* Fixed artifacts thanks to Alberto * Added blur to Color propagation * Clean format code - small improvments * color propagation: Enable old mode at blur = 0 * Improve GUI * color propagation: smooth progress bar for blur > 0 * change label * Some cleanups * color propagation: small speedup for blur > 0 * color propagation: speedup for blur > 0 when region with clipped highlights is small * Speed-up for blur=1 - clean GUI code * color propagation: cleanups * Harmonize events in tonecurve.cc * tonecurve.cc : cleanup * Highlight reconstruction: small changes to gui * Use Gtk::Box instead of Gtk::VBox * Change maximum number of blur levels to 4 * Suppress BENCHFUN * Suppress bad commit locallabtools Co-authored-by: Desmis <jdesmis@gmail.com> Co-authored-by: Ingo Weyrich <heckflosse67@gmx.de>
103 lines
2.6 KiB
C++
103 lines
2.6 KiB
C++
/* -*- C++ -*-
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*
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* This file is part of RawTherapee.
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*
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* Copyright (c) 2018 Alberto Griggio <alberto.griggio@gmail.com>
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*
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* RawTherapee is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* RawTherapee is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with RawTherapee. If not, see <https://www.gnu.org/licenses/>.
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*/
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#pragma once
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#include "rt_math.h"
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template<typename T>
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class array2D;
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namespace rtengine
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{
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inline float getBilinearValue(const array2D<float> &src, float x, float y)
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{
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const int W = src.getWidth();
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const int H = src.getHeight();
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// Get integer and fractional parts of numbers
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const int xi = x;
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const int yi = y;
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const float xf = x - xi;
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const float yf = y - yi;
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const int xi1 = std::min(xi + 1, W - 1);
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const int yi1 = std::min(yi + 1, H - 1);
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const float bl = src[yi][xi];
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const float br = src[yi][xi1];
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const float tl = src[yi1][xi];
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const float tr = src[yi1][xi1];
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// interpolate
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const float b = intp(xf, br, bl);
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const float t = intp(xf, tr, tl);
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return intp(yf, t, b);
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}
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inline void rescaleBilinear(const array2D<float> &src, array2D<float> &dst, bool multithread)
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{
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const int Ws = src.getWidth();
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const int Hs = src.getHeight();
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const int Wd = dst.getWidth();
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const int Hd = dst.getHeight();
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float col_scale = float (Ws) / float (Wd);
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float row_scale = float (Hs) / float (Hd);
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#ifdef _OPENMP
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#pragma omp parallel for if (multithread)
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#endif
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for (int y = 0; y < Hd; ++y) {
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float ymrs = y * row_scale;
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for (int x = 0; x < Wd; ++x) {
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dst[y][x] = getBilinearValue(src, x * col_scale, ymrs);
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}
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}
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}
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inline void rescaleNearest(const array2D<float> &src, array2D<float> &dst, bool multithread)
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{
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const int width = src.getWidth();
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const int height = src.getHeight();
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const int nw = dst.getWidth();
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const int nh = dst.getHeight();
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#ifdef _OPENMP
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#pragma omp parallel for if (multithread)
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#endif
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for (int y = 0; y < nh; ++y) {
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int sy = y * height / nh;
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for (int x = 0; x < nw; ++x) {
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int sx = x * width / nw;
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dst[y][x] = src[sy][sx];
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}
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}
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}
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} // namespace rtengine
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