285 lines
8.7 KiB
C++
285 lines
8.7 KiB
C++
////////////////////////////////////////////////////////////////
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//
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// Chromatic Aberration Auto-correction
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//
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// copyright (c) 2008-2010 Emil Martinec <ejmartin@uchicago.edu>
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//
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//
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// code dated: November 24, 2010
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//
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// PF_correct_RT.cc is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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//
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////////////////////////////////////////////////////////////////
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//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
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//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
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#include "gauss.h"
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#include "improcfun.h"
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#ifdef _OPENMP
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#include <omp.h>
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#endif
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#include "rt_math.h"
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using namespace std;
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namespace rtengine {
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void ImProcFunctions::PF_correct_RT(LabImage * src, LabImage * dst, double radius, int thresh) {
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int halfwin = ceil(2*radius)+1;
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#include "rt_math.h"
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// local variables
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int width=src->W, height=src->H;
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//temporary array to store chromaticity
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int (*fringe);
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fringe = (int (*)) calloc ((height)*(width), sizeof *fringe);
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LabImage * tmp1;
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tmp1 = new LabImage(width, height);
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#ifdef _OPENMP
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#pragma omp parallel
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#endif
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{
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AlignedBufferMP<double> buffer(max(src->W,src->H));
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gaussHorizontal<float> (src->a, tmp1->a, buffer, src->W, src->H, radius);
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gaussHorizontal<float> (src->b, tmp1->b, buffer, src->W, src->H, radius);
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gaussVertical<float> (tmp1->a, tmp1->a, buffer, src->W, src->H, radius);
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gaussVertical<float> (tmp1->b, tmp1->b, buffer, src->W, src->H, radius);
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// gaussHorizontal<float> (src->L, tmp1->L, buffer, src->W, src->H, radius);
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// gaussVertical<float> (tmp1->L, tmp1->L, buffer, src->W, src->H, radius);
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}
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float chromave=0;
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#ifdef _OPENMP
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#pragma omp parallel for reduction(+:chromave)
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#endif
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for(int i = 0; i < height; i++ ) {
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for(int j = 0; j < width; j++) {
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float chroma = SQR(src->a[i][j]-tmp1->a[i][j])+SQR(src->b[i][j]-tmp1->b[i][j]);
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chromave += chroma;
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fringe[i*width+j]=chroma;
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}
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}
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chromave /= (height*width);
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float threshfactor = (thresh*chromave)/33.f; // Calculated once to eliminate mult inside the next loop
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// printf("Chro %f \n",chromave);
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// Issue 1674:
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// often, CA isn't evenly distributed, e.g. a lot in contrasty regions and none in the sky.
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// so it's better to schedule dynamic and let every thread only process 16 rows, to avoid running big threads out of work
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// Measured it and in fact gives better performance than without schedule(dynamic,16). Of course, there could be a better
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// choice for the chunk_size than 16
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#ifdef _OPENMP
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#pragma omp parallel for schedule(dynamic,16)
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#endif
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for(int i = 0; i < height; i++ ) {
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for(int j = 0; j < width; j++) {
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tmp1->a[i][j] = src->a[i][j];
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tmp1->b[i][j] = src->b[i][j];
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//test for pixel darker than some fraction of neighborhood ave, near an edge, more saturated than average
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/*if (100*tmp1->L[i][j]>50*src->L[i][j] && \*/
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/*1000*abs(tmp1->L[i][j]-src->L[i][j])>thresh*(tmp1->L[i][j]+src->L[i][j]) && \*/
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if (fringe[i*width+j]>threshfactor) {
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float atot=0.f;
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float btot=0.f;
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float norm=0.f;
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float wt;
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for (int i1=max(0,i-halfwin+1); i1<min(height,i+halfwin); i1++)
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for (int j1=max(0,j-halfwin+1); j1<min(width,j+halfwin); j1++) {
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//neighborhood average of pixels weighted by chrominance
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wt = 1.f/(fringe[i1*width+j1]+chromave);
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atot += wt*src->a[i1][j1];
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btot += wt*src->b[i1][j1];
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norm += wt;
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}
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tmp1->a[i][j] = (int)(atot/norm);
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tmp1->b[i][j] = (int)(btot/norm);
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}//end of ab channel averaging
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}
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}
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#ifdef _OPENMP
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#pragma omp parallel for
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#endif
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for(int i = 0; i < height; i++ ) {
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for(int j = 0; j < width; j++) {
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dst->L[i][j] = src->L[i][j];
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dst->a[i][j] = tmp1->a[i][j];
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dst->b[i][j] = tmp1->b[i][j];
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}
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}
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delete tmp1;
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free(fringe);
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}
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void ImProcFunctions::PF_correct_RTcam(CieImage * src, CieImage * dst, double radius, int thresh) {
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int halfwin = ceil(2*radius)+1;
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#include "rt_math.h"
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// local variables
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int width=src->W, height=src->H;
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float piid=3.14159265f/180.f;
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//temporary array to store chromaticity
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int (*fringe);
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fringe = (int (*)) calloc ((height)*(width), sizeof *fringe);
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float** sraa;
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sraa = new float*[height];
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for (int i=0; i<height; i++)
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sraa[i] = new float[width];
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#ifdef _OPENMP
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#pragma omp parallel for
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#endif
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for (int i=0; i<height; i++)
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for (int j=0; j<width; j++) {
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sraa[i][j]=src->C_p[i][j]*cos(piid*src->h_p[i][j]);
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}
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float** tmaa;
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tmaa = new float*[height];
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for (int i=0; i<height; i++)
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tmaa[i] = new float[width];
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float** srbb;
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srbb = new float*[height];
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for (int i=0; i<height; i++)
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srbb[i] = new float[width];
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#ifdef _OPENMP
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#pragma omp parallel for
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#endif
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for (int i=0; i<height; i++)
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for (int j=0; j<width; j++) {
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srbb[i][j]=src->C_p[i][j]*sin(piid*src->h_p[i][j]);
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}
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float** tmbb;
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tmbb = new float*[height];
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for (int i=0; i<height; i++)
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tmbb[i] = new float[width];
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/*float** tmL;
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tmL = new float*[height];
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for (int i=0; i<height; i++)
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tmL[i] = new float[width];
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*/
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#ifdef _OPENMP
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#pragma omp parallel
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#endif
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{
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AlignedBufferMP<double> buffer(max(src->W,src->H));
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gaussHorizontal<float> (sraa, tmaa, buffer, src->W, src->H, radius);
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gaussHorizontal<float> (srbb, tmbb, buffer, src->W, src->H, radius);
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gaussVertical<float> (tmaa, tmaa, buffer, src->W, src->H, radius);
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gaussVertical<float> (tmbb, tmbb, buffer, src->W, src->H, radius);
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// gaussHorizontal<float> (src->sh_p, tmL, buffer, src->W, src->H, radius);
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// gaussVertical<float> (tmL, tmL, buffer, src->W, src->H, radius);
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}
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float chromave=0;
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#ifdef _OPENMP
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#pragma omp parallel for reduction(+:chromave)
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#endif
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for(int i = 0; i < height; i++ ) {
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for(int j = 0; j < width; j++) {
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float chroma =SQR(sraa[i][j]-tmaa[i][j])+SQR(srbb[i][j]-tmbb[i][j]);
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chromave += chroma;
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fringe[i*width+j]=chroma;
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}
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}
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chromave /= (height*width);
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float threshfactor = (thresh*chromave)/33.f; // Calculated once to eliminate mult inside the next loop
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// printf("Chromave CAM %f \n",chromave);
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// Issue 1674:
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// often, CA isn't evenly distributed, e.g. a lot in contrasty regions and none in the sky.
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// so it's better to schedule dynamic and let every thread only process 16 rows, to avoid running big threads out of work
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// Measured it and in fact gives better performance than without schedule(dynamic,16). Of course, there could be a better
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// choice for the chunk_size than 16
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#ifdef _OPENMP
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#pragma omp parallel for schedule(dynamic,16)
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#endif
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for(int i = 0; i < height; i++ ) {
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for(int j = 0; j < width; j++) {
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tmaa[i][j] = sraa[i][j];
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tmbb[i][j] = srbb[i][j];
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//test for pixel darker than some fraction of neighborhood ave, near an edge, more saturated than average
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/*if (100*tmp1->L[i][j]>50*src->L[i][j] && \*/
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/*1000*abs(tmp1->L[i][j]-src->L[i][j])>thresh*(tmp1->L[i][j]+src->L[i][j]) && \*/
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if (fringe[i*width+j]>threshfactor) {
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float atot=0.f;
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float btot=0.f;
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float norm=0.f;
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float wt;
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for (int i1=max(0,i-halfwin+1); i1<min(height,i+halfwin); i1++)
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for (int j1=max(0,j-halfwin+1); j1<min(width,j+halfwin); j1++) {
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//neighborhood average of pixels weighted by chrominance
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wt = 1.f/(fringe[i1*width+j1]+chromave);
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atot += wt*sraa[i1][j1];
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btot += wt*srbb[i1][j1];
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norm += wt;
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}
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tmaa[i][j] = (int)(atot/norm);
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tmbb[i][j] = (int)(btot/norm);
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}//end of ab channel averaging
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}
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}
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#ifdef _OPENMP
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#pragma omp parallel for
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#endif
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for(int i = 0; i < height; i++ ) {
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for(int j = 0; j < width; j++) {
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dst->sh_p[i][j] = src->sh_p[i][j];
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float intera = tmaa[i][j];
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float interb = tmbb[i][j];
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dst->h_p[i][j]=(atan2(interb,intera))/piid;
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dst->C_p[i][j]=sqrt(SQR(interb)+SQR(intera));
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}
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}
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for (int i=0; i<height; i++)
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delete [] sraa[i];
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delete [] sraa;
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for (int i=0; i<height; i++)
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delete [] srbb[i];
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delete [] srbb;
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for (int i=0; i<height; i++)
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delete [] tmaa[i];
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delete [] tmaa;
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for (int i=0; i<height; i++)
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delete [] tmbb[i];
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delete [] tmbb;
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/* for (int i=0; i<height; i++)
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delete [] tmL[i];
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delete [] tmL;
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*/
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free(fringe);
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}
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}
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