* First wavelet denoise
* Gui for wavel denoise
* First version local contrast and denoise
* Second version local contrast and denoise
* second version GUI equalizer
* enable equalizer local contrast denoise 1234
* change local contrast curve defaut
* disable local contrast when curve 1
* denmethod in advanced - standard
* Simulate slider denoise with curve
* Some various chnages
* Chnage reference local contrast
* GUI part reference local contrast
* Enable reference noise mix denoise for local contrast denoise
* Improvment to reference local contrast denoise
* Display comment in console
* Best format string in console
* Change agressive denoise limit to 50 - added tooltip
* Added method quality denoise - change madL in ftblockdn
* Change equalizer 1234 settings - added high level local contrast
* added high levels local contrast curve
* Fixed sigma local contrast
* clean format code
* Some improvments
* normalize level slider high level threshold
* change ordonate curve high level contrast
* Fixed bad level for curve high levels - simplify GUI standard
* several changes - guidefilter final - new double slider threshold
* save provisory work
* save GUI work GF threshold
* save provisory work
* Fixed some bad behavior GUI
* save GUI Hue GF
* Curve Hue for GF
* OMP for hue GF
* addes noisevarhue and fixed some bug
* save GUI equalizer hue
* enable equalizer hue
* Fixed bad behavior GUI in advanced mode
* change some default values
* Others change default values
* Change in progressivity slider threshold local contrast
* simplifie algorithm and GUI
* Added tooltip and chnage some labels
* Change labels and tooltip wavelet denoise
* added level 5 denoise
* Change typo in label guided theshold
* Various changes labels tooltip
* Change minimum wavelet level
* Added level 5 to denoise
* Change slider sigm for a double slider sigm03 sigm45
* small delay for double slider sigm
* Fixed wrong values sigm
* Hide level56 in standard complexity
* Improve in standard complexity
* Various improvment levels 14
* interaction 56 14 - advanced complexity
- Add copy c'tor and assignment to `array2D<>`
- Use `std::vector<>` instead of smart pointer to array
- Constify a bit
- Make use of `rtengine::max(...)`
- add option "inspectorWindow" to switch from tab to fullscreen view
- add option "zoomOnScroll" to configure scroll device for zoom or pan
- add both options to preferences
- filepanel creates tab if not inspectorWindow
- inspector adapts to settings inspectorWindow and zoomOnScroll
- filebrowser shows context menu item for inspector only if inspectorWindow
Clang to the rescue:
- `void` isn't a literal type in C++11
- calling `f()` from `constexpr` isn't allowed in C++11
So, remove `constexpr` to simplify things.
* Mode simple to color and light
* Exposure complex
* Vibrance and SH complex
* Soft and Blur complex
* Common mask complex
* Sharp Retinex complex
* Localcontrast complex
* Change label tooltip complex
* Change labels and tooltip
* Change tooltip french
* Change default value scope TM
* Some forgotten hide..with basic in inverse mode
* Another hide in basic and inverse
* Change some type in labels
* Change typo contrast
* Refine some labels tootips
* Change after review Ingo - thanks
* Improve history behaviour when changing local adjustments complexity mode
* Added normal to original retinex - basic to dehaze
* Fixed bad behavior normal expert Color and Light
* Improve edge sharpness
* Another improvment edge sharpness
* various improvement
* locallab: speedup and reduced memory usage for wavcontrast4()
* remove file
* French labels complexity
* calckoe(): cleanup, speedup and bugfix for 3x3 gaussian kernels
* calckoe(): cleanup for 3x3 gaussian kernels
* calckoe(): fill koeli[] with zeroes if level <= 1 && tloww >= 75.f
* GUI part fixes and cleanup
* Fix in Locallab Settings panel
Additionnal minor fix in Preferences windows
* Change default mode complexity in preferences - basic
* Change complexity in option
* Improve gui when lauch first image
Co-authored-by: Ingo Weyrich <heckflosse67@gmx.de>
Co-authored-by: Pandagrapher <pierre.cab@gmail.com>
A scroll wheel should emit GDK_SCROLL_UP/DOWN/LEFT_RIGHT.
The ALT key is left as backup in case a scroll wheel emits GDK_SCROLL_SMOOTH
that results in panning (used with trackpads).
* Added in option edghi edglo limrad
* Hide choice edgesharpness slider curve
* First normal expert
* Second normal expert
* Changes in normal expert contrast chroma residual
* Change label complexity wavelet
* French + hide sigmafin standard
* Added tooltip complexty wavelet