Add back the old perspective tool
Add perspective correction method chooser to allow choice between the original perspective tool (simple) and the new one (camera-based).
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@@ -394,12 +394,15 @@ struct LensProfParamsEdited {
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};
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struct PerspectiveParamsEdited {
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bool method;
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bool horizontal;
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bool vertical;
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bool camera_crop_factor;
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bool camera_focal_length;
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bool camera_pitch;
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bool camera_shift_horiz;
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bool camera_shift_vert;
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bool camera_yaw;
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bool projection_pitch;
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bool projection_rotate;
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bool projection_scale;
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