rawTherapee/rtengine/xtrans_demosaic.cc

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C++

////////////////////////////////////////////////////////////////
//
// Xtrans demosaic algorithm
//
// code dated: April 18, 2018
//
// xtrans_demosaic.cc is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
//
////////////////////////////////////////////////////////////////
#include "rtengine.h"
#include "rawimagesource.h"
#include "rt_algo.h"
#include "rt_math.h"
#include "../rtgui/multilangmgr.h"
#include "opthelper.h"
#include "StopWatch.h"
namespace rtengine
{
const double xyz_rgb[3][3] = { // XYZ from RGB
{ 0.412453, 0.357580, 0.180423 },
{ 0.212671, 0.715160, 0.072169 },
{ 0.019334, 0.119193, 0.950227 }
};
const float d65_white[3] = { 0.950456, 1, 1.088754 };
void RawImageSource::cielab (const float (*rgb)[3], float* l, float* a, float *b, const int width, const int height, const int labWidth, const float xyz_cam[3][3])
{
static LUTf cbrt(0x14000);
static bool cbrtinit = false;
if (!rgb) {
if(!cbrtinit) {
for (int i = 0; i < 0x14000; i++) {
double r = i / 65535.0;
cbrt[i] = r > Color::eps ? std::cbrt(r) : (Color::kappa * r + 16.0) / 116.0;
}
cbrtinit = true;
}
return;
}
#ifdef __SSE2__
vfloat c116v = F2V(116.f);
vfloat c16v = F2V(16.f);
vfloat c500v = F2V(500.f);
vfloat c200v = F2V(200.f);
vfloat xyz_camv[3][3];
for(int i = 0; i < 3; i++)
for(int j = 0; j < 3; j++) {
xyz_camv[i][j] = F2V(xyz_cam[i][j]);
}
#endif // __SSE2__
for(int i = 0; i < height; i++) {
int j = 0;
#ifdef __SSE2__
for(; j < labWidth - 3; j += 4) {
vfloat redv, greenv, bluev;
vconvertrgbrgbrgbrgb2rrrrggggbbbb(rgb[i * width + j], redv, greenv, bluev);
vfloat xyz0v = redv * xyz_camv[0][0] + greenv * xyz_camv[0][1] + bluev * xyz_camv[0][2];
vfloat xyz1v = redv * xyz_camv[1][0] + greenv * xyz_camv[1][1] + bluev * xyz_camv[1][2];
vfloat xyz2v = redv * xyz_camv[2][0] + greenv * xyz_camv[2][1] + bluev * xyz_camv[2][2];
xyz0v = cbrt[_mm_cvtps_epi32(xyz0v)];
xyz1v = cbrt[_mm_cvtps_epi32(xyz1v)];
xyz2v = cbrt[_mm_cvtps_epi32(xyz2v)];
STVFU(l[i * labWidth + j], c116v * xyz1v - c16v);
STVFU(a[i * labWidth + j], c500v * (xyz0v - xyz1v));
STVFU(b[i * labWidth + j], c200v * (xyz1v - xyz2v));
}
#endif
for(; j < labWidth; j++) {
float xyz[3] = {0.5f, 0.5f, 0.5f};
for(int c = 0; c < 3; c++) {
float val = rgb[i * width + j][c];
xyz[0] += xyz_cam[0][c] * val;
xyz[1] += xyz_cam[1][c] * val;
xyz[2] += xyz_cam[2][c] * val;
}
xyz[0] = cbrt[(int) xyz[0]];
xyz[1] = cbrt[(int) xyz[1]];
xyz[2] = cbrt[(int) xyz[2]];
l[i * labWidth + j] = 116 * xyz[1] - 16;
a[i * labWidth + j] = 500 * (xyz[0] - xyz[1]);
b[i * labWidth + j] = 200 * (xyz[1] - xyz[2]);
}
}
}
#define fcol(row,col) xtrans[(row)%6][(col)%6]
#define isgreen(row,col) (xtrans[(row)%3][(col)%3]&1)
void RawImageSource::xtransborder_interpolate (int border, array2D<float> &red, array2D<float> &green, array2D<float> &blue)
{
const int height = H, width = W;
int xtrans[6][6];
ri->getXtransMatrix(xtrans);
for (int row = 0; row < height; row++)
for (int col = 0; col < width; col++) {
if (col == border && row >= border && row < height - border) {
col = width - border;
}
float sum[6] = {0.f};
for (int y = MAX(0, row - 1); y <= MIN(row + 1, height - 1); y++)
for (int x = MAX(0, col - 1); x <= MIN(col + 1, width - 1); x++) {
int f = fcol(y, x);
sum[f] += rawData[y][x];
sum[f + 3]++;
}
switch(fcol(row, col)) {
case 0:
red[row][col] = rawData[row][col];
green[row][col] = (sum[1] / sum[4]);
blue[row][col] = (sum[2] / sum[5]);
break;
case 1:
if(sum[3] == 0.f) { // at the 4 corner pixels it can happen, that we have only green pixels in 2x2 area
red[row][col] = green[row][col] = blue[row][col] = rawData[row][col];
} else {
red[row][col] = (sum[0] / sum[3]);
green[row][col] = rawData[row][col];
blue[row][col] = (sum[2] / sum[5]);
}
break;
case 2:
red[row][col] = (sum[0] / sum[3]);
green[row][col] = (sum[1] / sum[4]);
blue[row][col] = rawData[row][col];
}
}
}
/*
Frank Markesteijn's algorithm for Fuji X-Trans sensors
adapted to RT by Ingo Weyrich 2014
*/
// override CLIP function to test unclipped output
#define CLIP(x) (x)
void RawImageSource::xtrans_interpolate (const int passes, const bool useCieLab)
{
BENCHFUN
constexpr int ts = 114; /* Tile Size */
constexpr int tsh = ts / 2; /* half of Tile Size */
double progress = 0.0;
const bool plistenerActive = plistener;
if (plistenerActive) {
plistener->setProgressStr (Glib::ustring::compose(M("TP_RAW_DMETHOD_PROGRESSBAR"), "Xtrans"));
plistener->setProgress (progress);
}
int xtrans[6][6];
ri->getXtransMatrix(xtrans);
constexpr short orth[12] = { 1, 0, 0, 1, -1, 0, 0, -1, 1, 0, 0, 1 },
patt[2][16] = { { 0, 1, 0, -1, 2, 0, -1, 0, 1, 1, 1, -1, 0, 0, 0, 0 },
{ 0, 1, 0, -2, 1, 0, -2, 0, 1, 1, -2, -2, 1, -1, -1, 1 }
},
dir[4] = { 1, ts, ts + 1, ts - 1 };
// sgrow/sgcol is the offset in the sensor matrix of the solitary
// green pixels
ushort sgrow = 0, sgcol = 0;
const int height = H, width = W;
// if (settings->verbose) {
// printf("%d-pass X-Trans interpolation using %s conversion...\n", passes, useCieLab ? "lab" : "yuv");
// }
xtransborder_interpolate(6, red, green, blue);
float xyz_cam[3][3];
{
float rgb_cam[3][4];
ri->getRgbCam(rgb_cam);
int k;
for (int i = 0; i < 3; i++)
for (int j = 0; j < 3; j++)
for (xyz_cam[i][j] = k = 0; k < 3; k++) {
xyz_cam[i][j] += xyz_rgb[i][k] * rgb_cam[k][j] / d65_white[i];
}
}
/* Map a green hexagon around each non-green pixel and vice versa: */
short allhex[2][3][3][8];
{
int gint, d, h, v, ng, row, col;
for (row = 0; row < 3; row++)
for (col = 0; col < 3; col++) {
gint = isgreen(row, col);
for (ng = d = 0; d < 10; d += 2) {
if (isgreen(row + orth[d] + 6, col + orth[d + 2] + 6)) {
ng = 0;
} else {
ng++;
}
if (ng == 4) {
// if there are four non-green pixels adjacent in cardinal
// directions, this is the solitary green pixel
sgrow = row;
sgcol = col;
}
if (ng == gint + 1) {
for (int c = 0; c < 8; c++) {
v = orth[d] * patt[gint][c * 2] + orth[d + 1] * patt[gint][c * 2 + 1];
h = orth[d + 2] * patt[gint][c * 2] + orth[d + 3] * patt[gint][c * 2 + 1];
allhex[0][row][col][c ^ (gint * 2 & d)] = h + v * width;
allhex[1][row][col][c ^ (gint * 2 & d)] = h + v * ts;
}
}
}
}
}
if(plistenerActive) {
progress += 0.05;
plistener->setProgress(progress);
}
double progressInc = 36.0 * (1.0 - progress) / ((H * W) / ((ts - 16) * (ts - 16)));
const int ndir = 4 << (passes > 1);
cielab (nullptr, nullptr, nullptr, nullptr, 0, 0, 0, nullptr);
struct s_minmaxgreen {
float min;
float max;
};
int RightShift[3];
for(int row = 0; row < 3; row++) {
// count number of green pixels in three cols
int greencount = 0;
for(int col = 0; col < 3; col++) {
greencount += isgreen(row, col);
}
RightShift[row] = (greencount == 2);
}
#ifdef _OPENMP
#pragma omp parallel
#endif
{
int progressCounter = 0;
int c;
float color[3][6];
float *buffer = (float *) malloc ((ts * ts * (ndir * 4 + 3) + 128) * sizeof(float));
float (*rgb)[ts][ts][3] = (float(*)[ts][ts][3]) buffer;
float (*lab)[ts - 8][ts - 8] = (float (*)[ts - 8][ts - 8])(buffer + ts * ts * (ndir * 3));
float (*drv)[ts - 10][ts - 10] = (float (*)[ts - 10][ts - 10]) (buffer + ts * ts * (ndir * 3 + 3));
uint8_t (*homo)[ts][ts] = (uint8_t (*)[ts][ts]) (lab); // we can reuse the lab-buffer because they are not used together
s_minmaxgreen (*greenminmaxtile)[tsh] = (s_minmaxgreen(*)[tsh]) (lab); // we can reuse the lab-buffer because they are not used together
uint8_t (*homosum)[ts][ts] = (uint8_t (*)[ts][ts]) (drv); // we can reuse the drv-buffer because they are not used together
uint8_t (*homosummax)[ts] = (uint8_t (*)[ts]) homo[ndir - 1]; // we can reuse the homo-buffer because they are not used together
#ifdef _OPENMP
#pragma omp for collapse(2) schedule(dynamic) nowait
#endif
for (int top = 3; top < height - 19; top += ts - 16)
for (int left = 3; left < width - 19; left += ts - 16) {
int mrow = MIN (top + ts, height - 3);
int mcol = MIN (left + ts, width - 3);
/* Set greenmin and greenmax to the minimum and maximum allowed values: */
for (int row = top; row < mrow; row++) {
// find first non-green pixel
int leftstart = left;
for(; leftstart < mcol; leftstart++)
if(!isgreen(row, leftstart)) {
break;
}
int coloffset = (RightShift[row % 3] == 1 ? 3 : 1 + (fcol(row, leftstart + 1) & 1));
if(coloffset == 3) {
short *hex = allhex[0][row % 3][leftstart % 3];
for (int col = leftstart; col < mcol; col += coloffset) {
float minval = FLT_MAX;
float maxval = 0.f;
float *pix = &rawData[row][col];
for(int c = 0; c < 6; c++) {
float val = pix[hex[c]];
minval = minval < val ? minval : val;
maxval = maxval > val ? maxval : val;
}
greenminmaxtile[row - top][(col - left) >> 1].min = minval;
greenminmaxtile[row - top][(col - left) >> 1].max = maxval;
}
} else {
float minval = FLT_MAX;
float maxval = 0.f;
int col = leftstart;
if(coloffset == 2) {
minval = FLT_MAX;
maxval = 0.f;
float *pix = &rawData[row][col];
short *hex = allhex[0][row % 3][col % 3];
for(int c = 0; c < 6; c++) {
float val = pix[hex[c]];
minval = minval < val ? minval : val;
maxval = maxval > val ? maxval : val;
}
greenminmaxtile[row - top][(col - left) >> 1].min = minval;
greenminmaxtile[row - top][(col - left) >> 1].max = maxval;
col += 2;
}
short *hex = allhex[0][row % 3][col % 3];
for (; col < mcol - 1; col += 3) {
minval = FLT_MAX;
maxval = 0.f;
float *pix = &rawData[row][col];
for(int c = 0; c < 6; c++) {
float val = pix[hex[c]];
minval = minval < val ? minval : val;
maxval = maxval > val ? maxval : val;
}
greenminmaxtile[row - top][(col - left) >> 1].min = minval;
greenminmaxtile[row - top][(col - left) >> 1].max = maxval;
greenminmaxtile[row - top][(col + 1 - left) >> 1].min = minval;
greenminmaxtile[row - top][(col + 1 - left) >> 1].max = maxval;
}
if(col < mcol) {
minval = FLT_MAX;
maxval = 0.f;
float *pix = &rawData[row][col];
for(int c = 0; c < 6; c++) {
float val = pix[hex[c]];
minval = minval < val ? minval : val;
maxval = maxval > val ? maxval : val;
}
greenminmaxtile[row - top][(col - left) >> 1].min = minval;
greenminmaxtile[row - top][(col - left) >> 1].max = maxval;
}
}
}
memset(rgb, 0, ts * ts * 3 * sizeof(float));
for (int row = top; row < mrow; row++)
for (int col = left; col < mcol; col++) {
rgb[0][row - top][col - left][fcol(row, col)] = rawData[row][col];
}
for(int c = 0; c < 3; c++) {
memcpy (rgb[c + 1], rgb[0], sizeof * rgb);
}
/* Interpolate green horizontally, vertically, and along both diagonals: */
for (int row = top; row < mrow; row++) {
// find first non-green pixel
int leftstart = left;
for(; leftstart < mcol; leftstart++)
if(!isgreen(row, leftstart)) {
break;
}
int coloffset = (RightShift[row % 3] == 1 ? 3 : 1 + (fcol(row, leftstart + 1) & 1));
if(coloffset == 3) {
short *hex = allhex[0][row % 3][leftstart % 3];
for (int col = leftstart; col < mcol; col += coloffset) {
float *pix = &rawData[row][col];
float color[4];
color[0] = 0.6796875f * (pix[hex[1]] + pix[hex[0]]) -
0.1796875f * (pix[2 * hex[1]] + pix[2 * hex[0]]);
color[1] = 0.87109375f * pix[hex[3]] + pix[hex[2]] * 0.12890625f +
0.359375f * (pix[0] - pix[-hex[2]]);
for(int c = 0; c < 2; c++)
color[2 + c] = 0.640625f * pix[hex[4 + c]] + 0.359375f * pix[-2 * hex[4 + c]] + 0.12890625f *
(2.f * pix[0] - pix[3 * hex[4 + c]] - pix[-3 * hex[4 + c]]);
for(int c = 0; c < 4; c++) {
rgb[c][row - top][col - left][1] = LIM(color[c], greenminmaxtile[row - top][(col - left) >> 1].min, greenminmaxtile[row - top][(col - left) >> 1].max);
}
}
} else {
short *hexmod[2];
hexmod[0] = allhex[0][row % 3][leftstart % 3];
hexmod[1] = allhex[0][row % 3][(leftstart + coloffset) % 3];
for (int col = leftstart, hexindex = 0; col < mcol; col += coloffset, coloffset ^= 3, hexindex ^= 1) {
float *pix = &rawData[row][col];
short *hex = hexmod[hexindex];
float color[4];
color[0] = 0.6796875f * (pix[hex[1]] + pix[hex[0]]) -
0.1796875f * (pix[2 * hex[1]] + pix[2 * hex[0]]);
color[1] = 0.87109375f * pix[hex[3]] + pix[hex[2]] * 0.12890625f +
0.359375f * (pix[0] - pix[-hex[2]]);
for(int c = 0; c < 2; c++)
color[2 + c] = 0.640625f * pix[hex[4 + c]] + 0.359375f * pix[-2 * hex[4 + c]] + 0.12890625f *
(2.f * pix[0] - pix[3 * hex[4 + c]] - pix[-3 * hex[4 + c]]);
for(int c = 0; c < 4; c++) {
rgb[c ^ 1][row - top][col - left][1] = LIM(color[c], greenminmaxtile[row - top][(col - left) >> 1].min, greenminmaxtile[row - top][(col - left) >> 1].max);
}
}
}
}
for (int pass = 0; pass < passes; pass++) {
if (pass == 1) {
memcpy (rgb += 4, buffer, 4 * sizeof * rgb);
}
/* Recalculate green from interpolated values of closer pixels: */
if (pass) {
for (int row = top + 2; row < mrow - 2; row++) {
int leftstart = left + 2;
for(; leftstart < mcol - 2; leftstart++)
if(!isgreen(row, leftstart)) {
break;
}
int coloffset = (RightShift[row % 3] == 1 ? 3 : 1 + (fcol(row, leftstart + 1) & 1));
if(coloffset == 3) {
int f = fcol(row, leftstart);
short *hex = allhex[1][row % 3][leftstart % 3];
for (int col = leftstart; col < mcol - 2; col += coloffset, f ^= 2) {
for (int d = 3; d < 6; d++) {
float (*rix)[3] = &rgb[(d - 2)][row - top][col - left];
float val = 0.33333333f * (rix[-2 * hex[d]][1] + 2 * (rix[hex[d]][1] - rix[hex[d]][f])
- rix[-2 * hex[d]][f]) + rix[0][f];
rix[0][1] = LIM(val, greenminmaxtile[row - top][(col - left) >> 1].min, greenminmaxtile[row - top][(col - left) >> 1].max);
}
}
} else {
int f = fcol(row, leftstart);
short *hexmod[2];
hexmod[0] = allhex[1][row % 3][leftstart % 3];
hexmod[1] = allhex[1][row % 3][(leftstart + coloffset) % 3];
for (int col = leftstart, hexindex = 0; col < mcol - 2; col += coloffset, coloffset ^= 3, f = f ^ (coloffset & 2), hexindex ^= 1 ) {
short *hex = hexmod[hexindex];
for (int d = 3; d < 6; d++) {
float (*rix)[3] = &rgb[(d - 2) ^ 1][row - top][col - left];
float val = 0.33333333f * (rix[-2 * hex[d]][1] + 2 * (rix[hex[d]][1] - rix[hex[d]][f])
- rix[-2 * hex[d]][f]) + rix[0][f];
rix[0][1] = LIM(val, greenminmaxtile[row - top][(col - left) >> 1].min, greenminmaxtile[row - top][(col - left) >> 1].max);
}
}
}
}
}
/* Interpolate red and blue values for solitary green pixels: */
int sgstartcol = (left - sgcol + 4) / 3 * 3 + sgcol;
for (int row = (top - sgrow + 4) / 3 * 3 + sgrow; row < mrow - 2; row += 3) {
for (int col = sgstartcol, h = fcol(row, col + 1); col < mcol - 2; col += 3, h ^= 2) {
float (*rix)[3] = &rgb[0][row - top][col - left];
float diff[6] = {0.f};
for (int i = 1, d = 0; d < 6; d++, i ^= ts ^ 1, h ^= 2) {
for (int c = 0; c < 2; c++, h ^= 2) {
float g = rix[0][1] + rix[0][1] - rix[i << c][1] - rix[-i << c][1];
color[h][d] = g + rix[i << c][h] + rix[-i << c][h];
if (d > 1)
diff[d] += SQR (rix[i << c][1] - rix[-i << c][1]
- rix[i << c][h] + rix[-i << c][h]) + SQR(g);
}
if (d > 2 && (d & 1)) // 3, 5
if (diff[d - 1] < diff[d])
for(int c = 0; c < 2; c++) {
color[c * 2][d] = color[c * 2][d - 1];
}
if ((d & 1) || d < 2) { // d: 0, 1, 3, 5
for(int c = 0; c < 2; c++) {
rix[0][c * 2] = CLIP(0.5f * color[c * 2][d]);
}
rix += ts * ts;
}
}
}
}
/* Interpolate red for blue pixels and vice versa: */
for (int row = top + 3; row < mrow - 3; row++) {
int leftstart = left + 3;
for(; leftstart < mcol - 1; leftstart++)
if(!isgreen(row, leftstart)) {
break;
}
int coloffset = (RightShift[row % 3] == 1 ? 3 : 1);
c = (row - sgrow) % 3 ? ts : 1;
int h = 3 * (c ^ ts ^ 1);
if(coloffset == 3) {
int f = 2 - fcol(row, leftstart);
for (int col = leftstart; col < mcol - 3; col += coloffset, f ^= 2) {
float (*rix)[3] = &rgb[0][row - top][col - left];
for (int d = 0; d < 4; d++, rix += ts * ts) {
int i = d > 1 || ((d ^ c) & 1) ||
((fabsf(rix[0][1] - rix[c][1]) + fabsf(rix[0][1] - rix[-c][1])) < 2.f * (fabsf(rix[0][1] - rix[h][1]) + fabsf(rix[0][1] - rix[-h][1]))) ? c : h;
rix[0][f] = CLIP(rix[0][1] + 0.5f * (rix[i][f] + rix[-i][f] - rix[i][1] - rix[-i][1]));
}
}
} else {
coloffset = fcol(row, leftstart + 1) == 1 ? 2 : 1;
int f = 2 - fcol(row, leftstart);
for (int col = leftstart; col < mcol - 3; col += coloffset, coloffset ^= 3, f = f ^ (coloffset & 2) ) {
float (*rix)[3] = &rgb[0][row - top][col - left];
for (int d = 0; d < 4; d++, rix += ts * ts) {
int i = d > 1 || ((d ^ c) & 1) ||
((fabsf(rix[0][1] - rix[c][1]) + fabsf(rix[0][1] - rix[-c][1])) < 2.f * (fabsf(rix[0][1] - rix[h][1]) + fabsf(rix[0][1] - rix[-h][1]))) ? c : h;
rix[0][f] = CLIP(rix[0][1] + 0.5f * (rix[i][f] + rix[-i][f] - rix[i][1] - rix[-i][1]));
}
}
}
}
/* Fill in red and blue for 2x2 blocks of green: */
// Find first row of 2x2 green
int topstart = top + 2;
for(; topstart < mrow - 2; topstart++)
if((topstart - sgrow) % 3) {
break;
}
int leftstart = left + 2;
for(; leftstart < mcol - 2; leftstart++)
if((leftstart - sgcol) % 3) {
break;
}
int coloffsetstart = 2 - (fcol(topstart, leftstart + 1) & 1);
for (int row = topstart; row < mrow - 2; row++) {
if ((row - sgrow) % 3) {
short *hexmod[2];
hexmod[0] = allhex[1][row % 3][leftstart % 3];
hexmod[1] = allhex[1][row % 3][(leftstart + coloffsetstart) % 3];
for (int col = leftstart, coloffset = coloffsetstart, hexindex = 0; col < mcol - 2; col += coloffset, coloffset ^= 3, hexindex ^= 1) {
float (*rix)[3] = &rgb[0][row - top][col - left];
short *hex = hexmod[hexindex];
for (int d = 0; d < ndir; d += 2, rix += ts * ts) {
if (hex[d] + hex[d + 1]) {
float g = 3 * rix[0][1] - 2 * rix[hex[d]][1] - rix[hex[d + 1]][1];
for (c = 0; c < 4; c += 2) {
rix[0][c] = CLIP((g + 2 * rix[hex[d]][c] + rix[hex[d + 1]][c]) * 0.33333333f);
}
} else {
float g = 2 * rix[0][1] - rix[hex[d]][1] - rix[hex[d + 1]][1];
for (c = 0; c < 4; c += 2) {
rix[0][c] = CLIP((g + rix[hex[d]][c] + rix[hex[d + 1]][c]) * 0.5f);
}
}
}
}
}
}
}
// end of multipass part
rgb = (float(*)[ts][ts][3]) buffer;
mrow -= top;
mcol -= left;
if(useCieLab) {
/* Convert to CIELab and differentiate in all directions: */
// Original dcraw algorithm uses CIELab as perceptual space
// (presumably coming from original AHD) and converts taking
// camera matrix into account. We use this in RT.
for (int d = 0; d < ndir; d++) {
float *l = &lab[0][0][0];
float *a = &lab[1][0][0];
float *b = &lab[2][0][0];
cielab(&rgb[d][4][4], l, a, b, ts, mrow - 8, ts - 8, xyz_cam);
int f = dir[d & 3];
f = f == 1 ? 1 : f - 8;
for (int row = 5; row < mrow - 5; row++)
#ifdef _OPENMP
#pragma omp simd
#endif
for (int col = 5; col < mcol - 5; col++) {
float *l = &lab[0][row - 4][col - 4];
float *a = &lab[1][row - 4][col - 4];
float *b = &lab[2][row - 4][col - 4];
float g = 2 * l[0] - l[f] - l[-f];
drv[d][row - 5][col - 5] = SQR(g)
+ SQR((2 * a[0] - a[f] - a[-f] + g * 2.1551724f))
+ SQR((2 * b[0] - b[f] - b[-f] - g * 0.86206896f));
}
}
} else {
// For 1-pass demosaic we use YPbPr which requires much
// less code and is nearly indistinguishable. It assumes the
// camera RGB is roughly linear.
for (int d = 0; d < ndir; d++) {
float (*yuv)[ts - 8][ts - 8] = lab; // we use the lab buffer, which has the same dimensions
#ifdef __SSE2__
vfloat zd2627v = F2V(0.2627f);
vfloat zd6780v = F2V(0.6780f);
vfloat zd0593v = F2V(0.0593f);
vfloat zd56433v = F2V(0.56433f);
vfloat zd67815v = F2V(0.67815f);
#endif
for (int row = 4; row < mrow - 4; row++) {
int col = 4;
#ifdef __SSE2__
for (; col < mcol - 7; col += 4) {
// use ITU-R BT.2020 YPbPr, which is great, but could use
// a better/simpler choice? note that imageop.h provides
// dt_iop_RGB_to_YCbCr which uses Rec. 601 conversion,
// which appears less good with specular highlights
vfloat redv, greenv, bluev;
vconvertrgbrgbrgbrgb2rrrrggggbbbb(rgb[d][row][col], redv, greenv, bluev);
vfloat yv = zd2627v * redv + zd6780v * bluev + zd0593v * greenv;
STVFU(yuv[0][row - 4][col - 4], yv);
STVFU(yuv[1][row - 4][col - 4], (bluev - yv) * zd56433v);
STVFU(yuv[2][row - 4][col - 4], (redv - yv) * zd67815v);
}
#endif
for (; col < mcol - 4; col++) {
// use ITU-R BT.2020 YPbPr, which is great, but could use
// a better/simpler choice? note that imageop.h provides
// dt_iop_RGB_to_YCbCr which uses Rec. 601 conversion,
// which appears less good with specular highlights
float y = 0.2627f * rgb[d][row][col][0] + 0.6780f * rgb[d][row][col][1] + 0.0593f * rgb[d][row][col][2];
yuv[0][row - 4][col - 4] = y;
yuv[1][row - 4][col - 4] = (rgb[d][row][col][2] - y) * 0.56433f;
yuv[2][row - 4][col - 4] = (rgb[d][row][col][0] - y) * 0.67815f;
}
}
int f = dir[d & 3];
f = f == 1 ? 1 : f - 8;
for (int row = 5; row < mrow - 5; row++)
for (int col = 5; col < mcol - 5; col++) {
float *y = &yuv[0][row - 4][col - 4];
float *u = &yuv[1][row - 4][col - 4];
float *v = &yuv[2][row - 4][col - 4];
drv[d][row - 5][col - 5] = SQR(2 * y[0] - y[f] - y[-f])
+ SQR(2 * u[0] - u[f] - u[-f])
+ SQR(2 * v[0] - v[f] - v[-f]);
}
}
}
/* Build homogeneity maps from the derivatives: */
#ifdef __SSE2__
vfloat eightv = F2V(8.f);
vfloat zerov = F2V(0.f);
vfloat onev = F2V(1.f);
#endif
for (int row = 6; row < mrow - 6; row++) {
int col = 6;
#ifdef __SSE2__
for (; col < mcol - 9; col += 4) {
vfloat tr1v = vminf(LVFU(drv[0][row - 5][col - 5]), LVFU(drv[1][row - 5][col - 5]));
vfloat tr2v = vminf(LVFU(drv[2][row - 5][col - 5]), LVFU(drv[3][row - 5][col - 5]));
if(ndir > 4) {
vfloat tr3v = vminf(LVFU(drv[4][row - 5][col - 5]), LVFU(drv[5][row - 5][col - 5]));
vfloat tr4v = vminf(LVFU(drv[6][row - 5][col - 5]), LVFU(drv[7][row - 5][col - 5]));
tr1v = vminf(tr1v, tr3v);
tr1v = vminf(tr1v, tr4v);
}
tr1v = vminf(tr1v, tr2v);
tr1v = tr1v * eightv;
for (int d = 0; d < ndir; d++) {
uint8_t tempstore[16];
vfloat tempv = zerov;
for (int v = -1; v <= 1; v++) {
for (int h = -1; h <= 1; h++) {
tempv += vselfzero(vmaskf_le(LVFU(drv[d][row + v - 5][col + h - 5]), tr1v), onev);
}
}
_mm_storeu_si128((__m128i*)&tempstore, _mm_cvtps_epi32(tempv));
homo[d][row][col] = tempstore[0];
homo[d][row][col + 1] = tempstore[4];
homo[d][row][col + 2] = tempstore[8];
homo[d][row][col + 3] = tempstore[12];
}
}
#endif
for (; col < mcol - 6; col++) {
float tr = drv[0][row - 5][col - 5] < drv[1][row - 5][col - 5] ? drv[0][row - 5][col - 5] : drv[1][row - 5][col - 5];
for (int d = 2; d < ndir; d++) {
tr = (drv[d][row - 5][col - 5] < tr ? drv[d][row - 5][col - 5] : tr);
}
tr *= 8;
for (int d = 0; d < ndir; d++) {
uint8_t temp = 0;
for (int v = -1; v <= 1; v++) {
for (int h = -1; h <= 1; h++) {
temp += (drv[d][row + v - 5][col + h - 5] <= tr ? 1 : 0);
}
}
homo[d][row][col] = temp;
}
}
}
if (height - top < ts + 4) {
mrow = height - top + 2;
}
if (width - left < ts + 4) {
mcol = width - left + 2;
}
/* Build 5x5 sum of homogeneity maps */
const int startcol = MIN(left, 8);
for(int d = 0; d < ndir; d++) {
for (int row = MIN(top, 8); row < mrow - 8; row++) {
int col = startcol;
#ifdef __SSE2__
int endcol = row < mrow - 9 ? mcol - 8 : mcol - 23;
// crunching 16 values at once is faster than summing up column sums
for (; col < endcol; col += 16) {
vint v5sumv = (vint)ZEROV;
for(int v = -2; v <= 2; v++)
for(int h = -2; h <= 2; h++) {
v5sumv = _mm_adds_epu8( _mm_loadu_si128((vint*)&homo[d][row + v][col + h]), v5sumv);
}
_mm_storeu_si128((vint*)&homosum[d][row][col], v5sumv);
}
#endif
if(col < mcol - 8) {
int v5sum[5] = {0};
for(int v = -2; v <= 2; v++)
for(int h = -2; h <= 2; h++) {
v5sum[2 + h] += homo[d][row + v][col + h];
}
int blocksum = v5sum[0] + v5sum[1] + v5sum[2] + v5sum[3] + v5sum[4];
homosum[d][row][col] = blocksum;
col++;
// now we can subtract a column of five from blocksum and get new colsum of 5
for (int voffset = 0; col < mcol - 8; col++, voffset++) {
int colsum = homo[d][row - 2][col + 2] + homo[d][row - 1][col + 2] + homo[d][row][col + 2] + homo[d][row + 1][col + 2] + homo[d][row + 2][col + 2];
voffset = voffset == 5 ? 0 : voffset; // faster than voffset %= 5;
blocksum -= v5sum[voffset];
blocksum += colsum;
v5sum[voffset] = colsum;
homosum[d][row][col] = blocksum;
}
}
}
}
// calculate maximum of homogeneity maps per pixel. Vectorized calculation is a tiny bit faster than on the fly calculation in next step
#ifdef __SSE2__
vint maskv = _mm_set1_epi8(31);
#endif
for (int row = MIN(top, 8); row < mrow - 8; row++) {
int col = startcol;
#ifdef __SSE2__
int endcol = row < mrow - 9 ? mcol - 8 : mcol - 23;
for (; col < endcol; col += 16) {
vint maxval1 = _mm_max_epu8(_mm_loadu_si128((vint*)&homosum[0][row][col]), _mm_loadu_si128((vint*)&homosum[1][row][col]));
vint maxval2 = _mm_max_epu8(_mm_loadu_si128((vint*)&homosum[2][row][col]), _mm_loadu_si128((vint*)&homosum[3][row][col]));
if(ndir > 4) {
vint maxval3 = _mm_max_epu8(_mm_loadu_si128((vint*)&homosum[4][row][col]), _mm_loadu_si128((vint*)&homosum[5][row][col]));
vint maxval4 = _mm_max_epu8(_mm_loadu_si128((vint*)&homosum[6][row][col]), _mm_loadu_si128((vint*)&homosum[7][row][col]));
maxval1 = _mm_max_epu8(maxval1, maxval3);
maxval1 = _mm_max_epu8(maxval1, maxval4);
}
maxval1 = _mm_max_epu8(maxval1, maxval2);
// there is no shift intrinsic for epu8. Shift using epi32 and mask the wrong bits out
vint subv = _mm_srli_epi32( maxval1, 3 );
subv = _mm_and_si128(subv, maskv);
maxval1 = _mm_subs_epu8(maxval1, subv);
_mm_storeu_si128((vint*)&homosummax[row][col], maxval1);
}
#endif
for (; col < mcol - 8; col ++) {
uint8_t maxval = homosum[0][row][col];
for(int d = 1; d < ndir; d++) {
maxval = maxval < homosum[d][row][col] ? homosum[d][row][col] : maxval;
}
maxval -= maxval >> 3;
homosummax[row][col] = maxval;
}
}
/* Average the most homogeneous pixels for the final result: */
uint8_t hm[8] = {};
for (int row = MIN(top, 8); row < mrow - 8; row++)
for (int col = MIN(left, 8); col < mcol - 8; col++) {
for (int d = 0; d < 4; d++) {
hm[d] = homosum[d][row][col];
}
for (int d = 4; d < ndir; d++) {
hm[d] = homosum[d][row][col];
if (hm[d - 4] < hm[d]) {
hm[d - 4] = 0;
} else if (hm[d - 4] > hm[d]) {
hm[d] = 0;
}
}
float avg[4] = {0.f};
uint8_t maxval = homosummax[row][col];
for (int d = 0; d < ndir; d++)
if (hm[d] >= maxval) {
for (int c = 0; c < 3; c++) {
avg[c] += rgb[d][row][col][c];
}
avg[3]++;
}
red[row + top][col + left] = avg[0] / avg[3];
green[row + top][col + left] = avg[1] / avg[3];
blue[row + top][col + left] = avg[2] / avg[3];
}
if(plistenerActive && ((++progressCounter) % 32 == 0)) {
#ifdef _OPENMP
#pragma omp critical (xtransdemosaic)
#endif
{
progress += progressInc;
progress = min(1.0, progress);
plistener->setProgress (progress);
}
}
}
free(buffer);
}
}
#undef CLIP
void RawImageSource::fast_xtrans_interpolate (const array2D<float> &rawData, array2D<float> &red, array2D<float> &green, array2D<float> &blue)
{
// if (settings->verbose) {
// printf("fast X-Trans interpolation...\n");
// }
double progress = 0.0;
const bool plistenerActive = plistener;
if (plistenerActive) {
plistener->setProgressStr (Glib::ustring::compose(M("TP_RAW_DMETHOD_PROGRESSBAR"), "fast Xtrans"));
plistener->setProgress (progress);
}
const int height = H, width = W;
xtransborder_interpolate (1, red, green, blue);
int xtrans[6][6];
ri->getXtransMatrix(xtrans);
#pragma omp parallel for
for(int row = 1; row < height - 1; row++) {
for(int col = 1; col < width - 1; col++) {
float sum[3] = {0.f};
for(int v = -1; v <= 1; v++) {
for(int h = -1; h <= 1; h++) {
sum[fcol(row + v, col + h)] += rawData[row + v][(col + h)];
}
}
switch(fcol(row, col)) {
case 0:
red[row][col] = rawData[row][col];
green[row][col] = sum[1] * 0.2f;
blue[row][col] = sum[2] * 0.33333333f;
break;
case 1:
red[row][col] = sum[0] * 0.5f;
green[row][col] = rawData[row][col];
blue[row][col] = sum[2] * 0.5f;
break;
case 2:
red[row][col] = sum[0] * 0.33333333f;
green[row][col] = sum[1] * 0.2f;
blue[row][col] = rawData[row][col];
break;
}
}
}
if (plistenerActive) {
plistener->setProgress (1.0);
}
}
#undef fcol
#undef isgreen
}