- Add copy c'tor and assignment to `array2D<>`
- Use `std::vector<>` instead of smart pointer to array
- Constify a bit
- Make use of `rtengine::max(...)`
- add option "inspectorWindow" to switch from tab to fullscreen view
- add option "zoomOnScroll" to configure scroll device for zoom or pan
- add both options to preferences
- filepanel creates tab if not inspectorWindow
- inspector adapts to settings inspectorWindow and zoomOnScroll
- filebrowser shows context menu item for inspector only if inspectorWindow
Clang to the rescue:
- `void` isn't a literal type in C++11
- calling `f()` from `constexpr` isn't allowed in C++11
So, remove `constexpr` to simplify things.
* Mode simple to color and light
* Exposure complex
* Vibrance and SH complex
* Soft and Blur complex
* Common mask complex
* Sharp Retinex complex
* Localcontrast complex
* Change label tooltip complex
* Change labels and tooltip
* Change tooltip french
* Change default value scope TM
* Some forgotten hide..with basic in inverse mode
* Another hide in basic and inverse
* Change some type in labels
* Change typo contrast
* Refine some labels tootips
* Change after review Ingo - thanks
* Improve history behaviour when changing local adjustments complexity mode
* Added normal to original retinex - basic to dehaze
* Fixed bad behavior normal expert Color and Light
* Improve edge sharpness
* Another improvment edge sharpness
* various improvement
* locallab: speedup and reduced memory usage for wavcontrast4()
* remove file
* French labels complexity
* calckoe(): cleanup, speedup and bugfix for 3x3 gaussian kernels
* calckoe(): cleanup for 3x3 gaussian kernels
* calckoe(): fill koeli[] with zeroes if level <= 1 && tloww >= 75.f
* GUI part fixes and cleanup
* Fix in Locallab Settings panel
Additionnal minor fix in Preferences windows
* Change default mode complexity in preferences - basic
* Change complexity in option
* Improve gui when lauch first image
Co-authored-by: Ingo Weyrich <heckflosse67@gmx.de>
Co-authored-by: Pandagrapher <pierre.cab@gmail.com>
A scroll wheel should emit GDK_SCROLL_UP/DOWN/LEFT_RIGHT.
The ALT key is left as backup in case a scroll wheel emits GDK_SCROLL_SMOOTH
that results in panning (used with trackpads).