/* * This file is part of RawTherapee. * * Copyright (c) 2004-2010 Gabor Horvath * * RawTherapee is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * RawTherapee is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with RawTherapee. If not, see . */ #include #include "paramsedited.h" #include "addsetids.h" #include "options.h" #include "../rtengine/procparams.h" ParamsEdited::ParamsEdited(bool value) { set(value); } void ParamsEdited::set(bool v) { general.rank = v; general.colorlabel = v; general.intrash = v; toneCurve.curve = v; toneCurve.curve2 = v; toneCurve.curveMode = v; toneCurve.curveMode2 = v; toneCurve.brightness = v; toneCurve.black = v; toneCurve.contrast = v; toneCurve.saturation = v; toneCurve.shcompr = v; toneCurve.hlcompr = v; toneCurve.hlcomprthresh = v; toneCurve.autoexp = v; toneCurve.clip = v; toneCurve.expcomp = v; toneCurve.hrenabled = v; toneCurve.method = v; toneCurve.histmatching = v; toneCurve.fromHistMatching = v; toneCurve.clampOOG = v; retinex.cdcurve = v; retinex.mapcurve = v; retinex.cdHcurve = v; retinex.lhcurve = v; retinex.retinexMethod = v; retinex.mapMethod = v; retinex.viewMethod = v; retinex.retinexcolorspace = v; retinex.gammaretinex = v; retinex.enabled = v; retinex.str = v; retinex.scal = v; retinex.iter = v; retinex.grad = v; retinex.grads = v; retinex.gam = v; retinex.slope = v; retinex.neigh = v; retinex.offs = v; retinex.vart = v; retinex.limd = v; retinex.highl = v; retinex.skal = v; retinex.medianmap = v; retinex.transmissionCurve = v; retinex.gaintransmissionCurve = v; retinex.highlights = v; retinex.htonalwidth = v; retinex.shadows = v; retinex.stonalwidth = v; retinex.radius = v; retinex.retinex = v; labCurve.enabled = v; labCurve.lcurve = v; labCurve.acurve = v; labCurve.bcurve = v; labCurve.cccurve = v; labCurve.chcurve = v; labCurve.lhcurve = v; labCurve.hhcurve = v; labCurve.lccurve = v; labCurve.clcurve = v; labCurve.brightness = v; labCurve.contrast = v; labCurve.chromaticity = v; labCurve.avoidcolorshift = v; labCurve.rstprotection = v; labCurve.lcredsk = v; localContrast.enabled = v; localContrast.radius = v; localContrast.amount = v; localContrast.darkness = v; localContrast.lightness = v; rgbCurves.enabled = v; rgbCurves.lumamode = v; rgbCurves.rcurve = v; rgbCurves.gcurve = v; rgbCurves.bcurve = v; colorToning.enabled = v; colorToning.autosat = v; colorToning.opacityCurve = v; colorToning.colorCurve = v; colorToning.satprotectionthreshold = v; colorToning.saturatedopacity = v; colorToning.strength = v; colorToning.shadowsColSat = v; colorToning.hlColSat = v; colorToning.balance = v; colorToning.clcurve = v; colorToning.method = v; colorToning.twocolor = v; colorToning.cl2curve = v; colorToning.redlow = v; colorToning.greenlow = v; colorToning.bluelow = v; colorToning.satlow = v; colorToning.sathigh = v; colorToning.redmed = v; colorToning.greenmed = v; colorToning.bluemed = v; colorToning.redhigh = v; colorToning.greenhigh = v; colorToning.bluehigh = v; colorToning.lumamode = v; colorToning.labgridALow = v; colorToning.labgridBLow = v; colorToning.labgridAHigh = v; colorToning.labgridBHigh = v; colorToning.labregions = v; colorToning.labregionsShowMask = v; sharpening.enabled = v; sharpening.contrast = v; sharpening.radius = v; sharpening.blurradius = v; sharpening.amount = v; sharpening.threshold = v; sharpening.edgesonly = v; sharpening.edges_radius = v; sharpening.edges_tolerance = v; sharpening.halocontrol = v; sharpening.halocontrol_amount = v; sharpening.method = v; sharpening.deconvamount = v; sharpening.deconvradius = v; sharpening.deconviter = v; sharpening.deconvdamping = v; prsharpening.enabled = v; prsharpening.contrast = v; prsharpening.radius = v; prsharpening.amount = v; prsharpening.threshold = v; prsharpening.edgesonly = v; prsharpening.edges_radius = v; prsharpening.edges_tolerance = v; prsharpening.halocontrol = v; prsharpening.halocontrol_amount = v; prsharpening.method = v; prsharpening.deconvamount = v; prsharpening.deconvradius = v; prsharpening.deconviter = v; prsharpening.deconvdamping = v; sharpenEdge.enabled = v; sharpenEdge.passes = v; sharpenEdge.amount = v; sharpenEdge.threechannels = v; sharpenMicro.enabled = v; sharpenMicro.matrix = v; sharpenMicro.contrast = v; sharpenMicro.amount = v; sharpenMicro.uniformity = v; vibrance.enabled = v; vibrance.pastels = v; vibrance.saturated = v; vibrance.psthreshold = v; vibrance.protectskins = v; vibrance.avoidcolorshift = v; vibrance.pastsattog = v; vibrance.skintonescurve = v; colorappearance.enabled = v; colorappearance.degree = v; colorappearance.autodegree = v; colorappearance.degreeout = v; colorappearance.autodegreeout = v; colorappearance.surround = v; colorappearance.surrsrc = v; colorappearance.adapscen = v; colorappearance.autoadapscen = v; colorappearance.ybscen = v; colorappearance.autoybscen = v; colorappearance.adaplum = v; colorappearance.badpixsl = v; colorappearance.wbmodel = v; colorappearance.algo = v; colorappearance.jlight = v; colorappearance.qbright = v; colorappearance.chroma = v; colorappearance.schroma = v; colorappearance.mchroma = v; colorappearance.contrast = v; colorappearance.qcontrast = v; colorappearance.colorh = v; colorappearance.rstprotection = v; colorappearance.surrsource = v; colorappearance.gamut = v; // colorappearance.badpix = v; colorappearance.datacie = v; colorappearance.tonecie = v; // colorappearance.sharpcie = v; colorappearance.curve = v; colorappearance.curve2 = v; colorappearance.curve3 = v; colorappearance.curveMode = v; colorappearance.curveMode2 = v; colorappearance.curveMode3 = v; colorappearance.tempout = v; colorappearance.greenout = v; colorappearance.ybout = v; colorappearance.tempsc = v; colorappearance.greensc = v; //colorBoost.amount = v; //colorBoost.avoidclip = v; //colorBoost.enable_saturationlimiter = v; //colorBoost.saturationlimit = v; wb.enabled = v; wb.method = v; wb.green = v; wb.temperature = v; wb.equal = v; wb.tempBias = v; //colorShift.a = v; //colorShift.b = v; //lumaDenoise.enabled = v; //lumaDenoise.radius = v; //lumaDenoise.edgetolerance = v; //colorDenoise.enabled = v; //colorDenoise.amount = v; defringe.enabled = v; defringe.radius = v; defringe.threshold = v; defringe.huecurve = v; impulseDenoise.enabled = v; impulseDenoise.thresh = v; dirpyrDenoise.enabled = v; dirpyrDenoise.enhance = v; // dirpyrDenoise.perform = v; dirpyrDenoise.lcurve = v; dirpyrDenoise.cccurve = v; dirpyrDenoise.median = v; dirpyrDenoise.luma = v; dirpyrDenoise.Ldetail = v; dirpyrDenoise.chroma = v; dirpyrDenoise.redchro = v; dirpyrDenoise.bluechro = v; dirpyrDenoise.gamma = v; dirpyrDenoise.passes = v; dirpyrDenoise.dmethod = v; dirpyrDenoise.Lmethod = v; dirpyrDenoise.Cmethod = v; dirpyrDenoise.C2method = v; dirpyrDenoise.smethod = v; dirpyrDenoise.medmethod = v; dirpyrDenoise.methodmed = v; dirpyrDenoise.rgbmethod = v; epd.enabled = v; epd.strength = v; epd.gamma = v; epd.edgeStopping = v; epd.scale = v; epd.reweightingIterates = v; fattal.enabled = v; fattal.threshold = v; fattal.amount = v; fattal.anchor = v; sh.enabled = v; sh.highlights = v; sh.htonalwidth = v; sh.shadows = v; sh.stonalwidth = v; sh.radius = v; sh.lab = v; crop.enabled = v; crop.x = v; crop.y = v; crop.w = v; crop.h = v; crop.fixratio = v; crop.ratio = v; crop.orientation = v; crop.guide = v; coarse.rotate = v; coarse.hflip = v; coarse.vflip = v; commonTrans.autofill = v; rotate.degree = v; distortion.amount = v; lensProf.lcMode = v; lensProf.lcpFile = v; lensProf.useDist = v; lensProf.useVign = v; lensProf.useCA = v; lensProf.useLensfun = v; lensProf.lfAutoMatch = v; lensProf.lfCameraMake = v; lensProf.lfCameraModel = v; lensProf.lfLens = v; perspective.horizontal = v; perspective.vertical = v; gradient.enabled = v; gradient.degree = v; gradient.feather = v; gradient.strength = v; gradient.centerX = v; gradient.centerY = v; locallab.enabled = v; locallab.nbspot = v; locallab.selspot = v; locallab.id = v; for (size_t i = 0; i < locallab.spots.size(); i++) { locallab.spots.at(i).set(v); } pcvignette.enabled = v; pcvignette.strength = v; pcvignette.feather = v; pcvignette.roundness = v; cacorrection.red = v; cacorrection.blue = v; vignetting.amount = v; vignetting.radius = v; vignetting.strength = v; vignetting.centerX = v; vignetting.centerY = v; chmixer.enabled = v; chmixer.red[0] = v; chmixer.red[1] = v; chmixer.red[2] = v; chmixer.green[0] = v; chmixer.green[1] = v; chmixer.green[2] = v; chmixer.blue[0] = v; chmixer.blue[1] = v; chmixer.blue[2] = v; blackwhite.enabled = v; blackwhite.enabledcc = v; blackwhite.mixerRed = v; blackwhite.mixerOrange = v; blackwhite.mixerYellow = v; blackwhite.mixerGreen = v; blackwhite.mixerCyan = v; blackwhite.mixerBlue = v; blackwhite.mixerMagenta = v; blackwhite.mixerPurple = v; blackwhite.gammaRed = v; blackwhite.gammaGreen = v; blackwhite.gammaBlue = v; blackwhite.filter = v; blackwhite.setting = v; blackwhite.method = v; blackwhite.luminanceCurve = v; blackwhite.beforeCurve = v; blackwhite.beforeCurveMode = v; blackwhite.afterCurve = v; blackwhite.afterCurveMode = v; blackwhite.autoc = v; blackwhite.algo = v; resize.scale = v; resize.appliesTo = v; resize.method = v; resize.dataspec = v; resize.width = v; resize.height = v; resize.enabled = v; resize.allowUpscaling = v; icm.inputProfile = v; icm.toneCurve = v; icm.applyLookTable = v; icm.applyBaselineExposureOffset = v; icm.applyHueSatMap = v; icm.dcpIlluminant = v; icm.workingProfile = v; icm.outputProfile = v; icm.outputIntent = v; icm.outputBPC = v; icm.workingTRCGamma = v; icm.workingTRCSlope = v; icm.workingTRC = v; raw.bayersensor.method = v; raw.bayersensor.border = v; raw.bayersensor.imageNum = v; raw.bayersensor.ccSteps = v; raw.bayersensor.exBlack0 = v; raw.bayersensor.exBlack1 = v; raw.bayersensor.exBlack2 = v; raw.bayersensor.exBlack3 = v; raw.bayersensor.exTwoGreen = v; raw.bayersensor.dcbIterations = v; raw.bayersensor.dcbEnhance = v; //raw.bayersensor.allEnhance = v; raw.bayersensor.lmmseIterations = v; raw.bayersensor.dualDemosaicAutoContrast = v; raw.bayersensor.dualDemosaicContrast = v; raw.bayersensor.pixelShiftMotionCorrectionMethod = v; raw.bayersensor.pixelShiftEperIso = v; raw.bayersensor.pixelShiftSigma = v; raw.bayersensor.pixelShiftShowMotion = v; raw.bayersensor.pixelShiftShowMotionMaskOnly = v; raw.bayersensor.pixelShiftHoleFill = v; raw.bayersensor.pixelShiftMedian = v; raw.bayersensor.pixelShiftGreen = v; raw.bayersensor.pixelShiftBlur = v; raw.bayersensor.pixelShiftSmooth = v; raw.bayersensor.pixelShiftEqualBright = v; raw.bayersensor.pixelShiftEqualBrightChannel = v; raw.bayersensor.pixelShiftNonGreenCross = v; raw.bayersensor.pixelShiftDemosaicMethod = v; raw.bayersensor.greenEq = v; raw.bayersensor.linenoise = v; raw.bayersensor.linenoiseDirection = v; raw.bayersensor.pdafLinesFilter = v; raw.xtranssensor.method = v; raw.xtranssensor.dualDemosaicAutoContrast = v; raw.xtranssensor.dualDemosaicContrast = v; raw.xtranssensor.border = v; raw.xtranssensor.ccSteps = v; raw.xtranssensor.exBlackRed = v; raw.xtranssensor.exBlackGreen = v; raw.xtranssensor.exBlackBlue = v; raw.ca_autocorrect = v; raw.ca_avoidcolourshift = v; raw.caautoiterations = v; raw.cablue = v; raw.cared = v; raw.hotPixelFilter = v; raw.deadPixelFilter = v; raw.hotdeadpix_thresh = v; raw.darkFrame = v; raw.df_autoselect = v; raw.ff_file = v; raw.ff_AutoSelect = v; raw.ff_BlurRadius = v; raw.ff_BlurType = v; raw.ff_AutoClipControl = v; raw.ff_clipControl = v; raw.exPos = v; wavelet.enabled = v; wavelet.strength = v; wavelet.balance = v; wavelet.iter = v; wavelet.median = v; wavelet.medianlev = v; wavelet.linkedg = v; wavelet.cbenab = v; wavelet.greenhigh = v; wavelet.greenmed = v; wavelet.greenlow = v; wavelet.bluehigh = v; wavelet.bluemed = v; wavelet.bluelow = v; wavelet.lipst = v; wavelet.Medgreinf = v; wavelet.avoid = v; wavelet.tmr = v; wavelet.Lmethod = v; wavelet.CLmethod = v; wavelet.Backmethod = v; wavelet.Tilesmethod = v; wavelet.daubcoeffmethod = v; wavelet.CHmethod = v; wavelet.CHSLmethod = v; wavelet.EDmethod = v; wavelet.NPmethod = v; wavelet.BAmethod = v; wavelet.TMmethod = v; wavelet.HSmethod = v; wavelet.Dirmethod = v; wavelet.rescon = v; wavelet.resconH = v; wavelet.reschro = v; wavelet.tmrs = v; wavelet.gamma = v; wavelet.sup = v; wavelet.sky = v; wavelet.thres = v; wavelet.threshold = v; wavelet.threshold2 = v; wavelet.edgedetect = v; wavelet.edgedetectthr = v; wavelet.edgedetectthr2 = v; wavelet.edgesensi = v; wavelet.edgeampli = v; wavelet.chroma = v; wavelet.chro = v; wavelet.contrast = v; wavelet.edgrad = v; wavelet.edgval = v; wavelet.edgthresh = v; wavelet.thr = v; wavelet.thrH = v; wavelet.skinprotect = v; wavelet.hueskin = v; wavelet.hueskin2 = v; wavelet.hllev = v; wavelet.bllev = v; wavelet.edgcont = v; wavelet.level0noise = v; wavelet.level1noise = v; wavelet.level2noise = v; wavelet.level3noise = v; wavelet.ccwcurve = v; wavelet.opacityCurveRG = v; wavelet.opacityCurveBY = v; wavelet.opacityCurveW = v; wavelet.opacityCurveWL = v; wavelet.hhcurve = v; wavelet.Chcurve = v; wavelet.wavclCurve = v; wavelet.pastlev = v; wavelet.satlev = v; // wavelet.enacont = v; // wavelet.enachrom = v; // wavelet.enaedge = v; // wavelet.enares = v; wavelet.expfinal = v; wavelet.expcontrast = v; wavelet.expchroma = v; wavelet.expedge = v; wavelet.expresid = v; wavelet.exptoning = v; wavelet.expnoise = v; for (int i = 0; i < 9; i++) { wavelet.c[i] = v; } for (int i = 0; i < 9; i++) { wavelet.ch[i] = v; } dirpyrequalizer.enabled = v; dirpyrequalizer.gamutlab = v; dirpyrequalizer.cbdlMethod = v; for (int i = 0; i < 6; i++) { dirpyrequalizer.mult[i] = v; } dirpyrequalizer.threshold = v; dirpyrequalizer.skinprotect = v; dirpyrequalizer.hueskin = v; //dirpyrequalizer.algo = v; hsvequalizer.enabled = v; hsvequalizer.hcurve = v; hsvequalizer.scurve = v; hsvequalizer.vcurve = v; filmSimulation.enabled = v; filmSimulation.clutFilename = v; filmSimulation.strength = v; softlight.enabled = v; softlight.strength = v; dehaze.enabled = v; dehaze.strength = v; dehaze.showDepthMap = v; dehaze.depth = v; metadata.mode = v; exif = v; iptc = v; } using namespace rtengine; using namespace rtengine::procparams; void ParamsEdited::initFrom(const std::vector& src) { set(true); if (src.empty()) { return; } const ProcParams& p = src[0]; // Resize LocallabSpotEdited according to src[0] locallab.spots.clear(); locallab.spots.resize(p.locallab.nbspot, new LocallabParamsEdited::LocallabSpotEdited(true)); for (size_t i = 1; i < src.size(); i++) { const ProcParams& other = src[i]; toneCurve.curve = toneCurve.curve && p.toneCurve.curve == other.toneCurve.curve; toneCurve.curve2 = toneCurve.curve2 && p.toneCurve.curve2 == other.toneCurve.curve2; toneCurve.curveMode = toneCurve.curveMode && p.toneCurve.curveMode == other.toneCurve.curveMode; toneCurve.curveMode2 = toneCurve.curveMode2 && p.toneCurve.curveMode2 == other.toneCurve.curveMode2; toneCurve.brightness = toneCurve.brightness && p.toneCurve.brightness == other.toneCurve.brightness; toneCurve.black = toneCurve.black && p.toneCurve.black == other.toneCurve.black; toneCurve.contrast = toneCurve.contrast && p.toneCurve.contrast == other.toneCurve.contrast; toneCurve.saturation = toneCurve.saturation && p.toneCurve.saturation == other.toneCurve.saturation; toneCurve.shcompr = toneCurve.shcompr && p.toneCurve.shcompr == other.toneCurve.shcompr; toneCurve.hlcompr = toneCurve.hlcompr && p.toneCurve.hlcompr == other.toneCurve.hlcompr; toneCurve.hlcomprthresh = toneCurve.hlcomprthresh && p.toneCurve.hlcomprthresh == other.toneCurve.hlcomprthresh; toneCurve.autoexp = toneCurve.autoexp && p.toneCurve.autoexp == other.toneCurve.autoexp; toneCurve.clip = toneCurve.clip && p.toneCurve.clip == other.toneCurve.clip; toneCurve.expcomp = toneCurve.expcomp && p.toneCurve.expcomp == other.toneCurve.expcomp; toneCurve.hrenabled = toneCurve.hrenabled && p.toneCurve.hrenabled == other.toneCurve.hrenabled; toneCurve.method = toneCurve.method && p.toneCurve.method == other.toneCurve.method; toneCurve.histmatching = toneCurve.histmatching && p.toneCurve.histmatching == other.toneCurve.histmatching; toneCurve.fromHistMatching = toneCurve.fromHistMatching && p.toneCurve.fromHistMatching == other.toneCurve.fromHistMatching; toneCurve.clampOOG = toneCurve.clampOOG && p.toneCurve.clampOOG == other.toneCurve.clampOOG; retinex.cdcurve = retinex.cdcurve && p.retinex.cdcurve == other.retinex.cdcurve; retinex.mapcurve = retinex.mapcurve && p.retinex.mapcurve == other.retinex.mapcurve; retinex.cdHcurve = retinex.cdHcurve && p.retinex.cdHcurve == other.retinex.cdHcurve; retinex.lhcurve = retinex.lhcurve && p.retinex.lhcurve == other.retinex.lhcurve; retinex.transmissionCurve = retinex.transmissionCurve && p.retinex.transmissionCurve == other.retinex.transmissionCurve; retinex.gaintransmissionCurve = retinex.gaintransmissionCurve && p.retinex.gaintransmissionCurve == other.retinex.gaintransmissionCurve; retinex.retinexMethod = retinex.retinexMethod && p.retinex.retinexMethod == other.retinex.retinexMethod; retinex.mapMethod = retinex.mapMethod && p.retinex.mapMethod == other.retinex.mapMethod; retinex.viewMethod = retinex.viewMethod && p.retinex.viewMethod == other.retinex.viewMethod; retinex.retinexcolorspace = retinex.retinexcolorspace && p.retinex.retinexcolorspace == other.retinex.retinexcolorspace; retinex.gammaretinex = retinex.gammaretinex && p.retinex.gammaretinex == other.retinex.gammaretinex; retinex.str = retinex.str && p.retinex.str == other.retinex.str; retinex.scal = retinex.scal && p.retinex.scal == other.retinex.scal; retinex.iter = retinex.iter && p.retinex.iter == other.retinex.iter; retinex.grad = retinex.grad && p.retinex.grad == other.retinex.grad; retinex.grads = retinex.grads && p.retinex.grads == other.retinex.grads; retinex.gam = retinex.gam && p.retinex.gam == other.retinex.gam; retinex.slope = retinex.slope && p.retinex.slope == other.retinex.slope; retinex.neigh = retinex.neigh && p.retinex.neigh == other.retinex.neigh; retinex.offs = retinex.offs && p.retinex.offs == other.retinex.offs; retinex.vart = retinex.vart && p.retinex.vart == other.retinex.vart; retinex.limd = retinex.limd && p.retinex.limd == other.retinex.limd; retinex.highl = retinex.highl && p.retinex.highl == other.retinex.highl; retinex.skal = retinex.skal && p.retinex.skal == other.retinex.skal; retinex.medianmap = retinex.medianmap && p.retinex.medianmap == other.retinex.medianmap; retinex.highlights = retinex.highlights && p.retinex.highlights == other.retinex.highlights; retinex.htonalwidth = retinex.htonalwidth && p.retinex.htonalwidth == other.retinex.htonalwidth; retinex.shadows = retinex.shadows && p.retinex.shadows == other.retinex.shadows; retinex.stonalwidth = retinex.stonalwidth && p.retinex.stonalwidth == other.retinex.stonalwidth; retinex.radius = retinex.radius && p.retinex.radius == other.retinex.radius; retinex.enabled = retinex.enabled && p.retinex.enabled == other.retinex.enabled; labCurve.enabled = labCurve.enabled && p.labCurve.enabled == other.labCurve.enabled; labCurve.lcurve = labCurve.lcurve && p.labCurve.lcurve == other.labCurve.lcurve; labCurve.acurve = labCurve.acurve && p.labCurve.acurve == other.labCurve.acurve; labCurve.bcurve = labCurve.bcurve && p.labCurve.bcurve == other.labCurve.bcurve; labCurve.cccurve = labCurve.cccurve && p.labCurve.cccurve == other.labCurve.cccurve; labCurve.chcurve = labCurve.chcurve && p.labCurve.chcurve == other.labCurve.chcurve; labCurve.lhcurve = labCurve.lhcurve && p.labCurve.lhcurve == other.labCurve.lhcurve; labCurve.hhcurve = labCurve.hhcurve && p.labCurve.hhcurve == other.labCurve.hhcurve; labCurve.lccurve = labCurve.lccurve && p.labCurve.lccurve == other.labCurve.lccurve; labCurve.clcurve = labCurve.clcurve && p.labCurve.clcurve == other.labCurve.clcurve; labCurve.brightness = labCurve.brightness && p.labCurve.brightness == other.labCurve.brightness; labCurve.contrast = labCurve.contrast && p.labCurve.contrast == other.labCurve.contrast; labCurve.chromaticity = labCurve.chromaticity && p.labCurve.chromaticity == other.labCurve.chromaticity; labCurve.avoidcolorshift = labCurve.avoidcolorshift && p.labCurve.avoidcolorshift == other.labCurve.avoidcolorshift; labCurve.rstprotection = labCurve.rstprotection && p.labCurve.rstprotection == other.labCurve.rstprotection; labCurve.lcredsk = labCurve.lcredsk && p.labCurve.lcredsk == other.labCurve.lcredsk; localContrast.enabled = localContrast.enabled && p.localContrast.enabled == other.localContrast.enabled; localContrast.radius = localContrast.radius && p.localContrast.radius == other.localContrast.radius; localContrast.amount = localContrast.amount && p.localContrast.amount == other.localContrast.amount; localContrast.darkness = localContrast.darkness && p.localContrast.darkness == other.localContrast.darkness; localContrast.lightness = localContrast.lightness && p.localContrast.lightness == other.localContrast.lightness; rgbCurves.enabled = rgbCurves.enabled && p.rgbCurves.enabled == other.rgbCurves.enabled; rgbCurves.lumamode = rgbCurves.lumamode && p.rgbCurves.lumamode == other.rgbCurves.lumamode; rgbCurves.rcurve = rgbCurves.rcurve && p.rgbCurves.rcurve == other.rgbCurves.rcurve; rgbCurves.gcurve = rgbCurves.gcurve && p.rgbCurves.gcurve == other.rgbCurves.gcurve; rgbCurves.bcurve = rgbCurves.bcurve && p.rgbCurves.bcurve == other.rgbCurves.bcurve; colorToning.enabled = colorToning.enabled && p.colorToning.enabled == other.colorToning.enabled; colorToning.twocolor = colorToning.twocolor && p.colorToning.twocolor == other.colorToning.twocolor; colorToning.opacityCurve = colorToning.opacityCurve && p.colorToning.opacityCurve == other.colorToning.opacityCurve; colorToning.colorCurve = colorToning.colorCurve && p.colorToning.colorCurve == other.colorToning.colorCurve; colorToning.autosat = colorToning.autosat && p.colorToning.autosat == other.colorToning.autosat; colorToning.satprotectionthreshold = colorToning.satprotectionthreshold && p.colorToning.satProtectionThreshold == other.colorToning.satProtectionThreshold; colorToning.saturatedopacity = colorToning.saturatedopacity && p.colorToning.saturatedOpacity == other.colorToning.saturatedOpacity; colorToning.strength = colorToning.strength && p.colorToning.strength == other.colorToning.strength; colorToning.shadowsColSat = colorToning.shadowsColSat && p.colorToning.shadowsColSat == other.colorToning.shadowsColSat; colorToning.hlColSat = colorToning.hlColSat && p.colorToning.hlColSat == other.colorToning.hlColSat; colorToning.balance = colorToning.balance && p.colorToning.balance == other.colorToning.balance; colorToning.clcurve = colorToning.clcurve && p.colorToning.clcurve == other.colorToning.clcurve; colorToning.cl2curve = colorToning.cl2curve && p.colorToning.cl2curve == other.colorToning.cl2curve; colorToning.method = colorToning.method && p.colorToning.method == other.colorToning.method; colorToning.redlow = colorToning.redlow && p.colorToning.redlow == other.colorToning.redlow; colorToning.greenlow = colorToning.greenlow && p.colorToning.greenlow == other.colorToning.greenlow; colorToning.bluelow = colorToning.bluelow && p.colorToning.bluelow == other.colorToning.bluelow; colorToning.satlow = colorToning.satlow && p.colorToning.satlow == other.colorToning.satlow; colorToning.sathigh = colorToning.sathigh && p.colorToning.sathigh == other.colorToning.sathigh; colorToning.redmed = colorToning.redmed && p.colorToning.redmed == other.colorToning.redmed; colorToning.greenmed = colorToning.greenmed && p.colorToning.greenmed == other.colorToning.greenmed; colorToning.bluemed = colorToning.bluemed && p.colorToning.bluemed == other.colorToning.bluemed; colorToning.redhigh = colorToning.redhigh && p.colorToning.redhigh == other.colorToning.redhigh; colorToning.greenhigh = colorToning.greenhigh && p.colorToning.greenhigh == other.colorToning.greenhigh; colorToning.bluehigh = colorToning.bluehigh && p.colorToning.bluehigh == other.colorToning.bluehigh; colorToning.lumamode = colorToning.lumamode && p.colorToning.lumamode == other.colorToning.lumamode; colorToning.labgridALow = colorToning.labgridALow && p.colorToning.labgridALow == other.colorToning.labgridALow; colorToning.labgridBLow = colorToning.labgridBLow && p.colorToning.labgridBLow == other.colorToning.labgridBLow; colorToning.labgridAHigh = colorToning.labgridAHigh && p.colorToning.labgridAHigh == other.colorToning.labgridAHigh; colorToning.labgridBHigh = colorToning.labgridBHigh && p.colorToning.labgridBHigh == other.colorToning.labgridBHigh; colorToning.labregions = colorToning.labregions && p.colorToning.labregions == other.colorToning.labregions; colorToning.labregionsShowMask = colorToning.labregionsShowMask && p.colorToning.labregionsShowMask == other.colorToning.labregionsShowMask; sharpenEdge.enabled = sharpenEdge.enabled && p.sharpenEdge.enabled == other.sharpenEdge.enabled; sharpenEdge.passes = sharpenEdge.passes && p.sharpenEdge.passes == other.sharpenEdge.passes; sharpenEdge.amount = sharpenEdge.amount && p.sharpenEdge.amount == other.sharpenEdge.amount; sharpenEdge.threechannels = sharpenEdge.threechannels && p.sharpenEdge.threechannels == other.sharpenEdge.threechannels; sharpenMicro.enabled = sharpenMicro.enabled && p.sharpenMicro.enabled == other.sharpenMicro.enabled; sharpenMicro.matrix = sharpenMicro.matrix && p.sharpenMicro.matrix == other.sharpenMicro.matrix; sharpenMicro.amount = sharpenMicro.amount && p.sharpenMicro.amount == other.sharpenMicro.amount; sharpenMicro.contrast = sharpenMicro.contrast && p.sharpenMicro.contrast == other.sharpenMicro.contrast; sharpenMicro.uniformity = sharpenMicro.uniformity && p.sharpenMicro.uniformity == other.sharpenMicro.uniformity; sharpening.enabled = sharpening.enabled && p.sharpening.enabled == other.sharpening.enabled; sharpening.contrast = sharpening.contrast && p.sharpening.contrast == other.sharpening.contrast; sharpening.radius = sharpening.radius && p.sharpening.radius == other.sharpening.radius; sharpening.blurradius = sharpening.blurradius && p.sharpening.blurradius == other.sharpening.blurradius; sharpening.amount = sharpening.amount && p.sharpening.amount == other.sharpening.amount; sharpening.threshold = sharpening.threshold && p.sharpening.threshold == other.sharpening.threshold; sharpening.edgesonly = sharpening.edgesonly && p.sharpening.edgesonly == other.sharpening.edgesonly; sharpening.edges_radius = sharpening.edges_radius && p.sharpening.edges_radius == other.sharpening.edges_radius; sharpening.edges_tolerance = sharpening.edges_tolerance && p.sharpening.edges_tolerance == other.sharpening.edges_tolerance; sharpening.halocontrol = sharpening.halocontrol && p.sharpening.halocontrol == other.sharpening.halocontrol; sharpening.halocontrol_amount = sharpening.halocontrol_amount && p.sharpening.halocontrol_amount == other.sharpening.halocontrol_amount; sharpening.method = sharpening.method && p.sharpening.method == other.sharpening.method; sharpening.deconvamount = sharpening.deconvamount && p.sharpening.deconvamount == other.sharpening.deconvamount; sharpening.deconvradius = sharpening.deconvradius && p.sharpening.deconvradius == other.sharpening.deconvradius; sharpening.deconviter = sharpening.deconviter && p.sharpening.deconviter == other.sharpening.deconviter; sharpening.deconvdamping = sharpening.deconvdamping && p.sharpening.deconvdamping == other.sharpening.deconvdamping; prsharpening.enabled = prsharpening.enabled && p.prsharpening.enabled == other.prsharpening.enabled; prsharpening.contrast = prsharpening.contrast && p.prsharpening.contrast == other.prsharpening.contrast; prsharpening.radius = prsharpening.radius && p.prsharpening.radius == other.prsharpening.radius; prsharpening.amount = prsharpening.amount && p.prsharpening.amount == other.prsharpening.amount; prsharpening.threshold = prsharpening.threshold && p.prsharpening.threshold == other.prsharpening.threshold; prsharpening.edgesonly = prsharpening.edgesonly && p.prsharpening.edgesonly == other.prsharpening.edgesonly; prsharpening.edges_radius = prsharpening.edges_radius && p.prsharpening.edges_radius == other.prsharpening.edges_radius; prsharpening.edges_tolerance = prsharpening.edges_tolerance && p.prsharpening.edges_tolerance == other.prsharpening.edges_tolerance; prsharpening.halocontrol = prsharpening.halocontrol && p.prsharpening.halocontrol == other.prsharpening.halocontrol; prsharpening.halocontrol_amount = prsharpening.halocontrol_amount && p.prsharpening.halocontrol_amount == other.prsharpening.halocontrol_amount; prsharpening.method = prsharpening.method && p.prsharpening.method == other.prsharpening.method; prsharpening.deconvamount = prsharpening.deconvamount && p.prsharpening.deconvamount == other.prsharpening.deconvamount; prsharpening.deconvradius = prsharpening.deconvradius && p.prsharpening.deconvradius == other.prsharpening.deconvradius; prsharpening.deconviter = prsharpening.deconviter && p.prsharpening.deconviter == other.prsharpening.deconviter; prsharpening.deconvdamping = prsharpening.deconvdamping && p.prsharpening.deconvdamping == other.prsharpening.deconvdamping; vibrance.enabled = vibrance.enabled && p.vibrance.enabled == other.vibrance.enabled; vibrance.pastels = vibrance.pastels && p.vibrance.pastels == other.vibrance.pastels; vibrance.saturated = vibrance.saturated && p.vibrance.saturated == other.vibrance.saturated; vibrance.psthreshold = vibrance.psthreshold && p.vibrance.psthreshold == other.vibrance.psthreshold; vibrance.protectskins = vibrance.protectskins && p.vibrance.protectskins == other.vibrance.protectskins; vibrance.avoidcolorshift = vibrance.avoidcolorshift && p.vibrance.avoidcolorshift == other.vibrance.avoidcolorshift; vibrance.pastsattog = vibrance.pastsattog && p.vibrance.pastsattog == other.vibrance.pastsattog; vibrance.skintonescurve = vibrance.skintonescurve && p.vibrance.skintonescurve == other.vibrance.skintonescurve; colorappearance.enabled = colorappearance.enabled && p.colorappearance.enabled == other.colorappearance.enabled; colorappearance.degree = colorappearance.degree && p.colorappearance.degree == other.colorappearance.degree; colorappearance.autodegree = colorappearance.autodegree && p.colorappearance.autodegree == other.colorappearance.autodegree; colorappearance.degreeout = colorappearance.degreeout && p.colorappearance.degreeout == other.colorappearance.degreeout; colorappearance.autodegreeout = colorappearance.autodegreeout && p.colorappearance.autodegreeout == other.colorappearance.autodegreeout; colorappearance.surround = colorappearance.surround && p.colorappearance.surround == other.colorappearance.surround; colorappearance.surrsrc = colorappearance.surrsrc && p.colorappearance.surrsrc == other.colorappearance.surrsrc; colorappearance.adapscen = colorappearance.adapscen && p.colorappearance.adapscen == other.colorappearance.adapscen; colorappearance.autoadapscen = colorappearance.autoadapscen && p.colorappearance.autoadapscen == other.colorappearance.autoadapscen; colorappearance.ybscen = colorappearance.ybscen && p.colorappearance.ybscen == other.colorappearance.ybscen; colorappearance.autoybscen = colorappearance.autoybscen && p.colorappearance.autoybscen == other.colorappearance.autoybscen; colorappearance.adaplum = colorappearance.adaplum && p.colorappearance.adaplum == other.colorappearance.adaplum; colorappearance.badpixsl = colorappearance.badpixsl && p.colorappearance.badpixsl == other.colorappearance.badpixsl; colorappearance.wbmodel = colorappearance.wbmodel && p.colorappearance.wbmodel == other.colorappearance.wbmodel; colorappearance.algo = colorappearance.algo && p.colorappearance.algo == other.colorappearance.algo; colorappearance.jlight = colorappearance.jlight && p.colorappearance.jlight == other.colorappearance.jlight; colorappearance.qbright = colorappearance.qbright && p.colorappearance.qbright == other.colorappearance.qbright; colorappearance.chroma = colorappearance.chroma && p.colorappearance.chroma == other.colorappearance.chroma; colorappearance.schroma = colorappearance.schroma && p.colorappearance.schroma == other.colorappearance.schroma; colorappearance.mchroma = colorappearance.mchroma && p.colorappearance.mchroma == other.colorappearance.mchroma; colorappearance.rstprotection = colorappearance.rstprotection && p.colorappearance.rstprotection == other.colorappearance.rstprotection; colorappearance.contrast = colorappearance.contrast && p.colorappearance.contrast == other.colorappearance.contrast; colorappearance.qcontrast = colorappearance.qcontrast && p.colorappearance.qcontrast == other.colorappearance.qcontrast; colorappearance.colorh = colorappearance.colorh && p.colorappearance.colorh == other.colorappearance.colorh; colorappearance.surrsource = colorappearance.surrsource && p.colorappearance.surrsource == other.colorappearance.surrsource; colorappearance.gamut = colorappearance.gamut && p.colorappearance.gamut == other.colorappearance.gamut; // colorappearance.badpix = colorappearance.badpix && p.colorappearance.badpix == other.colorappearance.badpix; colorappearance.datacie = colorappearance.datacie && p.colorappearance.datacie == other.colorappearance.datacie; colorappearance.tonecie = colorappearance.tonecie && p.colorappearance.tonecie == other.colorappearance.tonecie; // colorappearance.sharpcie = colorappearance.sharpcie && p.colorappearance.sharpcie == other.colorappearance.sharpcie; colorappearance.curve = colorappearance.curve && p.colorappearance.curve == other.colorappearance.curve; colorappearance.curve3 = colorappearance.curve3 && p.colorappearance.curve3 == other.colorappearance.curve3; colorappearance.curve2 = colorappearance.curve2 && p.colorappearance.curve2 == other.colorappearance.curve2; colorappearance.curveMode = colorappearance.curveMode && p.colorappearance.curveMode == other.colorappearance.curveMode; colorappearance.curveMode2 = colorappearance.curveMode2 && p.colorappearance.curveMode2 == other.colorappearance.curveMode2; colorappearance.curveMode3 = colorappearance.curveMode3 && p.colorappearance.curveMode3 == other.colorappearance.curveMode3; colorappearance.tempout = colorappearance.tempout && p.colorappearance.tempout == other.colorappearance.tempout; colorappearance.greenout = colorappearance.greenout && p.colorappearance.greenout == other.colorappearance.greenout; colorappearance.ybout = colorappearance.ybout && p.colorappearance.ybout == other.colorappearance.ybout; colorappearance.tempsc = colorappearance.tempsc && p.colorappearance.tempsc == other.colorappearance.tempsc; colorappearance.greensc = colorappearance.greensc && p.colorappearance.greensc == other.colorappearance.greensc; //colorBoost.amount = colorBoost.amount && p.colorBoost.amount == other.colorBoost.amount; //colorBoost.avoidclip = colorBoost.avoidclip && p.colorBoost.avoidclip == other.colorBoost.avoidclip; //colorBoost.enable_saturationlimiter = colorBoost.enable_saturationlimiter && p.colorBoost.enable_saturationlimiter == other.colorBoost.enable_saturationlimiter; //colorBoost.saturationlimit = colorBoost.saturationlimit && p.colorBoost.saturationlimit == other.colorBoost.saturationlimit; wb.enabled = wb.enabled && p.wb.enabled == other.wb.enabled; wb.method = wb.method && p.wb.method == other.wb.method; wb.green = wb.green && p.wb.green == other.wb.green; wb.equal = wb.equal && p.wb.equal == other.wb.equal; wb.temperature = wb.temperature && p.wb.temperature == other.wb.temperature; wb.tempBias = wb.tempBias && p.wb.tempBias == other.wb.tempBias; //colorShift.a = colorShift.a && p.colorShift.a == other.colorShift.a; //colorShift.b = colorShift.b && p.colorShift.b == other.colorShift.b; //lumaDenoise.enabled = lumaDenoise.enabled && p.lumaDenoise.enabled == other.lumaDenoise.enabled; //lumaDenoise.radius = lumaDenoise.radius && p.lumaDenoise.radius == other.lumaDenoise.radius; //lumaDenoise.edgetolerance = lumaDenoise.edgetolerance && p.lumaDenoise.edgetolerance == other.lumaDenoise.edgetolerance; //colorDenoise.enabled = colorDenoise.enabled && p.colorDenoise.enabled == other.colorDenoise.enabled; //colorDenoise.amount = colorDenoise.amount && p.colorDenoise.amount == other.colorDenoise.amount; defringe.enabled = defringe.enabled && p.defringe.enabled == other.defringe.enabled; defringe.radius = defringe.radius && p.defringe.radius == other.defringe.radius; defringe.threshold = defringe.threshold && p.defringe.threshold == other.defringe.threshold; defringe.huecurve = defringe.huecurve && p.defringe.huecurve == other.defringe.huecurve; impulseDenoise.enabled = impulseDenoise.enabled && p.impulseDenoise.enabled == other.impulseDenoise.enabled; impulseDenoise.thresh = impulseDenoise.thresh && p.impulseDenoise.thresh == other.impulseDenoise.thresh; dirpyrDenoise.enabled = dirpyrDenoise.enabled && p.dirpyrDenoise.enabled == other.dirpyrDenoise.enabled; dirpyrDenoise.enhance = dirpyrDenoise.enhance && p.dirpyrDenoise.enhance == other.dirpyrDenoise.enhance; dirpyrDenoise.median = dirpyrDenoise.median && p.dirpyrDenoise.median == other.dirpyrDenoise.median; // dirpyrDenoise.perform = dirpyrDenoise.perform && p.dirpyrDenoise.perform == other.dirpyrDenoise.perform; dirpyrDenoise.luma = dirpyrDenoise.luma && p.dirpyrDenoise.luma == other.dirpyrDenoise.luma; dirpyrDenoise.lcurve = dirpyrDenoise.lcurve && p.dirpyrDenoise.lcurve == other.dirpyrDenoise.lcurve; dirpyrDenoise.cccurve = dirpyrDenoise.cccurve && p.dirpyrDenoise.cccurve == other.dirpyrDenoise.cccurve; dirpyrDenoise.Ldetail = dirpyrDenoise.Ldetail && p.dirpyrDenoise.Ldetail == other.dirpyrDenoise.Ldetail; dirpyrDenoise.chroma = dirpyrDenoise.chroma && p.dirpyrDenoise.chroma == other.dirpyrDenoise.chroma; dirpyrDenoise.redchro = dirpyrDenoise.redchro && p.dirpyrDenoise.redchro == other.dirpyrDenoise.redchro; dirpyrDenoise.bluechro = dirpyrDenoise.bluechro && p.dirpyrDenoise.bluechro == other.dirpyrDenoise.bluechro; dirpyrDenoise.gamma = dirpyrDenoise.gamma && p.dirpyrDenoise.gamma == other.dirpyrDenoise.gamma; dirpyrDenoise.passes = dirpyrDenoise.passes && p.dirpyrDenoise.passes == other.dirpyrDenoise.passes; dirpyrDenoise.dmethod = dirpyrDenoise.dmethod && p.dirpyrDenoise.dmethod == other.dirpyrDenoise.dmethod; dirpyrDenoise.Lmethod = dirpyrDenoise.Lmethod && p.dirpyrDenoise.Lmethod == other.dirpyrDenoise.Lmethod; dirpyrDenoise.Cmethod = dirpyrDenoise.Cmethod && p.dirpyrDenoise.Cmethod == other.dirpyrDenoise.Cmethod; dirpyrDenoise.C2method = dirpyrDenoise.C2method && p.dirpyrDenoise.C2method == other.dirpyrDenoise.C2method; dirpyrDenoise.smethod = dirpyrDenoise.smethod && p.dirpyrDenoise.smethod == other.dirpyrDenoise.smethod; dirpyrDenoise.medmethod = dirpyrDenoise.medmethod && p.dirpyrDenoise.medmethod == other.dirpyrDenoise.medmethod; dirpyrDenoise.methodmed = dirpyrDenoise.methodmed && p.dirpyrDenoise.methodmed == other.dirpyrDenoise.methodmed; dirpyrDenoise.rgbmethod = dirpyrDenoise.rgbmethod && p.dirpyrDenoise.rgbmethod == other.dirpyrDenoise.rgbmethod; epd.enabled = epd.enabled && p.epd.enabled == other.epd.enabled; epd.strength = epd.strength && p.epd.strength == other.epd.strength; epd.gamma = epd.gamma && p.epd.gamma == other.epd.gamma; epd.edgeStopping = epd.edgeStopping && p.epd.edgeStopping == other.epd.edgeStopping; epd.scale = epd.scale && p.epd.scale == other.epd.scale; epd.reweightingIterates = epd.reweightingIterates && p.epd.reweightingIterates == other.epd.reweightingIterates; fattal.enabled = fattal.enabled && p.fattal.enabled == other.fattal.enabled; fattal.threshold = fattal.threshold && p.fattal.threshold == other.fattal.threshold; fattal.amount = fattal.amount && p.fattal.amount == other.fattal.amount; fattal.anchor = fattal.anchor && p.fattal.anchor == other.fattal.anchor; sh.enabled = sh.enabled && p.sh.enabled == other.sh.enabled; sh.highlights = sh.highlights && p.sh.highlights == other.sh.highlights; sh.htonalwidth = sh.htonalwidth && p.sh.htonalwidth == other.sh.htonalwidth; sh.shadows = sh.shadows && p.sh.shadows == other.sh.shadows; sh.stonalwidth = sh.stonalwidth && p.sh.stonalwidth == other.sh.stonalwidth; sh.radius = sh.radius && p.sh.radius == other.sh.radius; sh.lab = sh.lab && p.sh.lab == other.sh.lab; crop.enabled = crop.enabled && p.crop.enabled == other.crop.enabled; crop.x = crop.x && p.crop.x == other.crop.x; crop.y = crop.y && p.crop.y == other.crop.y; crop.w = crop.w && p.crop.w == other.crop.w; crop.h = crop.h && p.crop.h == other.crop.h; crop.fixratio = crop.fixratio && p.crop.fixratio == other.crop.fixratio; crop.ratio = crop.ratio && p.crop.ratio == other.crop.ratio; crop.orientation = crop.orientation && p.crop.orientation == other.crop.orientation; crop.guide = crop.guide && p.crop.guide == other.crop.guide; coarse.rotate = coarse.rotate && p.coarse.rotate == other.coarse.rotate; coarse.hflip = coarse.hflip && p.coarse.hflip == other.coarse.hflip; coarse.vflip = coarse.vflip && p.coarse.vflip == other.coarse.vflip; commonTrans.autofill = commonTrans.autofill && p.commonTrans.autofill == other.commonTrans.autofill; rotate.degree = rotate.degree && p.rotate.degree == other.rotate.degree; distortion.amount = distortion.amount && p.distortion.amount == other.distortion.amount; lensProf.lcMode = lensProf.lcMode && p.lensProf.lcMode == other.lensProf.lcMode; lensProf.lcpFile = lensProf.lcpFile && p.lensProf.lcpFile == other.lensProf.lcpFile; lensProf.useDist = lensProf.useDist && p.lensProf.useDist == other.lensProf.useDist; lensProf.useVign = lensProf.useVign && p.lensProf.useVign == other.lensProf.useVign; lensProf.useCA = lensProf.useCA && p.lensProf.useCA == other.lensProf.useCA; lensProf.useLensfun = lensProf.useLensfun && p.lensProf.useLensfun() == other.lensProf.useLensfun(); lensProf.lfAutoMatch = lensProf.lfAutoMatch && p.lensProf.lfAutoMatch() == other.lensProf.lfAutoMatch(); lensProf.lfCameraMake = lensProf.lfCameraMake && p.lensProf.lfCameraMake == other.lensProf.lfCameraMake; lensProf.lfCameraModel = lensProf.lfCameraModel && p.lensProf.lfCameraModel == other.lensProf.lfCameraModel; lensProf.lfLens = lensProf.lfLens && p.lensProf.lfLens == other.lensProf.lfLens; perspective.horizontal = perspective.horizontal && p.perspective.horizontal == other.perspective.horizontal; perspective.vertical = perspective.vertical && p.perspective.vertical == other.perspective.vertical; gradient.enabled = gradient.enabled && p.gradient.enabled == other.gradient.enabled; gradient.degree = gradient.degree && p.gradient.degree == other.gradient.degree; gradient.feather = gradient.feather && p.gradient.feather == other.gradient.feather; gradient.strength = gradient.strength && p.gradient.strength == other.gradient.strength; gradient.centerX = gradient.centerX && p.gradient.centerX == other.gradient.centerX; gradient.centerY = gradient.centerY && p.gradient.centerY == other.gradient.centerY; locallab.enabled = locallab.enabled && p.locallab.enabled == other.locallab.enabled; locallab.nbspot = locallab.nbspot && p.locallab.nbspot == other.locallab.nbspot; locallab.selspot = locallab.selspot && p.locallab.selspot == other.locallab.selspot; if (locallab.nbspot) { for (size_t j = 0; j < locallab.spots.size() && j < p.locallab.spots.size() && j < other.locallab.spots.size(); j++) { const LocallabParams::LocallabSpot& pSpot = p.locallab.spots.at(j); const LocallabParams::LocallabSpot& otherSpot = other.locallab.spots.at(j); // Control spot settings locallab.id = locallab.id && pSpot.id == otherSpot.id; locallab.spots.at(j).name = locallab.spots.at(j).name && pSpot.name == otherSpot.name; locallab.spots.at(j).isvisible = locallab.spots.at(j).isvisible && pSpot.isvisible == otherSpot.isvisible; locallab.spots.at(j).shape = locallab.spots.at(j).shape && pSpot.shape == otherSpot.shape; locallab.spots.at(j).spotMethod = locallab.spots.at(j).spotMethod && pSpot.spotMethod == otherSpot.spotMethod; locallab.spots.at(j).sensiexclu = locallab.spots.at(j).sensiexclu && pSpot.sensiexclu == otherSpot.sensiexclu; locallab.spots.at(j).structexclu = locallab.spots.at(j).structexclu && pSpot.structexclu == otherSpot.structexclu; locallab.spots.at(j).struc = locallab.spots.at(j).struc && pSpot.struc == otherSpot.struc; locallab.spots.at(j).shapeMethod = locallab.spots.at(j).shapeMethod && pSpot.shapeMethod == otherSpot.shapeMethod; locallab.spots.at(j).locX = locallab.spots.at(j).locX && pSpot.locX == otherSpot.locX; locallab.spots.at(j).locXL = locallab.spots.at(j).locXL && pSpot.locXL == otherSpot.locXL; locallab.spots.at(j).locY = locallab.spots.at(j).locY && pSpot.locY == otherSpot.locY; locallab.spots.at(j).locYT = locallab.spots.at(j).locYT && pSpot.locYT == otherSpot.locYT; locallab.spots.at(j).centerX = locallab.spots.at(j).centerX && pSpot.centerX == otherSpot.centerX; locallab.spots.at(j).centerY = locallab.spots.at(j).centerY && pSpot.centerY == otherSpot.centerY; locallab.spots.at(j).circrad = locallab.spots.at(j).circrad && pSpot.circrad == otherSpot.circrad; locallab.spots.at(j).qualityMethod = locallab.spots.at(j).qualityMethod && pSpot.qualityMethod == otherSpot.qualityMethod; locallab.spots.at(j).transit = locallab.spots.at(j).transit && pSpot.transit == otherSpot.transit; locallab.spots.at(j).thresh = locallab.spots.at(j).thresh && pSpot.thresh == otherSpot.thresh; locallab.spots.at(j).iter = locallab.spots.at(j).iter && pSpot.iter == otherSpot.iter; locallab.spots.at(j).balan = locallab.spots.at(j).balan && pSpot.balan == otherSpot.balan; locallab.spots.at(j).transitweak = locallab.spots.at(j).transitweak && pSpot.transitweak == otherSpot.transitweak; locallab.spots.at(j).avoid = locallab.spots.at(j).avoid && pSpot.avoid == otherSpot.avoid; // Color & Light locallab.spots.at(j).expcolor = locallab.spots.at(j).expcolor && pSpot.expcolor == otherSpot.expcolor; locallab.spots.at(j).curvactiv = locallab.spots.at(j).curvactiv && pSpot.curvactiv == otherSpot.curvactiv; locallab.spots.at(j).lightness = locallab.spots.at(j).lightness && pSpot.lightness == otherSpot.lightness; locallab.spots.at(j).contrast = locallab.spots.at(j).contrast && pSpot.contrast == otherSpot.contrast; locallab.spots.at(j).chroma = locallab.spots.at(j).chroma && pSpot.chroma == otherSpot.chroma; locallab.spots.at(j).labgridALow = locallab.spots.at(j).labgridALow && pSpot.labgridALow == otherSpot.labgridALow; locallab.spots.at(j).labgridBLow = locallab.spots.at(j).labgridBLow && pSpot.labgridBLow == otherSpot.labgridBLow; locallab.spots.at(j).labgridAHigh = locallab.spots.at(j).labgridAHigh && pSpot.labgridAHigh == otherSpot.labgridAHigh; locallab.spots.at(j).labgridBHigh = locallab.spots.at(j).labgridBHigh && pSpot.labgridBHigh == otherSpot.labgridBHigh; locallab.spots.at(j).strengthgrid = locallab.spots.at(j).strengthgrid && pSpot.strengthgrid == otherSpot.strengthgrid; locallab.spots.at(j).sensi = locallab.spots.at(j).sensi && pSpot.sensi == otherSpot.sensi; locallab.spots.at(j).structcol = locallab.spots.at(j).structcol && pSpot.structcol == otherSpot.structcol; locallab.spots.at(j).blurcolde = locallab.spots.at(j).blurcolde && pSpot.blurcolde == otherSpot.blurcolde; locallab.spots.at(j).blendmaskcol = locallab.spots.at(j).blendmaskcol && pSpot.blendmaskcol == otherSpot.blendmaskcol; locallab.spots.at(j).radmaskcol = locallab.spots.at(j).radmaskcol && pSpot.radmaskcol == otherSpot.radmaskcol; locallab.spots.at(j).chromaskcol = locallab.spots.at(j).chromaskcol && pSpot.chromaskcol == otherSpot.chromaskcol; locallab.spots.at(j).gammaskcol = locallab.spots.at(j).gammaskcol && pSpot.gammaskcol == otherSpot.gammaskcol; locallab.spots.at(j).slomaskcol = locallab.spots.at(j).slomaskcol && pSpot.slomaskcol == otherSpot.slomaskcol; locallab.spots.at(j).qualitycurveMethod = locallab.spots.at(j).qualitycurveMethod && pSpot.qualitycurveMethod == otherSpot.qualitycurveMethod; locallab.spots.at(j).gridMethod = locallab.spots.at(j).gridMethod && pSpot.gridMethod == otherSpot.gridMethod; locallab.spots.at(j).llcurve = locallab.spots.at(j).llcurve && pSpot.llcurve == otherSpot.llcurve; locallab.spots.at(j).cccurve = locallab.spots.at(j).cccurve && pSpot.cccurve == otherSpot.cccurve; locallab.spots.at(j).LHcurve = locallab.spots.at(j).LHcurve && pSpot.LHcurve == otherSpot.LHcurve; locallab.spots.at(j).HHcurve = locallab.spots.at(j).HHcurve && pSpot.HHcurve == otherSpot.HHcurve; locallab.spots.at(j).invers = locallab.spots.at(j).invers && pSpot.invers == otherSpot.invers; locallab.spots.at(j).enaColorMask = locallab.spots.at(j).enaColorMask && pSpot.enaColorMask == otherSpot.enaColorMask; locallab.spots.at(j).CCmaskcurve = locallab.spots.at(j).CCmaskcurve && pSpot.CCmaskcurve == otherSpot.CCmaskcurve; locallab.spots.at(j).LLmaskcurve = locallab.spots.at(j).LLmaskcurve && pSpot.LLmaskcurve == otherSpot.LLmaskcurve; locallab.spots.at(j).HHmaskcurve = locallab.spots.at(j).HHmaskcurve && pSpot.HHmaskcurve == otherSpot.HHmaskcurve; locallab.spots.at(j).softradiuscol = locallab.spots.at(j).softradiuscol && pSpot.softradiuscol == otherSpot.softradiuscol; // Exposure locallab.spots.at(j).expexpose = locallab.spots.at(j).expexpose && pSpot.expexpose == otherSpot.expexpose; locallab.spots.at(j).expcomp = locallab.spots.at(j).expcomp && pSpot.expcomp == otherSpot.expcomp; locallab.spots.at(j).hlcompr = locallab.spots.at(j).hlcompr && pSpot.hlcompr == otherSpot.hlcompr; locallab.spots.at(j).hlcomprthresh = locallab.spots.at(j).hlcomprthresh && pSpot.hlcomprthresh == otherSpot.hlcomprthresh; locallab.spots.at(j).black = locallab.spots.at(j).black && pSpot.black == otherSpot.black; locallab.spots.at(j).shcompr = locallab.spots.at(j).shcompr && pSpot.shcompr == otherSpot.shcompr; locallab.spots.at(j).expchroma = locallab.spots.at(j).expchroma && pSpot.expchroma == otherSpot.expchroma; locallab.spots.at(j).warm = locallab.spots.at(j).warm && pSpot.warm == otherSpot.warm; locallab.spots.at(j).sensiex = locallab.spots.at(j).sensiex && pSpot.sensiex == otherSpot.sensiex; locallab.spots.at(j).structexp = locallab.spots.at(j).structexp && pSpot.structexp == otherSpot.structexp; locallab.spots.at(j).blurexpde = locallab.spots.at(j).blurexpde && pSpot.blurexpde == otherSpot.blurexpde; locallab.spots.at(j).excurve = locallab.spots.at(j).excurve && pSpot.excurve == otherSpot.excurve; locallab.spots.at(j).inversex = locallab.spots.at(j).inversex && pSpot.inversex == otherSpot.inversex; locallab.spots.at(j).enaExpMask = locallab.spots.at(j).enaExpMask && pSpot.enaExpMask == otherSpot.enaExpMask; locallab.spots.at(j).CCmaskexpcurve = locallab.spots.at(j).CCmaskexpcurve && pSpot.CCmaskexpcurve == otherSpot.CCmaskexpcurve; locallab.spots.at(j).LLmaskexpcurve = locallab.spots.at(j).LLmaskexpcurve && pSpot.LLmaskexpcurve == otherSpot.LLmaskexpcurve; locallab.spots.at(j).HHmaskexpcurve = locallab.spots.at(j).HHmaskexpcurve && pSpot.HHmaskexpcurve == otherSpot.HHmaskexpcurve; locallab.spots.at(j).blendmaskexp = locallab.spots.at(j).blendmaskexp && pSpot.blendmaskexp == otherSpot.blendmaskexp; locallab.spots.at(j).radmaskexp = locallab.spots.at(j).radmaskexp && pSpot.radmaskexp == otherSpot.radmaskexp; locallab.spots.at(j).chromaskexp = locallab.spots.at(j).chromaskexp && pSpot.chromaskexp == otherSpot.chromaskexp; locallab.spots.at(j).gammaskexp = locallab.spots.at(j).gammaskexp && pSpot.gammaskexp == otherSpot.gammaskexp; locallab.spots.at(j).slomaskexp = locallab.spots.at(j).slomaskexp && pSpot.slomaskexp == otherSpot.slomaskexp; locallab.spots.at(j).softradiusexp = locallab.spots.at(j).softradiusexp && pSpot.softradiusexp == otherSpot.softradiusexp; // Shadow highlight locallab.spots.at(j).expshadhigh = locallab.spots.at(j).expshadhigh && pSpot.expshadhigh == otherSpot.expshadhigh; locallab.spots.at(j).highlights = locallab.spots.at(j).highlights && pSpot.highlights == otherSpot.highlights; locallab.spots.at(j).h_tonalwidth = locallab.spots.at(j).h_tonalwidth && pSpot.h_tonalwidth == otherSpot.h_tonalwidth; locallab.spots.at(j).shadows = locallab.spots.at(j).shadows && pSpot.shadows == otherSpot.shadows; locallab.spots.at(j).s_tonalwidth = locallab.spots.at(j).s_tonalwidth && pSpot.s_tonalwidth == otherSpot.s_tonalwidth; locallab.spots.at(j).sh_radius = locallab.spots.at(j).sh_radius && pSpot.sh_radius == otherSpot.sh_radius; locallab.spots.at(j).sensihs = locallab.spots.at(j).sensihs && pSpot.sensihs == otherSpot.sensihs; locallab.spots.at(j).enaSHMask = locallab.spots.at(j).enaSHMask && pSpot.enaSHMask == otherSpot.enaSHMask; locallab.spots.at(j).CCmaskSHcurve = locallab.spots.at(j).CCmaskSHcurve && pSpot.CCmaskSHcurve == otherSpot.CCmaskSHcurve; locallab.spots.at(j).LLmaskSHcurve = locallab.spots.at(j).LLmaskSHcurve && pSpot.LLmaskSHcurve == otherSpot.LLmaskSHcurve; locallab.spots.at(j).HHmaskSHcurve = locallab.spots.at(j).HHmaskSHcurve && pSpot.HHmaskSHcurve == otherSpot.HHmaskSHcurve; locallab.spots.at(j).blendmaskSH = locallab.spots.at(j).blendmaskSH && pSpot.blendmaskSH == otherSpot.blendmaskSH; locallab.spots.at(j).radmaskSH = locallab.spots.at(j).radmaskSH && pSpot.radmaskSH == otherSpot.radmaskSH; locallab.spots.at(j).blurSHde = locallab.spots.at(j).blurSHde && pSpot.blurSHde == otherSpot.blurSHde; locallab.spots.at(j).inverssh = locallab.spots.at(j).inverssh && pSpot.inverssh == otherSpot.inverssh; locallab.spots.at(j).chromaskSH = locallab.spots.at(j).chromaskSH && pSpot.chromaskSH == otherSpot.chromaskSH; locallab.spots.at(j).gammaskSH = locallab.spots.at(j).gammaskSH && pSpot.gammaskSH == otherSpot.gammaskSH; locallab.spots.at(j).slomaskSH = locallab.spots.at(j).slomaskSH && pSpot.slomaskSH == otherSpot.slomaskSH; // Vibrance locallab.spots.at(j).expvibrance = locallab.spots.at(j).expvibrance && pSpot.expvibrance == otherSpot.expvibrance; locallab.spots.at(j).saturated = locallab.spots.at(j).saturated && pSpot.saturated == otherSpot.saturated; locallab.spots.at(j).pastels = locallab.spots.at(j).pastels && pSpot.pastels == otherSpot.pastels; locallab.spots.at(j).psthreshold = locallab.spots.at(j).psthreshold && pSpot.psthreshold == otherSpot.psthreshold; locallab.spots.at(j).protectskins = locallab.spots.at(j).protectskins && pSpot.protectskins == otherSpot.protectskins; locallab.spots.at(j).avoidcolorshift = locallab.spots.at(j).avoidcolorshift && pSpot.avoidcolorshift == otherSpot.avoidcolorshift; locallab.spots.at(j).pastsattog = locallab.spots.at(j).pastsattog && pSpot.pastsattog == otherSpot.pastsattog; locallab.spots.at(j).sensiv = locallab.spots.at(j).sensiv && pSpot.sensiv == otherSpot.sensiv; locallab.spots.at(j).skintonescurve = locallab.spots.at(j).skintonescurve && pSpot.skintonescurve == otherSpot.skintonescurve; // Soft Light locallab.spots.at(j).expsoft = locallab.spots.at(j).expsoft && pSpot.expsoft == otherSpot.expsoft; locallab.spots.at(j).streng = locallab.spots.at(j).streng && pSpot.streng == otherSpot.streng; locallab.spots.at(j).sensisf = locallab.spots.at(j).sensisf && pSpot.sensisf == otherSpot.sensisf; // Blur & Noise locallab.spots.at(j).expblur = locallab.spots.at(j).expblur && pSpot.expblur == otherSpot.expblur; locallab.spots.at(j).radius = locallab.spots.at(j).radius && pSpot.radius == otherSpot.radius; locallab.spots.at(j).strength = locallab.spots.at(j).strength && pSpot.strength == otherSpot.strength; locallab.spots.at(j).sensibn = locallab.spots.at(j).sensibn && pSpot.sensibn == otherSpot.sensibn; locallab.spots.at(j).blurMethod = locallab.spots.at(j).blurMethod && pSpot.blurMethod == otherSpot.blurMethod; locallab.spots.at(j).activlum = locallab.spots.at(j).activlum && pSpot.activlum == otherSpot.activlum; // Tone Mapping locallab.spots.at(j).exptonemap = locallab.spots.at(j).exptonemap && pSpot.exptonemap == otherSpot.exptonemap; locallab.spots.at(j).stren = locallab.spots.at(j).stren && pSpot.stren == otherSpot.stren; locallab.spots.at(j).gamma = locallab.spots.at(j).gamma && pSpot.gamma == otherSpot.gamma; locallab.spots.at(j).estop = locallab.spots.at(j).estop && pSpot.estop == otherSpot.estop; locallab.spots.at(j).scaltm = locallab.spots.at(j).scaltm && pSpot.scaltm == otherSpot.scaltm; locallab.spots.at(j).rewei = locallab.spots.at(j).rewei && pSpot.rewei == otherSpot.rewei; locallab.spots.at(j).sensitm = locallab.spots.at(j).sensitm && pSpot.sensitm == otherSpot.sensitm; // Retinex locallab.spots.at(j).expreti = locallab.spots.at(j).expreti && pSpot.expreti == otherSpot.expreti; locallab.spots.at(j).retinexMethod = locallab.spots.at(j).retinexMethod && pSpot.retinexMethod == otherSpot.retinexMethod; locallab.spots.at(j).str = locallab.spots.at(j).str && pSpot.str == otherSpot.str; locallab.spots.at(j).chrrt = locallab.spots.at(j).chrrt && pSpot.chrrt == otherSpot.chrrt; locallab.spots.at(j).neigh = locallab.spots.at(j).neigh && pSpot.neigh == otherSpot.neigh; locallab.spots.at(j).vart = locallab.spots.at(j).vart && pSpot.vart == otherSpot.vart; locallab.spots.at(j).dehaz = locallab.spots.at(j).dehaz && pSpot.dehaz == otherSpot.dehaz; locallab.spots.at(j).sensih = locallab.spots.at(j).sensih && pSpot.sensih == otherSpot.sensih; locallab.spots.at(j).localTgaincurve = locallab.spots.at(j).localTgaincurve && pSpot.localTgaincurve == otherSpot.localTgaincurve; locallab.spots.at(j).inversret = locallab.spots.at(j).inversret && pSpot.inversret == otherSpot.inversret; locallab.spots.at(j).softradiusret = locallab.spots.at(j).softradiusret && pSpot.softradiusret == otherSpot.softradiusret; // Sharpening locallab.spots.at(j).expsharp = locallab.spots.at(j).expsharp && pSpot.expsharp == otherSpot.expsharp; locallab.spots.at(j).sharcontrast = locallab.spots.at(j).sharcontrast && pSpot.sharcontrast == otherSpot.sharcontrast; locallab.spots.at(j).sharradius = locallab.spots.at(j).sharradius && pSpot.sharradius == otherSpot.sharradius; locallab.spots.at(j).sharamount = locallab.spots.at(j).sharamount && pSpot.sharamount == otherSpot.sharamount; locallab.spots.at(j).shardamping = locallab.spots.at(j).shardamping && pSpot.shardamping == otherSpot.shardamping; locallab.spots.at(j).shariter = locallab.spots.at(j).shariter && pSpot.shariter == otherSpot.shariter; locallab.spots.at(j).sharblur = locallab.spots.at(j).sharblur && pSpot.sharblur == otherSpot.sharblur; locallab.spots.at(j).sensisha = locallab.spots.at(j).sensisha && pSpot.sensisha == otherSpot.sensisha; locallab.spots.at(j).inverssha = locallab.spots.at(j).inverssha && pSpot.inverssha == otherSpot.inverssha; // Local Contrast locallab.spots.at(j).expcontrast = locallab.spots.at(j).expcontrast && pSpot.expcontrast == otherSpot.expcontrast; locallab.spots.at(j).lcradius = locallab.spots.at(j).lcradius && pSpot.lcradius == otherSpot.lcradius; locallab.spots.at(j).lcamount = locallab.spots.at(j).lcamount && pSpot.lcamount == otherSpot.lcamount; locallab.spots.at(j).lcdarkness = locallab.spots.at(j).lcdarkness && pSpot.lcdarkness == otherSpot.lcdarkness; locallab.spots.at(j).lclightness = locallab.spots.at(j).lclightness && pSpot.lclightness == otherSpot.lclightness; locallab.spots.at(j).sensilc = locallab.spots.at(j).sensilc && pSpot.sensilc == otherSpot.sensilc; // Contrast by detail levels locallab.spots.at(j).expcbdl = locallab.spots.at(j).expcbdl && pSpot.expcbdl == otherSpot.expcbdl; for (int k = 0; k < 5; k++) { locallab.spots.at(j).mult[k] = locallab.spots.at(j).mult[k] && pSpot.mult[k] == otherSpot.mult[k]; } locallab.spots.at(j).chromacbdl = locallab.spots.at(j).chromacbdl && pSpot.chromacbdl == otherSpot.chromacbdl; locallab.spots.at(j).threshold = locallab.spots.at(j).threshold && pSpot.threshold == otherSpot.threshold; locallab.spots.at(j).sensicb = locallab.spots.at(j).sensicb && pSpot.sensicb == otherSpot.sensicb; locallab.spots.at(j).clarityml = locallab.spots.at(j).clarityml && pSpot.clarityml == otherSpot.clarityml; locallab.spots.at(j).softradiuscb = locallab.spots.at(j).softradiuscb && pSpot.softradiuscb == otherSpot.softradiuscb; // Denoise locallab.spots.at(j).expdenoi = locallab.spots.at(j).expdenoi && pSpot.expdenoi == otherSpot.expdenoi; locallab.spots.at(j).noiselumf = locallab.spots.at(j).noiselumf && pSpot.noiselumf == otherSpot.noiselumf; locallab.spots.at(j).noiselumc = locallab.spots.at(j).noiselumc && pSpot.noiselumc == otherSpot.noiselumc; locallab.spots.at(j).noiselumdetail = locallab.spots.at(j).noiselumdetail && pSpot.noiselumdetail == otherSpot.noiselumdetail; locallab.spots.at(j).noiselequal = locallab.spots.at(j).noiselequal && pSpot.noiselequal == otherSpot.noiselequal; locallab.spots.at(j).noisechrof = locallab.spots.at(j).noisechrof && pSpot.noisechrof == otherSpot.noisechrof; locallab.spots.at(j).noisechroc = locallab.spots.at(j).noisechroc && pSpot.noisechroc == otherSpot.noisechroc; locallab.spots.at(j).noisechrodetail = locallab.spots.at(j).noisechrodetail && pSpot.noisechrodetail == otherSpot.noisechrodetail; locallab.spots.at(j).adjblur = locallab.spots.at(j).adjblur && pSpot.adjblur == otherSpot.adjblur; locallab.spots.at(j).bilateral = locallab.spots.at(j).bilateral && pSpot.bilateral == otherSpot.bilateral; locallab.spots.at(j).sensiden = locallab.spots.at(j).sensiden && pSpot.sensiden == otherSpot.sensiden; } } if (!locallab.nbspot || !locallab.id) { // locallab.id and locallab.spots are set to false because cannot be combined locallab.id = false; locallab.spots.clear(); locallab.spots.resize(p.locallab.nbspot, new LocallabParamsEdited::LocallabSpotEdited(false)); } pcvignette.enabled = pcvignette.enabled && p.pcvignette.enabled == other.pcvignette.enabled; pcvignette.strength = pcvignette.strength && p.pcvignette.strength == other.pcvignette.strength; pcvignette.feather = pcvignette.feather && p.pcvignette.feather == other.pcvignette.feather; pcvignette.roundness = pcvignette.roundness && p.pcvignette.roundness == other.pcvignette.roundness; cacorrection.red = cacorrection.red && p.cacorrection.red == other.cacorrection.red; cacorrection.blue = cacorrection.blue && p.cacorrection.blue == other.cacorrection.blue; vignetting.amount = vignetting.amount && p.vignetting.amount == other.vignetting.amount; vignetting.radius = vignetting.radius && p.vignetting.radius == other.vignetting.radius; vignetting.strength = vignetting.strength && p.vignetting.strength == other.vignetting.strength; vignetting.centerX = vignetting.centerX && p.vignetting.centerX == other.vignetting.centerX; vignetting.centerY = vignetting.centerY && p.vignetting.centerY == other.vignetting.centerY; chmixer.enabled = chmixer.enabled && p.chmixer.enabled == other.chmixer.enabled; chmixer.red[0] = chmixer.red[0] && p.chmixer.red[0] == other.chmixer.red[0]; chmixer.red[1] = chmixer.red[1] && p.chmixer.red[1] == other.chmixer.red[1]; chmixer.red[2] = chmixer.red[2] && p.chmixer.red[2] == other.chmixer.red[2]; chmixer.green[0] = chmixer.green[0] && p.chmixer.green[0] == other.chmixer.green[0]; chmixer.green[1] = chmixer.green[1] && p.chmixer.green[1] == other.chmixer.green[1]; chmixer.green[2] = chmixer.green[2] && p.chmixer.green[2] == other.chmixer.green[2]; chmixer.blue[0] = chmixer.blue[0] && p.chmixer.blue[0] == other.chmixer.blue[0]; chmixer.blue[1] = chmixer.blue[1] && p.chmixer.blue[1] == other.chmixer.blue[1]; chmixer.blue[2] = chmixer.blue[2] && p.chmixer.blue[2] == other.chmixer.blue[2]; blackwhite.enabledcc = blackwhite.enabledcc && p.blackwhite.enabledcc == other.blackwhite.enabledcc; blackwhite.enabled = blackwhite.enabled && p.blackwhite.enabled == other.blackwhite.enabled; blackwhite.mixerRed = blackwhite.mixerRed && p.blackwhite.mixerRed == other.blackwhite.mixerRed; blackwhite.mixerOrange = blackwhite.mixerOrange && p.blackwhite.mixerOrange == other.blackwhite.mixerOrange; blackwhite.mixerYellow = blackwhite.mixerYellow && p.blackwhite.mixerYellow == other.blackwhite.mixerYellow; blackwhite.mixerGreen = blackwhite.mixerGreen && p.blackwhite.mixerGreen == other.blackwhite.mixerGreen; blackwhite.mixerCyan = blackwhite.mixerCyan && p.blackwhite.mixerCyan == other.blackwhite.mixerCyan; blackwhite.mixerBlue = blackwhite.mixerBlue && p.blackwhite.mixerBlue == other.blackwhite.mixerBlue; blackwhite.mixerMagenta = blackwhite.mixerMagenta && p.blackwhite.mixerMagenta == other.blackwhite.mixerMagenta; blackwhite.mixerPurple = blackwhite.mixerPurple && p.blackwhite.mixerPurple == other.blackwhite.mixerPurple; blackwhite.gammaRed = blackwhite.gammaRed && p.blackwhite.gammaRed == other.blackwhite.gammaRed; blackwhite.gammaGreen = blackwhite.gammaGreen && p.blackwhite.gammaGreen == other.blackwhite.gammaGreen; blackwhite.gammaBlue = blackwhite.gammaBlue && p.blackwhite.gammaBlue == other.blackwhite.gammaBlue; blackwhite.filter = blackwhite.filter && p.blackwhite.filter == other.blackwhite.filter; blackwhite.setting = blackwhite.setting && p.blackwhite.setting == other.blackwhite.setting; blackwhite.luminanceCurve = blackwhite.luminanceCurve && p.blackwhite.luminanceCurve == other.blackwhite.luminanceCurve; blackwhite.method = blackwhite.method && p.blackwhite.method == other.blackwhite.method; blackwhite.beforeCurve = blackwhite.beforeCurve && p.blackwhite.beforeCurve == other.blackwhite.beforeCurve; blackwhite.beforeCurveMode = blackwhite.beforeCurveMode && p.blackwhite.beforeCurveMode == other.blackwhite.beforeCurveMode; blackwhite.afterCurve = blackwhite.afterCurve && p.blackwhite.afterCurve == other.blackwhite.afterCurve; blackwhite.afterCurveMode = blackwhite.afterCurveMode && p.blackwhite.afterCurveMode == other.blackwhite.afterCurveMode; blackwhite.autoc = blackwhite.autoc && p.blackwhite.autoc == other.blackwhite.autoc; blackwhite.algo = blackwhite.algo && p.blackwhite.algo == other.blackwhite.algo; resize.scale = resize.scale && p.resize.scale == other.resize.scale; resize.appliesTo = resize.appliesTo && p.resize.appliesTo == other.resize.appliesTo; resize.method = resize.method && p.resize.method == other.resize.method; resize.dataspec = resize.dataspec && p.resize.dataspec == other.resize.dataspec; resize.width = resize.width && p.resize.width == other.resize.width; resize.height = resize.height && p.resize.height == other.resize.height; resize.enabled = resize.enabled && p.resize.enabled == other.resize.enabled; resize.allowUpscaling = resize.allowUpscaling && p.resize.allowUpscaling == other.resize.allowUpscaling; icm.inputProfile = icm.inputProfile && p.icm.inputProfile == other.icm.inputProfile; icm.toneCurve = icm.toneCurve && p.icm.toneCurve == other.icm.toneCurve; icm.applyLookTable = icm.applyLookTable && p.icm.applyLookTable == other.icm.applyLookTable; icm.applyBaselineExposureOffset = icm.applyBaselineExposureOffset && p.icm.applyBaselineExposureOffset == other.icm.applyBaselineExposureOffset; icm.applyHueSatMap = icm.applyHueSatMap && p.icm.applyHueSatMap == other.icm.applyHueSatMap; icm.dcpIlluminant = icm.dcpIlluminant && p.icm.dcpIlluminant == other.icm.dcpIlluminant; icm.workingProfile = icm.workingProfile && p.icm.workingProfile == other.icm.workingProfile; icm.outputProfile = icm.outputProfile && p.icm.outputProfile == other.icm.outputProfile; icm.outputIntent = icm.outputIntent && p.icm.outputIntent == other.icm.outputIntent; icm.outputBPC = icm.outputBPC && p.icm.outputBPC == other.icm.outputBPC ; icm.workingTRCGamma = icm.workingTRCGamma && p.icm.workingTRCGamma == other.icm.workingTRCGamma; icm.workingTRCSlope = icm.workingTRCSlope && p.icm.workingTRCSlope == other.icm.workingTRCSlope; icm.workingTRC = icm.workingTRC && p.icm.workingTRC == other.icm.workingTRC; raw.bayersensor.method = raw.bayersensor.method && p.raw.bayersensor.method == other.raw.bayersensor.method; raw.bayersensor.border = raw.bayersensor.border && p.raw.bayersensor.border == other.raw.bayersensor.border; raw.bayersensor.imageNum = raw.bayersensor.imageNum && p.raw.bayersensor.imageNum == other.raw.bayersensor.imageNum; raw.bayersensor.ccSteps = raw.bayersensor.ccSteps && p.raw.bayersensor.ccSteps == other.raw.bayersensor.ccSteps; raw.bayersensor.exBlack0 = raw.bayersensor.exBlack0 && p.raw.bayersensor.black0 == other.raw.bayersensor.black0; raw.bayersensor.exBlack1 = raw.bayersensor.exBlack1 && p.raw.bayersensor.black1 == other.raw.bayersensor.black1; raw.bayersensor.exBlack2 = raw.bayersensor.exBlack2 && p.raw.bayersensor.black2 == other.raw.bayersensor.black2; raw.bayersensor.exBlack3 = raw.bayersensor.exBlack3 && p.raw.bayersensor.black3 == other.raw.bayersensor.black3; raw.bayersensor.exTwoGreen = raw.bayersensor.exTwoGreen && p.raw.bayersensor.twogreen == other.raw.bayersensor.twogreen; raw.bayersensor.dcbIterations = raw.bayersensor.dcbIterations && p.raw.bayersensor.dcb_iterations == other.raw.bayersensor.dcb_iterations; raw.bayersensor.dcbEnhance = raw.bayersensor.dcbEnhance && p.raw.bayersensor.dcb_enhance == other.raw.bayersensor.dcb_enhance; //raw.bayersensor.allEnhance = raw.bayersensor.allEnhance && p.raw.bayersensor.all_enhance == other.raw.bayersensor.all_enhance; raw.bayersensor.lmmseIterations = raw.bayersensor.lmmseIterations && p.raw.bayersensor.lmmse_iterations == other.raw.bayersensor.lmmse_iterations; raw.bayersensor.dualDemosaicAutoContrast = raw.bayersensor.dualDemosaicAutoContrast && p.raw.bayersensor.dualDemosaicAutoContrast == other.raw.bayersensor.dualDemosaicAutoContrast; raw.bayersensor.dualDemosaicContrast = raw.bayersensor.dualDemosaicContrast && p.raw.bayersensor.dualDemosaicContrast == other.raw.bayersensor.dualDemosaicContrast; raw.bayersensor.pixelShiftMotionCorrectionMethod = raw.bayersensor.pixelShiftMotionCorrectionMethod && p.raw.bayersensor.pixelShiftMotionCorrectionMethod == other.raw.bayersensor.pixelShiftMotionCorrectionMethod; raw.bayersensor.pixelShiftEperIso = raw.bayersensor.pixelShiftEperIso && p.raw.bayersensor.pixelShiftEperIso == other.raw.bayersensor.pixelShiftEperIso; raw.bayersensor.pixelShiftSigma = raw.bayersensor.pixelShiftSigma && p.raw.bayersensor.pixelShiftSigma == other.raw.bayersensor.pixelShiftSigma; raw.bayersensor.pixelShiftShowMotion = raw.bayersensor.pixelShiftShowMotion && p.raw.bayersensor.pixelShiftShowMotion == other.raw.bayersensor.pixelShiftShowMotion; raw.bayersensor.pixelShiftShowMotionMaskOnly = raw.bayersensor.pixelShiftShowMotionMaskOnly && p.raw.bayersensor.pixelShiftShowMotionMaskOnly == other.raw.bayersensor.pixelShiftShowMotionMaskOnly; raw.bayersensor.pixelShiftHoleFill = raw.bayersensor.pixelShiftHoleFill && p.raw.bayersensor.pixelShiftHoleFill == other.raw.bayersensor.pixelShiftHoleFill; raw.bayersensor.pixelShiftMedian = raw.bayersensor.pixelShiftMedian && p.raw.bayersensor.pixelShiftMedian == other.raw.bayersensor.pixelShiftMedian; raw.bayersensor.pixelShiftGreen = raw.bayersensor.pixelShiftGreen && p.raw.bayersensor.pixelShiftGreen == other.raw.bayersensor.pixelShiftGreen; raw.bayersensor.pixelShiftBlur = raw.bayersensor.pixelShiftBlur && p.raw.bayersensor.pixelShiftBlur == other.raw.bayersensor.pixelShiftBlur; raw.bayersensor.pixelShiftSmooth = raw.bayersensor.pixelShiftSmooth && p.raw.bayersensor.pixelShiftSmoothFactor == other.raw.bayersensor.pixelShiftSmoothFactor; raw.bayersensor.pixelShiftEqualBright = raw.bayersensor.pixelShiftEqualBright && p.raw.bayersensor.pixelShiftEqualBright == other.raw.bayersensor.pixelShiftEqualBright; raw.bayersensor.pixelShiftEqualBrightChannel = raw.bayersensor.pixelShiftEqualBrightChannel && p.raw.bayersensor.pixelShiftEqualBrightChannel == other.raw.bayersensor.pixelShiftEqualBrightChannel; raw.bayersensor.pixelShiftNonGreenCross = raw.bayersensor.pixelShiftNonGreenCross && p.raw.bayersensor.pixelShiftNonGreenCross == other.raw.bayersensor.pixelShiftNonGreenCross; raw.bayersensor.pixelShiftDemosaicMethod = raw.bayersensor.pixelShiftDemosaicMethod && p.raw.bayersensor.pixelShiftDemosaicMethod == other.raw.bayersensor.pixelShiftDemosaicMethod; raw.bayersensor.greenEq = raw.bayersensor.greenEq && p.raw.bayersensor.greenthresh == other.raw.bayersensor.greenthresh; raw.bayersensor.linenoise = raw.bayersensor.linenoise && p.raw.bayersensor.linenoise == other.raw.bayersensor.linenoise; raw.bayersensor.linenoiseDirection = raw.bayersensor.linenoiseDirection && p.raw.bayersensor.linenoiseDirection == other.raw.bayersensor.linenoiseDirection; raw.bayersensor.pdafLinesFilter = raw.bayersensor.pdafLinesFilter && p.raw.bayersensor.pdafLinesFilter == other.raw.bayersensor.pdafLinesFilter; raw.xtranssensor.method = raw.xtranssensor.method && p.raw.xtranssensor.method == other.raw.xtranssensor.method; raw.xtranssensor.dualDemosaicAutoContrast = raw.xtranssensor.dualDemosaicAutoContrast && p.raw.xtranssensor.dualDemosaicAutoContrast == other.raw.xtranssensor.dualDemosaicAutoContrast; raw.xtranssensor.dualDemosaicContrast = raw.xtranssensor.dualDemosaicContrast && p.raw.xtranssensor.dualDemosaicContrast == other.raw.xtranssensor.dualDemosaicContrast; raw.xtranssensor.border = raw.xtranssensor.border && p.raw.xtranssensor.border == other.raw.xtranssensor.border; raw.xtranssensor.ccSteps = raw.xtranssensor.ccSteps && p.raw.xtranssensor.ccSteps == other.raw.xtranssensor.ccSteps; raw.xtranssensor.exBlackRed = raw.xtranssensor.exBlackRed && p.raw.xtranssensor.blackred == other.raw.xtranssensor.blackred; raw.xtranssensor.exBlackGreen = raw.xtranssensor.exBlackGreen && p.raw.xtranssensor.blackgreen == other.raw.xtranssensor.blackgreen; raw.xtranssensor.exBlackBlue = raw.xtranssensor.exBlackBlue && p.raw.xtranssensor.blackblue == other.raw.xtranssensor.blackblue; raw.ca_autocorrect = raw.ca_autocorrect && p.raw.ca_autocorrect == other.raw.ca_autocorrect; raw.ca_avoidcolourshift = raw.ca_avoidcolourshift && p.raw.ca_avoidcolourshift == other.raw.ca_avoidcolourshift; raw.caautoiterations = raw.caautoiterations && p.raw.caautoiterations == other.raw.caautoiterations; raw.cared = raw.cared && p.raw.cared == other.raw.cared; raw.cablue = raw.cablue && p.raw.cablue == other.raw.cablue; raw.hotPixelFilter = raw.hotPixelFilter && p.raw.hotPixelFilter == other.raw.hotPixelFilter; raw.deadPixelFilter = raw.deadPixelFilter && p.raw.deadPixelFilter == other.raw.deadPixelFilter; raw.hotdeadpix_thresh = raw.hotdeadpix_thresh && p.raw.hotdeadpix_thresh == other.raw.hotdeadpix_thresh; raw.darkFrame = raw.darkFrame && p.raw.dark_frame == other.raw.dark_frame; raw.df_autoselect = raw.df_autoselect && p.raw.df_autoselect == other.raw.df_autoselect; raw.ff_file = raw.ff_file && p.raw.ff_file == other.raw.ff_file; raw.ff_AutoSelect = raw.ff_AutoSelect && p.raw.ff_AutoSelect == other.raw.ff_AutoSelect; raw.ff_BlurRadius = raw.ff_BlurRadius && p.raw.ff_BlurRadius == other.raw.ff_BlurRadius; raw.ff_BlurType = raw.ff_BlurType && p.raw.ff_BlurType == other.raw.ff_BlurType; raw.ff_AutoClipControl = raw.ff_AutoClipControl && p.raw.ff_AutoClipControl == other.raw.ff_AutoClipControl; raw.ff_clipControl = raw.ff_clipControl && p.raw.ff_clipControl == other.raw.ff_clipControl; raw.exPos = raw.exPos && p.raw.expos == other.raw.expos; wavelet.enabled = wavelet.enabled && p.wavelet.enabled == other.wavelet.enabled; wavelet.strength = wavelet.strength && p.wavelet.strength == other.wavelet.strength; wavelet.balance = wavelet.balance && p.wavelet.balance == other.wavelet.balance; wavelet.iter = wavelet.iter && p.wavelet.iter == other.wavelet.iter; wavelet.median = wavelet.median && p.wavelet.median == other.wavelet.median; wavelet.medianlev = wavelet.medianlev && p.wavelet.medianlev == other.wavelet.medianlev; wavelet.linkedg = wavelet.linkedg && p.wavelet.linkedg == other.wavelet.linkedg; wavelet.cbenab = wavelet.cbenab && p.wavelet.cbenab == other.wavelet.cbenab; wavelet.greenmed = wavelet.greenmed && p.wavelet.greenmed == other.wavelet.greenmed; wavelet.bluemed = wavelet.bluemed && p.wavelet.bluemed == other.wavelet.bluemed; wavelet.greenhigh = wavelet.greenhigh && p.wavelet.greenhigh == other.wavelet.greenhigh; wavelet.bluehigh = wavelet.bluehigh && p.wavelet.bluehigh == other.wavelet.bluehigh; wavelet.greenlow = wavelet.greenlow && p.wavelet.greenlow == other.wavelet.greenlow; wavelet.bluelow = wavelet.bluelow && p.wavelet.bluelow == other.wavelet.bluelow; wavelet.lipst = wavelet.lipst && p.wavelet.lipst == other.wavelet.lipst; wavelet.Medgreinf = wavelet.Medgreinf && p.wavelet.Medgreinf == other.wavelet.Medgreinf; wavelet.avoid = wavelet.avoid && p.wavelet.avoid == other.wavelet.avoid; wavelet.tmr = wavelet.tmr && p.wavelet.tmr == other.wavelet.tmr; wavelet.Lmethod = wavelet.Lmethod && p.wavelet.Lmethod == other.wavelet.Lmethod; wavelet.CLmethod = wavelet.CLmethod && p.wavelet.CLmethod == other.wavelet.CLmethod; wavelet.Backmethod = wavelet.Backmethod && p.wavelet.Backmethod == other.wavelet.Backmethod; wavelet.Tilesmethod = wavelet.Tilesmethod && p.wavelet.Tilesmethod == other.wavelet.Tilesmethod; wavelet.daubcoeffmethod = wavelet.daubcoeffmethod && p.wavelet.daubcoeffmethod == other.wavelet.daubcoeffmethod; wavelet.CHmethod = wavelet.CHmethod && p.wavelet.CHmethod == other.wavelet.CHmethod; wavelet.CHSLmethod = wavelet.CHSLmethod && p.wavelet.CHSLmethod == other.wavelet.CHSLmethod; wavelet.EDmethod = wavelet.EDmethod && p.wavelet.EDmethod == other.wavelet.EDmethod; wavelet.NPmethod = wavelet.NPmethod && p.wavelet.NPmethod == other.wavelet.NPmethod; wavelet.BAmethod = wavelet.BAmethod && p.wavelet.BAmethod == other.wavelet.BAmethod; wavelet.TMmethod = wavelet.TMmethod && p.wavelet.TMmethod == other.wavelet.TMmethod; wavelet.HSmethod = wavelet.HSmethod && p.wavelet.HSmethod == other.wavelet.HSmethod; wavelet.Dirmethod = wavelet.Dirmethod && p.wavelet.Dirmethod == other.wavelet.Dirmethod; wavelet.rescon = wavelet.rescon && p.wavelet.rescon == other.wavelet.rescon; wavelet.resconH = wavelet.resconH && p.wavelet.resconH == other.wavelet.resconH; wavelet.reschro = wavelet.reschro && p.wavelet.reschro == other.wavelet.reschro; wavelet.tmrs = wavelet.tmrs && p.wavelet.tmrs == other.wavelet.tmrs; wavelet.gamma = wavelet.gamma && p.wavelet.gamma == other.wavelet.gamma; wavelet.sup = wavelet.sup && p.wavelet.sup == other.wavelet.sup; wavelet.sky = wavelet.sky && p.wavelet.sky == other.wavelet.sky; wavelet.threshold = wavelet.threshold && p.wavelet.threshold == other.wavelet.threshold; wavelet.threshold2 = wavelet.threshold2 && p.wavelet.threshold2 == other.wavelet.threshold2; wavelet.edgedetect = wavelet.edgedetect && p.wavelet.edgedetect == other.wavelet.edgedetect; wavelet.edgedetectthr = wavelet.edgedetectthr && p.wavelet.edgedetectthr == other.wavelet.edgedetectthr; wavelet.edgedetectthr2 = wavelet.edgedetectthr2 && p.wavelet.edgedetectthr2 == other.wavelet.edgedetectthr2; wavelet.edgesensi = wavelet.edgesensi && p.wavelet.edgesensi == other.wavelet.edgesensi; wavelet.edgeampli = wavelet.edgeampli && p.wavelet.edgeampli == other.wavelet.edgeampli; wavelet.thres = wavelet.thres && p.wavelet.thres == other.wavelet.thres; wavelet.chroma = wavelet.chroma && p.wavelet.chroma == other.wavelet.chroma; wavelet.chro = wavelet.chro && p.wavelet.chro == other.wavelet.chro; wavelet.contrast = wavelet.contrast && p.wavelet.contrast == other.wavelet.contrast; wavelet.edgrad = wavelet.edgrad && p.wavelet.edgrad == other.wavelet.edgrad; wavelet.edgval = wavelet.edgval && p.wavelet.edgval == other.wavelet.edgval; wavelet.edgthresh = wavelet.edgthresh && p.wavelet.edgthresh == other.wavelet.edgthresh; wavelet.thr = wavelet.thr && p.wavelet.thr == other.wavelet.thr; wavelet.thrH = wavelet.thrH && p.wavelet.thrH == other.wavelet.thrH; wavelet.hueskin = wavelet.hueskin && p.wavelet.hueskin == other.wavelet.hueskin; wavelet.hueskin2 = wavelet.hueskin2 && p.wavelet.hueskin2 == other.wavelet.hueskin2; wavelet.hllev = wavelet.hllev && p.wavelet.hllev == other.wavelet.hllev; wavelet.bllev = wavelet.bllev && p.wavelet.bllev == other.wavelet.bllev; wavelet.edgcont = wavelet.edgcont && p.wavelet.edgcont == other.wavelet.edgcont; wavelet.level0noise = wavelet.level0noise && p.wavelet.level0noise == other.wavelet.level0noise; wavelet.level1noise = wavelet.level1noise && p.wavelet.level1noise == other.wavelet.level1noise; wavelet.level2noise = wavelet.level2noise && p.wavelet.level2noise == other.wavelet.level2noise; wavelet.level3noise = wavelet.level3noise && p.wavelet.level3noise == other.wavelet.level3noise; wavelet.pastlev = wavelet.pastlev && p.wavelet.pastlev == other.wavelet.pastlev; wavelet.satlev = wavelet.satlev && p.wavelet.satlev == other.wavelet.satlev; wavelet.ccwcurve = wavelet.ccwcurve && p.wavelet.ccwcurve == other.wavelet.ccwcurve; wavelet.opacityCurveRG = wavelet.opacityCurveRG && p.wavelet.opacityCurveRG == other.wavelet.opacityCurveRG; wavelet.opacityCurveBY = wavelet.opacityCurveBY && p.wavelet.opacityCurveBY == other.wavelet.opacityCurveBY; wavelet.opacityCurveW = wavelet.opacityCurveW && p.wavelet.opacityCurveW == other.wavelet.opacityCurveW; wavelet.opacityCurveWL = wavelet.opacityCurveWL && p.wavelet.opacityCurveWL == other.wavelet.opacityCurveWL; wavelet.wavclCurve = wavelet.wavclCurve && p.wavelet.wavclCurve == other.wavelet.wavclCurve; wavelet.hhcurve = wavelet.hhcurve && p.wavelet.hhcurve == other.wavelet.hhcurve; wavelet.Chcurve = wavelet.Chcurve && p.wavelet.Chcurve == other.wavelet.Chcurve; wavelet.skinprotect = wavelet.skinprotect && p.wavelet.skinprotect == other.wavelet.skinprotect; // wavelet.enacont = wavelet.enacont && p.wavelet.enacont == other.wavelet.enacont; wavelet.expcontrast = wavelet.expcontrast && p.wavelet.expcontrast == other.wavelet.expcontrast; wavelet.expchroma = wavelet.expchroma && p.wavelet.expchroma == other.wavelet.expchroma; wavelet.expedge = wavelet.expedge && p.wavelet.expedge == other.wavelet.expedge; wavelet.expresid = wavelet.expresid && p.wavelet.expresid == other.wavelet.expresid; wavelet.expfinal = wavelet.expfinal && p.wavelet.expfinal == other.wavelet.expfinal; wavelet.exptoning = wavelet.exptoning && p.wavelet.exptoning == other.wavelet.exptoning; wavelet.expnoise = wavelet.expnoise && p.wavelet.expnoise == other.wavelet.expnoise; for (int i = 0; i < 9; i++) { wavelet.c[i] = wavelet.c[i] && p.wavelet.c[i] == other.wavelet.c[i]; } for (int i = 0; i < 9; i++) { wavelet.ch[i] = wavelet.ch[i] && p.wavelet.ch[i] == other.wavelet.ch[i]; } dirpyrequalizer.enabled = dirpyrequalizer.enabled && p.dirpyrequalizer.enabled == other.dirpyrequalizer.enabled; dirpyrequalizer.gamutlab = dirpyrequalizer.gamutlab && p.dirpyrequalizer.gamutlab == other.dirpyrequalizer.gamutlab; dirpyrequalizer.cbdlMethod = dirpyrequalizer.cbdlMethod && p.dirpyrequalizer.cbdlMethod == other.dirpyrequalizer.cbdlMethod; for (int i = 0; i < 6; i++) { dirpyrequalizer.mult[i] = dirpyrequalizer.mult[i] && p.dirpyrequalizer.mult[i] == other.dirpyrequalizer.mult[i]; } dirpyrequalizer.threshold = dirpyrequalizer.threshold && p.dirpyrequalizer.threshold == other.dirpyrequalizer.threshold; dirpyrequalizer.skinprotect = dirpyrequalizer.skinprotect && p.dirpyrequalizer.skinprotect == other.dirpyrequalizer.skinprotect; // dirpyrequalizer.algo = dirpyrequalizer.algo && p.dirpyrequalizer.algo == other.dirpyrequalizer.algo; dirpyrequalizer.hueskin = dirpyrequalizer.hueskin && p.dirpyrequalizer.hueskin == other.dirpyrequalizer.hueskin; hsvequalizer.enabled = hsvequalizer.enabled && p.hsvequalizer.enabled == other.hsvequalizer.enabled; hsvequalizer.hcurve = hsvequalizer.hcurve && p.hsvequalizer.hcurve == other.hsvequalizer.hcurve; hsvequalizer.scurve = hsvequalizer.scurve && p.hsvequalizer.scurve == other.hsvequalizer.scurve; hsvequalizer.vcurve = hsvequalizer.vcurve && p.hsvequalizer.vcurve == other.hsvequalizer.vcurve; filmSimulation.enabled = filmSimulation.enabled && p.filmSimulation.enabled == other.filmSimulation.enabled; filmSimulation.clutFilename = filmSimulation.clutFilename && p.filmSimulation.clutFilename == other.filmSimulation.clutFilename; filmSimulation.strength = filmSimulation.strength && p.filmSimulation.strength == other.filmSimulation.strength; softlight.enabled = softlight.enabled && p.softlight.enabled == other.softlight.enabled; softlight.strength = softlight.strength && p.softlight.strength == other.softlight.strength; dehaze.enabled = dehaze.enabled && p.dehaze.enabled == other.dehaze.enabled; dehaze.strength = dehaze.strength && p.dehaze.strength == other.dehaze.strength; dehaze.showDepthMap = dehaze.showDepthMap && p.dehaze.showDepthMap == other.dehaze.showDepthMap; dehaze.depth = dehaze.depth && p.dehaze.depth == other.dehaze.depth; metadata.mode = metadata.mode && p.metadata.mode == other.metadata.mode; // How the hell can we handle that??? // exif = exif && p.exif==other.exif // iptc = other.iptc; } } void ParamsEdited::combine(rtengine::procparams::ProcParams& toEdit, const rtengine::procparams::ProcParams& mods, bool forceSet) { bool dontforceSet = !forceSet; if (toneCurve.curve) { toEdit.toneCurve.curve = mods.toneCurve.curve; } if (toneCurve.curve2) { toEdit.toneCurve.curve2 = mods.toneCurve.curve2; } if (toneCurve.curveMode) { toEdit.toneCurve.curveMode = mods.toneCurve.curveMode; } if (toneCurve.curveMode2) { toEdit.toneCurve.curveMode2 = mods.toneCurve.curveMode2; } if (toneCurve.brightness) { toEdit.toneCurve.brightness = dontforceSet && options.baBehav[ADDSET_TC_BRIGHTNESS] ? toEdit.toneCurve.brightness + mods.toneCurve.brightness : mods.toneCurve.brightness; } if (toneCurve.black) { toEdit.toneCurve.black = dontforceSet && options.baBehav[ADDSET_TC_BLACKLEVEL] ? toEdit.toneCurve.black + mods.toneCurve.black : mods.toneCurve.black; } if (toneCurve.contrast) { toEdit.toneCurve.contrast = dontforceSet && options.baBehav[ADDSET_TC_CONTRAST] ? toEdit.toneCurve.contrast + mods.toneCurve.contrast : mods.toneCurve.contrast; } if (toneCurve.saturation) { toEdit.toneCurve.saturation = dontforceSet && options.baBehav[ADDSET_TC_SATURATION] ? toEdit.toneCurve.saturation + mods.toneCurve.saturation : mods.toneCurve.saturation; } if (toneCurve.shcompr) { toEdit.toneCurve.shcompr = dontforceSet && options.baBehav[ADDSET_TC_SHCOMP] ? toEdit.toneCurve.shcompr + mods.toneCurve.shcompr : mods.toneCurve.shcompr; } if (toneCurve.autoexp) { toEdit.toneCurve.autoexp = mods.toneCurve.autoexp; } if (toneCurve.clip) { toEdit.toneCurve.clip = mods.toneCurve.clip; } if (toneCurve.expcomp) { toEdit.toneCurve.expcomp = dontforceSet && options.baBehav[ADDSET_TC_EXPCOMP] ? toEdit.toneCurve.expcomp + mods.toneCurve.expcomp : mods.toneCurve.expcomp; } if (toneCurve.hlcompr) { toEdit.toneCurve.hlcompr = dontforceSet && options.baBehav[ADDSET_TC_HLCOMPAMOUNT] ? toEdit.toneCurve.hlcompr + mods.toneCurve.hlcompr : mods.toneCurve.hlcompr; } if (toneCurve.hlcomprthresh) { toEdit.toneCurve.hlcomprthresh = dontforceSet && options.baBehav[ADDSET_TC_HLCOMPTHRESH] ? toEdit.toneCurve.hlcomprthresh + mods.toneCurve.hlcomprthresh : mods.toneCurve.hlcomprthresh; } if (toneCurve.hrenabled) { toEdit.toneCurve.hrenabled = mods.toneCurve.hrenabled; } if (toneCurve.method) { toEdit.toneCurve.method = mods.toneCurve.method; } if (toneCurve.histmatching) { toEdit.toneCurve.histmatching = mods.toneCurve.histmatching; } if (toneCurve.fromHistMatching) { toEdit.toneCurve.fromHistMatching = mods.toneCurve.fromHistMatching; } if (toneCurve.clampOOG) { toEdit.toneCurve.clampOOG = mods.toneCurve.clampOOG; } if (retinex.enabled) { toEdit.retinex.enabled = mods.retinex.enabled; } if (retinex.cdcurve) { toEdit.retinex.cdcurve = mods.retinex.cdcurve; } if (retinex.mapcurve) { toEdit.retinex.mapcurve = mods.retinex.mapcurve; } if (retinex.cdHcurve) { toEdit.retinex.cdHcurve = mods.retinex.cdHcurve; } if (retinex.lhcurve) { toEdit.retinex.lhcurve = mods.retinex.lhcurve; } if (retinex.transmissionCurve) { toEdit.retinex.transmissionCurve = mods.retinex.transmissionCurve; } if (retinex.gaintransmissionCurve) { toEdit.retinex.gaintransmissionCurve = mods.retinex.gaintransmissionCurve; } if (retinex.retinexMethod) { toEdit.retinex.retinexMethod = mods.retinex.retinexMethod; } if (retinex.mapMethod) { toEdit.retinex.mapMethod = mods.retinex.mapMethod; } if (retinex.viewMethod) { toEdit.retinex.viewMethod = mods.retinex.viewMethod; } if (retinex.retinexcolorspace) { toEdit.retinex.retinexcolorspace = mods.retinex.retinexcolorspace; } if (retinex.gammaretinex) { toEdit.retinex.gammaretinex = mods.retinex.gammaretinex; } if (retinex.gam) { toEdit.retinex.gam = dontforceSet && options.baBehav[ADDSET_RETI_GAM] ? toEdit.retinex.gam + mods.retinex.gam : mods.retinex.gam; } if (retinex.slope) { toEdit.retinex.slope = dontforceSet && options.baBehav[ADDSET_RETI_SLO] ? toEdit.retinex.slope + mods.retinex.slope : mods.retinex.slope; } if (retinex.str) { toEdit.retinex.str = dontforceSet && options.baBehav[ADDSET_RETI_STR] ? toEdit.retinex.str + mods.retinex.str : mods.retinex.str; } if (retinex.scal) { toEdit.retinex.scal = mods.retinex.scal; } if (retinex.iter) { toEdit.retinex.iter = mods.retinex.iter; } if (retinex.grad) { toEdit.retinex.grad = mods.retinex.grad; } if (retinex.grads) { toEdit.retinex.grads = mods.retinex.grads; } // if (retinex.scal) { // toEdit.retinex.scal = dontforceSet && options.baBehav[ADDSET_RETI_SCAL] ? toEdit.retinex.scal + mods.retinex.scal : mods.retinex.scal; // } if (retinex.medianmap) { toEdit.retinex.medianmap = mods.retinex.medianmap; } if (retinex.neigh) { toEdit.retinex.neigh = dontforceSet && options.baBehav[ADDSET_RETI_NEIGH] ? toEdit.retinex.neigh + mods.retinex.neigh : mods.retinex.neigh; } if (retinex.limd) { toEdit.retinex.limd = dontforceSet && options.baBehav[ADDSET_RETI_LIMD] ? toEdit.retinex.limd + mods.retinex.limd : mods.retinex.limd; } if (retinex.highl) { toEdit.retinex.highl = mods.retinex.highl; } if (retinex.skal) { toEdit.retinex.skal = mods.retinex.skal; } if (retinex.offs) { toEdit.retinex.offs = dontforceSet && options.baBehav[ADDSET_RETI_OFFS] ? toEdit.retinex.offs + mods.retinex.offs : mods.retinex.offs; } if (retinex.vart) { toEdit.retinex.vart = dontforceSet && options.baBehav[ADDSET_RETI_VART] ? toEdit.retinex.vart + mods.retinex.vart : mods.retinex.vart; } if (retinex.highlights) { toEdit.retinex.highlights = mods.retinex.highlights; } if (retinex.htonalwidth) { toEdit.retinex.htonalwidth = mods.retinex.htonalwidth; } if (retinex.shadows) { toEdit.retinex.shadows = mods.retinex.shadows; } if (retinex.stonalwidth) { toEdit.retinex.stonalwidth = mods.retinex.stonalwidth; } if (retinex.radius) { toEdit.retinex.radius = mods.retinex.radius; } if (labCurve.enabled) { toEdit.labCurve.enabled = mods.labCurve.enabled; } if (labCurve.lcurve) { toEdit.labCurve.lcurve = mods.labCurve.lcurve; } if (labCurve.acurve) { toEdit.labCurve.acurve = mods.labCurve.acurve; } if (labCurve.bcurve) { toEdit.labCurve.bcurve = mods.labCurve.bcurve; } if (labCurve.cccurve) { toEdit.labCurve.cccurve = mods.labCurve.cccurve; } if (labCurve.chcurve) { toEdit.labCurve.chcurve = mods.labCurve.chcurve; } if (labCurve.lhcurve) { toEdit.labCurve.lhcurve = mods.labCurve.lhcurve; } if (labCurve.hhcurve) { toEdit.labCurve.hhcurve = mods.labCurve.hhcurve; } if (labCurve.lccurve) { toEdit.labCurve.lccurve = mods.labCurve.lccurve; } if (labCurve.clcurve) { toEdit.labCurve.clcurve = mods.labCurve.clcurve; } if (labCurve.brightness) { toEdit.labCurve.brightness = dontforceSet && options.baBehav[ADDSET_LC_BRIGHTNESS] ? toEdit.labCurve.brightness + mods.labCurve.brightness : mods.labCurve.brightness; } if (labCurve.contrast) { toEdit.labCurve.contrast = dontforceSet && options.baBehav[ADDSET_LC_CONTRAST] ? toEdit.labCurve.contrast + mods.labCurve.contrast : mods.labCurve.contrast; } if (labCurve.chromaticity) { toEdit.labCurve.chromaticity = dontforceSet && options.baBehav[ADDSET_LC_CHROMATICITY] ? toEdit.labCurve.chromaticity + mods.labCurve.chromaticity : mods.labCurve.chromaticity; } if (labCurve.avoidcolorshift) { toEdit.labCurve.avoidcolorshift = mods.labCurve.avoidcolorshift; } if (labCurve.rstprotection) { toEdit.labCurve.rstprotection = mods.labCurve.rstprotection; } if (labCurve.lcredsk) { toEdit.labCurve.lcredsk = mods.labCurve.lcredsk; } if (localContrast.enabled) { toEdit.localContrast.enabled = mods.localContrast.enabled; } #define ADDSETVAL_(v, i) \ do { \ if ( v ) { \ toEdit. v = dontforceSet && options.baBehav[ i ] ? toEdit. v + mods. v : mods. v ; \ } \ } while (false) ADDSETVAL_(localContrast.radius, ADDSET_LOCALCONTRAST_RADIUS); ADDSETVAL_(localContrast.amount, ADDSET_LOCALCONTRAST_AMOUNT); ADDSETVAL_(localContrast.darkness, ADDSET_LOCALCONTRAST_DARKNESS); ADDSETVAL_(localContrast.lightness, ADDSET_LOCALCONTRAST_LIGHTNESS); #undef ADDSETVAL_ if (rgbCurves.enabled) { toEdit.rgbCurves.enabled = mods.rgbCurves.enabled; } if (rgbCurves.lumamode) { toEdit.rgbCurves.lumamode = mods.rgbCurves.lumamode; } if (rgbCurves.rcurve) { toEdit.rgbCurves.rcurve = mods.rgbCurves.rcurve; } if (rgbCurves.gcurve) { toEdit.rgbCurves.gcurve = mods.rgbCurves.gcurve; } if (rgbCurves.bcurve) { toEdit.rgbCurves.bcurve = mods.rgbCurves.bcurve; } if (colorToning.enabled) { toEdit.colorToning.enabled = mods.colorToning.enabled; } if (colorToning.twocolor) { toEdit.colorToning.twocolor = mods.colorToning.twocolor; } if (colorToning.opacityCurve) { toEdit.colorToning.opacityCurve = mods.colorToning.opacityCurve; } if (colorToning.colorCurve) { toEdit.colorToning.colorCurve = mods.colorToning.colorCurve; } if (colorToning.enabled) { toEdit.colorToning.enabled = mods.colorToning.enabled; } if (colorToning.opacityCurve) { toEdit.colorToning.opacityCurve = mods.colorToning.opacityCurve; } if (colorToning.satprotectionthreshold) { toEdit.colorToning.satProtectionThreshold = dontforceSet && options.baBehav[ADDSET_COLORTONING_SATTHRESHOLD] ? toEdit.colorToning.satProtectionThreshold + mods.colorToning.satProtectionThreshold : mods.colorToning.satProtectionThreshold; } if (colorToning.autosat) { toEdit.colorToning.autosat = mods.colorToning.autosat; } if (colorToning.saturatedopacity) { toEdit.colorToning.saturatedOpacity = dontforceSet && options.baBehav[ADDSET_COLORTONING_SATOPACITY] ? toEdit.colorToning.saturatedOpacity + mods.colorToning.saturatedOpacity : mods.colorToning.saturatedOpacity; } if (colorToning.strength) { toEdit.colorToning.strength = dontforceSet && options.baBehav[ADDSET_COLORTONING_STRENGTH] ? toEdit.colorToning.strength + mods.colorToning.strength : mods.colorToning.strength; } if (colorToning.shadowsColSat) { toEdit.colorToning.shadowsColSat = mods.colorToning.shadowsColSat; } if (colorToning.hlColSat) { toEdit.colorToning.hlColSat = mods.colorToning.hlColSat; } if (colorToning.balance) { toEdit.colorToning.balance = dontforceSet && options.baBehav[ADDSET_COLORTONING_BALANCE] ? toEdit.colorToning.balance + mods.colorToning.balance : mods.colorToning.balance; } if (colorToning.clcurve) { toEdit.colorToning.clcurve = mods.colorToning.clcurve; } if (colorToning.method) { toEdit.colorToning.method = mods.colorToning.method; } if (colorToning.cl2curve) { toEdit.colorToning.cl2curve = mods.colorToning.cl2curve; } if (colorToning.lumamode) { toEdit.colorToning.lumamode = mods.colorToning.lumamode; } if (colorToning.satlow) { toEdit.colorToning.satlow = dontforceSet && options.baBehav[ADDSET_COLORTONING_SPLIT] ? toEdit.colorToning.satlow + mods.colorToning.satlow : mods.colorToning.satlow; } if (colorToning.sathigh) { toEdit.colorToning.sathigh = dontforceSet && options.baBehav[ADDSET_COLORTONING_SPLIT] ? toEdit.colorToning.sathigh + mods.colorToning.sathigh : mods.colorToning.sathigh; } if (colorToning.redlow) { toEdit.colorToning.redlow = dontforceSet && options.baBehav[ADDSET_COLORTONING_SPLIT] ? toEdit.colorToning.redlow + mods.colorToning.redlow : mods.colorToning.redlow; } if (colorToning.greenlow) { toEdit.colorToning.greenlow = dontforceSet && options.baBehav[ADDSET_COLORTONING_SPLIT] ? toEdit.colorToning.greenlow + mods.colorToning.greenlow : mods.colorToning.greenlow; } if (colorToning.bluelow) { toEdit.colorToning.bluelow = dontforceSet && options.baBehav[ADDSET_COLORTONING_SPLIT] ? toEdit.colorToning.bluelow + mods.colorToning.bluelow : mods.colorToning.bluelow; } if (colorToning.redmed) { toEdit.colorToning.redmed = dontforceSet && options.baBehav[ADDSET_COLORTONING_SPLIT] ? toEdit.colorToning.redmed + mods.colorToning.redmed : mods.colorToning.redmed; } if (colorToning.greenmed) { toEdit.colorToning.greenmed = dontforceSet && options.baBehav[ADDSET_COLORTONING_SPLIT] ? toEdit.colorToning.greenmed + mods.colorToning.greenmed : mods.colorToning.greenmed; } if (colorToning.bluemed) { toEdit.colorToning.bluemed = dontforceSet && options.baBehav[ADDSET_COLORTONING_SPLIT] ? toEdit.colorToning.bluemed + mods.colorToning.bluemed : mods.colorToning.bluemed; } if (colorToning.redhigh) { toEdit.colorToning.redhigh = dontforceSet && options.baBehav[ADDSET_COLORTONING_SPLIT] ? toEdit.colorToning.redhigh + mods.colorToning.redhigh : mods.colorToning.redhigh; } if (colorToning.greenhigh) { toEdit.colorToning.greenhigh = dontforceSet && options.baBehav[ADDSET_COLORTONING_SPLIT] ? toEdit.colorToning.greenhigh + mods.colorToning.greenhigh : mods.colorToning.greenhigh; } if (colorToning.bluehigh) { toEdit.colorToning.bluehigh = dontforceSet && options.baBehav[ADDSET_COLORTONING_SPLIT] ? toEdit.colorToning.bluehigh + mods.colorToning.bluehigh : mods.colorToning.bluehigh; } if (colorToning.labgridALow) { toEdit.colorToning.labgridALow = mods.colorToning.labgridALow; } if (colorToning.labgridBLow) { toEdit.colorToning.labgridBLow = mods.colorToning.labgridBLow; } if (colorToning.labgridAHigh) { toEdit.colorToning.labgridAHigh = mods.colorToning.labgridAHigh; } if (colorToning.labgridBHigh) { toEdit.colorToning.labgridBHigh = mods.colorToning.labgridBHigh; } if (colorToning.labregions) { toEdit.colorToning.labregions = mods.colorToning.labregions; } if (colorToning.labregionsShowMask) { toEdit.colorToning.labregionsShowMask = mods.colorToning.labregionsShowMask; } if (sharpenEdge.enabled) { toEdit.sharpenEdge.enabled = mods.sharpenEdge.enabled; } if (sharpenEdge.passes) { toEdit.sharpenEdge.passes = dontforceSet && options.baBehav[ADDSET_SHARPENEDGE_PASS] ? toEdit.sharpenEdge.passes + mods.sharpenEdge.passes : mods.sharpenEdge.passes; } if (sharpenEdge.amount) { toEdit.sharpenEdge.amount = dontforceSet && options.baBehav[ADDSET_SHARPENEDGE_AMOUNT] ? toEdit.sharpenEdge.amount + mods.sharpenEdge.amount : mods.sharpenEdge.amount; } if (sharpenEdge.threechannels) { toEdit.sharpenEdge.threechannels = mods.sharpenEdge.threechannels; } if (sharpenMicro.enabled) { toEdit.sharpenMicro.enabled = mods.sharpenMicro.enabled; } if (sharpenMicro.matrix) { toEdit.sharpenMicro.matrix = mods.sharpenMicro.matrix; } if (sharpenMicro.amount) { toEdit.sharpenMicro.amount = dontforceSet && options.baBehav[ADDSET_SHARPENMICRO_AMOUNT] ? toEdit.sharpenMicro.amount + mods.sharpenMicro.amount : mods.sharpenMicro.amount; } if (sharpenMicro.contrast) { toEdit.sharpenMicro.contrast = dontforceSet && options.baBehav[ADDSET_SHARPENMICRO_CONTRAST] ? toEdit.sharpenMicro.contrast + mods.sharpenMicro.contrast : mods.sharpenMicro.contrast; } if (sharpenMicro.uniformity) { toEdit.sharpenMicro.uniformity = dontforceSet && options.baBehav[ADDSET_SHARPENMICRO_UNIFORMITY] ? toEdit.sharpenMicro.uniformity + mods.sharpenMicro.uniformity : mods.sharpenMicro.uniformity; } if (sharpening.enabled) { toEdit.sharpening.enabled = mods.sharpening.enabled; } if (sharpening.contrast) { toEdit.sharpening.contrast = dontforceSet && options.baBehav[ADDSET_SHARP_CONTRAST] ? toEdit.sharpening.contrast + mods.sharpening.contrast : mods.sharpening.contrast; } if (sharpening.radius) { toEdit.sharpening.radius = dontforceSet && options.baBehav[ADDSET_SHARP_RADIUS] ? toEdit.sharpening.radius + mods.sharpening.radius : mods.sharpening.radius; } if (sharpening.blurradius) { toEdit.sharpening.blurradius = dontforceSet && options.baBehav[ADDSET_SHARP_RADIUS] ? toEdit.sharpening.blurradius + mods.sharpening.blurradius : mods.sharpening.blurradius; } if (sharpening.amount) { toEdit.sharpening.amount = dontforceSet && options.baBehav[ADDSET_SHARP_AMOUNT] ? toEdit.sharpening.amount + mods.sharpening.amount : mods.sharpening.amount; } if (sharpening.threshold) { toEdit.sharpening.threshold = mods.sharpening.threshold; } if (sharpening.edgesonly) { toEdit.sharpening.edgesonly = mods.sharpening.edgesonly; } if (sharpening.edges_radius) { toEdit.sharpening.edges_radius = dontforceSet && options.baBehav[ADDSET_SHARP_RADIUS] ? toEdit.sharpening.edges_radius + mods.sharpening.edges_radius : mods.sharpening.edges_radius; } if (sharpening.edges_tolerance) { toEdit.sharpening.edges_tolerance = dontforceSet && options.baBehav[ADDSET_SHARP_EDGETOL] ? toEdit.sharpening.edges_tolerance + mods.sharpening.edges_tolerance : mods.sharpening.edges_tolerance; } if (sharpening.halocontrol) { toEdit.sharpening.halocontrol = mods.sharpening.halocontrol; } if (sharpening.halocontrol_amount) { toEdit.sharpening.halocontrol_amount = dontforceSet && options.baBehav[ADDSET_SHARP_HALOCTRL] ? toEdit.sharpening.halocontrol_amount + mods.sharpening.halocontrol_amount : mods.sharpening.halocontrol_amount; } if (sharpening.method) { toEdit.sharpening.method = mods.sharpening.method; } if (sharpening.deconvamount) { toEdit.sharpening.deconvamount = dontforceSet && options.baBehav[ADDSET_SHARP_AMOUNT] ? toEdit.sharpening.deconvamount + mods.sharpening.deconvamount : mods.sharpening.deconvamount; } if (sharpening.deconvradius) { toEdit.sharpening.deconvradius = dontforceSet && options.baBehav[ADDSET_SHARP_RADIUS] ? toEdit.sharpening.deconvradius + mods.sharpening.deconvradius : mods.sharpening.deconvradius; } if (sharpening.deconviter) { toEdit.sharpening.deconviter = dontforceSet && options.baBehav[ADDSET_SHARP_ITER] ? toEdit.sharpening.deconviter + mods.sharpening.deconviter : mods.sharpening.deconviter; } if (sharpening.deconvdamping) { toEdit.sharpening.deconvdamping = dontforceSet && options.baBehav[ADDSET_SHARP_DAMPING] ? toEdit.sharpening.deconvdamping + mods.sharpening.deconvdamping : mods.sharpening.deconvdamping; } if (prsharpening.enabled) { toEdit.prsharpening.enabled = mods.prsharpening.enabled; } if (prsharpening.contrast) { toEdit.prsharpening.contrast = dontforceSet && options.baBehav[ADDSET_SHARP_CONTRAST] ? toEdit.prsharpening.contrast + mods.prsharpening.contrast : mods.prsharpening.contrast; } if (prsharpening.radius) { toEdit.prsharpening.radius = dontforceSet && options.baBehav[ADDSET_SHARP_RADIUS] ? toEdit.prsharpening.radius + mods.prsharpening.radius : mods.prsharpening.radius; } if (prsharpening.amount) { toEdit.prsharpening.amount = dontforceSet && options.baBehav[ADDSET_SHARP_AMOUNT] ? toEdit.prsharpening.amount + mods.prsharpening.amount : mods.prsharpening.amount; } if (prsharpening.threshold) { toEdit.prsharpening.threshold = mods.prsharpening.threshold; } if (prsharpening.edgesonly) { toEdit.prsharpening.edgesonly = mods.prsharpening.edgesonly; } if (prsharpening.edges_radius) { toEdit.prsharpening.edges_radius = dontforceSet && options.baBehav[ADDSET_SHARP_RADIUS] ? toEdit.prsharpening.edges_radius + mods.prsharpening.edges_radius : mods.prsharpening.edges_radius; } if (prsharpening.edges_tolerance) { toEdit.prsharpening.edges_tolerance = dontforceSet && options.baBehav[ADDSET_SHARP_EDGETOL] ? toEdit.prsharpening.edges_tolerance + mods.prsharpening.edges_tolerance : mods.prsharpening.edges_tolerance; } if (prsharpening.halocontrol) { toEdit.prsharpening.halocontrol = mods.prsharpening.halocontrol; } if (prsharpening.halocontrol_amount) { toEdit.prsharpening.halocontrol_amount = dontforceSet && options.baBehav[ADDSET_SHARP_HALOCTRL] ? toEdit.prsharpening.halocontrol_amount + mods.prsharpening.halocontrol_amount : mods.prsharpening.halocontrol_amount; } if (prsharpening.method) { toEdit.prsharpening.method = mods.prsharpening.method; } if (prsharpening.deconvamount) { toEdit.prsharpening.deconvamount = dontforceSet && options.baBehav[ADDSET_SHARP_AMOUNT] ? toEdit.prsharpening.deconvamount + mods.prsharpening.deconvamount : mods.prsharpening.deconvamount; } if (prsharpening.deconvradius) { toEdit.prsharpening.deconvradius = dontforceSet && options.baBehav[ADDSET_SHARP_RADIUS] ? toEdit.prsharpening.deconvradius + mods.prsharpening.deconvradius : mods.prsharpening.deconvradius; } if (prsharpening.deconviter) { toEdit.prsharpening.deconviter = dontforceSet && options.baBehav[ADDSET_SHARP_ITER] ? toEdit.prsharpening.deconviter + mods.prsharpening.deconviter : mods.prsharpening.deconviter; } if (prsharpening.deconvdamping) { toEdit.prsharpening.deconvdamping = dontforceSet && options.baBehav[ADDSET_SHARP_DAMPING] ? toEdit.prsharpening.deconvdamping + mods.prsharpening.deconvdamping : mods.prsharpening.deconvdamping; } if (vibrance.enabled) { toEdit.vibrance.enabled = mods.vibrance.enabled; } if (vibrance.pastels) { toEdit.vibrance.pastels = dontforceSet && options.baBehav[ADDSET_VIBRANCE_PASTELS] ? toEdit.vibrance.pastels + mods.vibrance.pastels : mods.vibrance.pastels; } if (vibrance.saturated) { toEdit.vibrance.saturated = dontforceSet && options.baBehav[ADDSET_VIBRANCE_SATURATED] ? toEdit.vibrance.saturated + mods.vibrance.saturated : mods.vibrance.saturated; } if (vibrance.psthreshold) { toEdit.vibrance.psthreshold = mods.vibrance.psthreshold; } if (vibrance.protectskins) { toEdit.vibrance.protectskins = mods.vibrance.protectskins; } if (vibrance.avoidcolorshift) { toEdit.vibrance.avoidcolorshift = mods.vibrance.avoidcolorshift; } if (vibrance.pastsattog) { toEdit.vibrance.pastsattog = mods.vibrance.pastsattog; } if (vibrance.skintonescurve) { toEdit.vibrance.skintonescurve = mods.vibrance.skintonescurve; } //if (colorBoost.amount) toEdit.colorBoost.amount = dontforceSet && options.baBehav[ADDSET_CBOOST_AMOUNT] ? toEdit.colorBoost.amount + mods.colorBoost.amount : mods.colorBoost.amount; //if (colorBoost.avoidclip) toEdit.colorBoost.avoidclip = mods.colorBoost.avoidclip; //if (colorBoost.enable_saturationlimiter)toEdit.colorBoost.enable_saturationlimiter = mods.colorBoost.enable_saturationlimiter; //if (colorBoost.saturationlimit) toEdit.colorBoost.saturationlimit = mods.colorBoost.saturationlimit; if (wb.enabled) { toEdit.wb.enabled = mods.wb.enabled; } if (wb.method) { toEdit.wb.method = mods.wb.method; } if (wb.equal) { toEdit.wb.equal = dontforceSet && options.baBehav[ADDSET_WB_EQUAL] ? toEdit.wb.equal + mods.wb.equal : mods.wb.equal; } if (wb.tempBias) { toEdit.wb.tempBias = dontforceSet && options.baBehav[ADDSET_WB_TEMPBIAS] ? toEdit.wb.tempBias + mods.wb.tempBias : mods.wb.tempBias; } if (wb.green) { toEdit.wb.green = dontforceSet && options.baBehav[ADDSET_WB_GREEN] ? toEdit.wb.green + mods.wb.green : mods.wb.green; } if (wb.temperature) { toEdit.wb.temperature = dontforceSet && options.baBehav[ADDSET_WB_TEMPERATURE] ? toEdit.wb.temperature + mods.wb.temperature : mods.wb.temperature; } //if (colorShift.a) toEdit.colorShift.a = dontforceSet && options.baBehav[ADDSET_CS_BLUEYELLOW] ? toEdit.colorShift.a + mods.colorShift.a : mods.colorShift.a; //if (colorShift.b) toEdit.colorShift.b = dontforceSet && options.baBehav[ADDSET_CS_GREENMAGENTA] ? toEdit.colorShift.b + mods.colorShift.b : mods.colorShift.b; //if (lumaDenoise.enabled) toEdit.lumaDenoise.enabled = mods.lumaDenoise.enabled; //if (lumaDenoise.radius) toEdit.lumaDenoise.radius = mods.lumaDenoise.radius; //if (lumaDenoise.edgetolerance) toEdit.lumaDenoise.edgetolerance = dontforceSet && options.baBehav[ADDSET_LD_EDGETOLERANCE] ? toEdit.lumaDenoise.edgetolerance + mods.lumaDenoise.edgetolerance : mods.lumaDenoise.edgetolerance; //if (colorDenoise.enabled) toEdit.colorDenoise.enabled = mods.colorDenoise.enabled; //if (colorDenoise.amount) toEdit.colorDenoise.amount = mods.colorDenoise.amount; if (defringe.enabled) { toEdit.defringe.enabled = mods.defringe.enabled; } if (defringe.radius) { toEdit.defringe.radius = mods.defringe.radius; } if (defringe.threshold) { toEdit.defringe.threshold = mods.defringe.threshold; } if (defringe.huecurve) { toEdit.defringe.huecurve = mods.defringe.huecurve; } if (colorappearance.curve) { toEdit.colorappearance.curve = mods.colorappearance.curve; } if (colorappearance.curve2) { toEdit.colorappearance.curve2 = mods.colorappearance.curve2; } if (colorappearance.curve3) { toEdit.colorappearance.curve3 = mods.colorappearance.curve3; } if (colorappearance.curveMode) { toEdit.colorappearance.curveMode = mods.colorappearance.curveMode; } if (colorappearance.curveMode2) { toEdit.colorappearance.curveMode2 = mods.colorappearance.curveMode2; } if (colorappearance.curveMode3) { toEdit.colorappearance.curveMode3 = mods.colorappearance.curveMode3; } if (colorappearance.enabled) { toEdit.colorappearance.enabled = mods.colorappearance.enabled; } if (colorappearance.degree) { toEdit.colorappearance.degree = dontforceSet && options.baBehav[ADDSET_CAT_DEGREE] ? toEdit.colorappearance.degree + mods.colorappearance.degree : mods.colorappearance.degree; } if (colorappearance.autodegree) { toEdit.colorappearance.autodegree = mods.colorappearance.autodegree; } if (colorappearance.degreeout) { toEdit.colorappearance.degreeout = mods.colorappearance.degreeout; } if (colorappearance.autodegreeout) { toEdit.colorappearance.autodegreeout = mods.colorappearance.autodegreeout; } if (colorappearance.surround) { toEdit.colorappearance.surround = mods.colorappearance.surround; } if (colorappearance.surrsrc) { toEdit.colorappearance.surrsrc = mods.colorappearance.surrsrc; } if (colorappearance.autoadapscen) { toEdit.colorappearance.autoadapscen = mods.colorappearance.autoadapscen; } if (colorappearance.adapscen) { toEdit.colorappearance.adapscen = dontforceSet && options.baBehav[ADDSET_CAT_ADAPTSCENE] ? toEdit.colorappearance.adapscen + mods.colorappearance.adapscen : mods.colorappearance.adapscen; } if (colorappearance.autoybscen) { toEdit.colorappearance.autoybscen = mods.colorappearance.autoybscen; } if (colorappearance.ybscen) { toEdit.colorappearance.ybscen = mods.colorappearance.ybscen; } if (colorappearance.adaplum) { toEdit.colorappearance.adaplum = dontforceSet && options.baBehav[ADDSET_CAT_ADAPTVIEWING] ? toEdit.colorappearance.adaplum + mods.colorappearance.adaplum : mods.colorappearance.adaplum; } if (colorappearance.badpixsl) { toEdit.colorappearance.badpixsl = dontforceSet && options.baBehav[ADDSET_CAT_BADPIX] ? toEdit.colorappearance.badpixsl + mods.colorappearance.badpixsl : mods.colorappearance.badpixsl; } if (colorappearance.wbmodel) { toEdit.colorappearance.wbmodel = mods.colorappearance.wbmodel; } if (colorappearance.algo) { toEdit.colorappearance.algo = mods.colorappearance.algo; } if (colorappearance.tempout) { toEdit.colorappearance.tempout = mods.colorappearance.tempout; } if (colorappearance.greenout) { toEdit.colorappearance.greenout = mods.colorappearance.greenout; } if (colorappearance.tempsc) { toEdit.colorappearance.tempsc = mods.colorappearance.tempsc; } if (colorappearance.greensc) { toEdit.colorappearance.greensc = mods.colorappearance.greensc; } if (colorappearance.ybout) { toEdit.colorappearance.ybout = mods.colorappearance.ybout; } if (colorappearance.jlight) { toEdit.colorappearance.jlight = dontforceSet && options.baBehav[ADDSET_CAT_LIGHT] ? toEdit.colorappearance.jlight + mods.colorappearance.jlight : mods.colorappearance.jlight; } if (colorappearance.qbright) { toEdit.colorappearance.qbright = dontforceSet && options.baBehav[ADDSET_CAT_BRIGHT] ? toEdit.colorappearance.qbright + mods.colorappearance.qbright : mods.colorappearance.qbright; } if (colorappearance.chroma) { toEdit.colorappearance.chroma = dontforceSet && options.baBehav[ADDSET_CAT_CHROMA] ? toEdit.colorappearance.chroma + mods.colorappearance.chroma : mods.colorappearance.chroma; } if (colorappearance.schroma) { toEdit.colorappearance.schroma = dontforceSet && options.baBehav[ADDSET_CAT_CHROMA_S] ? toEdit.colorappearance.schroma + mods.colorappearance.schroma : mods.colorappearance.schroma; } if (colorappearance.mchroma) { toEdit.colorappearance.mchroma = dontforceSet && options.baBehav[ADDSET_CAT_CHROMA_M] ? toEdit.colorappearance.mchroma + mods.colorappearance.mchroma : mods.colorappearance.mchroma; } if (colorappearance.contrast) { toEdit.colorappearance.contrast = dontforceSet && options.baBehav[ADDSET_CAT_CONTRAST] ? toEdit.colorappearance.contrast + mods.colorappearance.contrast : mods.colorappearance.contrast; } if (colorappearance.qcontrast) { toEdit.colorappearance.qcontrast = dontforceSet && options.baBehav[ADDSET_CAT_CONTRAST_Q] ? toEdit.colorappearance.qcontrast + mods.colorappearance.qcontrast : mods.colorappearance.qcontrast; } if (colorappearance.colorh) { toEdit.colorappearance.colorh = dontforceSet && options.baBehav[ADDSET_CAT_HUE] ? toEdit.colorappearance.colorh + mods.colorappearance.colorh : mods.colorappearance.colorh; } if (colorappearance.rstprotection) { toEdit.colorappearance.rstprotection = dontforceSet && options.baBehav[ADDSET_CAT_RSTPRO] ? toEdit.colorappearance.rstprotection + mods.colorappearance.rstprotection : mods.colorappearance.rstprotection; } if (colorappearance.surrsource) { toEdit.colorappearance.surrsource = mods.colorappearance.surrsource; } if (colorappearance.gamut) { toEdit.colorappearance.gamut = mods.colorappearance.gamut; } // if (colorappearance.badpix) toEdit.colorappearance.badpix = mods.colorappearance.badpix; if (colorappearance.datacie) { toEdit.colorappearance.datacie = mods.colorappearance.datacie; } if (colorappearance.tonecie) { toEdit.colorappearance.tonecie = mods.colorappearance.tonecie; } // if (colorappearance.sharpcie) toEdit.colorappearance.sharpcie = mods.colorappearance.sharpcie; if (impulseDenoise.enabled) { toEdit.impulseDenoise.enabled = mods.impulseDenoise.enabled; } if (impulseDenoise.thresh) { toEdit.impulseDenoise.thresh = mods.impulseDenoise.thresh; } if (dirpyrDenoise.enabled) { toEdit.dirpyrDenoise.enabled = mods.dirpyrDenoise.enabled; } if (dirpyrDenoise.enhance) { toEdit.dirpyrDenoise.enhance = mods.dirpyrDenoise.enhance; } if (dirpyrDenoise.median) { toEdit.dirpyrDenoise.median = mods.dirpyrDenoise.median; } if (dirpyrDenoise.luma) { toEdit.dirpyrDenoise.luma = dontforceSet && options.baBehav[ADDSET_DIRPYRDN_LUMA] ? toEdit.dirpyrDenoise.luma + mods.dirpyrDenoise.luma : mods.dirpyrDenoise.luma; } if (dirpyrDenoise.lcurve) { toEdit.dirpyrDenoise.lcurve = mods.dirpyrDenoise.lcurve; } if (dirpyrDenoise.cccurve) { toEdit.dirpyrDenoise.cccurve = mods.dirpyrDenoise.cccurve; } if (dirpyrDenoise.Ldetail) { toEdit.dirpyrDenoise.Ldetail = dontforceSet && options.baBehav[ADDSET_DIRPYRDN_LUMDET] ? toEdit.dirpyrDenoise.Ldetail + mods.dirpyrDenoise.Ldetail : mods.dirpyrDenoise.Ldetail; } if (dirpyrDenoise.chroma) { toEdit.dirpyrDenoise.chroma = dontforceSet && options.baBehav[ADDSET_DIRPYRDN_CHROMA] ? toEdit.dirpyrDenoise.chroma + mods.dirpyrDenoise.chroma : mods.dirpyrDenoise.chroma; } if (dirpyrDenoise.redchro) { toEdit.dirpyrDenoise.redchro = dontforceSet && options.baBehav[ADDSET_DIRPYRDN_CHROMARED] ? toEdit.dirpyrDenoise.redchro + mods.dirpyrDenoise.redchro : mods.dirpyrDenoise.redchro; } if (dirpyrDenoise.bluechro) { toEdit.dirpyrDenoise.bluechro = dontforceSet && options.baBehav[ADDSET_DIRPYRDN_CHROMABLUE] ? toEdit.dirpyrDenoise.bluechro + mods.dirpyrDenoise.bluechro : mods.dirpyrDenoise.bluechro; } if (dirpyrDenoise.gamma) { toEdit.dirpyrDenoise.gamma = dontforceSet && options.baBehav[ADDSET_DIRPYRDN_GAMMA] ? toEdit.dirpyrDenoise.gamma + mods.dirpyrDenoise.gamma : mods.dirpyrDenoise.gamma; } if (dirpyrDenoise.passes) { toEdit.dirpyrDenoise.passes = dontforceSet && options.baBehav[ADDSET_DIRPYRDN_PASSES] ? toEdit.dirpyrDenoise.passes + mods.dirpyrDenoise.passes : mods.dirpyrDenoise.passes; } // if (dirpyrDenoise.perform) toEdit.dirpyrDenoise.perform = mods.dirpyrDenoise.perform; if (dirpyrDenoise.dmethod) { toEdit.dirpyrDenoise.dmethod = mods.dirpyrDenoise.dmethod; } if (dirpyrDenoise.Lmethod) { toEdit.dirpyrDenoise.Lmethod = mods.dirpyrDenoise.Lmethod; } if (dirpyrDenoise.Cmethod) { toEdit.dirpyrDenoise.Cmethod = mods.dirpyrDenoise.Cmethod; } if (dirpyrDenoise.C2method) { toEdit.dirpyrDenoise.C2method = mods.dirpyrDenoise.C2method; } if (dirpyrDenoise.smethod) { toEdit.dirpyrDenoise.smethod = mods.dirpyrDenoise.smethod; } if (dirpyrDenoise.medmethod) { toEdit.dirpyrDenoise.medmethod = mods.dirpyrDenoise.medmethod; } if (dirpyrDenoise.methodmed) { toEdit.dirpyrDenoise.methodmed = mods.dirpyrDenoise.methodmed; } if (dirpyrDenoise.rgbmethod) { toEdit.dirpyrDenoise.rgbmethod = mods.dirpyrDenoise.rgbmethod; } if (epd.enabled) { toEdit.epd.enabled = mods.epd.enabled; } if (epd.strength) { toEdit.epd.strength = mods.epd.strength; } if (epd.gamma) { toEdit.epd.gamma = mods.epd.gamma; } if (epd.edgeStopping) { toEdit.epd.edgeStopping = mods.epd.edgeStopping; } if (epd.scale) { toEdit.epd.scale = mods.epd.scale; } if (epd.reweightingIterates) { toEdit.epd.reweightingIterates = mods.epd.reweightingIterates; } if (fattal.enabled) { toEdit.fattal.enabled = mods.fattal.enabled; } if (fattal.threshold) { toEdit.fattal.threshold = mods.fattal.threshold; } if (fattal.amount) { toEdit.fattal.amount = mods.fattal.amount; } if (fattal.anchor) { toEdit.fattal.anchor = mods.fattal.anchor; } if (sh.enabled) { toEdit.sh.enabled = mods.sh.enabled; } if (sh.highlights) { toEdit.sh.highlights = dontforceSet && options.baBehav[ADDSET_SH_HIGHLIGHTS] ? toEdit.sh.highlights + mods.sh.highlights : mods.sh.highlights; } if (sh.htonalwidth) { toEdit.sh.htonalwidth = mods.sh.htonalwidth; } if (sh.shadows) { toEdit.sh.shadows = dontforceSet && options.baBehav[ADDSET_SH_SHADOWS] ? toEdit.sh.shadows + mods.sh.shadows : mods.sh.shadows; } if (sh.stonalwidth) { toEdit.sh.stonalwidth = mods.sh.stonalwidth; } if (sh.radius) { toEdit.sh.radius = mods.sh.radius; } if (sh.lab) { toEdit.sh.lab = mods.sh.lab; } if (crop.enabled) { toEdit.crop.enabled = mods.crop.enabled; } if (crop.x) { toEdit.crop.x = mods.crop.x; } if (crop.y) { toEdit.crop.y = mods.crop.y; } if (crop.w) { toEdit.crop.w = mods.crop.w; } if (crop.h) { toEdit.crop.h = mods.crop.h; } if (crop.fixratio) { toEdit.crop.fixratio = mods.crop.fixratio; } if (crop.ratio) { toEdit.crop.ratio = mods.crop.ratio; } if (crop.orientation) { toEdit.crop.orientation = mods.crop.orientation; } if (crop.guide) { toEdit.crop.guide = mods.crop.guide; } if (coarse.rotate) { toEdit.coarse.rotate = mods.coarse.rotate; } if (coarse.hflip) { toEdit.coarse.hflip = mods.coarse.hflip; } if (coarse.vflip) { toEdit.coarse.vflip = mods.coarse.vflip; } if (commonTrans.autofill) { toEdit.commonTrans.autofill = mods.commonTrans.autofill; } if (rotate.degree) { toEdit.rotate.degree = dontforceSet && options.baBehav[ADDSET_ROTATE_DEGREE] ? toEdit.rotate.degree + mods.rotate.degree : mods.rotate.degree; } if (distortion.amount) { toEdit.distortion.amount = dontforceSet && options.baBehav[ADDSET_DIST_AMOUNT] ? toEdit.distortion.amount + mods.distortion.amount : mods.distortion.amount; } if (lensProf.lcMode) { toEdit.lensProf.lcMode = mods.lensProf.lcMode; } if (lensProf.lcpFile) { toEdit.lensProf.lcpFile = mods.lensProf.lcpFile; } if (lensProf.useDist) { toEdit.lensProf.useDist = mods.lensProf.useDist; } if (lensProf.useVign) { toEdit.lensProf.useVign = mods.lensProf.useVign; } if (lensProf.useCA) { toEdit.lensProf.useCA = mods.lensProf.useCA; } if (lensProf.lfCameraMake) { toEdit.lensProf.lfCameraMake = mods.lensProf.lfCameraMake; } if (lensProf.lfCameraModel) { toEdit.lensProf.lfCameraModel = mods.lensProf.lfCameraModel; } if (lensProf.lfLens) { toEdit.lensProf.lfLens = mods.lensProf.lfLens; } if (perspective.horizontal) { toEdit.perspective.horizontal = dontforceSet && options.baBehav[ADDSET_PERSPECTIVE] ? toEdit.perspective.horizontal + mods.perspective.horizontal : mods.perspective.horizontal; } if (perspective.vertical) { toEdit.perspective.vertical = dontforceSet && options.baBehav[ADDSET_PERSPECTIVE] ? toEdit.perspective.vertical + mods.perspective.vertical : mods.perspective.vertical; } if (gradient.enabled) { toEdit.gradient.enabled = mods.gradient.enabled; } if (gradient.degree) { toEdit.gradient.degree = dontforceSet && options.baBehav[ADDSET_GRADIENT_DEGREE] ? toEdit.gradient.degree + mods.gradient.degree : mods.gradient.degree; } if (gradient.feather) { toEdit.gradient.feather = dontforceSet && options.baBehav[ADDSET_GRADIENT_FEATHER] ? toEdit.gradient.feather + mods.gradient.feather : mods.gradient.feather; } if (gradient.strength) { toEdit.gradient.strength = dontforceSet && options.baBehav[ADDSET_GRADIENT_STRENGTH] ? toEdit.gradient.strength + mods.gradient.strength : mods.gradient.strength; } if (gradient.centerX) { toEdit.gradient.centerX = dontforceSet && options.baBehav[ADDSET_GRADIENT_CENTER] ? toEdit.gradient.centerX + mods.gradient.centerX : mods.gradient.centerX; } if (gradient.centerY) { toEdit.gradient.centerY = dontforceSet && options.baBehav[ADDSET_GRADIENT_CENTER] ? toEdit.gradient.centerY + mods.gradient.centerY : mods.gradient.centerY; } if (locallab.enabled) { toEdit.locallab.enabled = mods.locallab.enabled; } if (locallab.nbspot || locallab.id) { // For locallab to work, id order needs to be maintained when adding or deleting spots // Saving toEdit locallab temporarily LocallabParams tmpLocallab = toEdit.locallab; // Removing all spots in toEdit and recreating spots based on mods id toEdit.locallab.spots.clear(); for (size_t i = 0; i < mods.locallab.spots.size(); i++) { LocallabParams::LocallabSpot *newSpot = new LocallabParams::LocallabSpot(); newSpot->id = mods.locallab.spots.at(i).id; toEdit.locallab.spots.push_back(*newSpot); } // Common spots in tmpLocallab and mods are restored in toEdit for (size_t i = 0; i < toEdit.locallab.spots.size(); i++) { for (size_t j = 0; j < tmpLocallab.spots.size(); j++) { if (toEdit.locallab.spots.at(i).id == tmpLocallab.spots.at(j).id) { toEdit.locallab.spots.at(i) = tmpLocallab.spots.at(j); } } } // Updating nbspot accordingly toEdit.locallab.nbspot = mods.locallab.nbspot; } if (locallab.selspot) { toEdit.locallab.selspot = mods.locallab.selspot; } for (size_t i = 0; i < toEdit.locallab.spots.size() && i < mods.locallab.spots.size() && i < locallab.spots.size(); i++) { // Control spot settings if (locallab.spots.at(i).name) { toEdit.locallab.spots.at(i).name = mods.locallab.spots.at(i).name; } if (locallab.spots.at(i).isvisible) { toEdit.locallab.spots.at(i).isvisible = mods.locallab.spots.at(i).isvisible; } if (locallab.spots.at(i).shape) { toEdit.locallab.spots.at(i).shape = mods.locallab.spots.at(i).shape; } if (locallab.spots.at(i).spotMethod) { toEdit.locallab.spots.at(i).spotMethod = mods.locallab.spots.at(i).spotMethod; } if (locallab.spots.at(i).sensiexclu) { toEdit.locallab.spots.at(i).sensiexclu = mods.locallab.spots.at(i).sensiexclu; } if (locallab.spots.at(i).structexclu) { toEdit.locallab.spots.at(i).structexclu = mods.locallab.spots.at(i).structexclu; } if (locallab.spots.at(i).struc) { toEdit.locallab.spots.at(i).struc = mods.locallab.spots.at(i).struc; } if (locallab.spots.at(i).shapeMethod) { toEdit.locallab.spots.at(i).shapeMethod = mods.locallab.spots.at(i).shapeMethod; } if (locallab.spots.at(i).locX) { toEdit.locallab.spots.at(i).locX = mods.locallab.spots.at(i).locX; } if (locallab.spots.at(i).locXL) { toEdit.locallab.spots.at(i).locXL = mods.locallab.spots.at(i).locXL; } if (locallab.spots.at(i).locY) { toEdit.locallab.spots.at(i).locY = mods.locallab.spots.at(i).locY; } if (locallab.spots.at(i).locYT) { toEdit.locallab.spots.at(i).locYT = mods.locallab.spots.at(i).locYT; } if (locallab.spots.at(i).centerX) { toEdit.locallab.spots.at(i).centerX = mods.locallab.spots.at(i).centerX; } if (locallab.spots.at(i).centerY) { toEdit.locallab.spots.at(i).centerY = mods.locallab.spots.at(i).centerY; } if (locallab.spots.at(i).circrad) { toEdit.locallab.spots.at(i).circrad = mods.locallab.spots.at(i).circrad; } if (locallab.spots.at(i).qualityMethod) { toEdit.locallab.spots.at(i).qualityMethod = mods.locallab.spots.at(i).qualityMethod; } if (locallab.spots.at(i).transit) { toEdit.locallab.spots.at(i).transit = mods.locallab.spots.at(i).transit; } if (locallab.spots.at(i).thresh) { toEdit.locallab.spots.at(i).thresh = mods.locallab.spots.at(i).thresh; } if (locallab.spots.at(i).iter) { toEdit.locallab.spots.at(i).iter = mods.locallab.spots.at(i).iter; } if (locallab.spots.at(i).balan) { toEdit.locallab.spots.at(i).balan = mods.locallab.spots.at(i).balan; } if (locallab.spots.at(i).transitweak) { toEdit.locallab.spots.at(i).transitweak = mods.locallab.spots.at(i).transitweak; } if (locallab.spots.at(i).avoid) { toEdit.locallab.spots.at(i).avoid = mods.locallab.spots.at(i).avoid; } // Color & Light if (locallab.spots.at(i).expcolor) { toEdit.locallab.spots.at(i).expcolor = mods.locallab.spots.at(i).expcolor; } if (locallab.spots.at(i).curvactiv) { toEdit.locallab.spots.at(i).curvactiv = mods.locallab.spots.at(i).curvactiv; } if (locallab.spots.at(i).lightness) { toEdit.locallab.spots.at(i).lightness = mods.locallab.spots.at(i).lightness; } if (locallab.spots.at(i).contrast) { toEdit.locallab.spots.at(i).contrast = mods.locallab.spots.at(i).contrast; } if (locallab.spots.at(i).chroma) { toEdit.locallab.spots.at(i).chroma = mods.locallab.spots.at(i).chroma; } if (locallab.spots.at(i).labgridALow) { toEdit.locallab.spots.at(i).labgridALow = mods.locallab.spots.at(i).labgridALow; } if (locallab.spots.at(i).labgridBLow) { toEdit.locallab.spots.at(i).labgridBLow = mods.locallab.spots.at(i).labgridBLow; } if (locallab.spots.at(i).labgridAHigh) { toEdit.locallab.spots.at(i).labgridAHigh = mods.locallab.spots.at(i).labgridAHigh; } if (locallab.spots.at(i).labgridBHigh) { toEdit.locallab.spots.at(i).labgridBHigh = mods.locallab.spots.at(i).labgridBHigh; } if (locallab.spots.at(i).strengthgrid) { toEdit.locallab.spots.at(i).strengthgrid = mods.locallab.spots.at(i).strengthgrid; } if (locallab.spots.at(i).sensi) { toEdit.locallab.spots.at(i).sensi = mods.locallab.spots.at(i).sensi; } if (locallab.spots.at(i).blurcolde) { toEdit.locallab.spots.at(i).blurcolde = mods.locallab.spots.at(i).blurcolde; } if (locallab.spots.at(i).structcol) { toEdit.locallab.spots.at(i).structcol = mods.locallab.spots.at(i).structcol; } if (locallab.spots.at(i).blendmaskcol) { toEdit.locallab.spots.at(i).blendmaskcol = mods.locallab.spots.at(i).blendmaskcol; } if (locallab.spots.at(i).radmaskcol) { toEdit.locallab.spots.at(i).radmaskcol = mods.locallab.spots.at(i).radmaskcol; } if (locallab.spots.at(i).chromaskcol) { toEdit.locallab.spots.at(i).chromaskcol = mods.locallab.spots.at(i).chromaskcol; } if (locallab.spots.at(i).gammaskcol) { toEdit.locallab.spots.at(i).gammaskcol = mods.locallab.spots.at(i).gammaskcol; } if (locallab.spots.at(i).slomaskcol) { toEdit.locallab.spots.at(i).slomaskcol = mods.locallab.spots.at(i).slomaskcol; } if (locallab.spots.at(i).qualitycurveMethod) { toEdit.locallab.spots.at(i).qualitycurveMethod = mods.locallab.spots.at(i).qualitycurveMethod; } if (locallab.spots.at(i).gridMethod) { toEdit.locallab.spots.at(i).gridMethod = mods.locallab.spots.at(i).gridMethod; } if (locallab.spots.at(i).llcurve) { toEdit.locallab.spots.at(i).llcurve = mods.locallab.spots.at(i).llcurve; } if (locallab.spots.at(i).cccurve) { toEdit.locallab.spots.at(i).cccurve = mods.locallab.spots.at(i).cccurve; } if (locallab.spots.at(i).LHcurve) { toEdit.locallab.spots.at(i).LHcurve = mods.locallab.spots.at(i).LHcurve; } if (locallab.spots.at(i).HHcurve) { toEdit.locallab.spots.at(i).HHcurve = mods.locallab.spots.at(i).HHcurve; } if (locallab.spots.at(i).invers) { toEdit.locallab.spots.at(i).invers = mods.locallab.spots.at(i).invers; } if (locallab.spots.at(i).enaColorMask) { toEdit.locallab.spots.at(i).enaColorMask = mods.locallab.spots.at(i).enaColorMask; } if (locallab.spots.at(i).CCmaskcurve) { toEdit.locallab.spots.at(i).CCmaskcurve = mods.locallab.spots.at(i).CCmaskcurve; } if (locallab.spots.at(i).LLmaskcurve) { toEdit.locallab.spots.at(i).LLmaskcurve = mods.locallab.spots.at(i).LLmaskcurve; } if (locallab.spots.at(i).HHmaskcurve) { toEdit.locallab.spots.at(i).HHmaskcurve = mods.locallab.spots.at(i).HHmaskcurve; } if (locallab.spots.at(i).softradiuscol) { toEdit.locallab.spots.at(i).softradiuscol = mods.locallab.spots.at(i).softradiuscol; } // Exposure if (locallab.spots.at(i).expexpose) { toEdit.locallab.spots.at(i).expexpose = mods.locallab.spots.at(i).expexpose; } if (locallab.spots.at(i).expcomp) { toEdit.locallab.spots.at(i).expcomp = mods.locallab.spots.at(i).expcomp; } if (locallab.spots.at(i).hlcompr) { toEdit.locallab.spots.at(i).hlcompr = mods.locallab.spots.at(i).hlcompr; } if (locallab.spots.at(i).hlcomprthresh) { toEdit.locallab.spots.at(i).hlcomprthresh = mods.locallab.spots.at(i).hlcomprthresh; } if (locallab.spots.at(i).black) { toEdit.locallab.spots.at(i).black = mods.locallab.spots.at(i).black; } if (locallab.spots.at(i).expchroma) { toEdit.locallab.spots.at(i).expchroma = mods.locallab.spots.at(i).expchroma; } if (locallab.spots.at(i).warm) { toEdit.locallab.spots.at(i).warm = mods.locallab.spots.at(i).warm; } if (locallab.spots.at(i).sensiex) { toEdit.locallab.spots.at(i).sensiex = mods.locallab.spots.at(i).sensiex; } if (locallab.spots.at(i).structexp) { toEdit.locallab.spots.at(i).structexp = mods.locallab.spots.at(i).structexp; } if (locallab.spots.at(i).blurexpde) { toEdit.locallab.spots.at(i).blurexpde = mods.locallab.spots.at(i).blurexpde; } if (locallab.spots.at(i).excurve) { toEdit.locallab.spots.at(i).excurve = mods.locallab.spots.at(i).excurve; } if (locallab.spots.at(i).inversex) { toEdit.locallab.spots.at(i).inversex = mods.locallab.spots.at(i).inversex; } if (locallab.spots.at(i).enaExpMask) { toEdit.locallab.spots.at(i).enaExpMask = mods.locallab.spots.at(i).enaExpMask; } if (locallab.spots.at(i).CCmaskexpcurve) { toEdit.locallab.spots.at(i).CCmaskexpcurve = mods.locallab.spots.at(i).CCmaskexpcurve; } if (locallab.spots.at(i).LLmaskexpcurve) { toEdit.locallab.spots.at(i).LLmaskexpcurve = mods.locallab.spots.at(i).LLmaskexpcurve; } if (locallab.spots.at(i).HHmaskexpcurve) { toEdit.locallab.spots.at(i).HHmaskexpcurve = mods.locallab.spots.at(i).HHmaskexpcurve; } if (locallab.spots.at(i).blendmaskexp) { toEdit.locallab.spots.at(i).blendmaskexp = mods.locallab.spots.at(i).blendmaskexp; } if (locallab.spots.at(i).radmaskexp) { toEdit.locallab.spots.at(i).radmaskexp = mods.locallab.spots.at(i).radmaskexp; } if (locallab.spots.at(i).chromaskexp) { toEdit.locallab.spots.at(i).chromaskexp = mods.locallab.spots.at(i).chromaskexp; } if (locallab.spots.at(i).gammaskexp) { toEdit.locallab.spots.at(i).gammaskexp = mods.locallab.spots.at(i).gammaskexp; } if (locallab.spots.at(i).slomaskexp) { toEdit.locallab.spots.at(i).slomaskexp = mods.locallab.spots.at(i).slomaskexp; } if (locallab.spots.at(i).softradiusexp) { toEdit.locallab.spots.at(i).softradiusexp = mods.locallab.spots.at(i).softradiusexp; } // Shadow highlight if (locallab.spots.at(i).expshadhigh) { toEdit.locallab.spots.at(i).expshadhigh = mods.locallab.spots.at(i).expshadhigh; } if (locallab.spots.at(i).highlights) { toEdit.locallab.spots.at(i).highlights = mods.locallab.spots.at(i).highlights; } if (locallab.spots.at(i).h_tonalwidth) { toEdit.locallab.spots.at(i).h_tonalwidth = mods.locallab.spots.at(i).h_tonalwidth; } if (locallab.spots.at(i).shadows) { toEdit.locallab.spots.at(i).shadows = mods.locallab.spots.at(i).shadows; } if (locallab.spots.at(i).s_tonalwidth) { toEdit.locallab.spots.at(i).s_tonalwidth = mods.locallab.spots.at(i).s_tonalwidth; } if (locallab.spots.at(i).sh_radius) { toEdit.locallab.spots.at(i).sh_radius = mods.locallab.spots.at(i).sh_radius; } if (locallab.spots.at(i).sensihs) { toEdit.locallab.spots.at(i).sensihs = mods.locallab.spots.at(i).sensihs; } if (locallab.spots.at(i).enaSHMask) { toEdit.locallab.spots.at(i).enaSHMask = mods.locallab.spots.at(i).enaSHMask; } if (locallab.spots.at(i).CCmaskSHcurve) { toEdit.locallab.spots.at(i).CCmaskSHcurve = mods.locallab.spots.at(i).CCmaskSHcurve; } if (locallab.spots.at(i).LLmaskSHcurve) { toEdit.locallab.spots.at(i).LLmaskSHcurve = mods.locallab.spots.at(i).LLmaskSHcurve; } if (locallab.spots.at(i).HHmaskSHcurve) { toEdit.locallab.spots.at(i).HHmaskSHcurve = mods.locallab.spots.at(i).HHmaskSHcurve; } if (locallab.spots.at(i).blendmaskSH) { toEdit.locallab.spots.at(i).blendmaskSH = mods.locallab.spots.at(i).blendmaskSH; } if (locallab.spots.at(i).radmaskSH) { toEdit.locallab.spots.at(i).radmaskSH = mods.locallab.spots.at(i).radmaskSH; } if (locallab.spots.at(i).blurSHde) { toEdit.locallab.spots.at(i).blurSHde = mods.locallab.spots.at(i).blurSHde; } if (locallab.spots.at(i).inverssh) { toEdit.locallab.spots.at(i).inverssh = mods.locallab.spots.at(i).inverssh; } if (locallab.spots.at(i).chromaskSH) { toEdit.locallab.spots.at(i).chromaskSH = mods.locallab.spots.at(i).chromaskSH; } if (locallab.spots.at(i).gammaskSH) { toEdit.locallab.spots.at(i).gammaskSH = mods.locallab.spots.at(i).gammaskSH; } if (locallab.spots.at(i).slomaskSH) { toEdit.locallab.spots.at(i).slomaskSH = mods.locallab.spots.at(i).slomaskSH; } // Vibrance if (locallab.spots.at(i).expvibrance) { toEdit.locallab.spots.at(i).expvibrance = mods.locallab.spots.at(i).expvibrance; } if (locallab.spots.at(i).saturated) { toEdit.locallab.spots.at(i).saturated = mods.locallab.spots.at(i).saturated; } if (locallab.spots.at(i).pastels) { toEdit.locallab.spots.at(i).pastels = mods.locallab.spots.at(i).pastels; } if (locallab.spots.at(i).psthreshold) { toEdit.locallab.spots.at(i).psthreshold = mods.locallab.spots.at(i).psthreshold; } if (locallab.spots.at(i).protectskins) { toEdit.locallab.spots.at(i).protectskins = mods.locallab.spots.at(i).protectskins; } if (locallab.spots.at(i).avoidcolorshift) { toEdit.locallab.spots.at(i).avoidcolorshift = mods.locallab.spots.at(i).avoidcolorshift; } if (locallab.spots.at(i).pastsattog) { toEdit.locallab.spots.at(i).pastsattog = mods.locallab.spots.at(i).pastsattog; } if (locallab.spots.at(i).sensiv) { toEdit.locallab.spots.at(i).sensiv = mods.locallab.spots.at(i).sensiv; } if (locallab.spots.at(i).skintonescurve) { toEdit.locallab.spots.at(i).skintonescurve = mods.locallab.spots.at(i).skintonescurve; } // Soft Light if (locallab.spots.at(i).expsoft) { toEdit.locallab.spots.at(i).expsoft = mods.locallab.spots.at(i).expsoft; } if (locallab.spots.at(i).streng) { toEdit.locallab.spots.at(i).streng = mods.locallab.spots.at(i).streng; } if (locallab.spots.at(i).sensisf) { toEdit.locallab.spots.at(i).sensisf = mods.locallab.spots.at(i).sensisf; } // Blur & Noise if (locallab.spots.at(i).expblur) { toEdit.locallab.spots.at(i).expblur = mods.locallab.spots.at(i).expblur; } if (locallab.spots.at(i).radius) { toEdit.locallab.spots.at(i).radius = mods.locallab.spots.at(i).radius; } if (locallab.spots.at(i).strength) { toEdit.locallab.spots.at(i).strength = mods.locallab.spots.at(i).strength; } if (locallab.spots.at(i).sensibn) { toEdit.locallab.spots.at(i).sensibn = mods.locallab.spots.at(i).sensibn; } if (locallab.spots.at(i).blurMethod) { toEdit.locallab.spots.at(i).blurMethod = mods.locallab.spots.at(i).blurMethod; } if (locallab.spots.at(i).activlum) { toEdit.locallab.spots.at(i).activlum = mods.locallab.spots.at(i).activlum; } // Tone Mapping if (locallab.spots.at(i).exptonemap) { toEdit.locallab.spots.at(i).exptonemap = mods.locallab.spots.at(i).exptonemap; } if (locallab.spots.at(i).stren) { toEdit.locallab.spots.at(i).stren = mods.locallab.spots.at(i).stren; } if (locallab.spots.at(i).gamma) { toEdit.locallab.spots.at(i).gamma = mods.locallab.spots.at(i).gamma; } if (locallab.spots.at(i).estop) { toEdit.locallab.spots.at(i).estop = mods.locallab.spots.at(i).estop; } if (locallab.spots.at(i).scaltm) { toEdit.locallab.spots.at(i).scaltm = mods.locallab.spots.at(i).scaltm; } if (locallab.spots.at(i).rewei) { toEdit.locallab.spots.at(i).rewei = mods.locallab.spots.at(i).rewei; } if (locallab.spots.at(i).sensitm) { toEdit.locallab.spots.at(i).sensitm = mods.locallab.spots.at(i).sensitm; } // Retinex if (locallab.spots.at(i).expreti) { toEdit.locallab.spots.at(i).expreti = mods.locallab.spots.at(i).expreti; } if (locallab.spots.at(i).retinexMethod) { toEdit.locallab.spots.at(i).retinexMethod = mods.locallab.spots.at(i).retinexMethod; } if (locallab.spots.at(i).str) { toEdit.locallab.spots.at(i).str = mods.locallab.spots.at(i).str; } if (locallab.spots.at(i).chrrt) { toEdit.locallab.spots.at(i).chrrt = mods.locallab.spots.at(i).chrrt; } if (locallab.spots.at(i).neigh) { toEdit.locallab.spots.at(i).neigh = mods.locallab.spots.at(i).neigh; } if (locallab.spots.at(i).vart) { toEdit.locallab.spots.at(i).vart = mods.locallab.spots.at(i).vart; } if (locallab.spots.at(i).dehaz) { toEdit.locallab.spots.at(i).dehaz = mods.locallab.spots.at(i).dehaz; } if (locallab.spots.at(i).sensih) { toEdit.locallab.spots.at(i).sensih = mods.locallab.spots.at(i).sensih; } if (locallab.spots.at(i).softradiusret) { toEdit.locallab.spots.at(i).softradiusret = mods.locallab.spots.at(i).softradiusret; } if (locallab.spots.at(i).localTgaincurve) { toEdit.locallab.spots.at(i).localTgaincurve = mods.locallab.spots.at(i).localTgaincurve; } if (locallab.spots.at(i).inversret) { toEdit.locallab.spots.at(i).inversret = mods.locallab.spots.at(i).inversret; } // Sharpening if (locallab.spots.at(i).expsharp) { toEdit.locallab.spots.at(i).expsharp = mods.locallab.spots.at(i).expsharp; } if (locallab.spots.at(i).sharcontrast) { toEdit.locallab.spots.at(i).sharcontrast = mods.locallab.spots.at(i).sharcontrast; } if (locallab.spots.at(i).sharradius) { toEdit.locallab.spots.at(i).sharradius = mods.locallab.spots.at(i).sharradius; } if (locallab.spots.at(i).sharamount) { toEdit.locallab.spots.at(i).sharamount = mods.locallab.spots.at(i).sharamount; } if (locallab.spots.at(i).shardamping) { toEdit.locallab.spots.at(i).shardamping = mods.locallab.spots.at(i).shardamping; } if (locallab.spots.at(i).shariter) { toEdit.locallab.spots.at(i).shariter = mods.locallab.spots.at(i).shariter; } if (locallab.spots.at(i).sharblur) { toEdit.locallab.spots.at(i).sharblur = mods.locallab.spots.at(i).sharblur; } if (locallab.spots.at(i).sensisha) { toEdit.locallab.spots.at(i).sensisha = mods.locallab.spots.at(i).sensisha; } if (locallab.spots.at(i).inverssha) { toEdit.locallab.spots.at(i).inverssha = mods.locallab.spots.at(i).inverssha; } // Local Contrast if (locallab.spots.at(i).expcontrast) { toEdit.locallab.spots.at(i).expcontrast = mods.locallab.spots.at(i).expcontrast; } if (locallab.spots.at(i).lcradius) { toEdit.locallab.spots.at(i).lcradius = mods.locallab.spots.at(i).lcradius; } if (locallab.spots.at(i).lcamount) { toEdit.locallab.spots.at(i).lcamount = mods.locallab.spots.at(i).lcamount; } if (locallab.spots.at(i).lcdarkness) { toEdit.locallab.spots.at(i).lcdarkness = mods.locallab.spots.at(i).lcdarkness; } if (locallab.spots.at(i).lclightness) { toEdit.locallab.spots.at(i).lclightness = mods.locallab.spots.at(i).lclightness; } if (locallab.spots.at(i).sensilc) { toEdit.locallab.spots.at(i).sensilc = mods.locallab.spots.at(i).sensilc; } // Contrast by detail levels if (locallab.spots.at(i).expcbdl) { toEdit.locallab.spots.at(i).expcbdl = mods.locallab.spots.at(i).expcbdl; } for (int j = 0; j < 5; j++) { if (locallab.spots.at(i).mult[j]) { toEdit.locallab.spots.at(i).mult[j] = mods.locallab.spots.at(i).mult[j]; } } if (locallab.spots.at(i).chromacbdl) { toEdit.locallab.spots.at(i).chromacbdl = mods.locallab.spots.at(i).chromacbdl; } if (locallab.spots.at(i).threshold) { toEdit.locallab.spots.at(i).threshold = mods.locallab.spots.at(i).threshold; } if (locallab.spots.at(i).sensicb) { toEdit.locallab.spots.at(i).sensicb = mods.locallab.spots.at(i).sensicb; } if (locallab.spots.at(i).clarityml) { toEdit.locallab.spots.at(i).clarityml = mods.locallab.spots.at(i).clarityml; } if (locallab.spots.at(i).softradiuscb) { toEdit.locallab.spots.at(i).softradiuscb = mods.locallab.spots.at(i).softradiuscb; } // Denoise if (locallab.spots.at(i).expdenoi) { toEdit.locallab.spots.at(i).expdenoi = mods.locallab.spots.at(i).expdenoi; } if (locallab.spots.at(i).noiselumf) { toEdit.locallab.spots.at(i).noiselumf = mods.locallab.spots.at(i).noiselumf; } if (locallab.spots.at(i).noiselumc) { toEdit.locallab.spots.at(i).noiselumc = mods.locallab.spots.at(i).noiselumc; } if (locallab.spots.at(i).noiselumdetail) { toEdit.locallab.spots.at(i).noiselumdetail = mods.locallab.spots.at(i).noiselumdetail; } if (locallab.spots.at(i).noiselequal) { toEdit.locallab.spots.at(i).noiselequal = mods.locallab.spots.at(i).noiselequal; } if (locallab.spots.at(i).noisechrof) { toEdit.locallab.spots.at(i).noisechrof = mods.locallab.spots.at(i).noisechrof; } if (locallab.spots.at(i).noisechroc) { toEdit.locallab.spots.at(i).noisechroc = mods.locallab.spots.at(i).noisechroc; } if (locallab.spots.at(i).noisechrodetail) { toEdit.locallab.spots.at(i).noisechrodetail = mods.locallab.spots.at(i).noisechrodetail; } if (locallab.spots.at(i).adjblur) { toEdit.locallab.spots.at(i).adjblur = mods.locallab.spots.at(i).adjblur; } if (locallab.spots.at(i).bilateral) { toEdit.locallab.spots.at(i).bilateral = mods.locallab.spots.at(i).bilateral; } if (locallab.spots.at(i).sensiden) { toEdit.locallab.spots.at(i).sensiden = mods.locallab.spots.at(i).sensiden; } } if (pcvignette.enabled) { toEdit.pcvignette.enabled = mods.pcvignette.enabled; } if (pcvignette.strength) { toEdit.pcvignette.strength = dontforceSet && options.baBehav[ADDSET_PCVIGNETTE_STRENGTH] ? toEdit.pcvignette.strength + mods.pcvignette.strength : mods.pcvignette.strength; } if (pcvignette.feather) { toEdit.pcvignette.feather = dontforceSet && options.baBehav[ADDSET_PCVIGNETTE_FEATHER] ? toEdit.pcvignette.feather + mods.pcvignette.feather : mods.pcvignette.feather; } if (pcvignette.roundness) { toEdit.pcvignette.roundness = dontforceSet && options.baBehav[ADDSET_PCVIGNETTE_ROUNDNESS] ? toEdit.pcvignette.roundness + mods.pcvignette.roundness : mods.pcvignette.roundness; } if (cacorrection.red) { toEdit.cacorrection.red = dontforceSet && options.baBehav[ADDSET_CA] ? toEdit.cacorrection.red + mods.cacorrection.red : mods.cacorrection.red; } if (cacorrection.blue) { toEdit.cacorrection.blue = dontforceSet && options.baBehav[ADDSET_CA] ? toEdit.cacorrection.blue + mods.cacorrection.blue : mods.cacorrection.blue; } if (vignetting.amount) { toEdit.vignetting.amount = dontforceSet && options.baBehav[ADDSET_VIGN_AMOUNT] ? toEdit.vignetting.amount + mods.vignetting.amount : mods.vignetting.amount; } if (vignetting.radius) { toEdit.vignetting.radius = dontforceSet && options.baBehav[ADDSET_VIGN_RADIUS] ? toEdit.vignetting.radius + mods.vignetting.radius : mods.vignetting.radius; } if (vignetting.strength) { toEdit.vignetting.strength = dontforceSet && options.baBehav[ADDSET_VIGN_STRENGTH] ? toEdit.vignetting.strength + mods.vignetting.strength : mods.vignetting.strength; } if (vignetting.centerX) { toEdit.vignetting.centerX = dontforceSet && options.baBehav[ADDSET_VIGN_CENTER] ? toEdit.vignetting.centerX + mods.vignetting.centerX : mods.vignetting.centerX; } if (vignetting.centerY) { toEdit.vignetting.centerY = dontforceSet && options.baBehav[ADDSET_VIGN_CENTER] ? toEdit.vignetting.centerY + mods.vignetting.centerY : mods.vignetting.centerY; } if (chmixer.enabled) { toEdit.chmixer.enabled = mods.chmixer.enabled; } for (int i = 0; i < 3; i++) { if (chmixer.red[i]) { toEdit.chmixer.red[i] = dontforceSet && options.baBehav[ADDSET_CHMIXER] ? toEdit.chmixer.red[i] + mods.chmixer.red[i] : mods.chmixer.red[i]; } if (chmixer.green[i]) { toEdit.chmixer.green[i] = dontforceSet && options.baBehav[ADDSET_CHMIXER] ? toEdit.chmixer.green[i] + mods.chmixer.green[i] : mods.chmixer.green[i]; } if (chmixer.blue[i]) { toEdit.chmixer.blue[i] = dontforceSet && options.baBehav[ADDSET_CHMIXER] ? toEdit.chmixer.blue[i] + mods.chmixer.blue[i] : mods.chmixer.blue[i]; } } if (blackwhite.enabled) { toEdit.blackwhite.enabled = mods.blackwhite.enabled; } if (blackwhite.method) { toEdit.blackwhite.method = mods.blackwhite.method; } if (blackwhite.luminanceCurve) { toEdit.blackwhite.luminanceCurve = mods.blackwhite.luminanceCurve; } if (blackwhite.autoc) { toEdit.blackwhite.autoc = mods.blackwhite.autoc; } if (blackwhite.setting) { toEdit.blackwhite.setting = mods.blackwhite.setting; } if (blackwhite.enabledcc) { toEdit.blackwhite.enabledcc = mods.blackwhite.enabledcc; } if (blackwhite.filter) { toEdit.blackwhite.filter = mods.blackwhite.filter; } if (blackwhite.mixerRed) { toEdit.blackwhite.mixerRed = dontforceSet && options.baBehav[ADDSET_BLACKWHITE_HUES] ? toEdit.blackwhite.mixerRed + mods.blackwhite.mixerRed : mods.blackwhite.mixerRed; } if (blackwhite.mixerOrange) { toEdit.blackwhite.mixerOrange = dontforceSet && options.baBehav[ADDSET_BLACKWHITE_HUES] ? toEdit.blackwhite.mixerOrange + mods.blackwhite.mixerOrange : mods.blackwhite.mixerOrange; } if (blackwhite.mixerYellow) { toEdit.blackwhite.mixerYellow = dontforceSet && options.baBehav[ADDSET_BLACKWHITE_HUES] ? toEdit.blackwhite.mixerYellow + mods.blackwhite.mixerYellow : mods.blackwhite.mixerYellow; } if (blackwhite.mixerGreen) { toEdit.blackwhite.mixerGreen = dontforceSet && options.baBehav[ADDSET_BLACKWHITE_HUES] ? toEdit.blackwhite.mixerGreen + mods.blackwhite.mixerGreen : mods.blackwhite.mixerGreen; } if (blackwhite.mixerCyan) { toEdit.blackwhite.mixerCyan = dontforceSet && options.baBehav[ADDSET_BLACKWHITE_HUES] ? toEdit.blackwhite.mixerCyan + mods.blackwhite.mixerCyan : mods.blackwhite.mixerCyan; } if (blackwhite.mixerBlue) { toEdit.blackwhite.mixerBlue = dontforceSet && options.baBehav[ADDSET_BLACKWHITE_HUES] ? toEdit.blackwhite.mixerBlue + mods.blackwhite.mixerBlue : mods.blackwhite.mixerBlue; } if (blackwhite.mixerMagenta) { toEdit.blackwhite.mixerMagenta = dontforceSet && options.baBehav[ADDSET_BLACKWHITE_HUES] ? toEdit.blackwhite.mixerMagenta + mods.blackwhite.mixerMagenta : mods.blackwhite.mixerMagenta; } if (blackwhite.mixerPurple) { toEdit.blackwhite.mixerPurple = dontforceSet && options.baBehav[ADDSET_BLACKWHITE_HUES] ? toEdit.blackwhite.mixerPurple + mods.blackwhite.mixerPurple : mods.blackwhite.mixerPurple; } if (blackwhite.gammaRed) { toEdit.blackwhite.gammaRed = dontforceSet && options.baBehav[ADDSET_BLACKWHITE_GAMMA] ? toEdit.blackwhite.gammaRed + mods.blackwhite.gammaRed : mods.blackwhite.gammaRed; } if (blackwhite.gammaGreen) { toEdit.blackwhite.gammaGreen = dontforceSet && options.baBehav[ADDSET_BLACKWHITE_GAMMA] ? toEdit.blackwhite.gammaGreen + mods.blackwhite.gammaGreen : mods.blackwhite.gammaGreen; } if (blackwhite.gammaBlue) { toEdit.blackwhite.gammaBlue = dontforceSet && options.baBehav[ADDSET_BLACKWHITE_GAMMA] ? toEdit.blackwhite.gammaBlue + mods.blackwhite.gammaBlue : mods.blackwhite.gammaBlue; } if (blackwhite.beforeCurve) { toEdit.blackwhite.beforeCurve = mods.blackwhite.beforeCurve; } if (blackwhite.beforeCurveMode) { toEdit.blackwhite.beforeCurveMode = mods.blackwhite.beforeCurveMode; } if (blackwhite.afterCurve) { toEdit.blackwhite.afterCurve = mods.blackwhite.afterCurve; } if (blackwhite.afterCurveMode) { toEdit.blackwhite.afterCurveMode = mods.blackwhite.afterCurveMode; } if (blackwhite.algo) { toEdit.blackwhite.algo = mods.blackwhite.algo; } if (resize.scale) { toEdit.resize.scale = dontforceSet && options.baBehav[ADDSET_RESIZE_SCALE] ? toEdit.resize.scale + mods.resize.scale : mods.resize.scale; } if (resize.appliesTo) { toEdit.resize.appliesTo = mods.resize.appliesTo; } if (resize.method) { toEdit.resize.method = mods.resize.method; } if (resize.dataspec) { toEdit.resize.dataspec = mods.resize.dataspec; } if (resize.width) { toEdit.resize.width = mods.resize.width; } if (resize.height) { toEdit.resize.height = mods.resize.height; } if (resize.enabled) { toEdit.resize.enabled = mods.resize.enabled; } if (resize.allowUpscaling) { toEdit.resize.allowUpscaling = mods.resize.allowUpscaling; } if (icm.inputProfile) { toEdit.icm.inputProfile = mods.icm.inputProfile; } if (icm.toneCurve) { toEdit.icm.toneCurve = mods.icm.toneCurve; } if (icm.applyLookTable) { toEdit.icm.applyLookTable = mods.icm.applyLookTable; } if (icm.applyBaselineExposureOffset) { toEdit.icm.applyBaselineExposureOffset = mods.icm.applyBaselineExposureOffset; } if (icm.applyHueSatMap) { toEdit.icm.applyHueSatMap = mods.icm.applyHueSatMap; } if (icm.dcpIlluminant) { toEdit.icm.dcpIlluminant = mods.icm.dcpIlluminant; } if (icm.workingProfile) { toEdit.icm.workingProfile = mods.icm.workingProfile; } if (icm.outputProfile) { toEdit.icm.outputProfile = mods.icm.outputProfile; } if (icm.outputIntent) { toEdit.icm.outputIntent = mods.icm.outputIntent; } if (icm.outputBPC) { toEdit.icm.outputBPC = mods.icm.outputBPC; } if (icm.workingTRCGamma) { toEdit.icm.workingTRCGamma = mods.icm.workingTRCGamma; } if (icm.workingTRCSlope) { toEdit.icm.workingTRCSlope = mods.icm.workingTRCSlope; } if (icm.workingTRC) { toEdit.icm.workingTRC = mods.icm.workingTRC; } if (raw.bayersensor.method) { toEdit.raw.bayersensor.method = mods.raw.bayersensor.method; } if (raw.bayersensor.border) { toEdit.raw.bayersensor.border = mods.raw.bayersensor.border; } if (raw.bayersensor.imageNum) { toEdit.raw.bayersensor.imageNum = mods.raw.bayersensor.imageNum; } if (raw.bayersensor.ccSteps) { toEdit.raw.bayersensor.ccSteps = mods.raw.bayersensor.ccSteps; } if (raw.bayersensor.exBlack0) { toEdit.raw.bayersensor.black0 = dontforceSet && options.baBehav[ADDSET_RAWEXPOS_BLACKS] ? toEdit.raw.bayersensor.black0 + mods.raw.bayersensor.black0 : mods.raw.bayersensor.black0; } if (raw.bayersensor.exBlack1) { toEdit.raw.bayersensor.black1 = dontforceSet && options.baBehav[ADDSET_RAWEXPOS_BLACKS] ? toEdit.raw.bayersensor.black1 + mods.raw.bayersensor.black1 : mods.raw.bayersensor.black1; } if (raw.bayersensor.exBlack2) { toEdit.raw.bayersensor.black2 = dontforceSet && options.baBehav[ADDSET_RAWEXPOS_BLACKS] ? toEdit.raw.bayersensor.black2 + mods.raw.bayersensor.black2 : mods.raw.bayersensor.black2; } if (raw.bayersensor.exBlack3) { toEdit.raw.bayersensor.black3 = dontforceSet && options.baBehav[ADDSET_RAWEXPOS_BLACKS] ? toEdit.raw.bayersensor.black3 + mods.raw.bayersensor.black3 : mods.raw.bayersensor.black3; } if (raw.bayersensor.exTwoGreen) { toEdit.raw.bayersensor.twogreen = mods.raw.bayersensor.twogreen; } if (raw.bayersensor.dcbIterations) { toEdit.raw.bayersensor.dcb_iterations = mods.raw.bayersensor.dcb_iterations; } if (raw.bayersensor.dcbEnhance) { toEdit.raw.bayersensor.dcb_enhance = mods.raw.bayersensor.dcb_enhance; } if (raw.bayersensor.lmmseIterations) { toEdit.raw.bayersensor.lmmse_iterations = mods.raw.bayersensor.lmmse_iterations; } if (raw.bayersensor.dualDemosaicAutoContrast) { toEdit.raw.bayersensor.dualDemosaicAutoContrast = mods.raw.bayersensor.dualDemosaicAutoContrast; } if (raw.bayersensor.dualDemosaicContrast) { toEdit.raw.bayersensor.dualDemosaicContrast = mods.raw.bayersensor.dualDemosaicContrast; } if (raw.bayersensor.pixelShiftMotionCorrectionMethod) { toEdit.raw.bayersensor.pixelShiftMotionCorrectionMethod = mods.raw.bayersensor.pixelShiftMotionCorrectionMethod; } if (raw.bayersensor.pixelShiftEperIso) { toEdit.raw.bayersensor.pixelShiftEperIso = mods.raw.bayersensor.pixelShiftEperIso; } if (raw.bayersensor.pixelShiftSigma) { toEdit.raw.bayersensor.pixelShiftSigma = mods.raw.bayersensor.pixelShiftSigma; } if (raw.bayersensor.pixelShiftShowMotion) { toEdit.raw.bayersensor.pixelShiftShowMotion = mods.raw.bayersensor.pixelShiftShowMotion; } if (raw.bayersensor.pixelShiftShowMotionMaskOnly) { toEdit.raw.bayersensor.pixelShiftShowMotionMaskOnly = mods.raw.bayersensor.pixelShiftShowMotionMaskOnly; } if (raw.bayersensor.pixelShiftHoleFill) { toEdit.raw.bayersensor.pixelShiftHoleFill = mods.raw.bayersensor.pixelShiftHoleFill; } if (raw.bayersensor.pixelShiftMedian) { toEdit.raw.bayersensor.pixelShiftMedian = mods.raw.bayersensor.pixelShiftMedian; } if (raw.bayersensor.pixelShiftGreen) { toEdit.raw.bayersensor.pixelShiftGreen = mods.raw.bayersensor.pixelShiftGreen; } if (raw.bayersensor.pixelShiftBlur) { toEdit.raw.bayersensor.pixelShiftBlur = mods.raw.bayersensor.pixelShiftBlur; } if (raw.bayersensor.pixelShiftSmooth) { toEdit.raw.bayersensor.pixelShiftSmoothFactor = mods.raw.bayersensor.pixelShiftSmoothFactor; } if (raw.bayersensor.pixelShiftEqualBright) { toEdit.raw.bayersensor.pixelShiftEqualBright = mods.raw.bayersensor.pixelShiftEqualBright; } if (raw.bayersensor.pixelShiftEqualBrightChannel) { toEdit.raw.bayersensor.pixelShiftEqualBrightChannel = mods.raw.bayersensor.pixelShiftEqualBrightChannel; } if (raw.bayersensor.pixelShiftNonGreenCross) { toEdit.raw.bayersensor.pixelShiftNonGreenCross = mods.raw.bayersensor.pixelShiftNonGreenCross; } if (raw.bayersensor.pixelShiftDemosaicMethod) { toEdit.raw.bayersensor.pixelShiftDemosaicMethod = mods.raw.bayersensor.pixelShiftDemosaicMethod; } if (raw.bayersensor.greenEq) { toEdit.raw.bayersensor.greenthresh = dontforceSet && options.baBehav[ADDSET_PREPROCESS_GREENEQUIL] ? toEdit.raw.bayersensor.greenthresh + mods.raw.bayersensor.greenthresh : mods.raw.bayersensor.greenthresh; } if (raw.bayersensor.linenoise) { toEdit.raw.bayersensor.linenoise = dontforceSet && options.baBehav[ADDSET_PREPROCESS_LINEDENOISE] ? toEdit.raw.bayersensor.linenoise + mods.raw.bayersensor.linenoise : mods.raw.bayersensor.linenoise; } if (raw.bayersensor.linenoiseDirection) { toEdit.raw.bayersensor.linenoiseDirection = mods.raw.bayersensor.linenoiseDirection; } if (raw.bayersensor.pdafLinesFilter) { toEdit.raw.bayersensor.pdafLinesFilter = mods.raw.bayersensor.pdafLinesFilter; } if (raw.xtranssensor.method) { toEdit.raw.xtranssensor.method = mods.raw.xtranssensor.method; } if (raw.xtranssensor.dualDemosaicAutoContrast) { toEdit.raw.xtranssensor.dualDemosaicAutoContrast = mods.raw.xtranssensor.dualDemosaicAutoContrast; } if (raw.xtranssensor.dualDemosaicContrast) { toEdit.raw.xtranssensor.dualDemosaicContrast = mods.raw.xtranssensor.dualDemosaicContrast; } if (raw.xtranssensor.ccSteps) { toEdit.raw.xtranssensor.ccSteps = mods.raw.xtranssensor.ccSteps; } if (raw.xtranssensor.border) { toEdit.raw.xtranssensor.border = mods.raw.xtranssensor.border; } if (raw.xtranssensor.exBlackRed) { toEdit.raw.xtranssensor.blackred = dontforceSet && options.baBehav[ADDSET_RAWEXPOS_BLACKS] ? toEdit.raw.xtranssensor.blackred + mods.raw.xtranssensor.blackred : mods.raw.xtranssensor.blackred; } if (raw.xtranssensor.exBlackGreen) { toEdit.raw.xtranssensor.blackgreen = dontforceSet && options.baBehav[ADDSET_RAWEXPOS_BLACKS] ? toEdit.raw.xtranssensor.blackgreen + mods.raw.xtranssensor.blackgreen : mods.raw.xtranssensor.blackgreen; } if (raw.xtranssensor.exBlackBlue) { toEdit.raw.xtranssensor.blackblue = dontforceSet && options.baBehav[ADDSET_RAWEXPOS_BLACKS] ? toEdit.raw.xtranssensor.blackblue + mods.raw.xtranssensor.blackblue : mods.raw.xtranssensor.blackblue; } if (raw.ca_autocorrect) { toEdit.raw.ca_autocorrect = mods.raw.ca_autocorrect; } if (raw.ca_avoidcolourshift) { toEdit.raw.ca_avoidcolourshift = mods.raw.ca_avoidcolourshift; } if (raw.caautoiterations) { toEdit.raw.caautoiterations = dontforceSet && options.baBehav[ADDSET_RAWCACORR] ? toEdit.raw.caautoiterations + mods.raw.caautoiterations : mods.raw.caautoiterations; } if (raw.cared) { toEdit.raw.cared = dontforceSet && options.baBehav[ADDSET_RAWCACORR] ? toEdit.raw.cared + mods.raw.cared : mods.raw.cared; } if (raw.cablue) { toEdit.raw.cablue = dontforceSet && options.baBehav[ADDSET_RAWCACORR] ? toEdit.raw.cablue + mods.raw.cablue : mods.raw.cablue; } if (raw.exPos) { toEdit.raw.expos = dontforceSet && options.baBehav[ADDSET_RAWEXPOS_LINEAR] ? toEdit.raw.expos + mods.raw.expos : mods.raw.expos; } if (raw.hotPixelFilter) { toEdit.raw.hotPixelFilter = mods.raw.hotPixelFilter; } if (raw.deadPixelFilter) { toEdit.raw.deadPixelFilter = mods.raw.deadPixelFilter; } if (raw.hotdeadpix_thresh) { toEdit.raw.hotdeadpix_thresh = mods.raw.hotdeadpix_thresh; } if (raw.darkFrame) { toEdit.raw.dark_frame = mods.raw.dark_frame; } if (raw.df_autoselect) { toEdit.raw.df_autoselect = mods.raw.df_autoselect; } if (raw.ff_file) { toEdit.raw.ff_file = mods.raw.ff_file; } if (raw.ff_AutoSelect) { toEdit.raw.ff_AutoSelect = mods.raw.ff_AutoSelect; } if (raw.ff_BlurRadius) { toEdit.raw.ff_BlurRadius = mods.raw.ff_BlurRadius; } if (raw.ff_BlurType) { toEdit.raw.ff_BlurType = mods.raw.ff_BlurType; } if (raw.ff_AutoClipControl) { toEdit.raw.ff_AutoClipControl = mods.raw.ff_AutoClipControl; } if (raw.ff_clipControl) { toEdit.raw.ff_clipControl = dontforceSet && options.baBehav[ADDSET_RAWFFCLIPCONTROL] ? toEdit.raw.ff_clipControl + mods.raw.ff_clipControl : mods.raw.ff_clipControl; } if (wavelet.enabled) { toEdit.wavelet.enabled = mods.wavelet.enabled; } if (wavelet.strength) { toEdit.wavelet.strength = mods.wavelet.strength; } if (wavelet.balance) { toEdit.wavelet.balance = mods.wavelet.balance; } if (wavelet.iter) { toEdit.wavelet.iter = mods.wavelet.iter; } if (wavelet.median) { toEdit.wavelet.median = mods.wavelet.median; } if (wavelet.medianlev) { toEdit.wavelet.medianlev = mods.wavelet.medianlev; } if (wavelet.linkedg) { toEdit.wavelet.linkedg = mods.wavelet.linkedg; } if (wavelet.cbenab) { toEdit.wavelet.cbenab = mods.wavelet.cbenab; } if (wavelet.greenhigh) { toEdit.wavelet.greenhigh = mods.wavelet.greenhigh; } if (wavelet.bluehigh) { toEdit.wavelet.bluehigh = mods.wavelet.bluehigh; } if (wavelet.greenmed) { toEdit.wavelet.greenmed = mods.wavelet.greenmed; } if (wavelet.bluemed) { toEdit.wavelet.bluemed = mods.wavelet.bluemed; } if (wavelet.greenlow) { toEdit.wavelet.greenlow = mods.wavelet.greenlow; } if (wavelet.bluelow) { toEdit.wavelet.bluelow = mods.wavelet.bluelow; } if (wavelet.lipst) { toEdit.wavelet.lipst = mods.wavelet.lipst; } if (wavelet.Medgreinf) { toEdit.wavelet.Medgreinf = mods.wavelet.Medgreinf; } if (wavelet.avoid) { toEdit.wavelet.avoid = mods.wavelet.avoid; } if (wavelet.tmr) { toEdit.wavelet.tmr = mods.wavelet.tmr; } if (wavelet.Lmethod) { toEdit.wavelet.Lmethod = mods.wavelet.Lmethod; } if (wavelet.CLmethod) { toEdit.wavelet.CLmethod = mods.wavelet.CLmethod; } if (wavelet.Backmethod) { toEdit.wavelet.Backmethod = mods.wavelet.Backmethod; } if (wavelet.Tilesmethod) { toEdit.wavelet.Tilesmethod = mods.wavelet.Tilesmethod; } if (wavelet.daubcoeffmethod) { toEdit.wavelet.daubcoeffmethod = mods.wavelet.daubcoeffmethod; } if (wavelet.CHmethod) { toEdit.wavelet.CHmethod = mods.wavelet.CHmethod; } if (wavelet.CHSLmethod) { toEdit.wavelet.CHSLmethod = mods.wavelet.CHSLmethod; } if (wavelet.EDmethod) { toEdit.wavelet.EDmethod = mods.wavelet.EDmethod; } if (wavelet.NPmethod) { toEdit.wavelet.NPmethod = mods.wavelet.NPmethod; } if (wavelet.BAmethod) { toEdit.wavelet.BAmethod = mods.wavelet.BAmethod; } if (wavelet.TMmethod) { toEdit.wavelet.TMmethod = mods.wavelet.TMmethod; } if (wavelet.HSmethod) { toEdit.wavelet.HSmethod = mods.wavelet.HSmethod; } if (wavelet.Dirmethod) { toEdit.wavelet.Dirmethod = mods.wavelet.Dirmethod; } if (wavelet.edgthresh) { toEdit.wavelet.edgthresh = mods.wavelet.edgthresh; } if (wavelet.sky) { toEdit.wavelet.sky = dontforceSet && options.baBehav[ADDSET_WA_SKYPROTECT] ? toEdit.wavelet.sky + mods.wavelet.sky : mods.wavelet.sky; } if (wavelet.thr) { toEdit.wavelet.thr = dontforceSet && options.baBehav[ADDSET_WA_THRR] ? toEdit.wavelet.thr + mods.wavelet.thr : mods.wavelet.thr; } if (wavelet.thrH) { toEdit.wavelet.thrH = dontforceSet && options.baBehav[ADDSET_WA_THRRH] ? toEdit.wavelet.thrH + mods.wavelet.thrH : mods.wavelet.thrH; } if (wavelet.sup) { toEdit.wavelet.sup = mods.wavelet.sup; } if (wavelet.hllev) { toEdit.wavelet.hllev = mods.wavelet.hllev; } if (wavelet.bllev) { toEdit.wavelet.bllev = mods.wavelet.bllev; } if (wavelet.edgcont) { toEdit.wavelet.edgcont = mods.wavelet.edgcont; } if (wavelet.level0noise) { toEdit.wavelet.level0noise = mods.wavelet.level0noise; } if (wavelet.level1noise) { toEdit.wavelet.level1noise = mods.wavelet.level1noise; } if (wavelet.level2noise) { toEdit.wavelet.level2noise = mods.wavelet.level2noise; } if (wavelet.level3noise) { toEdit.wavelet.level3noise = mods.wavelet.level3noise; } if (wavelet.pastlev) { toEdit.wavelet.pastlev = mods.wavelet.pastlev; } if (wavelet.satlev) { toEdit.wavelet.satlev = mods.wavelet.satlev; } if (wavelet.ccwcurve) { toEdit.wavelet.ccwcurve = mods.wavelet.ccwcurve; } if (wavelet.opacityCurveRG) { toEdit.wavelet.opacityCurveRG = mods.wavelet.opacityCurveRG; } if (wavelet.opacityCurveBY) { toEdit.wavelet.opacityCurveBY = mods.wavelet.opacityCurveBY; } if (wavelet.opacityCurveW) { toEdit.wavelet.opacityCurveW = mods.wavelet.opacityCurveW; } if (wavelet.opacityCurveWL) { toEdit.wavelet.opacityCurveWL = mods.wavelet.opacityCurveWL; } if (wavelet.hhcurve) { toEdit.wavelet.hhcurve = mods.wavelet.hhcurve; } if (wavelet.Chcurve) { toEdit.wavelet.Chcurve = mods.wavelet.Chcurve; } if (wavelet.wavclCurve) { toEdit.wavelet.wavclCurve = mods.wavelet.wavclCurve; } //if (wavelet.enacont) toEdit.wavelet.enacont = mods.wavelet.enacont; if (wavelet.expcontrast) { toEdit.wavelet.expcontrast = mods.wavelet.expcontrast; } if (wavelet.expchroma) { toEdit.wavelet.expchroma = mods.wavelet.expchroma; } if (wavelet.expedge) { toEdit.wavelet.expedge = mods.wavelet.expedge; } if (wavelet.expresid) { toEdit.wavelet.expresid = mods.wavelet.expresid; } if (wavelet.expfinal) { toEdit.wavelet.expfinal = mods.wavelet.expfinal; } if (wavelet.exptoning) { toEdit.wavelet.exptoning = mods.wavelet.exptoning; } if (wavelet.expnoise) { toEdit.wavelet.expnoise = mods.wavelet.expnoise; } for (int i = 0; i < 9; i++) { if (wavelet.c[i]) { toEdit.wavelet.c[i] = dontforceSet && options.baBehav[ADDSET_WA] ? toEdit.wavelet.c[i] + mods.wavelet.c[i] : mods.wavelet.c[i]; } } for (int i = 0; i < 9; i++) { if (wavelet.ch[i]) { toEdit.wavelet.ch[i] = dontforceSet && options.baBehav[ADDSET_WA] ? toEdit.wavelet.ch[i] + mods.wavelet.ch[i] : mods.wavelet.ch[i]; } } if (wavelet.skinprotect) { toEdit.wavelet.skinprotect = dontforceSet && options.baBehav[ADDSET_WA_SKINPROTECT] ? toEdit.wavelet.skinprotect + mods.wavelet.skinprotect : mods.wavelet.skinprotect; } if (wavelet.hueskin) { toEdit.wavelet.hueskin = mods.wavelet.hueskin; } if (wavelet.hueskin2) { toEdit.wavelet.hueskin2 = mods.wavelet.hueskin2; } if (wavelet.edgesensi) { toEdit.wavelet.edgesensi = mods.wavelet.edgesensi; } if (wavelet.edgeampli) { toEdit.wavelet.edgeampli = mods.wavelet.edgeampli; } if (wavelet.resconH) { toEdit.wavelet.resconH = dontforceSet && options.baBehav[ADDSET_WA_RESCONH] ? toEdit.wavelet.resconH + mods.wavelet.resconH : mods.wavelet.resconH; } if (wavelet.reschro) { toEdit.wavelet.reschro = dontforceSet && options.baBehav[ADDSET_WA_RESCHRO] ? toEdit.wavelet.reschro + mods.wavelet.reschro : mods.wavelet.reschro; } if (wavelet.tmrs) { toEdit.wavelet.tmrs = dontforceSet && options.baBehav[ADDSET_WA_TMRS] ? toEdit.wavelet.tmrs + mods.wavelet.tmrs : mods.wavelet.tmrs; } if (wavelet.gamma) { toEdit.wavelet.gamma = dontforceSet && options.baBehav[ADDSET_WA_GAMMA] ? toEdit.wavelet.gamma + mods.wavelet.gamma : mods.wavelet.gamma; } if (wavelet.rescon) { toEdit.wavelet.rescon = dontforceSet && options.baBehav[ADDSET_WA_RESCON] ? toEdit.wavelet.rescon + mods.wavelet.rescon : mods.wavelet.rescon; } if (wavelet.thres) { toEdit.wavelet.thres = dontforceSet && options.baBehav[ADDSET_WA_THRES] ? toEdit.wavelet.thres + mods.wavelet.thres : mods.wavelet.thres; } if (wavelet.threshold) { toEdit.wavelet.threshold = dontforceSet && options.baBehav[ADDSET_WA_THRESHOLD] ? toEdit.wavelet.threshold + mods.wavelet.threshold : mods.wavelet.threshold; } if (wavelet.threshold2) { toEdit.wavelet.threshold2 = dontforceSet && options.baBehav[ADDSET_WA_THRESHOLD2] ? toEdit.wavelet.threshold2 + mods.wavelet.threshold2 : mods.wavelet.threshold2; } if (wavelet.edgedetect) { toEdit.wavelet.edgedetect = dontforceSet && options.baBehav[ADDSET_WA_EDGEDETECT] ? toEdit.wavelet.edgedetect + mods.wavelet.edgedetect : mods.wavelet.edgedetect; } if (wavelet.edgedetectthr) { toEdit.wavelet.edgedetectthr = dontforceSet && options.baBehav[ADDSET_WA_EDGEDETECTTHR] ? toEdit.wavelet.edgedetectthr + mods.wavelet.edgedetectthr : mods.wavelet.edgedetectthr; } if (wavelet.edgedetectthr2) { toEdit.wavelet.edgedetectthr2 = dontforceSet && options.baBehav[ADDSET_WA_EDGEDETECTTHR2] ? toEdit.wavelet.edgedetectthr2 + mods.wavelet.edgedetectthr2 : mods.wavelet.edgedetectthr2; } if (wavelet.chro) { toEdit.wavelet.chro = dontforceSet && options.baBehav[ADDSET_WA_CHRO] ? toEdit.wavelet.chro + mods.wavelet.chro : mods.wavelet.chro; } if (wavelet.chroma) { toEdit.wavelet.chroma = dontforceSet && options.baBehav[ADDSET_WA_CHROMA] ? toEdit.wavelet.chroma + mods.wavelet.chroma : mods.wavelet.chroma; } if (wavelet.contrast) { toEdit.wavelet.contrast = dontforceSet && options.baBehav[ADDSET_WA_CONTRAST] ? toEdit.wavelet.contrast + mods.wavelet.contrast : mods.wavelet.contrast; } if (wavelet.edgrad) { toEdit.wavelet.edgrad = dontforceSet && options.baBehav[ADDSET_WA_EDGRAD] ? toEdit.wavelet.edgrad + mods.wavelet.edgrad : mods.wavelet.edgrad; } if (wavelet.edgval) { toEdit.wavelet.edgval = dontforceSet && options.baBehav[ADDSET_WA_EDGVAL] ? toEdit.wavelet.edgval + mods.wavelet.edgval : mods.wavelet.edgval; } if (wavelet.strength) { toEdit.wavelet.strength = dontforceSet && options.baBehav[ADDSET_WA_STRENGTH] ? toEdit.wavelet.strength + mods.wavelet.strength : mods.wavelet.strength; } if (dirpyrequalizer.enabled) { toEdit.dirpyrequalizer.enabled = mods.dirpyrequalizer.enabled; } if (dirpyrequalizer.gamutlab) { toEdit.dirpyrequalizer.gamutlab = mods.dirpyrequalizer.gamutlab; } if (dirpyrequalizer.cbdlMethod) { toEdit.dirpyrequalizer.cbdlMethod = mods.dirpyrequalizer.cbdlMethod; } for (int i = 0; i < 6; i++) { if (dirpyrequalizer.mult[i]) { toEdit.dirpyrequalizer.mult[i] = dontforceSet && options.baBehav[ADDSET_DIRPYREQ] ? toEdit.dirpyrequalizer.mult[i] + mods.dirpyrequalizer.mult[i] : mods.dirpyrequalizer.mult[i]; } } if (dirpyrequalizer.threshold) { toEdit.dirpyrequalizer.threshold = dontforceSet && options.baBehav[ADDSET_DIRPYREQ_THRESHOLD] ? toEdit.dirpyrequalizer.threshold + mods.dirpyrequalizer.threshold : mods.dirpyrequalizer.threshold; } if (dirpyrequalizer.skinprotect) { toEdit.dirpyrequalizer.skinprotect = dontforceSet && options.baBehav[ADDSET_DIRPYREQ_SKINPROTECT] ? toEdit.dirpyrequalizer.skinprotect + mods.dirpyrequalizer.skinprotect : mods.dirpyrequalizer.skinprotect; } if (dirpyrequalizer.hueskin) { toEdit.dirpyrequalizer.hueskin = mods.dirpyrequalizer.hueskin; } // if (dirpyrequalizer.algo) toEdit.dirpyrequalizer.algo = mods.dirpyrequalizer.algo; if (hsvequalizer.enabled) { toEdit.hsvequalizer.enabled = mods.hsvequalizer.enabled; } if (hsvequalizer.hcurve) { toEdit.hsvequalizer.hcurve = mods.hsvequalizer.hcurve; } if (hsvequalizer.scurve) { toEdit.hsvequalizer.scurve = mods.hsvequalizer.scurve; } if (hsvequalizer.vcurve) { toEdit.hsvequalizer.vcurve = mods.hsvequalizer.vcurve; } if (filmSimulation.enabled) { toEdit.filmSimulation.enabled = mods.filmSimulation.enabled; } if (filmSimulation.clutFilename) { toEdit.filmSimulation.clutFilename = mods.filmSimulation.clutFilename; } if (filmSimulation.strength) { toEdit.filmSimulation.strength = dontforceSet && options.baBehav[ADDSET_FILMSIMULATION_STRENGTH] ? toEdit.filmSimulation.strength + mods.filmSimulation.strength : mods.filmSimulation.strength; } if (softlight.enabled) { toEdit.softlight.enabled = mods.softlight.enabled; } if (softlight.strength) { toEdit.softlight.strength = dontforceSet && options.baBehav[ADDSET_SOFTLIGHT_STRENGTH] ? toEdit.softlight.strength + mods.softlight.strength : mods.softlight.strength; } if (dehaze.enabled) { toEdit.dehaze.enabled = mods.dehaze.enabled; } if (dehaze.strength) { toEdit.dehaze.strength = dontforceSet && options.baBehav[ADDSET_DEHAZE_STRENGTH] ? toEdit.dehaze.strength + mods.dehaze.strength : mods.dehaze.strength; } if (dehaze.depth) { toEdit.dehaze.depth = mods.dehaze.depth; } if (dehaze.showDepthMap) { toEdit.dehaze.showDepthMap = mods.dehaze.showDepthMap; } if (metadata.mode) { toEdit.metadata.mode = mods.metadata.mode; } // Exif changes are added to the existing ones if (exif) for (procparams::ExifPairs::const_iterator i = mods.exif.begin(); i != mods.exif.end(); ++i) { toEdit.exif[i->first] = i->second; } // IPTC changes are added to the existing ones if (iptc) for (procparams::IPTCPairs::const_iterator i = mods.iptc.begin(); i != mods.iptc.end(); ++i) { toEdit.iptc[i->first] = i->second; } } bool RAWParamsEdited::BayerSensor::isUnchanged() const { return method && border && imageNum && dcbIterations && dcbEnhance && lmmseIterations && dualDemosaicAutoContrast && dualDemosaicContrast /*&& allEnhance*/ && greenEq && pixelShiftMotionCorrectionMethod && pixelShiftEperIso && pixelShiftSigma && pixelShiftShowMotion && pixelShiftShowMotionMaskOnly && pixelShiftHoleFill && pixelShiftMedian && pixelShiftNonGreenCross && pixelShiftDemosaicMethod && pixelShiftGreen && pixelShiftBlur && pixelShiftSmooth && pixelShiftEqualBright && pixelShiftEqualBrightChannel && linenoise && linenoiseDirection && pdafLinesFilter && exBlack0 && exBlack1 && exBlack2 && exBlack3 && exTwoGreen; } bool RAWParamsEdited::XTransSensor::isUnchanged() const { return method && border && exBlackRed && exBlackGreen && exBlackBlue && dualDemosaicAutoContrast && dualDemosaicContrast; } bool RAWParamsEdited::isUnchanged() const { return bayersensor.isUnchanged() && xtranssensor.isUnchanged() && ca_autocorrect && ca_avoidcolourshift && caautoiterations && cared && cablue && hotPixelFilter && deadPixelFilter && hotdeadpix_thresh && darkFrame && df_autoselect && ff_file && ff_AutoSelect && ff_BlurRadius && ff_BlurType && exPos && ff_AutoClipControl && ff_clipControl; } bool LensProfParamsEdited::isUnchanged() const { return lcMode && lcpFile && useVign && lfLens; } bool RetinexParamsEdited::isUnchanged() const { return enabled && retinexcolorspace && gammaretinex && gam && slope; } LocallabParamsEdited::LocallabSpotEdited::LocallabSpotEdited(bool v) : // Control spot settings name(v), isvisible(v), shape(v), spotMethod(v), sensiexclu(v), structexclu(v), struc(v), shapeMethod(v), locX(v), locXL(v), locY(v), locYT(v), centerX(v), centerY(v), circrad(v), qualityMethod(v), transit(v), thresh(v), iter(v), balan(v), transitweak(v), avoid(v), // Color & Light expcolor(v), curvactiv(v), lightness(v), contrast(v), chroma(v), labgridALow(v), labgridBLow(v), labgridAHigh(v), labgridBHigh(v), strengthgrid(v), sensi(v), structcol(v), blurcolde(v), blendmaskcol(v), radmaskcol(v), chromaskcol(v), gammaskcol(v), slomaskcol(v), qualitycurveMethod(v), gridMethod(v), llcurve(v), cccurve(v), LHcurve(v), HHcurve(v), invers(v), enaColorMask(v), CCmaskcurve(v), LLmaskcurve(v), HHmaskcurve(v), softradiuscol(v), // Exposure expexpose(v), expcomp(v), hlcompr(v), hlcomprthresh(v), black(v), shcompr(v), expchroma(v), warm(v), sensiex(v), structexp(v), blurexpde(v), excurve(v), inversex(v), enaExpMask(v), CCmaskexpcurve(v), LLmaskexpcurve(v), HHmaskexpcurve(v), blendmaskexp(v), radmaskexp(v), chromaskexp(v), gammaskexp(v), slomaskexp(v), softradiusexp(v), // Shadow highlight expshadhigh(v), highlights(v), h_tonalwidth(v), shadows(v), s_tonalwidth(v), sh_radius(v), sensihs(v), enaSHMask(v), CCmaskSHcurve(v), LLmaskSHcurve(v), HHmaskSHcurve(v), blendmaskSH(v), radmaskSH(v), blurSHde(v), inverssh(v), chromaskSH(v), gammaskSH(v), slomaskSH(v), // Vibrance expvibrance(v), saturated(v), pastels(v), psthreshold(v), protectskins(v), avoidcolorshift(v), pastsattog(v), sensiv(v), skintonescurve(v), // Soft Light expsoft(v), streng(v), sensisf(v), // Blur & Noise expblur(v), radius(v), strength(v), sensibn(v), blurMethod(v), activlum(v), // Tone Mapping exptonemap(v), stren(v), gamma(v), estop(v), scaltm(v), rewei(v), sensitm(v), // Retinex expreti(v), retinexMethod(v), str(v), chrrt(v), neigh(v), vart(v), dehaz(v), sensih(v), localTgaincurve(v), inversret(v), softradiusret(v), // Sharpening expsharp(v), sharcontrast(v), sharradius(v), sharamount(v), shardamping(v), shariter(v), sharblur(v), sensisha(v), inverssha(v), // Local Contrast expcontrast(v), lcradius(v), lcamount(v), lcdarkness(v), lclightness(v), sensilc(v), // Contrast by detail levels expcbdl(v), mult{v, v, v, v, v}, chromacbdl(v), threshold(v), sensicb(v), clarityml(v), softradiuscb(v), // Denoise expdenoi(v), noiselumf(v), noiselumc(v), noiselumdetail(v), noiselequal(v), noisechrof(v), noisechroc(v), noisechrodetail(v), adjblur(v), bilateral(v), sensiden(v) { } void LocallabParamsEdited::LocallabSpotEdited::set(bool v) { name = v; isvisible = v; shape = v; spotMethod = v; sensiexclu = v; structexclu = v; struc = v; shapeMethod = v; locX = v; locXL = v; locY = v; locYT = v; centerX = v; centerY = v; circrad = v; qualityMethod = v; transit = v; thresh = v; iter = v; balan = v; transitweak = v; avoid = v; // Color & Light expcolor = v; curvactiv = v; lightness = v; contrast = v; chroma = v; labgridALow = v; labgridBLow = v; labgridAHigh = v; labgridBHigh = v; strengthgrid = v; sensi = v; structcol = v; blurcolde = v; blendmaskcol = v; radmaskcol = v; chromaskcol = v; gammaskcol = v; slomaskcol = v; qualitycurveMethod = v; gridMethod = v; llcurve = v; cccurve = v; LHcurve = v; HHcurve = v; invers = v; enaColorMask = v; CCmaskcurve = v; LLmaskcurve = v; HHmaskcurve = v; softradiuscol = v; // Exposure expexpose = v; expcomp = v; hlcompr = v; hlcomprthresh = v; black = v; shcompr = v; expchroma = v; warm = v; sensiex = v; structexp = v; blurexpde = v; excurve = v; inversex = v; enaExpMask = v; CCmaskexpcurve = v; LLmaskexpcurve = v; HHmaskexpcurve = v; blendmaskexp = v; radmaskexp = v; chromaskexp = v; gammaskexp = v; slomaskexp = v; softradiusexp = v; // Shadow highlight expshadhigh = v; highlights = v; h_tonalwidth = v; shadows = v; s_tonalwidth = v; sh_radius = v; sensihs = v; enaSHMask = v; CCmaskSHcurve = v; LLmaskSHcurve = v; HHmaskSHcurve = v; blendmaskSH = v; radmaskSH = v; blurSHde = v; inverssh = v; chromaskSH = v; gammaskSH = v; slomaskSH = v; // Vibrance expvibrance = v; saturated = v; pastels = v; psthreshold = v; protectskins = v; avoidcolorshift = v; pastsattog = v; sensiv = v; skintonescurve = v; // Soft Light expsoft = v; streng = v; sensisf = v; // Blur & Noise expblur = v; radius = v; strength = v; sensibn = v; blurMethod = v; activlum = v; // Tone Mapping exptonemap = v; stren = v; gamma = v; estop = v; scaltm = v; rewei = v; sensitm = v; // Retinex expreti = v; retinexMethod = v; str = v; chrrt = v; neigh = v; vart = v; dehaz = v; sensih = v; localTgaincurve = v; inversret = v; softradiusret = v; // Sharpening expsharp = v; sharcontrast = v; sharradius = v; sharamount = v; shardamping = v; shariter = v; sharblur = v; sensisha = v; inverssha = v; // Local Contrast expcontrast = v; lcradius = v; lcamount = v; lcdarkness = v; lclightness = v; sensilc = v; // Contrast by detail levels expcbdl = v; for (int i = 0; i < 5; i++) { mult[i] = v; } chromacbdl = v; threshold = v; sensicb = v; clarityml = v; softradiuscb = v; // Denoise expdenoi = v; noiselumf = v; noiselumc = v; noiselumdetail = v; noiselequal = v; noisechrof = v; noisechroc = v; noisechrodetail = v; adjblur = v; bilateral = v; sensiden = v; }