje prikaz slike <b>-</b>
!TP_VIBRANCE_PSTHRESHOLD_TOOLTIP;The vertical axis represents pastel tones at the bottom and saturated tones at the top.\nThe horizontal axis represents the saturation range.
!TP_VIBRANCE_PSTHRESHOLD_WEIGTHING;Pastel/saturated transition's weighting
!TP_VIBRANCE_SATURATED;Saturated Tones
!TP_WAVELET_1;Level 1
!TP_WAVELET_2;Level 2
!TP_WAVELET_3;Level 3
!TP_WAVELET_4;Level 4
!TP_WAVELET_5;Level 5
!TP_WAVELET_6;Level 6
!TP_WAVELET_7;Level 7
!TP_WAVELET_8;Level 8
!TP_WAVELET_9;Level 9
!TP_WAVELET_ALL;All levels in all directions
!TP_WAVELET_APPLYTO;Apply To
!TP_WAVELET_AVOID;Avoid color shift
!TP_WAVELET_CH1;All chroma
!TP_WAVELET_CH2;Pastel - Saturated
!TP_WAVELET_CH3;Link contrast levels
!TP_WAVELET_CHRO;Saturated - Pastel
!TP_WAVELET_CHRO_TOOLTIP;Limit between pastel and saturated\n 1-x level saturated \n x-9 level pastel
!TP_WAVELET_CHR;Chroma link
!TP_WAVELET_CHR_TOOLTIP;Adjust chroma in function of:\na-levels contrasts\nb-Chroma link slider strength
!TP_WAVELET_CLVCURVE;Chrominance - Levels
!TP_WAVELET_COLORT;Opacity Red-Green Levels
!TP_WAVELET_CONTRAST_MINUS;Contrast -
!TP_WAVELET_CONTRAST_PLUS;Contrast +
!TP_WAVELET_CONTRA;Contrast
!TP_WAVELET_CONTRA_TOOLTIP;Change contrast residual image\nFunction of Max Levels
!TP_WAVELET_CONTR;Gamut - controls
!TP_WAVELET_CURVEEDITOR_CLV_TOOLTIP;Give chroma in function of levels (absciss)\nLevels are discrets values
!TP_WAVELET_DALL;All directions
!TP_WAVELET_DISPLAYCHRO;Chromaticity and Toning
!TP_WAVELET_DISPLAYGAM;Gamut and Control
!TP_WAVELET_DISPLAY;Levels and Utilities
!TP_WAVELET_DISP;Preview Settings
!TP_WAVELET_DONE;Vertical
!TP_WAVELET_DTHR;Diagonal
!TP_WAVELET_DTWO;Horizontal
!TP_WAVELET_EDGE;Edge Sharpness (Luminance)
!TP_WAVELET_EDGTHRESH;Threshold
!TP_WAVELET_EDRAD;Radius
!TP_WAVELET_EDVAL;Value
!TP_WAVELET_FINEST;Finest
!TP_WAVELET_HIGHLIGHT;Highlight luminance range
!TP_WAVELET_HIGHSHA;Highlight Shadows
!TP_WAVELET_HS1;Whole luminance range
!TP_WAVELET_HS2;Shadows/Highlights
!TP_WAVELET_HUESKIN;Hue Range (skin)
!TP_WAVELET_HUESKIN_TOOLTIP;This pyramid is for the upper part, so far as the algorithm at its maximum efficiency.\nTo the lower part, the transition zones.\nIf you need to move the area significantly to the left or right - or if there are artifacts: the <b>white balance is incorrect</b>\nYou can slightly reduce the zone to prevent the rest of the image is affected.
!TP_WAVELET_HUESKY;Hue Range (sky)
!TP_WAVELET_HUESKY_TOOLTIP;This pyramid is for the upper part, so far as the algorithm at its maximum efficiency.\nTo the lower part, the transition zones.\nIf you need to move the area significantly to the left or right - or if there are artifacts: the <b>white balance is incorrect</b>\nYou can slightly reduce the zone to prevent the rest of the image is affected.
!TP_WAVELET_INF;Below or equal the level
!TP_WAVELET_LABEL;Wavelet levels
!TP_WAVELET_LARGEST;Coarsest
!TP_WAVELET_LEVCH;Chromaticity
!TP_WAVELET_LEVELS;Wavelet levels
!TP_WAVELET_LEVELS_TOOLTIP;Choose the number of detail levels the image is to be decomposed into. More levels require more RAM and require a longer processing time.
!TP_WAVELET_LEVF;Contrast
!TP_WAVELET_LEVLABEL;Preview maximum possible levels=%1
!TP_WAVELET_LOWLIGHT;Shadow luminance range
!TP_WAVELET_MAX;max
!TP_WAVELET_MEDI;Reduce artifacts in blue sky
!TP_WAVELET_MIN;min
!TP_WAVELET_NEUTRAL;Neutral
!TP_WAVELET_ONE;One level
!TP_WAVELET_OPACITY;Opacity Blue-Yellow Levels
!TP_WAVELET_PASTEL;Pastel chromacity
!TP_WAVELET_PREVIEWLEVELS;Preview
!TP_WAVELET_RESCHRO;Chromaticity
!TP_WAVELET_RESCONH;Highlights
!TP_WAVELET_RESCON;Shadows
!TP_WAVELET_RESID;Residual image
!TP_WAVELET_SAT;Saturated chromacity
!TP_WAVELET_SETTINGS;Wavelet Settings
!TP_WAVELET_SKIN;Hue-tones (skin) targetting/protection
!TP_WAVELET_SKIN_TOOLTIP;At -100 skin-tones are targetted.\nAt 0 all tones are treated equally.\nAt +100 skin-tones are protected while all other tones are affected.
!TP_WAVELET_SKY;Hue-tones (sky) targetting/protection
!TP_WAVELET_SKY_TOOLTIP;Increase/reduce chrominance in/out hue range\nAvoid artifacts in blue sky - due to micro-contrast, micro-chroma,...
!TP_WAVELET_STRENGTH;Strength
!TP_WAVELET_SUPE;Extra
!TP_WAVELET_SUP;Above the level
!TP_WAVELET_THRESHOLD2;Shadow Levels
!TP_WAVELET_THRESHOLD2_TOOLTIP;If you change this value, only level between 9 and 9 minus value, will be treated with shadow luminance levels\nOthers level will be full treated\nMax level shadow is limited by value of highlight level (9-highlight level)
!TP_WAVELET_THRESHOLD;Highlight levels
!TP_WAVELET_THRESHOLD_TOOLTIP;If you change this value, only level beyond will be treated with highlight luminance levels\nOthers level will be full treated
!TP_WAVELET_THRH;Threshold highlights
!TP_WAVELET_THR;Threshold shadows
!TP_WAVELET_TILESBIG;Big tiles
!TP_WAVELET_TILESFULL;Full image
!TP_WAVELET_TILESIZE;Tile size
!TP_WAVELET_TILESLIT;Little tiles
!TP_WAVELET_TILES_TOOLTIP;Processing the full image leads to better quality and is the recommended option, while using tiles is a fall-back solution for users with little RAM. Refer to RawPedia for memory requirements.
!TP_WAVELET_TON;Toning
!TP_WAVELET_UTIL;Utilities
!TP_WBALANCE_CLOUDY;Cloudy
!TP_WBALANCE_DAYLIGHT;Daylight (sunny)
!TP_WBALANCE_EQBLUERED;Blue/Red equalizer

View File

@@ -641,6 +641,7 @@ ZOOMPANEL_ZOOMOUT;Oddialiť <b>-</b>
!EXPORT_BYPASS_DEFRINGE;Bypass Defringe
!EXPORT_BYPASS_DIRPYRDENOISE;Bypass Noise Reduction
!EXPORT_BYPASS_DIRPYREQUALIZER;Bypass Contrast by Detail Levels
!EXPORT_BYPASS_EQUALIZER;Bypass Wavelet Levels
!EXPORT_BYPASS_RAW_CA;Bypass [raw] Chromatic Aberration Correction
!EXPORT_BYPASS_RAW_CCSTEPS;Bypass [raw] False Color Suppression
!EXPORT_BYPASS_RAW_DCB_ENHANCE;Bypass [raw] DCB Enhancement Steps
@@ -734,8 +735,8 @@ ZOOMPANEL_ZOOMOUT;Oddialiť <b>-</b>
!HISTORY_MSG_93;CbDL - Value
!HISTORY_MSG_94;Contrast by Detail Levels
!HISTORY_MSG_95;L*a*b* - Chromaticity
!HISTORY_MSG_96;a* curve
!HISTORY_MSG_97;b* curve
!HISTORY_MSG_96;L*a*b* - a* curve
!HISTORY_MSG_97;L*a*b* - b* curve
!HISTORY_MSG_98;Demosaicing method
!HISTORY_MSG_99;Hot pixel filter
!HISTORY_MSG_100;RGB Saturation
@@ -883,9 +884,9 @@ ZOOMPANEL_ZOOMOUT;Oddialiť <b>-</b>
!HISTORY_MSG_243;VC - Radius
!HISTORY_MSG_244;VC - Strength
!HISTORY_MSG_245;VC - Center
!HISTORY_MSG_246;CL curve
!HISTORY_MSG_247;LH curve
!HISTORY_MSG_248;HH curve
!HISTORY_MSG_246;L*a*b* - CL curve
!HISTORY_MSG_247;L*a*b* - LH curve
!HISTORY_MSG_248;L*a*b* - HH curve
!HISTORY_MSG_249;CbDL - Threshold
!HISTORY_MSG_250;NR - Enhanced
!HISTORY_MSG_251;B&amp;W - Algorithm
@@ -895,33 +896,33 @@ ZOOMPANEL_ZOOMOUT;Oddialiť <b>-</b>
!HISTORY_MSG_255;NR - Median filter
!HISTORY_MSG_256;NR - Median type
!HISTORY_MSG_257;Color Toning
!HISTORY_MSG_258;Color Toning - Color
!HISTORY_MSG_259;Color Toning - Opacity
!HISTORY_MSG_260;Color Toning - a*[b*] opacity
!HISTORY_MSG_261;Color Toning - Method
!HISTORY_MSG_262;Color Toning - b* opacity
!HISTORY_MSG_263;Color Toning - Shadows - Red
!HISTORY_MSG_264;Color Toning - Shadows - Green
!HISTORY_MSG_265;Color Toning - Shadows - Blue
!HISTORY_MSG_266;Color Toning - Mid - Red
!HISTORY_MSG_267;Color Toning - Mid - Green
!HISTORY_MSG_268;Color Toning - Mid - Blue
!HISTORY_MSG_269;Color Toning - High - Red
!HISTORY_MSG_270;Color Toning - High - Green
!HISTORY_MSG_271;Color Toning - High - Blue
!HISTORY_MSG_272;Color Toning - Balance
!HISTORY_MSG_273;Color Toning - Reset
!HISTORY_MSG_274;Color Toning - Sat. Shadows
!HISTORY_MSG_275;Color Toning - Sat. Highlights
!HISTORY_MSG_276;Color Toning - Opacity
!HISTORY_MSG_258;CT - Color curve
!HISTORY_MSG_259;CT - Opacity curve
!HISTORY_MSG_260;CT - a*[b*] opacity
!HISTORY_MSG_261;CT - Method
!HISTORY_MSG_262;CT - b* opacity
!HISTORY_MSG_263;CT - Shadows - Red
!HISTORY_MSG_264;CT - Shadows - Green
!HISTORY_MSG_265;CT - Shadows - Blue
!HISTORY_MSG_266;CT - Mid - Red
!HISTORY_MSG_267;CT - Mid - Green
!HISTORY_MSG_268;CT - Mid - Blue
!HISTORY_MSG_269;CT - High - Red
!HISTORY_MSG_270;CT - High - Green
!HISTORY_MSG_271;CT - High - Blue
!HISTORY_MSG_272;CT - Balance
!HISTORY_MSG_273;CT - Reset
!HISTORY_MSG_274;CT - Sat. Shadows
!HISTORY_MSG_275;CT - Sat. Highlights
!HISTORY_MSG_276;CT - Opacity
!HISTORY_MSG_277;--unused--
!HISTORY_MSG_278;Color Toning - Preserve luminance
!HISTORY_MSG_279;Color Toning - Shadows
!HISTORY_MSG_280;Color Toning - Highlights
!HISTORY_MSG_281;Color Toning - Sat. strength
!HISTORY_MSG_282;Color Toning - Sat. threshold
!HISTORY_MSG_283;Color Toning - Strength
!HISTORY_MSG_284;Color Toning - Auto sat. protection
!HISTORY_MSG_278;CT - Preserve luminance
!HISTORY_MSG_279;CT - Shadows
!HISTORY_MSG_280;CT - Highlights
!HISTORY_MSG_281;CT - Sat. strength
!HISTORY_MSG_282;CT - Sat. threshold
!HISTORY_MSG_283;CT - Strength
!HISTORY_MSG_284;CT - Auto sat. protection
!HISTORY_MSG_285;NR - Median - Method
!HISTORY_MSG_286;NR - Median - Type
!HISTORY_MSG_287;NR - Median - Iterations
@@ -933,14 +934,51 @@ ZOOMPANEL_ZOOMOUT;Oddialiť <b>-</b>
!HISTORY_MSG_293;Film Simulation
!HISTORY_MSG_294;Film Simulation - Strength
!HISTORY_MSG_295;Film Simulation - Film
!HISTORY_MSG_296;NR - Modulate luminance
!HISTORY_MSG_296;NR - Luminance curve
!HISTORY_MSG_297;NR - Quality
!HISTORY_MSG_298;Dead pixel filter
!HISTORY_MSG_299;NR - Chrominance curve
!HISTORY_MSG_300;-
!HISTORY_MSG_301;NR - Luma control
!HISTORY_MSG_302;NR - Chroma method
!HISTORY_MSG_303;-
!HISTORY_MSG_303;NR - Chroma method
!HISTORY_MSG_304;Wavelet Level
!HISTORY_MSG_305;Wavelet Level
!HISTORY_MSG_306;Wavelet N° level
!HISTORY_MSG_307;Wavelet Ch level
!HISTORY_MSG_308;Wavelet Direction
!HISTORY_MSG_309;Wavelet Edge threshold
!HISTORY_MSG_310;Wavelet Hue-tones sky
!HISTORY_MSG_311;Wavelet Max Levels
!HISTORY_MSG_312;Wavelet Shadow Threshold
!HISTORY_MSG_313;Wavelet Pastel Saturated
!HISTORY_MSG_314;Wavelet Artifacts blue sky
!HISTORY_MSG_315;Wavelet Contrast Residual
!HISTORY_MSG_316;Wavelet Skin tones
!HISTORY_MSG_317;Wavelet Skin hue
!HISTORY_MSG_318;Wavelet Highlight levels
!HISTORY_MSG_319;Wavelet Highlight range
!HISTORY_MSG_320;Wavelet Shadow range
!HISTORY_MSG_321;Wavelet Shadow levels
!HISTORY_MSG_322;Wavelet Avoid color shift
!HISTORY_MSG_323;Wavelet Chroma level
!HISTORY_MSG_324;Wavelet Chroma pastel
!HISTORY_MSG_325;Wavelet Chroma saturated
!HISTORY_MSG_326;Wavelet Chroma method
!HISTORY_MSG_327;Wavelet Contrast method
!HISTORY_MSG_328;Wavelet Chroma link
!HISTORY_MSG_329;Wavelet Opacity RG
!HISTORY_MSG_330;Wavelet Opacity BY
!HISTORY_MSG_331;Wavelet Extra
!HISTORY_MSG_332;Wavelet Tiles Method
!HISTORY_MSG_333;Wavelet Shadow Residual
!HISTORY_MSG_334;Wavelet Chroma
!HISTORY_MSG_335;Wavelet Highlight Residual
!HISTORY_MSG_336;Wavelet Highlight threshold
!HISTORY_MSG_337;Wavelet Hue range
!HISTORY_MSG_338;Wavelet Edge Radius
!HISTORY_MSG_339;Wavelet Edge Value
!HISTORY_MSG_340;Wavelet Strength
!HISTORY_NEWSNAPSHOT_TOOLTIP;Shortcut: <b>Alt-s</b>
!MAIN_BUTTON_NAVNEXT_TOOLTIP;Navigate to the next image relative to image opened in the Editor.\nShortcut: <b>Shift-F4</b>\n\nTo navigate to the next image relative to the currently selected thumbnail in the File Browser or Filmstrip:\nShortcut: <b>F4</b>
!MAIN_BUTTON_NAVPREV_TOOLTIP;Navigate to the previous image relative to image opened in the Editor.\nShortcut: <b>Shift-F3</b>\n\nTo navigate to the previous image relative to the currently selected thumbnail in the File Browser or Filmstrip:\nShortcut: <b>F3</b>
@@ -960,6 +998,7 @@ ZOOMPANEL_ZOOMOUT;Oddialiť <b>-</b>
!MAIN_TAB_DETAIL_TOOLTIP;Shortcut: <b>Alt-d</b>
!MAIN_TAB_EXPORT; Fast Export
!MAIN_TAB_EXPOSURE_TOOLTIP;Shortcut: <b>Alt-e</b>
!MAIN_TAB_INSPECT; Inspect
!MAIN_TAB_METADATA_TOOLTIP;Shortcut: <b>Alt-m</b>
!MAIN_TAB_RAW;Raw
!MAIN_TAB_RAW_TOOLTIP;Shortcut: <b>Alt-r</b>
@@ -996,6 +1035,7 @@ ZOOMPANEL_ZOOMOUT;Oddialiť <b>-</b>
!PARTIALPASTE_DIRPYRDENOISE;Noise reduction
!PARTIALPASTE_DIRPYREQUALIZER;Contrast by detail levels
!PARTIALPASTE_EPD;Tone mapping
!PARTIALPASTE_EQUALIZER;Wavelet Equalizer
!PARTIALPASTE_EVERYTHING;Everything
!PARTIALPASTE_FILMSIMULATION;Film Simulation
!PARTIALPASTE_FLATFIELDAUTOSELECT;Flat-field auto-selection
@@ -1030,6 +1070,7 @@ ZOOMPANEL_ZOOMOUT;Oddialiť <b>-</b>
!PARTIALPASTE_SHARPENEDGE;Edges
!PARTIALPASTE_SHARPENMICRO;Microcontrast
!PARTIALPASTE_VIBRANCE;Vibrance
!PREFERENCES_APPLNEXTRELOAD;image reload required
!PREFERENCES_AUTLISLOW;Low
!PREFERENCES_AUTLISMAX;Max - Average of all tiles
!PREFERENCES_AUTLISSTD;High
@@ -1043,8 +1084,11 @@ ZOOMPANEL_ZOOMOUT;Oddialiť <b>-</b>
!PREFERENCES_BEHSETALL;All to 'Set'
!PREFERENCES_BLACKBODY;Tungsten
!PREFERENCES_CIEART;CIECAM02 optimization
!PREFERENCES_CIEART_FRAME;CIECAM02-Specific Settings
!PREFERENCES_CIEART_LABEL;Use float precision instead of double
!PREFERENCES_CIEART_TOOLTIP;If enabled, CIECAM02 calculations are performed in the single-precision floating-point format instead of the double-precision one. This provides a small increase in speed at the expense of a negligible loss of quality.
!PREFERENCES_CLUTSCACHE;HaldCLUT Cache
!PREFERENCES_CLUTSCACHE_LABEL;Maximum number of cached CLUTs
!PREFERENCES_CLUTSDIR;HaldCLUT directory
!PREFERENCES_CUSTPROFBUILDHINT;Executable (or script) file called when a new initial processing profile should be generated for an image.\n\nThe path of the communication file (*.ini style, a.k.a. "Keyfile") is added as a command line parameter. It contains various parameters required for the scripts and image Exif to allow a rules-based processing profile generation.\n\n<b>WARNING:</b> You are responsible for using double quotes where necessary if you're using paths containing spaces.
!PREFERENCES_CUSTPROFBUILDKEYFORMAT;Keys format
@@ -1061,6 +1105,8 @@ ZOOMPANEL_ZOOMOUT;Oddialiť <b>-</b>
!PREFERENCES_DARKFRAMESHOTS;shots
!PREFERENCES_DARKFRAMETEMPLATES;templates
!PREFERENCES_DARKFRAME;Dark-Frame
!PREFERENCES_DAUB_LABEL;Use Daubechies D6 wavelets instead of D4
!PREFERENCES_DAUB_TOOLTIP;The Noise Reduction and Wavelet Levels tools use a Debauchies mother wavelet. If you choose D6 instead of D4 you increase the number of orthogonal Daubechies coefficients and probably increase quality of small-scale levels. There is no memory or processing time difference between the two.
!PREFERENCES_DIRDARKFRAMES;Dark-frames directory
!PREFERENCES_EXPAUT;Expert
!PREFERENCES_FILEBROWSERTOOLBARSINGLEROW;Single row file browser toolbar (de-select for low resolution display)
@@ -1089,6 +1135,10 @@ ZOOMPANEL_ZOOMOUT;Oddialiť <b>-</b>
!PREFERENCES_HISTOGRAMPOSITIONLEFT;Histogram in left panel
!PREFERENCES_HISTOGRAMWORKING;Use working profile for main histogram and Navigator
!PREFERENCES_HISTOGRAM_TOOLTIP;If enabled, the working profile is used for rendering the main histogram and the Navigator panel, otherwise the gamma-corrected output profile is used.
!PREFERENCES_IMG_RELOAD_NEEDED;These changes require the image to be reloaded (or a new image to be opened) to take effect.
!PREFERENCES_INSPECT_LABEL;Inspect
!PREFERENCES_INSPECT_MAXBUFFERS_LABEL;Maximum number of cached images
!PREFERENCES_INSPECT_MAXBUFFERS_TOOLTIP;Set the maximum number of images stored in cache when hovering over them in the File Browser; systems with little RAM (2GB) should keep this value set to 1 or 2.
!PREFERENCES_INTERNALTHUMBIFUNTOUCHED;Show embedded JPEG thumbnail if raw is unedited
!PREFERENCES_LANGAUTODETECT;Use system language
!PREFERENCES_LEVAUTDN;Denoising level
@@ -1104,23 +1154,28 @@ ZOOMPANEL_ZOOMOUT;Oddialiť <b>-</b>
!PREFERENCES_MENUOPTIONS;Context Menu Options
!PREFERENCES_METADATA;Metadata
!PREFERENCES_MIN;Mini (100x115)
!PREFERENCES_MULTITABDUALMON;Multiple Editor Tabs Mode (if available on second monitor)
!PREFERENCES_MULTITABDUALMON;Multiple Editor Tabs In Own Window Mode
!PREFERENCES_NAVGUIDEBRUSH;Navigator guide color
!PREFERENCES_NOISE;Noise Reduction
!PREFERENCES_OVERLAY_FILENAMES_FILMSTRIP;Overlay filenames on thumbnails in the editor pannel
!PREFERENCES_OVERWRITEOUTPUTFILE;Overwrite existing output files
!PREFERENCES_PANFACTORFRAME;Pan Rate Amplification
!PREFERENCES_PANFACTORLABEL;Factor
!PREFERENCES_RGBDTL_LABEL;Max number of threads
!PREFERENCES_RGBDTL_TOOLTIP;Noise Reduction requires a baseline of about 128MB RAM for a 10MPix image or 512MB for a 40MPix image, and additionally 128MB RAM per thread. The more threads run in parallel, the faster the computation. Leave the setting at "0" to automatically use as many threads as possible.
!PREFERENCES_PREVDEMO;Preview Demosaic Method
!PREFERENCES_PREVDEMO_FAST;Fast
!PREFERENCES_PREVDEMO_LABEL;Demosaicing method used for the preview at <100% zoom:
!PREFERENCES_PREVDEMO_SIDECAR;As in PP3
!PREFERENCES_RGBDTL_LABEL;Max number of threads for Noise Reduction and Wavelet Levels
!PREFERENCES_RGBDTL_TOOLTIP;Leave the setting at "0" to automatically use as many threads as possible. The more threads run in parallel, the faster the computation. Refer to RawPedia for memory requirements.
!PREFERENCES_SHOWEXPOSURECOMPENSATION;Append exposure compensation
!PREFERENCES_SHOWFILMSTRIPTOOLBAR;Show filmstrip toolbar
!PREFERENCES_SHOWPROFILESELECTOR;Show processing profile selector
!PREFERENCES_SIMPLAUT;Tool mode
!PREFERENCES_SINGLETABVERTAB;Single Editor Tab Mode, Vertical Tabs
!PREFERENCES_SLIMUI;Slim interface
!PREFERENCES_SMA;Small (250x287)
!PREFERENCES_SND_BATCHQUEUEDONE;Queue processing done
!PREFERENCES_SND_HELP;Either enter filepath or nothing (for no sound).\nOn Windows use "SystemDefault", "SystemAsterisk" etc. for system sounds.\nOn Linux use "complete", "window-attention" etc. for system sounds.
!PREFERENCES_SND_HELP;Enter a full file path to set a sound, or leave blank for no sound.\nFor system sounds on Windows use "SystemDefault", "SystemAsterisk" etc., and on Linux use "complete", "window-attention" etc.
!PREFERENCES_SND_LNGEDITPROCDONE;Editor processing done
!PREFERENCES_SND_TRESHOLDSECS;After seconds
!PREFERENCES_STDAUT;Standard
@@ -1351,7 +1406,6 @@ ZOOMPANEL_ZOOMOUT;Oddialiť <b>-</b>
!TP_DIRPYRDENOISE_99;9x9 (very slow)
!TP_DIRPYRDENOISE_ABM;Chroma only
!TP_DIRPYRDENOISE_AUTO;Automatic global
!TP_DIRPYRDENOISE_AUTO;Auto chroma
!TP_DIRPYRDENOISE_AUTO_TOOLTIP;Try to evaluate chroma noise\nBe careful, this calculation is average, and is quite subjective !
!TP_DIRPYRDENOISE_AUT;Automatic global
!TP_DIRPYRDENOISE_BLUE;Chrominance - Blue-Yellow
@@ -1373,7 +1427,7 @@ ZOOMPANEL_ZOOMOUT;Oddialiť <b>-</b>
!TP_DIRPYRDENOISE_LDETAIL;Luminance - Detail
!TP_DIRPYRDENOISE_LM;Luminance only
!TP_DIRPYRDENOISE_LPLABM;Weighted L* (little) + a*b* (normal)
!TP_DIRPYRDENOISE_LTYPE;Luminance type
!TP_DIRPYRDENOISE_LTYPE;Luminance control
!TP_DIRPYRDENOISE_LUMAFR;Luminance
!TP_DIRPYRDENOISE_LUMAFR_TOOLTIP;Wavelet on luminance and Fourier transform for luminance detail
!TP_DIRPYRDENOISE_MANU;Manual
@@ -1613,6 +1667,97 @@ ZOOMPANEL_ZOOMOUT;Oddialiť <b>-</b>
!TP_VIGNETTING_CENTER_X;Center X
!TP_VIGNETTING_CENTER_Y;Center Y
!TP_VIGNETTING_STRENGTH;Strength
!TP_WAVELET_1;Level 1
!TP_WAVELET_2;Level 2
!TP_WAVELET_3;Level 3
!TP_WAVELET_4;Level 4
!TP_WAVELET_5;Level 5
!TP_WAVELET_6;Level 6
!TP_WAVELET_7;Level 7
!TP_WAVELET_8;Level 8
!TP_WAVELET_9;Level 9
!TP_WAVELET_ALL;All levels in all directions
!TP_WAVELET_APPLYTO;Apply To
!TP_WAVELET_AVOID;Avoid color shift
!TP_WAVELET_CH1;All chroma
!TP_WAVELET_CH2;Pastel - Saturated
!TP_WAVELET_CH3;Link contrast levels
!TP_WAVELET_CHRO;Saturated - Pastel
!TP_WAVELET_CHRO_TOOLTIP;Limit between pastel and saturated\n 1-x level saturated \n x-9 level pastel
!TP_WAVELET_CHR;Chroma link
!TP_WAVELET_CHR_TOOLTIP;Adjust chroma in function of:\na-levels contrasts\nb-Chroma link slider strength
!TP_WAVELET_CLVCURVE;Chrominance - Levels
!TP_WAVELET_COLORT;Opacity Red-Green Levels
!TP_WAVELET_CONTRAST_MINUS;Contrast -
!TP_WAVELET_CONTRAST_PLUS;Contrast +
!TP_WAVELET_CONTRA;Contrast
!TP_WAVELET_CONTRA_TOOLTIP;Change contrast residual image\nFunction of Max Levels
!TP_WAVELET_CONTR;Gamut - controls
!TP_WAVELET_CURVEEDITOR_CLV_TOOLTIP;Give chroma in function of levels (absciss)\nLevels are discrets values
!TP_WAVELET_DALL;All directions
!TP_WAVELET_DISPLAYCHRO;Chromaticity and Toning
!TP_WAVELET_DISPLAYGAM;Gamut and Control
!TP_WAVELET_DISPLAY;Levels and Utilities
!TP_WAVELET_DISP;Preview Settings
!TP_WAVELET_DONE;Vertical
!TP_WAVELET_DTHR;Diagonal
!TP_WAVELET_DTWO;Horizontal
!TP_WAVELET_EDGE;Edge Sharpness (Luminance)
!TP_WAVELET_EDGTHRESH;Threshold
!TP_WAVELET_EDRAD;Radius
!TP_WAVELET_EDVAL;Value
!TP_WAVELET_FINEST;Finest
!TP_WAVELET_HIGHLIGHT;Highlight luminance range
!TP_WAVELET_HIGHSHA;Highlight Shadows
!TP_WAVELET_HS1;Whole luminance range
!TP_WAVELET_HS2;Shadows/Highlights
!TP_WAVELET_HUESKIN;Hue Range (skin)
!TP_WAVELET_HUESKIN_TOOLTIP;This pyramid is for the upper part, so far as the algorithm at its maximum efficiency.\nTo the lower part, the transition zones.\nIf you need to move the area significantly to the left or right - or if there are artifacts: the <b>white balance is incorrect</b>\nYou can slightly reduce the zone to prevent the rest of the image is affected.
!TP_WAVELET_HUESKY;Hue Range (sky)
!TP_WAVELET_HUESKY_TOOLTIP;This pyramid is for the upper part, so far as the algorithm at its maximum efficiency.\nTo the lower part, the transition zones.\nIf you need to move the area significantly to the left or right - or if there are artifacts: the <b>white balance is incorrect</b>\nYou can slightly reduce the zone to prevent the rest of the image is affected.
!TP_WAVELET_INF;Below or equal the level
!TP_WAVELET_LABEL;Wavelet levels
!TP_WAVELET_LARGEST;Coarsest
!TP_WAVELET_LEVCH;Chromaticity
!TP_WAVELET_LEVELS;Wavelet levels
!TP_WAVELET_LEVELS_TOOLTIP;Choose the number of detail levels the image is to be decomposed into. More levels require more RAM and require a longer processing time.
!TP_WAVELET_LEVF;Contrast
!TP_WAVELET_LEVLABEL;Preview maximum possible levels=%1
!TP_WAVELET_LOWLIGHT;Shadow luminance range
!TP_WAVELET_MAX;max
!TP_WAVELET_MEDI;Reduce artifacts in blue sky
!TP_WAVELET_MIN;min
!TP_WAVELET_NEUTRAL;Neutral
!TP_WAVELET_ONE;One level
!TP_WAVELET_OPACITY;Opacity Blue-Yellow Levels
!TP_WAVELET_PASTEL;Pastel chromacity
!TP_WAVELET_PREVIEWLEVELS;Preview
!TP_WAVELET_RESCHRO;Chromaticity
!TP_WAVELET_RESCONH;Highlights
!TP_WAVELET_RESCON;Shadows
!TP_WAVELET_RESID;Residual image
!TP_WAVELET_SAT;Saturated chromacity
!TP_WAVELET_SETTINGS;Wavelet Settings
!TP_WAVELET_SKIN;Hue-tones (skin) targetting/protection
!TP_WAVELET_SKIN_TOOLTIP;At -100 skin-tones are targetted.\nAt 0 all tones are treated equally.\nAt +100 skin-tones are protected while all other tones are affected.
!TP_WAVELET_SKY;Hue-tones (sky) targetting/protection
!TP_WAVELET_SKY_TOOLTIP;Increase/reduce chrominance in/out hue range\nAvoid artifacts in blue sky - due to micro-contrast, micro-chroma,...
!TP_WAVELET_STRENGTH;Strength
!TP_WAVELET_SUPE;Extra
!TP_WAVELET_SUP;Above the level
!TP_WAVELET_THRESHOLD2;Shadow Levels
!TP_WAVELET_THRESHOLD2_TOOLTIP;If you change this value, only level between 9 and 9 minus value, will be treated with shadow luminance levels\nOthers level will be full treated\nMax level shadow is limited by value of highlight level (9-highlight level)
!TP_WAVELET_THRESHOLD;Highlight levels
!TP_WAVELET_THRESHOLD_TOOLTIP;If you change this value, only level beyond will be treated with highlight luminance levels\nOthers level will be full treated
!TP_WAVELET_THRH;Threshold highlights
!TP_WAVELET_THR;Threshold shadows
!TP_WAVELET_TILESBIG;Big tiles
!TP_WAVELET_TILESFULL;Full image
!TP_WAVELET_TILESIZE;Tile size
!TP_WAVELET_TILESLIT;Little tiles
!TP_WAVELET_TILES_TOOLTIP;Processing the full image leads to better quality and is the recommended option, while using tiles is a fall-back solution for users with little RAM. Refer to RawPedia for memory requirements.
!TP_WAVELET_TON;Toning
!TP_WAVELET_UTIL;Utilities
!TP_WBALANCE_CLOUDY;Cloudy
!TP_WBALANCE_DAYLIGHT;Daylight (sunny)
!TP_WBALANCE_EQBLUERED;Blue/Red equalizer

View File

@@ -537,6 +537,7 @@ TP_WBALANCE_TEMPERATURE;Lämpötila [K]
!EXPORT_BYPASS_DEFRINGE;Bypass Defringe
!EXPORT_BYPASS_DIRPYRDENOISE;Bypass Noise Reduction
!EXPORT_BYPASS_DIRPYREQUALIZER;Bypass Contrast by Detail Levels
!EXPORT_BYPASS_EQUALIZER;Bypass Wavelet Levels
!EXPORT_BYPASS_RAW_CA;Bypass [raw] Chromatic Aberration Correction
!EXPORT_BYPASS_RAW_CCSTEPS;Bypass [raw] False Color Suppression
!EXPORT_BYPASS_RAW_DCB_ENHANCE;Bypass [raw] DCB Enhancement Steps
@@ -648,8 +649,8 @@ TP_WBALANCE_TEMPERATURE;Lämpötila [K]
!HISTORY_MSG_93;CbDL - Value
!HISTORY_MSG_94;Contrast by Detail Levels
!HISTORY_MSG_95;L*a*b* - Chromaticity
!HISTORY_MSG_96;a* curve
!HISTORY_MSG_97;b* curve
!HISTORY_MSG_96;L*a*b* - a* curve
!HISTORY_MSG_97;L*a*b* - b* curve
!HISTORY_MSG_98;Demosaicing method
!HISTORY_MSG_99;Hot pixel filter
!HISTORY_MSG_100;RGB Saturation
@@ -797,9 +798,9 @@ TP_WBALANCE_TEMPERATURE;Lämpötila [K]
!HISTORY_MSG_243;VC - Radius
!HISTORY_MSG_244;VC - Strength
!HISTORY_MSG_245;VC - Center
!HISTORY_MSG_246;CL curve
!HISTORY_MSG_247;LH curve
!HISTORY_MSG_248;HH curve
!HISTORY_MSG_246;L*a*b* - CL curve
!HISTORY_MSG_247;L*a*b* - LH curve
!HISTORY_MSG_248;L*a*b* - HH curve
!HISTORY_MSG_249;CbDL - Threshold
!HISTORY_MSG_250;NR - Enhanced
!HISTORY_MSG_251;B&amp;W - Algorithm
@@ -809,33 +810,33 @@ TP_WBALANCE_TEMPERATURE;Lämpötila [K]
!HISTORY_MSG_255;NR - Median filter
!HISTORY_MSG_256;NR - Median type
!HISTORY_MSG_257;Color Toning
!HISTORY_MSG_258;Color Toning - Color
!HISTORY_MSG_259;Color Toning - Opacity
!HISTORY_MSG_260;Color Toning - a*[b*] opacity
!HISTORY_MSG_261;Color Toning - Method
!HISTORY_MSG_262;Color Toning - b* opacity
!HISTORY_MSG_263;Color Toning - Shadows - Red
!HISTORY_MSG_264;Color Toning - Shadows - Green
!HISTORY_MSG_265;Color Toning - Shadows - Blue
!HISTORY_MSG_266;Color Toning - Mid - Red
!HISTORY_MSG_267;Color Toning - Mid - Green
!HISTORY_MSG_268;Color Toning - Mid - Blue
!HISTORY_MSG_269;Color Toning - High - Red
!HISTORY_MSG_270;Color Toning - High - Green
!HISTORY_MSG_271;Color Toning - High - Blue
!HISTORY_MSG_272;Color Toning - Balance
!HISTORY_MSG_273;Color Toning - Reset
!HISTORY_MSG_274;Color Toning - Sat. Shadows
!HISTORY_MSG_275;Color Toning - Sat. Highlights
!HISTORY_MSG_276;Color Toning - Opacity
!HISTORY_MSG_258;CT - Color curve
!HISTORY_MSG_259;CT - Opacity curve
!HISTORY_MSG_260;CT - a*[b*] opacity
!HISTORY_MSG_261;CT - Method
!HISTORY_MSG_262;CT - b* opacity
!HISTORY_MSG_263;CT - Shadows - Red
!HISTORY_MSG_264;CT - Shadows - Green
!HISTORY_MSG_265;CT - Shadows - Blue
!HISTORY_MSG_266;CT - Mid - Red
!HISTORY_MSG_267;CT - Mid - Green
!HISTORY_MSG_268;CT - Mid - Blue
!HISTORY_MSG_269;CT - High - Red
!HISTORY_MSG_270;CT - High - Green
!HISTORY_MSG_271;CT - High - Blue
!HISTORY_MSG_272;CT - Balance
!HISTORY_MSG_273;CT - Reset
!HISTORY_MSG_274;CT - Sat. Shadows
!HISTORY_MSG_275;CT - Sat. Highlights
!HISTORY_MSG_276;CT - Opacity
!HISTORY_MSG_277;--unused--
!HISTORY_MSG_278;Color Toning - Preserve luminance
!HISTORY_MSG_279;Color Toning - Shadows
!HISTORY_MSG_280;Color Toning - Highlights
!HISTORY_MSG_281;Color Toning - Sat. strength
!HISTORY_MSG_282;Color Toning - Sat. threshold
!HISTORY_MSG_283;Color Toning - Strength
!HISTORY_MSG_284;Color Toning - Auto sat. protection
!HISTORY_MSG_278;CT - Preserve luminance
!HISTORY_MSG_279;CT - Shadows
!HISTORY_MSG_280;CT - Highlights
!HISTORY_MSG_281;CT - Sat. strength
!HISTORY_MSG_282;CT - Sat. threshold
!HISTORY_MSG_283;CT - Strength
!HISTORY_MSG_284;CT - Auto sat. protection
!HISTORY_MSG_285;NR - Median - Method
!HISTORY_MSG_286;NR - Median - Type
!HISTORY_MSG_287;NR - Median - Iterations
@@ -847,14 +848,51 @@ TP_WBALANCE_TEMPERATURE;Lämpötila [K]
!HISTORY_MSG_293;Film Simulation
!HISTORY_MSG_294;Film Simulation - Strength
!HISTORY_MSG_295;Film Simulation - Film
!HISTORY_MSG_296;NR - Modulate luminance
!HISTORY_MSG_296;NR - Luminance curve
!HISTORY_MSG_297;NR - Quality
!HISTORY_MSG_298;Dead pixel filter
!HISTORY_MSG_299;NR - Chrominance curve
!HISTORY_MSG_300;-
!HISTORY_MSG_301;NR - Luma control
!HISTORY_MSG_302;NR - Chroma method
!HISTORY_MSG_303;-
!HISTORY_MSG_303;NR - Chroma method
!HISTORY_MSG_304;Wavelet Level
!HISTORY_MSG_305;Wavelet Level
!HISTORY_MSG_306;Wavelet N° level
!HISTORY_MSG_307;Wavelet Ch level
!HISTORY_MSG_308;Wavelet Direction
!HISTORY_MSG_309;Wavelet Edge threshold
!HISTORY_MSG_310;Wavelet Hue-tones sky
!HISTORY_MSG_311;Wavelet Max Levels
!HISTORY_MSG_312;Wavelet Shadow Threshold
!HISTORY_MSG_313;Wavelet Pastel Saturated
!HISTORY_MSG_314;Wavelet Artifacts blue sky
!HISTORY_MSG_315;Wavelet Contrast Residual
!HISTORY_MSG_316;Wavelet Skin tones
!HISTORY_MSG_317;Wavelet Skin hue
!HISTORY_MSG_318;Wavelet Highlight levels
!HISTORY_MSG_319;Wavelet Highlight range
!HISTORY_MSG_320;Wavelet Shadow range
!HISTORY_MSG_321;Wavelet Shadow levels
!HISTORY_MSG_322;Wavelet Avoid color shift
!HISTORY_MSG_323;Wavelet Chroma level
!HISTORY_MSG_324;Wavelet Chroma pastel
!HISTORY_MSG_325;Wavelet Chroma saturated
!HISTORY_MSG_326;Wavelet Chroma method
!HISTORY_MSG_327;Wavelet Contrast method
!HISTORY_MSG_328;Wavelet Chroma link
!HISTORY_MSG_329;Wavelet Opacity RG
!HISTORY_MSG_330;Wavelet Opacity BY
!HISTORY_MSG_331;Wavelet Extra
!HISTORY_MSG_332;Wavelet Tiles Method
!HISTORY_MSG_333;Wavelet Shadow Residual
!HISTORY_MSG_334;Wavelet Chroma
!HISTORY_MSG_335;Wavelet Highlight Residual
!HISTORY_MSG_336;Wavelet Highlight threshold
!HISTORY_MSG_337;Wavelet Hue range
!HISTORY_MSG_338;Wavelet Edge Radius
!HISTORY_MSG_339;Wavelet Edge Value
!HISTORY_MSG_340;Wavelet Strength
!HISTORY_NEWSNAPSHOT_TOOLTIP;Shortcut: <b>Alt-s</b>
!MAIN_BUTTON_FULLSCREEN;Fullscreen
!MAIN_BUTTON_NAVNEXT_TOOLTIP;Navigate to the next image relative to image opened in the Editor.\nShortcut: <b>Shift-F4</b>\n\nTo navigate to the next image relative to the currently selected thumbnail in the File Browser or Filmstrip:\nShortcut: <b>F4</b>
@@ -880,6 +918,7 @@ TP_WBALANCE_TEMPERATURE;Lämpötila [K]
!MAIN_TAB_DETAIL_TOOLTIP;Shortcut: <b>Alt-d</b>
!MAIN_TAB_EXPORT; Fast Export
!MAIN_TAB_EXPOSURE_TOOLTIP;Shortcut: <b>Alt-e</b>
!MAIN_TAB_INSPECT; Inspect
!MAIN_TAB_METADATA_TOOLTIP;Shortcut: <b>Alt-m</b>
!MAIN_TAB_RAW;Raw
!MAIN_TAB_RAW_TOOLTIP;Shortcut: <b>Alt-r</b>
@@ -924,6 +963,7 @@ TP_WBALANCE_TEMPERATURE;Lämpötila [K]
!PARTIALPASTE_DIRPYRDENOISE;Noise reduction
!PARTIALPASTE_DIRPYREQUALIZER;Contrast by detail levels
!PARTIALPASTE_EPD;Tone mapping
!PARTIALPASTE_EQUALIZER;Wavelet Equalizer
!PARTIALPASTE_EVERYTHING;Everything
!PARTIALPASTE_FILMSIMULATION;Film Simulation
!PARTIALPASTE_FLATFIELDAUTOSELECT;Flat-field auto-selection
@@ -960,6 +1000,7 @@ TP_WBALANCE_TEMPERATURE;Lämpötila [K]
!PARTIALPASTE_SHARPENMICRO;Microcontrast
!PARTIALPASTE_VIBRANCE;Vibrance
!PREFERENCES_ADD;Add
!PREFERENCES_APPLNEXTRELOAD;image reload required
!PREFERENCES_AUTLISLOW;Low
!PREFERENCES_AUTLISMAX;Max - Average of all tiles
!PREFERENCES_AUTLISSTD;High
@@ -975,8 +1016,11 @@ TP_WBALANCE_TEMPERATURE;Lämpötila [K]
!PREFERENCES_BEHSETALL;All to 'Set'
!PREFERENCES_BLACKBODY;Tungsten
!PREFERENCES_CIEART;CIECAM02 optimization
!PREFERENCES_CIEART_FRAME;CIECAM02-Specific Settings
!PREFERENCES_CIEART_LABEL;Use float precision instead of double
!PREFERENCES_CIEART_TOOLTIP;If enabled, CIECAM02 calculations are performed in the single-precision floating-point format instead of the double-precision one. This provides a small increase in speed at the expense of a negligible loss of quality.
!PREFERENCES_CLUTSCACHE;HaldCLUT Cache
!PREFERENCES_CLUTSCACHE_LABEL;Maximum number of cached CLUTs
!PREFERENCES_CLUTSDIR;HaldCLUT directory
!PREFERENCES_CUSTPROFBUILDHINT;Executable (or script) file called when a new initial processing profile should be generated for an image.\n\nThe path of the communication file (*.ini style, a.k.a. "Keyfile") is added as a command line parameter. It contains various parameters required for the scripts and image Exif to allow a rules-based processing profile generation.\n\n<b>WARNING:</b> You are responsible for using double quotes where necessary if you're using paths containing spaces.
!PREFERENCES_CUSTPROFBUILDKEYFORMAT;Keys format
@@ -993,6 +1037,8 @@ TP_WBALANCE_TEMPERATURE;Lämpötila [K]
!PREFERENCES_DARKFRAMESHOTS;shots
!PREFERENCES_DARKFRAMETEMPLATES;templates
!PREFERENCES_DARKFRAME;Dark-Frame
!PREFERENCES_DAUB_LABEL;Use Daubechies D6 wavelets instead of D4
!PREFERENCES_DAUB_TOOLTIP;The Noise Reduction and Wavelet Levels tools use a Debauchies mother wavelet. If you choose D6 instead of D4 you increase the number of orthogonal Daubechies coefficients and probably increase quality of small-scale levels. There is no memory or processing time difference between the two.
!PREFERENCES_DIRDARKFRAMES;Dark-frames directory
!PREFERENCES_EDITORLAYOUT;Editor Layout
!PREFERENCES_EXPAUT;Expert
@@ -1022,6 +1068,10 @@ TP_WBALANCE_TEMPERATURE;Lämpötila [K]
!PREFERENCES_HISTOGRAMPOSITIONLEFT;Histogram in left panel
!PREFERENCES_HISTOGRAMWORKING;Use working profile for main histogram and Navigator
!PREFERENCES_HISTOGRAM_TOOLTIP;If enabled, the working profile is used for rendering the main histogram and the Navigator panel, otherwise the gamma-corrected output profile is used.
!PREFERENCES_IMG_RELOAD_NEEDED;These changes require the image to be reloaded (or a new image to be opened) to take effect.
!PREFERENCES_INSPECT_LABEL;Inspect
!PREFERENCES_INSPECT_MAXBUFFERS_LABEL;Maximum number of cached images
!PREFERENCES_INSPECT_MAXBUFFERS_TOOLTIP;Set the maximum number of images stored in cache when hovering over them in the File Browser; systems with little RAM (2GB) should keep this value set to 1 or 2.
!PREFERENCES_INTERNALTHUMBIFUNTOUCHED;Show embedded JPEG thumbnail if raw is unedited
!PREFERENCES_LANGAUTODETECT;Use system language
!PREFERENCES_LEVAUTDN;Denoising level
@@ -1037,7 +1087,7 @@ TP_WBALANCE_TEMPERATURE;Lämpötila [K]
!PREFERENCES_MENUOPTIONS;Context Menu Options
!PREFERENCES_METADATA;Metadata
!PREFERENCES_MIN;Mini (100x115)
!PREFERENCES_MULTITABDUALMON;Multiple Editor Tabs Mode (if available on second monitor)
!PREFERENCES_MULTITABDUALMON;Multiple Editor Tabs In Own Window Mode
!PREFERENCES_MULTITAB;Multiple Editor Tabs Mode
!PREFERENCES_NAVGUIDEBRUSH;Navigator guide color
!PREFERENCES_NOISE;Noise Reduction
@@ -1046,12 +1096,17 @@ TP_WBALANCE_TEMPERATURE;Lämpötila [K]
!PREFERENCES_OVERWRITEOUTPUTFILE;Overwrite existing output files
!PREFERENCES_PANFACTORFRAME;Pan Rate Amplification
!PREFERENCES_PANFACTORLABEL;Factor
!PREFERENCES_PREVDEMO;Preview Demosaic Method
!PREFERENCES_PREVDEMO_FAST;Fast
!PREFERENCES_PREVDEMO_LABEL;Demosaicing method used for the preview at <100% zoom:
!PREFERENCES_PREVDEMO_SIDECAR;As in PP3
!PREFERENCES_PROPERTY;Property
!PREFERENCES_RGBDTL_LABEL;Max number of threads
!PREFERENCES_RGBDTL_TOOLTIP;Noise Reduction requires a baseline of about 128MB RAM for a 10MPix image or 512MB for a 40MPix image, and additionally 128MB RAM per thread. The more threads run in parallel, the faster the computation. Leave the setting at "0" to automatically use as many threads as possible.
!PREFERENCES_RGBDTL_LABEL;Max number of threads for Noise Reduction and Wavelet Levels
!PREFERENCES_RGBDTL_TOOLTIP;Leave the setting at "0" to automatically use as many threads as possible. The more threads run in parallel, the faster the computation. Refer to RawPedia for memory requirements.
!PREFERENCES_SELECTFONT;Select font
!PREFERENCES_SET;Set
!PREFERENCES_SHOWEXPOSURECOMPENSATION;Append exposure compensation
!PREFERENCES_SHOWFILMSTRIPTOOLBAR;Show filmstrip toolbar
!PREFERENCES_SHOWPROFILESELECTOR;Show processing profile selector
!PREFERENCES_SIMPLAUT;Tool mode
!PREFERENCES_SINGLETABVERTAB;Single Editor Tab Mode, Vertical Tabs
@@ -1059,7 +1114,7 @@ TP_WBALANCE_TEMPERATURE;Lämpötila [K]
!PREFERENCES_SLIMUI;Slim interface
!PREFERENCES_SMA;Small (250x287)
!PREFERENCES_SND_BATCHQUEUEDONE;Queue processing done
!PREFERENCES_SND_HELP;Either enter filepath or nothing (for no sound).\nOn Windows use "SystemDefault", "SystemAsterisk" etc. for system sounds.\nOn Linux use "complete", "window-attention" etc. for system sounds.
!PREFERENCES_SND_HELP;Enter a full file path to set a sound, or leave blank for no sound.\nFor system sounds on Windows use "SystemDefault", "SystemAsterisk" etc., and on Linux use "complete", "window-attention" etc.
!PREFERENCES_SND_LNGEDITPROCDONE;Editor processing done
!PREFERENCES_SND_TRESHOLDSECS;After seconds
!PREFERENCES_STDAUT;Standard
@@ -1294,7 +1349,6 @@ TP_WBALANCE_TEMPERATURE;Lämpötila [K]
!TP_DIRPYRDENOISE_99;9x9 (very slow)
!TP_DIRPYRDENOISE_ABM;Chroma only
!TP_DIRPYRDENOISE_AUTO;Automatic global
!TP_DIRPYRDENOISE_AUTO;Auto chroma
!TP_DIRPYRDENOISE_AUTO_TOOLTIP;Try to evaluate chroma noise\nBe careful, this calculation is average, and is quite subjective !
!TP_DIRPYRDENOISE_AUT;Automatic global
!TP_DIRPYRDENOISE_BLUE;Chrominance - Blue-Yellow
@@ -1320,7 +1374,7 @@ TP_WBALANCE_TEMPERATURE;Lämpötila [K]
!TP_DIRPYRDENOISE_LDETAIL;Luminance - Detail
!TP_DIRPYRDENOISE_LM;Luminance only
!TP_DIRPYRDENOISE_LPLABM;Weighted L* (little) + a*b* (normal)
!TP_DIRPYRDENOISE_LTYPE;Luminance type
!TP_DIRPYRDENOISE_LTYPE;Luminance control
!TP_DIRPYRDENOISE_LUMAFR;Luminance
!TP_DIRPYRDENOISE_LUMAFR_TOOLTIP;Wavelet on luminance and Fourier transform for luminance detail
!TP_DIRPYRDENOISE_LUMA;Luminance
@@ -1588,6 +1642,97 @@ TP_WBALANCE_TEMPERATURE;Lämpötila [K]
!TP_VIGNETTING_CENTER_X;Center X
!TP_VIGNETTING_CENTER_Y;Center Y
!TP_VIGNETTING_STRENGTH;Strength
!TP_WAVELET_1;Level 1
!TP_WAVELET_2;Level 2
!TP_WAVELET_3;Level 3
!TP_WAVELET_4;Level 4
!TP_WAVELET_5;Level 5
!TP_WAVELET_6;Level 6
!TP_WAVELET_7;Level 7
!TP_WAVELET_8;Level 8
!TP_WAVELET_9;Level 9
!TP_WAVELET_ALL;All levels in all directions
!TP_WAVELET_APPLYTO;Apply To
!TP_WAVELET_AVOID;Avoid color shift
!TP_WAVELET_CH1;All chroma
!TP_WAVELET_CH2;Pastel - Saturated
!TP_WAVELET_CH3;Link contrast levels
!TP_WAVELET_CHRO;Saturated - Pastel
!TP_WAVELET_CHRO_TOOLTIP;Limit between pastel and saturated\n 1-x level saturated \n x-9 level pastel
!TP_WAVELET_CHR;Chroma link
!TP_WAVELET_CHR_TOOLTIP;Adjust chroma in function of:\na-levels contrasts\nb-Chroma link slider strength
!TP_WAVELET_CLVCURVE;Chrominance - Levels
!TP_WAVELET_COLORT;Opacity Red-Green Levels
!TP_WAVELET_CONTRAST_MINUS;Contrast -
!TP_WAVELET_CONTRAST_PLUS;Contrast +
!TP_WAVELET_CONTRA;Contrast
!TP_WAVELET_CONTRA_TOOLTIP;Change contrast residual image\nFunction of Max Levels
!TP_WAVELET_CONTR;Gamut - controls
!TP_WAVELET_CURVEEDITOR_CLV_TOOLTIP;Give chroma in function of levels (absciss)\nLevels are discrets values
!TP_WAVELET_DALL;All directions
!TP_WAVELET_DISPLAYCHRO;Chromaticity and Toning
!TP_WAVELET_DISPLAYGAM;Gamut and Control
!TP_WAVELET_DISPLAY;Levels and Utilities
!TP_WAVELET_DISP;Preview Settings
!TP_WAVELET_DONE;Vertical
!TP_WAVELET_DTHR;Diagonal
!TP_WAVELET_DTWO;Horizontal
!TP_WAVELET_EDGE;Edge Sharpness (Luminance)
!TP_WAVELET_EDGTHRESH;Threshold
!TP_WAVELET_EDRAD;Radius
!TP_WAVELET_EDVAL;Value
!TP_WAVELET_FINEST;Finest
!TP_WAVELET_HIGHLIGHT;Highlight luminance range
!TP_WAVELET_HIGHSHA;Highlight Shadows
!TP_WAVELET_HS1;Whole luminance range
!TP_WAVELET_HS2;Shadows/Highlights
!TP_WAVELET_HUESKIN;Hue Range (skin)
!TP_WAVELET_HUESKIN_TOOLTIP;This pyramid is for the upper part, so far as the algorithm at its maximum efficiency.\nTo the lower part, the transition zones.\nIf you need to move the area significantly to the left or right - or if there are artifacts: the <b>white balance is incorrect</b>\nYou can slightly reduce the zone to prevent the rest of the image is affected.
!TP_WAVELET_HUESKY;Hue Range (sky)
!TP_WAVELET_HUESKY_TOOLTIP;This pyramid is for the upper part, so far as the algorithm at its maximum efficiency.\nTo the lower part, the transition zones.\nIf you need to move the area significantly to the left or right - or if there are artifacts: the <b>white balance is incorrect</b>\nYou can slightly reduce the zone to prevent the rest of the image is affected.
!TP_WAVELET_INF;Below or equal the level
!TP_WAVELET_LABEL;Wavelet levels
!TP_WAVELET_LARGEST;Coarsest
!TP_WAVELET_LEVCH;Chromaticity
!TP_WAVELET_LEVELS;Wavelet levels
!TP_WAVELET_LEVELS_TOOLTIP;Choose the number of detail levels the image is to be decomposed into. More levels require more RAM and require a longer processing time.
!TP_WAVELET_LEVF;Contrast
!TP_WAVELET_LEVLABEL;Preview maximum possible levels=%1
!TP_WAVELET_LOWLIGHT;Shadow luminance range
!TP_WAVELET_MAX;max
!TP_WAVELET_MEDI;Reduce artifacts in blue sky
!TP_WAVELET_MIN;min
!TP_WAVELET_NEUTRAL;Neutral
!TP_WAVELET_ONE;One level
!TP_WAVELET_OPACITY;Opacity Blue-Yellow Levels
!TP_WAVELET_PASTEL;Pastel chromacity
!TP_WAVELET_PREVIEWLEVELS;Preview
!TP_WAVELET_RESCHRO;Chromaticity
!TP_WAVELET_RESCONH;Highlights
!TP_WAVELET_RESCON;Shadows
!TP_WAVELET_RESID;Residual image
!TP_WAVELET_SAT;Saturated chromacity
!TP_WAVELET_SETTINGS;Wavelet Settings
!TP_WAVELET_SKIN;Hue-tones (skin) targetting/protection
!TP_WAVELET_SKIN_TOOLTIP;At -100 skin-tones are targetted.\nAt 0 all tones are treated equally.\nAt +100 skin-tones are protected while all other tones are affected.
!TP_WAVELET_SKY;Hue-tones (sky) targetting/protection
!TP_WAVELET_SKY_TOOLTIP;Increase/reduce chrominance in/out hue range\nAvoid artifacts in blue sky - due to micro-contrast, micro-chroma,...
!TP_WAVELET_STRENGTH;Strength
!TP_WAVELET_SUPE;Extra
!TP_WAVELET_SUP;Above the level
!TP_WAVELET_THRESHOLD2;Shadow Levels
!TP_WAVELET_THRESHOLD2_TOOLTIP;If you change this value, only level between 9 and 9 minus value, will be treated with shadow luminance levels\nOthers level will be full treated\nMax level shadow is limited by value of highlight level (9-highlight level)
!TP_WAVELET_THRESHOLD;Highlight levels
!TP_WAVELET_THRESHOLD_TOOLTIP;If you change this value, only level beyond will be treated with highlight luminance levels\nOthers level will be full treated
!TP_WAVELET_THRH;Threshold highlights
!TP_WAVELET_THR;Threshold shadows
!TP_WAVELET_TILESBIG;Big tiles
!TP_WAVELET_TILESFULL;Full image
!TP_WAVELET_TILESIZE;Tile size
!TP_WAVELET_TILESLIT;Little tiles
!TP_WAVELET_TILES_TOOLTIP;Processing the full image leads to better quality and is the recommended option, while using tiles is a fall-back solution for users with little RAM. Refer to RawPedia for memory requirements.
!TP_WAVELET_TON;Toning
!TP_WAVELET_UTIL;Utilities
!TP_WBALANCE_CLOUDY;Cloudy
!TP_WBALANCE_DAYLIGHT;Daylight (sunny)
!TP_WBALANCE_EQBLUERED;Blue/Red equalizer

View File

@@ -1394,6 +1394,7 @@ ZOOMPANEL_ZOOMOUT;Förminska.\nKortkommando: <b>-</b>
!EDIT_OBJECT_TOOLTIP;Displays a widget on the preview window which lets you adjust this tool.
!EDIT_PIPETTE_TOOLTIP;To add an adjustment point to the curve, hold the Ctrl key while left-clicking the desired spot in the image preview.\nTo adjust the point, hold the Ctrl key while left-clicking the corresponding area in the preview, then let go of Ctrl (unless you desire fine control) and while still holding the left mouse button move the mouse up or down to move that point up or down in the curve.
!EXPORT_BYPASS_EQUALIZER;Bypass Wavelet Levels
!FILEBROWSER_POPUPCOLORLABEL0;Label: None
!FILEBROWSER_POPUPCOLORLABEL1;Label: Red
!FILEBROWSER_POPUPCOLORLABEL2;Label: Yellow
@@ -1408,33 +1409,33 @@ ZOOMPANEL_ZOOMOUT;Förminska.\nKortkommando: <b>-</b>
!FILEBROWSER_POPUPRANK5;Rank 5 *****
!HISTORY_MSG_256;NR - Median type
!HISTORY_MSG_257;Color Toning
!HISTORY_MSG_258;Color Toning - Color
!HISTORY_MSG_259;Color Toning - Opacity
!HISTORY_MSG_260;Color Toning - a*[b*] opacity
!HISTORY_MSG_261;Color Toning - Method
!HISTORY_MSG_262;Color Toning - b* opacity
!HISTORY_MSG_263;Color Toning - Shadows - Red
!HISTORY_MSG_264;Color Toning - Shadows - Green
!HISTORY_MSG_265;Color Toning - Shadows - Blue
!HISTORY_MSG_266;Color Toning - Mid - Red
!HISTORY_MSG_267;Color Toning - Mid - Green
!HISTORY_MSG_268;Color Toning - Mid - Blue
!HISTORY_MSG_269;Color Toning - High - Red
!HISTORY_MSG_270;Color Toning - High - Green
!HISTORY_MSG_271;Color Toning - High - Blue
!HISTORY_MSG_272;Color Toning - Balance
!HISTORY_MSG_273;Color Toning - Reset
!HISTORY_MSG_274;Color Toning - Sat. Shadows
!HISTORY_MSG_275;Color Toning - Sat. Highlights
!HISTORY_MSG_276;Color Toning - Opacity
!HISTORY_MSG_258;CT - Color curve
!HISTORY_MSG_259;CT - Opacity curve
!HISTORY_MSG_260;CT - a*[b*] opacity
!HISTORY_MSG_261;CT - Method
!HISTORY_MSG_262;CT - b* opacity
!HISTORY_MSG_263;CT - Shadows - Red
!HISTORY_MSG_264;CT - Shadows - Green
!HISTORY_MSG_265;CT - Shadows - Blue
!HISTORY_MSG_266;CT - Mid - Red
!HISTORY_MSG_267;CT - Mid - Green
!HISTORY_MSG_268;CT - Mid - Blue
!HISTORY_MSG_269;CT - High - Red
!HISTORY_MSG_270;CT - High - Green
!HISTORY_MSG_271;CT - High - Blue
!HISTORY_MSG_272;CT - Balance
!HISTORY_MSG_273;CT - Reset
!HISTORY_MSG_274;CT - Sat. Shadows
!HISTORY_MSG_275;CT - Sat. Highlights
!HISTORY_MSG_276;CT - Opacity
!HISTORY_MSG_277;--unused--
!HISTORY_MSG_278;Color Toning - Preserve luminance
!HISTORY_MSG_279;Color Toning - Shadows
!HISTORY_MSG_280;Color Toning - Highlights
!HISTORY_MSG_281;Color Toning - Sat. strength
!HISTORY_MSG_282;Color Toning - Sat. threshold
!HISTORY_MSG_283;Color Toning - Strength
!HISTORY_MSG_284;Color Toning - Auto sat. protection
!HISTORY_MSG_278;CT - Preserve luminance
!HISTORY_MSG_279;CT - Shadows
!HISTORY_MSG_280;CT - Highlights
!HISTORY_MSG_281;CT - Sat. strength
!HISTORY_MSG_282;CT - Sat. threshold
!HISTORY_MSG_283;CT - Strength
!HISTORY_MSG_284;CT - Auto sat. protection
!HISTORY_MSG_285;NR - Median - Method
!HISTORY_MSG_286;NR - Median - Type
!HISTORY_MSG_287;NR - Median - Iterations
@@ -1446,27 +1447,72 @@ ZOOMPANEL_ZOOMOUT;Förminska.\nKortkommando: <b>-</b>
!HISTORY_MSG_293;Film Simulation
!HISTORY_MSG_294;Film Simulation - Strength
!HISTORY_MSG_295;Film Simulation - Film
!HISTORY_MSG_296;NR - Modulate luminance
!HISTORY_MSG_296;NR - Luminance curve
!HISTORY_MSG_297;NR - Quality
!HISTORY_MSG_298;Dead pixel filter
!HISTORY_MSG_299;NR - Chrominance curve
!HISTORY_MSG_300;-
!HISTORY_MSG_301;NR - Luma control
!HISTORY_MSG_302;NR - Chroma method
!HISTORY_MSG_303;-
!HISTORY_MSG_303;NR - Chroma method
!HISTORY_MSG_304;Wavelet Level
!HISTORY_MSG_305;Wavelet Level
!HISTORY_MSG_306;Wavelet N° level
!HISTORY_MSG_307;Wavelet Ch level
!HISTORY_MSG_308;Wavelet Direction
!HISTORY_MSG_309;Wavelet Edge threshold
!HISTORY_MSG_310;Wavelet Hue-tones sky
!HISTORY_MSG_311;Wavelet Max Levels
!HISTORY_MSG_312;Wavelet Shadow Threshold
!HISTORY_MSG_313;Wavelet Pastel Saturated
!HISTORY_MSG_314;Wavelet Artifacts blue sky
!HISTORY_MSG_315;Wavelet Contrast Residual
!HISTORY_MSG_316;Wavelet Skin tones
!HISTORY_MSG_317;Wavelet Skin hue
!HISTORY_MSG_318;Wavelet Highlight levels
!HISTORY_MSG_319;Wavelet Highlight range
!HISTORY_MSG_320;Wavelet Shadow range
!HISTORY_MSG_321;Wavelet Shadow levels
!HISTORY_MSG_322;Wavelet Avoid color shift
!HISTORY_MSG_323;Wavelet Chroma level
!HISTORY_MSG_324;Wavelet Chroma pastel
!HISTORY_MSG_325;Wavelet Chroma saturated
!HISTORY_MSG_326;Wavelet Chroma method
!HISTORY_MSG_327;Wavelet Contrast method
!HISTORY_MSG_328;Wavelet Chroma link
!HISTORY_MSG_329;Wavelet Opacity RG
!HISTORY_MSG_330;Wavelet Opacity BY
!HISTORY_MSG_331;Wavelet Extra
!HISTORY_MSG_332;Wavelet Tiles Method
!HISTORY_MSG_333;Wavelet Shadow Residual
!HISTORY_MSG_334;Wavelet Chroma
!HISTORY_MSG_335;Wavelet Highlight Residual
!HISTORY_MSG_336;Wavelet Highlight threshold
!HISTORY_MSG_337;Wavelet Hue range
!HISTORY_MSG_338;Wavelet Edge Radius
!HISTORY_MSG_339;Wavelet Edge Value
!HISTORY_MSG_340;Wavelet Strength
!MAIN_TAB_INSPECT; Inspect
!NAVIGATOR_NA; --
!PARTIALPASTE_COLORTONING;Color Toning
!PARTIALPASTE_EQUALIZER;Wavelet Equalizer
!PARTIALPASTE_FILMSIMULATION;Film Simulation
!PARTIALPASTE_FLATFIELDCLIPCONTROL;Flat-field clip control
!PARTIALPASTE_PREPROCESS_DEADPIXFILT;Dead pixel filter
!PARTIALPASTE_PREPROCESS_HOTPIXFILT;Hot pixel filter
!PREFERENCES_APPLNEXTRELOAD;image reload required
!PREFERENCES_AUTLISLOW;Low
!PREFERENCES_AUTLISMAX;Max - Average of all tiles
!PREFERENCES_AUTLISSTD;High
!PREFERENCES_AUTLISVLOW;None
!PREFERENCES_AUTLOW;Low
!PREFERENCES_AUTSTD;Standard
!PREFERENCES_CIEART_FRAME;CIECAM02-Specific Settings
!PREFERENCES_CLUTSCACHE;HaldCLUT Cache
!PREFERENCES_CLUTSCACHE_LABEL;Maximum number of cached CLUTs
!PREFERENCES_CLUTSDIR;HaldCLUT directory
!PREFERENCES_DAUB_LABEL;Use Daubechies D6 wavelets instead of D4
!PREFERENCES_DAUB_TOOLTIP;The Noise Reduction and Wavelet Levels tools use a Debauchies mother wavelet. If you choose D6 instead of D4 you increase the number of orthogonal Daubechies coefficients and probably increase quality of small-scale levels. There is no memory or processing time difference between the two.
!PREFERENCES_EXPAUT;Expert
!PREFERENCES_FILMSIMULATION;Film Simulation
!PREFERENCES_FSTRIP_SAME_THUMB_HEIGHT;Same thumbnail height between the Editor's panel and the File Browser
@@ -1476,6 +1522,10 @@ ZOOMPANEL_ZOOMOUT;Förminska.\nKortkommando: <b>-</b>
!PREFERENCES_GREYSC;Scene Yb luminance (%)
!PREFERENCES_HISTOGRAMWORKING;Use working profile for main histogram and Navigator
!PREFERENCES_HISTOGRAM_TOOLTIP;If enabled, the working profile is used for rendering the main histogram and the Navigator panel, otherwise the gamma-corrected output profile is used.
!PREFERENCES_IMG_RELOAD_NEEDED;These changes require the image to be reloaded (or a new image to be opened) to take effect.
!PREFERENCES_INSPECT_LABEL;Inspect
!PREFERENCES_INSPECT_MAXBUFFERS_LABEL;Maximum number of cached images
!PREFERENCES_INSPECT_MAXBUFFERS_TOOLTIP;Set the maximum number of images stored in cache when hovering over them in the File Browser; systems with little RAM (2GB) should keep this value set to 1 or 2.
!PREFERENCES_LEVAUTDN;Denoising level
!PREFERENCES_LEVDN;Cell size
!PREFERENCES_LISS;Auto multi-zone smoothing
@@ -1485,6 +1535,11 @@ ZOOMPANEL_ZOOMOUT;Förminska.\nKortkommando: <b>-</b>
!PREFERENCES_NAVGUIDEBRUSH;Navigator guide color
!PREFERENCES_NOISE;Noise Reduction
!PREFERENCES_OVERLAY_FILENAMES_FILMSTRIP;Overlay filenames on thumbnails in the editor pannel
!PREFERENCES_PREVDEMO;Preview Demosaic Method
!PREFERENCES_PREVDEMO_FAST;Fast
!PREFERENCES_PREVDEMO_LABEL;Demosaicing method used for the preview at <100% zoom:
!PREFERENCES_PREVDEMO_SIDECAR;As in PP3
!PREFERENCES_SHOWFILMSTRIPTOOLBAR;Show filmstrip toolbar
!PREFERENCES_SIMPLAUT;Tool mode
!PREFERENCES_SMA;Small (250x287)
!PREFERENCES_STDAUT;Standard
@@ -1538,7 +1593,6 @@ ZOOMPANEL_ZOOMOUT;Förminska.\nKortkommando: <b>-</b>
!TP_DIRPYRDENOISE_99;9x9 (very slow)
!TP_DIRPYRDENOISE_ABM;Chroma only
!TP_DIRPYRDENOISE_AUTO;Automatic global
!TP_DIRPYRDENOISE_AUTO;Auto chroma
!TP_DIRPYRDENOISE_AUTO_TOOLTIP;Try to evaluate chroma noise\nBe careful, this calculation is average, and is quite subjective !
!TP_DIRPYRDENOISE_AUT;Automatic global
!TP_DIRPYRDENOISE_C2TYPE_TOOLTIP;Manual\nActs on the full image.\nYou control the noise reduction settings manually.\n\nAutomatic global\nActs on the full image.\n9 zones are used to calculate a global chrominance noise reduction setting.\n\nPreview\nActs on the whole image.\nThe part of the image visible in the preview is used to calculate global chrominance noise reduction settings.
@@ -1554,7 +1608,7 @@ ZOOMPANEL_ZOOMOUT;Förminska.\nKortkommando: <b>-</b>
!TP_DIRPYRDENOISE_LCURVE;Luminance curve
!TP_DIRPYRDENOISE_LM;Luminance only
!TP_DIRPYRDENOISE_LPLABM;Weighted L* (little) + a*b* (normal)
!TP_DIRPYRDENOISE_LTYPE;Luminance type
!TP_DIRPYRDENOISE_LTYPE;Luminance control
!TP_DIRPYRDENOISE_LUMAFR;Luminance
!TP_DIRPYRDENOISE_LUMAFR_TOOLTIP;Wavelet on luminance and Fourier transform for luminance detail
!TP_DIRPYRDENOISE_MANU;Manual
@@ -1608,3 +1662,94 @@ ZOOMPANEL_ZOOMOUT;Förminska.\nKortkommando: <b>-</b>
!TP_RAW_SENSOR_BAYER_LABEL;Sensor with Bayer Matrix
!TP_RAW_SENSOR_XTRANS_DMETHOD_TOOLTIP;3-pass gives best results (recommended for low ISO images).\n1-pass is almost undistinguishable from 3-pass for high ISO images and is faster.
!TP_RAW_SENSOR_XTRANS_LABEL;Sensor with X-Trans Matrix
!TP_WAVELET_1;Level 1
!TP_WAVELET_2;Level 2
!TP_WAVELET_3;Level 3
!TP_WAVELET_4;Level 4
!TP_WAVELET_5;Level 5
!TP_WAVELET_6;Level 6
!TP_WAVELET_7;Level 7
!TP_WAVELET_8;Level 8
!TP_WAVELET_9;Level 9
!TP_WAVELET_ALL;All levels in all directions
!TP_WAVELET_APPLYTO;Apply To
!TP_WAVELET_AVOID;Avoid color shift
!TP_WAVELET_CH1;All chroma
!TP_WAVELET_CH2;Pastel - Saturated
!TP_WAVELET_CH3;Link contrast levels
!TP_WAVELET_CHRO;Saturated - Pastel
!TP_WAVELET_CHRO_TOOLTIP;Limit between pastel and saturated\n 1-x level saturated \n x-9 level pastel
!TP_WAVELET_CHR;Chroma link
!TP_WAVELET_CHR_TOOLTIP;Adjust chroma in function of:\na-levels contrasts\nb-Chroma link slider strength
!TP_WAVELET_CLVCURVE;Chrominance - Levels
!TP_WAVELET_COLORT;Opacity Red-Green Levels
!TP_WAVELET_CONTRAST_MINUS;Contrast -
!TP_WAVELET_CONTRAST_PLUS;Contrast +
!TP_WAVELET_CONTRA;Contrast
!TP_WAVELET_CONTRA_TOOLTIP;Change contrast residual image\nFunction of Max Levels
!TP_WAVELET_CONTR;Gamut - controls
!TP_WAVELET_CURVEEDITOR_CLV_TOOLTIP;Give chroma in function of levels (absciss)\nLevels are discrets values
!TP_WAVELET_DALL;All directions
!TP_WAVELET_DISPLAYCHRO;Chromaticity and Toning
!TP_WAVELET_DISPLAYGAM;Gamut and Control
!TP_WAVELET_DISPLAY;Levels and Utilities
!TP_WAVELET_DISP;Preview Settings
!TP_WAVELET_DONE;Vertical
!TP_WAVELET_DTHR;Diagonal
!TP_WAVELET_DTWO;Horizontal
!TP_WAVELET_EDGE;Edge Sharpness (Luminance)
!TP_WAVELET_EDGTHRESH;Threshold
!TP_WAVELET_EDRAD;Radius
!TP_WAVELET_EDVAL;Value
!TP_WAVELET_FINEST;Finest
!TP_WAVELET_HIGHLIGHT;Highlight luminance range
!TP_WAVELET_HIGHSHA;Highlight Shadows
!TP_WAVELET_HS1;Whole luminance range
!TP_WAVELET_HS2;Shadows/Highlights
!TP_WAVELET_HUESKIN;Hue Range (skin)
!TP_WAVELET_HUESKIN_TOOLTIP;This pyramid is for the upper part, so far as the algorithm at its maximum efficiency.\nTo the lower part, the transition zones.\nIf you need to move the area significantly to the left or right - or if there are artifacts: the <b>white balance is incorrect</b>\nYou can slightly reduce the zone to prevent the rest of the image is affected.
!TP_WAVELET_HUESKY;Hue Range (sky)
!TP_WAVELET_HUESKY_TOOLTIP;This pyramid is for the upper part, so far as the algorithm at its maximum efficiency.\nTo the lower part, the transition zones.\nIf you need to move the area significantly to the left or right - or if there are artifacts: the <b>white balance is incorrect</b>\nYou can slightly reduce the zone to prevent the rest of the image is affected.
!TP_WAVELET_INF;Below or equal the level
!TP_WAVELET_LABEL;Wavelet levels
!TP_WAVELET_LARGEST;Coarsest
!TP_WAVELET_LEVCH;Chromaticity
!TP_WAVELET_LEVELS;Wavelet levels
!TP_WAVELET_LEVELS_TOOLTIP;Choose the number of detail levels the image is to be decomposed into. More levels require more RAM and require a longer processing time.
!TP_WAVELET_LEVF;Contrast
!TP_WAVELET_LEVLABEL;Preview maximum possible levels=%1
!TP_WAVELET_LOWLIGHT;Shadow luminance range
!TP_WAVELET_MAX;max
!TP_WAVELET_MEDI;Reduce artifacts in blue sky
!TP_WAVELET_MIN;min
!TP_WAVELET_NEUTRAL;Neutral
!TP_WAVELET_ONE;One level
!TP_WAVELET_OPACITY;Opacity Blue-Yellow Levels
!TP_WAVELET_PASTEL;Pastel chromacity
!TP_WAVELET_PREVIEWLEVELS;Preview
!TP_WAVELET_RESCHRO;Chromaticity
!TP_WAVELET_RESCONH;Highlights
!TP_WAVELET_RESCON;Shadows
!TP_WAVELET_RESID;Residual image
!TP_WAVELET_SAT;Saturated chromacity
!TP_WAVELET_SETTINGS;Wavelet Settings
!TP_WAVELET_SKIN;Hue-tones (skin) targetting/protection
!TP_WAVELET_SKIN_TOOLTIP;At -100 skin-tones are targetted.\nAt 0 all tones are treated equally.\nAt +100 skin-tones are protected while all other tones are affected.
!TP_WAVELET_SKY;Hue-tones (sky) targetting/protection
!TP_WAVELET_SKY_TOOLTIP;Increase/reduce chrominance in/out hue range\nAvoid artifacts in blue sky - due to micro-contrast, micro-chroma,...
!TP_WAVELET_STRENGTH;Strength
!TP_WAVELET_SUPE;Extra
!TP_WAVELET_SUP;Above the level
!TP_WAVELET_THRESHOLD2;Shadow Levels
!TP_WAVELET_THRESHOLD2_TOOLTIP;If you change this value, only level between 9 and 9 minus value, will be treated with shadow luminance levels\nOthers level will be full treated\nMax level shadow is limited by value of highlight level (9-highlight level)
!TP_WAVELET_THRESHOLD;Highlight levels
!TP_WAVELET_THRESHOLD_TOOLTIP;If you change this value, only level beyond will be treated with highlight luminance levels\nOthers level will be full treated
!TP_WAVELET_THRH;Threshold highlights
!TP_WAVELET_THR;Threshold shadows
!TP_WAVELET_TILESBIG;Big tiles
!TP_WAVELET_TILESFULL;Full image
!TP_WAVELET_TILESIZE;Tile size
!TP_WAVELET_TILESLIT;Little tiles
!TP_WAVELET_TILES_TOOLTIP;Processing the full image leads to better quality and is the recommended option, while using tiles is a fall-back solution for users with little RAM. Refer to RawPedia for memory requirements.
!TP_WAVELET_TON;Toning
!TP_WAVELET_UTIL;Utilities

View File

@@ -536,6 +536,7 @@ TP_WBALANCE_TEMPERATURE;Isı
!EXPORT_BYPASS_DEFRINGE;Bypass Defringe
!EXPORT_BYPASS_DIRPYRDENOISE;Bypass Noise Reduction
!EXPORT_BYPASS_DIRPYREQUALIZER;Bypass Contrast by Detail Levels
!EXPORT_BYPASS_EQUALIZER;Bypass Wavelet Levels
!EXPORT_BYPASS_RAW_CA;Bypass [raw] Chromatic Aberration Correction
!EXPORT_BYPASS_RAW_CCSTEPS;Bypass [raw] False Color Suppression
!EXPORT_BYPASS_RAW_DCB_ENHANCE;Bypass [raw] DCB Enhancement Steps
@@ -647,8 +648,8 @@ TP_WBALANCE_TEMPERATURE;Isı
!HISTORY_MSG_93;CbDL - Value
!HISTORY_MSG_94;Contrast by Detail Levels
!HISTORY_MSG_95;L*a*b* - Chromaticity
!HISTORY_MSG_96;a* curve
!HISTORY_MSG_97;b* curve
!HISTORY_MSG_96;L*a*b* - a* curve
!HISTORY_MSG_97;L*a*b* - b* curve
!HISTORY_MSG_98;Demosaicing method
!HISTORY_MSG_99;Hot pixel filter
!HISTORY_MSG_100;RGB Saturation
@@ -796,9 +797,9 @@ TP_WBALANCE_TEMPERATURE;Isı
!HISTORY_MSG_243;VC - Radius
!HISTORY_MSG_244;VC - Strength
!HISTORY_MSG_245;VC - Center
!HISTORY_MSG_246;CL curve
!HISTORY_MSG_247;LH curve
!HISTORY_MSG_248;HH curve
!HISTORY_MSG_246;L*a*b* - CL curve
!HISTORY_MSG_247;L*a*b* - LH curve
!HISTORY_MSG_248;L*a*b* - HH curve
!HISTORY_MSG_249;CbDL - Threshold
!HISTORY_MSG_250;NR - Enhanced
!HISTORY_MSG_251;B&amp;W - Algorithm
@@ -808,33 +809,33 @@ TP_WBALANCE_TEMPERATURE;Isı
!HISTORY_MSG_255;NR - Median filter
!HISTORY_MSG_256;NR - Median type
!HISTORY_MSG_257;Color Toning
!HISTORY_MSG_258;Color Toning - Color
!HISTORY_MSG_259;Color Toning - Opacity
!HISTORY_MSG_260;Color Toning - a*[b*] opacity
!HISTORY_MSG_261;Color Toning - Method
!HISTORY_MSG_262;Color Toning - b* opacity
!HISTORY_MSG_263;Color Toning - Shadows - Red
!HISTORY_MSG_264;Color Toning - Shadows - Green
!HISTORY_MSG_265;Color Toning - Shadows - Blue
!HISTORY_MSG_266;Color Toning - Mid - Red
!HISTORY_MSG_267;Color Toning - Mid - Green
!HISTORY_MSG_268;Color Toning - Mid - Blue
!HISTORY_MSG_269;Color Toning - High - Red
!HISTORY_MSG_270;Color Toning - High - Green
!HISTORY_MSG_271;Color Toning - High - Blue
!HISTORY_MSG_272;Color Toning - Balance
!HISTORY_MSG_273;Color Toning - Reset
!HISTORY_MSG_274;Color Toning - Sat. Shadows
!HISTORY_MSG_275;Color Toning - Sat. Highlights
!HISTORY_MSG_276;Color Toning - Opacity
!HISTORY_MSG_258;CT - Color curve
!HISTORY_MSG_259;CT - Opacity curve
!HISTORY_MSG_260;CT - a*[b*] opacity
!HISTORY_MSG_261;CT - Method
!HISTORY_MSG_262;CT - b* opacity
!HISTORY_MSG_263;CT - Shadows - Red
!HISTORY_MSG_264;CT - Shadows - Green
!HISTORY_MSG_265;CT - Shadows - Blue
!HISTORY_MSG_266;CT - Mid - Red
!HISTORY_MSG_267;CT - Mid - Green
!HISTORY_MSG_268;CT - Mid - Blue
!HISTORY_MSG_269;CT - High - Red
!HISTORY_MSG_270;CT - High - Green
!HISTORY_MSG_271;CT - High - Blue
!HISTORY_MSG_272;CT - Balance
!HISTORY_MSG_273;CT - Reset
!HISTORY_MSG_274;CT - Sat. Shadows
!HISTORY_MSG_275;CT - Sat. Highlights
!HISTORY_MSG_276;CT - Opacity
!HISTORY_MSG_277;--unused--
!HISTORY_MSG_278;Color Toning - Preserve luminance
!HISTORY_MSG_279;Color Toning - Shadows
!HISTORY_MSG_280;Color Toning - Highlights
!HISTORY_MSG_281;Color Toning - Sat. strength
!HISTORY_MSG_282;Color Toning - Sat. threshold
!HISTORY_MSG_283;Color Toning - Strength
!HISTORY_MSG_284;Color Toning - Auto sat. protection
!HISTORY_MSG_278;CT - Preserve luminance
!HISTORY_MSG_279;CT - Shadows
!HISTORY_MSG_280;CT - Highlights
!HISTORY_MSG_281;CT - Sat. strength
!HISTORY_MSG_282;CT - Sat. threshold
!HISTORY_MSG_283;CT - Strength
!HISTORY_MSG_284;CT - Auto sat. protection
!HISTORY_MSG_285;NR - Median - Method
!HISTORY_MSG_286;NR - Median - Type
!HISTORY_MSG_287;NR - Median - Iterations
@@ -846,14 +847,51 @@ TP_WBALANCE_TEMPERATURE;Isı
!HISTORY_MSG_293;Film Simulation
!HISTORY_MSG_294;Film Simulation - Strength
!HISTORY_MSG_295;Film Simulation - Film
!HISTORY_MSG_296;NR - Modulate luminance
!HISTORY_MSG_296;NR - Luminance curve
!HISTORY_MSG_297;NR - Quality
!HISTORY_MSG_298;Dead pixel filter
!HISTORY_MSG_299;NR - Chrominance curve
!HISTORY_MSG_300;-
!HISTORY_MSG_301;NR - Luma control
!HISTORY_MSG_302;NR - Chroma method
!HISTORY_MSG_303;-
!HISTORY_MSG_303;NR - Chroma method
!HISTORY_MSG_304;Wavelet Level
!HISTORY_MSG_305;Wavelet Level
!HISTORY_MSG_306;Wavelet N° level
!HISTORY_MSG_307;Wavelet Ch level
!HISTORY_MSG_308;Wavelet Direction
!HISTORY_MSG_309;Wavelet Edge threshold
!HISTORY_MSG_310;Wavelet Hue-tones sky
!HISTORY_MSG_311;Wavelet Max Levels
!HISTORY_MSG_312;Wavelet Shadow Threshold
!HISTORY_MSG_313;Wavelet Pastel Saturated
!HISTORY_MSG_314;Wavelet Artifacts blue sky
!HISTORY_MSG_315;Wavelet Contrast Residual
!HISTORY_MSG_316;Wavelet Skin tones
!HISTORY_MSG_317;Wavelet Skin hue
!HISTORY_MSG_318;Wavelet Highlight levels
!HISTORY_MSG_319;Wavelet Highlight range
!HISTORY_MSG_320;Wavelet Shadow range
!HISTORY_MSG_321;Wavelet Shadow levels
!HISTORY_MSG_322;Wavelet Avoid color shift
!HISTORY_MSG_323;Wavelet Chroma level
!HISTORY_MSG_324;Wavelet Chroma pastel
!HISTORY_MSG_325;Wavelet Chroma saturated
!HISTORY_MSG_326;Wavelet Chroma method
!HISTORY_MSG_327;Wavelet Contrast method
!HISTORY_MSG_328;Wavelet Chroma link
!HISTORY_MSG_329;Wavelet Opacity RG
!HISTORY_MSG_330;Wavelet Opacity BY
!HISTORY_MSG_331;Wavelet Extra
!HISTORY_MSG_332;Wavelet Tiles Method
!HISTORY_MSG_333;Wavelet Shadow Residual
!HISTORY_MSG_334;Wavelet Chroma
!HISTORY_MSG_335;Wavelet Highlight Residual
!HISTORY_MSG_336;Wavelet Highlight threshold
!HISTORY_MSG_337;Wavelet Hue range
!HISTORY_MSG_338;Wavelet Edge Radius
!HISTORY_MSG_339;Wavelet Edge Value
!HISTORY_MSG_340;Wavelet Strength
!HISTORY_NEWSNAPSHOT_TOOLTIP;Shortcut: <b>Alt-s</b>
!MAIN_BUTTON_FULLSCREEN;Fullscreen
!MAIN_BUTTON_NAVNEXT_TOOLTIP;Navigate to the next image relative to image opened in the Editor.\nShortcut: <b>Shift-F4</b>\n\nTo navigate to the next image relative to the currently selected thumbnail in the File Browser or Filmstrip:\nShortcut: <b>F4</b>
@@ -879,6 +917,7 @@ TP_WBALANCE_TEMPERATURE;Isı
!MAIN_TAB_DETAIL_TOOLTIP;Shortcut: <b>Alt-d</b>
!MAIN_TAB_EXPORT; Fast Export
!MAIN_TAB_EXPOSURE_TOOLTIP;Shortcut: <b>Alt-e</b>
!MAIN_TAB_INSPECT; Inspect
!MAIN_TAB_METADATA_TOOLTIP;Shortcut: <b>Alt-m</b>
!MAIN_TAB_RAW;Raw
!MAIN_TAB_RAW_TOOLTIP;Shortcut: <b>Alt-r</b>
@@ -923,6 +962,7 @@ TP_WBALANCE_TEMPERATURE;Isı
!PARTIALPASTE_DIRPYRDENOISE;Noise reduction
!PARTIALPASTE_DIRPYREQUALIZER;Contrast by detail levels
!PARTIALPASTE_EPD;Tone mapping
!PARTIALPASTE_EQUALIZER;Wavelet Equalizer
!PARTIALPASTE_EVERYTHING;Everything
!PARTIALPASTE_FILMSIMULATION;Film Simulation
!PARTIALPASTE_FLATFIELDAUTOSELECT;Flat-field auto-selection
@@ -959,6 +999,7 @@ TP_WBALANCE_TEMPERATURE;Isı
!PARTIALPASTE_SHARPENMICRO;Microcontrast
!PARTIALPASTE_VIBRANCE;Vibrance
!PREFERENCES_ADD;Add
!PREFERENCES_APPLNEXTRELOAD;image reload required
!PREFERENCES_AUTLISLOW;Low
!PREFERENCES_AUTLISMAX;Max - Average of all tiles
!PREFERENCES_AUTLISSTD;High
@@ -974,8 +1015,11 @@ TP_WBALANCE_TEMPERATURE;Isı
!PREFERENCES_BEHSETALL;All to 'Set'
!PREFERENCES_BLACKBODY;Tungsten
!PREFERENCES_CIEART;CIECAM02 optimization
!PREFERENCES_CIEART_FRAME;CIECAM02-Specific Settings
!PREFERENCES_CIEART_LABEL;Use float precision instead of double
!PREFERENCES_CIEART_TOOLTIP;If enabled, CIECAM02 calculations are performed in the single-precision floating-point format instead of the double-precision one. This provides a small increase in speed at the expense of a negligible loss of quality.
!PREFERENCES_CLUTSCACHE;HaldCLUT Cache
!PREFERENCES_CLUTSCACHE_LABEL;Maximum number of cached CLUTs
!PREFERENCES_CLUTSDIR;HaldCLUT directory
!PREFERENCES_CUSTPROFBUILDHINT;Executable (or script) file called when a new initial processing profile should be generated for an image.\n\nThe path of the communication file (*.ini style, a.k.a. "Keyfile") is added as a command line parameter. It contains various parameters required for the scripts and image Exif to allow a rules-based processing profile generation.\n\n<b>WARNING:</b> You are responsible for using double quotes where necessary if you're using paths containing spaces.
!PREFERENCES_CUSTPROFBUILDKEYFORMAT;Keys format
@@ -992,6 +1036,8 @@ TP_WBALANCE_TEMPERATURE;Isı
!PREFERENCES_DARKFRAMESHOTS;shots
!PREFERENCES_DARKFRAMETEMPLATES;templates
!PREFERENCES_DARKFRAME;Dark-Frame
!PREFERENCES_DAUB_LABEL;Use Daubechies D6 wavelets instead of D4
!PREFERENCES_DAUB_TOOLTIP;The Noise Reduction and Wavelet Levels tools use a Debauchies mother wavelet. If you choose D6 instead of D4 you increase the number of orthogonal Daubechies coefficients and probably increase quality of small-scale levels. There is no memory or processing time difference between the two.
!PREFERENCES_DIRDARKFRAMES;Dark-frames directory
!PREFERENCES_EDITORLAYOUT;Editor Layout
!PREFERENCES_EXPAUT;Expert
@@ -1021,6 +1067,10 @@ TP_WBALANCE_TEMPERATURE;Isı
!PREFERENCES_HISTOGRAMPOSITIONLEFT;Histogram in left panel
!PREFERENCES_HISTOGRAMWORKING;Use working profile for main histogram and Navigator
!PREFERENCES_HISTOGRAM_TOOLTIP;If enabled, the working profile is used for rendering the main histogram and the Navigator panel, otherwise the gamma-corrected output profile is used.
!PREFERENCES_IMG_RELOAD_NEEDED;These changes require the image to be reloaded (or a new image to be opened) to take effect.
!PREFERENCES_INSPECT_LABEL;Inspect
!PREFERENCES_INSPECT_MAXBUFFERS_LABEL;Maximum number of cached images
!PREFERENCES_INSPECT_MAXBUFFERS_TOOLTIP;Set the maximum number of images stored in cache when hovering over them in the File Browser; systems with little RAM (2GB) should keep this value set to 1 or 2.
!PREFERENCES_INTERNALTHUMBIFUNTOUCHED;Show embedded JPEG thumbnail if raw is unedited
!PREFERENCES_LANGAUTODETECT;Use system language
!PREFERENCES_LEVAUTDN;Denoising level
@@ -1036,7 +1086,7 @@ TP_WBALANCE_TEMPERATURE;Isı
!PREFERENCES_MENUOPTIONS;Context Menu Options
!PREFERENCES_METADATA;Metadata
!PREFERENCES_MIN;Mini (100x115)
!PREFERENCES_MULTITABDUALMON;Multiple Editor Tabs Mode (if available on second monitor)
!PREFERENCES_MULTITABDUALMON;Multiple Editor Tabs In Own Window Mode
!PREFERENCES_MULTITAB;Multiple Editor Tabs Mode
!PREFERENCES_NAVGUIDEBRUSH;Navigator guide color
!PREFERENCES_NOISE;Noise Reduction
@@ -1045,12 +1095,17 @@ TP_WBALANCE_TEMPERATURE;Isı
!PREFERENCES_OVERWRITEOUTPUTFILE;Overwrite existing output files
!PREFERENCES_PANFACTORFRAME;Pan Rate Amplification
!PREFERENCES_PANFACTORLABEL;Factor
!PREFERENCES_PREVDEMO;Preview Demosaic Method
!PREFERENCES_PREVDEMO_FAST;Fast
!PREFERENCES_PREVDEMO_LABEL;Demosaicing method used for the preview at <100% zoom:
!PREFERENCES_PREVDEMO_SIDECAR;As in PP3
!PREFERENCES_PROPERTY;Property
!PREFERENCES_RGBDTL_LABEL;Max number of threads
!PREFERENCES_RGBDTL_TOOLTIP;Noise Reduction requires a baseline of about 128MB RAM for a 10MPix image or 512MB for a 40MPix image, and additionally 128MB RAM per thread. The more threads run in parallel, the faster the computation. Leave the setting at "0" to automatically use as many threads as possible.
!PREFERENCES_RGBDTL_LABEL;Max number of threads for Noise Reduction and Wavelet Levels
!PREFERENCES_RGBDTL_TOOLTIP;Leave the setting at "0" to automatically use as many threads as possible. The more threads run in parallel, the faster the computation. Refer to RawPedia for memory requirements.
!PREFERENCES_SELECTFONT;Select font
!PREFERENCES_SET;Set
!PREFERENCES_SHOWEXPOSURECOMPENSATION;Append exposure compensation
!PREFERENCES_SHOWFILMSTRIPTOOLBAR;Show filmstrip toolbar
!PREFERENCES_SHOWPROFILESELECTOR;Show processing profile selector
!PREFERENCES_SIMPLAUT;Tool mode
!PREFERENCES_SINGLETABVERTAB;Single Editor Tab Mode, Vertical Tabs
@@ -1058,7 +1113,7 @@ TP_WBALANCE_TEMPERATURE;Isı
!PREFERENCES_SLIMUI;Slim interface
!PREFERENCES_SMA;Small (250x287)
!PREFERENCES_SND_BATCHQUEUEDONE;Queue processing done
!PREFERENCES_SND_HELP;Either enter filepath or nothing (for no sound).\nOn Windows use "SystemDefault", "SystemAsterisk" etc. for system sounds.\nOn Linux use "complete", "window-attention" etc. for system sounds.
!PREFERENCES_SND_HELP;Enter a full file path to set a sound, or leave blank for no sound.\nFor system sounds on Windows use "SystemDefault", "SystemAsterisk" etc., and on Linux use "complete", "window-attention" etc.
!PREFERENCES_SND_LNGEDITPROCDONE;Editor processing done
!PREFERENCES_SND_TRESHOLDSECS;After seconds
!PREFERENCES_STDAUT;Standard
@@ -1293,7 +1348,6 @@ TP_WBALANCE_TEMPERATURE;Isı
!TP_DIRPYRDENOISE_99;9x9 (very slow)
!TP_DIRPYRDENOISE_ABM;Chroma only
!TP_DIRPYRDENOISE_AUTO;Automatic global
!TP_DIRPYRDENOISE_AUTO;Auto chroma
!TP_DIRPYRDENOISE_AUTO_TOOLTIP;Try to evaluate chroma noise\nBe careful, this calculation is average, and is quite subjective !
!TP_DIRPYRDENOISE_AUT;Automatic global
!TP_DIRPYRDENOISE_BLUE;Chrominance - Blue-Yellow
@@ -1319,7 +1373,7 @@ TP_WBALANCE_TEMPERATURE;Isı
!TP_DIRPYRDENOISE_LDETAIL;Luminance - Detail
!TP_DIRPYRDENOISE_LM;Luminance only
!TP_DIRPYRDENOISE_LPLABM;Weighted L* (little) + a*b* (normal)
!TP_DIRPYRDENOISE_LTYPE;Luminance type
!TP_DIRPYRDENOISE_LTYPE;Luminance control
!TP_DIRPYRDENOISE_LUMAFR;Luminance
!TP_DIRPYRDENOISE_LUMAFR_TOOLTIP;Wavelet on luminance and Fourier transform for luminance detail
!TP_DIRPYRDENOISE_LUMA;Luminance
@@ -1587,6 +1641,97 @@ TP_WBALANCE_TEMPERATURE;Isı
!TP_VIGNETTING_CENTER_X;Center X
!TP_VIGNETTING_CENTER_Y;Center Y
!TP_VIGNETTING_STRENGTH;Strength
!TP_WAVELET_1;Level 1
!TP_WAVELET_2;Level 2
!TP_WAVELET_3;Level 3
!TP_WAVELET_4;Level 4
!TP_WAVELET_5;Level 5
!TP_WAVELET_6;Level 6
!TP_WAVELET_7;Level 7
!TP_WAVELET_8;Level 8
!TP_WAVELET_9;Level 9
!TP_WAVELET_ALL;All levels in all directions
!TP_WAVELET_APPLYTO;Apply To
!TP_WAVELET_AVOID;Avoid color shift
!TP_WAVELET_CH1;All chroma
!TP_WAVELET_CH2;Pastel - Saturated
!TP_WAVELET_CH3;Link contrast levels
!TP_WAVELET_CHRO;Saturated - Pastel
!TP_WAVELET_CHRO_TOOLTIP;Limit between pastel and saturated\n 1-x level saturated \n x-9 level pastel
!TP_WAVELET_CHR;Chroma link
!TP_WAVELET_CHR_TOOLTIP;Adjust chroma in function of:\na-levels contrasts\nb-Chroma link slider strength
!TP_WAVELET_CLVCURVE;Chrominance - Levels
!TP_WAVELET_COLORT;Opacity Red-Green Levels
!TP_WAVELET_CONTRAST_MINUS;Contrast -
!TP_WAVELET_CONTRAST_PLUS;Contrast +
!TP_WAVELET_CONTRA;Contrast
!TP_WAVELET_CONTRA_TOOLTIP;Change contrast residual image\nFunction of Max Levels
!TP_WAVELET_CONTR;Gamut - controls
!TP_WAVELET_CURVEEDITOR_CLV_TOOLTIP;Give chroma in function of levels (absciss)\nLevels are discrets values
!TP_WAVELET_DALL;All directions
!TP_WAVELET_DISPLAYCHRO;Chromaticity and Toning
!TP_WAVELET_DISPLAYGAM;Gamut and Control
!TP_WAVELET_DISPLAY;Levels and Utilities
!TP_WAVELET_DISP;Preview Settings
!TP_WAVELET_DONE;Vertical
!TP_WAVELET_DTHR;Diagonal
!TP_WAVELET_DTWO;Horizontal
!TP_WAVELET_EDGE;Edge Sharpness (Luminance)
!TP_WAVELET_EDGTHRESH;Threshold
!TP_WAVELET_EDRAD;Radius
!TP_WAVELET_EDVAL;Value
!TP_WAVELET_FINEST;Finest
!TP_WAVELET_HIGHLIGHT;Highlight luminance range
!TP_WAVELET_HIGHSHA;Highlight Shadows
!TP_WAVELET_HS1;Whole luminance range
!TP_WAVELET_HS2;Shadows/Highlights
!TP_WAVELET_HUESKIN;Hue Range (skin)
!TP_WAVELET_HUESKIN_TOOLTIP;This pyramid is for the upper part, so far as the algorithm at its maximum efficiency.\nTo the lower part, the transition zones.\nIf you need to move the area significantly to the left or right - or if there are artifacts: the <b>white balance is incorrect</b>\nYou can slightly reduce the zone to prevent the rest of the image is affected.
!TP_WAVELET_HUESKY;Hue Range (sky)
!TP_WAVELET_HUESKY_TOOLTIP;This pyramid is for the upper part, so far as the algorithm at its maximum efficiency.\nTo the lower part, the transition zones.\nIf you need to move the area significantly to the left or right - or if there are artifacts: the <b>white balance is incorrect</b>\nYou can slightly reduce the zone to prevent the rest of the image is affected.
!TP_WAVELET_INF;Below or equal the level
!TP_WAVELET_LABEL;Wavelet levels
!TP_WAVELET_LARGEST;Coarsest
!TP_WAVELET_LEVCH;Chromaticity
!TP_WAVELET_LEVELS;Wavelet levels
!TP_WAVELET_LEVELS_TOOLTIP;Choose the number of detail levels the image is to be decomposed into. More levels require more RAM and require a longer processing time.
!TP_WAVELET_LEVF;Contrast
!TP_WAVELET_LEVLABEL;Preview maximum possible levels=%1
!TP_WAVELET_LOWLIGHT;Shadow luminance range
!TP_WAVELET_MAX;max
!TP_WAVELET_MEDI;Reduce artifacts in blue sky
!TP_WAVELET_MIN;min
!TP_WAVELET_NEUTRAL;Neutral
!TP_WAVELET_ONE;One level
!TP_WAVELET_OPACITY;Opacity Blue-Yellow Levels
!TP_WAVELET_PASTEL;Pastel chromacity
!TP_WAVELET_PREVIEWLEVELS;Preview
!TP_WAVELET_RESCHRO;Chromaticity
!TP_WAVELET_RESCONH;Highlights
!TP_WAVELET_RESCON;Shadows
!TP_WAVELET_RESID;Residual image
!TP_WAVELET_SAT;Saturated chromacity
!TP_WAVELET_SETTINGS;Wavelet Settings
!TP_WAVELET_SKIN;Hue-tones (skin) targetting/protection
!TP_WAVELET_SKIN_TOOLTIP;At -100 skin-tones are targetted.\nAt 0 all tones are treated equally.\nAt +100 skin-tones are protected while all other tones are affected.
!TP_WAVELET_SKY;Hue-tones (sky) targetting/protection
!TP_WAVELET_SKY_TOOLTIP;Increase/reduce chrominance in/out hue range\nAvoid artifacts in blue sky - due to micro-contrast, micro-chroma,...
!TP_WAVELET_STRENGTH;Strength
!TP_WAVELET_SUPE;Extra
!TP_WAVELET_SUP;Above the level
!TP_WAVELET_THRESHOLD2;Shadow Levels
!TP_WAVELET_THRESHOLD2_TOOLTIP;If you change this value, only level between 9 and 9 minus value, will be treated with shadow luminance levels\nOthers level will be full treated\nMax level shadow is limited by value of highlight level (9-highlight level)
!TP_WAVELET_THRESHOLD;Highlight levels
!TP_WAVELET_THRESHOLD_TOOLTIP;If you change this value, only level beyond will be treated with highlight luminance levels\nOthers level will be full treated
!TP_WAVELET_THRH;Threshold highlights
!TP_WAVELET_THR;Threshold shadows
!TP_WAVELET_TILESBIG;Big tiles
!TP_WAVELET_TILESFULL;Full image
!TP_WAVELET_TILESIZE;Tile size
!TP_WAVELET_TILESLIT;Little tiles
!TP_WAVELET_TILES_TOOLTIP;Processing the full image leads to better quality and is the recommended option, while using tiles is a fall-back solution for users with little RAM. Refer to RawPedia for memory requirements.
!TP_WAVELET_TON;Toning
!TP_WAVELET_UTIL;Utilities
!TP_WBALANCE_CLOUDY;Cloudy
!TP_WBALANCE_DAYLIGHT;Daylight (sunny)
!TP_WBALANCE_EQBLUERED;Blue/Red equalizer

View File

@@ -705,10 +705,10 @@ PARTIALPASTE_DIRPYRDENOISE;Noise reduction
PARTIALPASTE_DIRPYREQUALIZER;Contrast by detail levels
PARTIALPASTE_DISTORTION;Distortion correction
PARTIALPASTE_EPD;Tone mapping
PARTIALPASTE_EQUALIZER;Wavelet Equalizer
PARTIALPASTE_EVERYTHING;Everything
PARTIALPASTE_EXIFCHANGES;Exif
PARTIALPASTE_EXPOSURE;Exposure
PARTIALPASTE_EQUALIZER;Wavelet Equalizer
PARTIALPASTE_FILMSIMULATION;Film Simulation
PARTIALPASTE_FLATFIELDAUTOSELECT;Flat-field auto-selection
PARTIALPASTE_FLATFIELDBLURRADIUS;Flat-field blur radius
@@ -764,11 +764,11 @@ PREFERENCES_AUTLOW;Low
PREFERENCES_AUTOMONPROFILE;Use operating system's main monitor color profile
PREFERENCES_AUTSTD;Standard
PREFERENCES_BATCH_PROCESSING;Batch Processing
PREFERENCES_BEHADDALL;All to 'Add'
PREFERENCES_BEHADDALLHINT;Set all parameters to the <b>Add</b> mode.\nAdjustments of parameters in the batch tool panel will be <b>deltas</b> to the stored values.
PREFERENCES_BEHADDALL;All to 'Add'
PREFERENCES_BEHAVIOR;Behavior
PREFERENCES_BEHSETALL;All to 'Set'
PREFERENCES_BEHSETALLHINT;Set all parameters to the <b>Set</b> mode.\nAdjustments of parameters in the batch tool panel will be <b>absolute</b>, the actual values will be displayed.
PREFERENCES_BEHSETALL;All to 'Set'
PREFERENCES_BLACKBODY;Tungsten
PREFERENCES_CACHECLEARALL;Clear All
PREFERENCES_CACHECLEARPROFILES;Clear Processing Profiles
@@ -785,23 +785,23 @@ PREFERENCES_CLUTSCACHE;HaldCLUT Cache
PREFERENCES_CLUTSCACHE_LABEL;Maximum number of cached CLUTs
PREFERENCES_CLUTSDIR;HaldCLUT directory
PREFERENCES_CMETRICINTENT;Colorimetric intent
PREFERENCES_CUSTPROFBUILD;Custom Processing Profile Builder
PREFERENCES_CUSTPROFBUILDHINT;Executable (or script) file called when a new initial processing profile should be generated for an image.\n\nThe path of the communication file (*.ini style, a.k.a. "Keyfile") is added as a command line parameter. It contains various parameters required for the scripts and image Exif to allow a rules-based processing profile generation.\n\n<b>WARNING:</b> You are responsible for using double quotes where necessary if you're using paths containing spaces.
PREFERENCES_CUSTPROFBUILDKEYFORMAT;Keys format
PREFERENCES_CUSTPROFBUILDKEYFORMAT_NAME;Name
PREFERENCES_CUSTPROFBUILDKEYFORMAT_TID;TagID
PREFERENCES_CUSTPROFBUILDPATH;Executable path
PREFERENCES_CUSTPROFBUILD;Custom Processing Profile Builder
PREFERENCES_CUTOVERLAYBRUSH;Crop mask color/transparency
PREFERENCES_D50;5000K
PREFERENCES_D55;5500K
PREFERENCES_D60;6000K
PREFERENCES_D65;6500K
PREFERENCES_DARKFRAME;Dark-Frame
PREFERENCES_DARKFRAMEFOUND;Found
PREFERENCES_DARKFRAMESHOTS;shots
PREFERENCES_DARKFRAMETEMPLATES;templates
PREFERENCES_DATEFORMAT;Date format
PREFERENCES_DARKFRAME;Dark-Frame
PREFERENCES_DATEFORMATHINT;You can use the following formatting strings:\n<b>%y</b> - year\n<b>%m</b> - month\n<b>%d</b> - day\n\nFor example, the ISO 8601 standard dictates the date format as follows:\n<b>%y-%m-%d</b>
PREFERENCES_DATEFORMAT;Date format
PREFERENCES_DAUB_LABEL;Use Daubechies D6 wavelets instead of D4
PREFERENCES_DAUB_TOOLTIP;The Noise Reduction and Wavelet Levels tools use a Debauchies mother wavelet. If you choose D6 instead of D4 you increase the number of orthogonal Daubechies coefficients and probably increase quality of small-scale levels. There is no memory or processing time difference between the two.
PREFERENCES_DEFAULTLANG;Default Language
@@ -820,14 +820,14 @@ PREFERENCES_FBROWSEROPTS;File Browser / Thumbnail Options
PREFERENCES_FILEBROWSERTOOLBARSINGLEROW;Single row file browser toolbar (de-select for low resolution display)
PREFERENCES_FILEFORMAT;File format
PREFERENCES_FILMSIMULATION;Film Simulation
PREFERENCES_FLATFIELD;Flat-Field
PREFERENCES_FLATFIELDFOUND;Found
PREFERENCES_FLATFIELDSDIR;Flat-fields directory
PREFERENCES_FLATFIELDSHOTS;shots
PREFERENCES_FLATFIELDTEMPLATES;templates
PREFERENCES_FLUOF11;Fluorescent F11
PREFERENCES_FLATFIELD;Flat-Field
PREFERENCES_FLUOF2;Fluorescent F2
PREFERENCES_FLUOF7;Fluorescent F7
PREFERENCES_FLUOF11;Fluorescent F11
PREFERENCES_FORIMAGE;For non-raw photos
PREFERENCES_FORRAW;For raw photos
PREFERENCES_FSTRIP_SAME_THUMB_HEIGHT;Same thumbnail height between the Editor's panel and the File Browser
@@ -840,10 +840,10 @@ PREFERENCES_GREY18;Yb=18 CIE L#50
PREFERENCES_GREY23;Yb=23 CIE L#55
PREFERENCES_GREY30;Yb=30 CIE L#60
PREFERENCES_GREY40;Yb=40 CIE L#70
PREFERENCES_GREY;Output device's Yb luminance (%)
PREFERENCES_GREYSC18;Yb=18 CIE L#50
PREFERENCES_GREYSC;Scene Yb luminance (%)
PREFERENCES_GREYSCA;Automatic
PREFERENCES_GREYSC;Scene Yb luminance (%)
PREFERENCES_GREY;Output device's Yb luminance (%)
PREFERENCES_HISTOGRAMPOSITIONLEFT;Histogram in left panel
PREFERENCES_HISTOGRAMWORKING;Use working profile for main histogram and Navigator
PREFERENCES_HISTOGRAM_TOOLTIP;If enabled, the working profile is used for rendering the main histogram and the Navigator panel, otherwise the gamma-corrected output profile is used.
@@ -874,24 +874,24 @@ PREFERENCES_MENUOPTIONS;Context Menu Options
PREFERENCES_METADATA;Metadata
PREFERENCES_MIN;Mini (100x115)
PREFERENCES_MONITORICC;Monitor color profile
PREFERENCES_MULTITAB;Multiple Editor Tabs Mode
PREFERENCES_MULTITABDUALMON;Multiple Editor Tabs In Own Window Mode
PREFERENCES_MULTITAB;Multiple Editor Tabs Mode
PREFERENCES_NAVGUIDEBRUSH;Navigator guide color
PREFERENCES_NOISE;Noise Reduction
PREFERENCES_OUTDIR;Output Directory
PREFERENCES_OUTDIRFOLDER;Save to folder
PREFERENCES_OUTDIRFOLDERHINT;Save images to the selected folder.
PREFERENCES_OUTDIRTEMPLATE;Use template
PREFERENCES_OUTDIRFOLDER;Save to folder
PREFERENCES_OUTDIRTEMPLATEHINT;You can use the following formatting strings:\n<b>%f</b>, <b>%d1</b>, <b>%d2</b>, ..., <b>%p1</b>, <b>%p2</b>, ..., <b>%r</b>, <b>%s1</b>, <b>%s2</b>, ...\n\nThese formatting strings refer to the different parts of the photo's pathname, some attributes of the photo or an arbitrary sequence index in the batch job.\n\nFor example, if the photo being processed has the following pathname:\n<b><i>/home/tom/photos/2010-10-31/dsc0042.nef</i></b>\nthe meaning of the formatting strings are:\n<b>%d4</b> = <i>home</i>\n<b>%d3</b> = <i>tom</i>\n<b>%d2</b> = <i>photos</i>\n<b>%d1</b> = <i>2010-10-31</i>\n<b>%f</b> = <i>dsc0042</i>\n<b>%p1</b> = <i>/home/tom/photos/2010-10-31/</i>\n<b>%p2</b> = <i>/home/tom/photos/</i>\n<b>%p3</b> = <i>/home/tom/</i>\n<b>%p4</b> = <i>/home/</i>\n\n<b>%r</b> will be replaced by the rank of the photo. If the photo is unranked, %r will be replaced by '0'. If the photo is in the trash bin, %r will be replaced by 'x'.\n\n<b>%s1</b>, <b>%s2</b>, etc. will be replaced by a sequence index which is padded to between 1 and 9 digits. The sequence index will start at one each time the queue processing is started and is incremented by one for each image processed.\n\nIf you want to save the output image where the original is, write:\n<b>%p1/%f</b>\n\nIf you want to save the output image in a directory named "<i>converted</i>" located in the directory of the opened image, write:\n<b>%p1/converted/%f</b>\n\nIf you want to save the output image in a directory named "<i>/home/tom/photos/converted/2010-10-31</i>", write:\n<b>%p2/converted/%d1/%f</b>
PREFERENCES_OUTDIRTEMPLATE;Use template
PREFERENCES_OUTDIR;Output Directory
PREFERENCES_OVERLAY_FILENAMES;Overlay filenames on thumbnails in the file browser
PREFERENCES_OVERLAY_FILENAMES_FILMSTRIP;Overlay filenames on thumbnails in the editor pannel
PREFERENCES_OVERWRITEOUTPUTFILE;Overwrite existing output files
PREFERENCES_PANFACTORFRAME;Pan Rate Amplification
PREFERENCES_PANFACTORLABEL;Factor
PREFERENCES_PARSEDEXT;Parsed Extensions
PREFERENCES_PARSEDEXTADD;Add extension
PREFERENCES_PARSEDEXTADDHINT;Add entered extension to the list.
PREFERENCES_PARSEDEXTADD;Add extension
PREFERENCES_PARSEDEXTDELHINT;Delete selected extension from the list.
PREFERENCES_PARSEDEXT;Parsed Extensions
PREFERENCES_PREVDEMO;Preview Demosaic Method
PREFERENCES_PREVDEMO_FAST;Fast
PREFERENCES_PREVDEMO_LABEL;Demosaicing method used for the preview at <100% zoom:
@@ -917,8 +917,8 @@ PREFERENCES_SHOWFILMSTRIPTOOLBAR;Show filmstrip toolbar
PREFERENCES_SHOWPROFILESELECTOR;Show processing profile selector
PREFERENCES_SHTHRESHOLD;Threshold for clipped shadows
PREFERENCES_SIMPLAUT;Tool mode
PREFERENCES_SINGLETAB;Single Editor Tab Mode
PREFERENCES_SINGLETABVERTAB;Single Editor Tab Mode, Vertical Tabs
PREFERENCES_SINGLETAB;Single Editor Tab Mode
PREFERENCES_SLIMUI;Slim interface
PREFERENCES_SMA;Small (250x287)
PREFERENCES_SND_BATCHQUEUEDONE;Queue processing done
@@ -1283,98 +1283,7 @@ TP_DIRPYRDENOISE_SHALBI;High
TP_DIRPYRDENOISE_SHAL;Standard
TP_DIRPYRDENOISE_SLI;Slider
TP_DIRPYRDENOISE_SOFT;3x3
TP_WAVELET_EDGE;Edge Sharpness (Luminance)
TP_WAVELET_EDRAD;Radius
TP_WAVELET_EDVAL;Value
TP_WAVELET_EDGTHRESH;Threshold
TP_WAVELET_RESID;Residual image
TP_WAVELET_RESCON;Shadows
TP_WAVELET_RESCONH;Highlights
TP_WAVELET_RESCHRO;Chromaticity
TP_WAVELET_THR;Threshold shadows
TP_WAVELET_THRH;Threshold highlights
TP_WAVELET_HUESKY;Hue Range (sky)
TP_WAVELET_CONTRA;Contrast
TP_WAVELET_HUESKY_TOOLTIP;This pyramid is for the upper part, so far as the algorithm at its maximum efficiency.\nTo the lower part, the transition zones.\nIf you need to move the area significantly to the left or right - or if there are artifacts: the <b>white balance is incorrect</b>\nYou can slightly reduce the zone to prevent the rest of the image is affected.
TP_WAVELET_SKY;Hue-tones (sky) targetting/protection
TP_WAVELET_SKY_TOOLTIP;Increase/reduce chrominance in/out hue range\nAvoid artifacts in blue sky - due to micro-contrast, micro-chroma,...
TP_WAVELET_LEVF;Contrast
TP_WAVELET_LEVCH;Chromaticity
TP_WAVELET_TON;Toning
TP_WAVELET_COLORT;Opacity Red-Green Levels
TP_WAVELET_OPACITY;Opacity Blue-Yellow Levels
TP_WAVELET_CONTR;Gamut - controls
TP_WAVELET_UTIL;Utilities
TP_WAVELET_CONTRA_TOOLTIP;Change contrast residual image\nFunction of Max Levels
TP_WAVELET_DISP;Preview Settings
TP_WAVELET_SETTINGS;Wavelet Settings
TP_WAVELET_DISPLAY;Levels and Utilities
TP_WAVELET_DISPLAYCHRO;Chromaticity and Toning
TP_WAVELET_DISPLAYGAM;Gamut and Control
TP_DIRPYRDENOISE_TILELABEL;Tile size=%1, Center: Tx=%2 Ty=%3
TP_WAVELET_PREVIEWLEVELS;Preview
TP_WAVELET_CONTRAST_MINUS;Contrast -
TP_WAVELET_NEUTRAL;Neutral
TP_WAVELET_CONTRAST_PLUS;Contrast +
TP_WAVELET_FINEST;Finest
TP_WAVELET_LARGEST;Coarsest
TP_WAVELET_LABEL;Wavelet levels
TP_WAVELET_ONE;One level
TP_WAVELET_INF;Below or equal the level
TP_WAVELET_SUP;Above the level
TP_WAVELET_SUPE;Extra
TP_WAVELET_ALL;All levels in all directions
TP_WAVELET_1;Level 1
TP_WAVELET_2;Level 2
TP_WAVELET_3;Level 3
TP_WAVELET_4;Level 4
TP_WAVELET_5;Level 5
TP_WAVELET_6;Level 6
TP_WAVELET_7;Level 7
TP_WAVELET_8;Level 8
TP_WAVELET_9;Level 9
TP_WAVELET_LEVLABEL;Preview maximum possible levels=%1
TP_WAVELET_AVOID;Avoid color shift
TP_WAVELET_DONE;Vertical
TP_WAVELET_DTWO;Horizontal
TP_WAVELET_DTHR;Diagonal
TP_WAVELET_DALL;All directions
TP_WAVELET_APPLYTO;Apply To
TP_WAVELET_MEDI;Reduce artifacts in blue sky
TP_WAVELET_LEVELS;Wavelet levels
TP_WAVELET_LEVELS_TOOLTIP;Choose the number of detail levels the image is to be decomposed into. More levels require more RAM and require a longer processing time.
TP_WAVELET_CHRO;Saturated - Pastel
TP_WAVELET_CHR;Chroma link
TP_WAVELET_CHR_TOOLTIP;Adjust chroma in function of:\na-levels contrasts\nb-Chroma link slider strength
TP_WAVELET_CHRO_TOOLTIP;Limit between pastel and saturated\n 1-x level saturated \n x-9 level pastel
TP_WAVELET_THRESHOLD;Highlight levels
TP_WAVELET_THRESHOLD_TOOLTIP;If you change this value, only level beyond will be treated with highlight luminance levels\nOthers level will be full treated
TP_WAVELET_THRESHOLD2_TOOLTIP;If you change this value, only level between 9 and 9 minus value, will be treated with shadow luminance levels\nOthers level will be full treated\nMax level shadow is limited by value of highlight level (9-highlight level)
TP_WAVELET_HIGHSHA;Highlight Shadows
TP_WAVELET_HIGHLIGHT;Highlight luminance range
TP_WAVELET_THRESHOLD2;Shadow Levels
TP_WAVELET_LOWLIGHT;Shadow luminance range
TP_WAVELET_PASTEL;Pastel chromacity
TP_WAVELET_SAT;Saturated chromacity
TP_WAVELET_CH1;All chroma
TP_WAVELET_CH2;Pastel - Saturated
TP_WAVELET_CH3;Link contrast levels
TP_WAVELET_HS1;Whole luminance range
TP_WAVELET_HS2;Shadows/Highlights
TP_WAVELET_MIN;min
TP_WAVELET_MAX;max
TP_WAVELET_CLVCURVE;Chrominance - Levels
TP_WAVELET_CURVEEDITOR_CLV_TOOLTIP;Give chroma in function of levels (absciss)\nLevels are discrets values
TP_WAVELET_HUESKIN;Hue Range (skin)
TP_WAVELET_HUESKIN_TOOLTIP;This pyramid is for the upper part, so far as the algorithm at its maximum efficiency.\nTo the lower part, the transition zones.\nIf you need to move the area significantly to the left or right - or if there are artifacts: the <b>white balance is incorrect</b>\nYou can slightly reduce the zone to prevent the rest of the image is affected.
TP_WAVELET_SKIN;Hue-tones (skin) targetting/protection
TP_WAVELET_SKIN_TOOLTIP;At -100 skin-tones are targetted.\nAt 0 all tones are treated equally.\nAt +100 skin-tones are protected while all other tones are affected.
TP_WAVELET_STRENGTH;Strength
TP_WAVELET_TILESBIG;Big tiles
TP_WAVELET_TILESFULL;Full image
TP_WAVELET_TILESIZE;Tile size
TP_WAVELET_TILESLIT;Little tiles
TP_WAVELET_TILES_TOOLTIP;Processing the full image leads to better quality and is the recommended option, while using tiles is a fall-back solution for users with little RAM. Refer to RawPedia for memory requirements.
TP_DIRPYREQUALIZER_ALGO;Skin Color Range
TP_DIRPYREQUALIZER_ALGO_TOOLTIP;Fine: closer to the colors of the skin, minimizing the action on other colors\nLarge: avoid more artifacts.
TP_DIRPYREQUALIZER_GAMUT;Reduce artifacts
@@ -1678,6 +1587,97 @@ TP_VIGNETTING_CENTER_Y;Center Y
TP_VIGNETTING_LABEL;Vignetting Correction
TP_VIGNETTING_RADIUS;Radius
TP_VIGNETTING_STRENGTH;Strength
TP_WAVELET_1;Level 1
TP_WAVELET_2;Level 2
TP_WAVELET_3;Level 3
TP_WAVELET_4;Level 4
TP_WAVELET_5;Level 5
TP_WAVELET_6;Level 6
TP_WAVELET_7;Level 7
TP_WAVELET_8;Level 8
TP_WAVELET_9;Level 9
TP_WAVELET_ALL;All levels in all directions
TP_WAVELET_APPLYTO;Apply To
TP_WAVELET_AVOID;Avoid color shift
TP_WAVELET_CH1;All chroma
TP_WAVELET_CH2;Pastel - Saturated
TP_WAVELET_CH3;Link contrast levels
TP_WAVELET_CHRO;Saturated - Pastel
TP_WAVELET_CHRO_TOOLTIP;Limit between pastel and saturated\n 1-x level saturated \n x-9 level pastel
TP_WAVELET_CHR;Chroma link
TP_WAVELET_CHR_TOOLTIP;Adjust chroma in function of:\na-levels contrasts\nb-Chroma link slider strength
TP_WAVELET_CLVCURVE;Chrominance - Levels
TP_WAVELET_COLORT;Opacity Red-Green Levels
TP_WAVELET_CONTRAST_MINUS;Contrast -
TP_WAVELET_CONTRAST_PLUS;Contrast +
TP_WAVELET_CONTRA;Contrast
TP_WAVELET_CONTRA_TOOLTIP;Change contrast residual image\nFunction of Max Levels
TP_WAVELET_CONTR;Gamut - controls
TP_WAVELET_CURVEEDITOR_CLV_TOOLTIP;Give chroma in function of levels (absciss)\nLevels are discrets values
TP_WAVELET_DALL;All directions
TP_WAVELET_DISPLAYCHRO;Chromaticity and Toning
TP_WAVELET_DISPLAYGAM;Gamut and Control
TP_WAVELET_DISPLAY;Levels and Utilities
TP_WAVELET_DISP;Preview Settings
TP_WAVELET_DONE;Vertical
TP_WAVELET_DTHR;Diagonal
TP_WAVELET_DTWO;Horizontal
TP_WAVELET_EDGE;Edge Sharpness (Luminance)
TP_WAVELET_EDGTHRESH;Threshold
TP_WAVELET_EDRAD;Radius
TP_WAVELET_EDVAL;Value
TP_WAVELET_FINEST;Finest
TP_WAVELET_HIGHLIGHT;Highlight luminance range
TP_WAVELET_HIGHSHA;Highlight Shadows
TP_WAVELET_HS1;Whole luminance range
TP_WAVELET_HS2;Shadows/Highlights
TP_WAVELET_HUESKIN;Hue Range (skin)
TP_WAVELET_HUESKIN_TOOLTIP;This pyramid is for the upper part, so far as the algorithm at its maximum efficiency.\nTo the lower part, the transition zones.\nIf you need to move the area significantly to the left or right - or if there are artifacts: the <b>white balance is incorrect</b>\nYou can slightly reduce the zone to prevent the rest of the image is affected.
TP_WAVELET_HUESKY;Hue Range (sky)
TP_WAVELET_HUESKY_TOOLTIP;This pyramid is for the upper part, so far as the algorithm at its maximum efficiency.\nTo the lower part, the transition zones.\nIf you need to move the area significantly to the left or right - or if there are artifacts: the <b>white balance is incorrect</b>\nYou can slightly reduce the zone to prevent the rest of the image is affected.
TP_WAVELET_INF;Below or equal the level
TP_WAVELET_LABEL;Wavelet levels
TP_WAVELET_LARGEST;Coarsest
TP_WAVELET_LEVCH;Chromaticity
TP_WAVELET_LEVELS;Wavelet levels
TP_WAVELET_LEVELS_TOOLTIP;Choose the number of detail levels the image is to be decomposed into. More levels require more RAM and require a longer processing time.
TP_WAVELET_LEVF;Contrast
TP_WAVELET_LEVLABEL;Preview maximum possible levels=%1
TP_WAVELET_LOWLIGHT;Shadow luminance range
TP_WAVELET_MAX;max
TP_WAVELET_MEDI;Reduce artifacts in blue sky
TP_WAVELET_MIN;min
TP_WAVELET_NEUTRAL;Neutral
TP_WAVELET_ONE;One level
TP_WAVELET_OPACITY;Opacity Blue-Yellow Levels
TP_WAVELET_PASTEL;Pastel chromacity
TP_WAVELET_PREVIEWLEVELS;Preview
TP_WAVELET_RESCHRO;Chromaticity
TP_WAVELET_RESCONH;Highlights
TP_WAVELET_RESCON;Shadows
TP_WAVELET_RESID;Residual image
TP_WAVELET_SAT;Saturated chromacity
TP_WAVELET_SETTINGS;Wavelet Settings
TP_WAVELET_SKIN;Hue-tones (skin) targetting/protection
TP_WAVELET_SKIN_TOOLTIP;At -100 skin-tones are targetted.\nAt 0 all tones are treated equally.\nAt +100 skin-tones are protected while all other tones are affected.
TP_WAVELET_SKY;Hue-tones (sky) targetting/protection
TP_WAVELET_SKY_TOOLTIP;Increase/reduce chrominance in/out hue range\nAvoid artifacts in blue sky - due to micro-contrast, micro-chroma,...
TP_WAVELET_STRENGTH;Strength
TP_WAVELET_SUPE;Extra
TP_WAVELET_SUP;Above the level
TP_WAVELET_THRESHOLD2;Shadow Levels
TP_WAVELET_THRESHOLD2_TOOLTIP;If you change this value, only level between 9 and 9 minus value, will be treated with shadow luminance levels\nOthers level will be full treated\nMax level shadow is limited by value of highlight level (9-highlight level)
TP_WAVELET_THRESHOLD;Highlight levels
TP_WAVELET_THRESHOLD_TOOLTIP;If you change this value, only level beyond will be treated with highlight luminance levels\nOthers level will be full treated
TP_WAVELET_THRH;Threshold highlights
TP_WAVELET_THR;Threshold shadows
TP_WAVELET_TILESBIG;Big tiles
TP_WAVELET_TILESFULL;Full image
TP_WAVELET_TILESIZE;Tile size
TP_WAVELET_TILESLIT;Little tiles
TP_WAVELET_TILES_TOOLTIP;Processing the full image leads to better quality and is the recommended option, while using tiles is a fall-back solution for users with little RAM. Refer to RawPedia for memory requirements.
TP_WAVELET_TON;Toning
TP_WAVELET_UTIL;Utilities
TP_WBALANCE_AUTO;Auto
TP_WBALANCE_CAMERA;Camera
TP_WBALANCE_CLOUDY;Cloudy