215 lines
6.9 KiB
Rust
215 lines
6.9 KiB
Rust
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use crate::command_processor::*;
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use crate::veilid_client_capnp::*;
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use anyhow::*;
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use async_std::prelude::*;
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use capnp::capability::Promise;
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use capnp_rpc::{pry, rpc_twoparty_capnp, twoparty, Disconnector, RpcSystem};
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use futures::AsyncReadExt;
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use log::*;
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use std::cell::RefCell;
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use std::net::SocketAddr;
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use std::rc::Rc;
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struct VeilidClientImpl {
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comproc: CommandProcessor,
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}
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impl VeilidClientImpl {
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pub fn new(comproc: CommandProcessor) -> Self {
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Self { comproc: comproc }
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}
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}
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impl veilid_client::Server for VeilidClientImpl {
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fn state_changed(
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&mut self,
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params: veilid_client::StateChangedParams,
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_results: veilid_client::StateChangedResults,
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) -> Promise<(), ::capnp::Error> {
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let changed = pry!(pry!(params.get()).get_changed());
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if changed.has_attachment() {
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let attachment = pry!(changed.get_attachment());
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let old_state = pry!(attachment.get_old_state());
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let new_state = pry!(attachment.get_new_state());
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trace!(
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"AttachmentStateChange: old_state={} new_state={}",
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old_state as u16,
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new_state as u16
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);
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self.comproc.set_attachment_state(new_state);
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}
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Promise::ok(())
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}
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}
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struct ClientApiConnectionInner {
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comproc: CommandProcessor,
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connect_addr: Option<SocketAddr>,
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disconnector: Option<Disconnector<rpc_twoparty_capnp::Side>>,
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server: Option<Rc<RefCell<veilid_server::Client>>>,
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disconnect_requested: bool,
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}
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type Handle<T> = Rc<RefCell<T>>;
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#[derive(Clone)]
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pub struct ClientApiConnection {
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inner: Handle<ClientApiConnectionInner>,
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}
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impl ClientApiConnection {
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pub fn new(comproc: CommandProcessor) -> Self {
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Self {
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inner: Rc::new(RefCell::new(ClientApiConnectionInner {
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comproc: comproc,
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connect_addr: None,
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disconnector: None,
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server: None,
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disconnect_requested: false,
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})),
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}
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}
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async fn handle_connection(&mut self) -> Result<()> {
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trace!("ClientApiConnection::handle_connection");
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let connect_addr = self.inner.borrow().connect_addr.unwrap().clone();
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// Connect the TCP socket
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let stream = async_std::net::TcpStream::connect(connect_addr.clone()).await?;
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// If it succeed, disable nagle algorithm
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stream.set_nodelay(true)?;
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// Create the VAT network
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let (reader, writer) = stream.split();
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let rpc_network = Box::new(twoparty::VatNetwork::new(
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reader,
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writer,
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rpc_twoparty_capnp::Side::Client,
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Default::default(),
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));
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// Create the rpc system
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let mut rpc_system = RpcSystem::new(rpc_network, None);
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let mut request;
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{
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let mut inner = self.inner.borrow_mut();
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// Get the bootstrap server connection object
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inner.server = Some(Rc::new(RefCell::new(
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rpc_system.bootstrap(rpc_twoparty_capnp::Side::Server),
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)));
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// Store our disconnector future for later (must happen after bootstrap, contrary to documentation)
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inner.disconnector = Some(rpc_system.get_disconnector());
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// Get a client object to pass to the server for status update callbacks
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let client = capnp_rpc::new_client(VeilidClientImpl::new(inner.comproc.clone()));
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// Register our client and get a registration object back
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request = inner
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.server
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.as_ref()
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.unwrap()
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.borrow_mut()
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.register_request();
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request.get().set_veilid_client(client);
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inner
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.comproc
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.set_connection_state(ConnectionState::Connected(
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connect_addr,
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std::time::SystemTime::now(),
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));
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}
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// Don't drop the registration
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rpc_system.try_join(request.send().promise).await?;
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// Drop the server and disconnector too (if we still have it)
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let mut inner = self.inner.borrow_mut();
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let disconnect_requested = inner.disconnect_requested;
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inner.server = None;
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inner.disconnector = None;
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inner.disconnect_requested = false;
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if !disconnect_requested {
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// Connection lost
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Err(anyhow!("Connection lost"))
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} else {
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// Connection finished
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Ok(())
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}
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}
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pub async fn server_attach(&mut self) -> Result<bool> {
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trace!("ClientApiConnection::server_attach");
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let server = {
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let inner = self.inner.borrow();
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inner
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.server
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.as_ref()
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.ok_or(anyhow!("Not connected, ignoring attach request"))?
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.clone()
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};
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let request = server.borrow().attach_request();
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let response = request.send().promise.await?;
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Ok(response.get()?.get_result())
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}
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pub async fn server_detach(&mut self) -> Result<bool> {
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trace!("ClientApiConnection::server_detach");
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let server = {
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let inner = self.inner.borrow();
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inner
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.server
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.as_ref()
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.ok_or(anyhow!("Not connected, ignoring detach request"))?
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.clone()
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};
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let request = server.borrow().detach_request();
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let response = request.send().promise.await?;
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Ok(response.get()?.get_result())
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}
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pub async fn server_shutdown(&mut self) -> Result<bool> {
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trace!("ClientApiConnection::server_shutdown");
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let server = {
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let inner = self.inner.borrow();
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inner
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.server
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.as_ref()
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.ok_or(anyhow!("Not connected, ignoring attach request"))?
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.clone()
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};
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let request = server.borrow().shutdown_request();
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let response = request.send().promise.await?;
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Ok(response.get()?.get_result())
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}
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// Start Client API connection
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pub async fn connect(&mut self, connect_addr: SocketAddr) -> Result<()> {
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trace!("ClientApiConnection::connect");
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// Save the address to connect to
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self.inner.borrow_mut().connect_addr = Some(connect_addr);
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self.handle_connection().await
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}
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// End Client API connection
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pub async fn disconnect(&mut self) {
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trace!("ClientApiConnection::disconnect");
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let disconnector = self.inner.borrow_mut().disconnector.take();
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match disconnector {
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Some(d) => {
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self.inner.borrow_mut().disconnect_requested = true;
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d.await.unwrap();
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self.inner.borrow_mut().connect_addr = None;
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}
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None => {
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debug!("disconnector doesn't exist");
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}
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}
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}
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}
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