Moved debayer and preprocessing parameters to class ProcParams for every single image. Added tab RAW for changing those parameters. Progress bar shows only load step (work to do)
190 lines
4.4 KiB
C++
190 lines
4.4 KiB
C++
/*
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* This file is part of RawTherapee.
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*
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* Copyright (c) 2004-2010 Gabor Horvath <hgabor@rawtherapee.com>
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*
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* RawTherapee is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* RawTherapee is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with RawTherapee. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include <lwbutton.h>
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LWButton::LWButton (Cairo::RefPtr<Cairo::ImageSurface> i, int aCode, void* aData, Alignment ha, Alignment va, Glib::ustring tooltip)
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: icon(i), actionCode(aCode), actionData(aData), halign(ha), valign(va), state(Normal), toolTip(tooltip), listener(NULL) {
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if (i) {
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w = i->get_width () + 2;
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h = i->get_height () + 2;
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}
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else
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w = h = 2;
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}
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void LWButton::getSize (int& minw, int& minh) {
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minw = w;
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minh = h;
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}
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void LWButton::setPosition (int x, int y) {
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xpos = x;
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ypos = y;
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}
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void LWButton::getPosition (int& x, int& y) {
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x = xpos;
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y = ypos;
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}
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void LWButton::setIcon (Cairo::RefPtr<Cairo::ImageSurface> i) {
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icon = i;
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if (i) {
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w = i->get_width () + 2;
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h = i->get_height () + 2;
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}
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else
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w = h = 2;
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}
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Cairo::RefPtr<Cairo::ImageSurface> LWButton::getIcon () {
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return icon;
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}
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void LWButton::setColors (const Gdk::Color& bg, const Gdk::Color& fg) {
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bgr = bg.get_red_p ();
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bgg = bg.get_green_p ();
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bgb = bg.get_blue_p ();
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fgr = fg.get_red_p ();
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fgg = fg.get_green_p ();
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fgb = fg.get_blue_p ();
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}
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bool LWButton::inside (int x, int y) {
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return x>xpos && x<xpos+w && y>ypos && y<ypos+h;
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}
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bool LWButton::motionNotify (int x, int y) {
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bool in = inside (x, y);
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State nstate = state;
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if (state==Normal && in)
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nstate = Over;
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else if (state==Over && !in)
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nstate = Normal;
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else if (state==Pressed_In && !in)
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nstate = Pressed_Out;
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else if (state==Pressed_Out && in)
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nstate = Pressed_In;
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if (state!=nstate) {
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state = nstate;
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if (listener)
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listener->redrawNeeded (this);
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return true;
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}
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return in;
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}
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bool LWButton::pressNotify (int x, int y) {
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bool in = inside (x, y);
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State nstate = state;
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if (in && (state==Normal || state==Over || state==Pressed_Out))
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nstate = Pressed_In;
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else if (!in && state==Pressed_In)
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nstate = Normal;
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if (state!=nstate) {
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state = nstate;
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if (listener)
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listener->redrawNeeded (this);
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return true;
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}
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return in;
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}
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bool LWButton::releaseNotify (int x, int y) {
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bool in = inside (x, y);
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State nstate = state;
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bool action = false;
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if (in && (state==Pressed_In || state==Pressed_Out)) {
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nstate = Over;
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action = true;
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}
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else
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nstate = Normal;
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bool ret = action;
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if (state!=nstate) {
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state = nstate;
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if (listener)
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listener->redrawNeeded (this);
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ret = true;
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}
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if (action && listener)
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listener->buttonPressed (this, actionCode, actionData);
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return ret;
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}
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void LWButton::redraw (Cairo::RefPtr<Cairo::Context> context) {
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context->set_line_width (1.0);
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context->set_antialias (Cairo::ANTIALIAS_SUBPIXEL);
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context->rectangle (xpos+0.5, ypos+0.5, w-1.0, h-1.0);
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if (state==Pressed_In)
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context->set_source_rgb (fgr, fgg, fgb);
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else
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context->set_source_rgba (bgr, bgg, bgb, 0);
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context->fill_preserve ();
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if (state==Over)
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context->set_source_rgb (fgr, fgg, fgb);
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else
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context->set_source_rgba (bgr, bgg, bgb, 0);
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context->stroke ();
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int dilat = 1;
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if (state==Pressed_In)
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dilat++;
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if (icon) {
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context->set_source (icon, xpos+dilat, ypos+dilat);
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context->paint ();
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}
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}
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void LWButton::getAlignment (Alignment& ha, Alignment& va) {
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ha = halign;
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va = valign;
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}
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Glib::ustring LWButton::getToolTip (int x, int y) {
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if (inside (x, y))
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return toolTip;
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else
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return "";
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}
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void LWButton::setToolTip (const Glib::ustring& tooltip) {
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toolTip = tooltip;
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}
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