Improve shape detection with mask - clean code - fixe some bugs
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@@ -702,7 +702,7 @@ public:
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virtual ~LocCCmaskCurve() {};
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LocCCmaskCurve();
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void Reset();
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void Set(const std::vector<double> &curvePoints, bool &HHutili);
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void Set(const std::vector<double> &curvePoints);
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float getSum() const
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{
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return sum;
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@@ -730,7 +730,7 @@ public:
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virtual ~LocLLmaskCurve() {};
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LocLLmaskCurve();
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void Reset();
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void Set(const std::vector<double> &curvePoints, bool &HHutili);
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void Set(const std::vector<double> &curvePoints);
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float getSum() const
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{
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return sum;
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