Fixed bug in color LC(H) - add LC(H) for exposure - add blend for mask color

This commit is contained in:
Desmis
2019-01-17 17:13:27 +01:00
parent 89ec57ea73
commit eec28d637f
17 changed files with 250 additions and 13 deletions

View File

@@ -866,6 +866,8 @@ HISTORY_MSG_610;Local - Exp Mask L
HISTORY_MSG_611;Local - Color Mask H
HISTORY_MSG_612;Local - Color Structure
HISTORY_MSG_613;Local - Exp Structure
HISTORY_MSG_614;Local - Exp Mask H
HISTORY_MSG_615;Local - Blend color
HISTORY_MSG_CLAMPOOG;Clip out-of-gamut colors
HISTORY_MSG_COLORTONING_LABGRID_VALUE;CT - Color correction
HISTORY_MSG_COLORTONING_LABREGION_AB;CT - Color correction
@@ -1934,6 +1936,7 @@ TP_LOCALLAB_ARTIF;Reduce artifacts - Improve algoritm
TP_LOCALLAB_ARTIF_TOOLTIP;Only active for Color-light, Exposure, Retinex, Vibrance, ToneMapping, CBDL.
TP_LOCALLAB_AVOID;Avoid color shift
TP_LOCALLAB_BILATERAL;Bilateral filter
TP_LOCALLAB_BLENDMASKCOL;Blend
TP_LOCALLAB_BLMETHOD_TOOLTIP;Normal - direct blur and noise with all settings.\nInverse - Inverse blur and noise without scope and whithout enhanced algorithm.\nSymmetric - inverse blur and noise with all settings. Be careful some results may be curious
TP_LOCALLAB_BLUFR;Blur & Noise
TP_LOCALLAB_BLNORM;Normal