Color toning - set opacity to linear does not turns color toning off - issue2014
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@@ -335,7 +335,7 @@ class OpacityCurve {
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void Reset();
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void Set(const Curve *pCurve);
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void Set(const std::vector<double> &curvePoints);
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void Set(const std::vector<double> &curvePoints, bool &opautili);
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// TODO: transfer this method to the Color class...
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float blend (float x, float lower, float upper) const {
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