The Detail window buffers are now freed up when the it is closed. The CIECAM buffers are allocated only if necessary now, and if the single block allocation fails, it will try to allocate it in several blocks.
50 lines
1.1 KiB
C++
50 lines
1.1 KiB
C++
/*
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* This file is part of RawTherapee.
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*
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* Copyright (c) 2004-2010 Gabor Horvath <hgabor@rawtherapee.com>
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*
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* RawTherapee is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* RawTherapee is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with RawTherapee. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef _CIEIMAGE_H_
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#define _CIEIMAGE_H_
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#include "image16.h"
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namespace rtengine {
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class CieImage {
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private:
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bool fromImage;
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public:
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int W, H;
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float * data[6];
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float** J_p;
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float** Q_p;
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float** M_p;
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float** C_p;
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float** sh_p;
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// float** ch_p;
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float** h_p;
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CieImage (int w, int h);
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~CieImage ();
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//Copies image data in Img into this instance.
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void CopyFrom(CieImage *Img);
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};
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}
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#endif
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