rawTherapee/rtengine/jaggedarray.h

71 lines
1.2 KiB
C++

#ifndef JAGGEDARRAY_H
#define JAGGEDARRAY_H
namespace rtengine
{
// These emulate a jagged array, but use only 2 allocations instead of 1 + W.
template<class T>
inline T** const allocJaggedArray (const int W, const int H, const bool initZero = false)
{
T** const a = new T*[H];
a[0] = new T[H * W];
for (int i = 1; i < H; ++i) {
a[i] = a[i - 1] + W;
}
if (initZero) {
std::memset(a[0], 0, sizeof(T) * W * H);
}
return a;
}
template<class T>
inline void freeJaggedArray (T** const a)
{
delete [] a[0];
delete [] a;
}
template<class T>
class JaggedArray
{
public:
JaggedArray (const int W, const int H, const bool initZero = false)
{
a = allocJaggedArray<T> (W, H, initZero);
}
~JaggedArray ()
{
if (a) {
freeJaggedArray<T> (a);
a = nullptr;
}
}
JaggedArray (const JaggedArray&) = delete;
JaggedArray& operator= (const JaggedArray&) = delete;
public:
operator T** const () const
{
return a;
}
private:
T** a;
};
// Declared but not defined to prevent
// explicitly freeing a JaggedArray<T> implicitly cast to T**.
template<class T>
void freeJaggedArray (JaggedArray<T>&);
} // rtengine
#endif // JAGGEDARRAY_H