Issue 2311: improved "Decoding..." progress bar
This commit is contained in:
153
rtdata/profiles/Portrait/Portrait Smooth.pp3
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153
rtdata/profiles/Portrait/Portrait Smooth.pp3
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[Version]
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AppVersion=4.0.12
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Version=319
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[Exposure]
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Auto=false
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Clip=0.02
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Compensation=0
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Brightness=0
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Contrast=0
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Saturation=0
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Black=0
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HighlightCompr=70
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HighlightComprThreshold=0
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ShadowCompr=50
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CurveMode=FilmLike
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CurveMode2=Standard
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Curve=1;0;0;0.443;0.57399999999999995;1;1;
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Curve2=0;
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[HLRecovery]
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Enabled=true
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Method=Luminance
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[Channel Mixer]
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Red=100;0;0;
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Green=0;100;0;
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Blue=0;0;100;
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[Black & White]
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Enabled=false
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Method=Desaturation
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Auto=false
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ComplementaryColors=true
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Setting=NormalContrast
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Filter=None
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MixerRed=33
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MixerOrange=33
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MixerYellow=33
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MixerGreen=33
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MixerCyan=33
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MixerBlue=33
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MixerMagenta=33
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MixerPurple=33
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GammaRed=0
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GammaGreen=0
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GammaBlue=0
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LuminanceCurve=0;
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BeforeCurveMode=Standard
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AfterCurveMode=Standard
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BeforeCurve=0;
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AfterCurve=0;
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[Luminance Curve]
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Brightness=-20
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Contrast=-20
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Chromaticity=0
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AvoidColorShift=true
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RedAndSkinTonesProtection=50
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LCredsk=true
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LCurve=3;0;0;0.042700000000000002;0.014;0.16200000000000001;0.16200000000000001;0.54700000000000004;0.93300000000000005;1;1;
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aCurve=0;
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bCurve=0;
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ccCurve=1;0;0;0.254;0.29999999999999999;1;1;
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chCurve=0;
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lhCurve=0;
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hhCurve=0;
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LcCurve=0;
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ClCurve=0;
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[Vibrance]
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Enabled=false
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Pastels=0
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Saturated=0
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PSThreshold=75;75;
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ProtectSkins=false
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AvoidColorShift=true
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PastSatTog=true
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SkinTonesCurve=0;
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[Color appearance]
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Enabled=false
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Degree=100
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AutoDegree=true
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Surround=Average
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AdaptLum=16
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Badpixsl=0
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Model=RawT
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Algorithm=JC
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J-Light=0
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Q-Bright=0
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C-Chroma=0
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S-Chroma=0
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M-Chroma=0
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J-Contrast=0
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Q-Contrast=0
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H-Hue=0
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RSTProtection=0
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AdaptScene=2000
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AutoAdapscen=true
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SurrSource=false
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Gamut=true
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Datacie=false
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Tonecie=false
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CurveMode=Lightness
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CurveMode2=Lightness
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CurveMode3=Chroma
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Curve=0;
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Curve2=0;
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Curve3=0;
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[EPD]
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Enabled=false
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Strength=0.29999999999999999
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EdgeStopping=1.3999999999999999
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Scale=1
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ReweightingIterates=0
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[Shadows & Highlights]
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Enabled=false
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HighQuality=false
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Highlights=10
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HighlightTonalWidth=80
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Shadows=10
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ShadowTonalWidth=80
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LocalContrast=0
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Radius=70
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[Gradient]
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Enabled=false
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Degree=0
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Feather=25
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Strength=0.6
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CenterX=0
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CenterY=0
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[PCVignette]
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Enabled=false
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Strength=0.6
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Feather=50
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Roundness=50
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[HSV Equalizer]
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HCurve=1;0;0.5;0.34999999999999998;0.34999999999999998;0.16400000000000001;0.48999999999999999;0.34999999999999998;0.34999999999999998;0.33300000000000002;0.5;0.34999999999999998;0.34999999999999998;0.5;0.5;0.34999999999999998;0.34999999999999998;0.66600000000000004;0.5;0.34999999999999998;0.34999999999999998;0.83299999999999996;0.5;0.34999999999999998;0.34999999999999998;
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SCurve=0;
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VCurve=1;0;0.5;0.34999999999999998;0.34999999999999998;0.16600000000000001;0.5;0.34999999999999998;0.34999999999999998;0.33300000000000002;0.5;0.34999999999999998;0.34999999999999998;0.5;0.5;0.34999999999999998;0.34999999999999998;0.66600000000000004;0.5;0.34999999999999998;0.34999999999999998;0.83299999999999996;0.5;0.34999999999999998;0.34999999999999998;
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[RGB Curves]
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LumaMode=false
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rCurve=1;0;0;0.25;0.25;0.5;0.5;0.75;0.75;1;1;
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gCurve=1;0;0;0.25;0.25;0.5;0.5;0.75;0.75;1;1;
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bCurve=1;0;0;0.25;0.25;0.5;0.5;0.75;0.75;1;1;
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