Add method symmetric to blur and noise - and some extension
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@@ -479,6 +479,8 @@ public:
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bool avoid;
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bool Smethod;
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bool retinexMethod;
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bool blurMethod;
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bool dustMethod;
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bool str;
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bool neigh;
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bool nbspot;
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@@ -490,6 +492,7 @@ public:
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bool activlum;
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bool invers;
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bool cutpast;
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bool lastdust;
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bool curvactiv;
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bool inversrad;
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bool inversret;
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