Emil Martinec
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8efac28819
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Added a "gamma" slider to pyramid NR. Noise reduction is carried out with L channel mapped to that gamma. Default value is 2.0; lower values increase shadow smoothing, higher values smooth highlights more. Unfortunately adjusting this slider interacts with the other two, so all three have to be iteratively adjusted to achieve a desired result.
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2010-09-14 12:55:56 -05:00 |
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Emil Martinec
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d556f04ddb
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Added a threshold slider to the impulse denoise tool. At large values it can lead to a bit of cratering, but otherwise it allows some flexibility that is useful as a precursor to the pyramid denoise filter. Small values on the slider are less impulse NR, larger values yield more NR.
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2010-09-14 00:47:44 -05:00 |
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Emil Martinec
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1820978df4
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Added a threshold slider to the impulse NR tool. Large values can cause cratering, but otherwise this should be a good precursor to pyramid denoising.
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2010-09-14 00:08:23 -05:00 |
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Emil Martinec
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f52e8a69b4
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Adding luminance impulse denoising and directional pyramid denoising.
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2010-09-13 03:35:02 -05:00 |
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Philip Rinn
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d1b551466f
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Reapplied Hombres patch (revision c006f93a5f) as it got lost on the way.
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2010-09-13 10:44:42 +02:00 |
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