/* -*- C++ -*- * * This file is part of RawTherapee. * * Copyright (c) 2018 Alberto Griggio * Small adaptation to Rawtherapee Locallab October 2019 * RawTherapee is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * RawTherapee is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with RawTherapee. If not, see . */ /* film grain emulation. * Ported from darktable (src/iop/grain.c). Original copyright/license follows */ /* This file is part of darktable, copyright (c) 2010-2012 Henrik Andersson. adaptation to Rawtherapee 2021 Jacques Desmis jdesmis@gmail.com darktable is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. darktable is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with darktable. If not, see . */ #include "imagefloat.h" #include "improcfun.h" #include "rt_math.h" namespace rtengine { namespace { constexpr float GRAIN_LIGHTNESS_STRENGTH_SCALE = 0.15f; constexpr float GRAIN_SCALE_FACTOR = 213.2f; constexpr int GRAIN_LUT_SIZE = 128; constexpr float GRAIN_LUT_DELTA_MAX = 2.0f; constexpr float GRAIN_LUT_DELTA_MIN = 0.0001f; constexpr float GRAIN_LUT_PAPER_GAMMA = 1.0f; const int grad3[12][3] = { { 1, 1, 0 }, { -1, 1, 0 }, { 1, -1, 0 }, { -1, -1, 0 }, { 1, 0, 1 }, { -1, 0, 1 }, { 1, 0, -1 }, { -1, 0, -1 }, { 0, 1, 1 }, { 0, -1, 1 }, { 0, 1, -1 }, { 0, -1, -1 } }; const int permutation[] = { 151, 160, 137, 91, 90, 15, 131, 13, 201, 95, 96, 53, 194, 233, 7, 225, 140, 36, 103, 30, 69, 142, 8, 99, 37, 240, 21, 10, 23, 190, 6, 148, 247, 120, 234, 75, 0, 26, 197, 62, 94, 252, 219, 203, 117, 35, 11, 32, 57, 177, 33, 88, 237, 149, 56, 87, 174, 20, 125, 136, 171, 168, 68, 175, 74, 165, 71, 134, 139, 48, 27, 166, 77, 146, 158, 231, 83, 111, 229, 122, 60, 211, 133, 230, 220, 105, 92, 41, 55, 46, 245, 40, 244, 102, 143, 54, 65, 25, 63, 161, 1, 216, 80, 73, 209, 76, 132, 187, 208, 89, 18, 169, 200, 196, 135, 130, 116, 188, 159, 86, 164, 100, 109, 198, 173, 186, 3, 64, 52, 217, 226, 250, 124, 123, 5, 202, 38, 147, 118, 126, 255, 82, 85, 212, 207, 206, 59, 227, 47, 16, 58, 17, 182, 189, 28, 42, 223, 183, 170, 213, 119, 248, 152, 2, 44, 154, 163, 70, 221, 153, 101, 155, 167, 43, 172, 9, 129, 22, 39, 253, 19, 98, 108, 110, 79, 113, 224, 232, 178, 185, 112, 104, 218, 246, 97, 228, 251, 34, 242, 193, 238, 210, 144, 12, 191, 179, 162, 241, 81, 51, 145, 235, 249, 14, 239, 107, 49, 192, 214, 31, 181, 199, 106, 157, 184, 84, 204, 176, 115, 121, 50, 45, 127, 4, 150, 254, 138, 236, 205, 93, 222, 114, 67, 29, 24, 72, 243, 141, 128, 195, 78, 66, 215, 61, 156, 180 }; class GrainEvaluator { public: GrainEvaluator(int offset_x, int offset_y, int full_width, int full_height, double scale, float divgr, int call, int fww, int fhh): ox(offset_x), oy(offset_y), fw(full_width), fh(full_height), scale(scale) { simplex_noise_init(); constexpr float mb = 100.f;// * divgr; evaluate_grain_lut(mb, divgr); } void operator()(int isogr, int strengr, int scalegr, float divgr, Imagefloat *lab, bool multithread, int call, int fww, int fhh) { const double strength = (strengr / 100.0); const double octaves = 3.; const double wd = std::min(fw, fh); const double wdf = std::min(fww, fhh); const double zoom = (1.0 + 8 * (double(isogr) / GRAIN_SCALE_FACTOR) / 100.0) / 800.0; const double s = std::max(scale / 3.0, 1.0) / (double(std::max(scalegr, 1)) / 100.0); const int W = lab->getWidth(); const int H = lab->getHeight(); float **lab_L = lab->g.ptrs; double wddf = wd; if (call == 1 || call == 3) { wddf = wdf; } #ifdef _OPENMP # pragma omp parallel for if (multithread) #endif for (int j = 0; j < H; ++j) { double wy = oy + j; double y = wy / wddf; for (int i = 0; i < W; ++i) { double wx = ox + i; double x = wx / wddf; double noise = simplex_2d_noise(x, y, octaves, zoom) / s; lab_L[j][i] += lut_lookup(noise * strength * GRAIN_LIGHTNESS_STRENGTH_SCALE, lab_L[j][i] / 32768.f); } } } private: void simplex_noise_init() { for(int i = 0; i < 512; i++) perm[i] = permutation[i & 255]; } double dot(const int *g, double x, double y, double z) { return g[0] * x + g[1] * y + g[2] * z; } float FASTFLOOR(float x) { return (x > 0 ? (int)(x) : (int)(x)-1); } double simplex_noise(double xin, double yin, double zin) { double n0, n1, n2, n3; // Noise contributions from the four corners // Skew the input space to determine which simplex cell we're in const double F3 = 1.0 / 3.0; const double s = (xin + yin + zin) * F3; // Very nice and simple skew factor for 3D const int i = FASTFLOOR(xin + s); const int j = FASTFLOOR(yin + s); const int k = FASTFLOOR(zin + s); const double G3 = 1.0 / 6.0; // Very nice and simple unskew factor, too const double t = (i + j + k) * G3; const double X0 = i - t; // Unskew the cell origin back to (x,y,z) space const double Y0 = j - t; const double Z0 = k - t; const double x0 = xin - X0; // The x,y,z distances from the cell origin const double y0 = yin - Y0; const double z0 = zin - Z0; // For the 3D case, the simplex shape is a slightly irregular tetrahedron. // Determine which simplex we are in. int i1, j1, k1; // Offsets for second corner of simplex in (i,j,k) coords int i2, j2, k2; // Offsets for third corner of simplex in (i,j,k) coords if(x0 >= y0) { if(y0 >= z0) { i1 = 1; // X Y Z order j1 = 0; k1 = 0; i2 = 1; j2 = 1; k2 = 0; } else if(x0 >= z0) { i1 = 1; // X Z Y order j1 = 0; k1 = 0; i2 = 1; j2 = 0; k2 = 1; } else { i1 = 0; // Z X Y order j1 = 0; k1 = 1; i2 = 1; j2 = 0; k2 = 1; } } else // x0 1.8f) { dived = 1.f + (divgr - 1.8f); } const float delta = dived * GRAIN_LUT_DELTA_MAX * expf((mb / 100.0f) * logf(GRAIN_LUT_DELTA_MIN / dived)); const float density = (1.0f + 2.0f * delta) / (1.0f + expf( (4.0f * gp * (0.5f - exposure)) / (1.0f + 2.0f * delta) )) - delta; return density; } float paper_resp_inverse(float density, float mb, float gp, float divgr) { float dived = 1.f; if(divgr > 1.8f) { dived = 1.f + (divgr - 1.8f); } const float delta = dived * GRAIN_LUT_DELTA_MAX * expf((mb / 100.0f) * logf(GRAIN_LUT_DELTA_MIN / dived)); const float exposure = -logf((1.0f + 2.0f * delta) / (density + delta) - 1.0f) * (1.0f + 2.0f * delta) / (4.0f * gp) + 0.5f; return exposure; } void evaluate_grain_lut(const float mb, float divgr) { for(int i = 0; i < GRAIN_LUT_SIZE; i++) { for(int j = 0; j < GRAIN_LUT_SIZE; j++) { float gu = (float)i / (GRAIN_LUT_SIZE - 1) - 0.5; float l = (float)j / (GRAIN_LUT_SIZE - 1); float divg = divgr; //1.f grain_lut[j * GRAIN_LUT_SIZE + i] = 32768.f * (paper_resp(gu + paper_resp_inverse(l, mb, divg * GRAIN_LUT_PAPER_GAMMA, divgr), mb, divg * GRAIN_LUT_PAPER_GAMMA, divgr) - l); } } } float lut_lookup(const float x, const float y) { const float _x = LIM((x + 0.5f) * (GRAIN_LUT_SIZE - 1), 0.f, float(GRAIN_LUT_SIZE - 1)); const float _y = LIM(y * (GRAIN_LUT_SIZE - 1), 0.f, float(GRAIN_LUT_SIZE - 1)); const int _x0 = _x < GRAIN_LUT_SIZE - 2 ? _x : GRAIN_LUT_SIZE - 2; const int _y0 = _y < GRAIN_LUT_SIZE - 2 ? _y : GRAIN_LUT_SIZE - 2; const int _x1 = _x0 + 1; const int _y1 = _y0 + 1; const float x_diff = _x - _x0; const float y_diff = _y - _y0; const float l00 = grain_lut[_y0 * GRAIN_LUT_SIZE + _x0]; const float l01 = grain_lut[_y0 * GRAIN_LUT_SIZE + _x1]; const float l10 = grain_lut[_y1 * GRAIN_LUT_SIZE + _x0]; const float l11 = grain_lut[_y1 * GRAIN_LUT_SIZE + _x1]; const float xy0 = (1.0 - y_diff) * l00 + l10 * y_diff; const float xy1 = (1.0 - y_diff) * l01 + l11 * y_diff; return xy0 * (1.0f - x_diff) + xy1 * x_diff; } int ox; int oy; int fw; int fh; double scale; int perm[512]; float grain_lut[GRAIN_LUT_SIZE * GRAIN_LUT_SIZE]; }; } // namespace void ImProcFunctions::filmGrain(Imagefloat *rgb, int isogr, int strengr, int scalegr, float divgr, int bfw, int bfh, int call, int fw, int fh) { if (settings->verbose) { printf("iso=%i strength=%i scale=%i gamma=%f\n", isogr, strengr, scalegr, divgr); } GrainEvaluator ge(0, 0, bfw, bfh, scale, divgr, call, fw, fh); ge(isogr, strengr, scalegr, divgr, rgb, multiThread, call, fw, fh); } } // namespace rtengine