rawTherapee/rtengine/improcfun.h
Alberto Griggio 1a3fd9f157 Added new color toning method "L*a*b* regions"
Allows to specify various "regions" of the image with masks, and to correct
for hue, saturation and lightness.

Inspired by the existing L*a*b* grid (in turn taken from darktable)
2018-10-25 16:46:11 +02:00

364 lines
23 KiB
C++

/*
* This file is part of RawTherapee.
*
* Copyright (c) 2004-2010 Gabor Horvath <hgabor@rawtherapee.com>
*
* RawTherapee is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* RawTherapee is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with RawTherapee. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef _IMPROCFUN_H_
#define _IMPROCFUN_H_
#include "imagefloat.h"
#include "image16.h"
#include "image8.h"
#include "procparams.h"
#include "shmap.h"
#include "coord2d.h"
#include "color.h"
#include "labimage.h"
#include "cieimage.h"
#include "LUT.h"
#include "lcp.h"
#include "dcp.h"
#include "curves.h"
#include "cplx_wavelet_dec.h"
#include "pipettebuffer.h"
#include "gamutwarning.h"
namespace rtengine
{
using namespace procparams;
class ImProcFunctions
{
cmsHTRANSFORM monitorTransform;
std::unique_ptr<GamutWarning> gamutWarning;
const ProcParams* params;
double scale;
bool multiThread;
void calcVignettingParams(int oW, int oH, const VignettingParams& vignetting, double &w2, double &h2, double& maxRadius, double &v, double &b, double &mul);
void transformLuminanceOnly(Imagefloat* original, Imagefloat* transformed, int cx, int cy, int oW, int oH, int fW, int fH);
void transformGeneral(bool highQuality, Imagefloat *original, Imagefloat *transformed, int cx, int cy, int sx, int sy, int oW, int oH, int fW, int fH, const LensCorrection *pLCPMap);
void transformLCPCAOnly(Imagefloat *original, Imagefloat *transformed, int cx, int cy, const LensCorrection *pLCPMap);
bool needsCA();
bool needsDistortion();
bool needsRotation();
bool needsPerspective();
bool needsGradient();
bool needsVignetting();
bool needsLCP();
bool needsLensfun();
// static cmsUInt8Number* Mempro = NULL;
inline void interpolateTransformCubic(Imagefloat* src, int xs, int ys, double Dx, double Dy, float *r, float *g, float *b, double mul)
{
const double A = -0.85;
double w[4];
{
double t1, t2;
t1 = -A * (Dx - 1.0) * Dx;
t2 = (3.0 - 2.0 * Dx) * Dx * Dx;
w[3] = t1 * Dx;
w[2] = t1 * (Dx - 1.0) + t2;
w[1] = -t1 * Dx + 1.0 - t2;
w[0] = -t1 * (Dx - 1.0);
}
double rd, gd, bd;
double yr[4] = {0.0}, yg[4] = {0.0}, yb[4] = {0.0};
for (int k = ys, kx = 0; k < ys + 4; k++, kx++) {
rd = gd = bd = 0.0;
for (int i = xs, ix = 0; i < xs + 4; i++, ix++) {
rd += src->r(k, i) * w[ix];
gd += src->g(k, i) * w[ix];
bd += src->b(k, i) * w[ix];
}
yr[kx] = rd;
yg[kx] = gd;
yb[kx] = bd;
}
{
double t1, t2;
t1 = -A * (Dy - 1.0) * Dy;
t2 = (3.0 - 2.0 * Dy) * Dy * Dy;
w[3] = t1 * Dy;
w[2] = t1 * (Dy - 1.0) + t2;
w[1] = -t1 * Dy + 1.0 - t2;
w[0] = -t1 * (Dy - 1.0);
}
rd = gd = bd = 0.0;
for (int i = 0; i < 4; i++) {
rd += yr[i] * w[i];
gd += yg[i] * w[i];
bd += yb[i] * w[i];
}
*r = rd * mul;
*g = gd * mul;
*b = bd * mul;
// if (xs==100 && ys==100)
// printf ("r=%g, g=%g\n", *r, *g);
}
inline void interpolateTransformChannelsCubic(float** src, int xs, int ys, double Dx, double Dy, float *r, double mul)
{
const double A = -0.85;
double w[4];
{
double t1, t2;
t1 = -A * (Dx - 1.0) * Dx;
t2 = (3.0 - 2.0 * Dx) * Dx * Dx;
w[3] = t1 * Dx;
w[2] = t1 * (Dx - 1.0) + t2;
w[1] = -t1 * Dx + 1.0 - t2;
w[0] = -t1 * (Dx - 1.0);
}
double rd;
double yr[4] = {0.0};
for (int k = ys, kx = 0; k < ys + 4; k++, kx++) {
rd = 0.0;
for (int i = xs, ix = 0; i < xs + 4; i++, ix++) {
rd += src[k][i] * w[ix];
}
yr[kx] = rd;
}
{
double t1, t2;
t1 = -A * (Dy - 1.0) * Dy;
t2 = (3.0 - 2.0 * Dy) * Dy * Dy;
w[3] = t1 * Dy;
w[2] = t1 * (Dy - 1.0) + t2;
w[1] = -t1 * Dy + 1.0 - t2;
w[0] = -t1 * (Dy - 1.0);
}
rd = 0.0;
for (int i = 0; i < 4; i++) {
rd += yr[i] * w[i];
}
*r = rd * mul;
}
public:
enum class Median {
TYPE_3X3_SOFT,
TYPE_3X3_STRONG,
TYPE_5X5_SOFT,
TYPE_5X5_STRONG,
TYPE_7X7,
TYPE_9X9
};
double lumimul[3];
ImProcFunctions(const ProcParams* iparams, bool imultiThread = true)
: monitorTransform(nullptr), params(iparams), scale(1), multiThread(imultiThread), lumimul{} {}
~ImProcFunctions();
bool needsLuminanceOnly()
{
return !(needsCA() || needsDistortion() || needsRotation() || needsPerspective() || needsLCP() || needsLensfun()) && (needsVignetting() || needsPCVignetting() || needsGradient());
}
void setScale(double iscale);
bool needsTransform();
bool needsPCVignetting();
void firstAnalysis(const Imagefloat* const working, const ProcParams &params, LUTu & vhist16);
void updateColorProfiles(const Glib::ustring& monitorProfile, RenderingIntent monitorIntent, bool softProof, bool gamutCheck);
void rgbProc(Imagefloat* working, LabImage* lab, PipetteBuffer *pipetteBuffer, LUTf & hltonecurve, LUTf & shtonecurve, LUTf & tonecurve,
int sat, LUTf & rCurve, LUTf & gCurve, LUTf & bCurve, float satLimit, float satLimitOpacity, const ColorGradientCurve & ctColorCurve, const OpacityCurve & ctOpacityCurve, bool opautili, LUTf & clcurve, LUTf & cl2curve, const ToneCurve & customToneCurve1, const ToneCurve & customToneCurve2,
const ToneCurve & customToneCurvebw1, const ToneCurve & customToneCurvebw2, double &rrm, double &ggm, double &bbm, float &autor, float &autog, float &autob, DCPProfile *dcpProf, const DCPProfile::ApplyState &asIn, LUTu &histToneCurve);
void rgbProc(Imagefloat* working, LabImage* lab, PipetteBuffer *pipetteBuffer, LUTf & hltonecurve, LUTf & shtonecurve, LUTf & tonecurve,
int sat, LUTf & rCurve, LUTf & gCurve, LUTf & bCurve, float satLimit, float satLimitOpacity, const ColorGradientCurve & ctColorCurve, const OpacityCurve & ctOpacityCurve, bool opautili, LUTf & clcurve, LUTf & cl2curve, const ToneCurve & customToneCurve1, const ToneCurve & customToneCurve2,
const ToneCurve & customToneCurvebw1, const ToneCurve & customToneCurvebw2, double &rrm, double &ggm, double &bbm, float &autor, float &autog, float &autob,
double expcomp, int hlcompr, int hlcomprthresh, DCPProfile *dcpProf, const DCPProfile::ApplyState &asIn, LUTu &histToneCurve);
void labtoning(float r, float g, float b, float &ro, float &go, float &bo, int algm, int metchrom, int twoc, float satLimit, float satLimitOpacity, const ColorGradientCurve & ctColorCurve, const OpacityCurve & ctOpacityCurve, LUTf & clToningcurve, LUTf & cl2Toningcurve, float iplow, float iphigh, double wp[3][3], double wip[3][3]);
void toning2col(float r, float g, float b, float &ro, float &go, float &bo, float iplow, float iphigh, float rl, float gl, float bl, float rh, float gh, float bh, float SatLow, float SatHigh, float balanS, float balanH, float reducac, int mode, int preser, float strProtect);
void toningsmh(float r, float g, float b, float &ro, float &go, float &bo, float RedLow, float GreenLow, float BlueLow, float RedMed, float GreenMed, float BlueMed, float RedHigh, float GreenHigh, float BlueHigh, float reducac, int mode, float strProtect);
void toningsmh2(float r, float g, float b, float &ro, float &go, float &bo, float low[3], float satLow, float med[3], float satMed, float high[3], float satHigh, float reducac, int mode, int preser);
void secondeg_begin(float reducac, float vend, float &aam, float &bbm);
void secondeg_end(float reducac, float vinf, float &aa, float &bb, float &cc);
void retreavergb(float &r, float &g, float &b);
void moyeqt(Imagefloat* working, float &moyS, float &eqty);
void luminanceCurve(LabImage* lold, LabImage* lnew, LUTf &curve);
void ciecam_02float(CieImage* ncie, float adap, int pW, int pwb, LabImage* lab, const ProcParams* params,
const ColorAppearance & customColCurve1, const ColorAppearance & customColCurve, const ColorAppearance & customColCurve3,
LUTu &histLCAM, LUTu &histCCAM, LUTf & CAMBrightCurveJ, LUTf & CAMBrightCurveQ, float &mean, int Iterates, int scale, bool execsharp, float &d, float &dj, float &yb, int rtt,
bool showSharpMask = false);
void chromiLuminanceCurve(PipetteBuffer *pipetteBuffer, int pW, LabImage* lold, LabImage* lnew, LUTf &acurve, LUTf &bcurve, LUTf & satcurve, LUTf & satclcurve, LUTf &clcurve, LUTf &curve, bool utili, bool autili, bool butili, bool ccutili, bool cclutili, bool clcutili, LUTu &histCCurve, LUTu &histLurve);
void vibrance(LabImage* lab); //Jacques' vibrance
// void colorCurve (LabImage* lold, LabImage* lnew);
void sharpening(LabImage* lab, const SharpeningParams &sharpenParam, bool showMask = false);
void sharpeningcam(CieImage* ncie, float** buffer, bool showMask = false);
void transform(Imagefloat* original, Imagefloat* transformed, int cx, int cy, int sx, int sy, int oW, int oH, int fW, int fH, const FramesMetaData *metadata, int rawRotationDeg, bool fullImage);
float resizeScale(const ProcParams* params, int fw, int fh, int &imw, int &imh);
void lab2monitorRgb(LabImage* lab, Image8* image);
void resize(Imagefloat* src, Imagefloat* dst, float dScale);
void Lanczos(const LabImage* src, LabImage* dst, float scale);
void Lanczos(const Imagefloat* src, Imagefloat* dst, float scale);
void deconvsharpening(float** luminance, float** buffer, int W, int H, const SharpeningParams &sharpenParam);
void MLsharpen(LabImage* lab); // Manuel's clarity / sharpening
void MLmicrocontrast(float** luminance, int W, int H); //Manuel's microcontrast
void MLmicrocontrast(LabImage* lab); //Manuel's microcontrast
void MLmicrocontrastcam(CieImage* ncie); //Manuel's microcontrast
void impulsedenoise(LabImage* lab); //Emil's impulse denoise
void impulsedenoisecam(CieImage* ncie, float **buffers[3]);
void impulse_nr(LabImage* lab, double thresh);
void impulse_nrcam(CieImage* ncie, double thresh, float **buffers[3]);
void dirpyrdenoise(LabImage* src); //Emil's pyramid denoise
void dirpyrequalizer(LabImage* lab, int scale); //Emil's wavelet
void EPDToneMapResid(float * WavCoeffs_L0, unsigned int Iterates, int skip, struct cont_params& cp, int W_L, int H_L, float max0, float min0);
void CompressDR(float *Source, int W_L, int H_L, float Compression, float DetailBoost);
void ContrastResid(float * WavCoeffs_L0, struct cont_params &cp, int W_L, int H_L, float max0, float min0);
void EPDToneMap(LabImage *lab, unsigned int Iterates = 0, int skip = 1);
void EPDToneMapCIE(CieImage *ncie, float a_w, float c_, int Wid, int Hei, float minQ, float maxQ, unsigned int Iterates = 0, int skip = 1);
// pyramid denoise
procparams::DirPyrDenoiseParams dnparams;
void dirpyr(LabImage* data_fine, LabImage* data_coarse, int level, LUTf &rangefn_L, LUTf &rangefn_ab,
int pitch, int scale, const int luma, int chroma);
void idirpyr(LabImage* data_coarse, LabImage* data_fine, int level, LUTf &rangefn_L, LUTf & nrwt_l, LUTf & nrwt_ab,
int pitch, int scale, const int luma, const int chroma/*, LUTf & Lcurve, LUTf & abcurve*/);
void Tile_calc(int tilesize, int overlap, int kall, int imwidth, int imheight, int &numtiles_W, int &numtiles_H, int &tilewidth, int &tileheight, int &tileWskip, int &tileHskip);
void ip_wavelet(LabImage * lab, LabImage * dst, int kall, const procparams::WaveletParams & waparams, const WavCurve & wavCLVCcurve, const WavOpacityCurveRG & waOpacityCurveRG, const WavOpacityCurveBY & waOpacityCurveBY, const WavOpacityCurveW & waOpacityCurveW, const WavOpacityCurveWL & waOpacityCurveWL, LUTf &wavclCurve, int skip);
void WaveletcontAllL(LabImage * lab, float **varhue, float **varchrom, wavelet_decomposition &WaveletCoeffs_L,
struct cont_params &cp, int skip, float *mean, float *sigma, float *MaxP, float *MaxN, const WavCurve & wavCLVCcurve, const WavOpacityCurveW & waOpacityCurveW, FlatCurve* ChCurve, bool Chutili);
void WaveletcontAllLfinal(wavelet_decomposition &WaveletCoeffs_L, struct cont_params &cp, float *mean, float *sigma, float *MaxP, const WavOpacityCurveWL & waOpacityCurveWL);
void WaveletcontAllAB(LabImage * lab, float **varhue, float **varchrom, wavelet_decomposition &WaveletCoeffs_a, const WavOpacityCurveW & waOpacityCurveW,
struct cont_params &cp, const bool useChannelA);
void WaveletAandBAllAB(wavelet_decomposition &WaveletCoeffs_a, wavelet_decomposition &WaveletCoeffs_b,
struct cont_params &cp, FlatCurve* hhcurve, bool hhutili);
void ContAllL(float **koeLi, float *maxkoeLi, bool lipschitz, int maxlvl, LabImage * lab, float **varhue, float **varchrom, float ** WavCoeffs_L, float * WavCoeffs_L0, int level, int dir, struct cont_params &cp,
int W_L, int H_L, int skip, float *mean, float *sigma, float *MaxP, float *MaxN, const WavCurve & wavCLVCcurve, const WavOpacityCurveW & waOpacityCurveW, FlatCurve* ChCurve, bool Chutili);
void finalContAllL(float ** WavCoeffs_L, float * WavCoeffs_L0, int level, int dir, struct cont_params &cp,
int W_L, int H_L, float *mean, float *sigma, float *MaxP, const WavOpacityCurveWL & waOpacityCurveWL);
void ContAllAB(LabImage * lab, int maxlvl, float **varhue, float **varchrom, float ** WavCoeffs_a, float * WavCoeffs_a0, int level, int dir, const WavOpacityCurveW & waOpacityCurveW, struct cont_params &cp,
int W_ab, int H_ab, const bool useChannelA);
void Evaluate2(wavelet_decomposition &WaveletCoeffs_L,
float *mean, float *meanN, float *sigma, float *sigmaN, float *MaxP, float *MaxN);
void Eval2(float ** WavCoeffs_L, int level,
int W_L, int H_L, float *mean, float *meanN, float *sigma, float *sigmaN, float *MaxP, float *MaxN);
void Aver(float * HH_Coeffs, int datalen, float &averagePlus, float &averageNeg, float &max, float &min);
void Sigma(float * HH_Coeffs, int datalen, float averagePlus, float averageNeg, float &sigmaPlus, float &sigmaNeg);
void calckoe(float ** WavCoeffs_LL, const struct cont_params& cp, float ** koeLi, int level, int dir, int W_L, int H_L, float edd, float *maxkoeLi, float **tmC = nullptr);
void Median_Denoise(float **src, float **dst, int width, int height, Median medianType, int iterations, int numThreads, float **buffer = nullptr);
void Median_Denoise(float **src, float **dst, float upperBound, int width, int height, Median medianType, int iterations, int numThreads, float **buffer = nullptr);
void RGB_denoise(int kall, Imagefloat * src, Imagefloat * dst, Imagefloat * calclum, float * ch_M, float *max_r, float *max_b, bool isRAW, const procparams::DirPyrDenoiseParams & dnparams, const double expcomp, const NoiseCurve & noiseLCurve, const NoiseCurve & noiseCCurve, float &nresi, float &highresi);
void RGB_denoise_infoGamCurve(const procparams::DirPyrDenoiseParams & dnparams, const bool isRAW, LUTf &gamcurve, float &gam, float &gamthresh, float &gamslope);
void RGB_denoise_info(Imagefloat * src, Imagefloat * provicalc, bool isRAW, LUTf &gamcurve, float gam, float gamthresh, float gamslope, const procparams::DirPyrDenoiseParams & dnparams, const double expcomp, float &chaut, int &Nb, float &redaut, float &blueaut, float &maxredaut, float & maxblueaut, float &minredaut, float & minblueaut, float &chromina, float &sigma, float &lumema, float &sigma_L, float &redyel, float &skinc, float &nsknc, bool multiThread = false);
void RGBtile_denoise(float * fLblox, int hblproc, float noisevar_Ldetail, float * nbrwt, float * blurbuffer); //for DCT
void RGBoutput_tile_row(float *bloxrow_L, float ** Ldetail, float ** tilemask_out, int height, int width, int top);
bool WaveletDenoiseAllL(wavelet_decomposition &WaveletCoeffs_L, float *noisevarlum, float madL[8][3], float * vari, int edge);
bool WaveletDenoiseAllAB(wavelet_decomposition &WaveletCoeffs_L, wavelet_decomposition &WaveletCoeffs_ab, float *noisevarchrom, float madL[8][3], float noisevar_ab, const bool useNoiseCCurve, bool autoch, bool denoiseMethodRgb);
void WaveletDenoiseAll_info(int levwav, wavelet_decomposition &WaveletCoeffs_a,
wavelet_decomposition &WaveletCoeffs_b, float **noisevarlum, float **noisevarchrom, float **noisevarhue, float &chaut, int &Nb, float &redaut, float &blueaut, float &maxredaut, float &maxblueaut, float &minredaut, float & minblueaut, int schoice, float &chromina, float &sigma, float &lumema, float &sigma_L, float &redyel, float &skinc, float &nsknc,
float &maxchred, float &maxchblue, float &minchred, float &minchblue, int &nb, float &chau, float &chred, float &chblue, bool denoiseMethodRgb);
bool WaveletDenoiseAll_BiShrinkL(wavelet_decomposition &WaveletCoeffs_L, float *noisevarlum, float madL[8][3]);
bool WaveletDenoiseAll_BiShrinkAB(wavelet_decomposition &WaveletCoeffs_L, wavelet_decomposition &WaveletCoeffs_ab, float *noisevarchrom, float madL[8][3], float noisevar_ab,
const bool useNoiseCCurve, bool autoch, bool denoiseMethodRgb);
void ShrinkAllL(wavelet_decomposition &WaveletCoeffs_L, float **buffer, int level, int dir, float *noisevarlum, float * madL, float * vari, int edge);
void ShrinkAllAB(wavelet_decomposition &WaveletCoeffs_L, wavelet_decomposition &WaveletCoeffs_ab, float **buffer, int level, int dir,
float *noisevarchrom, float noisevar_ab, const bool useNoiseCCurve, bool autoch, bool denoiseMethodRgb, float * madL, float * madaab = nullptr, bool madCalculated = false);
void ShrinkAll_info(float ** WavCoeffs_a, float ** WavCoeffs_b,
int W_ab, int H_ab, float **noisevarlum, float **noisevarchrom, float **noisevarhue, float &chaut, int &Nb, float &redaut, float &blueaut, float &maxredaut, float &maxblueaut, float &minredaut, float &minblueaut, int schoice, int lvl, float &chromina, float &sigma, float &lumema, float &sigma_L, float &redyel, float &skinc, float &nsknc,
float &maxchred, float &maxchblue, float &minchred, float &minchblue, int &nb, float &chau, float &chred, float &chblue, bool denoiseMethodRgb);
void Noise_residualAB(wavelet_decomposition &WaveletCoeffs_ab, float &chresid, float &chmaxresid, bool denoiseMethodRgb);
void calcautodn_info(float &chaut, float &delta, int Nb, int levaut, float maxmax, float lumema, float chromina, int mode, int lissage, float redyel, float skinc, float nsknc);
float MadMax(float * DataList, int &max, int datalen);
float Mad(float * DataList, const int datalen);
float MadRgb(float * DataList, const int datalen);
// pyramid wavelet
void dirpyr_equalizer(float ** src, float ** dst, int srcwidth, int srcheight, float ** l_a, float ** l_b, const double * mult, const double dirpyrThreshold, const double skinprot, float b_l, float t_l, float t_r, int scale); //Emil's directional pyramid wavelet
void dirpyr_equalizercam(CieImage* ncie, float ** src, float ** dst, int srcwidth, int srcheight, float ** h_p, float ** C_p, const double * mult, const double dirpyrThreshold, const double skinprot, bool execdir, float b_l, float t_l, float t_r, int scale); //Emil's directional pyramid wavelet
void dirpyr_channel(float ** data_fine, float ** data_coarse, int width, int height, int level, int scale);
void idirpyr_eq_channel(float ** data_coarse, float ** data_fine, float ** buffer, int width, int height, int level, float multi[6], const double dirpyrThreshold, float ** l_a_h, float ** l_b_c, const double skinprot, float b_l, float t_l, float t_r);
void idirpyr_eq_channelcam(float ** data_coarse, float ** data_fine, float ** buffer, int width, int height, int level, float multi[6], const double dirpyrThreshold, float ** l_a_h, float ** l_b_c, const double skinprot, float b_l, float t_l, float t_r);
void defringe(LabImage* lab);
void defringecam(CieImage* ncie);
void badpixcam(CieImage* ncie, double rad, int thr, int mode, float chrom, bool hotbad);
void badpixlab(LabImage* lab, double rad, int thr, float chrom);
void PF_correct_RT(LabImage * lab, double radius, int thresh);
void PF_correct_RTcam(CieImage * ncie, double radius, int thresh);
void Badpixelscam(CieImage * ncie, double radius, int thresh, int mode, float chrom, bool hotbad);
void BadpixelsLab(LabImage * lab, double radius, int thresh, float chrom);
void ToneMapFattal02(Imagefloat *rgb);
void localContrast(LabImage *lab);
void colorToningLabGrid(LabImage *lab, int xstart, int xend, int ystart, int yend, bool MultiThread);
void shadowsHighlights(LabImage *lab);
void softLight(float *red, float *green, float *blue, int istart, int jstart, int tW, int tH, int TS);
void labColorCorrectionRegions(LabImage *lab);
Image8* lab2rgb(LabImage* lab, int cx, int cy, int cw, int ch, const procparams::ColorManagementParams &icm, bool consider_histogram_settings = true);
Imagefloat* lab2rgbOut(LabImage* lab, int cx, int cy, int cw, int ch, const procparams::ColorManagementParams &icm);
// CieImage *ciec;
Imagefloat* workingtrc(Imagefloat* working, int cw, int ch, int mul, Glib::ustring profile, double gampos, double slpos);
bool transCoord(int W, int H, int x, int y, int w, int h, int& xv, int& yv, int& wv, int& hv, double ascaleDef = -1, const LensCorrection *pLCPMap = nullptr);
bool transCoord(int W, int H, const std::vector<Coord2D> &src, std::vector<Coord2D> &red, std::vector<Coord2D> &green, std::vector<Coord2D> &blue, double ascaleDef = -1, const LensCorrection *pLCPMap = nullptr);
static void getAutoExp(const LUTu & histogram, int histcompr, double clip, double& expcomp, int& bright, int& contr, int& black, int& hlcompr, int& hlcomprthresh);
static double getAutoDistor(const Glib::ustring& fname, int thumb_size);
double getTransformAutoFill(int oW, int oH, const LensCorrection *pLCPMap = nullptr);
void rgb2lab(const Imagefloat &src, LabImage &dst, const Glib::ustring &workingSpace);
void lab2rgb(const LabImage &src, Imagefloat &dst, const Glib::ustring &workingSpace);
};
}
#endif