Reverted changes to 'default' language file #4893

Commit 1a3fd9 accidentally wiped all non-ASCII characters from the file
while adding new keys. This commit restores them.
This commit is contained in:
Morgan Hardwood 2018-10-29 11:11:11 +01:00
parent 50c623802a
commit fb44445f2a

View File

@ -398,7 +398,7 @@ HISTORY_MSG_145;Microcontrast - Uniformity
HISTORY_MSG_146;Edge sharpening
HISTORY_MSG_147;ES - Luminance only
HISTORY_MSG_148;Microcontrast
HISTORY_MSG_149;Microcontrast - 33 matrix
HISTORY_MSG_149;Microcontrast - 3×3 matrix
HISTORY_MSG_150;Post-demosaic artifact/noise red.
HISTORY_MSG_151;Vibrance
HISTORY_MSG_152;Vib - Pastel tones
@ -728,14 +728,14 @@ HISTORY_MSG_492;RGB Curves
HISTORY_MSG_493;L*a*b* Adjustments
HISTORY_MSG_CLAMPOOG;Clip out-of-gamut colors
HISTORY_MSG_COLORTONING_LABGRID_VALUE;CT - Color correction
HISTORY_MSG_COLORTONING_LABREGION_LIST;CT - L*a*b* region list
HISTORY_MSG_COLORTONING_LABREGION_LIST;CT - List
HISTORY_MSG_COLORTONING_LABREGION_AB;CT - Color correction
HISTORY_MSG_COLORTONING_LABREGION_SATURATION;CT - L*a*b* region saturation
HISTORY_MSG_COLORTONING_LABREGION_LIGHTNESS;CT - L*a*b* region lightness
HISTORY_MSG_COLORTONING_LABREGION_HUEMASK;CT - L*a*b* region H mask
HISTORY_MSG_COLORTONING_LABREGION_CHROMATICITYMASK;CT - L*a*b* region C mask
HISTORY_MSG_COLORTONING_LABREGION_LIGHTNESSMASK;CT - L*a*b* region L mask
HISTORY_MSG_COLORTONING_LABREGION_SHOWMASK;CT - L*a*b* region show mask
HISTORY_MSG_COLORTONING_LABREGION_SATURATION;CT - Saturation
HISTORY_MSG_COLORTONING_LABREGION_LIGHTNESS;CT - Lightness
HISTORY_MSG_COLORTONING_LABREGION_HUEMASK;CT - H mask
HISTORY_MSG_COLORTONING_LABREGION_CHROMATICITYMASK;CT - C mask
HISTORY_MSG_COLORTONING_LABREGION_LIGHTNESSMASK;CT - L mask
HISTORY_MSG_COLORTONING_LABREGION_SHOWMASK;CT - Show mask
HISTORY_MSG_DUALDEMOSAIC_CONTRAST;Dual demosaic - Contrast threshold
HISTORY_MSG_DUALDEMOSAIC_AUTO_CONTRAST;Dual demosaic - Auto threshold
HISTORY_MSG_HISTMATCHING;Auto-matched tone curve
@ -816,7 +816,7 @@ IPTCPANEL_CITY;City
IPTCPANEL_CITYHINT;Enter the name of the city pictured in this image.
IPTCPANEL_COPYHINT;Copy IPTC settings to clipboard.
IPTCPANEL_COPYRIGHT;Copyright notice
IPTCPANEL_COPYRIGHTHINT;Enter a Notice on the current owner of the Copyright for this image, such as 2008 Jane Doe.
IPTCPANEL_COPYRIGHTHINT;Enter a Notice on the current owner of the Copyright for this image, such as ©2008 Jane Doe.
IPTCPANEL_COUNTRY;Country
IPTCPANEL_COUNTRYHINT;Enter the name of the country pictured in this image.
IPTCPANEL_CREATOR;Creator
@ -1375,9 +1375,9 @@ TP_COARSETRAF_TOOLTIP_ROTLEFT;Rotate left.\n\nShortcuts:\n<b>[</b> - Multiple Ed
TP_COARSETRAF_TOOLTIP_ROTRIGHT;Rotate right.\n\nShortcuts:\n<b>]</b> - Multiple Editor Tabs Mode,\n<b>Alt-]</b> - Single Editor Tab Mode.
TP_COARSETRAF_TOOLTIP_VFLIP;Flip vertically.
TP_COLORAPP_ADAPTSCENE;Scene absolute luminance
TP_COLORAPP_ADAPTSCENE_TOOLTIP;Absolute luminance of the scene environment (cd/m).\n1) Calculated from the Exif data:\nShutter speed - ISO speed - F number - camera exposure correction.\n2) Calculated from the raw white point and RT's Exposure Compensation slider.
TP_COLORAPP_ADAPTVIEWING;Viewing absolute luminance (cd/m)
TP_COLORAPP_ADAPTVIEWING_TOOLTIP;Absolute luminance of the viewing environment\n(usually 16cd/m).
TP_COLORAPP_ADAPTSCENE_TOOLTIP;Absolute luminance of the scene environment (cd/m²).\n1) Calculated from the Exif data:\nShutter speed - ISO speed - F number - camera exposure correction.\n2) Calculated from the raw white point and RT's Exposure Compensation slider.
TP_COLORAPP_ADAPTVIEWING;Viewing absolute luminance (cd/m²)
TP_COLORAPP_ADAPTVIEWING_TOOLTIP;Absolute luminance of the viewing environment\n(usually 16cd/m²).
TP_COLORAPP_ADAP_AUTO_TOOLTIP;If the checkbox is checked (recommended) RawTherapee calculates an optimum value from the Exif data.\nTo set the value manually, uncheck the checkbox first.
TP_COLORAPP_ALGO;Algorithm
TP_COLORAPP_ALGO_ALL;All
@ -1414,7 +1414,7 @@ TP_COLORAPP_FREE;Free temp+green + CAT02 + [output]
TP_COLORAPP_GAMUT;Gamut control (L*a*b*)
TP_COLORAPP_GAMUT_TOOLTIP;Allow gamut control in L*a*b* mode.
TP_COLORAPP_HUE;Hue (h)
TP_COLORAPP_HUE_TOOLTIP;Hue (h) - angle between 0 and 360.
TP_COLORAPP_HUE_TOOLTIP;Hue (h) - angle between 0° and 360°.
TP_COLORAPP_LABEL;CIE Color Appearance Model 2002
TP_COLORAPP_LABEL_CAM02;Image Adjustments
TP_COLORAPP_LABEL_SCENE;Scene Conditions
@ -1571,16 +1571,16 @@ TP_DIRPYRDENOISE_MEDIAN_METHOD_RGB;RGB
TP_DIRPYRDENOISE_MEDIAN_METHOD_TOOLTIP;When using the "Luminance only" and "L*a*b*" methods, median filtering will be performed just after the wavelet step in the noise reduction pipeline.\nWhen using the "RGB" mode, it will be performed at the very end of the noise reduction pipeline.
TP_DIRPYRDENOISE_MEDIAN_METHOD_WEIGHTED;Weighted L* (little) + a*b* (normal)
TP_DIRPYRDENOISE_MEDIAN_PASSES;Median iterations
TP_DIRPYRDENOISE_MEDIAN_PASSES_TOOLTIP;Applying three median filter iterations with a 33 window size often leads to better results than using one median filter iteration with a 77 window size.
TP_DIRPYRDENOISE_MEDIAN_PASSES_TOOLTIP;Applying three median filter iterations with a 3×3 window size often leads to better results than using one median filter iteration with a 7×7 window size.
TP_DIRPYRDENOISE_MEDIAN_TYPE;Median type
TP_DIRPYRDENOISE_MEDIAN_TYPE_TOOLTIP;Apply a median filter of the desired window size. The larger the window's size, the longer it takes.\n\n33 soft: treats 5 pixels in a 33 pixel window.\n33: treats 9 pixels in a 33 pixel window.\n55 soft: treats 13 pixels in a 55 pixel window.\n55: treats 25 pixels in a 55 pixel window.\n77: treats 49 pixels in a 77 pixel window.\n99: treats 81 pixels in a 99 pixel window.\n\nSometimes it is possible to achieve higher quality running several iterations with a smaller window size than one iteration with a larger one.
TP_DIRPYRDENOISE_MEDIAN_TYPE_TOOLTIP;Apply a median filter of the desired window size. The larger the window's size, the longer it takes.\n\n3×3 soft: treats 5 pixels in a 3×3 pixel window.\n3×3: treats 9 pixels in a 3×3 pixel window.\n5×5 soft: treats 13 pixels in a 5×5 pixel window.\n5×5: treats 25 pixels in a 5×5 pixel window.\n7×7: treats 49 pixels in a 7×7 pixel window.\n9×9: treats 81 pixels in a 9×9 pixel window.\n\nSometimes it is possible to achieve higher quality running several iterations with a smaller window size than one iteration with a larger one.
TP_DIRPYRDENOISE_SLI;Slider
TP_DIRPYRDENOISE_TYPE_3X3;33
TP_DIRPYRDENOISE_TYPE_3X3SOFT;33 soft
TP_DIRPYRDENOISE_TYPE_5X5;55
TP_DIRPYRDENOISE_TYPE_5X5SOFT;55 soft
TP_DIRPYRDENOISE_TYPE_7X7;77
TP_DIRPYRDENOISE_TYPE_9X9;99
TP_DIRPYRDENOISE_TYPE_3X3;3×3
TP_DIRPYRDENOISE_TYPE_3X3SOFT;3×3 soft
TP_DIRPYRDENOISE_TYPE_5X5;5×5
TP_DIRPYRDENOISE_TYPE_5X5SOFT;5×5 soft
TP_DIRPYRDENOISE_TYPE_7X7;7×7
TP_DIRPYRDENOISE_TYPE_9X9;9×9
TP_DIRPYREQUALIZER_ALGO;Skin Color Range
TP_DIRPYREQUALIZER_ALGO_TOOLTIP;Fine: closer to the colors of the skin, minimizing the action on other colors\nLarge: avoid more artifacts.
TP_DIRPYREQUALIZER_ARTIF;Reduce artifacts
@ -2026,7 +2026,7 @@ TP_SHARPENING_USM;Unsharp Mask
TP_SHARPENMICRO_AMOUNT;Quantity
TP_SHARPENMICRO_CONTRAST;Contrast threshold
TP_SHARPENMICRO_LABEL;Microcontrast
TP_SHARPENMICRO_MATRIX;33 matrix instead of 55
TP_SHARPENMICRO_MATRIX;3×3 matrix instead of 5×5
TP_SHARPENMICRO_UNIFORMITY;Uniformity
TP_SOFTLIGHT_LABEL;Soft Light
TP_SOFTLIGHT_STRENGTH;Strength