moved softlight later in the pipeline
Gives a better result, more suitable to the final fine-tuning
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@@ -3186,7 +3186,7 @@ void ImProcFunctions::rgbProc (Imagefloat* working, LabImage* lab, PipetteBuffer
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}
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}
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softLight(rtemp, gtemp, btemp, istart, jstart, tW, tH, TS);
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//softLight(rtemp, gtemp, btemp, istart, jstart, tW, tH, TS);
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if (!blackwhite) {
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if (editImgFloat || editWhatever) {
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