Merge pull request #5531 from Beep6581/hotdeadpixel_speedup
findHotDeadPixels: speedup and reduced memory usage
This commit is contained in:
@@ -22,12 +22,39 @@
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#include "pixelsmap.h"
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#include "pixelsmap.h"
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#include "rawimage.h"
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#include "rawimage.h"
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#include "rawimagesource.h"
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#include "rawimagesource.h"
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//#define BENCHMARK
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#include "StopWatch.h"
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namespace
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namespace
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{
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{
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unsigned fc(const unsigned int cfa[2][2], int r, int c) {
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unsigned fc(const unsigned int cfa[2][2], int r, int c) {
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return cfa[r & 1][c & 1];
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return cfa[r & 1][c & 1];
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}
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}
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inline void sum5x5(const array2D<float>& in, int col, float &sum) {
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#ifdef __SSE2__
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// sum up 5*4 = 20 values using SSE
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// 10 fabs function calls and 10 float additions with SSE
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const vfloat sumv = (vabsf(LVFU(in[0][col])) + vabsf(LVFU(in[1][col]))) +
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(vabsf(LVFU(in[2][col])) + vabsf(LVFU(in[3][col]))) +
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vabsf(LVFU(in[4][col]));
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// horizontally add the values and add the result to hfnbrave
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sum += vhadd(sumv);
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// add remaining 5 values of last column
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sum += (fabsf(in[0][col + 4]) + fabsf(in[1][col + 4])) +
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(fabsf(in[2][col + 4]) + fabsf(in[3][col + 4])) +
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fabsf(in[4][col + 4]);
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#else
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// 25 fabs function calls and 25 float additions without SSE
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for (int nn = col; nn < col + 5; ++nn) {
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sum += (fabsf(in[0][nn]) + fabsf(in[1][nn])) +
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(fabsf(in[2][nn]) + fabsf(in[3][nn])) +
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fabsf(in[4][nn]);
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}
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#endif
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}
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}
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}
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namespace rtengine
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namespace rtengine
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@@ -445,126 +472,124 @@ int RawImageSource::interpolateBadPixelsXtrans(const PixelsMap &bitmapBads)
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/* Search for hot or dead pixels in the image and update the map
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/* Search for hot or dead pixels in the image and update the map
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* For each pixel compare its value to the average of similar color surrounding
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* For each pixel compare its value to the average of similar color surrounding
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* (Taken from Emil Martinec idea)
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* (Taken from Emil Martinec idea)
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* (Optimized by Ingo Weyrich 2013 and 2015)
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* (Optimized by Ingo Weyrich 2013, 2015, and 2019)
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*/
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*/
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int RawImageSource::findHotDeadPixels(PixelsMap &bpMap, const float thresh, const bool findHotPixels, const bool findDeadPixels) const
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int RawImageSource::findHotDeadPixels(PixelsMap &bpMap, const float thresh, const bool findHotPixels, const bool findDeadPixels) const
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{
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{
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BENCHFUN
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const float varthresh = (20.0 * (thresh / 100.0) + 1.0) / 24.f;
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const float varthresh = (20.0 * (thresh / 100.0) + 1.0) / 24.f;
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// allocate temporary buffer
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float* cfablur = new float[H * W];
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// counter for dead or hot pixels
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// counter for dead or hot pixels
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int counter = 0;
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int counter = 0;
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#ifdef _OPENMP
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#ifdef _OPENMP
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#pragma omp parallel
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#pragma omp parallel reduction(+:counter)
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#endif
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#endif
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{
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{
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array2D<float> cfablur(W, 5, ARRAY2D_CLEAR_DATA);
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int firstRow = -1;
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int lastRow = -1;
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#ifdef _OPENMP
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#ifdef _OPENMP
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#pragma omp for schedule(dynamic,16) nowait
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// note, static scheduling is important in this implementation
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#pragma omp for schedule(static) nowait
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#endif
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#endif
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for (int i = 2; i < H - 2; i++) {
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for (int i = 2; i < H - 2; ++i) {
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for (int j = 2; j < W - 2; j++) {
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if (firstRow == -1) {
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firstRow = i;
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if (firstRow > 2) {
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for (int row = firstRow - 2; row < firstRow; ++row) {
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const int destRow = row % 5;
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for (int j = 2; j < W - 2; ++j) {
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const float temp = median(rawData[row - 2][j - 2], rawData[row - 2][j], rawData[row - 2][j + 2],
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rawData[row][j - 2], rawData[row][j], rawData[row][j + 2],
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rawData[row + 2][j - 2], rawData[row + 2][j], rawData[row + 2][j + 2]);
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cfablur[destRow][j] = rawData[row][j] - temp;
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}
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}
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}
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}
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lastRow = i;
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const int destRow = i % 5;
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for (int j = 2; j < W - 2; ++j) {
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const float temp = median(rawData[i - 2][j - 2], rawData[i - 2][j], rawData[i - 2][j + 2],
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const float temp = median(rawData[i - 2][j - 2], rawData[i - 2][j], rawData[i - 2][j + 2],
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rawData[i][j - 2], rawData[i][j], rawData[i][j + 2],
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rawData[i][j - 2], rawData[i][j], rawData[i][j + 2],
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rawData[i + 2][j - 2], rawData[i + 2][j], rawData[i + 2][j + 2]);
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rawData[i + 2][j - 2], rawData[i + 2][j], rawData[i + 2][j + 2]);
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cfablur[i * W + j] = rawData[i][j] - temp;
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cfablur[destRow][j] = rawData[i][j] - temp;
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}
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if (i - 1 > firstRow) {
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const int rr = i - 2;
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const int rr0 = rr % 5;
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for (int cc = 2; cc < W - 2; ++cc) {
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//evaluate pixel for heat/death
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float pixdev = cfablur[rr0][cc];
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if (!findDeadPixels && pixdev <= 0.f) {
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continue;
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}
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if (!findHotPixels && pixdev >= 0.f) {
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continue;
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}
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pixdev = fabsf(pixdev);
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float hfnbrave = -pixdev;
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sum5x5(cfablur, cc - 2, hfnbrave);
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if (pixdev > varthresh * hfnbrave) {
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// mark the pixel as "bad"
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bpMap.set(cc, rr);
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++counter;
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}
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} //end of pixel evaluation
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}
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}
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}
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}
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// process borders. Former version calculated the median using mirrored border which does not make sense because the original pixel loses weight
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if (lastRow > 0 && lastRow < H - 2) {
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// Setting the difference between pixel and median for border pixels to zero should do the job not worse then former version
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//cfa pixel heat/death evaluation
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#ifdef _OPENMP
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for (int rr = lastRow - 1; rr < lastRow + 1; ++rr) {
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#pragma omp single
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const int i = rr + 2;
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#endif
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const int destRow = i % 5;
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{
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if (i >= H - 2) {
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for (int i = 0; i < 2; ++i) {
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for (int j = 2; j < W - 2; j++) {
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for (int j = 0; j < W; ++j) {
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cfablur[destRow][j] = 0.f;
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cfablur[i * W + j] = 0.f;
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}
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}
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} else {
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}
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for (int j = 2; j < W - 2; ++j) {
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const float temp = median(rawData[i - 2][j - 2], rawData[i - 2][j], rawData[i - 2][j + 2],
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for (int i = 2; i < H - 2; ++i) {
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rawData[i][j - 2], rawData[i][j], rawData[i][j + 2],
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for (int j = 0; j < 2; ++j) {
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rawData[i + 2][j - 2], rawData[i + 2][j], rawData[i + 2][j + 2]);
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cfablur[i * W + j] = 0.f;
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cfablur[destRow][j] = rawData[i][j] - temp;
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}
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for (int j = W - 2; j < W; ++j) {
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cfablur[i * W + j] = 0.f;
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}
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}
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for (int i = H - 2; i < H; ++i) {
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for (int j = 0; j < W; ++j) {
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cfablur[i * W + j] = 0.f;
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}
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}
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}
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#ifdef _OPENMP
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#pragma omp barrier // barrier because of nowait clause above
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#pragma omp for reduction(+:counter) schedule(dynamic,16)
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#endif
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//cfa pixel heat/death evaluation
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for (int rr = 2; rr < H - 2; ++rr) {
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for (int cc = 2, rrmWpcc = rr * W + 2; cc < W - 2; ++cc, ++rrmWpcc) {
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//evaluate pixel for heat/death
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float pixdev = cfablur[rrmWpcc];
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if (pixdev == 0.f) {
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continue;
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}
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if ((!findDeadPixels) && pixdev < 0) {
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continue;
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}
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if ((!findHotPixels) && pixdev > 0) {
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continue;
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}
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pixdev = fabsf(pixdev);
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float hfnbrave = -pixdev;
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#ifdef __SSE2__
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// sum up 5*4 = 20 values using SSE
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// 10 fabs function calls and 10 float additions with SSE
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vfloat sum = vabsf(LVFU(cfablur[(rr - 2) * W + cc - 2])) + vabsf(LVFU(cfablur[(rr - 1) * W + cc - 2]));
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sum += vabsf(LVFU(cfablur[(rr) * W + cc - 2]));
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sum += vabsf(LVFU(cfablur[(rr + 1) * W + cc - 2]));
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sum += vabsf(LVFU(cfablur[(rr + 2) * W + cc - 2]));
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// horizontally add the values and add the result to hfnbrave
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hfnbrave += vhadd(sum);
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// add remaining 5 values of last column
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for (int mm = rr - 2; mm <= rr + 2; ++mm) {
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hfnbrave += fabsf(cfablur[mm * W + cc + 2]);
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}
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#else
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// 25 fabs function calls and 25 float additions without SSE
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for (int mm = rr - 2; mm <= rr + 2; ++mm) {
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for (int nn = cc - 2; nn <= cc + 2; ++nn) {
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hfnbrave += fabsf(cfablur[mm * W + nn]);
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}
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}
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}
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}
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#endif
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const int rr0 = rr % 5;
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for (int cc = 2; cc < W - 2; ++cc) {
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//evaluate pixel for heat/death
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float pixdev = cfablur[rr0][cc];
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if (pixdev > varthresh * hfnbrave) {
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if (!findDeadPixels && pixdev <= 0.f) {
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// mark the pixel as "bad"
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continue;
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bpMap.set(cc, rr);
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}
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counter++;
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}
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if (!findHotPixels && pixdev >= 0.f) {
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}//end of pixel evaluation
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continue;
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}
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pixdev = fabsf(pixdev);
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float hfnbrave = -pixdev;
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sum5x5(cfablur, cc - 2, hfnbrave);
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if (pixdev > varthresh * hfnbrave) {
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// mark the pixel as "bad"
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bpMap.set(cc, rr);
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++counter;
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}
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}//end of pixel evaluation
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}
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}
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}
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}//end of parallel processing
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}//end of parallel processing
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delete [] cfablur;
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return counter;
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return counter;
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}
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}
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