Found via `codespell` + removed rtengine/dcraw.patch per discussion in https://github.com/Beep6581/RawTherapee/pull/4395
920 lines
35 KiB
C++
920 lines
35 KiB
C++
/*
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* This file is part of RawTherapee.
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*
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* Copyright (c) 2004-2010 Gabor Horvath <hgabor@rawtherapee.com>
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*
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* RawTherapee is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* RawTherapee is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with RawTherapee. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "rtengine.h"
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#include "improcfun.h"
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#include "gauss.h"
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#include "bilateral2.h"
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#include "rt_math.h"
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#include "sleef.c"
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#include "opthelper.h"
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using namespace std;
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namespace rtengine
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{
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#undef ABS
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#define ABS(a) ((a)<0?-(a):(a))
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extern const Settings* settings;
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void ImProcFunctions::dcdamping (float** aI, float** aO, float damping, int W, int H)
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{
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const float dampingFac = -2.0 / (damping * damping);
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#ifdef __SSE2__
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__m128 Iv, Ov, Uv, zerov, onev, fourv, fivev, dampingFacv, Tv, Wv, Lv;
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zerov = _mm_setzero_ps( );
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onev = F2V( 1.0f );
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fourv = F2V( 4.0f );
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fivev = F2V( 5.0f );
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dampingFacv = F2V( dampingFac );
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#endif
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#ifdef _OPENMP
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#pragma omp for
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#endif
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for (int i = 0; i < H; i++) {
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int j = 0;
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#ifdef __SSE2__
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for (; j < W - 3; j += 4) {
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Iv = LVFU( aI[i][j] );
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Ov = LVFU( aO[i][j] );
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Lv = xlogf(Iv / Ov);
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Wv = Ov - Iv;
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Uv = (Ov * Lv + Wv) * dampingFacv;
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Uv = vminf(Uv, onev);
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Tv = Uv * Uv;
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Tv = Tv * Tv;
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Uv = Tv * (fivev - Uv * fourv);
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Uv = (Wv / Iv) * Uv + onev;
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Uv = vselfzero(vmaskf_gt(Iv, zerov), Uv);
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Uv = vselfzero(vmaskf_gt(Ov, zerov), Uv);
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STVFU( aI[i][j], Uv );
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}
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#endif
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for(; j < W; j++) {
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float I = aI[i][j];
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float O = aO[i][j];
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if (O <= 0.f || I <= 0.f) {
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aI[i][j] = 0.f;
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continue;
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}
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float U = (O * xlogf(I / O) - I + O) * dampingFac;
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U = min(U, 1.0f);
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U = U * U * U * U * (5.f - U * 4.f);
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aI[i][j] = (O - I) / I * U + 1.f;
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}
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}
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}
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void ImProcFunctions::deconvsharpening (float** luminance, float** tmp, int W, int H, const SharpeningParams &sharpenParam)
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{
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if (sharpenParam.deconvamount < 1) {
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return;
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}
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float *tmpI[H] ALIGNED16;
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tmpI[0] = new float[W * H];
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for (int i = 1; i < H; i++) {
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tmpI[i] = tmpI[i - 1] + W;
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}
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for (int i = 0; i < H; i++) {
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for(int j = 0; j < W; j++) {
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tmpI[i][j] = luminance[i][j];
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}
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}
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float damping = sharpenParam.deconvdamping / 5.0;
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bool needdamp = sharpenParam.deconvdamping > 0;
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double sigma = sharpenParam.deconvradius / scale;
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#ifdef _OPENMP
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#pragma omp parallel
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#endif
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{
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for (int k = 0; k < sharpenParam.deconviter; k++) {
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if (!needdamp) {
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// apply gaussian blur and divide luminance by result of gaussian blur
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gaussianBlur (tmpI, tmp, W, H, sigma, nullptr, GAUSS_DIV, luminance);
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} else {
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// apply gaussian blur + damping
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gaussianBlur (tmpI, tmp, W, H, sigma);
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dcdamping (tmp, luminance, damping, W, H);
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}
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gaussianBlur (tmp, tmpI, W, H, sigma, nullptr, GAUSS_MULT);
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} // end for
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float p2 = sharpenParam.deconvamount / 100.0;
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float p1 = 1.0 - p2;
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#ifdef _OPENMP
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#pragma omp for
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#endif
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for (int i = 0; i < H; i++)
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for (int j = 0; j < W; j++) {
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luminance[i][j] = luminance[i][j] * p1 + max(tmpI[i][j], 0.0f) * p2;
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}
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} // end parallel
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delete [] tmpI[0];
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}
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void ImProcFunctions::sharpening (LabImage* lab, float** b2, SharpeningParams &sharpenParam)
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{
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if (!sharpenParam.enabled) {
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return;
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}
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if (sharpenParam.method == "rld") {
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deconvsharpening (lab->L, b2, lab->W, lab->H, sharpenParam);
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return;
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}
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if ((!sharpenParam.enabled) || sharpenParam.amount < 1 || lab->W < 8 || lab->H < 8) {
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return;
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}
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// Rest is UNSHARP MASK
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int W = lab->W, H = lab->H;
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float** b3 = nullptr;
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if (sharpenParam.edgesonly) {
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b3 = new float*[H];
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for (int i = 0; i < H; i++) {
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b3[i] = new float[W];
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}
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}
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#ifdef _OPENMP
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#pragma omp parallel
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#endif
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{
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if (!sharpenParam.edgesonly) {
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gaussianBlur (lab->L, b2, W, H, sharpenParam.radius / scale);
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} else {
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bilateral<float, float> (lab->L, (float**)b3, b2, W, H, sharpenParam.edges_radius / scale, sharpenParam.edges_tolerance, multiThread);
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gaussianBlur (b3, b2, W, H, sharpenParam.radius / scale);
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}
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}
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float** base = lab->L;
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if (sharpenParam.edgesonly) {
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base = b3;
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}
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if (!sharpenParam.halocontrol) {
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#ifdef _OPENMP
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#pragma omp parallel for
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#endif
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for (int i = 0; i < H; i++)
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for (int j = 0; j < W; j++) {
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const float upperBound = 2000.f; // WARNING: Duplicated value, it's baaaaaad !
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float diff = base[i][j] - b2[i][j];
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float delta = sharpenParam.threshold.multiply<float, float, float>(
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min(ABS(diff), upperBound), // X axis value = absolute value of the difference, truncated to the max value of this field
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sharpenParam.amount * diff * 0.01f // Y axis max value
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);
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lab->L[i][j] = lab->L[i][j] + delta;
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}
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} else {
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float** labCopy = nullptr;
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if (!sharpenParam.edgesonly) {
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// make a deep copy of lab->L
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labCopy = new float*[H];
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for( int i = 0; i < H; i++ ) {
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labCopy[i] = new float[W];
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}
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#ifdef _OPENMP
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#pragma omp parallel for
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#endif
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for( int i = 0; i < H; i++ )
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for( int j = 0; j < W; j++ ) {
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labCopy[i][j] = lab->L[i][j];
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}
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base = labCopy;
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}
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sharpenHaloCtrl (lab->L, b2, base, W, H, sharpenParam);
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if (labCopy) {
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for( int i = 0; i < H; i++ ) {
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delete[] labCopy[i];
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}
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delete[] labCopy;
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}
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}
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if (sharpenParam.edgesonly) {
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for (int i = 0; i < H; i++) {
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delete [] b3[i];
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}
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delete [] b3;
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}
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}
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void ImProcFunctions::sharpenHaloCtrl (float** luminance, float** blurmap, float** base, int W, int H, const SharpeningParams &sharpenParam)
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{
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float scale = (100.f - sharpenParam.halocontrol_amount) * 0.01f;
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float sharpFac = sharpenParam.amount * 0.01f;
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float** nL = base;
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#ifdef _OPENMP
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#pragma omp parallel for
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#endif
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for (int i = 2; i < H - 2; i++) {
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float max1 = 0, max2 = 0, min1 = 0, min2 = 0;
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for (int j = 2; j < W - 2; j++) {
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// compute 3 iterations, only forward
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float np1 = 2.f * (nL[i - 2][j] + nL[i - 2][j + 1] + nL[i - 2][j + 2] + nL[i - 1][j] + nL[i - 1][j + 1] + nL[i - 1][j + 2] + nL[i] [j] + nL[i] [j + 1] + nL[i] [j + 2]) / 27.f + nL[i - 1][j + 1] / 3.f;
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float np2 = 2.f * (nL[i - 1][j] + nL[i - 1][j + 1] + nL[i - 1][j + 2] + nL[i] [j] + nL[i] [j + 1] + nL[i] [j + 2] + nL[i + 1][j] + nL[i + 1][j + 1] + nL[i + 1][j + 2]) / 27.f + nL[i] [j + 1] / 3.f;
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float np3 = 2.f * (nL[i] [j] + nL[i] [j + 1] + nL[i] [j + 2] + nL[i + 1][j] + nL[i + 1][j + 1] + nL[i + 1][j + 2] + nL[i + 2][j] + nL[i + 2][j + 1] + nL[i + 2][j + 2]) / 27.f + nL[i + 1][j + 1] / 3.f;
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// Max/Min of all these deltas and the last two max/min
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float maxn = max(np1, np2, np3);
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float minn = min(np1, np2, np3);
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float max_ = max(max1, max2, maxn);
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float min_ = min(min1, min2, minn);
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// Shift the queue
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max1 = max2;
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max2 = maxn;
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min1 = min2;
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min2 = minn;
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float labL = luminance[i][j];
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if (max_ < labL) {
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max_ = labL;
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}
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if (min_ > labL) {
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min_ = labL;
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}
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// deviation from the environment as measurement
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float diff = nL[i][j] - blurmap[i][j];
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const float upperBound = 2000.f; // WARNING: Duplicated value, it's baaaaaad !
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float delta = sharpenParam.threshold.multiply<float, float, float>(
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min(ABS(diff), upperBound), // X axis value = absolute value of the difference
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sharpFac * diff // Y axis max value = sharpening.amount * signed difference
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);
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float newL = labL + delta;
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// applying halo control
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if (newL > max_) {
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newL = max_ + (newL - max_) * scale;
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} else if (newL < min_) {
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newL = min_ - (min_ - newL) * scale;
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}
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luminance[i][j] = newL;
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}
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}
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}
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// To the extent possible under law, Manuel Llorens <manuelllorens@gmail.com>
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// has waived all copyright and related or neighboring rights to this work.
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// This work is published from: Spain.
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// Thanks to Manuel for this excellent job (Jacques Desmis JDC or frej83)
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void ImProcFunctions::MLsharpen (LabImage* lab)
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{
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// JD: this algorithm maximize clarity of images; it does not play on accutance. It can remove (partially) the effects of the AA filter)
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// I think we can use this algorithm alone in most cases, or first to clarify image and if you want a very little USM (unsharp mask sharpening) after...
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if (!params->sharpenEdge.enabled) {
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return;
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}
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MyTime t1e, t2e;
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t1e.set();
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int offset, c, i, j, p, width2;
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int width = lab->W, height = lab->H;
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float *L, lumH, lumV, lumD1, lumD2, v, contrast, s;
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float difL, difR, difT, difB, difLT, difRB, difLB, difRT, wH, wV, wD1, wD2, chmax[3];
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float f1, f2, f3, f4;
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float templab;
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int iii, kkk;
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width2 = 2 * width;
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const float epsil = 0.01f; //prevent divide by zero
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const float eps2 = 0.001f; //prevent divide by zero
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float amount;
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amount = params->sharpenEdge.amount / 100.0f;
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if (amount < 0.00001f) {
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return;
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}
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if (settings->verbose) {
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printf ("SharpenEdge amount %f\n", amount);
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}
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L = new float[width * height];
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chmax[0] = 8.0f;
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chmax[1] = 3.0f;
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chmax[2] = 3.0f;
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int channels;
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if (params->sharpenEdge.threechannels) {
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channels = 0;
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} else {
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channels = 2;
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}
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if (settings->verbose) {
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printf ("SharpenEdge channels %d\n", channels);
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}
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int passes = params->sharpenEdge.passes;
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if (settings->verbose) {
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printf ("SharpenEdge passes %d\n", passes);
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}
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for (p = 0; p < passes; p++)
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for (c = 0; c <= channels; c++) { // c=0 Luminance only
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#ifdef _OPENMP
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#pragma omp parallel for private(offset) shared(L)
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#endif
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for (offset = 0; offset < width * height; offset++) {
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int ii = offset / width;
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int kk = offset - ii * width;
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if (c == 0) {
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L[offset] = lab->L[ii][kk] / 327.68f; // adjust to RT and to 0..100
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} else if (c == 1) {
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L[offset] = lab->a[ii][kk] / 327.68f;
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} else { /*if (c==2) */
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L[offset] = lab->b[ii][kk] / 327.68f;
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}
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}
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#ifdef _OPENMP
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#pragma omp parallel for private(j,i,iii,kkk, templab,offset,wH,wV,wD1,wD2,s,lumH,lumV,lumD1,lumD2,v,contrast,f1,f2,f3,f4,difT,difB,difL,difR,difLT,difLB,difRT,difRB) shared(lab,L,amount)
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#endif
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for(j = 2; j < height - 2; j++)
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for(i = 2, offset = j * width + i; i < width - 2; i++, offset++) {
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// weight functions
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wH = eps2 + fabs(L[offset + 1] - L[offset - 1]);
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wV = eps2 + fabs(L[offset + width] - L[offset - width]);
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s = 1.0f + fabs(wH - wV) / 2.0f;
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wD1 = eps2 + fabs(L[offset + width + 1] - L[offset - width - 1]) / s;
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wD2 = eps2 + fabs(L[offset + width - 1] - L[offset - width + 1]) / s;
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s = wD1;
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wD1 /= wD2;
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wD2 /= s;
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// initial values
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int ii = offset / width;
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int kk = offset - ii * width;
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if (c == 0) {
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lumH = lumV = lumD1 = lumD2 = v = lab->L[ii][kk] / 327.68f;
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} else if (c == 1) {
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lumH = lumV = lumD1 = lumD2 = v = lab->a[ii][kk] / 327.68f;
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} else { /* if (c==2) */
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lumH = lumV = lumD1 = lumD2 = v = lab->b[ii][kk] / 327.68f;
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}
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// contrast detection
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contrast = sqrt(fabs(L[offset + 1] - L[offset - 1]) * fabs(L[offset + 1] - L[offset - 1]) + fabs(L[offset + width] - L[offset - width]) * fabs(L[offset + width] - L[offset - width])) / chmax[c];
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if (contrast > 1.0f) {
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contrast = 1.0f;
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}
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// new possible values
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if (((L[offset] < L[offset - 1]) && (L[offset] > L[offset + 1])) || ((L[offset] > L[offset - 1]) && (L[offset] < L[offset + 1]))) {
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f1 = fabs(L[offset - 2] - L[offset - 1]);
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f2 = fabs(L[offset - 1] - L[offset]);
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f3 = fabs(L[offset - 1] - L[offset - width]) * fabs(L[offset - 1] - L[offset + width]);
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f4 = sqrt(fabs(L[offset - 1] - L[offset - width2]) * fabs(L[offset - 1] - L[offset + width2]));
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difL = f1 * f2 * f2 * f3 * f3 * f4;
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f1 = fabs(L[offset + 2] - L[offset + 1]);
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f2 = fabs(L[offset + 1] - L[offset]);
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f3 = fabs(L[offset + 1] - L[offset - width]) * fabs(L[offset + 1] - L[offset + width]);
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f4 = sqrt(fabs(L[offset + 1] - L[offset - width2]) * fabs(L[offset + 1] - L[offset + width2]));
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difR = f1 * f2 * f2 * f3 * f3 * f4;
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if ((difR > epsil) && (difL > epsil)) {
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lumH = (L[offset - 1] * difR + L[offset + 1] * difL) / (difL + difR);
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lumH = v * (1.f - contrast) + lumH * contrast;
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}
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}
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if (((L[offset] < L[offset - width]) && (L[offset] > L[offset + width])) || ((L[offset] > L[offset - width]) && (L[offset] < L[offset + width]))) {
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f1 = fabs(L[offset - width2] - L[offset - width]);
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f2 = fabs(L[offset - width] - L[offset]);
|
|
f3 = fabs(L[offset - width] - L[offset - 1]) * fabs(L[offset - width] - L[offset + 1]);
|
|
f4 = sqrt(fabs(L[offset - width] - L[offset - 2]) * fabs(L[offset - width] - L[offset + 2]));
|
|
difT = f1 * f2 * f2 * f3 * f3 * f4;
|
|
f1 = fabs(L[offset + width2] - L[offset + width]);
|
|
f2 = fabs(L[offset + width] - L[offset]);
|
|
f3 = fabs(L[offset + width] - L[offset - 1]) * fabs(L[offset + width] - L[offset + 1]);
|
|
f4 = sqrt(fabs(L[offset + width] - L[offset - 2]) * fabs(L[offset + width] - L[offset + 2]));
|
|
difB = f1 * f2 * f2 * f3 * f3 * f4;
|
|
|
|
if ((difB > epsil) && (difT > epsil)) {
|
|
lumV = (L[offset - width] * difB + L[offset + width] * difT) / (difT + difB);
|
|
lumV = v * (1.f - contrast) + lumV * contrast;
|
|
}
|
|
}
|
|
|
|
if (((L[offset] < L[offset - 1 - width]) && (L[offset] > L[offset + 1 + width])) || ((L[offset] > L[offset - 1 - width]) && (L[offset] < L[offset + 1 + width]))) {
|
|
f1 = fabs(L[offset - 2 - width2] - L[offset - 1 - width]);
|
|
f2 = fabs(L[offset - 1 - width] - L[offset]);
|
|
f3 = fabs(L[offset - 1 - width] - L[offset - width + 1]) * fabs(L[offset - 1 - width] - L[offset + width - 1]);
|
|
f4 = sqrt(fabs(L[offset - 1 - width] - L[offset - width2 + 2]) * fabs(L[offset - 1 - width] - L[offset + width2 - 2]));
|
|
difLT = f1 * f2 * f2 * f3 * f3 * f4;
|
|
f1 = fabs(L[offset + 2 + width2] - L[offset + 1 + width]);
|
|
f2 = fabs(L[offset + 1 + width] - L[offset]);
|
|
f3 = fabs(L[offset + 1 + width] - L[offset - width + 1]) * fabs(L[offset + 1 + width] - L[offset + width - 1]);
|
|
f4 = sqrt(fabs(L[offset + 1 + width] - L[offset - width2 + 2]) * fabs(L[offset + 1 + width] - L[offset + width2 - 2]));
|
|
difRB = f1 * f2 * f2 * f3 * f3 * f4;
|
|
|
|
if ((difLT > epsil) && (difRB > epsil)) {
|
|
lumD1 = (L[offset - 1 - width] * difRB + L[offset + 1 + width] * difLT) / (difLT + difRB);
|
|
lumD1 = v * (1.f - contrast) + lumD1 * contrast;
|
|
}
|
|
}
|
|
|
|
if (((L[offset] < L[offset + 1 - width]) && (L[offset] > L[offset - 1 + width])) || ((L[offset] > L[offset + 1 - width]) && (L[offset] < L[offset - 1 + width]))) {
|
|
f1 = fabs(L[offset - 2 + width2] - L[offset - 1 + width]);
|
|
f2 = fabs(L[offset - 1 + width] - L[offset]);
|
|
f3 = fabs(L[offset - 1 + width] - L[offset - width - 1]) * fabs(L[offset - 1 + width] - L[offset + width + 1]);
|
|
f4 = sqrt(fabs(L[offset - 1 + width] - L[offset - width2 - 2]) * fabs(L[offset - 1 + width] - L[offset + width2 + 2]));
|
|
difLB = f1 * f2 * f2 * f3 * f3 * f4;
|
|
f1 = fabs(L[offset + 2 - width2] - L[offset + 1 - width]);
|
|
f2 = fabs(L[offset + 1 - width] - L[offset]) * fabs(L[offset + 1 - width] - L[offset]);
|
|
f3 = fabs(L[offset + 1 - width] - L[offset + width + 1]) * fabs(L[offset + 1 - width] - L[offset - width - 1]);
|
|
f4 = sqrt(fabs(L[offset + 1 - width] - L[offset + width2 + 2]) * fabs(L[offset + 1 - width] - L[offset - width2 - 2]));
|
|
difRT = f1 * f2 * f2 * f3 * f3 * f4;
|
|
|
|
if ((difLB > epsil) && (difRT > epsil)) {
|
|
lumD2 = (L[offset + 1 - width] * difLB + L[offset - 1 + width] * difRT) / (difLB + difRT);
|
|
lumD2 = v * (1.f - contrast) + lumD2 * contrast;
|
|
}
|
|
}
|
|
|
|
s = amount;
|
|
|
|
// avoid sharpening diagonals too much
|
|
if (((fabs(wH / wV) < 0.45f) && (fabs(wH / wV) > 0.05f)) || ((fabs(wV / wH) < 0.45f) && (fabs(wV / wH) > 0.05f))) {
|
|
s = amount / 3.0f;
|
|
}
|
|
|
|
// final mix
|
|
if ((wH != 0.0f) && (wV != 0.0f) && (wD1 != 0.0f) && (wD2 != 0.0f)) {
|
|
iii = offset / width;
|
|
kkk = offset - iii * width;
|
|
float provL = lab->L[iii][kkk] / 327.68f;
|
|
|
|
if(c == 0) {
|
|
if(provL < 92.f) {
|
|
templab = v * (1.f - s) + (lumH * wH + lumV * wV + lumD1 * wD1 + lumD2 * wD2) / (wH + wV + wD1 + wD2) * s;
|
|
} else {
|
|
templab = provL;
|
|
}
|
|
} else {
|
|
templab = v * (1.f - s) + (lumH * wH + lumV * wV + lumD1 * wD1 + lumD2 * wD2) / (wH + wV + wD1 + wD2) * s;
|
|
}
|
|
|
|
if (c == 0) {
|
|
lab->L[iii][kkk] = fabs(327.68f * templab); // fabs because lab->L always >0
|
|
} else if (c == 1) {
|
|
lab->a[iii][kkk] = 327.68f * templab ;
|
|
} else if (c == 2) {
|
|
lab->b[iii][kkk] = 327.68f * templab ;
|
|
}
|
|
}
|
|
|
|
}
|
|
}
|
|
|
|
delete [] L;
|
|
|
|
t2e.set();
|
|
|
|
if (settings->verbose) {
|
|
printf("SharpenEdge gradient %d usec\n", t2e.etime(t1e));
|
|
}
|
|
}
|
|
|
|
// To the extent possible under law, Manuel Llorens <manuelllorens@gmail.com>
|
|
// has waived all copyright and related or neighboring rights to this work.
|
|
// This code is licensed under CC0 v1.0, see license information at
|
|
// http://creativecommons.org/publicdomain/zero/1.0/
|
|
|
|
//! MicroContrast is a sharpening method developed by Manuel Llorens and documented here: http://www.rawness.es/sharpening/?lang=en
|
|
//! <BR>The purpose is maximize clarity of the image without creating halo's.
|
|
//! <BR>Addition from JD : pyramid + pondered contrast with matrix 5x5
|
|
//! <BR>2017 Ingo Weyrich : reduced processing time
|
|
//! \param luminance : Luminance channel of image
|
|
void ImProcFunctions::MLmicrocontrast(float** luminance, int W, int H)
|
|
{
|
|
if (!params->sharpenMicro.enabled) {
|
|
return;
|
|
}
|
|
|
|
const int k = params->sharpenMicro.matrix ? 1 : 2;
|
|
|
|
// k=2 matrix 5x5 k=1 matrix 3x3
|
|
const int width = W, height = H;
|
|
const float uniform = params->sharpenMicro.uniformity; //between 0 to 100
|
|
const int unif = (int)(uniform / 10.0f); //put unif between 0 to 10
|
|
float amount = params->sharpenMicro.amount / 1500.0f; //amount 2000.0 quasi no artifacts ==> 1500 = maximum, after artifacts
|
|
|
|
if (amount < 0.000001f) {
|
|
return;
|
|
}
|
|
|
|
if (k == 1) {
|
|
amount *= 2.7f; //25/9 if 3x3
|
|
}
|
|
|
|
if (settings->verbose) {
|
|
printf ("Micro-contrast amount %f\n", amount);
|
|
printf ("Micro-contrast uniformity %i\n", unif);
|
|
}
|
|
|
|
//modulation uniformity in function of luminance
|
|
const float L98[11] = {0.001f, 0.0015f, 0.002f, 0.004f, 0.006f, 0.008f, 0.01f, 0.03f, 0.05f, 0.1f, 0.1f};
|
|
const float L95[11] = {0.0012f, 0.002f, 0.005f, 0.01f, 0.02f, 0.05f, 0.1f, 0.12f, 0.15f, 0.2f, 0.25f};
|
|
const float L92[11] = {0.01f, 0.015f, 0.02f, 0.06f, 0.10f, 0.13f, 0.17f, 0.25f, 0.3f, 0.32f, 0.35f};
|
|
const float L90[11] = {0.015f, 0.02f, 0.04f, 0.08f, 0.12f, 0.15f, 0.2f, 0.3f, 0.4f, 0.5f, 0.6f};
|
|
const float L87[11] = {0.025f, 0.03f, 0.05f, 0.1f, 0.15f, 0.25f, 0.3f, 0.4f, 0.5f, 0.63f, 0.75f};
|
|
const float L83[11] = {0.055f, 0.08f, 0.1f, 0.15f, 0.2f, 0.3f, 0.4f, 0.5f, 0.6f, 0.75f, 0.85f};
|
|
const float L80[11] = {0.15f, 0.2f, 0.25f, 0.3f, 0.35f, 0.4f, 0.5f, 0.6f, 0.7f, 0.8f, 0.9f};
|
|
const float L75[11] = {0.22f, 0.25f, 0.3f, 0.4f, 0.5f, 0.6f, 0.7f, 0.8f, 0.85f, 0.9f, 0.95f};
|
|
const float L70[11] = {0.35f, 0.4f, 0.5f, 0.6f, 0.7f, 0.8f, 0.97f, 1.0f, 1.0f, 1.0f, 1.0f};
|
|
const float L63[11] = {0.55f, 0.6f, 0.7f, 0.8f, 0.85f, 0.9f, 1.0f, 1.0f, 1.0f, 1.0f, 1.0f};
|
|
const float L58[11] = {0.75f, 0.77f, 0.8f, 0.9f, 1.0f, 1.0f, 1.0f, 1.0f, 1.0f, 1.0f, 1.0f};
|
|
//default 5
|
|
//modulation contrast
|
|
const float Cont0[11] = {0.05f, 0.1f, 0.2f, 0.25f, 0.3f, 0.4f, 0.5f, 0.6f, 0.7f, 0.8f, 0.9f};
|
|
const float Cont1[11] = {0.1f, 0.2f, 0.3f, 0.4f, 0.5f, 0.6f, 0.7f, 0.8f, 0.9f, 0.95f, 1.0f};
|
|
const float Cont2[11] = {0.2f, 0.40f, 0.6f, 0.7f, 0.8f, 0.85f, 0.90f, 0.95f, 1.0f, 1.05f, 1.10f};
|
|
const float Cont3[11] = {0.5f, 0.6f, 0.7f, 0.8f, 0.85f, 0.9f, 1.0f, 1.0f, 1.05f, 1.10f, 1.20f};
|
|
const float Cont4[11] = {0.8f, 0.85f, 0.9f, 0.95f, 1.0f, 1.05f, 1.10f, 1.150f, 1.2f, 1.25f, 1.40f};
|
|
const float Cont5[11] = {1.0f, 1.1f, 1.2f, 1.25f, 1.3f, 1.4f, 1.45f, 1.50f, 1.6f, 1.65f, 1.80f};
|
|
|
|
const float s = amount;
|
|
const float sqrt2 = sqrt(2.0);
|
|
const float sqrt1d25 = sqrt(1.25);
|
|
float *LM = new float[width * height]; //allocation for Luminance
|
|
|
|
#ifdef _OPENMP
|
|
#pragma omp parallel
|
|
#endif
|
|
{
|
|
|
|
#ifdef _OPENMP
|
|
#pragma omp for schedule(dynamic,16)
|
|
#endif
|
|
|
|
for(int j = 0; j < height; j++)
|
|
for(int i = 0, offset = j * width + i; i < width; i++, offset++) {
|
|
LM[offset] = luminance[j][i] / 327.68f; // adjust to [0;100] and to RT variables
|
|
}
|
|
|
|
#ifdef _OPENMP
|
|
#pragma omp for schedule(dynamic,16)
|
|
#endif
|
|
|
|
for(int j = k; j < height - k; j++)
|
|
for(int i = k, offset = j * width + i; i < width - k; i++, offset++) {
|
|
float v = LM[offset];
|
|
|
|
float contrast;
|
|
if (k == 1) {
|
|
contrast = sqrtf(SQR(LM[offset + 1] - LM[offset - 1]) + SQR(LM[offset + width] - LM[offset - width])) * 0.125f; //for 3x3
|
|
} else /* if (k==2) */ contrast = sqrtf(SQR(LM[offset + 1] - LM[offset - 1]) + SQR(LM[offset + width] - LM[offset - width])
|
|
+ SQR(LM[offset + 2] - LM[offset - 2]) + SQR(LM[offset + 2 * width] - LM[offset - 2 * width])) * 0.0625f; //for 5x5
|
|
|
|
contrast = std::min(contrast, 1.f);
|
|
|
|
//matrix 5x5
|
|
float temp = v + 4.f *( v * (s + sqrt2 * s)); //begin 3x3
|
|
float temp1 = sqrt2 * s *(LM[offset - width - 1] + LM[offset - width + 1] + LM[offset + width - 1] + LM[offset + width + 1]);
|
|
temp1 += s * (LM[offset - width] + LM[offset - 1] + LM[offset + 1] + LM[offset + width]);
|
|
|
|
temp -= temp1;
|
|
|
|
// add JD continue 5x5
|
|
if (k == 2) {
|
|
float temp2 = -(LM[offset + 2 * width] + LM[offset - 2 * width] + LM[offset - 2] + LM[offset + 2]);
|
|
|
|
temp2 -= sqrt1d25 * (LM[offset + 2 * width - 1] + LM[offset + 2 * width + 1] + LM[offset + width + 2] + LM[offset + width - 2] +
|
|
LM[offset - 2 * width - 1] + LM[offset - 2 * width + 1] + LM[offset - width + 2] + LM[offset - width - 2]);
|
|
|
|
temp2 -= sqrt2 * (LM[offset + 2 * width - 2] + LM[offset + 2 * width + 2] + LM[offset - 2 * width - 2] + LM[offset - 2 * width + 2]);
|
|
temp2 += 18.601126159f * v ; // 18.601126159 = 4 + 4 * sqrt(2) + 8 * sqrt(1.25)
|
|
temp2 *= 2.f * s;
|
|
temp += temp2;
|
|
}
|
|
|
|
temp = std::max(temp, 0.f);
|
|
|
|
for(int row = j + k, n = SQR(2*k+1) - 1; row >= j - k; row--) {
|
|
for(int offset2 = row * width + i + k; offset2 >= row * width + i - k; offset2--) {
|
|
if((LM[offset2] - temp) * (v - LM[offset2]) > 0.f) {
|
|
temp = intp(0.75f, temp, LM[offset2]);
|
|
goto breakout;
|
|
}
|
|
n--;
|
|
}
|
|
}
|
|
breakout:
|
|
|
|
if (LM[offset] > 95.0f || LM[offset] < 5.0f) {
|
|
contrast *= Cont0[unif]; //+ JD : luminance pyramid to adjust contrast by evaluation of LM[offset]
|
|
} else if (LM[offset] > 90.0f || LM[offset] < 10.0f) {
|
|
contrast *= Cont1[unif];
|
|
} else if (LM[offset] > 80.0f || LM[offset] < 20.0f) {
|
|
contrast *= Cont2[unif];
|
|
} else if (LM[offset] > 70.0f || LM[offset] < 30.0f) {
|
|
contrast *= Cont3[unif];
|
|
} else if (LM[offset] > 60.0f || LM[offset] < 40.0f) {
|
|
contrast *= Cont4[unif];
|
|
} else {
|
|
contrast *= Cont5[unif]; //(2.0f/k)*Cont5[unif];
|
|
}
|
|
|
|
contrast = std::min(contrast, 1.f);
|
|
|
|
float tempL = intp(contrast, LM[offset], temp);
|
|
// JD: modulation of microcontrast in function of original Luminance and modulation of luminance
|
|
if (tempL > LM[offset]) {
|
|
float temp2 = tempL / LM[offset]; //for highlights
|
|
temp2 = std::min(temp2, 1.7f); //limit action
|
|
temp2 -= 1.f;
|
|
if (LM[offset] > 98.0f) {
|
|
temp = 0.f;
|
|
} else if (LM[offset] > 95.0f) {
|
|
temp = L95[unif];
|
|
} else if (LM[offset] > 92.0f) {
|
|
temp = L92[unif];
|
|
} else if (LM[offset] > 90.0f) {
|
|
temp = L90[unif];
|
|
} else if (LM[offset] > 87.0f) {
|
|
temp = L87[unif];
|
|
} else if (LM[offset] > 83.0f) {
|
|
temp = L83[unif];
|
|
} else if (LM[offset] > 80.0f) {
|
|
temp = L80[unif];
|
|
} else if (LM[offset] > 75.0f) {
|
|
temp = L75[unif];
|
|
} else if (LM[offset] > 70.0f) {
|
|
temp = L70[unif];
|
|
} else if (LM[offset] > 63.0f) {
|
|
temp = L63[unif];
|
|
} else if (LM[offset] > 58.0f) {
|
|
temp = L58[unif];
|
|
} else if (LM[offset] > 42.0f) {
|
|
temp = L58[unif];
|
|
} else if (LM[offset] > 37.0f) {
|
|
temp = L63[unif];
|
|
} else if (LM[offset] > 30.0f) {
|
|
temp = L70[unif];
|
|
} else if (LM[offset] > 25.0f) {
|
|
temp = L75[unif];
|
|
} else if (LM[offset] > 20.0f) {
|
|
temp = L80[unif];
|
|
} else if (LM[offset] > 17.0f) {
|
|
temp = L83[unif];
|
|
} else if (LM[offset] > 13.0f) {
|
|
temp = L87[unif];
|
|
} else if (LM[offset] > 10.0f) {
|
|
temp = L90[unif];
|
|
} else if (LM[offset] > 5.0f) {
|
|
temp = L95[unif];
|
|
} else {
|
|
temp = 0.f;
|
|
}
|
|
luminance[j][i] *= (temp * temp2 + 1.f);
|
|
} else {
|
|
|
|
float temp4 = LM[offset] / tempL; //
|
|
|
|
if (temp4 > 1.0f) {
|
|
temp4 = std::min(temp4, 1.7f); //limit action
|
|
temp4 -= 1.f;
|
|
if (LM[offset] < 2.0f) {
|
|
temp = L98[unif];
|
|
} else if (LM[offset] < 5.0f) {
|
|
temp = L95[unif];
|
|
} else if (LM[offset] < 8.0f) {
|
|
temp = L92[unif];
|
|
} else if (LM[offset] < 10.0f) {
|
|
temp = L90[unif];
|
|
} else if (LM[offset] < 13.0f) {
|
|
temp = L87[unif];
|
|
} else if (LM[offset] < 17.0f) {
|
|
temp = L83[unif];
|
|
} else if (LM[offset] < 20.0f) {
|
|
temp = L80[unif];
|
|
} else if (LM[offset] < 25.0f) {
|
|
temp = L75[unif];
|
|
} else if (LM[offset] < 30.0f) {
|
|
temp = L70[unif];
|
|
} else if (LM[offset] < 37.0f) {
|
|
temp = L63[unif];
|
|
} else if (LM[offset] < 42.0f) {
|
|
temp = L58[unif];
|
|
} else if (LM[offset] < 58.0f) {
|
|
temp = L58[unif];
|
|
} else if (LM[offset] < 63.0f) {
|
|
temp = L63[unif];
|
|
} else if (LM[offset] < 70.0f) {
|
|
temp = L70[unif];
|
|
} else if (LM[offset] < 75.0f) {
|
|
temp = L75[unif];
|
|
} else if (LM[offset] < 80.0f) {
|
|
temp = L80[unif];
|
|
} else if (LM[offset] < 83.0f) {
|
|
temp = L83[unif];
|
|
} else if (LM[offset] < 87.0f) {
|
|
temp = L87[unif];
|
|
} else if (LM[offset] < 90.0f) {
|
|
temp = L90[unif];
|
|
} else if (LM[offset] < 95.0f) {
|
|
temp = L95[unif];
|
|
} else {
|
|
temp = 0.f;
|
|
}
|
|
luminance[j][i] /= (temp * temp4 + 1.f);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
delete [] LM;
|
|
}
|
|
|
|
void ImProcFunctions::MLmicrocontrast(LabImage* lab)
|
|
{
|
|
MLmicrocontrast(lab->L, lab->W, lab->H);
|
|
}
|
|
|
|
void ImProcFunctions::MLmicrocontrastcam(CieImage* ncie)
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{
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MLmicrocontrast(ncie->sh_p, ncie->W, ncie->H);
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}
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void ImProcFunctions::sharpeningcam (CieImage* ncie, float** b2)
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{
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if ((!params->sharpening.enabled) || params->sharpening.amount < 1 || ncie->W < 8 || ncie->H < 8) {
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return;
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}
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|
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if (params->sharpening.method == "rld") {
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deconvsharpening (ncie->sh_p, b2, ncie->W, ncie->H, params->sharpening);
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return;
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}
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|
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// Rest is UNSHARP MASK
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|
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int W = ncie->W, H = ncie->H;
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float** b3 = nullptr;
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|
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if (params->sharpening.edgesonly) {
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b3 = new float*[H];
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|
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for (int i = 0; i < H; i++) {
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b3[i] = new float[W];
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}
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}
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|
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#ifdef _OPENMP
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#pragma omp parallel
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#endif
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{
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|
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if (!params->sharpening.edgesonly) {
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gaussianBlur (ncie->sh_p, b2, W, H, params->sharpening.radius / scale);
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} else {
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bilateral<float, float> (ncie->sh_p, (float**)b3, b2, W, H, params->sharpening.edges_radius / scale, params->sharpening.edges_tolerance, multiThread);
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gaussianBlur (b3, b2, W, H, params->sharpening.radius / scale);
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}
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|
}
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|
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float** base = ncie->sh_p;
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|
|
|
if (params->sharpening.edgesonly) {
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base = b3;
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|
}
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|
|
|
if (!params->sharpening.halocontrol) {
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|
#ifdef _OPENMP
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|
#pragma omp parallel for
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|
#endif
|
|
|
|
for (int i = 0; i < H; i++)
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|
for (int j = 0; j < W; j++) {
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|
const float upperBound = 2000.f; // WARNING: Duplicated value, it's baaaaaad !
|
|
float diff = base[i][j] - b2[i][j];
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|
float delta = params->sharpening.threshold.multiply<float, float, float>(
|
|
min(ABS(diff), upperBound), // X axis value = absolute value of the difference, truncated to the max value of this field
|
|
params->sharpening.amount * diff * 0.01f // Y axis max value
|
|
);
|
|
|
|
if(ncie->J_p[i][j] > 8.0f && ncie->J_p[i][j] < 92.0f) {
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|
ncie->sh_p[i][j] = ncie->sh_p[i][j] + delta;
|
|
}
|
|
}
|
|
} else {
|
|
float** ncieCopy = nullptr;
|
|
|
|
if (!params->sharpening.edgesonly) {
|
|
// make deep copy of ncie->sh_p
|
|
ncieCopy = new float*[H];
|
|
|
|
for( int i = 0; i < H; i++ ) {
|
|
ncieCopy[i] = new float[W];
|
|
}
|
|
|
|
#ifdef _OPENMP
|
|
#pragma omp parallel for
|
|
#endif
|
|
|
|
for( int i = 0; i < H; i++ )
|
|
for( int j = 0; j < W; j++ ) {
|
|
ncieCopy[i][j] = ncie->sh_p[i][j];
|
|
}
|
|
|
|
base = ncieCopy;
|
|
}
|
|
|
|
sharpenHaloCtrl (ncie->sh_p, b2, base, W, H, params->sharpening);
|
|
|
|
if(ncieCopy) {
|
|
for( int i = 0; i < H; i++ ) {
|
|
delete[] ncieCopy[i];
|
|
}
|
|
|
|
delete[] ncieCopy;
|
|
}
|
|
}
|
|
|
|
if (params->sharpening.edgesonly) {
|
|
for (int i = 0; i < H; i++) {
|
|
delete [] b3[i];
|
|
}
|
|
|
|
delete [] b3;
|
|
}
|
|
}
|
|
|
|
}
|