rawTherapee/rtengine/ipvibrance.cc

469 lines
21 KiB
C++

/*
* This file is part of RawTherapee.
*
* Copyright (c) 2004-2010 Gabor Horvath <hgabor@rawtherapee.com>
* Copyright (c) 2011 Jacques Desmis <jdesmis@gmail.com>
*
* RawTherapee is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* RawTherapee is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with RawTherapee. If not, see <http://www.gnu.org/licenses/>.
*/
#include "rt_math.h"
//#include <algorithm>
#include "rtengine.h"
#include "improcfun.h"
#include "iccstore.h"
#include "mytime.h"
#include "../rtgui/thresholdselector.h"
#include "curves.h"
#include "color.h"
#ifdef _OPENMP
#include <omp.h>
#endif
using namespace std;
namespace rtengine {
using namespace procparams;
#define SAT(a,b,c) ((float)max(a,b,c)-(float)min(a,b,c))/(float)max(a,b,c)
extern const Settings* settings;
void fillCurveArrayVib(DiagonalCurve* diagCurve, LUTf &outCurve) {
if (diagCurve) {
#ifdef _OPENMP
#pragma omp parallel for
#endif
for (int i=0; i<=0xffff; i++ ) {
// change to [0,1] range
// apply custom/parametric/NURBS curve, if any
// and store result in a temporary array
outCurve[i] = 65535.f*diagCurve->getVal( double(i)/65535.0 );
}
}
else {
for (int i=0; i<=0xffff; i++) {
outCurve[i] = float(i);
}
}
}
/*
* Vibrance correction
* copyright (c)2011 Jacques Desmis <jdesmis@gmail.com> and Jean-Christophe Frisch <natureh@free.fr>
*
*/
void ImProcFunctions::vibrance (LabImage* lab) {
if (!params->vibrance.enabled)
return;
// int skip=1; //scale==1 ? 1 : 16;
bool skinCurveIsSet=false;
DiagonalCurve* dcurve = NULL;
dcurve = new DiagonalCurve (params->vibrance.skintonescurve, CURVES_MIN_POLY_POINTS);
if (dcurve) {
if (!dcurve->isIdentity()) {
skinCurveIsSet = true;
}
else {
delete dcurve;
dcurve = NULL;
}
}
if (!skinCurveIsSet && !params->vibrance.pastels && !params->vibrance.saturated) {
if (dcurve) {
delete dcurve;
dcurve = NULL;
}
return;
}
const int width = lab->W;
const int height = lab->H;
#ifdef _DEBUG
MyTime t1e,t2e;
t1e.set();
int negat=0, moreRGB=0, negsat=0, moresat=0;
#endif
// skin hue curve
// I use diagonal because I think it's better
LUTf skin_curve (65536,0);
if(skinCurveIsSet)
fillCurveArrayVib(dcurve, skin_curve);
if (dcurve) {
delete dcurve;
dcurve = NULL;
}
// skin_curve.dump("skin_curve");
const float chromaPastel = float(params->vibrance.pastels) / 100.0f;
const float chromaSatur = float(params->vibrance.saturated) / 100.0f;
const float p00=0.07f;
const float limitpastelsatur = (static_cast<float>(params->vibrance.psthreshold.value[ThresholdSelector::TS_TOPLEFT]) / 100.0f)*(1.0f-p00) + p00;
const float maxdp=(limitpastelsatur-p00)/4.0f;
const float maxds=(1.0-limitpastelsatur)/4.0f;
const float p0 = p00+maxdp;
const float p1 = p00+2.0f*maxdp;
const float p2 = p00+3.0f*maxdp;
const float s0 = limitpastelsatur + maxds;
const float s1 = limitpastelsatur + 2.0f*maxds;
const float s2 = limitpastelsatur + 3.0f*maxds;
const float transitionweighting = static_cast<float>(params->vibrance.psthreshold.value[ThresholdSelector::TS_BOTTOMLEFT]) / 100.0f;
float chromamean=0.0f;
if(chromaPastel != chromaSatur){
//if sliders pastels and saturated are different: transition with a double linear interpolation: between p2 and limitpastelsatur, and between limitpastelsatur and s0
//modify the "mean" point in function of double threshold => differential transition
chromamean = maxdp * (chromaSatur-chromaPastel) / (s0-p2) + chromaPastel;
// move chromaMean up or down depending on transitionCtrl
if (transitionweighting > 0.0f) {
chromamean = (chromaSatur-chromamean) * transitionweighting + chromamean;
}
else if (transitionweighting < 0.0f) {
chromamean = (chromamean-chromaPastel) * transitionweighting + chromamean;
}
}
const float chromaPastel_a = (chromaPastel-chromamean)/(p2-limitpastelsatur);
const float chromaPastel_b = chromaPastel-chromaPastel_a*p2;
const float chromaSatur_a=(chromaSatur-chromamean)/(s0-limitpastelsatur);
const float chromaSatur_b=chromaSatur-chromaSatur_a*s0;
const float dhue=0.15f;//hue transition
const float dchr=20.0f;//chroma transition
const float skbeg=-0.05f;//begin hue skin
const float skend=1.60f;//end hue skin
const float xx=0.5f;//soft : between 0.3 and 1.0
const float ask=65535.0f/(skend-skbeg);
const float bsk=-skbeg*ask;
const bool highlight = params->toneCurve.hrenabled;//Get the value if "highlight reconstruction" is activated
const bool protectskins = params->vibrance.protectskins;
const bool avoidcolorshift = params->vibrance.avoidcolorshift;
TMatrix wiprof = iccStore->workingSpaceInverseMatrix (params->icm.working);
//inverse matrix user select
const double wip[3][3] = {
{wiprof[0][0],wiprof[0][1],wiprof[0][2]},
{wiprof[1][0],wiprof[1][1],wiprof[1][2]},
{wiprof[2][0],wiprof[2][1],wiprof[2][2]}
};
#ifdef _DEBUG
MunsellDebugInfo* MunsDebugInfo = NULL;
if (avoidcolorshift)
MunsDebugInfo = new MunsellDebugInfo();
#pragma omp parallel default(shared) firstprivate(lab, width, height, chromaPastel, chromaSatur, highlight, limitpastelsatur, transitionweighting, protectskins, avoidcolorshift, MunsDebugInfo) reduction(+: negat, moreRGB, negsat, moresat) if (multiThread)
#else
#pragma omp parallel default(shared) if (multiThread)
#endif
{
float sathue[5],sathue2[4];// adjust sat in function of hue
/*
// Fitting limitpastelsatur into the real 0.07->1.0 range
// limitpastelsatur = limitpastelsatur*(1.0f-p00) + p00;
float p0,p1,p2;//adapt limit of pyramid to psThreshold
float s0,s1,s2;
*/
#ifdef _OPENMP
if (settings->verbose && omp_get_thread_num()==0) {
#else
if (settings->verbose) {
#endif
printf("vibrance: p0=%1.2f p1=%1.2f p2=%1.2f s0=%1.2f s1=%1.2f s2=%1.2f\n", p0,p1,p2,s0,s1,s2);
printf(" pastel=%f satur=%f limit= %1.2f chromamean=%0.5f\n",1.0f+chromaPastel,1.0f+chromaSatur, limitpastelsatur, chromamean);
}
#pragma omp for schedule(dynamic, 16)
for (int i=0; i<height; i++)
for (int j=0; j<width; j++) {
float LL=lab->L[i][j]/327.68f;
float CC=sqrt(SQR(lab->a[i][j])+ SQR(lab->b[i][j]))/327.68f;
float HH=xatan2f(lab->b[i][j],lab->a[i][j]);
float satredu=1.0f; //reduct sat in function of skin
if(protectskins) {
Color::SkinSat (LL, HH, CC, satredu);// for skin colors
}
// here we work on Chromaticity and Hue
// variation of Chromaticity ==> saturation via RGB
// Munsell correction, then conversion to Lab
float Lprov=LL;
float Chprov=CC;
float R, G, B;
float2 sincosval;
if(CC==0.0f) {
sincosval.y = 1.f;
sincosval.x = 0.0f;
} else {
sincosval.y = lab->a[i][j]/(CC*327.68f);
sincosval.x = lab->b[i][j]/(CC*327.68f);
}
#ifdef _DEBUG
bool neg=false;
bool more_rgb=false;
//gamut control : Lab values are in gamut
Color::gamutLchonly(HH, sincosval, Lprov, Chprov, R, G, B, wip, highlight, 0.15f, 0.98f, neg, more_rgb);
if(neg) negat++;
if(more_rgb) moreRGB++;
#else
//gamut control : Lab values are in gamut
Color::gamutLchonly(HH, sincosval, Lprov, Chprov, R, G, B, wip, highlight, 0.15f, 0.98f);
#endif
if(Chprov > 6.0f) {
const float saturation=SAT(R,G,B);
if(saturation>0.0f) {
if(satredu!=1.0f) {
// for skin, no differentiation
sathue [0]=sathue [1]=sathue [2]=sathue [3]=sathue[4]=1.0f;
sathue2[0]=sathue2[1]=sathue2[2]=sathue2[3] =1.0f;
} else {
//double pyramid: LL and HH
//I try to take into account: Munsell response (human vision) and Gamut..(less response for red): preferably using Prophoto or WideGamut
//blue: -1.80 -3.14 green = 2.1 3.14 green-yellow=1.4 2.1 red:0 1.4 blue-purple:-0.7 -1.4 purple: 0 -0.7
//these values allow a better and differential response
if(LL < 20.0f) {//more for blue-purple, blue and red modulate
if (/*HH> -3.1415f &&*/ HH< -1.5f ) {sathue[0]=1.3f;sathue[1]=1.2f;sathue[2]=1.1f;sathue[3]=1.05f;sathue[4]=0.4f;sathue2[0]=1.05f;sathue2[1]=1.1f ;sathue2[2]=1.05f;sathue2[3]=1.0f;}//blue
else if(/*HH>=-1.5f &&*/ HH< -0.7f ) {sathue[0]=1.6f;sathue[1]=1.4f;sathue[2]=1.3f;sathue[3]=1.2f ;sathue[4]=0.4f;sathue2[0]=1.2f ;sathue2[1]=1.15f;sathue2[2]=1.1f ;sathue2[3]=1.0f;}//blue purple 1.2 1.1
else if(/*HH>=-0.7f &&*/ HH< 0.0f ) {sathue[0]=1.2f;sathue[1]=1.0f;sathue[2]=1.0f;sathue[3]=1.0f ;sathue[4]=0.4f;sathue2[0]=1.0f ;sathue2[1]=1.0f ;sathue2[2]=1.0f ;sathue2[3]=1.0f;}//purple
// else if( HH>= 0.0f && HH<= 1.4f ) {sathue[0]=1.1f;sathue[1]=1.1f;sathue[2]=1.1f;sathue[3]=1.0f ;sathue[4]=0.4f;sathue2[0]=1.0f ;sathue2[1]=1.0f ;sathue2[2]=1.0f ;sathue2[3]=1.0f;}//red 0.8 0.7
else if(/*HH>= 0.0f &&*/ HH<= 1.4f ) {sathue[0]=1.3f;sathue[1]=1.2f;sathue[2]=1.1f;sathue[3]=1.0f ;sathue[4]=0.4f;sathue2[0]=1.0f ;sathue2[1]=1.0f ;sathue2[2]=1.0f ;sathue2[3]=1.0f;}//red 0.8 0.7
else if(/*HH> 1.4f &&*/ HH<= 2.1f ) {sathue[0]=1.0f;sathue[1]=1.0f;sathue[2]=1.0f;sathue[3]=1.0f ;sathue[4]=0.4f;sathue2[0]=1.0f ;sathue2[1]=1.0f ;sathue2[2]=1.0f ;sathue2[3]=1.0f;}//green yellow 1.2 1.1
else /*if(HH> 2.1f && HH<= 3.1415f)*/ {sathue[0]=1.4f;sathue[1]=1.3f;sathue[2]=1.2f;sathue[3]=1.15f;sathue[4]=0.4f;sathue2[0]=1.15f;sathue2[1]=1.1f ;sathue2[2]=1.05f;sathue2[3]=1.0f;}//green
}
else if (LL< 50.0f) {//more for blue and green, less for red and green-yellow
if (/*HH> -3.1415f &&*/ HH< -1.5f ) {sathue[0]=1.5f;sathue[1]=1.4f;sathue[2]=1.3f;sathue[3]=1.2f ;sathue[4]=0.4f;sathue2[0]=1.2f ;sathue2[1]=1.1f ;sathue2[2]=1.05f;sathue2[3]=1.0f;}//blue
else if(/*HH>=-1.5f &&*/ HH< -0.7f ) {sathue[0]=1.3f;sathue[1]=1.2f;sathue[2]=1.1f;sathue[3]=1.05f;sathue[4]=0.4f;sathue2[0]=1.05f;sathue2[1]=1.05f;sathue2[2]=1.0f ;sathue2[3]=1.0f;}//blue purple 1.2 1.1
else if(/*HH>=-0.7f &&*/ HH< 0.0f ) {sathue[0]=1.2f;sathue[1]=1.0f;sathue[2]=1.0f;sathue[3]=1.0f ;sathue[4]=0.4f;sathue2[0]=1.0f ;sathue2[1]=1.0f ;sathue2[2]=1.0f ;sathue2[3]=1.0f;}//purple
// else if( HH>= 0.0f && HH<= 1.4f ) {sathue[0]=0.8f;sathue[1]=0.8f;sathue[2]=0.8f;sathue[3]=0.8f ;sathue[4]=0.4f;sathue2[0]=0.8f ;sathue2[1]=0.8f ;sathue2[2]=0.8f ;sathue2[3]=0.8f;}//red 0.8 0.7
else if(/*HH>= 0.0f &&*/ HH<= 1.4f ) {sathue[0]=1.1f;sathue[1]=1.0f;sathue[2]=0.9f;sathue[3]=0.8f ;sathue[4]=0.4f;sathue2[0]=0.8f ;sathue2[1]=0.8f ;sathue2[2]=0.8f ;sathue2[3]=0.8f;}//red 0.8 0.7
else if(/*HH> 1.4f &&*/ HH<= 2.1f ) {sathue[0]=1.1f;sathue[1]=1.1f;sathue[2]=1.1f;sathue[3]=1.05f;sathue[4]=0.4f;sathue2[0]=0.9f ;sathue2[1]=0.8f ;sathue2[2]=0.7f ;sathue2[3]=0.6f;}//green yellow 1.2 1.1
else /*if(HH> 2.1f && HH<= 3.1415f)*/ {sathue[0]=1.5f;sathue[1]=1.4f;sathue[2]=1.3f;sathue[3]=1.2f ;sathue[4]=0.4f;sathue2[0]=1.2f ;sathue2[1]=1.1f ;sathue2[2]=1.05f;sathue2[3]=1.0f;}//green
}
else if (LL< 80.0f) {//more for green, less for red and green-yellow
if (/*HH> -3.1415f &&*/ HH< -1.5f ) {sathue[0]=1.3f;sathue[1]=1.2f;sathue[2]=1.15f;sathue[3]=1.1f ;sathue[4]=0.3f;sathue2[0]=1.1f ;sathue2[1]=1.1f ;sathue2[2]=1.05f;sathue2[3]=1.0f;}//blue
else if(/*HH>=-1.5f &&*/ HH< -0.7f ) {sathue[0]=1.3f;sathue[1]=1.2f;sathue[2]=1.15f;sathue[3]=1.1f ;sathue[4]=0.3f;sathue2[0]=1.1f ;sathue2[1]=1.05f;sathue2[2]=1.0f ;sathue2[3]=1.0f;}//blue purple 1.2 1.1
else if(/*HH>=-0.7f &&*/ HH< 0.0f ) {sathue[0]=1.2f;sathue[1]=1.0f;sathue[2]=1.0f ;sathue[3]=1.0f ;sathue[4]=0.3f;sathue2[0]=1.0f ;sathue2[1]=1.0f ;sathue2[2]=1.0f ;sathue2[3]=1.0f;}//purple
// else if( HH>= 0.0f && HH<= 1.4f ) {sathue[0]=0.8f;sathue[1]=0.8f;sathue[2]=0.8f ;sathue[3]=0.8f ;sathue[4]=0.3f;sathue2[0]=0.8f ;sathue2[1]=0.8f ;sathue2[2]=0.8f ;sathue2[3]=0.8f;}//red 0.8 0.7
else if(/*HH>= 0.0f &&*/ HH<= 1.4f ) {sathue[0]=1.1f;sathue[1]=1.0f;sathue[2]=0.9f ;sathue[3]=0.8f ;sathue[4]=0.3f;sathue2[0]=0.8f ;sathue2[1]=0.8f ;sathue2[2]=0.8f ;sathue2[3]=0.8f;}//red 0.8 0.7
else if(/*HH> 1.4f &&*/ HH<= 2.1f ) {sathue[0]=1.3f;sathue[1]=1.2f;sathue[2]=1.1f ;sathue[3]=1.05f;sathue[4]=0.3f;sathue2[0]=1.0f ;sathue2[1]=0.9f ;sathue2[2]=0.8f ;sathue2[3]=0.7f;}//green yellow 1.2 1.1
else /*if(HH> 2.1f && HH<= 3.1415f)*/ {sathue[0]=1.6f;sathue[1]=1.4f;sathue[2]=1.3f ;sathue[3]=1.25f;sathue[4]=0.3f;sathue2[0]=1.25f;sathue2[1]=1.2f ;sathue2[2]=1.15f;sathue2[3]=1.05f;}//green - even with Prophoto green are too "little" 1.5 1.3
}
else /*if (LL>=80.0f)*/ {//more for green-yellow, less for red and purple
if (/*HH> -3.1415f &&*/ HH< -1.5f ) {sathue[0]=1.0f;sathue[1]=1.0f;sathue[2]=0.9f;sathue[3]=0.8f;sathue[4]=0.2f;sathue2[0]=0.8f;sathue2[1]=0.8f ;sathue2[2]=0.8f ;sathue2[3]=0.8f;}//blue
else if(/*HH>=-1.5f &&*/ HH< -0.7f ) {sathue[0]=1.0f;sathue[1]=1.0f;sathue[2]=0.9f;sathue[3]=0.8f;sathue[4]=0.2f;sathue2[0]=0.8f;sathue2[1]=0.8f ;sathue2[2]=0.8f ;sathue2[3]=0.8f;}//blue purple 1.2 1.1
else if(/*HH>=-0.7f &&*/ HH< 0.0f ) {sathue[0]=1.2f;sathue[1]=1.0f;sathue[2]=1.0f;sathue[3]=0.9f;sathue[4]=0.2f;sathue2[0]=0.9f;sathue2[1]=0.9f ;sathue2[2]=0.8f ;sathue2[3]=0.8f;}//purple
// else if( HH>= 0.0f && HH<= 1.4f ) {sathue[0]=0.8f;sathue[1]=0.8f;sathue[2]=0.8f;sathue[3]=0.8f;sathue[4]=0.2f;sathue2[0]=0.8f;sathue2[1]=0.8f ;sathue2[2]=0.8f ;sathue2[3]=0.8f;}//red 0.8 0.7
else if(/*HH>= 0.0f &&*/ HH<= 1.4f ) {sathue[0]=1.1f;sathue[1]=1.0f;sathue[2]=0.9f;sathue[3]=0.8f;sathue[4]=0.2f;sathue2[0]=0.8f;sathue2[1]=0.8f ;sathue2[2]=0.8f ;sathue2[3]=0.8f;}//red 0.8 0.7
else if(/*HH> 1.4f &&*/ HH<= 2.1f ) {sathue[0]=1.6f;sathue[1]=1.5f;sathue[2]=1.4f;sathue[3]=1.2f;sathue[4]=0.2f;sathue2[0]=1.1f;sathue2[1]=1.05f;sathue2[2]=1.0f ;sathue2[3]=1.0f;}//green yellow 1.2 1.1
else /*if(HH> 2.1f && HH<= 3.1415f)*/ {sathue[0]=1.4f;sathue[1]=1.3f;sathue[2]=1.2f;sathue[3]=1.1f;sathue[4]=0.2f;sathue2[0]=1.1f;sathue2[1]=1.05f;sathue2[2]=1.05f;sathue2[3]=1.0f;}//green
}
}
float chmodpastel,chmodsat;
// variables to improve transitions
float pa, pb;// transition = pa*saturation + pb
float chl00 = chromaPastel*satredu*sathue[4];
float chl0 = chromaPastel*satredu*sathue[0];
float chl1 = chromaPastel*satredu*sathue[1];
float chl2 = chromaPastel*satredu*sathue[2];
float chl3 = chromaPastel*satredu*sathue[3];
float chs0 = chromaSatur*satredu*sathue2[0];
float chs1 = chromaSatur*satredu*sathue2[1];
float chs2 = chromaSatur*satredu*sathue2[2];
float chs3 = chromaSatur*satredu*sathue2[3];
float s3 = 1.0f;
// We handle only positive values here ; improve transitions
if (saturation < p00) chmodpastel = chl00 ; //neutral tones
else if (saturation < p0 ) { pa=(chl00-chl0)/(p00-p0); pb=chl00-pa*p00; chmodpastel = pa*saturation + pb; }
else if (saturation < p1) { pa=(chl0-chl1)/(p0-p1); pb=chl0-pa*p0; chmodpastel = pa*saturation + pb; }
else if (saturation < p2) { pa=(chl1-chl2)/(p1-p2); pb=chl1-pa*p1; chmodpastel = pa*saturation + pb; }
else if (saturation < limitpastelsatur) { pa=(chl2- chl3)/(p2-limitpastelsatur); pb=chl2-pa*p2; chmodpastel = pa*saturation + pb; }
else if (saturation < s0) { pa=(chl3-chs0)/(limitpastelsatur-s0) ; pb=chl3-pa*limitpastelsatur; chmodsat = pa*saturation + pb; }
else if (saturation < s1) { pa=(chs0-chs1)/(s0-s1); pb=chs0-pa*s0; chmodsat = pa*saturation + pb; }
else if (saturation < s2) { pa=(chs1-chs2)/(s1-s2); pb=chs1-pa*s1; chmodsat = pa*saturation + pb; }
else { pa=(chs2-chs3)/(s2-s3); pb=chs2-pa*s2; chmodsat = pa*saturation + pb; }
if(chromaPastel != chromaSatur){
// Pastels
if(saturation > p2 && saturation < limitpastelsatur) {
float newchromaPastel = chromaPastel_a*saturation + chromaPastel_b;
chmodpastel = newchromaPastel*satredu*sathue[3];
}
// Saturated
if(saturation < s0 && saturation >=limitpastelsatur) {
float newchromaSatur=chromaSatur_a*saturation + chromaSatur_b;
chmodsat = newchromaSatur*satredu*sathue2[0];
}
}// end transition
if (saturation <= limitpastelsatur) {
if (chmodpastel > 2.0f )
chmodpastel = 2.0f; //avoid too big values
else if(chmodpastel < -0.93f)
chmodpastel =-0.93f; //avoid negative values
Chprov *=(1.0f+chmodpastel);
if(Chprov<6.0f)
Chprov=6.0f;
}
else { //if (saturation > limitpastelsatur)
if (chmodsat > 1.8f )
chmodsat = 1.8f; //saturated
else if(chmodsat < -0.93f)
chmodsat =-0.93f;
Chprov *= 1.0f+chmodsat;
if(Chprov < 6.0f)
Chprov=6.0f;
}
}
}
bool hhModified = false;
// Vibrance's Skin curve
if(skinCurveIsSet) {
if (HH>skbeg && HH<skend) {
if(Chprov < 60.0f) {//skin hue : todo ==> transition
float HHsk=ask*HH+bsk;
float Hn=(skin_curve[HHsk]-bsk)/ask;
float Hc=(Hn*xx+HH*(1.0f-xx));
HH=Hc;
hhModified = true;
}
else if(Chprov < (60.0f+dchr)) {//transition chroma
float HHsk=ask*HH+bsk;
float Hn=(skin_curve[HHsk]-bsk)/ask;
float Hc=(Hn*xx+HH*(1.0f-xx));
float aa= (HH-Hc)/dchr ; float bb= HH-(60.0f+dchr)*aa;
HH=aa*Chprov+bb;
hhModified = true;
}
}
//transition hue
else if(HH>(skbeg-dhue) && HH<=skbeg && Chprov < (60.0f+dchr*0.5f)) {
float HHsk=ask*skbeg+bsk;
float Hn=(skin_curve[HHsk]-bsk)/ask;
float Hcc=(Hn*xx+skbeg*(1.0f-xx));
float adh=(Hcc-(skbeg-dhue))/(dhue);
float bdh=Hcc-adh*skbeg;
HH=adh*HH+bdh;
hhModified = true;
}
else if(HH>=skend && HH<(skend+dhue) && Chprov < (60.0f+dchr*0.5f)) {
float HHsk=ask*skend+bsk;
float Hn=(skin_curve[HHsk]-bsk)/ask;
float Hcc=(Hn*xx+skend*(1.0f-xx));
float adh=(skend+dhue-Hcc)/(dhue);
float bdh=Hcc-adh*skend;
HH=adh*HH+bdh;
hhModified = true;
}
} // end skin hue
//Munsell correction
// float2 sincosval;
if(!avoidcolorshift && hhModified)
sincosval = xsincosf(HH);
float aprovn,bprovn;
bool inGamut;
do {
inGamut=true;
if(avoidcolorshift) {
float correctionHue=0.0f;
float correctlum=0.0f;
#ifdef _DEBUG
Color::AllMunsellLch(/*lumaMuns*/false, Lprov,Lprov,HH,Chprov,CC,correctionHue,correctlum, MunsDebugInfo);
#else
Color::AllMunsellLch(/*lumaMuns*/false, Lprov,Lprov,HH,Chprov,CC,correctionHue,correctlum);
#endif
if(correctionHue != 0.f || hhModified) {
sincosval = xsincosf(HH+correctionHue);
hhModified = false;
}
}
aprovn=Chprov*sincosval.y;
bprovn=Chprov*sincosval.x;
float fyy = (0.00862069f *Lprov )+ 0.137932f;
float fxx = (0.002f * aprovn) + fyy;
float fzz = fyy - (0.005f * bprovn);
float xx_ = 65535.f * Color::f2xyz(fxx)*Color::D50x;
// float yy_ = 65535.0f * Color::f2xyz(fyy);
float zz_ = 65535.f * Color::f2xyz(fzz)*Color::D50z;
float yy_ = 65535.f * ((Lprov>Color::epskap) ? fyy*fyy*fyy : Lprov/Color::kappa);
Color::xyz2rgb(xx_,yy_,zz_,R,G,B,wip);
if(R<0.0f || G<0.0f || B<0.0f) {
#ifdef _DEBUG
negsat++;
#endif
Chprov *= 0.98f;
inGamut = false;
}
// if "highlight reconstruction" enabled don't control Gamut for highlights
if((!highlight) && (R>65535.0f || G>65535.0f || B>65535.0f)) {
#ifdef _DEBUG
moresat++;
#endif
Chprov *= 0.98f;
inGamut = false;
}
} while (!inGamut);
//put new values in Lab
lab->L[i][j]=Lprov*327.68f;
lab->a[i][j]=aprovn*327.68f;
lab->b[i][j]=bprovn*327.68f;
}
} // end of parallelization
#ifdef _DEBUG
t2e.set();
if (settings->verbose) {
printf("Vibrance (performed in %d usec):\n", t2e.etime(t1e));
printf(" Gamut: G1negat=%iiter G165535=%iiter G2negsat=%iiter G265535=%iiter\n",negat,moreRGB,negsat,moresat);
if (MunsDebugInfo)
printf(" Munsell chrominance: MaxBP=%1.2frad MaxRY=%1.2frad MaxGY=%1.2frad MaxRP=%1.2frad depass=%i\n", MunsDebugInfo->maxdhue[0], MunsDebugInfo->maxdhue[1], MunsDebugInfo->maxdhue[2], MunsDebugInfo->maxdhue[3], MunsDebugInfo->depass);
}
if (MunsDebugInfo)
delete MunsDebugInfo;
#endif
}
}